[ 1232.691] This is a pre-release version of the X server from The X.Org Foundation. It is not supported in any way. Bugs may be filed in the bugzilla at http://bugs.freedesktop.org/. Select the "xorg" product for bugs you find in this release. Before reporting bugs in pre-release versions please check the latest version in the X.Org Foundation git repository. See http://wiki.x.org/wiki/GitPage for git access instructions. [ 1232.691] X.Org X Server 1.10.99.901 (1.11.0 RC 1) Release Date: 2011-06-01 [ 1232.691] X Protocol Version 11, Revision 0 [ 1232.691] Build Operating System: Linux 3.0.0-rc7 x86_64 Gentoo [ 1232.691] Current Operating System: Linux laptop 3.0.0-rc7 #1 SMP PREEMPT Tue Jul 12 13:08:22 CEST 2011 x86_64 [ 1232.691] Kernel command line: BOOT_IMAGE=/kernel-3.0.0-rc7 root=/dev/sda2 ro enable_mtrr_cleanup threadirqs pcie_aspm=force initrd_encmode=dm-crypt initrd_util=gpgfile:/dev/sdb1:ext2:/rootkey.gpg initrd_devices=/dev/sda2 initrd_dmnames=sda2_crypt rootfstype=ext4 initrd_kmap=/etc/it-amd64.bin [ 1232.691] Build Date: 16 July 2011 04:25:20PM [ 1232.691] [ 1232.691] Current version of pixman: 0.22.0 [ 1232.691] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 1232.691] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 1232.691] (==) Log file: "/var/log/Xorg.0.log", Time: Sat Jul 16 20:31:27 2011 [ 1232.691] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 1232.697] (==) No Layout section. Using the first Screen section. [ 1232.697] (==) No screen section available. Using defaults. [ 1232.697] (**) |-->Screen "Default Screen Section" (0) [ 1232.697] (**) | |-->Monitor "" [ 1232.697] (==) No device specified for screen "Default Screen Section". Using the first device section listed. [ 1232.697] (**) | |-->Device "intel" [ 1232.697] (==) No monitor specified for screen "Default Screen Section". Using a default monitor configuration. [ 1232.697] (==) Automatically adding devices [ 1232.697] (==) Automatically enabling devices [ 1232.697] (==) FontPath set to: /usr/share/fonts/misc/, /usr/share/fonts/TTF/, /usr/share/fonts/OTF/, /usr/share/fonts/Type1/, /usr/share/fonts/100dpi/, /usr/share/fonts/75dpi/ [ 1232.697] (==) ModulePath set to "/usr/lib64/xorg/modules" [ 1232.697] (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. [ 1232.697] (II) Loader magic: 0x7c4aa0 [ 1232.697] (II) Module ABI versions: [ 1232.697] X.Org ANSI C Emulation: 0.4 [ 1232.697] X.Org Video Driver: 12.0 [ 1232.697] X.Org XInput driver : 13.0 [ 1232.697] X.Org Server Extension : 5.0 [ 1232.708] (--) PCI:*(0:0:2:0) 8086:2a42:144d:c03e rev 7, Mem @ 0xfc000000/4194304, 0xd0000000/268435456, I/O @ 0x00001800/8 [ 1232.708] (--) PCI: (0:0:2:1) 8086:2a43:144d:c03e rev 7, Mem @ 0xfc400000/1048576 [ 1232.708] (II) LoadModule: "extmod" [ 1232.708] (II) Loading /usr/lib64/xorg/modules/extensions/libextmod.so [ 1232.708] (II) Module extmod: vendor="X.Org Foundation" [ 1232.708] compiled for 1.10.99.901, module version = 1.0.0 [ 1232.708] Module class: X.Org Server Extension [ 1232.708] ABI class: X.Org Server Extension, version 5.0 [ 1232.708] (II) Loading extension MIT-SCREEN-SAVER [ 1232.708] (II) Loading extension XFree86-VidModeExtension [ 1232.708] (II) Loading extension XFree86-DGA [ 1232.708] (II) Loading extension DPMS [ 1232.708] (II) Loading extension XVideo [ 1232.713] (II) Loading extension XVideo-MotionCompensation [ 1232.713] (II) Loading extension X-Resource [ 1232.713] (II) LoadModule: "dbe" [ 1232.713] (II) Loading /usr/lib64/xorg/modules/extensions/libdbe.so [ 1232.713] (II) Module dbe: vendor="X.Org Foundation" [ 1232.713] compiled for 1.10.99.901, module version = 1.0.0 [ 1232.713] Module class: X.Org Server Extension [ 1232.713] ABI class: X.Org Server Extension, version 5.0 [ 1232.713] (II) Loading extension DOUBLE-BUFFER [ 1232.713] (II) LoadModule: "glx" [ 1232.713] (II) Loading /usr/lib64/xorg/modules/extensions/libglx.so [ 1232.713] (II) Module glx: vendor="X.Org Foundation" [ 1232.713] compiled for 1.10.99.901, module version = 1.0.0 [ 1232.713] ABI class: X.Org Server Extension, version 5.0 [ 1232.713] (==) AIGLX enabled [ 1232.713] (II) Loading extension GLX [ 1232.713] (II) LoadModule: "record" [ 1232.713] (II) Loading /usr/lib64/xorg/modules/extensions/librecord.so [ 1232.713] (II) Module record: vendor="X.Org Foundation" [ 1232.713] compiled for 1.10.99.901, module version = 1.13.0 [ 1232.719] Module class: X.Org Server Extension [ 1232.719] ABI class: X.Org Server Extension, version 5.0 [ 1232.719] (II) Loading extension RECORD [ 1232.719] (II) LoadModule: "dri" [ 1232.719] (II) Loading /usr/lib64/xorg/modules/extensions/libdri.so [ 1232.719] (II) Module dri: vendor="X.Org Foundation" [ 1232.719] compiled for 1.10.99.901, module version = 1.0.0 [ 1232.719] ABI class: X.Org Server Extension, version 5.0 [ 1232.719] (II) Loading extension XFree86-DRI [ 1232.719] (II) LoadModule: "dri2" [ 1232.719] (II) Loading /usr/lib64/xorg/modules/extensions/libdri2.so [ 1232.719] (II) Module dri2: vendor="X.Org Foundation" [ 1232.719] compiled for 1.10.99.901, module version = 1.2.0 [ 1232.719] ABI class: X.Org Server Extension, version 5.0 [ 1232.719] (II) Loading extension DRI2 [ 1232.719] (II) LoadModule: "intel" [ 1232.726] (II) Loading /usr/lib64/xorg/modules/drivers/intel_drv.so [ 1232.728] (II) Module intel: vendor="X.Org Foundation" [ 1232.728] compiled for 1.10.99.901, module version = 2.15.0 [ 1232.728] Module class: X.Org Video Driver [ 1232.728] ABI class: X.Org Video Driver, version 12.0 [ 1232.728] (II) intel: Driver for Intel Integrated Graphics Chipsets: i810, i810-dc100, i810e, i815, i830M, 845G, 854, 852GM/855GM, 865G, 915G, E7221 (i915), 915GM, 945G, 945GM, 945GME, Pineview GM, Pineview G, 965G, G35, 965Q, 946GZ, 965GM, 965GME/GLE, G33, Q35, Q33, GM45, 4 Series, G45/G43, Q45/Q43, G41, B43, B43, Clarkdale, Arrandale, Sandybridge Desktop (GT1), Sandybridge Desktop (GT2), Sandybridge Desktop (GT2+), Sandybridge Mobile (GT1), Sandybridge Mobile (GT2), Sandybridge Mobile (GT2+), Sandybridge Server, Ivybridge Mobile (GT1), Ivybridge Mobile (GT2), Ivybridge Desktop (GT1), Ivybridge Desktop (GT2), Ivybridge Server [ 1232.728] (++) using VT number 7 [ 1232.731] (II) Loading /usr/lib64/xorg/modules/drivers/intel_drv.so [ 1232.731] sna_init_scrn [ 1232.731] sna_pre_init [ 1232.731] sna_open_drm_master [ 1232.731] drmOpenDevice: node name is /dev/dri/card0 [ 1232.731] drmOpenDevice: open result is 8, (OK) [ 1232.731] drmOpenByBusid: Searching for BusID pci:0000:00:02.0 [ 1232.731] drmOpenDevice: node name is /dev/dri/card0 [ 1232.731] drmOpenDevice: open result is 8, (OK) [ 1232.731] drmOpenByBusid: drmOpenMinor returns 8 [ 1232.731] drmOpenByBusid: drmGetBusid reports pci:0000:00:02.0 [ 1232.731] (II) intel(0): Creating default Display subsection in Screen section "Default Screen Section" for depth/fbbpp 24/32 [ 1232.731] (==) intel(0): Depth 24, (--) framebuffer bpp 32 [ 1232.731] (==) intel(0): RGB weight 888 [ 1232.731] (==) intel(0): Default visual is TrueColor [ 1232.731] (II) intel(0): Integrated Graphics Chipset: Intel(R) GM45 [ 1232.731] (--) intel(0): Chipset: "GM45" [ 1232.731] kgem_init: using vmap=0 [ 1232.731] kgem_init: has relaxed fencing=1 [ 1232.731] kgem_init: aperture low=536869888 [511], high=1610609664 [1535] [ 1232.731] kgem_init: aperture mappable=268435456 [256] [ 1232.731] kgem_init: max object size 134217728 [ 1232.731] kgem_init: max fences=14 [ 1232.731] (--) intel(0): Disabling use of vmap [ 1232.732] (**) intel(0): Framebuffer tiled [ 1232.732] (**) intel(0): Pixmaps tiled [ 1232.732] (**) intel(0): 3D buffers tiled [ 1232.732] (**) intel(0): Throttling enabled [ 1232.732] sna_crtc_init: attached crtc[0] id=3, pipe=0 [ 1232.732] sna_crtc_init: attached crtc[1] id=4, pipe=1 [ 1232.732] (II) intel(0): Output LVDS1 has no monitor section [ 1232.732] (II) intel(0): found backlight control interface /sys/class/backlight/samsung [ 1232.748] (II) intel(0): Output VGA1 has no monitor section [ 1232.799] (II) intel(0): Output HDMI1 has no monitor section [ 1232.799] (II) intel(0): Output DP1 has no monitor section [ 1233.070] (II) intel(0): Output HDMI2 has no monitor section [ 1233.070] (II) intel(0): Output DP2 has no monitor section [ 1233.071] (II) intel(0): Output DP3 has no monitor section [ 1233.351] (II) intel(0): Output TV1 has no monitor section [ 1233.351] (II) intel(0): EDID for output LVDS1 [ 1233.352] (II) intel(0): Manufacturer: SEC Model: 4542 Serial#: 0 [ 1233.352] (II) intel(0): Year: 2008 Week: 0 [ 1233.352] (II) intel(0): EDID Version: 1.3 [ 1233.352] (II) intel(0): Digital Display Input [ 1233.352] (II) intel(0): Max Image Size [cm]: horiz.: 30 vert.: 19 [ 1233.352] (II) intel(0): Gamma: 2.20 [ 1233.352] (II) intel(0): No DPMS capabilities specified [ 1233.352] (II) intel(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 [ 1233.352] (II) intel(0): First detailed timing is preferred mode [ 1233.352] (II) intel(0): redX: 0.580 redY: 0.340 greenX: 0.310 greenY: 0.550 [ 1233.352] (II) intel(0): blueX: 0.155 blueY: 0.155 whiteX: 0.313 whiteY: 0.329 [ 1233.352] (II) intel(0): Manufacturer's mask: 0 [ 1233.352] (II) intel(0): Supported detailed timing: [ 1233.352] (II) intel(0): clock: 65.8 MHz Image Size: 303 x 190 mm [ 1233.352] (II) intel(0): h_active: 1280 h_sync: 1292 h_sync_end 1322 h_blank_end 1354 h_border: 0 [ 1233.352] (II) intel(0): v_active: 800 v_sync: 803 v_sync_end 806 v_blanking: 810 v_border: 0 [ 1233.352] (II) intel(0): Unknown vendor-specific block f [ 1233.352] (II) intel(0): SAMSUNG [ 1233.352] (II) intel(0): LTN133AT14000 [ 1233.352] (II) intel(0): EDID (in hex): [ 1233.352] (II) intel(0): 00ffffffffffff004ca3424500000000 [ 1233.352] (II) intel(0): 00120103801e13780a87f594574f8c27 [ 1233.352] (II) intel(0): 27505400000001010101010101010101 [ 1233.352] (II) intel(0): 010101010101b419004a50200a300c1e [ 1233.352] (II) intel(0): 33002fbe100000190000000f00000000 [ 1233.352] (II) intel(0): 00000000002387026401000000fe0053 [ 1233.352] (II) intel(0): 414d53554e470a2020202020000000fe [ 1233.352] (II) intel(0): 004c544e3133334154313430303000dc [ 1233.352] (II) intel(0): EDID vendor "SEC", prod id 17730 [ 1233.352] (II) intel(0): Printing DDC gathered Modelines: [ 1233.352] (II) intel(0): Modeline "1280x800"x0.0 65.80 1280 1292 1322 1354 800 803 806 810 -hsync -vsync (48.6 kHz) [ 1233.352] (II) intel(0): Not using default mode "320x240" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "512x384" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "640x480" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "640x512" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "800x600" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "896x672" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "928x696" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "960x720" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "700x525" (doublescan mode not supported) [ 1233.352] (II) intel(0): Not using default mode "1024x768" (doublescan mode not supported) [ 1233.352] (II) intel(0): Printing probed modes for output LVDS1 [ 1233.352] (II) intel(0): Modeline "1280x800"x60.0 65.80 1280 1292 1322 1354 800 803 806 810 -hsync -vsync (48.6 kHz) [ 1233.352] (II) intel(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) [ 1233.352] (II) intel(0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) [ 1233.352] (II) intel(0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) [ 1233.352] (II) intel(0): Modeline "640x480"x59.9 25.18 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) [ 1233.369] (II) intel(0): EDID for output VGA1 [ 1233.387] (II) intel(0): EDID for output HDMI1 [ 1233.387] (II) intel(0): EDID for output DP1 [ 1233.568] (II) intel(0): EDID for output HDMI2 [ 1233.568] (II) intel(0): EDID for output DP2 [ 1233.569] (II) intel(0): EDID for output DP3 [ 1233.845] (II) intel(0): EDID for output TV1 [ 1233.845] (II) intel(0): Output LVDS1 connected [ 1233.845] (II) intel(0): Output VGA1 disconnected [ 1233.845] (II) intel(0): Output HDMI1 disconnected [ 1233.845] (II) intel(0): Output DP1 disconnected [ 1233.845] (II) intel(0): Output HDMI2 disconnected [ 1233.845] (II) intel(0): Output DP2 disconnected [ 1233.845] (II) intel(0): Output DP3 disconnected [ 1233.845] (II) intel(0): Output TV1 disconnected [ 1233.845] (II) intel(0): Using exact sizes for initial modes [ 1233.845] (II) intel(0): Output LVDS1 using initial mode 1280x800 [ 1233.845] (II) intel(0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated. [ 1233.845] (**) intel(0): Display dimensions: (300, 190) mm [ 1233.846] (**) intel(0): DPI set to (108, 106) [ 1233.846] (II) Loading sub module "fb" [ 1233.846] (II) LoadModule: "fb" [ 1233.846] (II) Loading /usr/lib64/xorg/modules/libfb.so [ 1233.846] (II) Module fb: vendor="X.Org Foundation" [ 1233.846] compiled for 1.10.99.901, module version = 1.0.0 [ 1233.846] ABI class: X.Org ANSI C Emulation, version 0.4 [ 1233.846] (II) Loading sub module "dri2" [ 1233.846] (II) LoadModule: "dri2" [ 1233.846] (II) Loading /usr/lib64/xorg/modules/extensions/libdri2.so [ 1233.846] (II) Module dri2: vendor="X.Org Foundation" [ 1233.846] compiled for 1.10.99.901, module version = 1.2.0 [ 1233.846] ABI class: X.Org Server Extension, version 5.0 [ 1233.846] (==) Depth 24 pixmap format is 32 bpp [ 1233.846] sna_screen_init [ 1233.846] sna_dri_open() [ 1233.846] sna_dri_open: loading dri driver 'i965' [gen=45] for device '/dev/dri/card0' [ 1233.846] (II) intel(0): [DRI2] Setup complete [ 1233.846] (II) intel(0): [DRI2] DRI driver: i965 [ 1233.846] (II) intel(0): direct rendering: DRI2 Enabled [ 1233.847] uploaded 80128 bytes of static state [ 1233.847] kgem_create_linear(80128) [ 1233.847] kgem_create_linear: new handle=3 [ 1233.847] gem_write(handle=3, offset=0, len=80128) [ 1233.847] sna_accel_init(backend=Broadwater, have_render=1) [ 1233.847] (II) intel(0): SNA initialized with Broadwater backend [ 1233.847] (==) intel(0): Backing store disabled [ 1233.847] (==) intel(0): Silken mouse enabled [ 1233.847] (II) intel(0): Initializing HW Cursor [ 1233.847] (II) intel(0): RandR 1.2 enabled, ignore the following RandR disabled message. [ 1233.847] (==) intel(0): DPMS enabled [ 1233.848] (II) intel(0): Overlay video not supported on this hardware [ 1233.848] (II) intel(0): [XvMC] xvmc_vld driver initialized. [ 1233.848] (WW) intel(0): Option "SwapBuffersWait" is not used [ 1233.848] sna_uevent_init [ 1233.848] (==) intel(0): hotplug detection: "enabled" [ 1233.848] (--) RandR disabled [ 1233.848] (II) Initializing built-in extension Generic Event Extension [ 1233.848] (II) Initializing built-in extension SHAPE [ 1233.848] (II) Initializing built-in extension MIT-SHM [ 1233.848] (II) Initializing built-in extension XInputExtension [ 1233.848] (II) Initializing built-in extension XTEST [ 1233.848] (II) Initializing built-in extension BIG-REQUESTS [ 1233.848] (II) Initializing built-in extension SYNC [ 1233.848] (II) Initializing built-in extension XKEYBOARD [ 1233.848] (II) Initializing built-in extension XC-MISC [ 1233.848] (II) Initializing built-in extension XINERAMA [ 1233.848] (II) Initializing built-in extension XFIXES [ 1233.848] (II) Initializing built-in extension RENDER [ 1233.848] (II) Initializing built-in extension RANDR [ 1233.848] (II) Initializing built-in extension COMPOSITE [ 1233.848] (II) Initializing built-in extension DAMAGE [ 1233.858] (II) AIGLX: enabled GLX_MESA_copy_sub_buffer [ 1233.858] (II) AIGLX: enabled GLX_INTEL_swap_event [ 1233.858] (II) AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control [ 1233.859] (II) AIGLX: enabled GLX_SGI_make_current_read [ 1233.859] (II) AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects [ 1233.859] (II) AIGLX: Loaded and initialized i965 [ 1233.859] (II) GLX: Initialized DRI2 GL provider for screen 0 [ 1233.859] sna_create_screen_resources(1280x800@24) [ 1233.859] sna_create_pixmap(1280, 800, 24, usage=10) [ 1233.859] kgem_can_create_2d(1280x800, bpp=32, tiling=-1) = 1 [ 1233.859] sna_pixmap_force_to_gpu(pixmap=0x7f20d9491010) [ 1233.859] kgem_create_2d(1280x800, bpp=32, tiling=1, exact=1, inactive=0) [ 1233.859] searched 0 active, no match [ 1233.859] new pitch=5120, tiling=1, handle=4, id=1 [ 1233.859] sna_pixmap_force_to_gpu: created gpu bo [ 1233.859] sna_pixmap_move_to_gpu() [ 1233.859] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1233.859] realize_glyph_caches [ 1233.859] sna_create_pixmap(1024, 1024, 8, usage=1) [ 1233.859] sna_pixmap_create_scratch(1024, 1024, 8, tiling=2) [ 1233.859] kgem_choose_tiling: 1024x1024 -> 2 [ 1233.859] kgem_can_create_2d(1024x1024, bpp=8, tiling=2) = 1 [ 1233.859] kgem_create_2d(1024x1024, bpp=8, tiling=2, exact=0, inactive=0) [ 1233.859] searched 0 active, no match [ 1233.859] new pitch=1024, tiling=2, handle=5, id=2 [ 1233.859] sna_create_pixmap(1024, 1024, 32, usage=1) [ 1233.859] sna_pixmap_create_scratch(1024, 1024, 32, tiling=2) [ 1233.859] kgem_choose_tiling: 1024x1024 -> 2 [ 1233.859] kgem_can_create_2d(1024x1024, bpp=32, tiling=2) = 1 [ 1233.859] kgem_create_2d(1024x1024, bpp=32, tiling=2, exact=0, inactive=0) [ 1233.860] searched 0 active, no match [ 1233.860] new pitch=4096, tiling=2, handle=6, id=3 [ 1233.860] kgem_create_linear(4096) [ 1233.860] kgem_create_linear: new handle=7 [ 1233.860] sna_create_pixmap(0, 0, 24, usage=4) [ 1233.860] kgem_choose_tiling: 0x0 -> 1 [ 1233.860] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1233.860] kgem_create_for_name(name=1) [ 1233.860] kgem_create_for_name: new handle=9 [ 1233.860] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(0, 1), pitch=(5120, 5120) [ 1233.860] sna_blt_copy_boxes: box=(0, 0)x(1280, 800) [ 1233.860] _sna_damage_add_box(None + [(0, 0), (1280, 800)]) [ 1233.860] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1233.860] sna_enter_vt [ 1233.860] sna_crtc_set_mode_major(rotation=1, x=0, y=0, mode=1280x800@65800) [ 1233.860] sna_pixmap_force_to_gpu(pixmap=0x7f20d9491010) [ 1233.860] sna_pixmap_move_to_gpu() [ 1233.860] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1233.860] sna_crtc_set_mode_major: create fb 1280x800@24/32 [ 1233.860] sna_crtc_set_mode_major: handle 4 attached to fb 51 [ 1233.860] batch[3/0]: 10 10 4096, nreloc=2, nexec=2, nfence=0, aperture=4096000 [ 1233.860] 0x00000000: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1233.860] 0x00000004: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1233.860] 0x00000008: 0x00000000: dst (0,0) [ 1233.860] 0x0000000c: 0x03200500: dst (1280,800) [ 1233.860] 0x00000010: 0x00000000: dst offset 0x00000000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1233.860] 0x00000014: 0x00000000: src (0,0) [ 1233.860] 0x00000018: 0x00001400: src pitch 5120 [ 1233.860] 0x0000001c: 0x00000000: src offset 0x00000000 [handle=9, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1233.860] 0x00000020: 0x05000000: MI_BATCH_BUFFER_END [ 1233.860] 0x00000024: 0x00000000: MI_NOOP [ 1233.860] kgem_create_linear(40) [ 1233.860] kgem_create_linear: new handle=10 [ 1233.860] gem_write(handle=10, offset=0, len=40) [ 1233.866] sna_crtc_apply: applying crtc [4] mode=1280x800@65800, fb=51 update to 1 outputs [ 1233.874] sna_crtc_dpms(pipe 0, dpms mode -> 3):= active=0 [ 1233.874] (II) intel(0): Setting screen physical size to 338 x 211 [ 1233.874] sna_crtc_resize (1280, 800) -> (1280, 800) [ 1233.874] sna_create_pixmap(16, 16, 1, usage=0) [ 1233.874] kgem_choose_tiling: 16x16 -> 1 [ 1233.874] kgem_can_create_2d(16x16, bpp=1, tiling=1) = 0 [ 1233.874] sna_validate_gc [ 1233.874] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1233.874] sna_poly_fill_rect_extents: [0] = (0, 0)x(16, 16) [ 1233.874] sna_poly_fill_rect: solid fill [00000001], testing for blt [ 1233.874] sna_drawable_use_gpu_bo((0, 0), (16, 16)) = 0 [ 1233.874] sna_drawable_use_cpu_bo((0, 0), (16, 16)) = 0 [ 1233.874] sna_poly_fill_rect: fallback (0, 0), (16, 16) [ 1233.874] sna_gc_move_to_cpu [ 1233.874] sna_drawable_move_region_to_cpu(pixmap=0x1679530, [(0, 0), (16, 16)], write=1) [ 1233.874] sna_drawable_move_region_to_cpu: not attached to 0x1679530 [ 1233.874] sna_poly_fill_rect: fallback - fbPolyFillRect [ 1233.969] sna_create_pixmap(16, 16, 1, usage=1) [ 1233.969] sna_pixmap_create_scratch(16, 16, 1, tiling=2) [ 1233.969] kgem_choose_tiling: 16x16 -> 2 [ 1233.969] kgem_can_create_2d(16x16, bpp=1, tiling=2) = 0 [ 1233.969] sna_validate_gc [ 1233.969] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1233.969] sna_poly_fill_rect_extents: [0] = (0, 0)x(16, 16) [ 1233.969] sna_poly_fill_rect: solid fill [00000000], testing for blt [ 1233.969] sna_drawable_use_gpu_bo((0, 0), (16, 16)) = 0 [ 1233.969] sna_drawable_use_cpu_bo((0, 0), (16, 16)) = 0 [ 1233.969] sna_poly_fill_rect: fallback (0, 0), (16, 16) [ 1233.969] sna_gc_move_to_cpu [ 1233.969] sna_drawable_move_region_to_cpu(pixmap=0x187ac40, [(0, 0), (16, 16)], write=1) [ 1233.969] sna_drawable_move_region_to_cpu: not attached to 0x187ac40 [ 1233.969] sna_poly_fill_rect: fallback - fbPolyFillRect [ 1233.969] sna_validate_gc [ 1233.969] sna_poly_glyph: extents(0, 0), (16, 16) [ 1233.969] sna_gc_move_to_cpu [ 1233.969] sna_drawable_move_region_to_cpu(pixmap=0x187ac40, [(0, 0), (16, 16)], write=1) [ 1233.969] sna_drawable_move_region_to_cpu: not attached to 0x187ac40 [ 1233.969] sna_get_image (0, 0, 16, 16) [ 1233.969] sna_drawable_move_region_to_cpu(pixmap=0x187ac40, [(0, 0), (16, 16)], write=0) [ 1233.969] sna_drawable_move_region_to_cpu: not attached to 0x187ac40 [ 1233.969] sna_create_pixmap(16, 16, 1, usage=1) [ 1233.969] sna_pixmap_create_scratch(16, 16, 1, tiling=2) [ 1233.969] kgem_choose_tiling: 16x16 -> 2 [ 1233.969] kgem_can_create_2d(16x16, bpp=1, tiling=2) = 0 [ 1233.969] sna_validate_gc [ 1233.969] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1233.969] sna_poly_fill_rect_extents: [0] = (0, 0)x(16, 16) [ 1233.969] sna_poly_fill_rect: solid fill [00000000], testing for blt [ 1233.969] sna_drawable_use_gpu_bo((0, 0), (16, 16)) = 0 [ 1233.969] sna_drawable_use_cpu_bo((0, 0), (16, 16)) = 0 [ 1233.969] sna_poly_fill_rect: fallback (0, 0), (16, 16) [ 1233.969] sna_gc_move_to_cpu [ 1233.969] sna_drawable_move_region_to_cpu(pixmap=0x187ac40, [(0, 0), (16, 16)], write=1) [ 1233.969] sna_drawable_move_region_to_cpu: not attached to 0x187ac40 [ 1233.969] sna_poly_fill_rect: fallback - fbPolyFillRect [ 1233.969] sna_validate_gc [ 1233.969] sna_poly_glyph: extents(1, 1), (15, 15) [ 1233.969] sna_gc_move_to_cpu [ 1233.969] sna_drawable_move_region_to_cpu(pixmap=0x187ac40, [(1, 1), (15, 15)], write=1) [ 1233.969] sna_drawable_move_region_to_cpu: not attached to 0x187ac40 [ 1233.969] sna_get_image (0, 0, 16, 16) [ 1233.970] sna_drawable_move_region_to_cpu(pixmap=0x187ac40, [(0, 0), (16, 16)], write=0) [ 1233.970] sna_drawable_move_region_to_cpu: not attached to 0x187ac40 [ 1233.970] sna_change_window_attributes [ 1233.970] sna_validate_gc [ 1233.970] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1233.970] sna_poly_fill_rect_extents: [0] = (0, 0)x(1280, 800) [ 1233.970] sna_poly_fill_rect: solid fill [00000000], testing for blt [ 1233.970] sna_drawable_use_gpu_bo((0, 0), (1280, 800)) = 1 [ 1233.970] sna_poly_fill_rect_blt x 1 [(0, 0)+(1280, 800)...] [ 1233.970] sna_blt_fill(alu=3, pixel=0, bpp=32) [ 1233.970] sna_blt_fill_one: (0, 0) x (1280, 800): 00000000 [ 1233.970] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(0, 0), (1280, 800)]) [ 1233.970] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1233.970] blt_done: nbatch=6 [ 1234.008] (II) config/udev: Adding input device Power Button (/dev/input/event3) [ 1234.008] (**) Power Button: Applying InputClass "evdev keyboard catchall" [ 1234.008] (II) LoadModule: "evdev" [ 1234.008] (II) Loading /usr/lib64/xorg/modules/input/evdev_drv.so [ 1234.008] (II) Module evdev: vendor="X.Org Foundation" [ 1234.008] compiled for 1.10.99.901, module version = 2.6.0 [ 1234.008] Module class: X.Org XInput Driver [ 1234.008] ABI class: X.Org XInput driver, version 13.0 [ 1234.008] (II) Using input driver 'evdev' for 'Power Button' [ 1234.008] (II) Loading /usr/lib64/xorg/modules/input/evdev_drv.so [ 1234.008] (**) Power Button: always reports core events [ 1234.008] (**) Power Button: Device: "/dev/input/event3" [ 1234.008] (--) Power Button: Found keys [ 1234.008] (II) Power Button: Configuring as keyboard [ 1234.008] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/LNXPWRBN:00/input/input3/event3" [ 1234.008] (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD, id 6) [ 1234.009] (**) Option "xkb_rules" "evdev" [ 1234.009] (**) Option "xkb_model" "evdev" [ 1234.009] (**) Option "xkb_layout" "us" [ 1234.036] (II) config/udev: Adding input device Video Bus (/dev/input/event4) [ 1234.036] (**) Video Bus: Applying InputClass "evdev keyboard catchall" [ 1234.036] (II) Using input driver 'evdev' for 'Video Bus' [ 1234.036] (II) Loading /usr/lib64/xorg/modules/input/evdev_drv.so [ 1234.036] (**) Video Bus: always reports core events [ 1234.036] (**) Video Bus: Device: "/dev/input/event4" [ 1234.036] (--) Video Bus: Found keys [ 1234.036] (II) Video Bus: Configuring as keyboard [ 1234.036] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/device:00/PNP0A08:00/LNXVIDEO:01/input/input4/event4" [ 1234.036] (II) XINPUT: Adding extended input device "Video Bus" (type: KEYBOARD, id 7) [ 1234.036] (**) Option "xkb_rules" "evdev" [ 1234.036] (**) Option "xkb_model" "evdev" [ 1234.036] (**) Option "xkb_layout" "us" [ 1234.043] (II) config/udev: Adding input device Power Button (/dev/input/event1) [ 1234.043] (**) Power Button: Applying InputClass "evdev keyboard catchall" [ 1234.043] (II) Using input driver 'evdev' for 'Power Button' [ 1234.043] (II) Loading /usr/lib64/xorg/modules/input/evdev_drv.so [ 1234.043] (**) Power Button: always reports core events [ 1234.043] (**) Power Button: Device: "/dev/input/event1" [ 1234.043] (--) Power Button: Found keys [ 1234.043] (II) Power Button: Configuring as keyboard [ 1234.043] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input1/event1" [ 1234.043] (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD, id 8) [ 1234.043] (**) Option "xkb_rules" "evdev" [ 1234.043] (**) Option "xkb_model" "evdev" [ 1234.043] (**) Option "xkb_layout" "us" [ 1234.044] (II) config/udev: Adding input device Lid Switch (/dev/input/event0) [ 1234.044] (II) No input driver/identifier specified (ignoring) [ 1234.044] (II) config/udev: Adding input device Sleep Button (/dev/input/event2) [ 1234.044] (**) Sleep Button: Applying InputClass "evdev keyboard catchall" [ 1234.044] (II) Using input driver 'evdev' for 'Sleep Button' [ 1234.044] (II) Loading /usr/lib64/xorg/modules/input/evdev_drv.so [ 1234.044] (**) Sleep Button: always reports core events [ 1234.044] (**) Sleep Button: Device: "/dev/input/event2" [ 1234.044] (--) Sleep Button: Found keys [ 1234.044] (II) Sleep Button: Configuring as keyboard [ 1234.044] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/device:00/PNP0C0E:00/input/input2/event2" [ 1234.044] (II) XINPUT: Adding extended input device "Sleep Button" (type: KEYBOARD, id 9) [ 1234.044] (**) Option "xkb_rules" "evdev" [ 1234.044] (**) Option "xkb_model" "evdev" [ 1234.044] (**) Option "xkb_layout" "us" [ 1234.049] (II) config/udev: Adding input device UVC Camera (174f:5932) (/dev/input/event7) [ 1234.049] (**) UVC Camera (174f:5932): Applying InputClass "evdev keyboard catchall" [ 1234.049] (II) Using input driver 'evdev' for 'UVC Camera (174f:5932)' [ 1234.049] (II) Loading /usr/lib64/xorg/modules/input/evdev_drv.so [ 1234.049] (**) UVC Camera (174f:5932): always reports core events [ 1234.049] (**) UVC Camera (174f:5932): Device: "/dev/input/event7" [ 1234.049] (--) UVC Camera (174f:5932): Found keys [ 1234.049] (II) UVC Camera (174f:5932): Configuring as keyboard [ 1234.049] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1a.7/usb1/1-3/1-3:1.0/input/input7/event7" [ 1234.049] (II) XINPUT: Adding extended input device "UVC Camera (174f:5932)" (type: KEYBOARD, id 10) [ 1234.049] (**) Option "xkb_rules" "evdev" [ 1234.049] (**) Option "xkb_model" "evdev" [ 1234.049] (**) Option "xkb_layout" "us" [ 1234.050] (II) config/udev: Adding input device HDA Digital PCBeep (/dev/input/event9) [ 1234.050] (II) No input driver/identifier specified (ignoring) [ 1234.050] (II) config/udev: Adding input device HDA Intel HDMI/DP (/dev/input/event10) [ 1234.050] (II) No input driver/identifier specified (ignoring) [ 1234.050] (II) config/udev: Adding input device HDA Intel Mic (/dev/input/event11) [ 1234.050] (II) No input driver/identifier specified (ignoring) [ 1234.051] (II) config/udev: Adding input device HDA Intel Headphone (/dev/input/event12) [ 1234.051] (II) No input driver/identifier specified (ignoring) [ 1234.057] (II) config/udev: Adding input device AT Translated Set 2 keyboard (/dev/input/event5) [ 1234.057] (**) AT Translated Set 2 keyboard: Applying InputClass "evdev keyboard catchall" [ 1234.057] (II) Using input driver 'evdev' for 'AT Translated Set 2 keyboard' [ 1234.057] (II) Loading /usr/lib64/xorg/modules/input/evdev_drv.so [ 1234.057] (**) AT Translated Set 2 keyboard: always reports core events [ 1234.057] (**) AT Translated Set 2 keyboard: Device: "/dev/input/event5" [ 1234.057] (--) AT Translated Set 2 keyboard: Found keys [ 1234.057] (II) AT Translated Set 2 keyboard: Configuring as keyboard [ 1234.057] (**) Option "config_info" "udev:/sys/devices/platform/i8042/serio0/input/input5/event5" [ 1234.057] (II) XINPUT: Adding extended input device "AT Translated Set 2 keyboard" (type: KEYBOARD, id 11) [ 1234.057] (**) Option "xkb_rules" "evdev" [ 1234.057] (**) Option "xkb_model" "evdev" [ 1234.057] (**) Option "xkb_layout" "us" [ 1234.058] (II) config/udev: Adding input device SynPS/2 Synaptics TouchPad (/dev/input/event8) [ 1234.058] (**) SynPS/2 Synaptics TouchPad: Applying InputClass "touchpad catchall" [ 1234.058] (**) SynPS/2 Synaptics TouchPad: Applying InputClass "evdev touchpad catchall" [ 1234.058] (**) SynPS/2 Synaptics TouchPad: Applying InputClass "touchpad catchall" [ 1234.058] (II) LoadModule: "synaptics" [ 1234.058] (II) Loading /usr/lib64/xorg/modules/input/synaptics_drv.so [ 1234.058] (II) Module synaptics: vendor="X.Org Foundation" [ 1234.058] compiled for 1.10.99.901, module version = 1.4.0 [ 1234.058] Module class: X.Org XInput Driver [ 1234.058] ABI class: X.Org XInput driver, version 13.0 [ 1234.058] (II) Using input driver 'synaptics' for 'SynPS/2 Synaptics TouchPad' [ 1234.058] (II) Loading /usr/lib64/xorg/modules/input/synaptics_drv.so [ 1234.058] (**) SynPS/2 Synaptics TouchPad: always reports core events [ 1234.058] (**) Option "Device" "/dev/input/event8" [ 1234.090] (--) SynPS/2 Synaptics TouchPad: x-axis range 1472 - 5672 [ 1234.090] (--) SynPS/2 Synaptics TouchPad: y-axis range 1408 - 4910 [ 1234.090] (--) SynPS/2 Synaptics TouchPad: pressure range 0 - 255 [ 1234.090] (--) SynPS/2 Synaptics TouchPad: finger width range 0 - 15 [ 1234.090] (--) SynPS/2 Synaptics TouchPad: buttons: left right double triple [ 1234.121] (--) SynPS/2 Synaptics TouchPad: touchpad found [ 1234.121] (**) SynPS/2 Synaptics TouchPad: always reports core events [ 1234.154] (**) Option "config_info" "udev:/sys/devices/platform/i8042/serio4/input/input8/event8" [ 1234.154] (II) XINPUT: Adding extended input device "SynPS/2 Synaptics TouchPad" (type: TOUCHPAD, id 12) [ 1234.154] (**) SynPS/2 Synaptics TouchPad: (accel) MinSpeed is now constant deceleration 2.5 [ 1234.154] (**) SynPS/2 Synaptics TouchPad: MaxSpeed is now 1.75 [ 1234.154] (**) SynPS/2 Synaptics TouchPad: AccelFactor is now 0.037 [ 1234.154] (**) SynPS/2 Synaptics TouchPad: (accel) keeping acceleration scheme 1 [ 1234.154] (**) SynPS/2 Synaptics TouchPad: (accel) acceleration profile 1 [ 1234.154] (**) SynPS/2 Synaptics TouchPad: (accel) acceleration factor: 2.000 [ 1234.154] (**) SynPS/2 Synaptics TouchPad: (accel) acceleration threshold: 4 [ 1234.154] (--) SynPS/2 Synaptics TouchPad: touchpad found [ 1234.154] (II) config/udev: Adding input device SynPS/2 Synaptics TouchPad (/dev/input/mouse0) [ 1234.154] (**) SynPS/2 Synaptics TouchPad: Applying InputClass "touchpad catchall" [ 1234.154] (**) SynPS/2 Synaptics TouchPad: Applying InputClass "touchpad catchall" [ 1234.154] (II) Using input driver 'synaptics' for 'SynPS/2 Synaptics TouchPad' [ 1234.154] (II) Loading /usr/lib64/xorg/modules/input/synaptics_drv.so [ 1234.154] (**) SynPS/2 Synaptics TouchPad: always reports core events [ 1234.154] (**) Option "Device" "/dev/input/mouse0" [ 1234.154] (--) SynPS/2 Synaptics TouchPad: invalid x-axis range. defaulting to 1615 - 5685 [ 1234.154] (--) SynPS/2 Synaptics TouchPad: invalid y-axis range. defaulting to 1729 - 4171 [ 1234.154] (--) SynPS/2 Synaptics TouchPad: invalid pressure range. defaulting to 0 - 256 [ 1234.154] (--) SynPS/2 Synaptics TouchPad: invalid finger width range. defaulting to 0 - 16 [ 1234.175] (EE) Query no Synaptics: 6003C8 [ 1234.175] (--) SynPS/2 Synaptics TouchPad: no supported touchpad found [ 1234.175] (EE) SynPS/2 Synaptics TouchPad Unable to query/initialize Synaptics hardware. [ 1234.186] (EE) PreInit returned 11 for "SynPS/2 Synaptics TouchPad" [ 1234.186] (II) UnloadModule: "synaptics" [ 1234.186] (II) Unloading synaptics [ 1234.186] (II) config/udev: Adding input device PC Speaker (/dev/input/event6) [ 1234.186] (II) No input driver/identifier specified (ignoring) [ 1234.196] sna_crtc_dpms(pipe 1, dpms mode -> 0):= active=1 [ 1234.196] sna_block_handler [ 1234.196] sna_accel_do_flush, time=1234196 [ 1234.196] sna_accel_throttle (time=1234196) [ 1234.196] sna_wakeup_handler [ 1234.196] sna_block_handler [ 1234.196] sna_wakeup_handler [ 1234.196] sna_block_handler [ 1234.196] sna_wakeup_handler [ 1234.197] sna_block_handler [ 1234.197] sna_wakeup_handler [ 1234.198] sna_block_handler [ 1234.198] sna_wakeup_handler [ 1234.198] sna_block_handler [ 1234.198] sna_wakeup_handler [ 1234.200] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.201] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.201] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.201] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.201] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.201] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.201] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.201] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.201] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.201] sna_block_handler [ 1234.201] sna_wakeup_handler [ 1234.205] sna_block_handler [ 1234.205] sna_wakeup_handler [ 1234.205] sna_block_handler [ 1234.205] sna_wakeup_handler [ 1234.205] sna_block_handler [ 1234.205] sna_wakeup_handler [ 1234.205] sna_block_handler [ 1234.205] sna_wakeup_handler [ 1234.205] sna_block_handler [ 1234.205] sna_wakeup_handler [ 1234.205] sna_block_handler [ 1234.205] sna_wakeup_handler [ 1234.205] sna_block_handler [ 1234.205] sna_wakeup_handler [ 1234.205] sna_block_handler [ 1234.205] sna_wakeup_handler [ 1234.206] sna_block_handler [ 1234.206] sna_wakeup_handler [ 1234.206] sna_block_handler [ 1234.206] sna_wakeup_handler [ 1234.206] sna_block_handler [ 1234.206] sna_accel_flush (time=1234206) [ 1234.206] sna_pixmap_move_to_gpu() [ 1234.206] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.207] batch[3/0]: 8 8 4096, nreloc=1, nexec=1, nfence=0, aperture=4096000 [ 1234.207] 0x00000000: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1234.207] 0x00000004: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1234.207] 0x00000008: 0x00000000: (0,0) [ 1234.207] 0x0000000c: 0x03200500: (1280,800) [ 1234.207] 0x00000010: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1234.207] 0x00000014: 0x00000000: color [ 1234.207] 0x00000018: 0x05000000: MI_BATCH_BUFFER_END [ 1234.207] 0x0000001c: 0x00000000: MI_NOOP [ 1234.207] kgem_create_linear(32) [ 1234.207] search_linear_cache: found handle=10 (size=4096) in linear inactive cache [ 1234.207] gem_write(handle=10, offset=0, len=32) [ 1234.207] sna_accel_throttle (time=1234207) [ 1234.207] sna_wakeup_handler [ 1234.207] sna_block_handler [ 1234.207] sna_accel_throttle (time=1234207) [ 1234.207] sna_wakeup_handler [ 1234.207] sna_block_handler [ 1234.208] sna_accel_throttle (time=1234208) [ 1234.208] sna_wakeup_handler [ 1234.208] sna_block_handler [ 1234.208] sna_accel_throttle (time=1234208) [ 1234.208] sna_wakeup_handler [ 1234.209] sna_block_handler [ 1234.209] sna_wakeup_handler [ 1234.209] sna_create_pixmap(16, 16, 1, usage=1) [ 1234.209] sna_pixmap_create_scratch(16, 16, 1, tiling=2) [ 1234.209] kgem_choose_tiling: 16x16 -> 2 [ 1234.209] kgem_can_create_2d(16x16, bpp=1, tiling=2) = 0 [ 1234.209] sna_validate_gc [ 1234.209] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1234.209] sna_poly_fill_rect_extents: [0] = (0, 0)x(16, 16) [ 1234.209] sna_poly_fill_rect: solid fill [00000000], testing for blt [ 1234.209] sna_drawable_use_gpu_bo((0, 0), (16, 16)) = 0 [ 1234.209] sna_drawable_use_cpu_bo((0, 0), (16, 16)) = 0 [ 1234.209] sna_poly_fill_rect: fallback (0, 0), (16, 16) [ 1234.209] sna_gc_move_to_cpu [ 1234.209] sna_drawable_move_region_to_cpu(pixmap=0x19bf470, [(0, 0), (16, 16)], write=1) [ 1234.210] sna_drawable_move_region_to_cpu: not attached to 0x19bf470 [ 1234.210] sna_poly_fill_rect: fallback - fbPolyFillRect [ 1234.210] sna_validate_gc [ 1234.210] sna_poly_glyph: extents(0, 0), (16, 16) [ 1234.210] sna_gc_move_to_cpu [ 1234.210] sna_drawable_move_region_to_cpu(pixmap=0x19bf470, [(0, 0), (16, 16)], write=1) [ 1234.210] sna_drawable_move_region_to_cpu: not attached to 0x19bf470 [ 1234.210] sna_get_image (0, 0, 16, 16) [ 1234.210] sna_drawable_move_region_to_cpu(pixmap=0x19bf470, [(0, 0), (16, 16)], write=0) [ 1234.210] sna_drawable_move_region_to_cpu: not attached to 0x19bf470 [ 1234.210] sna_create_pixmap(16, 16, 1, usage=1) [ 1234.210] sna_pixmap_create_scratch(16, 16, 1, tiling=2) [ 1234.210] kgem_choose_tiling: 16x16 -> 2 [ 1234.210] kgem_can_create_2d(16x16, bpp=1, tiling=2) = 0 [ 1234.210] sna_validate_gc [ 1234.210] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1234.210] sna_poly_fill_rect_extents: [0] = (0, 0)x(16, 16) [ 1234.210] sna_poly_fill_rect: solid fill [00000000], testing for blt [ 1234.210] sna_drawable_use_gpu_bo((0, 0), (16, 16)) = 0 [ 1234.210] sna_drawable_use_cpu_bo((0, 0), (16, 16)) = 0 [ 1234.210] sna_poly_fill_rect: fallback (0, 0), (16, 16) [ 1234.210] sna_gc_move_to_cpu [ 1234.210] sna_drawable_move_region_to_cpu(pixmap=0x19bf470, [(0, 0), (16, 16)], write=1) [ 1234.210] sna_drawable_move_region_to_cpu: not attached to 0x19bf470 [ 1234.210] sna_poly_fill_rect: fallback - fbPolyFillRect [ 1234.210] sna_validate_gc [ 1234.210] sna_poly_glyph: extents(0, 0), (16, 16) [ 1234.210] sna_gc_move_to_cpu [ 1234.210] sna_drawable_move_region_to_cpu(pixmap=0x19bf470, [(0, 0), (16, 16)], write=1) [ 1234.210] sna_drawable_move_region_to_cpu: not attached to 0x19bf470 [ 1234.210] sna_get_image (0, 0, 16, 16) [ 1234.210] sna_drawable_move_region_to_cpu(pixmap=0x19bf470, [(0, 0), (16, 16)], write=0) [ 1234.210] sna_drawable_move_region_to_cpu: not attached to 0x19bf470 [ 1234.216] sna_change_window_attributes [ 1234.216] sna_block_handler [ 1234.246] sna_wakeup_handler [ 1234.246] sna_block_handler [ 1234.246] sna_accel_flush (time=1234246) [ 1234.246] sna_pixmap_move_to_gpu() [ 1234.246] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.246] _sna_accel_disarm_timer[0] (time=1234246) [ 1234.258] sna_wakeup_handler [ 1234.258] sna_block_handler [ 1234.259] sna_wakeup_handler [ 1234.259] sna_block_handler [ 1234.259] sna_wakeup_handler [ 1234.259] sna_block_handler [ 1234.259] sna_wakeup_handler [ 1234.259] sna_block_handler [ 1234.260] sna_wakeup_handler [ 1234.260] sna_block_handler [ 1234.260] sna_wakeup_handler [ 1234.260] sna_block_handler [ 1234.260] sna_wakeup_handler [ 1234.260] sna_block_handler [ 1234.260] sna_wakeup_handler [ 1234.260] sna_block_handler [ 1234.260] sna_wakeup_handler [ 1234.260] sna_block_handler [ 1234.260] sna_wakeup_handler [ 1234.260] sna_block_handler [ 1234.260] sna_wakeup_handler [ 1234.260] sna_block_handler [ 1234.260] sna_wakeup_handler [ 1234.260] sna_block_handler [ 1234.260] sna_wakeup_handler [ 1234.260] sna_block_handler [ 1234.261] sna_wakeup_handler [ 1234.261] sna_block_handler [ 1234.261] sna_wakeup_handler [ 1234.261] sna_block_handler [ 1234.261] sna_wakeup_handler [ 1234.261] sna_block_handler [ 1234.261] sna_wakeup_handler [ 1234.261] sna_block_handler [ 1234.261] sna_wakeup_handler [ 1234.261] sna_block_handler [ 1234.263] sna_wakeup_handler [ 1234.263] sna_block_handler [ 1234.263] sna_wakeup_handler [ 1234.263] sna_block_handler [ 1234.263] sna_wakeup_handler [ 1234.263] sna_block_handler [ 1234.263] sna_wakeup_handler [ 1234.263] sna_block_handler [ 1234.265] sna_wakeup_handler [ 1234.265] sna_block_handler [ 1234.265] sna_wakeup_handler [ 1234.266] sna_block_handler [ 1234.266] sna_wakeup_handler [ 1234.266] sna_block_handler [ 1234.266] sna_wakeup_handler [ 1234.266] sna_block_handler [ 1234.266] sna_wakeup_handler [ 1234.266] sna_block_handler [ 1234.267] sna_wakeup_handler [ 1234.267] sna_block_handler [ 1234.268] sna_wakeup_handler [ 1234.268] sna_block_handler [ 1234.269] sna_wakeup_handler [ 1234.269] sna_block_handler [ 1234.269] sna_wakeup_handler [ 1234.269] sna_block_handler [ 1234.269] sna_wakeup_handler [ 1234.269] sna_change_window_attributes [ 1234.269] sna_block_handler [ 1234.269] sna_wakeup_handler [ 1234.269] sna_block_handler [ 1234.287] sna_wakeup_handler [ 1234.287] sna_block_handler [ 1234.302] sna_wakeup_handler [ 1234.302] sna_block_handler [ 1234.302] sna_wakeup_handler [ 1234.302] sna_block_handler [ 1234.302] sna_wakeup_handler [ 1234.302] sna_block_handler [ 1234.302] sna_wakeup_handler [ 1234.302] sna_block_handler [ 1234.302] sna_wakeup_handler [ 1234.302] sna_block_handler [ 1234.341] sna_wakeup_handler [ 1234.341] sna_block_handler [ 1234.341] sna_wakeup_handler [ 1234.342] sna_block_handler [ 1234.342] sna_wakeup_handler [ 1234.342] sna_block_handler [ 1234.376] sna_wakeup_handler [ 1234.376] sna_block_handler [ 1234.376] sna_wakeup_handler [ 1234.376] sna_block_handler [ 1234.376] sna_wakeup_handler [ 1234.376] sna_block_handler [ 1234.507] sna_wakeup_handler [ 1234.507] sna_change_window_attributes [ 1234.507] sna_change_window_attributes [ 1234.507] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.507] kgem_choose_tiling: 0x0 -> 1 [ 1234.507] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.507] sna_create_pixmap(13, 14, 32, usage=3) [ 1234.507] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(13, 14) [ 1234.507] sna_compute_composite_region: dst=(0, 0)x(13, 14) [ 1234.507] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (13, 14) [ 1234.507] clip_to_dst: region: 1x[(0, 0), (13, 14)], clip: 1x[(0, 0), (13, 14)] [ 1234.507] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (13, 14) [ 1234.507] sna_compute_composite_region: clip against src: (0, 0), (13, 14) [ 1234.507] sna_composite: fallback due to too small [ 1234.507] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(13, 14) [ 1234.507] dst_move_area_to_cpu: (0, 0), (13 14) [ 1234.507] sna_drawable_move_region_to_cpu(pixmap=0x198f6d0, [(0, 0), (13, 14)], write=1) [ 1234.507] sna_drawable_move_region_to_cpu: not attached to 0x198f6d0 [ 1234.507] sna_drawable_move_region_to_cpu(pixmap=0x198f5e0, [(0, 0), (13, 14)], write=0) [ 1234.507] sna_drawable_move_region_to_cpu: not attached to 0x198f5e0 [ 1234.507] sna_composite: fallback -- fbCompposite [ 1234.508] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.508] kgem_choose_tiling: 0x0 -> 1 [ 1234.508] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.508] sna_create_pixmap(5, 14, 32, usage=3) [ 1234.508] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(5, 14) [ 1234.508] sna_compute_composite_region: dst=(0, 0)x(5, 14) [ 1234.508] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (5, 14) [ 1234.508] clip_to_dst: region: 1x[(0, 0), (5, 14)], clip: 1x[(0, 0), (5, 14)] [ 1234.508] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (5, 14) [ 1234.508] sna_compute_composite_region: clip against src: (0, 0), (5, 14) [ 1234.508] sna_composite: fallback due to too small [ 1234.508] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(5, 14) [ 1234.508] dst_move_area_to_cpu: (0, 0), (5 14) [ 1234.508] sna_drawable_move_region_to_cpu(pixmap=0x198fad0, [(0, 0), (5, 14)], write=1) [ 1234.508] sna_drawable_move_region_to_cpu: not attached to 0x198fad0 [ 1234.508] sna_drawable_move_region_to_cpu(pixmap=0x186cfa0, [(0, 0), (5, 14)], write=0) [ 1234.508] sna_drawable_move_region_to_cpu: not attached to 0x186cfa0 [ 1234.508] sna_composite: fallback -- fbCompposite [ 1234.508] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.508] kgem_choose_tiling: 0x0 -> 1 [ 1234.508] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.508] sna_create_pixmap(12, 10, 32, usage=3) [ 1234.508] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(12, 10) [ 1234.508] sna_compute_composite_region: dst=(0, 0)x(12, 10) [ 1234.508] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (12, 10) [ 1234.508] clip_to_dst: region: 1x[(0, 0), (12, 10)], clip: 1x[(0, 0), (12, 10)] [ 1234.508] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (12, 10) [ 1234.508] sna_compute_composite_region: clip against src: (0, 0), (12, 10) [ 1234.508] sna_composite: fallback due to too small [ 1234.508] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(12, 10) [ 1234.508] dst_move_area_to_cpu: (0, 0), (12 10) [ 1234.508] sna_drawable_move_region_to_cpu(pixmap=0x198fcf0, [(0, 0), (12, 10)], write=1) [ 1234.508] sna_drawable_move_region_to_cpu: not attached to 0x198fcf0 [ 1234.508] sna_drawable_move_region_to_cpu(pixmap=0x198f5e0, [(0, 0), (12, 10)], write=0) [ 1234.508] sna_drawable_move_region_to_cpu: not attached to 0x198f5e0 [ 1234.508] sna_composite: fallback -- fbCompposite [ 1234.508] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.508] kgem_choose_tiling: 0x0 -> 1 [ 1234.508] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.508] sna_create_pixmap(13, 14, 32, usage=3) [ 1234.508] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(13, 14) [ 1234.508] sna_compute_composite_region: dst=(0, 0)x(13, 14) [ 1234.508] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (13, 14) [ 1234.508] clip_to_dst: region: 1x[(0, 0), (13, 14)], clip: 1x[(0, 0), (13, 14)] [ 1234.508] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (13, 14) [ 1234.508] sna_compute_composite_region: clip against src: (0, 0), (13, 14) [ 1234.508] sna_composite: fallback due to too small [ 1234.508] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(13, 14) [ 1234.508] dst_move_area_to_cpu: (0, 0), (13 14) [ 1234.508] sna_drawable_move_region_to_cpu(pixmap=0x199bdf0, [(0, 0), (13, 14)], write=1) [ 1234.508] sna_drawable_move_region_to_cpu: not attached to 0x199bdf0 [ 1234.508] sna_drawable_move_region_to_cpu(pixmap=0x198f640, [(0, 0), (13, 14)], write=0) [ 1234.508] sna_drawable_move_region_to_cpu: not attached to 0x198f640 [ 1234.508] sna_composite: fallback -- fbCompposite [ 1234.508] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.508] kgem_choose_tiling: 0x0 -> 1 [ 1234.509] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.509] sna_create_pixmap(10, 13, 32, usage=3) [ 1234.509] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 13) [ 1234.509] sna_compute_composite_region: dst=(0, 0)x(10, 13) [ 1234.509] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 13) [ 1234.509] clip_to_dst: region: 1x[(0, 0), (10, 13)], clip: 1x[(0, 0), (10, 13)] [ 1234.509] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 13) [ 1234.509] sna_compute_composite_region: clip against src: (0, 0), (10, 13) [ 1234.509] sna_composite: fallback due to too small [ 1234.509] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 13) [ 1234.509] dst_move_area_to_cpu: (0, 0), (10 13) [ 1234.509] sna_drawable_move_region_to_cpu(pixmap=0x199c230, [(0, 0), (10, 13)], write=1) [ 1234.509] sna_drawable_move_region_to_cpu: not attached to 0x199c230 [ 1234.509] sna_drawable_move_region_to_cpu(pixmap=0x199bd70, [(0, 0), (10, 13)], write=0) [ 1234.509] sna_drawable_move_region_to_cpu: not attached to 0x199bd70 [ 1234.509] sna_composite: fallback -- fbCompposite [ 1234.509] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.509] kgem_choose_tiling: 0x0 -> 1 [ 1234.509] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.509] sna_create_pixmap(13, 10, 32, usage=3) [ 1234.509] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(13, 10) [ 1234.509] sna_compute_composite_region: dst=(0, 0)x(13, 10) [ 1234.509] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (13, 10) [ 1234.509] clip_to_dst: region: 1x[(0, 0), (13, 10)], clip: 1x[(0, 0), (13, 10)] [ 1234.509] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (13, 10) [ 1234.509] sna_compute_composite_region: clip against src: (0, 0), (13, 10) [ 1234.509] sna_composite: fallback due to too small [ 1234.509] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(13, 10) [ 1234.509] dst_move_area_to_cpu: (0, 0), (13 10) [ 1234.509] sna_drawable_move_region_to_cpu(pixmap=0x199c5c0, [(0, 0), (13, 10)], write=1) [ 1234.509] sna_drawable_move_region_to_cpu: not attached to 0x199c5c0 [ 1234.509] sna_drawable_move_region_to_cpu(pixmap=0x199c1b0, [(0, 0), (13, 10)], write=0) [ 1234.509] sna_drawable_move_region_to_cpu: not attached to 0x199c1b0 [ 1234.509] sna_composite: fallback -- fbCompposite [ 1234.509] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.509] kgem_choose_tiling: 0x0 -> 1 [ 1234.509] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.509] sna_create_pixmap(8, 8, 32, usage=3) [ 1234.509] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.509] sna_compute_composite_region: dst=(0, 0)x(8, 8) [ 1234.509] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 8) [ 1234.509] clip_to_dst: region: 1x[(0, 0), (8, 8)], clip: 1x[(0, 0), (8, 8)] [ 1234.509] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 8) [ 1234.509] sna_compute_composite_region: clip against src: (0, 0), (8, 8) [ 1234.509] sna_composite: fallback due to too small [ 1234.509] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.509] dst_move_area_to_cpu: (0, 0), (8 8) [ 1234.509] sna_drawable_move_region_to_cpu(pixmap=0x199cbf0, [(0, 0), (8, 8)], write=1) [ 1234.509] sna_drawable_move_region_to_cpu: not attached to 0x199cbf0 [ 1234.509] sna_drawable_move_region_to_cpu(pixmap=0x199c540, [(0, 0), (8, 8)], write=0) [ 1234.509] sna_drawable_move_region_to_cpu: not attached to 0x199c540 [ 1234.509] sna_composite: fallback -- fbCompposite [ 1234.509] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.509] kgem_choose_tiling: 0x0 -> 1 [ 1234.509] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.509] sna_create_pixmap(7, 6, 32, usage=3) [ 1234.509] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(7, 6) [ 1234.509] sna_compute_composite_region: dst=(0, 0)x(7, 6) [ 1234.509] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (7, 6) [ 1234.509] clip_to_dst: region: 1x[(0, 0), (7, 6)], clip: 1x[(0, 0), (7, 6)] [ 1234.510] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (7, 6) [ 1234.510] sna_compute_composite_region: clip against src: (0, 0), (7, 6) [ 1234.510] sna_composite: fallback due to too small [ 1234.510] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(7, 6) [ 1234.510] dst_move_area_to_cpu: (0, 0), (7 6) [ 1234.510] sna_drawable_move_region_to_cpu(pixmap=0x199ce80, [(0, 0), (7, 6)], write=1) [ 1234.510] sna_drawable_move_region_to_cpu: not attached to 0x199ce80 [ 1234.510] sna_drawable_move_region_to_cpu(pixmap=0x199cb70, [(0, 0), (7, 6)], write=0) [ 1234.510] sna_drawable_move_region_to_cpu: not attached to 0x199cb70 [ 1234.510] sna_composite: fallback -- fbCompposite [ 1234.510] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.510] kgem_choose_tiling: 0x0 -> 1 [ 1234.510] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.510] sna_create_pixmap(8, 6, 32, usage=3) [ 1234.510] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 6) [ 1234.510] sna_compute_composite_region: dst=(0, 0)x(8, 6) [ 1234.510] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 6) [ 1234.510] clip_to_dst: region: 1x[(0, 0), (8, 6)], clip: 1x[(0, 0), (8, 6)] [ 1234.510] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 6) [ 1234.510] sna_compute_composite_region: clip against src: (0, 0), (8, 6) [ 1234.510] sna_composite: fallback due to too small [ 1234.510] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 6) [ 1234.510] dst_move_area_to_cpu: (0, 0), (8 6) [ 1234.510] sna_drawable_move_region_to_cpu(pixmap=0x199d090, [(0, 0), (8, 6)], write=1) [ 1234.510] sna_drawable_move_region_to_cpu: not attached to 0x199d090 [ 1234.510] sna_drawable_move_region_to_cpu(pixmap=0x199ce00, [(0, 0), (8, 6)], write=0) [ 1234.510] sna_drawable_move_region_to_cpu: not attached to 0x199ce00 [ 1234.510] sna_composite: fallback -- fbCompposite [ 1234.510] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.510] kgem_choose_tiling: 0x0 -> 1 [ 1234.510] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.510] sna_create_pixmap(8, 9, 32, usage=3) [ 1234.510] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 9) [ 1234.510] sna_compute_composite_region: dst=(0, 0)x(8, 9) [ 1234.510] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 9) [ 1234.510] clip_to_dst: region: 1x[(0, 0), (8, 9)], clip: 1x[(0, 0), (8, 9)] [ 1234.510] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 9) [ 1234.510] sna_compute_composite_region: clip against src: (0, 0), (8, 9) [ 1234.510] sna_composite: fallback due to too small [ 1234.510] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 9) [ 1234.510] dst_move_area_to_cpu: (0, 0), (8 9) [ 1234.510] sna_drawable_move_region_to_cpu(pixmap=0x199d2c0, [(0, 0), (8, 9)], write=1) [ 1234.510] sna_drawable_move_region_to_cpu: not attached to 0x199d2c0 [ 1234.510] sna_drawable_move_region_to_cpu(pixmap=0x199d010, [(0, 0), (8, 9)], write=0) [ 1234.510] sna_drawable_move_region_to_cpu: not attached to 0x199d010 [ 1234.510] sna_composite: fallback -- fbCompposite [ 1234.510] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.510] kgem_choose_tiling: 0x0 -> 1 [ 1234.510] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.510] sna_create_pixmap(8, 8, 32, usage=3) [ 1234.510] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.510] sna_compute_composite_region: dst=(0, 0)x(8, 8) [ 1234.510] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 8) [ 1234.510] clip_to_dst: region: 1x[(0, 0), (8, 8)], clip: 1x[(0, 0), (8, 8)] [ 1234.510] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 8) [ 1234.510] sna_compute_composite_region: clip against src: (0, 0), (8, 8) [ 1234.510] sna_composite: fallback due to too small [ 1234.510] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.510] dst_move_area_to_cpu: (0, 0), (8 8) [ 1234.511] sna_drawable_move_region_to_cpu(pixmap=0x199d5c0, [(0, 0), (8, 8)], write=1) [ 1234.511] sna_drawable_move_region_to_cpu: not attached to 0x199d5c0 [ 1234.511] sna_drawable_move_region_to_cpu(pixmap=0x199d4d0, [(0, 0), (8, 8)], write=0) [ 1234.511] sna_drawable_move_region_to_cpu: not attached to 0x199d4d0 [ 1234.511] sna_composite: fallback -- fbCompposite [ 1234.511] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.511] kgem_choose_tiling: 0x0 -> 1 [ 1234.511] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.511] sna_create_pixmap(8, 8, 32, usage=3) [ 1234.511] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.511] sna_compute_composite_region: dst=(0, 0)x(8, 8) [ 1234.511] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 8) [ 1234.511] clip_to_dst: region: 1x[(0, 0), (8, 8)], clip: 1x[(0, 0), (8, 8)] [ 1234.511] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 8) [ 1234.511] sna_compute_composite_region: clip against src: (0, 0), (8, 8) [ 1234.511] sna_composite: fallback due to too small [ 1234.511] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.511] dst_move_area_to_cpu: (0, 0), (8 8) [ 1234.511] sna_drawable_move_region_to_cpu(pixmap=0x199d830, [(0, 0), (8, 8)], write=1) [ 1234.511] sna_drawable_move_region_to_cpu: not attached to 0x199d830 [ 1234.511] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (8, 8)], write=0) [ 1234.511] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.511] sna_composite: fallback -- fbCompposite [ 1234.511] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.511] kgem_choose_tiling: 0x0 -> 1 [ 1234.511] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.511] sna_create_pixmap(4, 9, 32, usage=3) [ 1234.511] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(4, 9) [ 1234.511] sna_compute_composite_region: dst=(0, 0)x(4, 9) [ 1234.511] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (4, 9) [ 1234.511] clip_to_dst: region: 1x[(0, 0), (4, 9)], clip: 1x[(0, 0), (4, 9)] [ 1234.511] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (4, 9) [ 1234.511] sna_compute_composite_region: clip against src: (0, 0), (4, 9) [ 1234.511] sna_composite: fallback due to too small [ 1234.511] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(4, 9) [ 1234.511] dst_move_area_to_cpu: (0, 0), (4 9) [ 1234.511] sna_drawable_move_region_to_cpu(pixmap=0x199daa0, [(0, 0), (4, 9)], write=1) [ 1234.511] sna_drawable_move_region_to_cpu: not attached to 0x199daa0 [ 1234.511] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (4, 9)], write=0) [ 1234.511] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.511] sna_composite: fallback -- fbCompposite [ 1234.511] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.511] kgem_choose_tiling: 0x0 -> 1 [ 1234.511] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.511] sna_create_pixmap(8, 6, 32, usage=3) [ 1234.511] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 6) [ 1234.511] sna_compute_composite_region: dst=(0, 0)x(8, 6) [ 1234.511] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 6) [ 1234.511] clip_to_dst: region: 1x[(0, 0), (8, 6)], clip: 1x[(0, 0), (8, 6)] [ 1234.511] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 6) [ 1234.511] sna_compute_composite_region: clip against src: (0, 0), (8, 6) [ 1234.511] sna_composite: fallback due to too small [ 1234.511] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 6) [ 1234.511] dst_move_area_to_cpu: (0, 0), (8 6) [ 1234.511] sna_drawable_move_region_to_cpu(pixmap=0x19971c0, [(0, 0), (8, 6)], write=1) [ 1234.511] sna_drawable_move_region_to_cpu: not attached to 0x19971c0 [ 1234.511] sna_drawable_move_region_to_cpu(pixmap=0x199da20, [(0, 0), (8, 6)], write=0) [ 1234.511] sna_drawable_move_region_to_cpu: not attached to 0x199da20 [ 1234.511] sna_composite: fallback -- fbCompposite [ 1234.512] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.512] kgem_choose_tiling: 0x0 -> 1 [ 1234.512] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.512] sna_create_pixmap(8, 8, 32, usage=3) [ 1234.512] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.512] sna_compute_composite_region: dst=(0, 0)x(8, 8) [ 1234.512] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 8) [ 1234.512] clip_to_dst: region: 1x[(0, 0), (8, 8)], clip: 1x[(0, 0), (8, 8)] [ 1234.512] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 8) [ 1234.512] sna_compute_composite_region: clip against src: (0, 0), (8, 8) [ 1234.512] sna_composite: fallback due to too small [ 1234.512] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.512] dst_move_area_to_cpu: (0, 0), (8 8) [ 1234.512] sna_drawable_move_region_to_cpu(pixmap=0x1997410, [(0, 0), (8, 8)], write=1) [ 1234.512] sna_drawable_move_region_to_cpu: not attached to 0x1997410 [ 1234.512] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (8, 8)], write=0) [ 1234.512] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.512] sna_composite: fallback -- fbCompposite [ 1234.512] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.512] kgem_choose_tiling: 0x0 -> 1 [ 1234.512] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.512] sna_create_pixmap(4, 9, 32, usage=3) [ 1234.512] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(4, 9) [ 1234.512] sna_compute_composite_region: dst=(0, 0)x(4, 9) [ 1234.512] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (4, 9) [ 1234.512] clip_to_dst: region: 1x[(0, 0), (4, 9)], clip: 1x[(0, 0), (4, 9)] [ 1234.512] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (4, 9) [ 1234.512] sna_compute_composite_region: clip against src: (0, 0), (4, 9) [ 1234.512] sna_composite: fallback due to too small [ 1234.512] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(4, 9) [ 1234.512] dst_move_area_to_cpu: (0, 0), (4 9) [ 1234.512] sna_drawable_move_region_to_cpu(pixmap=0x1997680, [(0, 0), (4, 9)], write=1) [ 1234.512] sna_drawable_move_region_to_cpu: not attached to 0x1997680 [ 1234.512] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (4, 9)], write=0) [ 1234.512] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.512] sna_composite: fallback -- fbCompposite [ 1234.512] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.512] kgem_choose_tiling: 0x0 -> 1 [ 1234.512] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.512] sna_create_pixmap(8, 6, 32, usage=3) [ 1234.512] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 6) [ 1234.512] sna_compute_composite_region: dst=(0, 0)x(8, 6) [ 1234.512] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 6) [ 1234.512] clip_to_dst: region: 1x[(0, 0), (8, 6)], clip: 1x[(0, 0), (8, 6)] [ 1234.512] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 6) [ 1234.512] sna_compute_composite_region: clip against src: (0, 0), (8, 6) [ 1234.512] sna_composite: fallback due to too small [ 1234.512] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 6) [ 1234.512] dst_move_area_to_cpu: (0, 0), (8 6) [ 1234.512] sna_drawable_move_region_to_cpu(pixmap=0x1997880, [(0, 0), (8, 6)], write=1) [ 1234.512] sna_drawable_move_region_to_cpu: not attached to 0x1997880 [ 1234.512] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (8, 6)], write=0) [ 1234.512] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.512] sna_composite: fallback -- fbCompposite [ 1234.512] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.512] kgem_choose_tiling: 0x0 -> 1 [ 1234.512] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.512] sna_create_pixmap(8, 8, 32, usage=3) [ 1234.512] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.513] sna_compute_composite_region: dst=(0, 0)x(8, 8) [ 1234.513] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 8) [ 1234.513] clip_to_dst: region: 1x[(0, 0), (8, 8)], clip: 1x[(0, 0), (8, 8)] [ 1234.513] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 8) [ 1234.513] sna_compute_composite_region: clip against src: (0, 0), (8, 8) [ 1234.513] sna_composite: fallback due to too small [ 1234.513] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.513] dst_move_area_to_cpu: (0, 0), (8 8) [ 1234.513] sna_drawable_move_region_to_cpu(pixmap=0x1997ab0, [(0, 0), (8, 8)], write=1) [ 1234.513] sna_drawable_move_region_to_cpu: not attached to 0x1997ab0 [ 1234.513] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (8, 8)], write=0) [ 1234.513] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.513] sna_composite: fallback -- fbCompposite [ 1234.513] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.513] kgem_choose_tiling: 0x0 -> 1 [ 1234.513] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.513] sna_create_pixmap(4, 6, 32, usage=3) [ 1234.513] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(4, 6) [ 1234.513] sna_compute_composite_region: dst=(0, 0)x(4, 6) [ 1234.513] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (4, 6) [ 1234.513] clip_to_dst: region: 1x[(0, 0), (4, 6)], clip: 1x[(0, 0), (4, 6)] [ 1234.513] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (4, 6) [ 1234.513] sna_compute_composite_region: clip against src: (0, 0), (4, 6) [ 1234.513] sna_composite: fallback due to too small [ 1234.513] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(4, 6) [ 1234.513] dst_move_area_to_cpu: (0, 0), (4 6) [ 1234.513] sna_drawable_move_region_to_cpu(pixmap=0x1997d20, [(0, 0), (4, 6)], write=1) [ 1234.513] sna_drawable_move_region_to_cpu: not attached to 0x1997d20 [ 1234.513] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (4, 6)], write=0) [ 1234.513] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.513] sna_composite: fallback -- fbCompposite [ 1234.513] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.513] kgem_choose_tiling: 0x0 -> 1 [ 1234.513] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.513] sna_create_pixmap(8, 8, 32, usage=3) [ 1234.513] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.513] sna_compute_composite_region: dst=(0, 0)x(8, 8) [ 1234.513] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 8) [ 1234.513] clip_to_dst: region: 1x[(0, 0), (8, 8)], clip: 1x[(0, 0), (8, 8)] [ 1234.513] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 8) [ 1234.513] sna_compute_composite_region: clip against src: (0, 0), (8, 8) [ 1234.513] sna_composite: fallback due to too small [ 1234.513] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.513] dst_move_area_to_cpu: (0, 0), (8 8) [ 1234.513] sna_drawable_move_region_to_cpu(pixmap=0x1997ef0, [(0, 0), (8, 8)], write=1) [ 1234.513] sna_drawable_move_region_to_cpu: not attached to 0x1997ef0 [ 1234.513] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (8, 8)], write=0) [ 1234.513] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.513] sna_composite: fallback -- fbCompposite [ 1234.513] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.513] kgem_choose_tiling: 0x0 -> 1 [ 1234.513] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.513] sna_create_pixmap(9, 9, 32, usage=3) [ 1234.513] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(9, 9) [ 1234.513] sna_compute_composite_region: dst=(0, 0)x(9, 9) [ 1234.513] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (9, 9) [ 1234.513] clip_to_dst: region: 1x[(0, 0), (9, 9)], clip: 1x[(0, 0), (9, 9)] [ 1234.513] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (9, 9) [ 1234.513] sna_compute_composite_region: clip against src: (0, 0), (9, 9) [ 1234.514] sna_composite: fallback due to too small [ 1234.514] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(9, 9) [ 1234.514] dst_move_area_to_cpu: (0, 0), (9 9) [ 1234.514] sna_drawable_move_region_to_cpu(pixmap=0x19984b0, [(0, 0), (9, 9)], write=1) [ 1234.514] sna_drawable_move_region_to_cpu: not attached to 0x19984b0 [ 1234.514] sna_drawable_move_region_to_cpu(pixmap=0x1998440, [(0, 0), (9, 9)], write=0) [ 1234.514] sna_drawable_move_region_to_cpu: not attached to 0x1998440 [ 1234.514] sna_composite: fallback -- fbCompposite [ 1234.514] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.514] kgem_choose_tiling: 0x0 -> 1 [ 1234.514] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.514] sna_create_pixmap(10, 9, 32, usage=3) [ 1234.514] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 9) [ 1234.514] sna_compute_composite_region: dst=(0, 0)x(10, 9) [ 1234.514] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 9) [ 1234.514] clip_to_dst: region: 1x[(0, 0), (10, 9)], clip: 1x[(0, 0), (10, 9)] [ 1234.514] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 9) [ 1234.514] sna_compute_composite_region: clip against src: (0, 0), (10, 9) [ 1234.514] sna_composite: fallback due to too small [ 1234.514] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 9) [ 1234.514] dst_move_area_to_cpu: (0, 0), (10 9) [ 1234.514] sna_drawable_move_region_to_cpu(pixmap=0x1998720, [(0, 0), (10, 9)], write=1) [ 1234.514] sna_drawable_move_region_to_cpu: not attached to 0x1998720 [ 1234.514] sna_drawable_move_region_to_cpu(pixmap=0x1997e70, [(0, 0), (10, 9)], write=0) [ 1234.514] sna_drawable_move_region_to_cpu: not attached to 0x1997e70 [ 1234.514] sna_composite: fallback -- fbCompposite [ 1234.514] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.514] kgem_choose_tiling: 0x0 -> 1 [ 1234.514] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.514] sna_create_pixmap(4, 10, 32, usage=3) [ 1234.514] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(4, 10) [ 1234.514] sna_compute_composite_region: dst=(0, 0)x(4, 10) [ 1234.514] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (4, 10) [ 1234.514] clip_to_dst: region: 1x[(0, 0), (4, 10)], clip: 1x[(0, 0), (4, 10)] [ 1234.514] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (4, 10) [ 1234.514] sna_compute_composite_region: clip against src: (0, 0), (4, 10) [ 1234.514] sna_composite: fallback due to too small [ 1234.514] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(4, 10) [ 1234.514] dst_move_area_to_cpu: (0, 0), (4 10) [ 1234.514] sna_drawable_move_region_to_cpu(pixmap=0x1998a10, [(0, 0), (4, 10)], write=1) [ 1234.514] sna_drawable_move_region_to_cpu: not attached to 0x1998a10 [ 1234.514] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (4, 10)], write=0) [ 1234.514] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.514] sna_composite: fallback -- fbCompposite [ 1234.514] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.514] kgem_choose_tiling: 0x0 -> 1 [ 1234.514] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.514] sna_create_pixmap(9, 7, 32, usage=3) [ 1234.514] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(9, 7) [ 1234.514] sna_compute_composite_region: dst=(0, 0)x(9, 7) [ 1234.514] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (9, 7) [ 1234.514] clip_to_dst: region: 1x[(0, 0), (9, 7)], clip: 1x[(0, 0), (9, 7)] [ 1234.514] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (9, 7) [ 1234.514] sna_compute_composite_region: clip against src: (0, 0), (9, 7) [ 1234.514] sna_composite: fallback due to too small [ 1234.514] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(9, 7) [ 1234.516] dst_move_area_to_cpu: (0, 0), (9 7) [ 1234.516] sna_drawable_move_region_to_cpu(pixmap=0x1998c20, [(0, 0), (9, 7)], write=1) [ 1234.516] sna_drawable_move_region_to_cpu: not attached to 0x1998c20 [ 1234.516] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (9, 7)], write=0) [ 1234.516] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.516] sna_composite: fallback -- fbCompposite [ 1234.516] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.516] kgem_choose_tiling: 0x0 -> 1 [ 1234.516] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.516] sna_create_pixmap(8, 7, 32, usage=3) [ 1234.516] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 7) [ 1234.516] sna_compute_composite_region: dst=(0, 0)x(8, 7) [ 1234.516] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 7) [ 1234.516] clip_to_dst: region: 1x[(0, 0), (8, 7)], clip: 1x[(0, 0), (8, 7)] [ 1234.516] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 7) [ 1234.516] sna_compute_composite_region: clip against src: (0, 0), (8, 7) [ 1234.516] sna_composite: fallback due to too small [ 1234.516] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 7) [ 1234.516] dst_move_area_to_cpu: (0, 0), (8 7) [ 1234.516] sna_drawable_move_region_to_cpu(pixmap=0x1998e90, [(0, 0), (8, 7)], write=1) [ 1234.516] sna_drawable_move_region_to_cpu: not attached to 0x1998e90 [ 1234.516] sna_drawable_move_region_to_cpu(pixmap=0x199d530, [(0, 0), (8, 7)], write=0) [ 1234.516] sna_drawable_move_region_to_cpu: not attached to 0x199d530 [ 1234.516] sna_composite: fallback -- fbCompposite [ 1234.516] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.516] kgem_choose_tiling: 0x0 -> 1 [ 1234.516] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.516] sna_create_pixmap(13, 9, 32, usage=3) [ 1234.516] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(13, 9) [ 1234.516] sna_compute_composite_region: dst=(0, 0)x(13, 9) [ 1234.516] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (13, 9) [ 1234.516] clip_to_dst: region: 1x[(0, 0), (13, 9)], clip: 1x[(0, 0), (13, 9)] [ 1234.516] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (13, 9) [ 1234.516] sna_compute_composite_region: clip against src: (0, 0), (13, 9) [ 1234.516] sna_composite: fallback due to too small [ 1234.516] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(13, 9) [ 1234.516] dst_move_area_to_cpu: (0, 0), (13 9) [ 1234.516] sna_drawable_move_region_to_cpu(pixmap=0x1999150, [(0, 0), (13, 9)], write=1) [ 1234.516] sna_drawable_move_region_to_cpu: not attached to 0x1999150 [ 1234.516] sna_drawable_move_region_to_cpu(pixmap=0x1999060, [(0, 0), (13, 9)], write=0) [ 1234.516] sna_drawable_move_region_to_cpu: not attached to 0x1999060 [ 1234.516] sna_composite: fallback -- fbCompposite [ 1234.516] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.516] kgem_choose_tiling: 0x0 -> 1 [ 1234.516] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.516] sna_create_pixmap(9, 7, 32, usage=3) [ 1234.516] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(9, 7) [ 1234.516] sna_compute_composite_region: dst=(0, 0)x(9, 7) [ 1234.516] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (9, 7) [ 1234.516] clip_to_dst: region: 1x[(0, 0), (9, 7)], clip: 1x[(0, 0), (9, 7)] [ 1234.516] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (9, 7) [ 1234.516] sna_compute_composite_region: clip against src: (0, 0), (9, 7) [ 1234.516] sna_composite: fallback due to too small [ 1234.516] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(9, 7) [ 1234.516] dst_move_area_to_cpu: (0, 0), (9 7) [ 1234.517] sna_drawable_move_region_to_cpu(pixmap=0x1999490, [(0, 0), (9, 7)], write=1) [ 1234.517] sna_drawable_move_region_to_cpu: not attached to 0x1999490 [ 1234.517] sna_drawable_move_region_to_cpu(pixmap=0x19990c0, [(0, 0), (9, 7)], write=0) [ 1234.517] sna_drawable_move_region_to_cpu: not attached to 0x19990c0 [ 1234.517] sna_composite: fallback -- fbCompposite [ 1234.517] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.517] kgem_choose_tiling: 0x0 -> 1 [ 1234.517] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.517] sna_create_pixmap(4, 10, 32, usage=3) [ 1234.517] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(4, 10) [ 1234.517] sna_compute_composite_region: dst=(0, 0)x(4, 10) [ 1234.517] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (4, 10) [ 1234.517] clip_to_dst: region: 1x[(0, 0), (4, 10)], clip: 1x[(0, 0), (4, 10)] [ 1234.517] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (4, 10) [ 1234.517] sna_compute_composite_region: clip against src: (0, 0), (4, 10) [ 1234.517] sna_composite: fallback due to too small [ 1234.517] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(4, 10) [ 1234.517] dst_move_area_to_cpu: (0, 0), (4 10) [ 1234.517] sna_drawable_move_region_to_cpu(pixmap=0x1993200, [(0, 0), (4, 10)], write=1) [ 1234.517] sna_drawable_move_region_to_cpu: not attached to 0x1993200 [ 1234.517] sna_drawable_move_region_to_cpu(pixmap=0x1999410, [(0, 0), (4, 10)], write=0) [ 1234.517] sna_drawable_move_region_to_cpu: not attached to 0x1999410 [ 1234.517] sna_composite: fallback -- fbCompposite [ 1234.517] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.517] kgem_choose_tiling: 0x0 -> 1 [ 1234.517] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.517] sna_create_pixmap(9, 7, 32, usage=3) [ 1234.517] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(9, 7) [ 1234.517] sna_compute_composite_region: dst=(0, 0)x(9, 7) [ 1234.517] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (9, 7) [ 1234.517] clip_to_dst: region: 1x[(0, 0), (9, 7)], clip: 1x[(0, 0), (9, 7)] [ 1234.517] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (9, 7) [ 1234.517] sna_compute_composite_region: clip against src: (0, 0), (9, 7) [ 1234.517] sna_composite: fallback due to too small [ 1234.517] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(9, 7) [ 1234.517] dst_move_area_to_cpu: (0, 0), (9 7) [ 1234.517] sna_drawable_move_region_to_cpu(pixmap=0x1993430, [(0, 0), (9, 7)], write=1) [ 1234.517] sna_drawable_move_region_to_cpu: not attached to 0x1993430 [ 1234.517] sna_drawable_move_region_to_cpu(pixmap=0x1993180, [(0, 0), (9, 7)], write=0) [ 1234.517] sna_drawable_move_region_to_cpu: not attached to 0x1993180 [ 1234.517] sna_composite: fallback -- fbCompposite [ 1234.517] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.517] kgem_choose_tiling: 0x0 -> 1 [ 1234.517] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.517] sna_create_pixmap(8, 7, 32, usage=3) [ 1234.517] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 7) [ 1234.517] sna_compute_composite_region: dst=(0, 0)x(8, 7) [ 1234.517] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 7) [ 1234.517] clip_to_dst: region: 1x[(0, 0), (8, 7)], clip: 1x[(0, 0), (8, 7)] [ 1234.517] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 7) [ 1234.517] sna_compute_composite_region: clip against src: (0, 0), (8, 7) [ 1234.517] sna_composite: fallback due to too small [ 1234.517] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 7) [ 1234.517] dst_move_area_to_cpu: (0, 0), (8 7) [ 1234.517] sna_drawable_move_region_to_cpu(pixmap=0x19936a0, [(0, 0), (8, 7)], write=1) [ 1234.517] sna_drawable_move_region_to_cpu: not attached to 0x19936a0 [ 1234.517] sna_drawable_move_region_to_cpu(pixmap=0x19933b0, [(0, 0), (8, 7)], write=0) [ 1234.517] sna_drawable_move_region_to_cpu: not attached to 0x19933b0 [ 1234.517] sna_composite: fallback -- fbCompposite [ 1234.518] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.518] kgem_choose_tiling: 0x0 -> 1 [ 1234.518] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.518] sna_create_pixmap(9, 10, 32, usage=3) [ 1234.518] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(9, 10) [ 1234.518] sna_compute_composite_region: dst=(0, 0)x(9, 10) [ 1234.518] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (9, 10) [ 1234.518] clip_to_dst: region: 1x[(0, 0), (9, 10)], clip: 1x[(0, 0), (9, 10)] [ 1234.518] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (9, 10) [ 1234.518] sna_compute_composite_region: clip against src: (0, 0), (9, 10) [ 1234.518] sna_composite: fallback due to too small [ 1234.518] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(9, 10) [ 1234.518] dst_move_area_to_cpu: (0, 0), (9 10) [ 1234.518] sna_drawable_move_region_to_cpu(pixmap=0x19938f0, [(0, 0), (9, 10)], write=1) [ 1234.518] sna_drawable_move_region_to_cpu: not attached to 0x19938f0 [ 1234.518] sna_drawable_move_region_to_cpu(pixmap=0x1993620, [(0, 0), (9, 10)], write=0) [ 1234.518] sna_drawable_move_region_to_cpu: not attached to 0x1993620 [ 1234.518] sna_composite: fallback -- fbCompposite [ 1234.518] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.518] kgem_choose_tiling: 0x0 -> 1 [ 1234.518] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.518] sna_create_pixmap(7, 9, 32, usage=3) [ 1234.518] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(7, 9) [ 1234.518] sna_compute_composite_region: dst=(0, 0)x(7, 9) [ 1234.518] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (7, 9) [ 1234.518] clip_to_dst: region: 1x[(0, 0), (7, 9)], clip: 1x[(0, 0), (7, 9)] [ 1234.518] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (7, 9) [ 1234.518] sna_compute_composite_region: clip against src: (0, 0), (7, 9) [ 1234.518] sna_composite: fallback due to too small [ 1234.518] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(7, 9) [ 1234.518] dst_move_area_to_cpu: (0, 0), (7 9) [ 1234.518] sna_drawable_move_region_to_cpu(pixmap=0x186cc60, [(0, 0), (7, 9)], write=1) [ 1234.518] sna_drawable_move_region_to_cpu: not attached to 0x186cc60 [ 1234.518] sna_drawable_move_region_to_cpu(pixmap=0x1993870, [(0, 0), (7, 9)], write=0) [ 1234.518] sna_drawable_move_region_to_cpu: not attached to 0x1993870 [ 1234.518] sna_composite: fallback -- fbCompposite [ 1234.518] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.518] kgem_choose_tiling: 0x0 -> 1 [ 1234.518] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.518] sna_create_pixmap(12, 7, 32, usage=3) [ 1234.518] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(12, 7) [ 1234.518] sna_compute_composite_region: dst=(0, 0)x(12, 7) [ 1234.518] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (12, 7) [ 1234.518] clip_to_dst: region: 1x[(0, 0), (12, 7)], clip: 1x[(0, 0), (12, 7)] [ 1234.518] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (12, 7) [ 1234.518] sna_compute_composite_region: clip against src: (0, 0), (12, 7) [ 1234.518] sna_composite: fallback due to too small [ 1234.518] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(12, 7) [ 1234.518] dst_move_area_to_cpu: (0, 0), (12 7) [ 1234.518] sna_drawable_move_region_to_cpu(pixmap=0x1994060, [(0, 0), (12, 7)], write=1) [ 1234.518] sna_drawable_move_region_to_cpu: not attached to 0x1994060 [ 1234.518] sna_drawable_move_region_to_cpu(pixmap=0x186cbe0, [(0, 0), (12, 7)], write=0) [ 1234.518] sna_drawable_move_region_to_cpu: not attached to 0x186cbe0 [ 1234.518] sna_composite: fallback -- fbCompposite [ 1234.520] sna_block_handler [ 1234.520] sna_wakeup_handler [ 1234.520] sna_block_handler [ 1234.520] sna_wakeup_handler [ 1234.520] sna_block_handler [ 1234.520] sna_wakeup_handler [ 1234.520] sna_block_handler [ 1234.520] sna_wakeup_handler [ 1234.520] sna_block_handler [ 1234.520] sna_wakeup_handler [ 1234.520] sna_block_handler [ 1234.553] sna_wakeup_handler [ 1234.553] sna_block_handler [ 1234.553] sna_wakeup_handler [ 1234.553] sna_block_handler [ 1234.553] sna_wakeup_handler [ 1234.554] sna_block_handler [ 1234.564] sna_wakeup_handler [ 1234.564] sna_block_handler [ 1234.564] sna_wakeup_handler [ 1234.564] sna_block_handler [ 1234.564] sna_wakeup_handler [ 1234.565] sna_block_handler [ 1234.567] sna_wakeup_handler [ 1234.567] sna_block_handler [ 1234.567] sna_wakeup_handler [ 1234.567] sna_block_handler [ 1234.567] sna_wakeup_handler [ 1234.567] sna_block_handler [ 1234.578] sna_wakeup_handler [ 1234.578] sna_block_handler [ 1234.581] sna_wakeup_handler [ 1234.581] sna_block_handler [ 1234.581] sna_wakeup_handler [ 1234.581] sna_block_handler [ 1234.631] sna_wakeup_handler [ 1234.631] sna_block_handler [ 1234.635] sna_wakeup_handler [ 1234.635] sna_block_handler [ 1234.635] sna_wakeup_handler [ 1234.635] sna_block_handler [ 1234.667] sna_wakeup_handler [ 1234.667] sna_block_handler [ 1234.671] sna_wakeup_handler [ 1234.671] sna_block_handler [ 1234.671] sna_wakeup_handler [ 1234.671] sna_block_handler [ 1234.723] sna_wakeup_handler [ 1234.723] sna_block_handler [ 1234.723] sna_wakeup_handler [ 1234.724] sna_block_handler [ 1234.724] sna_wakeup_handler [ 1234.724] sna_block_handler [ 1234.727] sna_wakeup_handler [ 1234.728] sna_block_handler [ 1234.737] sna_wakeup_handler [ 1234.737] sna_block_handler [ 1234.737] sna_wakeup_handler [ 1234.737] sna_block_handler [ 1234.743] sna_wakeup_handler [ 1234.743] sna_block_handler [ 1234.743] sna_wakeup_handler [ 1234.743] sna_block_handler [ 1234.743] sna_wakeup_handler [ 1234.744] sna_block_handler [ 1234.821] sna_wakeup_handler [ 1234.821] sna_block_handler [ 1234.823] sna_wakeup_handler [ 1234.823] sna_block_handler [ 1234.823] sna_wakeup_handler [ 1234.823] sna_block_handler [ 1234.826] sna_wakeup_handler [ 1234.826] sna_create_pixmap(1280, 800, 24, usage=0) [ 1234.826] kgem_choose_tiling: TLB miss between lines 1280x800 (pitch=5120), forcing tiling 1 [ 1234.826] kgem_can_create_2d(1280x800, bpp=32, tiling=-1) = 1 [ 1234.826] sna_create_pixmap(1280, 1025, 24, usage=0) [ 1234.826] kgem_choose_tiling: TLB miss between lines 1280x1025 (pitch=5120), forcing tiling 1 [ 1234.826] kgem_can_create_2d(1280x1025, bpp=32, tiling=-1) = 1 [ 1234.826] sna_block_handler [ 1234.826] sna_wakeup_handler [ 1234.826] sna_block_handler [ 1234.826] sna_wakeup_handler [ 1234.826] sna_block_handler [ 1234.826] sna_wakeup_handler [ 1234.826] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.827] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.827] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.827] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.827] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.827] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.827] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.827] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.827] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.827] sna_block_handler [ 1234.827] sna_wakeup_handler [ 1234.828] sna_validate_gc [ 1234.828] sna_validate_gc: flushing stipple pixmap [ 1234.828] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.828] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.828] sna_put_image((0, 0)x(1280, 51) [ 1234.828] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 0), (1280, 51)], write=1) [ 1234.828] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.828] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.828] _sna_damage_add(None + [(0, 0), (1280, 51)]) [ 1234.828] = [[(0, 0), (1280, 51)]: [(0, 0), (1280, 51)] + [0 : ...]] [ 1234.828] sna_put_image: fbPutImage(0, 0, 1280, 51) [ 1234.828] sna_block_handler [ 1234.828] sna_wakeup_handler [ 1234.828] sna_block_handler [ 1234.828] sna_wakeup_handler [ 1234.829] sna_block_handler [ 1234.829] sna_wakeup_handler [ 1234.829] sna_put_image((0, 51)x(1280, 51) [ 1234.829] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 51), (1280, 102)], write=1) [ 1234.829] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.829] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.829] _sna_damage_add([[(0, 0), (1280, 51)]: [(0, 0), (1280, 51)] + [0 : ...]] + [(0, 51), (1280, 102)]) [ 1234.829] = [[(0, 0), (1280, 102)]: [(0, 0), (1280, 102)] + [0 : ...]] [ 1234.829] sna_put_image: fbPutImage(0, 51, 1280, 51) [ 1234.829] sna_block_handler [ 1234.829] sna_wakeup_handler [ 1234.829] sna_block_handler [ 1234.830] sna_wakeup_handler [ 1234.830] sna_put_image((0, 102)x(1280, 51) [ 1234.830] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 102), (1280, 153)], write=1) [ 1234.830] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.830] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.830] _sna_damage_add([[(0, 0), (1280, 102)]: [(0, 0), (1280, 102)] + [0 : ...]] + [(0, 102), (1280, 153)]) [ 1234.830] = [[(0, 0), (1280, 153)]: [(0, 0), (1280, 153)] + [0 : ...]] [ 1234.830] sna_put_image: fbPutImage(0, 102, 1280, 51) [ 1234.830] sna_block_handler [ 1234.830] sna_wakeup_handler [ 1234.830] sna_block_handler [ 1234.830] sna_wakeup_handler [ 1234.830] sna_put_image((0, 153)x(1280, 51) [ 1234.830] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 153), (1280, 204)], write=1) [ 1234.830] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.830] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.830] _sna_damage_add([[(0, 0), (1280, 153)]: [(0, 0), (1280, 153)] + [0 : ...]] + [(0, 153), (1280, 204)]) [ 1234.830] = [[(0, 0), (1280, 204)]: [(0, 0), (1280, 204)] + [0 : ...]] [ 1234.830] sna_put_image: fbPutImage(0, 153, 1280, 51) [ 1234.831] sna_block_handler [ 1234.831] sna_wakeup_handler [ 1234.831] sna_block_handler [ 1234.831] sna_wakeup_handler [ 1234.831] sna_put_image((0, 204)x(1280, 51) [ 1234.831] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 204), (1280, 255)], write=1) [ 1234.831] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.831] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.831] _sna_damage_add([[(0, 0), (1280, 204)]: [(0, 0), (1280, 204)] + [0 : ...]] + [(0, 204), (1280, 255)]) [ 1234.831] = [[(0, 0), (1280, 255)]: [(0, 0), (1280, 255)] + [0 : ...]] [ 1234.831] sna_put_image: fbPutImage(0, 204, 1280, 51) [ 1234.832] sna_block_handler [ 1234.832] sna_wakeup_handler [ 1234.832] sna_put_image((0, 255)x(1280, 51) [ 1234.832] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 255), (1280, 306)], write=1) [ 1234.832] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.832] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.832] _sna_damage_add([[(0, 0), (1280, 255)]: [(0, 0), (1280, 255)] + [0 : ...]] + [(0, 255), (1280, 306)]) [ 1234.832] = [[(0, 0), (1280, 306)]: [(0, 0), (1280, 306)] + [0 : ...]] [ 1234.832] sna_put_image: fbPutImage(0, 255, 1280, 51) [ 1234.833] sna_put_image((0, 306)x(1280, 51) [ 1234.833] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 306), (1280, 357)], write=1) [ 1234.833] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.833] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.833] _sna_damage_add([[(0, 0), (1280, 306)]: [(0, 0), (1280, 306)] + [0 : ...]] + [(0, 306), (1280, 357)]) [ 1234.833] = [[(0, 0), (1280, 357)]: [(0, 0), (1280, 357)] + [0 : ...]] [ 1234.833] sna_put_image: fbPutImage(0, 306, 1280, 51) [ 1234.833] sna_put_image((0, 357)x(1280, 51) [ 1234.833] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 357), (1280, 408)], write=1) [ 1234.833] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.833] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.833] _sna_damage_add([[(0, 0), (1280, 357)]: [(0, 0), (1280, 357)] + [0 : ...]] + [(0, 357), (1280, 408)]) [ 1234.833] = [[(0, 0), (1280, 408)]: [(0, 0), (1280, 408)] + [0 : ...]] [ 1234.834] sna_put_image: fbPutImage(0, 357, 1280, 51) [ 1234.834] sna_put_image((0, 408)x(1280, 51) [ 1234.834] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 408), (1280, 459)], write=1) [ 1234.834] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.834] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.834] _sna_damage_add([[(0, 0), (1280, 408)]: [(0, 0), (1280, 408)] + [0 : ...]] + [(0, 408), (1280, 459)]) [ 1234.834] = [[(0, 0), (1280, 459)]: [(0, 0), (1280, 459)] + [0 : ...]] [ 1234.834] sna_put_image: fbPutImage(0, 408, 1280, 51) [ 1234.835] sna_put_image((0, 459)x(1280, 51) [ 1234.835] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 459), (1280, 510)], write=1) [ 1234.835] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.835] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.835] _sna_damage_add([[(0, 0), (1280, 459)]: [(0, 0), (1280, 459)] + [0 : ...]] + [(0, 459), (1280, 510)]) [ 1234.835] = [[(0, 0), (1280, 510)]: [(0, 0), (1280, 510)] + [0 : ...]] [ 1234.835] sna_put_image: fbPutImage(0, 459, 1280, 51) [ 1234.836] sna_put_image((0, 510)x(1280, 51) [ 1234.836] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 510), (1280, 561)], write=1) [ 1234.836] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.836] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.836] _sna_damage_add([[(0, 0), (1280, 510)]: [(0, 0), (1280, 510)] + [0 : ...]] + [(0, 510), (1280, 561)]) [ 1234.836] = [[(0, 0), (1280, 561)]: [(0, 0), (1280, 561)] + [0 : ...]] [ 1234.836] sna_put_image: fbPutImage(0, 510, 1280, 51) [ 1234.836] sna_put_image((0, 561)x(1280, 51) [ 1234.836] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 561), (1280, 612)], write=1) [ 1234.836] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.836] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.836] _sna_damage_add([[(0, 0), (1280, 561)]: [(0, 0), (1280, 561)] + [0 : ...]] + [(0, 561), (1280, 612)]) [ 1234.836] = [[(0, 0), (1280, 612)]: [(0, 0), (1280, 612)] + [0 : ...]] [ 1234.836] sna_put_image: fbPutImage(0, 561, 1280, 51) [ 1234.837] sna_put_image((0, 612)x(1280, 51) [ 1234.837] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 612), (1280, 663)], write=1) [ 1234.837] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.837] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.837] _sna_damage_add([[(0, 0), (1280, 612)]: [(0, 0), (1280, 612)] + [0 : ...]] + [(0, 612), (1280, 663)]) [ 1234.837] = [[(0, 0), (1280, 663)]: [(0, 0), (1280, 663)] + [0 : ...]] [ 1234.837] sna_put_image: fbPutImage(0, 612, 1280, 51) [ 1234.838] sna_put_image((0, 663)x(1280, 51) [ 1234.838] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 663), (1280, 714)], write=1) [ 1234.838] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.838] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.838] _sna_damage_add([[(0, 0), (1280, 663)]: [(0, 0), (1280, 663)] + [0 : ...]] + [(0, 663), (1280, 714)]) [ 1234.838] = [[(0, 0), (1280, 714)]: [(0, 0), (1280, 714)] + [0 : ...]] [ 1234.838] sna_put_image: fbPutImage(0, 663, 1280, 51) [ 1234.838] sna_put_image((0, 714)x(1280, 51) [ 1234.838] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 714), (1280, 765)], write=1) [ 1234.838] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.838] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.838] _sna_damage_add([[(0, 0), (1280, 714)]: [(0, 0), (1280, 714)] + [0 : ...]] + [(0, 714), (1280, 765)]) [ 1234.838] = [[(0, 0), (1280, 765)]: [(0, 0), (1280, 765)] + [0 : ...]] [ 1234.838] sna_put_image: fbPutImage(0, 714, 1280, 51) [ 1234.839] sna_put_image((0, 765)x(1280, 51) [ 1234.839] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 765), (1280, 816)], write=1) [ 1234.839] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.839] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.839] _sna_damage_add([[(0, 0), (1280, 765)]: [(0, 0), (1280, 765)] + [0 : ...]] + [(0, 765), (1280, 816)]) [ 1234.839] = [[(0, 0), (1280, 816)]: [(0, 0), (1280, 816)] + [0 : ...]] [ 1234.839] sna_put_image: fbPutImage(0, 765, 1280, 51) [ 1234.840] sna_put_image((0, 816)x(1280, 51) [ 1234.840] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 816), (1280, 867)], write=1) [ 1234.840] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.840] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.840] _sna_damage_add([[(0, 0), (1280, 816)]: [(0, 0), (1280, 816)] + [0 : ...]] + [(0, 816), (1280, 867)]) [ 1234.840] = [[(0, 0), (1280, 867)]: [(0, 0), (1280, 867)] + [0 : ...]] [ 1234.840] sna_put_image: fbPutImage(0, 816, 1280, 51) [ 1234.840] sna_put_image((0, 867)x(1280, 51) [ 1234.840] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 867), (1280, 918)], write=1) [ 1234.840] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.841] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.841] _sna_damage_add([[(0, 0), (1280, 867)]: [(0, 0), (1280, 867)] + [0 : ...]] + [(0, 867), (1280, 918)]) [ 1234.841] = [[(0, 0), (1280, 918)]: [(0, 0), (1280, 918)] + [0 : ...]] [ 1234.841] sna_put_image: fbPutImage(0, 867, 1280, 51) [ 1234.841] sna_put_image((0, 918)x(1280, 51) [ 1234.841] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 918), (1280, 969)], write=1) [ 1234.841] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.841] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.841] _sna_damage_add([[(0, 0), (1280, 918)]: [(0, 0), (1280, 918)] + [0 : ...]] + [(0, 918), (1280, 969)]) [ 1234.841] = [[(0, 0), (1280, 969)]: [(0, 0), (1280, 969)] + [0 : ...]] [ 1234.841] sna_put_image: fbPutImage(0, 918, 1280, 51) [ 1234.849] sna_put_image((0, 969)x(1280, 51) [ 1234.849] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 969), (1280, 1020)], write=1) [ 1234.849] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.849] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.849] _sna_damage_add([[(0, 0), (1280, 969)]: [(0, 0), (1280, 969)] + [0 : ...]] + [(0, 969), (1280, 1020)]) [ 1234.849] = [[(0, 0), (1280, 1020)]: [(0, 0), (1280, 1020)] + [0 : ...]] [ 1234.849] sna_put_image: fbPutImage(0, 969, 1280, 51) [ 1234.849] sna_put_image((0, 1020)x(1280, 5) [ 1234.849] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 1020), (1280, 1025)], write=1) [ 1234.849] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.849] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.849] _sna_damage_add([[(0, 0), (1280, 1020)]: [(0, 0), (1280, 1020)] + [0 : ...]] + [(0, 1020), (1280, 1025)]) [ 1234.849] = [[(0, 0), (1280, 1025)]: [(0, 0), (1280, 1025)] + [0 : ...]] [ 1234.849] sna_put_image: fbPutImage(0, 1020, 1280, 5) [ 1234.849] sna_validate_gc [ 1234.849] sna_validate_gc: flushing stipple pixmap [ 1234.849] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.849] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.849] sna_copy_area: src=(0, 113)x(1280, 800) -> dst=(0, 0) [ 1234.849] sna_copy_boxes (boxes=1x[(0, 0), (1280, 800)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1234.849] sna_copy_boxes: dst=(priv=0x186ce50, gpu_bo=(nil), cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=1 [ 1234.849] sna_copy_boxes: fallback -- src=(0, 113), dst=(0, 0) [ 1234.849] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 113), (1280, 913)], write=0) [ 1234.849] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.849] _sna_damage_all(1280, 800) [ 1234.849] sna_copy_boxes: memcpy_blt(box=(0, 0), (1280, 800), src=(0, 113), dst=(0, 0), pitches=(5120, 5120)) [ 1234.849] memcpy_blt: src=(0, 0), dst=(0, 0), size=1280x800, pitch=5120/5120 [ 1234.859] sna_block_handler [ 1234.859] sna_wakeup_handler [ 1234.859] sna_change_window_attributes [ 1234.859] sna_change_window_attributes: flushing background pixmap [ 1234.859] sna_validate_gc [ 1234.859] sna_validate_gc: flushing tile pixmap [ 1234.859] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 0 [style=1, tileIsPixel=0], alu=3) [ 1234.859] sna_poly_fill_rect_extents: [0] = (0, 0)x(1280, 800) [ 1234.859] sna_poly_fill_rect: tiled fill, testing for blt [ 1234.859] sna_drawable_use_gpu_bo((0, 0), (1280, 800)) = 1 [ 1234.859] sna_poly_fill_rect_tiled x 1 [(0, 0)+(1280, 800)...] [ 1234.859] sna_pixmap_move_to_gpu() [ 1234.859] _sna_damage_reduce() [ 1234.859] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.859] kgem_choose_tiling: TLB miss between lines 1280x800 (pitch=5120), forcing tiling 1 [ 1234.859] kgem_create_2d(1280x800, bpp=32, tiling=1, exact=1, inactive=1) [ 1234.860] new pitch=5120, tiling=1, handle=9, id=4 [ 1234.860] sna_damage_get_boxes([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]])... [ 1234.860] = 1 [ 1234.860] sna_replace(handle=9, 1280x800, bpp=32, tiling=1) [ 1234.860] gem_mmap(handle=9, size=4096000, prot=read/write) [ 1234.860] memcpy_blt: src=(0, 0), dst=(0, 0), size=1280x800, pitch=5120/5120 [ 1234.871] sna_blt_copy_one: (0, 0) -> (0, 0) x (1280, 800) [ 1234.871] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(0, 0), (1280, 800)]) [ 1234.871] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1234.871] blt_done: nbatch=8 [ 1234.871] sna_create_pixmap(48, 48, 32, usage=0) [ 1234.871] kgem_choose_tiling: 48x48 -> 1 [ 1234.871] kgem_can_create_2d(48x48, bpp=32, tiling=1) = 1 [ 1234.871] sna_validate_gc [ 1234.871] sna_validate_gc: flushing stipple pixmap [ 1234.871] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.871] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.871] sna_put_image((0, 0)x(48, 48) [ 1234.871] sna_drawable_move_region_to_cpu(pixmap=0x19ca660, [(0, 0), (48, 48)], write=1) [ 1234.871] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.871] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.871] sna_pixmap_move_to_cpu(pixmap=0x19ca660, write=1) [ 1234.871] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.871] sna_pixmap_move_to_cpu: no GPU bo [ 1234.871] sna_pixmap_move_to_cpu: marking as damaged [ 1234.871] _sna_damage_all(48, 48) [ 1234.871] sna_put_image: fbPutImage(0, 0, 48, 48) [ 1234.872] sna_block_handler [ 1234.872] sna_accel_do_flush, time=1234872 [ 1234.872] sna_wakeup_handler [ 1234.872] sna_block_handler [ 1234.872] sna_wakeup_handler [ 1234.872] sna_block_handler [ 1234.872] sna_wakeup_handler [ 1234.880] sna_block_handler [ 1234.880] sna_wakeup_handler [ 1234.880] sna_block_handler [ 1234.880] sna_wakeup_handler [ 1234.880] sna_block_handler [ 1234.880] sna_wakeup_handler [ 1234.880] sna_block_handler [ 1234.883] sna_wakeup_handler [ 1234.883] sna_block_handler [ 1234.883] sna_accel_flush (time=1234883) [ 1234.883] sna_pixmap_move_to_gpu() [ 1234.883] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.883] batch[3/0]: 10 10 4096, nreloc=2, nexec=2, nfence=0, aperture=8192000 [ 1234.883] 0x00000000: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1234.883] 0x00000004: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1234.883] 0x00000008: 0x00000000: dst (0,0) [ 1234.883] 0x0000000c: 0x03200500: dst (1280,800) [ 1234.883] 0x00000010: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1234.883] 0x00000014: 0x00000000: src (0,0) [ 1234.883] 0x00000018: 0x00000500: src pitch 1280 [ 1234.883] 0x0000001c: 0x00000000: src offset 0x00000000 [handle=9, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1234.883] 0x00000020: 0x05000000: MI_BATCH_BUFFER_END [ 1234.883] 0x00000024: 0x00000000: MI_NOOP [ 1234.883] kgem_create_linear(40) [ 1234.883] search_linear_cache: found handle=10 (size=4096) in linear inactive cache [ 1234.883] gem_write(handle=10, offset=0, len=40) [ 1234.883] sna_accel_throttle (time=1234883) [ 1234.887] sna_wakeup_handler [ 1234.888] sna_block_handler [ 1234.888] sna_wakeup_handler [ 1234.888] sna_block_handler [ 1234.888] sna_wakeup_handler [ 1234.888] sna_block_handler [ 1234.888] sna_wakeup_handler [ 1234.888] sna_block_handler [ 1234.889] sna_wakeup_handler [ 1234.889] sna_block_handler [ 1234.892] sna_wakeup_handler [ 1234.892] sna_block_handler [ 1234.892] sna_wakeup_handler [ 1234.892] sna_block_handler [ 1234.897] sna_wakeup_handler [ 1234.897] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.897] kgem_choose_tiling: 0x0 -> 1 [ 1234.897] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.897] sna_create_pixmap(10, 9, 32, usage=3) [ 1234.897] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 9) [ 1234.897] sna_compute_composite_region: dst=(0, 0)x(10, 9) [ 1234.897] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 9) [ 1234.897] clip_to_dst: region: 1x[(0, 0), (10, 9)], clip: 1x[(0, 0), (10, 9)] [ 1234.897] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 9) [ 1234.897] sna_compute_composite_region: clip against src: (0, 0), (10, 9) [ 1234.897] sna_composite: fallback due to too small [ 1234.897] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 9) [ 1234.897] dst_move_area_to_cpu: (0, 0), (10 9) [ 1234.897] sna_drawable_move_region_to_cpu(pixmap=0x199a400, [(0, 0), (10, 9)], write=1) [ 1234.897] sna_drawable_move_region_to_cpu: not attached to 0x199a400 [ 1234.897] sna_drawable_move_region_to_cpu(pixmap=0x19942c0, [(0, 0), (10, 9)], write=0) [ 1234.897] sna_drawable_move_region_to_cpu: not attached to 0x19942c0 [ 1234.897] sna_composite: fallback -- fbCompposite [ 1234.897] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.897] kgem_choose_tiling: 0x0 -> 1 [ 1234.897] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.897] sna_create_pixmap(3, 12, 32, usage=3) [ 1234.897] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(3, 12) [ 1234.897] sna_compute_composite_region: dst=(0, 0)x(3, 12) [ 1234.897] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (3, 12) [ 1234.897] clip_to_dst: region: 1x[(0, 0), (3, 12)], clip: 1x[(0, 0), (3, 12)] [ 1234.897] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (3, 12) [ 1234.897] sna_compute_composite_region: clip against src: (0, 0), (3, 12) [ 1234.897] sna_composite: fallback due to too small [ 1234.897] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(3, 12) [ 1234.897] dst_move_area_to_cpu: (0, 0), (3 12) [ 1234.897] sna_drawable_move_region_to_cpu(pixmap=0x199a6f0, [(0, 0), (3, 12)], write=1) [ 1234.897] sna_drawable_move_region_to_cpu: not attached to 0x199a6f0 [ 1234.897] sna_drawable_move_region_to_cpu(pixmap=0x19942c0, [(0, 0), (3, 12)], write=0) [ 1234.897] sna_drawable_move_region_to_cpu: not attached to 0x19942c0 [ 1234.897] sna_composite: fallback -- fbCompposite [ 1234.897] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.897] kgem_choose_tiling: 0x0 -> 1 [ 1234.897] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.897] sna_create_pixmap(10, 12, 32, usage=3) [ 1234.897] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 12) [ 1234.897] sna_compute_composite_region: dst=(0, 0)x(10, 12) [ 1234.897] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 12) [ 1234.897] clip_to_dst: region: 1x[(0, 0), (10, 12)], clip: 1x[(0, 0), (10, 12)] [ 1234.897] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 12) [ 1234.897] sna_compute_composite_region: clip against src: (0, 0), (10, 12) [ 1234.897] sna_composite: fallback due to too small [ 1234.897] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 12) [ 1234.897] dst_move_area_to_cpu: (0, 0), (10 12) [ 1234.897] sna_drawable_move_region_to_cpu(pixmap=0x199a8f0, [(0, 0), (10, 12)], write=1) [ 1234.898] sna_drawable_move_region_to_cpu: not attached to 0x199a8f0 [ 1234.898] sna_drawable_move_region_to_cpu(pixmap=0x19942c0, [(0, 0), (10, 12)], write=0) [ 1234.898] sna_drawable_move_region_to_cpu: not attached to 0x19942c0 [ 1234.898] sna_composite: fallback -- fbCompposite [ 1234.898] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.898] kgem_choose_tiling: 0x0 -> 1 [ 1234.898] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.898] sna_create_pixmap(10, 9, 32, usage=3) [ 1234.898] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 9) [ 1234.898] sna_compute_composite_region: dst=(0, 0)x(10, 9) [ 1234.898] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 9) [ 1234.898] clip_to_dst: region: 1x[(0, 0), (10, 9)], clip: 1x[(0, 0), (10, 9)] [ 1234.898] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 9) [ 1234.898] sna_compute_composite_region: clip against src: (0, 0), (10, 9) [ 1234.898] sna_composite: fallback due to too small [ 1234.898] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 9) [ 1234.898] dst_move_area_to_cpu: (0, 0), (10 9) [ 1234.898] sna_drawable_move_region_to_cpu(pixmap=0x1995630, [(0, 0), (10, 9)], write=1) [ 1234.898] sna_drawable_move_region_to_cpu: not attached to 0x1995630 [ 1234.898] sna_drawable_move_region_to_cpu(pixmap=0x19942c0, [(0, 0), (10, 9)], write=0) [ 1234.898] sna_drawable_move_region_to_cpu: not attached to 0x19942c0 [ 1234.898] sna_composite: fallback -- fbCompposite [ 1234.898] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.898] kgem_choose_tiling: 0x0 -> 1 [ 1234.898] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.898] sna_create_pixmap(10, 12, 32, usage=3) [ 1234.898] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 12) [ 1234.898] sna_compute_composite_region: dst=(0, 0)x(10, 12) [ 1234.898] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 12) [ 1234.898] clip_to_dst: region: 1x[(0, 0), (10, 12)], clip: 1x[(0, 0), (10, 12)] [ 1234.898] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 12) [ 1234.898] sna_compute_composite_region: clip against src: (0, 0), (10, 12) [ 1234.898] sna_composite: fallback due to too small [ 1234.898] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 12) [ 1234.898] dst_move_area_to_cpu: (0, 0), (10 12) [ 1234.898] sna_drawable_move_region_to_cpu(pixmap=0x1995900, [(0, 0), (10, 12)], write=1) [ 1234.898] sna_drawable_move_region_to_cpu: not attached to 0x1995900 [ 1234.898] sna_drawable_move_region_to_cpu(pixmap=0x19942c0, [(0, 0), (10, 12)], write=0) [ 1234.898] sna_drawable_move_region_to_cpu: not attached to 0x19942c0 [ 1234.898] sna_composite: fallback -- fbCompposite [ 1234.898] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.898] kgem_choose_tiling: 0x0 -> 1 [ 1234.898] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.898] sna_create_pixmap(17, 12, 32, usage=3) [ 1234.898] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(17, 12) [ 1234.898] sna_compute_composite_region: dst=(0, 0)x(17, 12) [ 1234.898] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (17, 12) [ 1234.898] clip_to_dst: region: 1x[(0, 0), (17, 12)], clip: 1x[(0, 0), (17, 12)] [ 1234.898] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (17, 12) [ 1234.898] sna_compute_composite_region: clip against src: (0, 0), (17, 12) [ 1234.898] sna_composite: fallback due to too small [ 1234.898] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(17, 12) [ 1234.898] dst_move_area_to_cpu: (0, 0), (17 12) [ 1234.898] sna_drawable_move_region_to_cpu(pixmap=0x1995c50, [(0, 0), (17, 12)], write=1) [ 1234.898] sna_drawable_move_region_to_cpu: not attached to 0x1995c50 [ 1234.898] sna_drawable_move_region_to_cpu(pixmap=0x19942c0, [(0, 0), (17, 12)], write=0) [ 1234.898] sna_drawable_move_region_to_cpu: not attached to 0x19942c0 [ 1234.898] sna_composite: fallback -- fbCompposite [ 1234.899] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.899] kgem_choose_tiling: 0x0 -> 1 [ 1234.899] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.899] sna_create_pixmap(11, 12, 32, usage=3) [ 1234.899] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(11, 12) [ 1234.899] sna_compute_composite_region: dst=(0, 0)x(11, 12) [ 1234.899] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (11, 12) [ 1234.899] clip_to_dst: region: 1x[(0, 0), (11, 12)], clip: 1x[(0, 0), (11, 12)] [ 1234.899] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (11, 12) [ 1234.899] sna_compute_composite_region: clip against src: (0, 0), (11, 12) [ 1234.899] sna_composite: fallback due to too small [ 1234.899] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(11, 12) [ 1234.899] dst_move_area_to_cpu: (0, 0), (11 12) [ 1234.899] sna_drawable_move_region_to_cpu(pixmap=0x198cd20, [(0, 0), (11, 12)], write=1) [ 1234.899] sna_drawable_move_region_to_cpu: not attached to 0x198cd20 [ 1234.899] sna_drawable_move_region_to_cpu(pixmap=0x19942c0, [(0, 0), (11, 12)], write=0) [ 1234.899] sna_drawable_move_region_to_cpu: not attached to 0x19942c0 [ 1234.899] sna_composite: fallback -- fbCompposite [ 1234.899] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.899] kgem_choose_tiling: 0x0 -> 1 [ 1234.899] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.899] sna_create_pixmap(4, 4, 32, usage=3) [ 1234.899] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(4, 4) [ 1234.899] sna_compute_composite_region: dst=(0, 0)x(4, 4) [ 1234.899] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (4, 4) [ 1234.899] clip_to_dst: region: 1x[(0, 0), (4, 4)], clip: 1x[(0, 0), (4, 4)] [ 1234.899] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (4, 4) [ 1234.899] sna_compute_composite_region: clip against src: (0, 0), (4, 4) [ 1234.899] sna_composite: fallback due to too small [ 1234.899] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(4, 4) [ 1234.899] dst_move_area_to_cpu: (0, 0), (4 4) [ 1234.899] sna_drawable_move_region_to_cpu(pixmap=0x198d0a0, [(0, 0), (4, 4)], write=1) [ 1234.899] sna_drawable_move_region_to_cpu: not attached to 0x198d0a0 [ 1234.899] sna_drawable_move_region_to_cpu(pixmap=0x1996070, [(0, 0), (4, 4)], write=0) [ 1234.899] sna_drawable_move_region_to_cpu: not attached to 0x1996070 [ 1234.899] sna_composite: fallback -- fbCompposite [ 1234.899] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.899] kgem_choose_tiling: 0x0 -> 1 [ 1234.899] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.899] sna_create_pixmap(8, 12, 32, usage=3) [ 1234.899] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 12) [ 1234.899] sna_compute_composite_region: dst=(0, 0)x(8, 12) [ 1234.899] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 12) [ 1234.899] clip_to_dst: region: 1x[(0, 0), (8, 12)], clip: 1x[(0, 0), (8, 12)] [ 1234.899] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 12) [ 1234.899] sna_compute_composite_region: clip against src: (0, 0), (8, 12) [ 1234.899] sna_composite: fallback due to too small [ 1234.899] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 12) [ 1234.900] dst_move_area_to_cpu: (0, 0), (8 12) [ 1234.900] sna_drawable_move_region_to_cpu(pixmap=0x198d270, [(0, 0), (8, 12)], write=1) [ 1234.900] sna_drawable_move_region_to_cpu: not attached to 0x198d270 [ 1234.900] sna_drawable_move_region_to_cpu(pixmap=0x1996070, [(0, 0), (8, 12)], write=0) [ 1234.900] sna_drawable_move_region_to_cpu: not attached to 0x1996070 [ 1234.900] sna_composite: fallback -- fbCompposite [ 1234.900] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.900] kgem_choose_tiling: 0x0 -> 1 [ 1234.900] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.900] sna_create_pixmap(5, 15, 32, usage=3) [ 1234.900] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(5, 15) [ 1234.900] sna_compute_composite_region: dst=(0, 0)x(5, 15) [ 1234.900] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (5, 15) [ 1234.900] clip_to_dst: region: 1x[(0, 0), (5, 15)], clip: 1x[(0, 0), (5, 15)] [ 1234.900] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (5, 15) [ 1234.900] sna_compute_composite_region: clip against src: (0, 0), (5, 15) [ 1234.900] sna_composite: fallback due to too small [ 1234.900] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(5, 15) [ 1234.900] dst_move_area_to_cpu: (0, 0), (5 15) [ 1234.900] sna_drawable_move_region_to_cpu(pixmap=0x198d560, [(0, 0), (5, 15)], write=1) [ 1234.900] sna_drawable_move_region_to_cpu: not attached to 0x198d560 [ 1234.900] sna_drawable_move_region_to_cpu(pixmap=0x1996070, [(0, 0), (5, 15)], write=0) [ 1234.900] sna_drawable_move_region_to_cpu: not attached to 0x1996070 [ 1234.900] sna_composite: fallback -- fbCompposite [ 1234.900] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.900] kgem_choose_tiling: 0x0 -> 1 [ 1234.900] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.900] sna_create_pixmap(3, 16, 32, usage=3) [ 1234.900] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(3, 16) [ 1234.900] sna_compute_composite_region: dst=(0, 0)x(3, 16) [ 1234.900] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (3, 16) [ 1234.900] clip_to_dst: region: 1x[(0, 0), (3, 16)], clip: 1x[(0, 0), (3, 16)] [ 1234.900] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (3, 16) [ 1234.900] sna_compute_composite_region: clip against src: (0, 0), (3, 16) [ 1234.900] sna_composite: fallback due to too small [ 1234.900] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(3, 16) [ 1234.900] dst_move_area_to_cpu: (0, 0), (3 16) [ 1234.900] sna_drawable_move_region_to_cpu(pixmap=0x198d800, [(0, 0), (3, 16)], write=1) [ 1234.900] sna_drawable_move_region_to_cpu: not attached to 0x198d800 [ 1234.900] sna_drawable_move_region_to_cpu(pixmap=0x1996070, [(0, 0), (3, 16)], write=0) [ 1234.900] sna_drawable_move_region_to_cpu: not attached to 0x1996070 [ 1234.900] sna_composite: fallback -- fbCompposite [ 1234.900] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.900] kgem_choose_tiling: 0x0 -> 1 [ 1234.900] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.900] sna_create_pixmap(7, 9, 32, usage=3) [ 1234.900] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(7, 9) [ 1234.900] sna_compute_composite_region: dst=(0, 0)x(7, 9) [ 1234.900] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (7, 9) [ 1234.900] clip_to_dst: region: 1x[(0, 0), (7, 9)], clip: 1x[(0, 0), (7, 9)] [ 1234.900] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (7, 9) [ 1234.900] sna_compute_composite_region: clip against src: (0, 0), (7, 9) [ 1234.900] sna_composite: fallback due to too small [ 1234.900] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(7, 9) [ 1234.900] dst_move_area_to_cpu: (0, 0), (7 9) [ 1234.900] sna_drawable_move_region_to_cpu(pixmap=0x198da30, [(0, 0), (7, 9)], write=1) [ 1234.900] sna_drawable_move_region_to_cpu: not attached to 0x198da30 [ 1234.900] sna_drawable_move_region_to_cpu(pixmap=0x1996070, [(0, 0), (7, 9)], write=0) [ 1234.901] sna_drawable_move_region_to_cpu: not attached to 0x1996070 [ 1234.901] sna_composite: fallback -- fbCompposite [ 1234.901] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.901] kgem_choose_tiling: 0x0 -> 1 [ 1234.901] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.901] sna_create_pixmap(7, 12, 32, usage=3) [ 1234.901] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(7, 12) [ 1234.901] sna_compute_composite_region: dst=(0, 0)x(7, 12) [ 1234.901] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (7, 12) [ 1234.901] clip_to_dst: region: 1x[(0, 0), (7, 12)], clip: 1x[(0, 0), (7, 12)] [ 1234.901] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (7, 12) [ 1234.901] sna_compute_composite_region: clip against src: (0, 0), (7, 12) [ 1234.901] sna_composite: fallback due to too small [ 1234.901] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(7, 12) [ 1234.901] dst_move_area_to_cpu: (0, 0), (7 12) [ 1234.901] sna_drawable_move_region_to_cpu(pixmap=0x19ccad0, [(0, 0), (7, 12)], write=1) [ 1234.901] sna_drawable_move_region_to_cpu: not attached to 0x19ccad0 [ 1234.901] sna_drawable_move_region_to_cpu(pixmap=0x1996070, [(0, 0), (7, 12)], write=0) [ 1234.901] sna_drawable_move_region_to_cpu: not attached to 0x1996070 [ 1234.901] sna_composite: fallback -- fbCompposite [ 1234.901] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.901] kgem_choose_tiling: 0x0 -> 1 [ 1234.901] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.901] sna_create_pixmap(5, 14, 32, usage=3) [ 1234.901] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(5, 14) [ 1234.901] sna_compute_composite_region: dst=(0, 0)x(5, 14) [ 1234.901] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (5, 14) [ 1234.901] clip_to_dst: region: 1x[(0, 0), (5, 14)], clip: 1x[(0, 0), (5, 14)] [ 1234.901] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (5, 14) [ 1234.901] sna_compute_composite_region: clip against src: (0, 0), (5, 14) [ 1234.901] sna_composite: fallback due to too small [ 1234.901] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(5, 14) [ 1234.901] dst_move_area_to_cpu: (0, 0), (5 14) [ 1234.901] sna_drawable_move_region_to_cpu(pixmap=0x19ccd10, [(0, 0), (5, 14)], write=1) [ 1234.901] sna_drawable_move_region_to_cpu: not attached to 0x19ccd10 [ 1234.901] sna_drawable_move_region_to_cpu(pixmap=0x198dc20, [(0, 0), (5, 14)], write=0) [ 1234.901] sna_drawable_move_region_to_cpu: not attached to 0x198dc20 [ 1234.901] sna_composite: fallback -- fbCompposite [ 1234.901] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.901] kgem_choose_tiling: 0x0 -> 1 [ 1234.901] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.901] sna_create_pixmap(11, 12, 32, usage=3) [ 1234.901] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(11, 12) [ 1234.901] sna_compute_composite_region: dst=(0, 0)x(11, 12) [ 1234.901] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (11, 12) [ 1234.901] clip_to_dst: region: 1x[(0, 0), (11, 12)], clip: 1x[(0, 0), (11, 12)] [ 1234.901] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (11, 12) [ 1234.901] sna_compute_composite_region: clip against src: (0, 0), (11, 12) [ 1234.901] sna_composite: fallback due to too small [ 1234.901] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(11, 12) [ 1234.901] dst_move_area_to_cpu: (0, 0), (11 12) [ 1234.901] sna_drawable_move_region_to_cpu(pixmap=0x19ccf10, [(0, 0), (11, 12)], write=1) [ 1234.901] sna_drawable_move_region_to_cpu: not attached to 0x19ccf10 [ 1234.901] sna_drawable_move_region_to_cpu(pixmap=0x198dc20, [(0, 0), (11, 12)], write=0) [ 1234.901] sna_drawable_move_region_to_cpu: not attached to 0x198dc20 [ 1234.901] sna_composite: fallback -- fbCompposite [ 1234.901] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.901] kgem_choose_tiling: 0x0 -> 1 [ 1234.903] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.903] sna_create_pixmap(11, 12, 32, usage=3) [ 1234.903] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(11, 12) [ 1234.903] sna_compute_composite_region: dst=(0, 0)x(11, 12) [ 1234.903] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (11, 12) [ 1234.903] clip_to_dst: region: 1x[(0, 0), (11, 12)], clip: 1x[(0, 0), (11, 12)] [ 1234.903] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (11, 12) [ 1234.903] sna_compute_composite_region: clip against src: (0, 0), (11, 12) [ 1234.903] sna_composite: fallback due to too small [ 1234.903] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(11, 12) [ 1234.903] dst_move_area_to_cpu: (0, 0), (11 12) [ 1234.903] sna_drawable_move_region_to_cpu(pixmap=0x19cd2b0, [(0, 0), (11, 12)], write=1) [ 1234.903] sna_drawable_move_region_to_cpu: not attached to 0x19cd2b0 [ 1234.903] sna_drawable_move_region_to_cpu(pixmap=0x198dc80, [(0, 0), (11, 12)], write=0) [ 1234.903] sna_drawable_move_region_to_cpu: not attached to 0x198dc80 [ 1234.903] sna_composite: fallback -- fbCompposite [ 1234.904] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.904] kgem_choose_tiling: 0x0 -> 1 [ 1234.904] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.904] sna_create_pixmap(15, 12, 32, usage=3) [ 1234.904] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(15, 12) [ 1234.904] sna_compute_composite_region: dst=(0, 0)x(15, 12) [ 1234.904] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (15, 12) [ 1234.904] clip_to_dst: region: 1x[(0, 0), (15, 12)], clip: 1x[(0, 0), (15, 12)] [ 1234.904] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (15, 12) [ 1234.904] sna_compute_composite_region: clip against src: (0, 0), (15, 12) [ 1234.904] sna_composite: fallback due to too small [ 1234.904] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(15, 12) [ 1234.904] dst_move_area_to_cpu: (0, 0), (15 12) [ 1234.904] sna_drawable_move_region_to_cpu(pixmap=0x19cd630, [(0, 0), (15, 12)], write=1) [ 1234.904] sna_drawable_move_region_to_cpu: not attached to 0x19cd630 [ 1234.904] sna_drawable_move_region_to_cpu(pixmap=0x19cd230, [(0, 0), (15, 12)], write=0) [ 1234.904] sna_drawable_move_region_to_cpu: not attached to 0x19cd230 [ 1234.904] sna_composite: fallback -- fbCompposite [ 1234.904] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.904] kgem_choose_tiling: 0x0 -> 1 [ 1234.904] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.904] sna_create_pixmap(9, 12, 32, usage=3) [ 1234.904] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(9, 12) [ 1234.904] sna_compute_composite_region: dst=(0, 0)x(9, 12) [ 1234.904] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (9, 12) [ 1234.904] clip_to_dst: region: 1x[(0, 0), (9, 12)], clip: 1x[(0, 0), (9, 12)] [ 1234.904] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (9, 12) [ 1234.904] sna_compute_composite_region: clip against src: (0, 0), (9, 12) [ 1234.904] sna_composite: fallback due to too small [ 1234.904] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(9, 12) [ 1234.904] dst_move_area_to_cpu: (0, 0), (9 12) [ 1234.904] sna_drawable_move_region_to_cpu(pixmap=0x19cda90, [(0, 0), (9, 12)], write=1) [ 1234.904] sna_drawable_move_region_to_cpu: not attached to 0x19cda90 [ 1234.904] sna_drawable_move_region_to_cpu(pixmap=0x19cd5b0, [(0, 0), (9, 12)], write=0) [ 1234.904] sna_drawable_move_region_to_cpu: not attached to 0x19cd5b0 [ 1234.904] sna_composite: fallback -- fbCompposite [ 1234.904] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.904] kgem_choose_tiling: 0x0 -> 1 [ 1234.904] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.904] sna_create_pixmap(11, 12, 32, usage=3) [ 1234.904] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(11, 12) [ 1234.904] sna_compute_composite_region: dst=(0, 0)x(11, 12) [ 1234.904] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (11, 12) [ 1234.904] clip_to_dst: region: 1x[(0, 0), (11, 12)], clip: 1x[(0, 0), (11, 12)] [ 1234.904] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (11, 12) [ 1234.904] sna_compute_composite_region: clip against src: (0, 0), (11, 12) [ 1234.904] sna_composite: fallback due to too small [ 1234.904] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(11, 12) [ 1234.904] dst_move_area_to_cpu: (0, 0), (11 12) [ 1234.904] sna_drawable_move_region_to_cpu(pixmap=0x19cddb0, [(0, 0), (11, 12)], write=1) [ 1234.904] sna_drawable_move_region_to_cpu: not attached to 0x19cddb0 [ 1234.904] sna_drawable_move_region_to_cpu(pixmap=0x19cda10, [(0, 0), (11, 12)], write=0) [ 1234.904] sna_drawable_move_region_to_cpu: not attached to 0x19cda10 [ 1234.904] sna_composite: fallback -- fbCompposite [ 1234.905] sna_block_handler [ 1234.905] sna_wakeup_handler [ 1234.905] sna_change_window_attributes [ 1234.905] sna_change_window_attributes [ 1234.905] sna_block_handler [ 1234.905] sna_wakeup_handler [ 1234.906] sna_block_handler [ 1234.906] sna_wakeup_handler [ 1234.906] sna_change_window_attributes [ 1234.906] sna_change_window_attributes [ 1234.906] sna_change_window_attributes [ 1234.906] sna_change_window_attributes [ 1234.907] sna_block_handler [ 1234.907] sna_wakeup_handler [ 1234.907] sna_block_handler [ 1234.907] sna_wakeup_handler [ 1234.907] sna_block_handler [ 1234.908] sna_wakeup_handler [ 1234.908] sna_block_handler [ 1234.911] sna_wakeup_handler [ 1234.911] sna_block_handler [ 1234.911] sna_wakeup_handler [ 1234.912] sna_block_handler [ 1234.921] sna_wakeup_handler [ 1234.921] sna_create_pixmap(1280, 800, 24, usage=0) [ 1234.921] kgem_choose_tiling: TLB miss between lines 1280x800 (pitch=5120), forcing tiling 1 [ 1234.921] kgem_can_create_2d(1280x800, bpp=32, tiling=-1) = 1 [ 1234.922] sna_validate_gc [ 1234.922] sna_validate_gc: flushing stipple pixmap [ 1234.922] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.922] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.922] sna_copy_area: src=(0, 113)x(1280, 800) -> dst=(0, 0) [ 1234.922] sna_copy_boxes (boxes=1x[(0, 0), (1280, 800)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1234.922] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=(nil), cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=1 [ 1234.922] sna_copy_boxes: fallback -- src=(0, 113), dst=(0, 0) [ 1234.922] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 113), (1280, 913)], write=0) [ 1234.922] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.922] _sna_damage_all(1280, 800) [ 1234.922] sna_copy_boxes: memcpy_blt(box=(0, 0), (1280, 800), src=(0, 113), dst=(0, 0), pitches=(5120, 5120)) [ 1234.922] memcpy_blt: src=(0, 0), dst=(0, 0), size=1280x800, pitch=5120/5120 [ 1234.931] sna_create_pixmap(416, 262, 32, usage=0) [ 1234.931] kgem_choose_tiling: 416x262 -> 1 [ 1234.931] kgem_can_create_2d(416x262, bpp=32, tiling=1) = 1 [ 1234.931] sna_validate_gc [ 1234.931] sna_validate_gc: flushing stipple pixmap [ 1234.932] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.932] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.932] sna_put_image((0, 0)x(416, 157) [ 1234.932] sna_drawable_move_region_to_cpu(pixmap=0x7f20d833a010, [(0, 0), (416, 157)], write=1) [ 1234.932] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.932] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.932] _sna_damage_add(None + [(0, 0), (416, 157)]) [ 1234.932] = [[(0, 0), (416, 157)]: [(0, 0), (416, 157)] + [0 : ...]] [ 1234.932] sna_put_image: fbPutImage(0, 0, 416, 157) [ 1234.936] sna_put_image((0, 157)x(416, 105) [ 1234.936] sna_drawable_move_region_to_cpu(pixmap=0x7f20d833a010, [(0, 157), (416, 262)], write=1) [ 1234.936] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.936] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.936] _sna_damage_add([[(0, 0), (416, 157)]: [(0, 0), (416, 157)] + [0 : ...]] + [(0, 157), (416, 262)]) [ 1234.936] = [[(0, 0), (416, 262)]: [(0, 0), (416, 262)] + [0 : ...]] [ 1234.936] sna_put_image: fbPutImage(0, 157, 416, 105) [ 1234.936] sna_block_handler [ 1234.936] sna_accel_flush (time=1234936) [ 1234.936] sna_pixmap_move_to_gpu() [ 1234.936] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.936] _sna_accel_disarm_timer[0] (time=1234936) [ 1234.936] sna_wakeup_handler [ 1234.936] sna_block_handler [ 1234.936] sna_wakeup_handler [ 1234.936] sna_block_handler [ 1234.937] sna_wakeup_handler [ 1234.937] sna_block_handler [ 1234.937] sna_wakeup_handler [ 1234.937] sna_block_handler [ 1234.937] sna_wakeup_handler [ 1234.937] sna_block_handler [ 1234.937] sna_wakeup_handler [ 1234.937] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(432, 269)+(0, 0), size=(416, 262) [ 1234.937] sna_compute_composite_region: dst=(432, 269)x(416, 262) [ 1234.937] sna_compute_composite_region: initial clip against dst->pDrawable: (432, 269), (848, 531) [ 1234.937] clip_to_dst: region: 1x[(432, 269), (848, 531)], clip: 1x[(0, 0), (1280, 800)] [ 1234.937] sna_compute_composite_region: clip against dst->pCompositeClip: (432, 269), (848, 531) [ 1234.937] sna_compute_composite_region: clip against src: (432, 269), (848, 531) [ 1234.938] sna_composite: composite region extents:+(0, 0) -> (432, 269), (848, 531) + (0, 0) [ 1234.938] gen4_render_composite: 416x262, current mode=0 [ 1234.938] try_blt: already performing BLT [ 1234.938] sna_blt_composite (0, 0), (432, 269), 416x262 [ 1234.938] sna_pixmap_move_to_gpu() [ 1234.938] _sna_damage_reduce() [ 1234.938] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.938] kgem_choose_tiling: TLB miss between lines 1280x800 (pitch=5120), forcing tiling 1 [ 1234.938] kgem_create_2d(1280x800, bpp=32, tiling=1, exact=1, inactive=1) [ 1234.938] new pitch=5120, tiling=1, handle=11, id=5 [ 1234.938] sna_damage_get_boxes([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]])... [ 1234.938] = 1 [ 1234.938] sna_replace(handle=11, 1280x800, bpp=32, tiling=1) [ 1234.938] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1234.938] memcpy_blt: src=(0, 0), dst=(0, 0), size=1280x800, pitch=5120/5120 [ 1234.950] sna_blt_composite: unsuported op [3] for blitting [ 1234.950] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.950] sna_pixmap_move_to_gpu() [ 1234.950] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.951] gen4_composite_picture: (0, 0)x(416, 262), dst=(432, 269) [ 1234.951] gen4_composite_picture: integer translation (0, 0), removing [ 1234.951] sna_render_pixmap_bo (0, 0)x(416, 262) [ 1234.951] sna_render_pixmap_bo box=(0, 0), (416, 262): (416, 262)/(416, 262) [ 1234.951] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1234.951] texture_is_cpu(pixmap=0x7f20d833a010, box=((0, 0), (416, 262)) = 1 [ 1234.951] move_to_gpu: migrating whole pixmap (416x262) for source [ 1234.951] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1234.951] kgem_choose_tiling: 416x262 -> 1 [ 1234.951] kgem_create_2d(416x262, bpp=32, tiling=1, exact=0, inactive=1) [ 1234.951] new pitch=2048, tiling=1, handle=12, id=6 [ 1234.951] sna_pixmap_force_to_gpu: created gpu bo [ 1234.951] sna_pixmap_move_to_gpu() [ 1234.951] _sna_damage_reduce() [ 1234.951] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.951] sna_damage_get_boxes([[(0, 0), (416, 262)]: [(0, 0), (416, 262)] + [0 : ...]])... [ 1234.951] = 1 [ 1234.951] sna_replace(handle=12, 416x262, bpp=32, tiling=1) [ 1234.951] gem_mmap(handle=12, size=540672, prot=read/write) [ 1234.951] memcpy_blt: src=(0, 0), dst=(0, 0), size=416x262, pitch=1664/2048 [ 1234.952] gen4_composite_get_binding_table(3fe0) [ 1234.952] [3fc0] bind bo(handle=11, addr=0), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1234.952] [3fa0] bind bo(handle=12, addr=0), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1234.952] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.952] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.952] aligning vertex: was 0, now 3 floats per vertex, 0->0 [ 1234.952] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1234.952] gen4_render_composite_blt: src=(432, 269)+(-432, -269), mask=(432, 269)+(0, 0), dst=(432, 269)+(0, 0), size=(416, 262) [ 1234.953] gen4_vertex_flush[ac] = 3 [ 1234.953] apply_damage: damage=0x19cdd48, region=1 [ 1234.953] _sna_damage_add(None + [(432, 269), (848, 531)]) [ 1234.953] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.953] gen4_render_composite_done() [ 1234.953] sna_create_pixmap(416, 262, 32, usage=0) [ 1234.953] kgem_choose_tiling: 416x262 -> 1 [ 1234.953] kgem_can_create_2d(416x262, bpp=32, tiling=1) = 1 [ 1234.953] sna_validate_gc [ 1234.953] sna_validate_gc: flushing stipple pixmap [ 1234.953] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.953] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.953] sna_put_image((0, 0)x(416, 157) [ 1234.953] sna_drawable_move_region_to_cpu(pixmap=0x7f20d82cf010, [(0, 0), (416, 157)], write=1) [ 1234.953] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.953] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.953] _sna_damage_add(None + [(0, 0), (416, 157)]) [ 1234.953] = [[(0, 0), (416, 157)]: [(0, 0), (416, 157)] + [0 : ...]] [ 1234.953] sna_put_image: fbPutImage(0, 0, 416, 157) [ 1234.957] sna_put_image((0, 157)x(416, 105) [ 1234.957] sna_drawable_move_region_to_cpu(pixmap=0x7f20d82cf010, [(0, 157), (416, 262)], write=1) [ 1234.957] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.957] sna_drawable_move_region_to_cpu: applying cpu damage [ 1234.957] _sna_damage_add([[(0, 0), (416, 157)]: [(0, 0), (416, 157)] + [0 : ...]] + [(0, 157), (416, 262)]) [ 1234.957] = [[(0, 0), (416, 262)]: [(0, 0), (416, 262)] + [0 : ...]] [ 1234.957] sna_put_image: fbPutImage(0, 157, 416, 105) [ 1234.957] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(432, 269)+(0, 0), size=(416, 262) [ 1234.957] sna_compute_composite_region: dst=(432, 269)x(416, 262) [ 1234.957] sna_compute_composite_region: initial clip against dst->pDrawable: (432, 269), (848, 531) [ 1234.957] clip_to_dst: region: 1x[(432, 269), (848, 531)], clip: 1x[(0, 0), (1280, 800)] [ 1234.957] sna_compute_composite_region: clip against dst->pCompositeClip: (432, 269), (848, 531) [ 1234.957] sna_compute_composite_region: clip against src: (432, 269), (848, 531) [ 1234.957] sna_composite: composite region extents:+(0, 0) -> (432, 269), (848, 531) + (0, 0) [ 1234.957] gen4_render_composite: 416x262, current mode=1 [ 1234.957] try_blt: already performing BLT [ 1234.957] sna_blt_composite (0, 0), (432, 269), 416x262 [ 1234.957] sna_pixmap_move_to_gpu() [ 1234.957] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.957] sna_blt_composite: unsuported op [3] for blitting [ 1234.957] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.957] sna_pixmap_move_to_gpu() [ 1234.957] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.957] gen4_composite_picture: (0, 0)x(416, 262), dst=(432, 269) [ 1234.958] gen4_composite_picture: integer translation (0, 0), removing [ 1234.958] sna_render_pixmap_bo (0, 0)x(416, 262) [ 1234.958] sna_render_pixmap_bo box=(0, 0), (416, 262): (416, 262)/(416, 262) [ 1234.958] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1234.958] texture_is_cpu(pixmap=0x7f20d82cf010, box=((0, 0), (416, 262)) = 1 [ 1234.958] move_to_gpu: migrating whole pixmap (416x262) for source [ 1234.958] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1234.958] kgem_choose_tiling: 416x262 -> 1 [ 1234.958] kgem_create_2d(416x262, bpp=32, tiling=1, exact=0, inactive=1) [ 1234.958] new pitch=2048, tiling=1, handle=13, id=7 [ 1234.958] sna_pixmap_force_to_gpu: created gpu bo [ 1234.958] sna_pixmap_move_to_gpu() [ 1234.958] _sna_damage_reduce() [ 1234.958] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.958] sna_damage_get_boxes([[(0, 0), (416, 262)]: [(0, 0), (416, 262)] + [0 : ...]])... [ 1234.958] = 1 [ 1234.958] sna_replace(handle=13, 416x262, bpp=32, tiling=1) [ 1234.958] gem_mmap(handle=13, size=540672, prot=read/write) [ 1234.958] memcpy_blt: src=(0, 0), dst=(0, 0), size=416x262, pitch=1664/2048 [ 1234.959] gen4_composite_get_binding_table(3f80) [ 1234.959] [3f60] bind bo(handle=13, addr=0), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1234.959] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.959] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.959] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1234.959] gen4_render_composite_blt: src=(432, 269)+(-432, -269), mask=(432, 269)+(0, 0), dst=(432, 269)+(0, 0), size=(416, 262) [ 1234.959] gen4_vertex_flush[e0] = 3 [ 1234.959] apply_damage: damage=0x19cdd48, region=1 [ 1234.959] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(432, 269), (848, 531)]) [ 1234.959] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.959] gen4_render_composite_done() [ 1234.960] sna_block_handler [ 1234.960] sna_wakeup_handler [ 1234.960] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.960] kgem_choose_tiling: 0x0 -> 1 [ 1234.960] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.960] sna_create_pixmap(21, 14, 32, usage=3) [ 1234.960] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(21, 14) [ 1234.960] sna_compute_composite_region: dst=(0, 0)x(21, 14) [ 1234.960] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (21, 14) [ 1234.960] clip_to_dst: region: 1x[(0, 0), (21, 14)], clip: 1x[(0, 0), (21, 14)] [ 1234.960] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (21, 14) [ 1234.960] sna_compute_composite_region: clip against src: (0, 0), (21, 14) [ 1234.960] sna_composite: composite region extents:+(0, 0) -> (0, 0), (21, 14) + (0, 0) [ 1234.960] gen4_render_composite: 21x14, current mode=1 [ 1234.960] try_blt: already performing BLT [ 1234.960] sna_blt_composite (0, 0), (0, 0), 21x14 [ 1234.960] sna_pixmap_move_to_gpu() [ 1234.960] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.960] sna_pixmap_force_to_gpu(pixmap=0x19cfe80) [ 1234.960] sna_composite: fallback due unhandled composite op [ 1234.960] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(21, 14) [ 1234.960] dst_move_area_to_cpu: (0, 0), (21 14) [ 1234.960] sna_drawable_move_region_to_cpu(pixmap=0x19cfe80, [(0, 0), (21, 14)], write=1) [ 1234.960] sna_drawable_move_region_to_cpu: not attached to 0x19cfe80 [ 1234.960] sna_drawable_move_region_to_cpu(pixmap=0x19cf800, [(0, 0), (21, 14)], write=0) [ 1234.960] sna_drawable_move_region_to_cpu: not attached to 0x19cf800 [ 1234.960] sna_composite: fallback -- fbCompposite [ 1234.960] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.960] kgem_choose_tiling: 0x0 -> 1 [ 1234.960] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.960] sna_create_pixmap(16, 14, 32, usage=3) [ 1234.960] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(16, 14) [ 1234.960] sna_compute_composite_region: dst=(0, 0)x(16, 14) [ 1234.960] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (16, 14) [ 1234.960] clip_to_dst: region: 1x[(0, 0), (16, 14)], clip: 1x[(0, 0), (16, 14)] [ 1234.960] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (16, 14) [ 1234.960] sna_compute_composite_region: clip against src: (0, 0), (16, 14) [ 1234.960] sna_composite: fallback due to too small [ 1234.960] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(16, 14) [ 1234.960] dst_move_area_to_cpu: (0, 0), (16 14) [ 1234.960] sna_drawable_move_region_to_cpu(pixmap=0x19d0380, [(0, 0), (16, 14)], write=1) [ 1234.960] sna_drawable_move_region_to_cpu: not attached to 0x19d0380 [ 1234.960] sna_drawable_move_region_to_cpu(pixmap=0x19cf990, [(0, 0), (16, 14)], write=0) [ 1234.960] sna_drawable_move_region_to_cpu: not attached to 0x19cf990 [ 1234.960] sna_composite: fallback -- fbCompposite [ 1234.960] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.960] kgem_choose_tiling: 0x0 -> 1 [ 1234.960] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.960] sna_create_pixmap(6, 6, 32, usage=3) [ 1234.960] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(6, 6) [ 1234.960] sna_compute_composite_region: dst=(0, 0)x(6, 6) [ 1234.960] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (6, 6) [ 1234.961] clip_to_dst: region: 1x[(0, 0), (6, 6)], clip: 1x[(0, 0), (6, 6)] [ 1234.961] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (6, 6) [ 1234.961] sna_compute_composite_region: clip against src: (0, 0), (6, 6) [ 1234.961] sna_composite: fallback due to too small [ 1234.961] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(6, 6) [ 1234.961] dst_move_area_to_cpu: (0, 0), (6 6) [ 1234.961] sna_drawable_move_region_to_cpu(pixmap=0x19cfba0, [(0, 0), (6, 6)], write=1) [ 1234.961] sna_drawable_move_region_to_cpu: not attached to 0x19cfba0 [ 1234.961] sna_drawable_move_region_to_cpu(pixmap=0x19cfab0, [(0, 0), (6, 6)], write=0) [ 1234.961] sna_drawable_move_region_to_cpu: not attached to 0x19cfab0 [ 1234.961] sna_composite: fallback -- fbCompposite [ 1234.961] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.961] kgem_choose_tiling: 0x0 -> 1 [ 1234.961] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.961] sna_create_pixmap(12, 16, 32, usage=3) [ 1234.961] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(12, 16) [ 1234.961] sna_compute_composite_region: dst=(0, 0)x(12, 16) [ 1234.961] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (12, 16) [ 1234.961] clip_to_dst: region: 1x[(0, 0), (12, 16)], clip: 1x[(0, 0), (12, 16)] [ 1234.961] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (12, 16) [ 1234.961] sna_compute_composite_region: clip against src: (0, 0), (12, 16) [ 1234.961] sna_composite: fallback due to too small [ 1234.961] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(12, 16) [ 1234.961] dst_move_area_to_cpu: (0, 0), (12 16) [ 1234.961] sna_drawable_move_region_to_cpu(pixmap=0x19d07f0, [(0, 0), (12, 16)], write=1) [ 1234.961] sna_drawable_move_region_to_cpu: not attached to 0x19d07f0 [ 1234.961] sna_drawable_move_region_to_cpu(pixmap=0x19cfb10, [(0, 0), (12, 16)], write=0) [ 1234.961] sna_drawable_move_region_to_cpu: not attached to 0x19cfb10 [ 1234.961] sna_composite: fallback -- fbCompposite [ 1234.961] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.961] kgem_choose_tiling: 0x0 -> 1 [ 1234.961] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.961] sna_create_pixmap(6, 17, 32, usage=3) [ 1234.961] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(6, 17) [ 1234.961] sna_compute_composite_region: dst=(0, 0)x(6, 17) [ 1234.961] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (6, 17) [ 1234.961] clip_to_dst: region: 1x[(0, 0), (6, 17)], clip: 1x[(0, 0), (6, 17)] [ 1234.961] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (6, 17) [ 1234.961] sna_compute_composite_region: clip against src: (0, 0), (6, 17) [ 1234.961] sna_composite: fallback due to too small [ 1234.961] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(6, 17) [ 1234.961] dst_move_area_to_cpu: (0, 0), (6 17) [ 1234.961] sna_drawable_move_region_to_cpu(pixmap=0x19d0be0, [(0, 0), (6, 17)], write=1) [ 1234.961] sna_drawable_move_region_to_cpu: not attached to 0x19d0be0 [ 1234.961] sna_drawable_move_region_to_cpu(pixmap=0x19cfd20, [(0, 0), (6, 17)], write=0) [ 1234.961] sna_drawable_move_region_to_cpu: not attached to 0x19cfd20 [ 1234.961] sna_composite: fallback -- fbCompposite [ 1234.961] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.961] kgem_choose_tiling: 0x0 -> 1 [ 1234.961] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.961] sna_create_pixmap(4, 19, 32, usage=3) [ 1234.961] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(4, 19) [ 1234.961] sna_compute_composite_region: dst=(0, 0)x(4, 19) [ 1234.961] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (4, 19) [ 1234.961] clip_to_dst: region: 1x[(0, 0), (4, 19)], clip: 1x[(0, 0), (4, 19)] [ 1234.961] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (4, 19) [ 1234.961] sna_compute_composite_region: clip against src: (0, 0), (4, 19) [ 1234.961] sna_composite: fallback due to too small [ 1234.961] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(4, 19) [ 1234.962] dst_move_area_to_cpu: (0, 0), (4 19) [ 1234.962] sna_drawable_move_region_to_cpu(pixmap=0x19d0f00, [(0, 0), (4, 19)], write=1) [ 1234.962] sna_drawable_move_region_to_cpu: not attached to 0x19d0f00 [ 1234.962] sna_drawable_move_region_to_cpu(pixmap=0x19d0b60, [(0, 0), (4, 19)], write=0) [ 1234.962] sna_drawable_move_region_to_cpu: not attached to 0x19d0b60 [ 1234.962] sna_composite: fallback -- fbCompposite [ 1234.962] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.962] kgem_choose_tiling: 0x0 -> 1 [ 1234.962] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.962] sna_create_pixmap(10, 10, 32, usage=3) [ 1234.962] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 10) [ 1234.962] sna_compute_composite_region: dst=(0, 0)x(10, 10) [ 1234.962] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 10) [ 1234.962] clip_to_dst: region: 1x[(0, 0), (10, 10)], clip: 1x[(0, 0), (10, 10)] [ 1234.962] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 10) [ 1234.962] sna_compute_composite_region: clip against src: (0, 0), (10, 10) [ 1234.962] sna_composite: fallback due to too small [ 1234.962] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 10) [ 1234.962] dst_move_area_to_cpu: (0, 0), (10 10) [ 1234.962] sna_drawable_move_region_to_cpu(pixmap=0x19d11a0, [(0, 0), (10, 10)], write=1) [ 1234.962] sna_drawable_move_region_to_cpu: not attached to 0x19d11a0 [ 1234.962] sna_drawable_move_region_to_cpu(pixmap=0x19d0e80, [(0, 0), (10, 10)], write=0) [ 1234.962] sna_drawable_move_region_to_cpu: not attached to 0x19d0e80 [ 1234.962] sna_composite: fallback -- fbCompposite [ 1234.962] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.962] kgem_choose_tiling: 0x0 -> 1 [ 1234.962] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.962] sna_create_pixmap(10, 14, 32, usage=3) [ 1234.962] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 14) [ 1234.962] sna_compute_composite_region: dst=(0, 0)x(10, 14) [ 1234.962] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 14) [ 1234.962] clip_to_dst: region: 1x[(0, 0), (10, 14)], clip: 1x[(0, 0), (10, 14)] [ 1234.962] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 14) [ 1234.962] sna_compute_composite_region: clip against src: (0, 0), (10, 14) [ 1234.962] sna_composite: fallback due to too small [ 1234.962] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 14) [ 1234.962] dst_move_area_to_cpu: (0, 0), (10 14) [ 1234.962] sna_drawable_move_region_to_cpu(pixmap=0x19d14a0, [(0, 0), (10, 14)], write=1) [ 1234.962] sna_drawable_move_region_to_cpu: not attached to 0x19d14a0 [ 1234.962] sna_drawable_move_region_to_cpu(pixmap=0x19d1120, [(0, 0), (10, 14)], write=0) [ 1234.962] sna_drawable_move_region_to_cpu: not attached to 0x19d1120 [ 1234.962] sna_composite: fallback -- fbCompposite [ 1234.962] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.962] kgem_choose_tiling: 0x0 -> 1 [ 1234.962] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.962] sna_create_pixmap(8, 17, 32, usage=3) [ 1234.962] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 17) [ 1234.962] sna_compute_composite_region: dst=(0, 0)x(8, 17) [ 1234.962] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 17) [ 1234.962] clip_to_dst: region: 1x[(0, 0), (8, 17)], clip: 1x[(0, 0), (8, 17)] [ 1234.962] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 17) [ 1234.962] sna_compute_composite_region: clip against src: (0, 0), (8, 17) [ 1234.962] sna_composite: fallback due to too small [ 1234.962] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 17) [ 1234.962] dst_move_area_to_cpu: (0, 0), (8 17) [ 1234.962] sna_drawable_move_region_to_cpu(pixmap=0x19d1840, [(0, 0), (8, 17)], write=1) [ 1234.962] sna_drawable_move_region_to_cpu: not attached to 0x19d1840 [ 1234.962] sna_drawable_move_region_to_cpu(pixmap=0x19d1420, [(0, 0), (8, 17)], write=0) [ 1234.963] sna_drawable_move_region_to_cpu: not attached to 0x19d1420 [ 1234.963] sna_composite: fallback -- fbCompposite [ 1234.963] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.963] kgem_choose_tiling: 0x0 -> 1 [ 1234.963] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.963] sna_create_pixmap(15, 14, 32, usage=3) [ 1234.963] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(15, 14) [ 1234.963] sna_compute_composite_region: dst=(0, 0)x(15, 14) [ 1234.963] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (15, 14) [ 1234.963] clip_to_dst: region: 1x[(0, 0), (15, 14)], clip: 1x[(0, 0), (15, 14)] [ 1234.963] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (15, 14) [ 1234.963] sna_compute_composite_region: clip against src: (0, 0), (15, 14) [ 1234.963] sna_composite: fallback due to too small [ 1234.963] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(15, 14) [ 1234.963] dst_move_area_to_cpu: (0, 0), (15 14) [ 1234.963] sna_drawable_move_region_to_cpu(pixmap=0x19d1bd0, [(0, 0), (15, 14)], write=1) [ 1234.963] sna_drawable_move_region_to_cpu: not attached to 0x19d1bd0 [ 1234.963] sna_drawable_move_region_to_cpu(pixmap=0x19d17c0, [(0, 0), (15, 14)], write=0) [ 1234.963] sna_drawable_move_region_to_cpu: not attached to 0x19d17c0 [ 1234.963] sna_composite: fallback -- fbCompposite [ 1234.963] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.963] kgem_choose_tiling: 0x0 -> 1 [ 1234.963] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.963] sna_create_pixmap(16, 14, 32, usage=3) [ 1234.963] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(16, 14) [ 1234.963] sna_compute_composite_region: dst=(0, 0)x(16, 14) [ 1234.963] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (16, 14) [ 1234.963] clip_to_dst: region: 1x[(0, 0), (16, 14)], clip: 1x[(0, 0), (16, 14)] [ 1234.963] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (16, 14) [ 1234.963] sna_compute_composite_region: clip against src: (0, 0), (16, 14) [ 1234.963] sna_composite: fallback due to too small [ 1234.963] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(16, 14) [ 1234.963] dst_move_area_to_cpu: (0, 0), (16 14) [ 1234.963] sna_drawable_move_region_to_cpu(pixmap=0x19d2080, [(0, 0), (16, 14)], write=1) [ 1234.963] sna_drawable_move_region_to_cpu: not attached to 0x19d2080 [ 1234.963] sna_drawable_move_region_to_cpu(pixmap=0x19d1b50, [(0, 0), (16, 14)], write=0) [ 1234.963] sna_drawable_move_region_to_cpu: not attached to 0x19d1b50 [ 1234.963] sna_composite: fallback -- fbCompposite [ 1234.963] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.963] kgem_choose_tiling: 0x0 -> 1 [ 1234.963] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.963] sna_create_pixmap(17, 14, 32, usage=3) [ 1234.963] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(17, 14) [ 1234.963] sna_compute_composite_region: dst=(0, 0)x(17, 14) [ 1234.963] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (17, 14) [ 1234.963] clip_to_dst: region: 1x[(0, 0), (17, 14)], clip: 1x[(0, 0), (17, 14)] [ 1234.963] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (17, 14) [ 1234.963] sna_compute_composite_region: clip against src: (0, 0), (17, 14) [ 1234.963] sna_composite: fallback due to too small [ 1234.963] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(17, 14) [ 1234.963] dst_move_area_to_cpu: (0, 0), (17 14) [ 1234.963] sna_drawable_move_region_to_cpu(pixmap=0x1993bc0, [(0, 0), (17, 14)], write=1) [ 1234.963] sna_drawable_move_region_to_cpu: not attached to 0x1993bc0 [ 1234.963] sna_drawable_move_region_to_cpu(pixmap=0x19d2000, [(0, 0), (17, 14)], write=0) [ 1234.963] sna_drawable_move_region_to_cpu: not attached to 0x19d2000 [ 1234.963] sna_composite: fallback -- fbCompposite [ 1234.964] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.964] kgem_choose_tiling: 0x0 -> 1 [ 1234.964] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.964] sna_create_pixmap(12, 14, 32, usage=3) [ 1234.964] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(12, 14) [ 1234.964] sna_compute_composite_region: dst=(0, 0)x(12, 14) [ 1234.964] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (12, 14) [ 1234.964] clip_to_dst: region: 1x[(0, 0), (12, 14)], clip: 1x[(0, 0), (12, 14)] [ 1234.964] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (12, 14) [ 1234.964] sna_compute_composite_region: clip against src: (0, 0), (12, 14) [ 1234.964] sna_composite: fallback due to too small [ 1234.964] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(12, 14) [ 1234.964] dst_move_area_to_cpu: (0, 0), (12 14) [ 1234.964] sna_drawable_move_region_to_cpu(pixmap=0x19d2f70, [(0, 0), (12, 14)], write=1) [ 1234.964] sna_drawable_move_region_to_cpu: not attached to 0x19d2f70 [ 1234.964] sna_drawable_move_region_to_cpu(pixmap=0x1993b40, [(0, 0), (12, 14)], write=0) [ 1234.964] sna_drawable_move_region_to_cpu: not attached to 0x1993b40 [ 1234.964] sna_composite: fallback -- fbCompposite [ 1234.964] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.964] kgem_choose_tiling: 0x0 -> 1 [ 1234.964] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.964] sna_create_pixmap(14, 14, 32, usage=3) [ 1234.964] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(14, 14) [ 1234.964] sna_compute_composite_region: dst=(0, 0)x(14, 14) [ 1234.964] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (14, 14) [ 1234.964] clip_to_dst: region: 1x[(0, 0), (14, 14)], clip: 1x[(0, 0), (14, 14)] [ 1234.964] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (14, 14) [ 1234.964] sna_compute_composite_region: clip against src: (0, 0), (14, 14) [ 1234.964] sna_composite: fallback due to too small [ 1234.964] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(14, 14) [ 1234.964] dst_move_area_to_cpu: (0, 0), (14 14) [ 1234.964] sna_drawable_move_region_to_cpu(pixmap=0x19d3380, [(0, 0), (14, 14)], write=1) [ 1234.964] sna_drawable_move_region_to_cpu: not attached to 0x19d3380 [ 1234.964] sna_drawable_move_region_to_cpu(pixmap=0x19d2ef0, [(0, 0), (14, 14)], write=0) [ 1234.964] sna_drawable_move_region_to_cpu: not attached to 0x19d2ef0 [ 1234.964] sna_composite: fallback -- fbCompposite [ 1234.964] sna_create_pixmap(1, 1, 32, usage=0) [ 1234.964] kgem_choose_tiling: 1x1 -> 1 [ 1234.964] kgem_can_create_2d(1x1, bpp=32, tiling=1) = 1 [ 1234.964] sna_composite_rectangles(op=1, bf084d69 x 1 [(0, 0)x(1, 1) ...]) [ 1234.964] _pixman_region_init_clipped_rectangles: nrects=1, region=(0, 0), (1, 1) x 1 [ 1234.964] sna_composite_rectangles: drawable extents (0, 0),(1, 1) x 1 [ 1234.964] sna_composite_rectangles: clipped extents (0, 0),(1, 1) x 1 [ 1234.964] sna_composite_rectangles: pixmap +(0, 0) extents (0, 0),(1, 1) [ 1234.964] sna_composite_rectangles: fallback, dst is too small [ 1234.964] sna_composite_rectangles: fallback [ 1234.964] sna_drawable_move_region_to_cpu(pixmap=0x19d3780, [(0, 0), (1, 1)], write=1) [ 1234.964] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.964] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.964] sna_pixmap_move_to_cpu(pixmap=0x19d3780, write=1) [ 1234.964] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.964] sna_pixmap_move_to_cpu: no GPU bo [ 1234.964] sna_pixmap_move_to_cpu: marking as damaged [ 1234.964] _sna_damage_all(1, 1) [ 1234.964] sna_composite_rectangles: fallback fill: (0, 0)x(1, 1) bf084d69 [ 1234.964] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1234.965] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(452, 307)+(0, 0)) [ 1234.965] glyphs_via_mask: bounds=((453, 293), (522, 311)) [ 1234.965] sna_compute_composite_extents: dst=(453, 293)x(69, 18) [ 1234.965] sna_compute_composite_extents: initial clip against dst->pDrawable: (453, 293), (522, 311) [ 1234.965] trim_extents: trim((453, 293), (522, 311)) against ((452, 289), (521, 312)) + (0, 0) [ 1234.965] sna_compute_composite_extents: clip against dst: (453, 293), (521, 311) [ 1234.965] trim_source_extents: -> (453, 293), (521, 311) [ 1234.965] glyphs_via_mask: extents=((453, 293), (521, 311)) [ 1234.965] sna_create_pixmap(68, 18, 32, usage=1) [ 1234.965] sna_pixmap_create_scratch(68, 18, 32, tiling=2) [ 1234.965] kgem_choose_tiling: 68x18 -> 2 [ 1234.965] kgem_can_create_2d(68x18, bpp=32, tiling=2) = 1 [ 1234.965] kgem_create_2d(68x18, bpp=32, tiling=2, exact=0, inactive=0) [ 1234.965] searched 0 active, no match [ 1234.965] new pitch=384, tiling=2, handle=14, id=8 [ 1234.965] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1234.965] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1234.965] gen4_render_fill_boxes(00000000 x 1) [ 1234.965] sna_render_get_solid(clear) [ 1234.965] gen4_composite_get_binding_table(3f40) [ 1234.965] [3f20] bind bo(handle=14, addr=0), format=192, width=68, height=18, pitch=384, tiling=2 -> render [ 1234.965] [3f00] bind bo(handle=7, addr=0), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1234.965] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.965] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.965] gen4_vertex_flush[140] = 3 [ 1234.965] glyph_cache_upload: upload glyph 0x186cb10 to cache (0, 0)x(5, 14) [ 1234.965] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(5, 14) [ 1234.965] sna_compute_composite_region: dst=(0, 0)x(5, 14) [ 1234.965] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (5, 14) [ 1234.965] clip_to_dst: region: 1x[(0, 0), (5, 14)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.965] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (5, 14) [ 1234.965] sna_compute_composite_region: clip against src: (0, 0), (5, 14) [ 1234.965] sna_composite: composite region extents:+(0, 0) -> (0, 0), (5, 14) + (0, 0) [ 1234.965] gen4_render_composite: 5x14, current mode=1 [ 1234.965] try_blt: already performing BLT [ 1234.965] sna_blt_composite (0, 0), (0, 0), 5x14 [ 1234.965] sna_pixmap_move_to_gpu() [ 1234.965] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.965] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.965] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.965] sna_pixmap_move_to_gpu() [ 1234.965] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.965] gen4_composite_picture: (0, 0)x(5, 14), dst=(0, 0) [ 1234.965] gen4_composite_picture: integer translation (0, 0), removing [ 1234.965] sna_render_pixmap_bo (0, 0)x(5, 14) [ 1234.965] sna_render_pixmap_bo box=(0, 0), (5, 14): (5, 14)/(5, 14) [ 1234.965] sna_render_pixmap_bo: offset=(0, 0), size=(5, 14) [ 1234.965] texture_is_cpu(pixmap=0x198fad0, box=((0, 0), (5, 14)) = 1 [ 1234.965] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.965] sna_render_pixmap_bo: uploading CPU box (0, 0), (5, 14) [ 1234.965] upload: origin=(0, 0), box=(0, 0), (5, 14), pixmap=5x14 [ 1234.965] kgem_upload_source_image : (0, 0), (5, 14), stride=20, bpp=32 [ 1234.965] kgem_create_buffer: size=280, flags=1 [ 1234.965] kgem_create_buffer(size=32768) new handle=15 [ 1234.965] memcpy_blt: src=(0, 0), dst=(0, 0), size=5x14, pitch=20/20 [ 1234.965] gen4_composite_get_binding_table(3ee0) [ 1234.965] [3ec0] bind bo(handle=6, addr=0), format=192, width=1024, height=1024, pitch=4096, tiling=2 -> render [ 1234.965] [3ea0] bind bo(handle=15, addr=0), format=192, width=5, height=14, pitch=20, tiling=0 -> sampler [ 1234.965] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.965] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.966] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(5, 14), mask=(0, 0)/(0, 0) [ 1234.966] gen4_render_composite_blt: src=(0, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 0)+(0, 0), size=(5, 14) [ 1234.966] gen4_vertex_flush[1a0] = 3 [ 1234.966] apply_damage: damage=(nil), region=1 [ 1234.966] gen4_render_composite_done() [ 1234.966] gen4_render_composite: 0x0, current mode=1 [ 1234.966] try_blt: already performing BLT [ 1234.966] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.966] sna_pixmap_move_to_gpu() [ 1234.966] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.966] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.966] sna_pixmap_force_to_gpu(pixmap=0x19d3a40) [ 1234.966] sna_pixmap_move_to_gpu() [ 1234.966] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.966] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.966] gen4_composite_picture: integer translation (0, 0), removing [ 1234.966] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.966] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.966] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.966] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.966] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.966] sna_pixmap_move_to_gpu() [ 1234.966] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.966] kgem_emit_flush() [ 1234.966] gen4_composite_get_binding_table(3e80) [ 1234.966] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.966] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.966] glyphs_via_mask: blt glyph origin (-1, 14), offset (-1, 14), src (0, 0), size (5, 14) [ 1234.966] gen4_render_composite_blt: src=(0, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 0)+(0, 0), size=(5, 14) [ 1234.966] gen4_vertex_flush[200] = 3 [ 1234.966] gen4_render_composite_done() [ 1234.966] glyph_cache_upload: upload glyph 0x186cfa0 to cache (16, 0)x(12, 10) [ 1234.966] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(16, 0)+(0, 0), size=(12, 10) [ 1234.966] sna_compute_composite_region: dst=(16, 0)x(12, 10) [ 1234.966] sna_compute_composite_region: initial clip against dst->pDrawable: (16, 0), (28, 10) [ 1234.966] clip_to_dst: region: 1x[(16, 0), (28, 10)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.966] sna_compute_composite_region: clip against dst->pCompositeClip: (16, 0), (28, 10) [ 1234.966] sna_compute_composite_region: clip against src: (16, 0), (28, 10) [ 1234.966] sna_composite: composite region extents:+(0, 0) -> (16, 0), (28, 10) + (0, 0) [ 1234.966] gen4_render_composite: 12x10, current mode=1 [ 1234.966] try_blt: already performing BLT [ 1234.966] sna_blt_composite (0, 0), (16, 0), 12x10 [ 1234.966] sna_pixmap_move_to_gpu() [ 1234.966] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.966] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.966] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.966] sna_pixmap_move_to_gpu() [ 1234.966] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.966] gen4_composite_picture: (0, 0)x(12, 10), dst=(16, 0) [ 1234.966] gen4_composite_picture: integer translation (0, 0), removing [ 1234.966] sna_render_pixmap_bo (0, 0)x(12, 10) [ 1234.966] sna_render_pixmap_bo box=(0, 0), (12, 10): (12, 10)/(12, 10) [ 1234.966] sna_render_pixmap_bo: offset=(-16, 0), size=(12, 10) [ 1234.966] texture_is_cpu(pixmap=0x198fcf0, box=((0, 0), (12, 10)) = 1 [ 1234.966] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.966] sna_render_pixmap_bo: uploading CPU box (0, 0), (12, 10) [ 1234.966] upload: origin=(0, 0), box=(0, 0), (12, 10), pixmap=12x10 [ 1234.966] kgem_upload_source_image : (0, 0), (12, 10), stride=48, bpp=32 [ 1234.966] kgem_create_buffer: size=480, flags=1 [ 1234.966] kgem_create_buffer: reusing partial buffer? used=280 + size=480, total=32768 [ 1234.966] memcpy_blt: src=(0, 0), dst=(0, 0), size=12x10, pitch=48/48 [ 1234.966] gen4_composite_get_binding_table(3e60) [ 1234.966] [3e40] bind bo(handle=15, addr=280), format=192, width=12, height=10, pitch=48, tiling=0 -> sampler [ 1234.966] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.966] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.966] gen4_render_composite_boxes(1) delta=(0, 0), src=(-16, 0)/(12, 10), mask=(0, 0)/(0, 0) [ 1234.967] gen4_render_composite_blt: src=(16, 0)+(-16, 0), mask=(16, 0)+(0, 0), dst=(16, 0)+(0, 0), size=(12, 10) [ 1234.967] gen4_vertex_flush[260] = 3 [ 1234.967] apply_damage: damage=(nil), region=1 [ 1234.967] gen4_render_composite_done() [ 1234.967] gen4_render_composite: 0x0, current mode=1 [ 1234.967] try_blt: already performing BLT [ 1234.967] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.967] sna_pixmap_move_to_gpu() [ 1234.967] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.967] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.967] sna_pixmap_force_to_gpu(pixmap=0x19d3a40) [ 1234.967] sna_pixmap_move_to_gpu() [ 1234.967] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.967] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.967] gen4_composite_picture: integer translation (0, 0), removing [ 1234.967] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.967] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.967] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.967] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.967] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.967] sna_pixmap_move_to_gpu() [ 1234.967] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.967] kgem_emit_flush() [ 1234.967] gen4_composite_get_binding_table(3e20) [ 1234.967] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.967] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.967] glyphs_via_mask: blt glyph origin (6, 14), offset (0, 10), src (16, 0), size (12, 10) [ 1234.967] gen4_render_composite_blt: src=(16, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(6, 4)+(0, 0), size=(12, 10) [ 1234.967] gen4_vertex_flush[2c0] = 3 [ 1234.967] gen4_render_composite_done() [ 1234.967] glyph_cache_upload: upload glyph 0x198f5e0 to cache (0, 16)x(13, 14) [ 1234.967] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 16)+(0, 0), size=(13, 14) [ 1234.967] sna_compute_composite_region: dst=(0, 16)x(13, 14) [ 1234.967] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 16), (13, 30) [ 1234.967] clip_to_dst: region: 1x[(0, 16), (13, 30)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.967] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 16), (13, 30) [ 1234.967] sna_compute_composite_region: clip against src: (0, 16), (13, 30) [ 1234.967] sna_composite: composite region extents:+(0, 0) -> (0, 16), (13, 30) + (0, 0) [ 1234.967] gen4_render_composite: 13x14, current mode=1 [ 1234.967] try_blt: already performing BLT [ 1234.967] sna_blt_composite (0, 0), (0, 16), 13x14 [ 1234.967] sna_pixmap_move_to_gpu() [ 1234.967] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.967] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.967] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.967] sna_pixmap_move_to_gpu() [ 1234.967] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.967] gen4_composite_picture: (0, 0)x(13, 14), dst=(0, 16) [ 1234.967] gen4_composite_picture: integer translation (0, 0), removing [ 1234.967] sna_render_pixmap_bo (0, 0)x(13, 14) [ 1234.967] sna_render_pixmap_bo box=(0, 0), (13, 14): (13, 14)/(13, 14) [ 1234.967] sna_render_pixmap_bo: offset=(0, -16), size=(13, 14) [ 1234.967] texture_is_cpu(pixmap=0x199bdf0, box=((0, 0), (13, 14)) = 1 [ 1234.967] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.967] sna_render_pixmap_bo: uploading CPU box (0, 0), (13, 14) [ 1234.967] upload: origin=(0, 0), box=(0, 0), (13, 14), pixmap=13x14 [ 1234.967] kgem_upload_source_image : (0, 0), (13, 14), stride=52, bpp=32 [ 1234.967] kgem_create_buffer: size=728, flags=1 [ 1234.967] kgem_create_buffer: reusing partial buffer? used=760 + size=728, total=32768 [ 1234.967] memcpy_blt: src=(0, 0), dst=(0, 0), size=13x14, pitch=52/52 [ 1234.967] gen4_composite_get_binding_table(3e00) [ 1234.967] [3de0] bind bo(handle=15, addr=760), format=192, width=13, height=14, pitch=52, tiling=0 -> sampler [ 1234.967] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.967] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.967] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, -16)/(13, 14), mask=(0, 0)/(0, 0) [ 1234.968] gen4_render_composite_blt: src=(0, 16)+(0, -16), mask=(0, 16)+(0, 0), dst=(0, 16)+(0, 0), size=(13, 14) [ 1234.968] gen4_vertex_flush[320] = 3 [ 1234.968] apply_damage: damage=(nil), region=1 [ 1234.968] gen4_render_composite_done() [ 1234.968] gen4_render_composite: 0x0, current mode=1 [ 1234.968] try_blt: already performing BLT [ 1234.968] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.968] sna_pixmap_move_to_gpu() [ 1234.968] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.968] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.968] sna_pixmap_force_to_gpu(pixmap=0x19d3a40) [ 1234.968] sna_pixmap_move_to_gpu() [ 1234.968] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.968] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.968] gen4_composite_picture: integer translation (0, 0), removing [ 1234.968] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.968] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.968] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.968] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.968] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.968] sna_pixmap_move_to_gpu() [ 1234.968] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.968] kgem_emit_flush() [ 1234.968] gen4_composite_get_binding_table(3dc0) [ 1234.968] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.968] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.968] glyphs_via_mask: blt glyph origin (19, 14), offset (-1, 10), src (0, 16), size (13, 14) [ 1234.968] gen4_render_composite_blt: src=(0, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(20, 4)+(0, 0), size=(13, 14) [ 1234.968] gen4_vertex_flush[380] = 3 [ 1234.968] gen4_render_composite_done() [ 1234.968] glyph_cache_upload: upload glyph 0x198f640 to cache (16, 16)x(10, 13) [ 1234.968] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(16, 16)+(0, 0), size=(10, 13) [ 1234.968] sna_compute_composite_region: dst=(16, 16)x(10, 13) [ 1234.968] sna_compute_composite_region: initial clip against dst->pDrawable: (16, 16), (26, 29) [ 1234.968] clip_to_dst: region: 1x[(16, 16), (26, 29)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.968] sna_compute_composite_region: clip against dst->pCompositeClip: (16, 16), (26, 29) [ 1234.968] sna_compute_composite_region: clip against src: (16, 16), (26, 29) [ 1234.968] sna_composite: composite region extents:+(0, 0) -> (16, 16), (26, 29) + (0, 0) [ 1234.968] gen4_render_composite: 10x13, current mode=1 [ 1234.968] try_blt: already performing BLT [ 1234.968] sna_blt_composite (0, 0), (16, 16), 10x13 [ 1234.968] sna_pixmap_move_to_gpu() [ 1234.968] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.968] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.968] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.968] sna_pixmap_move_to_gpu() [ 1234.968] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.968] gen4_composite_picture: (0, 0)x(10, 13), dst=(16, 16) [ 1234.968] gen4_composite_picture: integer translation (0, 0), removing [ 1234.968] sna_render_pixmap_bo (0, 0)x(10, 13) [ 1234.968] sna_render_pixmap_bo box=(0, 0), (10, 13): (10, 13)/(10, 13) [ 1234.968] sna_render_pixmap_bo: offset=(-16, -16), size=(10, 13) [ 1234.968] texture_is_cpu(pixmap=0x199c230, box=((0, 0), (10, 13)) = 1 [ 1234.968] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.968] sna_render_pixmap_bo: uploading CPU box (0, 0), (10, 13) [ 1234.968] upload: origin=(0, 0), box=(0, 0), (10, 13), pixmap=10x13 [ 1234.968] kgem_upload_source_image : (0, 0), (10, 13), stride=40, bpp=32 [ 1234.968] kgem_create_buffer: size=520, flags=1 [ 1234.968] kgem_create_buffer: reusing partial buffer? used=1488 + size=520, total=32768 [ 1234.968] memcpy_blt: src=(0, 0), dst=(0, 0), size=10x13, pitch=40/40 [ 1234.968] gen4_composite_get_binding_table(3da0) [ 1234.968] [3d80] bind bo(handle=15, addr=1488), format=192, width=10, height=13, pitch=40, tiling=0 -> sampler [ 1234.968] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.968] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.968] gen4_render_composite_boxes(1) delta=(0, 0), src=(-16, -16)/(10, 13), mask=(0, 0)/(0, 0) [ 1234.969] gen4_render_composite_blt: src=(16, 16)+(-16, -16), mask=(16, 16)+(0, 0), dst=(16, 16)+(0, 0), size=(10, 13) [ 1234.969] gen4_vertex_flush[3e0] = 3 [ 1234.969] apply_damage: damage=(nil), region=1 [ 1234.969] gen4_render_composite_done() [ 1234.969] gen4_render_composite: 0x0, current mode=1 [ 1234.969] try_blt: already performing BLT [ 1234.969] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.969] sna_pixmap_move_to_gpu() [ 1234.969] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.969] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.969] sna_pixmap_force_to_gpu(pixmap=0x19d3a40) [ 1234.969] sna_pixmap_move_to_gpu() [ 1234.969] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.969] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.969] gen4_composite_picture: integer translation (0, 0), removing [ 1234.969] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.969] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.969] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.969] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.969] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.969] sna_pixmap_move_to_gpu() [ 1234.969] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.969] kgem_emit_flush() [ 1234.969] gen4_composite_get_binding_table(3d60) [ 1234.969] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.969] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.969] glyphs_via_mask: blt glyph origin (33, 14), offset (1, 13), src (16, 16), size (10, 13) [ 1234.969] gen4_render_composite_blt: src=(16, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(32, 1)+(0, 0), size=(10, 13) [ 1234.969] gen4_vertex_flush[440] = 3 [ 1234.969] gen4_render_composite_done() [ 1234.969] glyph_cache_upload: upload glyph 0x199bd70 to cache (32, 0)x(13, 10) [ 1234.969] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(32, 0)+(0, 0), size=(13, 10) [ 1234.969] sna_compute_composite_region: dst=(32, 0)x(13, 10) [ 1234.969] sna_compute_composite_region: initial clip against dst->pDrawable: (32, 0), (45, 10) [ 1234.969] clip_to_dst: region: 1x[(32, 0), (45, 10)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.969] sna_compute_composite_region: clip against dst->pCompositeClip: (32, 0), (45, 10) [ 1234.969] sna_compute_composite_region: clip against src: (32, 0), (45, 10) [ 1234.969] sna_composite: composite region extents:+(0, 0) -> (32, 0), (45, 10) + (0, 0) [ 1234.969] gen4_render_composite: 13x10, current mode=1 [ 1234.969] try_blt: already performing BLT [ 1234.969] sna_blt_composite (0, 0), (32, 0), 13x10 [ 1234.969] sna_pixmap_move_to_gpu() [ 1234.969] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.969] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.969] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.969] sna_pixmap_move_to_gpu() [ 1234.969] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.969] gen4_composite_picture: (0, 0)x(13, 10), dst=(32, 0) [ 1234.969] gen4_composite_picture: integer translation (0, 0), removing [ 1234.969] sna_render_pixmap_bo (0, 0)x(13, 10) [ 1234.969] sna_render_pixmap_bo box=(0, 0), (13, 10): (13, 10)/(13, 10) [ 1234.969] sna_render_pixmap_bo: offset=(-32, 0), size=(13, 10) [ 1234.969] texture_is_cpu(pixmap=0x199c5c0, box=((0, 0), (13, 10)) = 1 [ 1234.969] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.969] sna_render_pixmap_bo: uploading CPU box (0, 0), (13, 10) [ 1234.969] upload: origin=(0, 0), box=(0, 0), (13, 10), pixmap=13x10 [ 1234.969] kgem_upload_source_image : (0, 0), (13, 10), stride=52, bpp=32 [ 1234.969] kgem_create_buffer: size=520, flags=1 [ 1234.969] kgem_create_buffer: reusing partial buffer? used=2008 + size=520, total=32768 [ 1234.969] memcpy_blt: src=(0, 0), dst=(0, 0), size=13x10, pitch=52/52 [ 1234.969] gen4_composite_get_binding_table(3d40) [ 1234.969] [3d20] bind bo(handle=15, addr=2008), format=192, width=13, height=10, pitch=52, tiling=0 -> sampler [ 1234.969] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.969] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.969] gen4_render_composite_boxes(1) delta=(0, 0), src=(-32, 0)/(13, 10), mask=(0, 0)/(0, 0) [ 1234.969] gen4_render_composite_blt: src=(32, 0)+(-32, 0), mask=(32, 0)+(0, 0), dst=(32, 0)+(0, 0), size=(13, 10) [ 1234.969] gen4_vertex_flush[4a0] = 3 [ 1234.969] apply_damage: damage=(nil), region=1 [ 1234.969] gen4_render_composite_done() [ 1234.969] gen4_render_composite: 0x0, current mode=1 [ 1234.969] try_blt: already performing BLT [ 1234.969] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.969] sna_pixmap_move_to_gpu() [ 1234.970] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.970] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.970] sna_pixmap_force_to_gpu(pixmap=0x19d3a40) [ 1234.970] sna_pixmap_move_to_gpu() [ 1234.970] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.970] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.970] gen4_composite_picture: integer translation (0, 0), removing [ 1234.970] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.970] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.970] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.970] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.970] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.970] sna_pixmap_move_to_gpu() [ 1234.970] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.970] kgem_emit_flush() [ 1234.970] gen4_composite_get_binding_table(3d00) [ 1234.970] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.970] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.970] glyphs_via_mask: blt glyph origin (42, 14), offset (0, 10), src (32, 0), size (13, 10) [ 1234.970] gen4_render_composite_blt: src=(32, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(42, 4)+(0, 0), size=(13, 10) [ 1234.970] gen4_vertex_flush[500] = 3 [ 1234.970] glyphs_via_mask: blt glyph origin (55, 14), offset (-1, 10), src (0, 16), size (13, 14) [ 1234.970] gen4_render_composite_blt: src=(0, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(56, 4)+(0, 0), size=(13, 14) [ 1234.970] gen4_vertex_flush[51c] = 3 [ 1234.970] gen4_render_composite_done() [ 1234.970] sna_composite(3 src=(1, -14), mask=(0, 0), dst=(453, 293)+(0, 0), size=(68, 18) [ 1234.970] sna_compute_composite_region: dst=(453, 293)x(68, 18) [ 1234.970] sna_compute_composite_region: initial clip against dst->pDrawable: (453, 293), (521, 311) [ 1234.970] clip_to_dst: region: 1x[(453, 293), (521, 311)], clip: 1x[(452, 289), (521, 312)] [ 1234.970] sna_compute_composite_region: clip against dst->pCompositeClip: (453, 293), (521, 311) [ 1234.970] sna_compute_composite_region: clip against src: (453, 293), (521, 311) [ 1234.970] sna_compute_composite_region: clip against mask: (453, 293), (521, 311) [ 1234.970] sna_composite: composite region extents:+(0, 0) -> (453, 293), (521, 311) + (0, 0) [ 1234.970] gen4_render_composite: 68x18, current mode=1 [ 1234.970] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.970] sna_pixmap_move_to_gpu() [ 1234.970] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.970] gen4_composite_picture: (1, -14)x(68, 18), dst=(453, 293) [ 1234.970] get_pixel: 0x19d3780 [ 1234.970] sna_pixmap_move_to_cpu(pixmap=0x19d3780, write=0) [ 1234.970] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.970] sna_pixmap_move_to_cpu: no GPU bo [ 1234.970] color_convert: src=bf084d69 [20028888] [ 1234.970] color_convert: dst=bf084d69 [20028888] [ 1234.970] sna_render_finish_solid(force=0, busy=1, dirty=0) [ 1234.970] sna_render_finish_solid reset [ 1234.970] kgem_create_linear(4096) [ 1234.970] search_linear_cache: found handle=10 (size=4096) in linear inactive cache [ 1234.970] sna_render_get_solid(1) = bf084d69 (new) [ 1234.970] gen4_composite_picture: (0, 0)x(68, 18), dst=(453, 293) [ 1234.970] gen4_composite_picture: integer translation (0, 0), removing [ 1234.970] sna_render_pixmap_bo (0, 0)x(68, 18) [ 1234.970] sna_render_pixmap_bo box=(0, 0), (68, 18): (68, 18)/(68, 18) [ 1234.970] sna_render_pixmap_bo: offset=(-453, -293), size=(68, 18) [ 1234.970] texture_is_cpu(pixmap=0x19d3a40, box=((0, 0), (68, 18)) = 0 [ 1234.970] sna_pixmap_force_to_gpu(pixmap=0x19d3a40) [ 1234.970] sna_pixmap_move_to_gpu() [ 1234.970] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.970] kgem_emit_flush() [ 1234.970] gen4_composite_get_binding_table(3ce0) [ 1234.970] [3cc0] bind bo(handle=10, addr=48930820), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1234.970] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1234.970] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1234.970] aligning vertex: was 3, now 5 floats per vertex, 42->26 [ 1234.970] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-453, -293)/(68, 18) [ 1234.970] gen4_render_composite_blt: src=(453, 293)+(0, 0), mask=(453, 293)+(-453, -293), dst=(453, 293)+(0, 0), size=(68, 18) [ 1234.970] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1234.970] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1234.970] gen4_vertex_flush[5ac] = 3 [ 1234.970] gen4_magic_ca_pass: CA fixup [ 1234.970] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1234.970] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1234.972] apply_damage: damage=0x19cdd48, region=1 [ 1234.972] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(453, 293), (521, 311)]) [ 1234.972] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.972] gen4_render_composite_done() [ 1234.972] sna_create_pixmap(44, 44, 32, usage=0) [ 1234.972] kgem_choose_tiling: 44x44 -> 1 [ 1234.972] kgem_can_create_2d(44x44, bpp=32, tiling=1) = 1 [ 1234.972] sna_validate_gc [ 1234.972] sna_validate_gc: flushing stipple pixmap [ 1234.972] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.972] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.972] sna_put_image((0, 0)x(44, 44) [ 1234.972] sna_drawable_move_region_to_cpu(pixmap=0x19d3be0, [(0, 0), (44, 44)], write=1) [ 1234.972] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.972] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.972] sna_pixmap_move_to_cpu(pixmap=0x19d3be0, write=1) [ 1234.972] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.972] sna_pixmap_move_to_cpu: no GPU bo [ 1234.972] sna_pixmap_move_to_cpu: marking as damaged [ 1234.972] _sna_damage_all(44, 44) [ 1234.972] sna_put_image: fbPutImage(0, 0, 44, 44) [ 1234.972] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(540, 351)+(0, 0), size=(44, 44) [ 1234.972] sna_compute_composite_region: dst=(540, 351)x(44, 44) [ 1234.972] sna_compute_composite_region: initial clip against dst->pDrawable: (540, 351), (584, 395) [ 1234.972] clip_to_dst: region: 1x[(540, 351), (584, 395)], clip: 1x[(0, 0), (1280, 800)] [ 1234.972] sna_compute_composite_region: clip against dst->pCompositeClip: (540, 351), (584, 395) [ 1234.972] sna_compute_composite_region: clip against src: (540, 351), (584, 395) [ 1234.972] sna_composite: composite region extents:+(0, 0) -> (540, 351), (584, 395) + (0, 0) [ 1234.972] gen4_render_composite: 44x44, current mode=1 [ 1234.972] try_blt: already performing BLT [ 1234.972] sna_blt_composite (0, 0), (540, 351), 44x44 [ 1234.972] sna_pixmap_move_to_gpu() [ 1234.972] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.972] sna_blt_composite: unsuported op [3] for blitting [ 1234.972] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.972] sna_pixmap_move_to_gpu() [ 1234.972] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.972] gen4_composite_picture: (0, 0)x(44, 44), dst=(540, 351) [ 1234.972] gen4_composite_picture: integer translation (0, 0), removing [ 1234.972] sna_render_pixmap_bo (0, 0)x(44, 44) [ 1234.972] sna_render_pixmap_bo box=(0, 0), (44, 44): (44, 44)/(44, 44) [ 1234.972] sna_render_pixmap_bo: offset=(-540, -351), size=(44, 44) [ 1234.972] texture_is_cpu(pixmap=0x19d3be0, box=((0, 0), (44, 44)) = 1 [ 1234.972] move_to_gpu: migrating whole pixmap (44x44) for source [ 1234.972] sna_pixmap_force_to_gpu(pixmap=0x19d3be0) [ 1234.972] kgem_choose_tiling: 44x44 -> 1 [ 1234.972] kgem_create_2d(44x44, bpp=32, tiling=1, exact=0, inactive=1) [ 1234.972] new pitch=512, tiling=1, handle=16, id=9 [ 1234.972] sna_pixmap_force_to_gpu: created gpu bo [ 1234.972] sna_pixmap_move_to_gpu() [ 1234.972] _sna_damage_reduce() [ 1234.972] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.972] sna_damage_get_boxes([[(0, 0), (44, 44)]: [(0, 0), (44, 44)] + [0 : ...]])... [ 1234.972] = 1 [ 1234.972] sna_replace(handle=16, 44x44, bpp=32, tiling=1) [ 1234.972] gem_mmap(handle=16, size=24576, prot=read/write) [ 1234.972] memcpy_blt: src=(0, 0), dst=(0, 0), size=44x44, pitch=176/512 [ 1234.972] gen4_composite_get_binding_table(3ca0) [ 1234.972] [3c80] bind bo(handle=16, addr=0), format=192, width=44, height=44, pitch=512, tiling=1 -> sampler [ 1234.972] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.972] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.972] aligning vertex: was 5, now 3 floats per vertex, 29->49 [ 1234.972] gen4_render_composite_boxes(1) delta=(0, 0), src=(-540, -351)/(44, 44), mask=(0, 0)/(0, 0) [ 1234.972] gen4_render_composite_blt: src=(540, 351)+(-540, -351), mask=(540, 351)+(0, 0), dst=(540, 351)+(0, 0), size=(44, 44) [ 1234.972] gen4_vertex_flush[648] = 3 [ 1234.972] apply_damage: damage=0x19cdd48, region=1 [ 1234.972] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(540, 351), (584, 395)]) [ 1234.972] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.972] gen4_render_composite_done() [ 1234.972] sna_create_pixmap(156, 32, 32, usage=0) [ 1234.972] kgem_choose_tiling: 156x32 -> 1 [ 1234.972] kgem_can_create_2d(156x32, bpp=32, tiling=1) = 1 [ 1234.972] sna_validate_gc [ 1234.972] sna_validate_gc: flushing stipple pixmap [ 1234.972] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.972] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.972] sna_put_image((0, 0)x(156, 32) [ 1234.972] sna_drawable_move_region_to_cpu(pixmap=0x19de380, [(0, 0), (156, 32)], write=1) [ 1234.972] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.972] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.972] sna_pixmap_move_to_cpu(pixmap=0x19de380, write=1) [ 1234.972] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.972] sna_pixmap_move_to_cpu: no GPU bo [ 1234.972] sna_pixmap_move_to_cpu: marking as damaged [ 1234.972] _sna_damage_all(156, 32) [ 1234.972] sna_put_image: fbPutImage(0, 0, 156, 32) [ 1234.972] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(582, 357)+(0, 0), size=(156, 32) [ 1234.972] sna_compute_composite_region: dst=(582, 357)x(156, 32) [ 1234.972] sna_compute_composite_region: initial clip against dst->pDrawable: (582, 357), (738, 389) [ 1234.972] clip_to_dst: region: 1x[(582, 357), (738, 389)], clip: 1x[(0, 0), (1280, 800)] [ 1234.972] sna_compute_composite_region: clip against dst->pCompositeClip: (582, 357), (738, 389) [ 1234.972] sna_compute_composite_region: clip against src: (582, 357), (738, 389) [ 1234.972] sna_composite: composite region extents:+(0, 0) -> (582, 357), (738, 389) + (0, 0) [ 1234.972] gen4_render_composite: 156x32, current mode=1 [ 1234.972] try_blt: already performing BLT [ 1234.972] sna_blt_composite (0, 0), (582, 357), 156x32 [ 1234.972] sna_pixmap_move_to_gpu() [ 1234.972] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.972] sna_blt_composite: unsuported op [3] for blitting [ 1234.972] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.972] sna_pixmap_move_to_gpu() [ 1234.972] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.972] gen4_composite_picture: (0, 0)x(156, 32), dst=(582, 357) [ 1234.972] gen4_composite_picture: integer translation (0, 0), removing [ 1234.972] sna_render_pixmap_bo (0, 0)x(156, 32) [ 1234.972] sna_render_pixmap_bo box=(0, 0), (156, 32): (156, 32)/(156, 32) [ 1234.972] sna_render_pixmap_bo: offset=(-582, -357), size=(156, 32) [ 1234.972] texture_is_cpu(pixmap=0x19de380, box=((0, 0), (156, 32)) = 1 [ 1234.972] move_to_gpu: migrating whole pixmap (156x32) for source [ 1234.972] sna_pixmap_force_to_gpu(pixmap=0x19de380) [ 1234.972] kgem_choose_tiling: 156x32 -> 1 [ 1234.972] kgem_create_2d(156x32, bpp=32, tiling=1, exact=0, inactive=1) [ 1234.972] new pitch=1024, tiling=1, handle=17, id=10 [ 1234.972] sna_pixmap_force_to_gpu: created gpu bo [ 1234.972] sna_pixmap_move_to_gpu() [ 1234.972] _sna_damage_reduce() [ 1234.972] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.972] sna_damage_get_boxes([[(0, 0), (156, 32)]: [(0, 0), (156, 32)] + [0 : ...]])... [ 1234.972] = 1 [ 1234.972] sna_replace(handle=17, 156x32, bpp=32, tiling=1) [ 1234.972] gem_mmap(handle=17, size=32768, prot=read/write) [ 1234.972] memcpy_blt: src=(0, 0), dst=(0, 0), size=156x32, pitch=624/1024 [ 1234.973] gen4_composite_get_binding_table(3c60) [ 1234.973] [3c40] bind bo(handle=17, addr=0), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1234.973] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.973] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.973] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -357)/(156, 32), mask=(0, 0)/(0, 0) [ 1234.973] gen4_render_composite_blt: src=(582, 357)+(-582, -357), mask=(582, 357)+(0, 0), dst=(582, 357)+(0, 0), size=(156, 32) [ 1234.973] gen4_vertex_flush[67c] = 3 [ 1234.973] apply_damage: damage=0x19cdd48, region=1 [ 1234.973] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(582, 357), (738, 389)]) [ 1234.973] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.973] gen4_render_composite_done() [ 1234.973] sna_create_pixmap(44, 44, 32, usage=0) [ 1234.973] kgem_choose_tiling: 44x44 -> 1 [ 1234.973] kgem_can_create_2d(44x44, bpp=32, tiling=1) = 1 [ 1234.973] sna_validate_gc [ 1234.973] sna_validate_gc: flushing stipple pixmap [ 1234.973] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.973] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.973] sna_put_image((0, 0)x(44, 44) [ 1234.973] sna_drawable_move_region_to_cpu(pixmap=0x19e31f0, [(0, 0), (44, 44)], write=1) [ 1234.973] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.973] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.973] sna_pixmap_move_to_cpu(pixmap=0x19e31f0, write=1) [ 1234.973] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.973] sna_pixmap_move_to_cpu: no GPU bo [ 1234.973] sna_pixmap_move_to_cpu: marking as damaged [ 1234.973] _sna_damage_all(44, 44) [ 1234.973] sna_put_image: fbPutImage(0, 0, 44, 44) [ 1234.973] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(540, 406)+(0, 0), size=(44, 44) [ 1234.973] sna_compute_composite_region: dst=(540, 406)x(44, 44) [ 1234.973] sna_compute_composite_region: initial clip against dst->pDrawable: (540, 406), (584, 450) [ 1234.973] clip_to_dst: region: 1x[(540, 406), (584, 450)], clip: 1x[(0, 0), (1280, 800)] [ 1234.973] sna_compute_composite_region: clip against dst->pCompositeClip: (540, 406), (584, 450) [ 1234.973] sna_compute_composite_region: clip against src: (540, 406), (584, 450) [ 1234.973] sna_composite: composite region extents:+(0, 0) -> (540, 406), (584, 450) + (0, 0) [ 1234.973] gen4_render_composite: 44x44, current mode=1 [ 1234.973] try_blt: already performing BLT [ 1234.973] sna_blt_composite (0, 0), (540, 406), 44x44 [ 1234.973] sna_pixmap_move_to_gpu() [ 1234.973] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.973] sna_blt_composite: unsuported op [3] for blitting [ 1234.973] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.973] sna_pixmap_move_to_gpu() [ 1234.973] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.973] gen4_composite_picture: (0, 0)x(44, 44), dst=(540, 406) [ 1234.973] gen4_composite_picture: integer translation (0, 0), removing [ 1234.973] sna_render_pixmap_bo (0, 0)x(44, 44) [ 1234.973] sna_render_pixmap_bo box=(0, 0), (44, 44): (44, 44)/(44, 44) [ 1234.973] sna_render_pixmap_bo: offset=(-540, -406), size=(44, 44) [ 1234.973] texture_is_cpu(pixmap=0x19e31f0, box=((0, 0), (44, 44)) = 1 [ 1234.973] move_to_gpu: migrating whole pixmap (44x44) for source [ 1234.973] sna_pixmap_force_to_gpu(pixmap=0x19e31f0) [ 1234.973] kgem_choose_tiling: 44x44 -> 1 [ 1234.973] kgem_create_2d(44x44, bpp=32, tiling=1, exact=0, inactive=1) [ 1234.973] new pitch=512, tiling=1, handle=18, id=11 [ 1234.973] sna_pixmap_force_to_gpu: created gpu bo [ 1234.973] sna_pixmap_move_to_gpu() [ 1234.973] _sna_damage_reduce() [ 1234.973] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.973] sna_damage_get_boxes([[(0, 0), (44, 44)]: [(0, 0), (44, 44)] + [0 : ...]])... [ 1234.973] = 1 [ 1234.973] sna_replace(handle=18, 44x44, bpp=32, tiling=1) [ 1234.973] gem_mmap(handle=18, size=24576, prot=read/write) [ 1234.973] memcpy_blt: src=(0, 0), dst=(0, 0), size=44x44, pitch=176/512 [ 1234.974] gen4_composite_get_binding_table(3c20) [ 1234.974] [3c00] bind bo(handle=18, addr=0), format=192, width=44, height=44, pitch=512, tiling=1 -> sampler [ 1234.974] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.974] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.974] gen4_render_composite_boxes(1) delta=(0, 0), src=(-540, -406)/(44, 44), mask=(0, 0)/(0, 0) [ 1234.974] gen4_render_composite_blt: src=(540, 406)+(-540, -406), mask=(540, 406)+(0, 0), dst=(540, 406)+(0, 0), size=(44, 44) [ 1234.974] gen4_vertex_flush[6b0] = 3 [ 1234.974] apply_damage: damage=0x19cdd48, region=1 [ 1234.974] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(540, 406), (584, 450)]) [ 1234.974] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.974] gen4_render_composite_done() [ 1234.974] sna_create_pixmap(156, 32, 32, usage=0) [ 1234.974] kgem_choose_tiling: 156x32 -> 1 [ 1234.974] kgem_can_create_2d(156x32, bpp=32, tiling=1) = 1 [ 1234.974] sna_validate_gc [ 1234.974] sna_validate_gc: flushing stipple pixmap [ 1234.974] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.974] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.974] sna_put_image((0, 0)x(156, 32) [ 1234.974] sna_drawable_move_region_to_cpu(pixmap=0x19e50a0, [(0, 0), (156, 32)], write=1) [ 1234.974] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.974] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.974] sna_pixmap_move_to_cpu(pixmap=0x19e50a0, write=1) [ 1234.974] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.974] sna_pixmap_move_to_cpu: no GPU bo [ 1234.974] sna_pixmap_move_to_cpu: marking as damaged [ 1234.974] _sna_damage_all(156, 32) [ 1234.974] sna_put_image: fbPutImage(0, 0, 156, 32) [ 1234.974] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(582, 412)+(0, 0), size=(156, 32) [ 1234.974] sna_compute_composite_region: dst=(582, 412)x(156, 32) [ 1234.974] sna_compute_composite_region: initial clip against dst->pDrawable: (582, 412), (738, 444) [ 1234.974] clip_to_dst: region: 1x[(582, 412), (738, 444)], clip: 1x[(0, 0), (1280, 800)] [ 1234.974] sna_compute_composite_region: clip against dst->pCompositeClip: (582, 412), (738, 444) [ 1234.974] sna_compute_composite_region: clip against src: (582, 412), (738, 444) [ 1234.974] sna_composite: composite region extents:+(0, 0) -> (582, 412), (738, 444) + (0, 0) [ 1234.974] gen4_render_composite: 156x32, current mode=1 [ 1234.974] try_blt: already performing BLT [ 1234.974] sna_blt_composite (0, 0), (582, 412), 156x32 [ 1234.974] sna_pixmap_move_to_gpu() [ 1234.974] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.974] sna_blt_composite: unsuported op [3] for blitting [ 1234.974] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.974] sna_pixmap_move_to_gpu() [ 1234.974] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.974] gen4_composite_picture: (0, 0)x(156, 32), dst=(582, 412) [ 1234.974] gen4_composite_picture: integer translation (0, 0), removing [ 1234.974] sna_render_pixmap_bo (0, 0)x(156, 32) [ 1234.974] sna_render_pixmap_bo box=(0, 0), (156, 32): (156, 32)/(156, 32) [ 1234.974] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1234.974] texture_is_cpu(pixmap=0x19e50a0, box=((0, 0), (156, 32)) = 1 [ 1234.974] move_to_gpu: migrating whole pixmap (156x32) for source [ 1234.974] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1234.974] kgem_choose_tiling: 156x32 -> 1 [ 1234.974] kgem_create_2d(156x32, bpp=32, tiling=1, exact=0, inactive=1) [ 1234.974] new pitch=1024, tiling=1, handle=19, id=12 [ 1234.974] sna_pixmap_force_to_gpu: created gpu bo [ 1234.974] sna_pixmap_move_to_gpu() [ 1234.974] _sna_damage_reduce() [ 1234.974] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.974] sna_damage_get_boxes([[(0, 0), (156, 32)]: [(0, 0), (156, 32)] + [0 : ...]])... [ 1234.974] = 1 [ 1234.974] sna_replace(handle=19, 156x32, bpp=32, tiling=1) [ 1234.974] gem_mmap(handle=19, size=32768, prot=read/write) [ 1234.974] memcpy_blt: src=(0, 0), dst=(0, 0), size=156x32, pitch=624/1024 [ 1234.975] gen4_composite_get_binding_table(3be0) [ 1234.975] [3bc0] bind bo(handle=19, addr=0), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1234.975] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.975] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.975] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1234.975] gen4_render_composite_blt: src=(582, 412)+(-582, -412), mask=(582, 412)+(0, 0), dst=(582, 412)+(0, 0), size=(156, 32) [ 1234.975] gen4_vertex_flush[6e4] = 3 [ 1234.975] apply_damage: damage=0x19cdd48, region=1 [ 1234.975] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(582, 412), (738, 444)]) [ 1234.975] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.975] gen4_render_composite_done() [ 1234.975] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.975] kgem_choose_tiling: 0x0 -> 1 [ 1234.975] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.975] sna_create_pixmap(13, 8, 32, usage=3) [ 1234.975] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(13, 8) [ 1234.975] sna_compute_composite_region: dst=(0, 0)x(13, 8) [ 1234.975] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (13, 8) [ 1234.975] clip_to_dst: region: 1x[(0, 0), (13, 8)], clip: 1x[(0, 0), (13, 8)] [ 1234.975] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (13, 8) [ 1234.975] sna_compute_composite_region: clip against src: (0, 0), (13, 8) [ 1234.975] sna_composite: fallback due to too small [ 1234.975] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(13, 8) [ 1234.975] dst_move_area_to_cpu: (0, 0), (13 8) [ 1234.975] sna_drawable_move_region_to_cpu(pixmap=0x19e9f10, [(0, 0), (13, 8)], write=1) [ 1234.975] sna_drawable_move_region_to_cpu: not attached to 0x19e9f10 [ 1234.975] sna_drawable_move_region_to_cpu(pixmap=0x19d5fd0, [(0, 0), (13, 8)], write=0) [ 1234.975] sna_drawable_move_region_to_cpu: not attached to 0x19d5fd0 [ 1234.975] sna_composite: fallback -- fbCompposite [ 1234.975] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.975] kgem_choose_tiling: 0x0 -> 1 [ 1234.975] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.975] sna_create_pixmap(10, 8, 32, usage=3) [ 1234.975] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 8) [ 1234.975] sna_compute_composite_region: dst=(0, 0)x(10, 8) [ 1234.975] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 8) [ 1234.975] clip_to_dst: region: 1x[(0, 0), (10, 8)], clip: 1x[(0, 0), (10, 8)] [ 1234.975] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 8) [ 1234.975] sna_compute_composite_region: clip against src: (0, 0), (10, 8) [ 1234.975] sna_composite: fallback due to too small [ 1234.975] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 8) [ 1234.975] dst_move_area_to_cpu: (0, 0), (10 8) [ 1234.975] sna_drawable_move_region_to_cpu(pixmap=0x19ea120, [(0, 0), (10, 8)], write=1) [ 1234.975] sna_drawable_move_region_to_cpu: not attached to 0x19ea120 [ 1234.975] sna_drawable_move_region_to_cpu(pixmap=0x19d6090, [(0, 0), (10, 8)], write=0) [ 1234.975] sna_drawable_move_region_to_cpu: not attached to 0x19d6090 [ 1234.975] sna_composite: fallback -- fbCompposite [ 1234.975] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.975] kgem_choose_tiling: 0x0 -> 1 [ 1234.975] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.975] sna_create_pixmap(5, 3, 32, usage=3) [ 1234.975] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(5, 3) [ 1234.975] sna_compute_composite_region: dst=(0, 0)x(5, 3) [ 1234.975] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (5, 3) [ 1234.975] clip_to_dst: region: 1x[(0, 0), (5, 3)], clip: 1x[(0, 0), (5, 3)] [ 1234.975] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (5, 3) [ 1234.975] sna_compute_composite_region: clip against src: (0, 0), (5, 3) [ 1234.975] sna_composite: fallback due to too small [ 1234.975] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(5, 3) [ 1234.975] dst_move_area_to_cpu: (0, 0), (5 3) [ 1234.975] sna_drawable_move_region_to_cpu(pixmap=0x19ea3d0, [(0, 0), (5, 3)], write=1) [ 1234.975] sna_drawable_move_region_to_cpu: not attached to 0x19ea3d0 [ 1234.976] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (5, 3)], write=0) [ 1234.976] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.976] sna_composite: fallback -- fbCompposite [ 1234.976] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.976] kgem_choose_tiling: 0x0 -> 1 [ 1234.976] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.976] sna_create_pixmap(8, 10, 32, usage=3) [ 1234.976] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 10) [ 1234.976] sna_compute_composite_region: dst=(0, 0)x(8, 10) [ 1234.976] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 10) [ 1234.976] clip_to_dst: region: 1x[(0, 0), (8, 10)], clip: 1x[(0, 0), (8, 10)] [ 1234.976] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 10) [ 1234.976] sna_compute_composite_region: clip against src: (0, 0), (8, 10) [ 1234.976] sna_composite: fallback due to too small [ 1234.976] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 10) [ 1234.976] dst_move_area_to_cpu: (0, 0), (8 10) [ 1234.976] sna_drawable_move_region_to_cpu(pixmap=0x19ea580, [(0, 0), (8, 10)], write=1) [ 1234.976] sna_drawable_move_region_to_cpu: not attached to 0x19ea580 [ 1234.976] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (8, 10)], write=0) [ 1234.976] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.976] sna_composite: fallback -- fbCompposite [ 1234.976] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.976] kgem_choose_tiling: 0x0 -> 1 [ 1234.976] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.976] sna_create_pixmap(5, 11, 32, usage=3) [ 1234.976] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(5, 11) [ 1234.976] sna_compute_composite_region: dst=(0, 0)x(5, 11) [ 1234.976] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (5, 11) [ 1234.976] clip_to_dst: region: 1x[(0, 0), (5, 11)], clip: 1x[(0, 0), (5, 11)] [ 1234.976] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (5, 11) [ 1234.976] sna_compute_composite_region: clip against src: (0, 0), (5, 11) [ 1234.976] sna_composite: fallback due to too small [ 1234.976] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(5, 11) [ 1234.976] dst_move_area_to_cpu: (0, 0), (5 11) [ 1234.976] sna_drawable_move_region_to_cpu(pixmap=0x19ea830, [(0, 0), (5, 11)], write=1) [ 1234.976] sna_drawable_move_region_to_cpu: not attached to 0x19ea830 [ 1234.976] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (5, 11)], write=0) [ 1234.976] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.976] sna_composite: fallback -- fbCompposite [ 1234.976] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.976] kgem_choose_tiling: 0x0 -> 1 [ 1234.976] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.976] sna_create_pixmap(3, 11, 32, usage=3) [ 1234.976] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(3, 11) [ 1234.976] sna_compute_composite_region: dst=(0, 0)x(3, 11) [ 1234.976] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (3, 11) [ 1234.976] clip_to_dst: region: 1x[(0, 0), (3, 11)], clip: 1x[(0, 0), (3, 11)] [ 1234.976] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (3, 11) [ 1234.976] sna_compute_composite_region: clip against src: (0, 0), (3, 11) [ 1234.976] sna_composite: fallback due to too small [ 1234.976] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(3, 11) [ 1234.976] dst_move_area_to_cpu: (0, 0), (3 11) [ 1234.976] sna_drawable_move_region_to_cpu(pixmap=0x19eaa80, [(0, 0), (3, 11)], write=1) [ 1234.976] sna_drawable_move_region_to_cpu: not attached to 0x19eaa80 [ 1234.976] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (3, 11)], write=0) [ 1234.976] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.976] sna_composite: fallback -- fbCompposite [ 1234.976] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.976] kgem_choose_tiling: 0x0 -> 1 [ 1234.976] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.976] sna_create_pixmap(6, 6, 32, usage=3) [ 1234.976] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(6, 6) [ 1234.976] sna_compute_composite_region: dst=(0, 0)x(6, 6) [ 1234.976] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (6, 6) [ 1234.976] clip_to_dst: region: 1x[(0, 0), (6, 6)], clip: 1x[(0, 0), (6, 6)] [ 1234.976] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (6, 6) [ 1234.976] sna_compute_composite_region: clip against src: (0, 0), (6, 6) [ 1234.977] sna_composite: fallback due to too small [ 1234.977] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(6, 6) [ 1234.977] dst_move_area_to_cpu: (0, 0), (6 6) [ 1234.977] sna_drawable_move_region_to_cpu(pixmap=0x19eac70, [(0, 0), (6, 6)], write=1) [ 1234.977] sna_drawable_move_region_to_cpu: not attached to 0x19eac70 [ 1234.977] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (6, 6)], write=0) [ 1234.977] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.977] sna_composite: fallback -- fbCompposite [ 1234.977] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.977] kgem_choose_tiling: 0x0 -> 1 [ 1234.977] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.977] sna_create_pixmap(7, 9, 32, usage=3) [ 1234.977] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(7, 9) [ 1234.977] sna_compute_composite_region: dst=(0, 0)x(7, 9) [ 1234.977] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (7, 9) [ 1234.977] clip_to_dst: region: 1x[(0, 0), (7, 9)], clip: 1x[(0, 0), (7, 9)] [ 1234.977] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (7, 9) [ 1234.977] sna_compute_composite_region: clip against src: (0, 0), (7, 9) [ 1234.977] sna_composite: fallback due to too small [ 1234.977] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(7, 9) [ 1234.977] dst_move_area_to_cpu: (0, 0), (7 9) [ 1234.977] sna_drawable_move_region_to_cpu(pixmap=0x19eae70, [(0, 0), (7, 9)], write=1) [ 1234.977] sna_drawable_move_region_to_cpu: not attached to 0x19eae70 [ 1234.977] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (7, 9)], write=0) [ 1234.977] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.977] sna_composite: fallback -- fbCompposite [ 1234.977] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.977] kgem_choose_tiling: 0x0 -> 1 [ 1234.977] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.977] sna_create_pixmap(6, 10, 32, usage=3) [ 1234.977] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(6, 10) [ 1234.977] sna_compute_composite_region: dst=(0, 0)x(6, 10) [ 1234.977] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (6, 10) [ 1234.977] clip_to_dst: region: 1x[(0, 0), (6, 10)], clip: 1x[(0, 0), (6, 10)] [ 1234.977] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (6, 10) [ 1234.977] sna_compute_composite_region: clip against src: (0, 0), (6, 10) [ 1234.977] sna_composite: fallback due to too small [ 1234.977] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(6, 10) [ 1234.977] dst_move_area_to_cpu: (0, 0), (6 10) [ 1234.977] sna_drawable_move_region_to_cpu(pixmap=0x19eb0e0, [(0, 0), (6, 10)], write=1) [ 1234.977] sna_drawable_move_region_to_cpu: not attached to 0x19eb0e0 [ 1234.977] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (6, 10)], write=0) [ 1234.977] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.977] sna_composite: fallback -- fbCompposite [ 1234.977] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.977] kgem_choose_tiling: 0x0 -> 1 [ 1234.977] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.977] sna_create_pixmap(10, 8, 32, usage=3) [ 1234.977] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 8) [ 1234.977] sna_compute_composite_region: dst=(0, 0)x(10, 8) [ 1234.977] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 8) [ 1234.977] clip_to_dst: region: 1x[(0, 0), (10, 8)], clip: 1x[(0, 0), (10, 8)] [ 1234.977] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 8) [ 1234.977] sna_compute_composite_region: clip against src: (0, 0), (10, 8) [ 1234.977] sna_composite: fallback due to too small [ 1234.977] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 8) [ 1234.977] dst_move_area_to_cpu: (0, 0), (10 8) [ 1234.977] sna_drawable_move_region_to_cpu(pixmap=0x19eb340, [(0, 0), (10, 8)], write=1) [ 1234.977] sna_drawable_move_region_to_cpu: not attached to 0x19eb340 [ 1234.977] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (10, 8)], write=0) [ 1234.977] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.977] sna_composite: fallback -- fbCompposite [ 1234.977] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.977] kgem_choose_tiling: 0x0 -> 1 [ 1234.977] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.977] sna_create_pixmap(10, 8, 32, usage=3) [ 1234.977] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 8) [ 1234.977] sna_compute_composite_region: dst=(0, 0)x(10, 8) [ 1234.978] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 8) [ 1234.978] clip_to_dst: region: 1x[(0, 0), (10, 8)], clip: 1x[(0, 0), (10, 8)] [ 1234.978] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 8) [ 1234.978] sna_compute_composite_region: clip against src: (0, 0), (10, 8) [ 1234.978] sna_composite: fallback due to too small [ 1234.978] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 8) [ 1234.978] dst_move_area_to_cpu: (0, 0), (10 8) [ 1234.978] sna_drawable_move_region_to_cpu(pixmap=0x19eb5f0, [(0, 0), (10, 8)], write=1) [ 1234.978] sna_drawable_move_region_to_cpu: not attached to 0x19eb5f0 [ 1234.978] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (10, 8)], write=0) [ 1234.978] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.978] sna_composite: fallback -- fbCompposite [ 1234.978] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.978] kgem_choose_tiling: 0x0 -> 1 [ 1234.978] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.978] sna_create_pixmap(10, 8, 32, usage=3) [ 1234.978] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(10, 8) [ 1234.978] sna_compute_composite_region: dst=(0, 0)x(10, 8) [ 1234.978] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (10, 8) [ 1234.978] clip_to_dst: region: 1x[(0, 0), (10, 8)], clip: 1x[(0, 0), (10, 8)] [ 1234.978] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (10, 8) [ 1234.978] sna_compute_composite_region: clip against src: (0, 0), (10, 8) [ 1234.978] sna_composite: fallback due to too small [ 1234.978] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(10, 8) [ 1234.978] dst_move_area_to_cpu: (0, 0), (10 8) [ 1234.978] sna_drawable_move_region_to_cpu(pixmap=0x19eb8a0, [(0, 0), (10, 8)], write=1) [ 1234.978] sna_drawable_move_region_to_cpu: not attached to 0x19eb8a0 [ 1234.978] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (10, 8)], write=0) [ 1234.978] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.978] sna_composite: fallback -- fbCompposite [ 1234.978] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.978] kgem_choose_tiling: 0x0 -> 1 [ 1234.978] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.978] sna_create_pixmap(8, 8, 32, usage=3) [ 1234.978] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.978] sna_compute_composite_region: dst=(0, 0)x(8, 8) [ 1234.978] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (8, 8) [ 1234.978] clip_to_dst: region: 1x[(0, 0), (8, 8)], clip: 1x[(0, 0), (8, 8)] [ 1234.978] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (8, 8) [ 1234.978] sna_compute_composite_region: clip against src: (0, 0), (8, 8) [ 1234.978] sna_composite: fallback due to too small [ 1234.978] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(8, 8) [ 1234.978] dst_move_area_to_cpu: (0, 0), (8 8) [ 1234.978] sna_drawable_move_region_to_cpu(pixmap=0x19ebb50, [(0, 0), (8, 8)], write=1) [ 1234.978] sna_drawable_move_region_to_cpu: not attached to 0x19ebb50 [ 1234.978] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (8, 8)], write=0) [ 1234.978] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.978] sna_composite: fallback -- fbCompposite [ 1234.978] sna_create_pixmap(0, 0, 32, usage=4) [ 1234.978] kgem_choose_tiling: 0x0 -> 1 [ 1234.978] kgem_can_create_2d(0x0, bpp=32, tiling=1) = 0 [ 1234.978] sna_create_pixmap(9, 8, 32, usage=3) [ 1234.978] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 0)+(0, 0), size=(9, 8) [ 1234.978] sna_compute_composite_region: dst=(0, 0)x(9, 8) [ 1234.978] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 0), (9, 8) [ 1234.978] clip_to_dst: region: 1x[(0, 0), (9, 8)], clip: 1x[(0, 0), (9, 8)] [ 1234.978] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 0), (9, 8) [ 1234.978] sna_compute_composite_region: clip against src: (0, 0), (9, 8) [ 1234.978] sna_composite: fallback due to too small [ 1234.978] sna_composite -- fallback dst=(0, 0)+(0, 0), size=(9, 8) [ 1234.978] dst_move_area_to_cpu: (0, 0), (9 8) [ 1234.978] sna_drawable_move_region_to_cpu(pixmap=0x19ebdc0, [(0, 0), (9, 8)], write=1) [ 1234.978] sna_drawable_move_region_to_cpu: not attached to 0x19ebdc0 [ 1234.978] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (9, 8)], write=0) [ 1234.978] sna_drawable_move_region_to_cpu: not attached to 0x19d61b0 [ 1234.978] sna_composite: fallback -- fbCompposite [ 1234.978] sna_create_pixmap(1, 1, 32, usage=0) [ 1234.978] kgem_choose_tiling: 1x1 -> 1 [ 1234.978] kgem_can_create_2d(1x1, bpp=32, tiling=1) = 1 [ 1234.979] sna_composite_rectangles(op=1, ff0b678c x 1 [(0, 0)x(1, 1) ...]) [ 1234.979] _pixman_region_init_clipped_rectangles: nrects=1, region=(0, 0), (1, 1) x 1 [ 1234.979] sna_composite_rectangles: drawable extents (0, 0),(1, 1) x 1 [ 1234.979] sna_composite_rectangles: clipped extents (0, 0),(1, 1) x 1 [ 1234.979] sna_composite_rectangles: pixmap +(0, 0) extents (0, 0),(1, 1) [ 1234.979] sna_composite_rectangles: fallback, dst is too small [ 1234.979] sna_composite_rectangles: fallback [ 1234.979] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (1, 1)], write=1) [ 1234.979] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.979] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.979] sna_pixmap_move_to_cpu(pixmap=0x19d61b0, write=1) [ 1234.979] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.979] sna_pixmap_move_to_cpu: no GPU bo [ 1234.979] sna_pixmap_move_to_cpu: marking as damaged [ 1234.979] _sna_damage_all(1, 1) [ 1234.979] sna_composite_rectangles: fallback fill: (0, 0)x(1, 1) ff0b678c [ 1234.979] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1234.979] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(702, 508)+(0, 0)) [ 1234.979] glyphs_via_mask: bounds=((702, 499), (825, 510)) [ 1234.979] sna_compute_composite_extents: dst=(702, 499)x(123, 11) [ 1234.979] sna_compute_composite_extents: initial clip against dst->pDrawable: (702, 499), (825, 510) [ 1234.979] trim_extents: trim((702, 499), (825, 510)) against ((702, 498), (833, 511)) + (0, 0) [ 1234.979] sna_compute_composite_extents: clip against dst: (702, 499), (825, 510) [ 1234.979] trim_source_extents: -> (702, 499), (825, 510) [ 1234.979] glyphs_via_mask: extents=((702, 499), (825, 510)) [ 1234.979] sna_create_pixmap(123, 11, 32, usage=1) [ 1234.979] sna_pixmap_create_scratch(123, 11, 32, tiling=2) [ 1234.979] kgem_choose_tiling: 123x11 -> 2 [ 1234.979] kgem_can_create_2d(123x11, bpp=32, tiling=2) = 1 [ 1234.979] kgem_create_2d(123x11, bpp=32, tiling=2, exact=0, inactive=0) [ 1234.979] tiled and pitch too small: tiling=2, (want 2), pitch=384, need 512 [ 1234.979] size too small: 4096 < 6144 [ 1234.979] searched 2 active, no match [ 1234.979] new pitch=512, tiling=2, handle=20, id=13 [ 1234.979] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1234.979] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1234.979] gen4_render_fill_boxes(00000000 x 1) [ 1234.979] sna_render_get_solid(clear) [ 1234.979] gen4_composite_get_binding_table(3ba0) [ 1234.979] [3b80] bind bo(handle=20, addr=0), format=192, width=123, height=11, pitch=512, tiling=2 -> render [ 1234.979] [3b60] bind bo(handle=10, addr=48930816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1234.979] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.979] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.979] gen4_vertex_flush[744] = 3 [ 1234.979] glyph_cache_upload: upload glyph 0x199c540 to cache (48, 0)x(7, 6) [ 1234.979] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(48, 0)+(0, 0), size=(7, 6) [ 1234.979] sna_compute_composite_region: dst=(48, 0)x(7, 6) [ 1234.979] sna_compute_composite_region: initial clip against dst->pDrawable: (48, 0), (55, 6) [ 1234.979] clip_to_dst: region: 1x[(48, 0), (55, 6)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.979] sna_compute_composite_region: clip against dst->pCompositeClip: (48, 0), (55, 6) [ 1234.979] sna_compute_composite_region: clip against src: (48, 0), (55, 6) [ 1234.979] sna_composite: composite region extents:+(0, 0) -> (48, 0), (55, 6) + (0, 0) [ 1234.979] gen4_render_composite: 7x6, current mode=1 [ 1234.979] try_blt: already performing BLT [ 1234.979] sna_blt_composite (0, 0), (48, 0), 7x6 [ 1234.979] sna_pixmap_move_to_gpu() [ 1234.979] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.979] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.979] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.979] sna_pixmap_move_to_gpu() [ 1234.979] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.979] gen4_composite_picture: (0, 0)x(7, 6), dst=(48, 0) [ 1234.979] gen4_composite_picture: integer translation (0, 0), removing [ 1234.979] sna_render_pixmap_bo (0, 0)x(7, 6) [ 1234.979] sna_render_pixmap_bo box=(0, 0), (7, 6): (7, 6)/(7, 6) [ 1234.979] sna_render_pixmap_bo: offset=(-48, 0), size=(7, 6) [ 1234.979] texture_is_cpu(pixmap=0x199ce80, box=((0, 0), (7, 6)) = 1 [ 1234.979] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.979] sna_render_pixmap_bo: uploading CPU box (0, 0), (7, 6) [ 1234.979] upload: origin=(0, 0), box=(0, 0), (7, 6), pixmap=7x6 [ 1234.979] kgem_upload_source_image : (0, 0), (7, 6), stride=28, bpp=32 [ 1234.979] kgem_create_buffer: size=168, flags=1 [ 1234.980] kgem_create_buffer: reusing partial buffer? used=2528 + size=168, total=32768 [ 1234.980] memcpy_blt: src=(0, 0), dst=(0, 0), size=7x6, pitch=28/28 [ 1234.980] gen4_composite_get_binding_table(3b40) [ 1234.980] [3b20] bind bo(handle=15, addr=2528), format=192, width=7, height=6, pitch=28, tiling=0 -> sampler [ 1234.980] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.980] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.980] gen4_render_composite_boxes(1) delta=(0, 0), src=(-48, 0)/(7, 6), mask=(0, 0)/(0, 0) [ 1234.980] gen4_render_composite_blt: src=(48, 0)+(-48, 0), mask=(48, 0)+(0, 0), dst=(48, 0)+(0, 0), size=(7, 6) [ 1234.980] gen4_vertex_flush[7a4] = 3 [ 1234.980] apply_damage: damage=(nil), region=1 [ 1234.980] gen4_render_composite_done() [ 1234.980] gen4_render_composite: 0x0, current mode=1 [ 1234.980] try_blt: already performing BLT [ 1234.980] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.980] sna_pixmap_move_to_gpu() [ 1234.980] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.980] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.980] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.980] sna_pixmap_move_to_gpu() [ 1234.980] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.980] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.980] gen4_composite_picture: integer translation (0, 0), removing [ 1234.980] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.980] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.980] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.980] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.980] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.980] sna_pixmap_move_to_gpu() [ 1234.980] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.980] kgem_emit_flush() [ 1234.980] gen4_composite_get_binding_table(3b00) [ 1234.980] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.980] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.980] glyphs_via_mask: blt glyph origin (0, 9), offset (0, 6), src (48, 0), size (7, 6) [ 1234.980] gen4_render_composite_blt: src=(48, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 3)+(0, 0), size=(7, 6) [ 1234.980] gen4_vertex_flush[804] = 3 [ 1234.980] gen4_render_composite_done() [ 1234.980] glyph_cache_upload: upload glyph 0x199cb70 to cache (56, 0)x(8, 6) [ 1234.980] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(56, 0)+(0, 0), size=(8, 6) [ 1234.980] sna_compute_composite_region: dst=(56, 0)x(8, 6) [ 1234.980] sna_compute_composite_region: initial clip against dst->pDrawable: (56, 0), (64, 6) [ 1234.980] clip_to_dst: region: 1x[(56, 0), (64, 6)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.980] sna_compute_composite_region: clip against dst->pCompositeClip: (56, 0), (64, 6) [ 1234.980] sna_compute_composite_region: clip against src: (56, 0), (64, 6) [ 1234.980] sna_composite: composite region extents:+(0, 0) -> (56, 0), (64, 6) + (0, 0) [ 1234.980] gen4_render_composite: 8x6, current mode=1 [ 1234.980] try_blt: already performing BLT [ 1234.980] sna_blt_composite (0, 0), (56, 0), 8x6 [ 1234.980] sna_pixmap_move_to_gpu() [ 1234.980] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.980] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.980] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.980] sna_pixmap_move_to_gpu() [ 1234.980] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.980] gen4_composite_picture: (0, 0)x(8, 6), dst=(56, 0) [ 1234.980] gen4_composite_picture: integer translation (0, 0), removing [ 1234.980] sna_render_pixmap_bo (0, 0)x(8, 6) [ 1234.980] sna_render_pixmap_bo box=(0, 0), (8, 6): (8, 6)/(8, 6) [ 1234.980] sna_render_pixmap_bo: offset=(-56, 0), size=(8, 6) [ 1234.980] texture_is_cpu(pixmap=0x199d090, box=((0, 0), (8, 6)) = 1 [ 1234.980] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.980] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 6) [ 1234.980] upload: origin=(0, 0), box=(0, 0), (8, 6), pixmap=8x6 [ 1234.980] kgem_upload_source_image : (0, 0), (8, 6), stride=32, bpp=32 [ 1234.980] kgem_create_buffer: size=192, flags=1 [ 1234.980] kgem_create_buffer: reusing partial buffer? used=2696 + size=192, total=32768 [ 1234.980] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x6, pitch=32/32 [ 1234.980] gen4_composite_get_binding_table(3ae0) [ 1234.980] [3ac0] bind bo(handle=15, addr=2696), format=192, width=8, height=6, pitch=32, tiling=0 -> sampler [ 1234.980] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.980] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.980] gen4_render_composite_boxes(1) delta=(0, 0), src=(-56, 0)/(8, 6), mask=(0, 0)/(0, 0) [ 1234.980] gen4_render_composite_blt: src=(56, 0)+(-56, 0), mask=(56, 0)+(0, 0), dst=(56, 0)+(0, 0), size=(8, 6) [ 1234.980] gen4_vertex_flush[864] = 3 [ 1234.981] apply_damage: damage=(nil), region=1 [ 1234.981] gen4_render_composite_done() [ 1234.981] gen4_render_composite: 0x0, current mode=1 [ 1234.981] try_blt: already performing BLT [ 1234.981] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.981] sna_pixmap_move_to_gpu() [ 1234.981] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.981] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.981] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.981] sna_pixmap_move_to_gpu() [ 1234.981] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.981] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.981] gen4_composite_picture: integer translation (0, 0), removing [ 1234.981] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.981] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.981] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.981] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.981] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.981] sna_pixmap_move_to_gpu() [ 1234.981] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.981] kgem_emit_flush() [ 1234.981] gen4_composite_get_binding_table(3aa0) [ 1234.981] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.981] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.981] glyphs_via_mask: blt glyph origin (7, 9), offset (0, 6), src (56, 0), size (8, 6) [ 1234.981] gen4_render_composite_blt: src=(56, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(7, 3)+(0, 0), size=(8, 6) [ 1234.981] gen4_vertex_flush[8c4] = 3 [ 1234.981] gen4_render_composite_done() [ 1234.981] glyph_cache_upload: upload glyph 0x199ce00 to cache (32, 16)x(8, 9) [ 1234.981] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(32, 16)+(0, 0), size=(8, 9) [ 1234.981] sna_compute_composite_region: dst=(32, 16)x(8, 9) [ 1234.981] sna_compute_composite_region: initial clip against dst->pDrawable: (32, 16), (40, 25) [ 1234.981] clip_to_dst: region: 1x[(32, 16), (40, 25)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.981] sna_compute_composite_region: clip against dst->pCompositeClip: (32, 16), (40, 25) [ 1234.981] sna_compute_composite_region: clip against src: (32, 16), (40, 25) [ 1234.981] sna_composite: composite region extents:+(0, 0) -> (32, 16), (40, 25) + (0, 0) [ 1234.981] gen4_render_composite: 8x9, current mode=1 [ 1234.981] try_blt: already performing BLT [ 1234.981] sna_blt_composite (0, 0), (32, 16), 8x9 [ 1234.981] sna_pixmap_move_to_gpu() [ 1234.981] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.981] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.981] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.981] sna_pixmap_move_to_gpu() [ 1234.981] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.981] gen4_composite_picture: (0, 0)x(8, 9), dst=(32, 16) [ 1234.981] gen4_composite_picture: integer translation (0, 0), removing [ 1234.981] sna_render_pixmap_bo (0, 0)x(8, 9) [ 1234.981] sna_render_pixmap_bo box=(0, 0), (8, 9): (8, 9)/(8, 9) [ 1234.981] sna_render_pixmap_bo: offset=(-32, -16), size=(8, 9) [ 1234.981] texture_is_cpu(pixmap=0x199d2c0, box=((0, 0), (8, 9)) = 1 [ 1234.981] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.981] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 9) [ 1234.981] upload: origin=(0, 0), box=(0, 0), (8, 9), pixmap=8x9 [ 1234.981] kgem_upload_source_image : (0, 0), (8, 9), stride=32, bpp=32 [ 1234.981] kgem_create_buffer: size=288, flags=1 [ 1234.981] kgem_create_buffer: reusing partial buffer? used=2888 + size=288, total=32768 [ 1234.981] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x9, pitch=32/32 [ 1234.981] gen4_composite_get_binding_table(3a80) [ 1234.981] [3a60] bind bo(handle=15, addr=2888), format=192, width=8, height=9, pitch=32, tiling=0 -> sampler [ 1234.981] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.981] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.981] gen4_render_composite_boxes(1) delta=(0, 0), src=(-32, -16)/(8, 9), mask=(0, 0)/(0, 0) [ 1234.981] gen4_render_composite_blt: src=(32, 16)+(-32, -16), mask=(32, 16)+(0, 0), dst=(32, 16)+(0, 0), size=(8, 9) [ 1234.981] gen4_vertex_flush[924] = 3 [ 1234.981] apply_damage: damage=(nil), region=1 [ 1234.981] gen4_render_composite_done() [ 1234.981] gen4_render_composite: 0x0, current mode=1 [ 1234.981] try_blt: already performing BLT [ 1234.981] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.981] sna_pixmap_move_to_gpu() [ 1234.981] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.981] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.981] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.981] sna_pixmap_move_to_gpu() [ 1234.982] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.982] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.982] gen4_composite_picture: integer translation (0, 0), removing [ 1234.982] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.982] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.982] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.982] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.982] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.982] sna_pixmap_move_to_gpu() [ 1234.982] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.982] kgem_emit_flush() [ 1234.982] gen4_composite_get_binding_table(3a40) [ 1234.982] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.982] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.982] glyphs_via_mask: blt glyph origin (15, 9), offset (0, 9), src (32, 16), size (8, 9) [ 1234.982] gen4_render_composite_blt: src=(32, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(15, 0)+(0, 0), size=(8, 9) [ 1234.982] gen4_vertex_flush[984] = 3 [ 1234.982] gen4_render_composite_done() [ 1234.982] glyph_cache_upload: upload glyph 0x199d240 to cache (48, 16)x(8, 8) [ 1234.982] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(48, 16)+(0, 0), size=(8, 8) [ 1234.982] sna_compute_composite_region: dst=(48, 16)x(8, 8) [ 1234.982] sna_compute_composite_region: initial clip against dst->pDrawable: (48, 16), (56, 24) [ 1234.982] clip_to_dst: region: 1x[(48, 16), (56, 24)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.982] sna_compute_composite_region: clip against dst->pCompositeClip: (48, 16), (56, 24) [ 1234.982] sna_compute_composite_region: clip against src: (48, 16), (56, 24) [ 1234.982] sna_composite: composite region extents:+(0, 0) -> (48, 16), (56, 24) + (0, 0) [ 1234.982] gen4_render_composite: 8x8, current mode=1 [ 1234.982] try_blt: already performing BLT [ 1234.982] sna_blt_composite (0, 0), (48, 16), 8x8 [ 1234.982] sna_pixmap_move_to_gpu() [ 1234.982] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.982] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.982] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.982] sna_pixmap_move_to_gpu() [ 1234.982] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.982] gen4_composite_picture: (0, 0)x(8, 8), dst=(48, 16) [ 1234.982] gen4_composite_picture: integer translation (0, 0), removing [ 1234.982] sna_render_pixmap_bo (0, 0)x(8, 8) [ 1234.982] sna_render_pixmap_bo box=(0, 0), (8, 8): (8, 8)/(8, 8) [ 1234.982] sna_render_pixmap_bo: offset=(-48, -16), size=(8, 8) [ 1234.982] texture_is_cpu(pixmap=0x199d5c0, box=((0, 0), (8, 8)) = 1 [ 1234.982] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.982] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 8) [ 1234.982] upload: origin=(0, 0), box=(0, 0), (8, 8), pixmap=8x8 [ 1234.982] kgem_upload_source_image : (0, 0), (8, 8), stride=32, bpp=32 [ 1234.982] kgem_create_buffer: size=256, flags=1 [ 1234.982] kgem_create_buffer: reusing partial buffer? used=3176 + size=256, total=32768 [ 1234.982] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x8, pitch=32/32 [ 1234.982] gen4_composite_get_binding_table(3a20) [ 1234.982] [3a00] bind bo(handle=15, addr=3176), format=192, width=8, height=8, pitch=32, tiling=0 -> sampler [ 1234.982] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.982] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.982] gen4_render_composite_boxes(1) delta=(0, 0), src=(-48, -16)/(8, 8), mask=(0, 0)/(0, 0) [ 1234.982] gen4_render_composite_blt: src=(48, 16)+(-48, -16), mask=(48, 16)+(0, 0), dst=(48, 16)+(0, 0), size=(8, 8) [ 1234.982] gen4_vertex_flush[9e4] = 3 [ 1234.982] apply_damage: damage=(nil), region=1 [ 1234.982] gen4_render_composite_done() [ 1234.982] gen4_render_composite: 0x0, current mode=1 [ 1234.982] try_blt: already performing BLT [ 1234.982] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.982] sna_pixmap_move_to_gpu() [ 1234.982] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.982] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.982] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.982] sna_pixmap_move_to_gpu() [ 1234.982] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.982] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.982] gen4_composite_picture: integer translation (0, 0), removing [ 1234.982] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.982] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.982] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.982] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.982] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.982] sna_pixmap_move_to_gpu() [ 1234.982] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.983] kgem_emit_flush() [ 1234.983] gen4_composite_get_binding_table(39e0) [ 1234.983] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.983] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.983] glyphs_via_mask: blt glyph origin (27, 9), offset (0, 8), src (48, 16), size (8, 8) [ 1234.983] gen4_render_composite_blt: src=(48, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(27, 1)+(0, 0), size=(8, 8) [ 1234.983] gen4_vertex_flush[a44] = 3 [ 1234.983] gen4_render_composite_done() [ 1234.983] glyph_cache_upload: upload glyph 0x199d4d0 to cache (56, 16)x(8, 8) [ 1234.983] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(56, 16)+(0, 0), size=(8, 8) [ 1234.983] sna_compute_composite_region: dst=(56, 16)x(8, 8) [ 1234.983] sna_compute_composite_region: initial clip against dst->pDrawable: (56, 16), (64, 24) [ 1234.983] clip_to_dst: region: 1x[(56, 16), (64, 24)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.983] sna_compute_composite_region: clip against dst->pCompositeClip: (56, 16), (64, 24) [ 1234.983] sna_compute_composite_region: clip against src: (56, 16), (64, 24) [ 1234.983] sna_composite: composite region extents:+(0, 0) -> (56, 16), (64, 24) + (0, 0) [ 1234.983] gen4_render_composite: 8x8, current mode=1 [ 1234.983] try_blt: already performing BLT [ 1234.983] sna_blt_composite (0, 0), (56, 16), 8x8 [ 1234.983] sna_pixmap_move_to_gpu() [ 1234.983] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.983] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.983] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.983] sna_pixmap_move_to_gpu() [ 1234.983] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.983] gen4_composite_picture: (0, 0)x(8, 8), dst=(56, 16) [ 1234.983] gen4_composite_picture: integer translation (0, 0), removing [ 1234.983] sna_render_pixmap_bo (0, 0)x(8, 8) [ 1234.983] sna_render_pixmap_bo box=(0, 0), (8, 8): (8, 8)/(8, 8) [ 1234.983] sna_render_pixmap_bo: offset=(-56, -16), size=(8, 8) [ 1234.983] texture_is_cpu(pixmap=0x199d830, box=((0, 0), (8, 8)) = 1 [ 1234.983] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.983] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 8) [ 1234.983] upload: origin=(0, 0), box=(0, 0), (8, 8), pixmap=8x8 [ 1234.983] kgem_upload_source_image : (0, 0), (8, 8), stride=32, bpp=32 [ 1234.983] kgem_create_buffer: size=256, flags=1 [ 1234.983] kgem_create_buffer: reusing partial buffer? used=3432 + size=256, total=32768 [ 1234.983] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x8, pitch=32/32 [ 1234.983] gen4_composite_get_binding_table(39c0) [ 1234.983] [39a0] bind bo(handle=15, addr=3432), format=192, width=8, height=8, pitch=32, tiling=0 -> sampler [ 1234.983] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.983] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.983] gen4_render_composite_boxes(1) delta=(0, 0), src=(-56, -16)/(8, 8), mask=(0, 0)/(0, 0) [ 1234.983] gen4_render_composite_blt: src=(56, 16)+(-56, -16), mask=(56, 16)+(0, 0), dst=(56, 16)+(0, 0), size=(8, 8) [ 1234.983] gen4_vertex_flush[aa4] = 3 [ 1234.983] apply_damage: damage=(nil), region=1 [ 1234.983] gen4_render_composite_done() [ 1234.983] gen4_render_composite: 0x0, current mode=1 [ 1234.983] try_blt: already performing BLT [ 1234.983] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.983] sna_pixmap_move_to_gpu() [ 1234.983] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.983] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.983] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.983] sna_pixmap_move_to_gpu() [ 1234.983] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.983] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.983] gen4_composite_picture: integer translation (0, 0), removing [ 1234.983] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.983] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.983] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.983] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.983] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.983] sna_pixmap_move_to_gpu() [ 1234.983] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.983] kgem_emit_flush() [ 1234.983] gen4_composite_get_binding_table(3980) [ 1234.983] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.983] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.983] glyphs_via_mask: blt glyph origin (35, 9), offset (0, 8), src (56, 16), size (8, 8) [ 1234.983] gen4_render_composite_blt: src=(56, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(35, 1)+(0, 0), size=(8, 8) [ 1234.983] gen4_vertex_flush[b04] = 3 [ 1234.983] gen4_render_composite_done() [ 1234.983] glyph_cache_upload: upload glyph 0x199d7b0 to cache (0, 32)x(4, 9) [ 1234.983] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 32)+(0, 0), size=(4, 9) [ 1234.983] sna_compute_composite_region: dst=(0, 32)x(4, 9) [ 1234.984] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 32), (4, 41) [ 1234.984] clip_to_dst: region: 1x[(0, 32), (4, 41)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.984] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 32), (4, 41) [ 1234.984] sna_compute_composite_region: clip against src: (0, 32), (4, 41) [ 1234.984] sna_composite: composite region extents:+(0, 0) -> (0, 32), (4, 41) + (0, 0) [ 1234.984] gen4_render_composite: 4x9, current mode=1 [ 1234.984] try_blt: already performing BLT [ 1234.984] sna_blt_composite (0, 0), (0, 32), 4x9 [ 1234.984] sna_pixmap_move_to_gpu() [ 1234.984] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.984] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.984] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.984] sna_pixmap_move_to_gpu() [ 1234.984] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.984] gen4_composite_picture: (0, 0)x(4, 9), dst=(0, 32) [ 1234.984] gen4_composite_picture: integer translation (0, 0), removing [ 1234.984] sna_render_pixmap_bo (0, 0)x(4, 9) [ 1234.984] sna_render_pixmap_bo box=(0, 0), (4, 9): (4, 9)/(4, 9) [ 1234.984] sna_render_pixmap_bo: offset=(0, -32), size=(4, 9) [ 1234.984] texture_is_cpu(pixmap=0x199daa0, box=((0, 0), (4, 9)) = 1 [ 1234.984] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.984] sna_render_pixmap_bo: uploading CPU box (0, 0), (4, 9) [ 1234.984] upload: origin=(0, 0), box=(0, 0), (4, 9), pixmap=4x9 [ 1234.984] kgem_upload_source_image : (0, 0), (4, 9), stride=16, bpp=32 [ 1234.984] kgem_create_buffer: size=144, flags=1 [ 1234.984] kgem_create_buffer: reusing partial buffer? used=3688 + size=144, total=32768 [ 1234.984] memcpy_blt: src=(0, 0), dst=(0, 0), size=4x9, pitch=16/16 [ 1234.984] gen4_composite_get_binding_table(3960) [ 1234.984] [3940] bind bo(handle=15, addr=3688), format=192, width=4, height=9, pitch=16, tiling=0 -> sampler [ 1234.984] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.984] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.984] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, -32)/(4, 9), mask=(0, 0)/(0, 0) [ 1234.984] gen4_render_composite_blt: src=(0, 32)+(0, -32), mask=(0, 32)+(0, 0), dst=(0, 32)+(0, 0), size=(4, 9) [ 1234.984] gen4_vertex_flush[b64] = 3 [ 1234.984] apply_damage: damage=(nil), region=1 [ 1234.984] gen4_render_composite_done() [ 1234.984] gen4_render_composite: 0x0, current mode=1 [ 1234.984] try_blt: already performing BLT [ 1234.984] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.984] sna_pixmap_move_to_gpu() [ 1234.984] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.984] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.984] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.984] sna_pixmap_move_to_gpu() [ 1234.984] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.984] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.984] gen4_composite_picture: integer translation (0, 0), removing [ 1234.984] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.984] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.984] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.984] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.984] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.984] sna_pixmap_move_to_gpu() [ 1234.984] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.984] kgem_emit_flush() [ 1234.984] gen4_composite_get_binding_table(3920) [ 1234.984] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.984] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.984] glyphs_via_mask: blt glyph origin (47, 9), offset (0, 9), src (0, 32), size (4, 9) [ 1234.984] gen4_render_composite_blt: src=(0, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(47, 0)+(0, 0), size=(4, 9) [ 1234.984] gen4_vertex_flush[bc4] = 3 [ 1234.984] gen4_render_composite_done() [ 1234.984] glyph_cache_upload: upload glyph 0x199dba0 to cache (16, 32)x(8, 6) [ 1234.984] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(16, 32)+(0, 0), size=(8, 6) [ 1234.984] sna_compute_composite_region: dst=(16, 32)x(8, 6) [ 1234.984] sna_compute_composite_region: initial clip against dst->pDrawable: (16, 32), (24, 38) [ 1234.984] clip_to_dst: region: 1x[(16, 32), (24, 38)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.984] sna_compute_composite_region: clip against dst->pCompositeClip: (16, 32), (24, 38) [ 1234.984] sna_compute_composite_region: clip against src: (16, 32), (24, 38) [ 1234.984] sna_composite: composite region extents:+(0, 0) -> (16, 32), (24, 38) + (0, 0) [ 1234.984] gen4_render_composite: 8x6, current mode=1 [ 1234.984] try_blt: already performing BLT [ 1234.984] sna_blt_composite (0, 0), (16, 32), 8x6 [ 1234.984] sna_pixmap_move_to_gpu() [ 1234.984] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.984] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.985] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.985] sna_pixmap_move_to_gpu() [ 1234.985] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.985] gen4_composite_picture: (0, 0)x(8, 6), dst=(16, 32) [ 1234.985] gen4_composite_picture: integer translation (0, 0), removing [ 1234.985] sna_render_pixmap_bo (0, 0)x(8, 6) [ 1234.985] sna_render_pixmap_bo box=(0, 0), (8, 6): (8, 6)/(8, 6) [ 1234.985] sna_render_pixmap_bo: offset=(-16, -32), size=(8, 6) [ 1234.985] texture_is_cpu(pixmap=0x19971c0, box=((0, 0), (8, 6)) = 1 [ 1234.985] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.985] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 6) [ 1234.985] upload: origin=(0, 0), box=(0, 0), (8, 6), pixmap=8x6 [ 1234.985] kgem_upload_source_image : (0, 0), (8, 6), stride=32, bpp=32 [ 1234.985] kgem_create_buffer: size=192, flags=1 [ 1234.985] kgem_create_buffer: reusing partial buffer? used=3832 + size=192, total=32768 [ 1234.985] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x6, pitch=32/32 [ 1234.985] gen4_composite_get_binding_table(3900) [ 1234.985] [38e0] bind bo(handle=15, addr=3832), format=192, width=8, height=6, pitch=32, tiling=0 -> sampler [ 1234.985] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.985] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.985] gen4_render_composite_boxes(1) delta=(0, 0), src=(-16, -32)/(8, 6), mask=(0, 0)/(0, 0) [ 1234.985] gen4_render_composite_blt: src=(16, 32)+(-16, -32), mask=(16, 32)+(0, 0), dst=(16, 32)+(0, 0), size=(8, 6) [ 1234.985] gen4_vertex_flush[c24] = 3 [ 1234.985] apply_damage: damage=(nil), region=1 [ 1234.985] gen4_render_composite_done() [ 1234.985] gen4_render_composite: 0x0, current mode=1 [ 1234.985] try_blt: already performing BLT [ 1234.985] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.985] sna_pixmap_move_to_gpu() [ 1234.985] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.985] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.985] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.985] sna_pixmap_move_to_gpu() [ 1234.985] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.985] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.985] gen4_composite_picture: integer translation (0, 0), removing [ 1234.985] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.985] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.985] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.985] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.985] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.985] sna_pixmap_move_to_gpu() [ 1234.985] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.985] kgem_emit_flush() [ 1234.985] gen4_composite_get_binding_table(38c0) [ 1234.985] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.985] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.985] glyphs_via_mask: blt glyph origin (51, 9), offset (0, 6), src (16, 32), size (8, 6) [ 1234.985] gen4_render_composite_blt: src=(16, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(51, 3)+(0, 0), size=(8, 6) [ 1234.985] gen4_vertex_flush[c84] = 3 [ 1234.985] gen4_render_composite_done() [ 1234.985] glyph_cache_upload: upload glyph 0x199da20 to cache (24, 32)x(8, 8) [ 1234.985] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(24, 32)+(0, 0), size=(8, 8) [ 1234.985] sna_compute_composite_region: dst=(24, 32)x(8, 8) [ 1234.985] sna_compute_composite_region: initial clip against dst->pDrawable: (24, 32), (32, 40) [ 1234.985] clip_to_dst: region: 1x[(24, 32), (32, 40)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.985] sna_compute_composite_region: clip against dst->pCompositeClip: (24, 32), (32, 40) [ 1234.985] sna_compute_composite_region: clip against src: (24, 32), (32, 40) [ 1234.985] sna_composite: composite region extents:+(0, 0) -> (24, 32), (32, 40) + (0, 0) [ 1234.985] gen4_render_composite: 8x8, current mode=1 [ 1234.985] try_blt: already performing BLT [ 1234.985] sna_blt_composite (0, 0), (24, 32), 8x8 [ 1234.985] sna_pixmap_move_to_gpu() [ 1234.985] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.985] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.985] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.985] sna_pixmap_move_to_gpu() [ 1234.985] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.985] gen4_composite_picture: (0, 0)x(8, 8), dst=(24, 32) [ 1234.985] gen4_composite_picture: integer translation (0, 0), removing [ 1234.985] sna_render_pixmap_bo (0, 0)x(8, 8) [ 1234.985] sna_render_pixmap_bo box=(0, 0), (8, 8): (8, 8)/(8, 8) [ 1234.985] sna_render_pixmap_bo: offset=(-24, -32), size=(8, 8) [ 1234.985] texture_is_cpu(pixmap=0x1997410, box=((0, 0), (8, 8)) = 1 [ 1234.985] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.985] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 8) [ 1234.986] upload: origin=(0, 0), box=(0, 0), (8, 8), pixmap=8x8 [ 1234.986] kgem_upload_source_image : (0, 0), (8, 8), stride=32, bpp=32 [ 1234.986] kgem_create_buffer: size=256, flags=1 [ 1234.986] kgem_create_buffer: reusing partial buffer? used=4024 + size=256, total=32768 [ 1234.986] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x8, pitch=32/32 [ 1234.986] gen4_composite_get_binding_table(38a0) [ 1234.986] [3880] bind bo(handle=15, addr=4024), format=192, width=8, height=8, pitch=32, tiling=0 -> sampler [ 1234.986] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.986] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.986] gen4_render_composite_boxes(1) delta=(0, 0), src=(-24, -32)/(8, 8), mask=(0, 0)/(0, 0) [ 1234.986] gen4_render_composite_blt: src=(24, 32)+(-24, -32), mask=(24, 32)+(0, 0), dst=(24, 32)+(0, 0), size=(8, 8) [ 1234.986] gen4_vertex_flush[ce4] = 3 [ 1234.986] apply_damage: damage=(nil), region=1 [ 1234.986] gen4_render_composite_done() [ 1234.986] gen4_render_composite: 0x0, current mode=1 [ 1234.986] try_blt: already performing BLT [ 1234.986] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.986] sna_pixmap_move_to_gpu() [ 1234.986] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.986] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.986] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.986] sna_pixmap_move_to_gpu() [ 1234.986] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.986] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.986] gen4_composite_picture: integer translation (0, 0), removing [ 1234.986] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.986] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.986] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.986] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.986] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.986] sna_pixmap_move_to_gpu() [ 1234.986] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.986] kgem_emit_flush() [ 1234.986] gen4_composite_get_binding_table(3860) [ 1234.986] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.986] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.986] glyphs_via_mask: blt glyph origin (59, 9), offset (0, 6), src (24, 32), size (8, 8) [ 1234.986] gen4_render_composite_blt: src=(24, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(59, 3)+(0, 0), size=(8, 8) [ 1234.986] gen4_vertex_flush[d44] = 3 [ 1234.986] glyphs_via_mask: blt glyph origin (67, 9), offset (0, 9), src (0, 32), size (4, 9) [ 1234.986] gen4_render_composite_blt: src=(0, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(67, 0)+(0, 0), size=(4, 9) [ 1234.986] gen4_vertex_flush[d60] = 3 [ 1234.986] gen4_render_composite_done() [ 1234.986] glyph_cache_upload: upload glyph 0x1997390 to cache (0, 48)x(4, 9) [ 1234.986] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(0, 48)+(0, 0), size=(4, 9) [ 1234.986] sna_compute_composite_region: dst=(0, 48)x(4, 9) [ 1234.986] sna_compute_composite_region: initial clip against dst->pDrawable: (0, 48), (4, 57) [ 1234.986] clip_to_dst: region: 1x[(0, 48), (4, 57)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.986] sna_compute_composite_region: clip against dst->pCompositeClip: (0, 48), (4, 57) [ 1234.986] sna_compute_composite_region: clip against src: (0, 48), (4, 57) [ 1234.986] sna_composite: composite region extents:+(0, 0) -> (0, 48), (4, 57) + (0, 0) [ 1234.986] gen4_render_composite: 4x9, current mode=1 [ 1234.986] try_blt: already performing BLT [ 1234.986] sna_blt_composite (0, 0), (0, 48), 4x9 [ 1234.986] sna_pixmap_move_to_gpu() [ 1234.986] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.986] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.986] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.986] sna_pixmap_move_to_gpu() [ 1234.986] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.986] gen4_composite_picture: (0, 0)x(4, 9), dst=(0, 48) [ 1234.986] gen4_composite_picture: integer translation (0, 0), removing [ 1234.986] sna_render_pixmap_bo (0, 0)x(4, 9) [ 1234.986] sna_render_pixmap_bo box=(0, 0), (4, 9): (4, 9)/(4, 9) [ 1234.986] sna_render_pixmap_bo: offset=(0, -48), size=(4, 9) [ 1234.986] texture_is_cpu(pixmap=0x1997680, box=((0, 0), (4, 9)) = 1 [ 1234.986] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.986] sna_render_pixmap_bo: uploading CPU box (0, 0), (4, 9) [ 1234.986] upload: origin=(0, 0), box=(0, 0), (4, 9), pixmap=4x9 [ 1234.986] kgem_upload_source_image : (0, 0), (4, 9), stride=16, bpp=32 [ 1234.986] kgem_create_buffer: size=144, flags=1 [ 1234.986] kgem_create_buffer: reusing partial buffer? used=4280 + size=144, total=32768 [ 1234.986] memcpy_blt: src=(0, 0), dst=(0, 0), size=4x9, pitch=16/16 [ 1234.986] gen4_composite_get_binding_table(3840) [ 1234.986] [3820] bind bo(handle=15, addr=4280), format=192, width=4, height=9, pitch=16, tiling=0 -> sampler [ 1234.986] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.987] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.987] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, -48)/(4, 9), mask=(0, 0)/(0, 0) [ 1234.987] gen4_render_composite_blt: src=(0, 48)+(0, -48), mask=(0, 48)+(0, 0), dst=(0, 48)+(0, 0), size=(4, 9) [ 1234.987] gen4_vertex_flush[dc0] = 3 [ 1234.987] apply_damage: damage=(nil), region=1 [ 1234.987] gen4_render_composite_done() [ 1234.987] gen4_render_composite: 0x0, current mode=1 [ 1234.987] try_blt: already performing BLT [ 1234.987] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.987] sna_pixmap_move_to_gpu() [ 1234.987] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.987] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.987] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.987] sna_pixmap_move_to_gpu() [ 1234.987] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.987] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.987] gen4_composite_picture: integer translation (0, 0), removing [ 1234.987] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.987] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.987] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.987] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.987] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.987] sna_pixmap_move_to_gpu() [ 1234.987] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.987] kgem_emit_flush() [ 1234.987] gen4_composite_get_binding_table(3800) [ 1234.987] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.987] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.987] glyphs_via_mask: blt glyph origin (71, 9), offset (0, 9), src (0, 48), size (4, 9) [ 1234.987] gen4_render_composite_blt: src=(0, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(71, 0)+(0, 0), size=(4, 9) [ 1234.987] gen4_vertex_flush[e20] = 3 [ 1234.987] gen4_render_composite_done() [ 1234.987] glyph_cache_upload: upload glyph 0x1997600 to cache (16, 48)x(8, 6) [ 1234.987] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(16, 48)+(0, 0), size=(8, 6) [ 1234.987] sna_compute_composite_region: dst=(16, 48)x(8, 6) [ 1234.987] sna_compute_composite_region: initial clip against dst->pDrawable: (16, 48), (24, 54) [ 1234.987] clip_to_dst: region: 1x[(16, 48), (24, 54)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.987] sna_compute_composite_region: clip against dst->pCompositeClip: (16, 48), (24, 54) [ 1234.987] sna_compute_composite_region: clip against src: (16, 48), (24, 54) [ 1234.987] sna_composite: composite region extents:+(0, 0) -> (16, 48), (24, 54) + (0, 0) [ 1234.987] gen4_render_composite: 8x6, current mode=1 [ 1234.987] try_blt: already performing BLT [ 1234.987] sna_blt_composite (0, 0), (16, 48), 8x6 [ 1234.987] sna_pixmap_move_to_gpu() [ 1234.987] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.987] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.987] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.987] sna_pixmap_move_to_gpu() [ 1234.987] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.987] gen4_composite_picture: (0, 0)x(8, 6), dst=(16, 48) [ 1234.987] gen4_composite_picture: integer translation (0, 0), removing [ 1234.987] sna_render_pixmap_bo (0, 0)x(8, 6) [ 1234.987] sna_render_pixmap_bo box=(0, 0), (8, 6): (8, 6)/(8, 6) [ 1234.987] sna_render_pixmap_bo: offset=(-16, -48), size=(8, 6) [ 1234.987] texture_is_cpu(pixmap=0x1997880, box=((0, 0), (8, 6)) = 1 [ 1234.987] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.987] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 6) [ 1234.987] upload: origin=(0, 0), box=(0, 0), (8, 6), pixmap=8x6 [ 1234.987] kgem_upload_source_image : (0, 0), (8, 6), stride=32, bpp=32 [ 1234.987] kgem_create_buffer: size=192, flags=1 [ 1234.987] kgem_create_buffer: reusing partial buffer? used=4424 + size=192, total=32768 [ 1234.987] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x6, pitch=32/32 [ 1234.987] gen4_composite_get_binding_table(37e0) [ 1234.987] [37c0] bind bo(handle=15, addr=4424), format=192, width=8, height=6, pitch=32, tiling=0 -> sampler [ 1234.987] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.987] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.987] gen4_render_composite_boxes(1) delta=(0, 0), src=(-16, -48)/(8, 6), mask=(0, 0)/(0, 0) [ 1234.987] gen4_render_composite_blt: src=(16, 48)+(-16, -48), mask=(16, 48)+(0, 0), dst=(16, 48)+(0, 0), size=(8, 6) [ 1234.987] gen4_vertex_flush[e80] = 3 [ 1234.987] apply_damage: damage=(nil), region=1 [ 1234.987] gen4_render_composite_done() [ 1234.987] gen4_render_composite: 0x0, current mode=1 [ 1234.987] try_blt: already performing BLT [ 1234.987] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.987] sna_pixmap_move_to_gpu() [ 1234.988] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.988] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.988] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.988] sna_pixmap_move_to_gpu() [ 1234.988] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.988] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.988] gen4_composite_picture: integer translation (0, 0), removing [ 1234.988] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.988] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.988] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.988] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.988] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.988] sna_pixmap_move_to_gpu() [ 1234.988] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.988] kgem_emit_flush() [ 1234.988] gen4_composite_get_binding_table(37a0) [ 1234.988] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.988] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.988] glyphs_via_mask: blt glyph origin (75, 9), offset (0, 6), src (16, 48), size (8, 6) [ 1234.988] gen4_render_composite_blt: src=(16, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(75, 3)+(0, 0), size=(8, 6) [ 1234.988] gen4_vertex_flush[ee0] = 3 [ 1234.988] gen4_render_composite_done() [ 1234.988] glyph_cache_upload: upload glyph 0x1997800 to cache (24, 48)x(8, 8) [ 1234.988] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(24, 48)+(0, 0), size=(8, 8) [ 1234.988] sna_compute_composite_region: dst=(24, 48)x(8, 8) [ 1234.988] sna_compute_composite_region: initial clip against dst->pDrawable: (24, 48), (32, 56) [ 1234.988] clip_to_dst: region: 1x[(24, 48), (32, 56)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.988] sna_compute_composite_region: clip against dst->pCompositeClip: (24, 48), (32, 56) [ 1234.988] sna_compute_composite_region: clip against src: (24, 48), (32, 56) [ 1234.988] sna_composite: composite region extents:+(0, 0) -> (24, 48), (32, 56) + (0, 0) [ 1234.988] gen4_render_composite: 8x8, current mode=1 [ 1234.988] try_blt: already performing BLT [ 1234.988] sna_blt_composite (0, 0), (24, 48), 8x8 [ 1234.988] sna_pixmap_move_to_gpu() [ 1234.988] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.988] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.988] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.988] sna_pixmap_move_to_gpu() [ 1234.988] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.988] gen4_composite_picture: (0, 0)x(8, 8), dst=(24, 48) [ 1234.988] gen4_composite_picture: integer translation (0, 0), removing [ 1234.988] sna_render_pixmap_bo (0, 0)x(8, 8) [ 1234.988] sna_render_pixmap_bo box=(0, 0), (8, 8): (8, 8)/(8, 8) [ 1234.988] sna_render_pixmap_bo: offset=(-24, -48), size=(8, 8) [ 1234.988] texture_is_cpu(pixmap=0x1997ab0, box=((0, 0), (8, 8)) = 1 [ 1234.988] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.988] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 8) [ 1234.988] upload: origin=(0, 0), box=(0, 0), (8, 8), pixmap=8x8 [ 1234.988] kgem_upload_source_image : (0, 0), (8, 8), stride=32, bpp=32 [ 1234.988] kgem_create_buffer: size=256, flags=1 [ 1234.988] kgem_create_buffer: reusing partial buffer? used=4616 + size=256, total=32768 [ 1234.988] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x8, pitch=32/32 [ 1234.988] gen4_composite_get_binding_table(3780) [ 1234.988] [3760] bind bo(handle=15, addr=4616), format=192, width=8, height=8, pitch=32, tiling=0 -> sampler [ 1234.988] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.988] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.988] gen4_render_composite_boxes(1) delta=(0, 0), src=(-24, -48)/(8, 8), mask=(0, 0)/(0, 0) [ 1234.988] gen4_render_composite_blt: src=(24, 48)+(-24, -48), mask=(24, 48)+(0, 0), dst=(24, 48)+(0, 0), size=(8, 8) [ 1234.988] gen4_vertex_flush[f40] = 3 [ 1234.988] apply_damage: damage=(nil), region=1 [ 1234.988] gen4_render_composite_done() [ 1234.988] gen4_render_composite: 0x0, current mode=1 [ 1234.988] try_blt: already performing BLT [ 1234.988] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.988] sna_pixmap_move_to_gpu() [ 1234.988] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.988] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.988] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.988] sna_pixmap_move_to_gpu() [ 1234.988] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.988] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.988] gen4_composite_picture: integer translation (0, 0), removing [ 1234.988] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.988] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.988] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.988] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.989] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.989] sna_pixmap_move_to_gpu() [ 1234.989] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.989] kgem_emit_flush() [ 1234.989] gen4_composite_get_binding_table(3740) [ 1234.989] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.989] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.989] glyphs_via_mask: blt glyph origin (87, 9), offset (0, 8), src (24, 48), size (8, 8) [ 1234.989] gen4_render_composite_blt: src=(24, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(87, 1)+(0, 0), size=(8, 8) [ 1234.989] gen4_vertex_flush[fa0] = 3 [ 1234.989] gen4_render_composite_done() [ 1234.989] glyph_cache_upload: upload glyph 0x199c1b0 to cache (16, 56)x(8, 8) [ 1234.989] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(16, 56)+(0, 0), size=(8, 8) [ 1234.989] sna_compute_composite_region: dst=(16, 56)x(8, 8) [ 1234.989] sna_compute_composite_region: initial clip against dst->pDrawable: (16, 56), (24, 64) [ 1234.989] clip_to_dst: region: 1x[(16, 56), (24, 64)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.989] sna_compute_composite_region: clip against dst->pCompositeClip: (16, 56), (24, 64) [ 1234.989] sna_compute_composite_region: clip against src: (16, 56), (24, 64) [ 1234.989] sna_composite: composite region extents:+(0, 0) -> (16, 56), (24, 64) + (0, 0) [ 1234.989] gen4_render_composite: 8x8, current mode=1 [ 1234.989] try_blt: already performing BLT [ 1234.989] sna_blt_composite (0, 0), (16, 56), 8x8 [ 1234.989] sna_pixmap_move_to_gpu() [ 1234.989] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.989] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.989] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.989] sna_pixmap_move_to_gpu() [ 1234.989] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.989] gen4_composite_picture: (0, 0)x(8, 8), dst=(16, 56) [ 1234.989] gen4_composite_picture: integer translation (0, 0), removing [ 1234.989] sna_render_pixmap_bo (0, 0)x(8, 8) [ 1234.989] sna_render_pixmap_bo box=(0, 0), (8, 8): (8, 8)/(8, 8) [ 1234.989] sna_render_pixmap_bo: offset=(-16, -56), size=(8, 8) [ 1234.989] texture_is_cpu(pixmap=0x199cbf0, box=((0, 0), (8, 8)) = 1 [ 1234.989] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.989] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 8) [ 1234.989] upload: origin=(0, 0), box=(0, 0), (8, 8), pixmap=8x8 [ 1234.989] kgem_upload_source_image : (0, 0), (8, 8), stride=32, bpp=32 [ 1234.989] kgem_create_buffer: size=256, flags=1 [ 1234.989] kgem_create_buffer: reusing partial buffer? used=4872 + size=256, total=32768 [ 1234.989] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x8, pitch=32/32 [ 1234.989] gen4_composite_get_binding_table(3720) [ 1234.989] [3700] bind bo(handle=15, addr=4872), format=192, width=8, height=8, pitch=32, tiling=0 -> sampler [ 1234.989] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.989] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.989] gen4_render_composite_boxes(1) delta=(0, 0), src=(-16, -56)/(8, 8), mask=(0, 0)/(0, 0) [ 1234.989] gen4_render_composite_blt: src=(16, 56)+(-16, -56), mask=(16, 56)+(0, 0), dst=(16, 56)+(0, 0), size=(8, 8) [ 1234.989] gen4_vertex_flush[1000] = 3 [ 1234.989] apply_damage: damage=(nil), region=1 [ 1234.989] gen4_render_composite_done() [ 1234.989] gen4_render_composite: 0x0, current mode=1 [ 1234.989] try_blt: already performing BLT [ 1234.989] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.989] sna_pixmap_move_to_gpu() [ 1234.989] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.989] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.989] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.989] sna_pixmap_move_to_gpu() [ 1234.989] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.989] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.989] gen4_composite_picture: integer translation (0, 0), removing [ 1234.989] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.989] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.989] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.989] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.989] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.989] sna_pixmap_move_to_gpu() [ 1234.989] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.989] kgem_emit_flush() [ 1234.989] gen4_composite_get_binding_table(36e0) [ 1234.989] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.989] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.989] glyphs_via_mask: blt glyph origin (95, 9), offset (0, 8), src (16, 56), size (8, 8) [ 1234.989] gen4_render_composite_blt: src=(16, 56)+(0, 0), mask=(0, 0)+(0, 0), dst=(95, 1)+(0, 0), size=(8, 8) [ 1234.989] gen4_vertex_flush[1060] = 3 [ 1234.990] gen4_render_composite_done() [ 1234.990] glyph_cache_upload: upload glyph 0x1997a30 to cache (24, 56)x(4, 6) [ 1234.990] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(24, 56)+(0, 0), size=(4, 6) [ 1234.990] sna_compute_composite_region: dst=(24, 56)x(4, 6) [ 1234.990] sna_compute_composite_region: initial clip against dst->pDrawable: (24, 56), (28, 62) [ 1234.990] clip_to_dst: region: 1x[(24, 56), (28, 62)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.990] sna_compute_composite_region: clip against dst->pCompositeClip: (24, 56), (28, 62) [ 1234.990] sna_compute_composite_region: clip against src: (24, 56), (28, 62) [ 1234.990] sna_composite: composite region extents:+(0, 0) -> (24, 56), (28, 62) + (0, 0) [ 1234.990] gen4_render_composite: 4x6, current mode=1 [ 1234.990] try_blt: already performing BLT [ 1234.990] sna_blt_composite (0, 0), (24, 56), 4x6 [ 1234.990] sna_pixmap_move_to_gpu() [ 1234.990] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.990] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.990] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.990] sna_pixmap_move_to_gpu() [ 1234.990] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.990] gen4_composite_picture: (0, 0)x(4, 6), dst=(24, 56) [ 1234.990] gen4_composite_picture: integer translation (0, 0), removing [ 1234.990] sna_render_pixmap_bo (0, 0)x(4, 6) [ 1234.990] sna_render_pixmap_bo box=(0, 0), (4, 6): (4, 6)/(4, 6) [ 1234.990] sna_render_pixmap_bo: offset=(-24, -56), size=(4, 6) [ 1234.990] texture_is_cpu(pixmap=0x1997d20, box=((0, 0), (4, 6)) = 1 [ 1234.990] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.990] sna_render_pixmap_bo: uploading CPU box (0, 0), (4, 6) [ 1234.990] upload: origin=(0, 0), box=(0, 0), (4, 6), pixmap=4x6 [ 1234.990] kgem_upload_source_image : (0, 0), (4, 6), stride=16, bpp=32 [ 1234.990] kgem_create_buffer: size=96, flags=1 [ 1234.990] kgem_create_buffer: reusing partial buffer? used=5128 + size=96, total=32768 [ 1234.990] memcpy_blt: src=(0, 0), dst=(0, 0), size=4x6, pitch=16/16 [ 1234.990] gen4_composite_get_binding_table(36c0) [ 1234.990] [36a0] bind bo(handle=15, addr=5128), format=192, width=4, height=6, pitch=16, tiling=0 -> sampler [ 1234.990] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.990] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.990] gen4_render_composite_boxes(1) delta=(0, 0), src=(-24, -56)/(4, 6), mask=(0, 0)/(0, 0) [ 1234.990] gen4_render_composite_blt: src=(24, 56)+(-24, -56), mask=(24, 56)+(0, 0), dst=(24, 56)+(0, 0), size=(4, 6) [ 1234.990] gen4_vertex_flush[10c0] = 3 [ 1234.990] apply_damage: damage=(nil), region=1 [ 1234.990] gen4_render_composite_done() [ 1234.990] gen4_render_composite: 0x0, current mode=1 [ 1234.990] try_blt: already performing BLT [ 1234.990] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.990] sna_pixmap_move_to_gpu() [ 1234.990] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.990] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.990] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.990] sna_pixmap_move_to_gpu() [ 1234.990] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.990] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.990] gen4_composite_picture: integer translation (0, 0), removing [ 1234.990] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.990] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.990] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.990] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.990] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.990] sna_pixmap_move_to_gpu() [ 1234.990] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.990] kgem_emit_flush() [ 1234.990] gen4_composite_get_binding_table(3680) [ 1234.990] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.990] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.990] glyphs_via_mask: blt glyph origin (103, 9), offset (0, 6), src (24, 56), size (4, 6) [ 1234.990] gen4_render_composite_blt: src=(24, 56)+(0, 0), mask=(0, 0)+(0, 0), dst=(103, 3)+(0, 0), size=(4, 6) [ 1234.990] gen4_vertex_flush[1120] = 3 [ 1234.990] gen4_render_composite_done() [ 1234.990] glyph_cache_upload: upload glyph 0x1997ca0 to cache (32, 32)x(8, 8) [ 1234.990] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(32, 32)+(0, 0), size=(8, 8) [ 1234.990] sna_compute_composite_region: dst=(32, 32)x(8, 8) [ 1234.990] sna_compute_composite_region: initial clip against dst->pDrawable: (32, 32), (40, 40) [ 1234.990] clip_to_dst: region: 1x[(32, 32), (40, 40)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.990] sna_compute_composite_region: clip against dst->pCompositeClip: (32, 32), (40, 40) [ 1234.990] sna_compute_composite_region: clip against src: (32, 32), (40, 40) [ 1234.990] sna_composite: composite region extents:+(0, 0) -> (32, 32), (40, 40) + (0, 0) [ 1234.990] gen4_render_composite: 8x8, current mode=1 [ 1234.990] try_blt: already performing BLT [ 1234.991] sna_blt_composite (0, 0), (32, 32), 8x8 [ 1234.991] sna_pixmap_move_to_gpu() [ 1234.991] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.991] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.991] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.991] sna_pixmap_move_to_gpu() [ 1234.991] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.991] gen4_composite_picture: (0, 0)x(8, 8), dst=(32, 32) [ 1234.991] gen4_composite_picture: integer translation (0, 0), removing [ 1234.991] sna_render_pixmap_bo (0, 0)x(8, 8) [ 1234.991] sna_render_pixmap_bo box=(0, 0), (8, 8): (8, 8)/(8, 8) [ 1234.991] sna_render_pixmap_bo: offset=(-32, -32), size=(8, 8) [ 1234.991] texture_is_cpu(pixmap=0x1997ef0, box=((0, 0), (8, 8)) = 1 [ 1234.991] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.991] sna_render_pixmap_bo: uploading CPU box (0, 0), (8, 8) [ 1234.991] upload: origin=(0, 0), box=(0, 0), (8, 8), pixmap=8x8 [ 1234.991] kgem_upload_source_image : (0, 0), (8, 8), stride=32, bpp=32 [ 1234.991] kgem_create_buffer: size=256, flags=1 [ 1234.991] kgem_create_buffer: reusing partial buffer? used=5224 + size=256, total=32768 [ 1234.991] memcpy_blt: src=(0, 0), dst=(0, 0), size=8x8, pitch=32/32 [ 1234.991] gen4_composite_get_binding_table(3660) [ 1234.991] [3640] bind bo(handle=15, addr=5224), format=192, width=8, height=8, pitch=32, tiling=0 -> sampler [ 1234.991] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.991] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.991] gen4_render_composite_boxes(1) delta=(0, 0), src=(-32, -32)/(8, 8), mask=(0, 0)/(0, 0) [ 1234.991] gen4_render_composite_blt: src=(32, 32)+(-32, -32), mask=(32, 32)+(0, 0), dst=(32, 32)+(0, 0), size=(8, 8) [ 1234.991] gen4_vertex_flush[1180] = 3 [ 1234.991] apply_damage: damage=(nil), region=1 [ 1234.991] gen4_render_composite_done() [ 1234.991] gen4_render_composite: 0x0, current mode=1 [ 1234.991] try_blt: already performing BLT [ 1234.991] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.991] sna_pixmap_move_to_gpu() [ 1234.991] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.991] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.991] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.991] sna_pixmap_move_to_gpu() [ 1234.991] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.991] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.991] gen4_composite_picture: integer translation (0, 0), removing [ 1234.991] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.991] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.991] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.991] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.991] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.991] sna_pixmap_move_to_gpu() [ 1234.991] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.991] kgem_emit_flush() [ 1234.991] gen4_composite_get_binding_table(3620) [ 1234.991] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.991] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.991] glyphs_via_mask: blt glyph origin (107, 9), offset (0, 8), src (32, 32), size (8, 8) [ 1234.991] gen4_render_composite_blt: src=(32, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(107, 1)+(0, 0), size=(8, 8) [ 1234.991] gen4_vertex_flush[11e0] = 3 [ 1234.991] glyphs_via_mask: blt glyph origin (115, 9), offset (0, 8), src (48, 16), size (8, 8) [ 1234.991] gen4_render_composite_blt: src=(48, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(115, 1)+(0, 0), size=(8, 8) [ 1234.991] gen4_vertex_flush[11fc] = 3 [ 1234.991] gen4_render_composite_done() [ 1234.991] sna_composite(3 src=(0, -9), mask=(0, 0), dst=(702, 499)+(0, 0), size=(123, 11) [ 1234.991] sna_compute_composite_region: dst=(702, 499)x(123, 11) [ 1234.991] sna_compute_composite_region: initial clip against dst->pDrawable: (702, 499), (825, 510) [ 1234.991] clip_to_dst: region: 1x[(702, 499), (825, 510)], clip: 1x[(702, 498), (833, 511)] [ 1234.991] sna_compute_composite_region: clip against dst->pCompositeClip: (702, 499), (825, 510) [ 1234.991] sna_compute_composite_region: clip against src: (702, 499), (825, 510) [ 1234.991] sna_compute_composite_region: clip against mask: (702, 499), (825, 510) [ 1234.991] sna_composite: composite region extents:+(0, 0) -> (702, 499), (825, 510) + (0, 0) [ 1234.991] gen4_render_composite: 123x11, current mode=1 [ 1234.991] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.991] sna_pixmap_move_to_gpu() [ 1234.991] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.991] gen4_composite_picture: (0, -9)x(123, 11), dst=(702, 499) [ 1234.991] get_pixel: 0x19d61b0 [ 1234.991] sna_pixmap_move_to_cpu(pixmap=0x19d61b0, write=0) [ 1234.991] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.992] sna_pixmap_move_to_cpu: no GPU bo [ 1234.992] color_convert: src=ff0b678c [20028888] [ 1234.992] color_convert: dst=ff0b678c [20028888] [ 1234.992] sna_render_finish_solid(force=0, busy=1, dirty=1) [ 1234.992] sna_render_flush_solid(size=2) [ 1234.992] gem_write(handle=10, offset=0, len=8) [ 1234.992] sna_render_finish_solid reset [ 1234.992] kgem_create_linear(4096) [ 1234.992] kgem_create_linear: new handle=21 [ 1234.992] sna_render_get_solid(2) = ff0b678c (new) [ 1234.992] gen4_composite_picture: (0, 0)x(123, 11), dst=(702, 499) [ 1234.992] gen4_composite_picture: integer translation (0, 0), removing [ 1234.992] sna_render_pixmap_bo (0, 0)x(123, 11) [ 1234.992] sna_render_pixmap_bo box=(0, 0), (123, 11): (123, 11)/(123, 11) [ 1234.992] sna_render_pixmap_bo: offset=(-702, -499), size=(123, 11) [ 1234.992] texture_is_cpu(pixmap=0x19ec1b0, box=((0, 0), (123, 11)) = 0 [ 1234.992] sna_pixmap_force_to_gpu(pixmap=0x19ec1b0) [ 1234.992] sna_pixmap_move_to_gpu() [ 1234.992] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.992] kgem_emit_flush() [ 1234.992] gen4_composite_get_binding_table(3600) [ 1234.992] [35e0] bind bo(handle=21, addr=8), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1234.992] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1234.992] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1234.992] aligning vertex: was 3, now 5 floats per vertex, 154->93 [ 1234.992] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-702, -499)/(123, 11) [ 1234.992] gen4_render_composite_blt: src=(702, 499)+(0, 0), mask=(702, 499)+(-702, -499), dst=(702, 499)+(0, 0), size=(123, 11) [ 1234.992] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1234.992] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1234.992] gen4_vertex_flush[1278] = 3 [ 1234.992] gen4_magic_ca_pass: CA fixup [ 1234.992] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1234.992] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1234.992] apply_damage: damage=0x19cdd48, region=1 [ 1234.992] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(702, 499), (825, 510)]) [ 1234.992] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.992] gen4_render_composite_done() [ 1234.992] sna_block_handler [ 1234.992] sna_wakeup_handler [ 1234.992] sna_create_pixmap(22, 22, 32, usage=0) [ 1234.992] kgem_choose_tiling: 22x22 -> 1 [ 1234.992] kgem_can_create_2d(22x22, bpp=32, tiling=1) = 1 [ 1234.992] sna_validate_gc [ 1234.992] sna_validate_gc: flushing stipple pixmap [ 1234.992] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.992] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.992] sna_put_image((0, 0)x(22, 22) [ 1234.992] sna_drawable_move_region_to_cpu(pixmap=0x19ec3b0, [(0, 0), (22, 22)], write=1) [ 1234.992] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.992] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.992] sna_pixmap_move_to_cpu(pixmap=0x19ec3b0, write=1) [ 1234.992] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.992] sna_pixmap_move_to_cpu: no GPU bo [ 1234.992] sna_pixmap_move_to_cpu: marking as damaged [ 1234.992] _sna_damage_all(22, 22) [ 1234.992] sna_put_image: fbPutImage(0, 0, 22, 22) [ 1234.992] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(454, 489)+(0, 0), size=(22, 22) [ 1234.992] sna_compute_composite_region: dst=(454, 489)x(22, 22) [ 1234.992] sna_compute_composite_region: initial clip against dst->pDrawable: (454, 489), (476, 511) [ 1234.992] clip_to_dst: region: 1x[(454, 489), (476, 511)], clip: 1x[(0, 0), (1280, 800)] [ 1234.992] sna_compute_composite_region: clip against dst->pCompositeClip: (454, 489), (476, 511) [ 1234.992] sna_compute_composite_region: clip against src: (454, 489), (476, 511) [ 1234.992] sna_composite: composite region extents:+(0, 0) -> (454, 489), (476, 511) + (0, 0) [ 1234.992] gen4_render_composite: 22x22, current mode=1 [ 1234.992] try_blt: already performing BLT [ 1234.992] sna_blt_composite (0, 0), (454, 489), 22x22 [ 1234.992] sna_pixmap_move_to_gpu() [ 1234.992] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.992] sna_blt_composite: unsuported op [3] for blitting [ 1234.992] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.993] sna_pixmap_move_to_gpu() [ 1234.993] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.993] gen4_composite_picture: (0, 0)x(22, 22), dst=(454, 489) [ 1234.993] gen4_composite_picture: integer translation (0, 0), removing [ 1234.993] sna_render_pixmap_bo (0, 0)x(22, 22) [ 1234.993] sna_render_pixmap_bo box=(0, 0), (22, 22): (22, 22)/(22, 22) [ 1234.993] sna_render_pixmap_bo: offset=(-454, -489), size=(22, 22) [ 1234.993] texture_is_cpu(pixmap=0x19ec3b0, box=((0, 0), (22, 22)) = 1 [ 1234.993] move_to_gpu: migrating whole pixmap (22x22) for source [ 1234.993] sna_pixmap_force_to_gpu(pixmap=0x19ec3b0) [ 1234.993] kgem_choose_tiling: 22x22 -> 1 [ 1234.993] kgem_create_2d(22x22, bpp=32, tiling=1, exact=0, inactive=1) [ 1234.993] new pitch=512, tiling=1, handle=22, id=14 [ 1234.993] sna_pixmap_force_to_gpu: created gpu bo [ 1234.993] sna_pixmap_move_to_gpu() [ 1234.993] _sna_damage_reduce() [ 1234.993] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.993] sna_damage_get_boxes([[(0, 0), (22, 22)]: [(0, 0), (22, 22)] + [0 : ...]])... [ 1234.993] = 1 [ 1234.993] sna_replace(handle=22, 22x22, bpp=32, tiling=1) [ 1234.993] gem_mmap(handle=22, size=12288, prot=read/write) [ 1234.993] memcpy_blt: src=(0, 0), dst=(0, 0), size=22x22, pitch=88/512 [ 1234.993] gen4_composite_get_binding_table(35c0) [ 1234.993] [35a0] bind bo(handle=22, addr=0), format=192, width=22, height=22, pitch=512, tiling=1 -> sampler [ 1234.993] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.993] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.993] aligning vertex: was 5, now 3 floats per vertex, 96->160 [ 1234.993] gen4_render_composite_boxes(1) delta=(0, 0), src=(-454, -489)/(22, 22), mask=(0, 0)/(0, 0) [ 1234.993] gen4_render_composite_blt: src=(454, 489)+(-454, -489), mask=(454, 489)+(0, 0), dst=(454, 489)+(0, 0), size=(22, 22) [ 1234.993] gen4_vertex_flush[1314] = 3 [ 1234.993] apply_damage: damage=0x19cdd48, region=1 [ 1234.993] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(454, 489), (476, 511)]) [ 1234.993] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.993] gen4_render_composite_done() [ 1234.993] sna_create_pixmap(22, 22, 32, usage=0) [ 1234.993] kgem_choose_tiling: 22x22 -> 1 [ 1234.993] kgem_can_create_2d(22x22, bpp=32, tiling=1) = 1 [ 1234.993] sna_validate_gc [ 1234.993] sna_validate_gc: flushing stipple pixmap [ 1234.993] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.993] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.993] sna_put_image((0, 0)x(22, 22) [ 1234.993] sna_drawable_move_region_to_cpu(pixmap=0x19ecc10, [(0, 0), (22, 22)], write=1) [ 1234.993] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.993] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.993] sna_pixmap_move_to_cpu(pixmap=0x19ecc10, write=1) [ 1234.993] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.993] sna_pixmap_move_to_cpu: no GPU bo [ 1234.993] sna_pixmap_move_to_cpu: marking as damaged [ 1234.993] _sna_damage_all(22, 22) [ 1234.993] sna_put_image: fbPutImage(0, 0, 22, 22) [ 1234.993] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(482, 489)+(0, 0), size=(22, 22) [ 1234.993] sna_compute_composite_region: dst=(482, 489)x(22, 22) [ 1234.993] sna_compute_composite_region: initial clip against dst->pDrawable: (482, 489), (504, 511) [ 1234.993] clip_to_dst: region: 1x[(482, 489), (504, 511)], clip: 1x[(0, 0), (1280, 800)] [ 1234.993] sna_compute_composite_region: clip against dst->pCompositeClip: (482, 489), (504, 511) [ 1234.993] sna_compute_composite_region: clip against src: (482, 489), (504, 511) [ 1234.993] sna_composite: composite region extents:+(0, 0) -> (482, 489), (504, 511) + (0, 0) [ 1234.993] gen4_render_composite: 22x22, current mode=1 [ 1234.993] try_blt: already performing BLT [ 1234.993] sna_blt_composite (0, 0), (482, 489), 22x22 [ 1234.993] sna_pixmap_move_to_gpu() [ 1234.993] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.993] sna_blt_composite: unsuported op [3] for blitting [ 1234.993] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.993] sna_pixmap_move_to_gpu() [ 1234.993] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.993] gen4_composite_picture: (0, 0)x(22, 22), dst=(482, 489) [ 1234.994] gen4_composite_picture: integer translation (0, 0), removing [ 1234.994] sna_render_pixmap_bo (0, 0)x(22, 22) [ 1234.994] sna_render_pixmap_bo box=(0, 0), (22, 22): (22, 22)/(22, 22) [ 1234.994] sna_render_pixmap_bo: offset=(-482, -489), size=(22, 22) [ 1234.994] texture_is_cpu(pixmap=0x19ecc10, box=((0, 0), (22, 22)) = 1 [ 1234.994] move_to_gpu: migrating whole pixmap (22x22) for source [ 1234.994] sna_pixmap_force_to_gpu(pixmap=0x19ecc10) [ 1234.994] kgem_choose_tiling: 22x22 -> 1 [ 1234.994] kgem_create_2d(22x22, bpp=32, tiling=1, exact=0, inactive=1) [ 1234.994] new pitch=512, tiling=1, handle=23, id=15 [ 1234.994] sna_pixmap_force_to_gpu: created gpu bo [ 1234.994] sna_pixmap_move_to_gpu() [ 1234.994] _sna_damage_reduce() [ 1234.994] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.994] sna_damage_get_boxes([[(0, 0), (22, 22)]: [(0, 0), (22, 22)] + [0 : ...]])... [ 1234.994] = 1 [ 1234.994] sna_replace(handle=23, 22x22, bpp=32, tiling=1) [ 1234.994] gem_mmap(handle=23, size=12288, prot=read/write) [ 1234.994] memcpy_blt: src=(0, 0), dst=(0, 0), size=22x22, pitch=88/512 [ 1234.994] gen4_composite_get_binding_table(3580) [ 1234.994] [3560] bind bo(handle=23, addr=0), format=192, width=22, height=22, pitch=512, tiling=1 -> sampler [ 1234.994] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.994] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.994] gen4_render_composite_boxes(1) delta=(0, 0), src=(-482, -489)/(22, 22), mask=(0, 0)/(0, 0) [ 1234.994] gen4_render_composite_blt: src=(482, 489)+(-482, -489), mask=(482, 489)+(0, 0), dst=(482, 489)+(0, 0), size=(22, 22) [ 1234.994] gen4_vertex_flush[1348] = 3 [ 1234.994] apply_damage: damage=0x19cdd48, region=1 [ 1234.994] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(482, 489), (504, 511)]) [ 1234.994] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.994] gen4_render_composite_done() [ 1234.994] sna_create_pixmap(64, 64, 32, usage=0) [ 1234.994] kgem_choose_tiling: 64x64 -> 1 [ 1234.994] kgem_can_create_2d(64x64, bpp=32, tiling=1) = 1 [ 1234.994] sna_validate_gc [ 1234.994] sna_validate_gc: flushing stipple pixmap [ 1234.994] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1234.994] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1234.994] sna_put_image((0, 0)x(64, 64) [ 1234.994] sna_drawable_move_region_to_cpu(pixmap=0x19ed5e0, [(0, 0), (64, 64)], write=1) [ 1234.994] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.994] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.994] sna_pixmap_move_to_cpu(pixmap=0x19ed5e0, write=1) [ 1234.994] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.994] sna_pixmap_move_to_cpu: no GPU bo [ 1234.994] sna_pixmap_move_to_cpu: marking as damaged [ 1234.994] _sna_damage_all(64, 64) [ 1234.994] sna_put_image: fbPutImage(0, 0, 64, 64) [ 1234.994] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(764, 368)+(0, 0), size=(64, 64) [ 1234.994] sna_compute_composite_region: dst=(764, 368)x(64, 64) [ 1234.994] sna_compute_composite_region: initial clip against dst->pDrawable: (764, 368), (828, 432) [ 1234.994] clip_to_dst: region: 1x[(764, 368), (828, 432)], clip: 1x[(0, 0), (1280, 800)] [ 1234.994] sna_compute_composite_region: clip against dst->pCompositeClip: (764, 368), (828, 432) [ 1234.994] sna_compute_composite_region: clip against src: (764, 368), (828, 432) [ 1234.994] sna_composite: composite region extents:+(0, 0) -> (764, 368), (828, 432) + (0, 0) [ 1234.994] gen4_render_composite: 64x64, current mode=1 [ 1234.994] try_blt: already performing BLT [ 1234.994] sna_blt_composite (0, 0), (764, 368), 64x64 [ 1234.994] sna_pixmap_move_to_gpu() [ 1234.994] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.994] sna_blt_composite: unsuported op [3] for blitting [ 1234.994] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1234.994] sna_pixmap_move_to_gpu() [ 1234.994] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.994] gen4_composite_picture: (0, 0)x(64, 64), dst=(764, 368) [ 1234.994] gen4_composite_picture: integer translation (0, 0), removing [ 1234.995] sna_render_pixmap_bo (0, 0)x(64, 64) [ 1234.995] sna_render_pixmap_bo box=(0, 0), (64, 64): (64, 64)/(64, 64) [ 1234.995] sna_render_pixmap_bo: offset=(-764, -368), size=(64, 64) [ 1234.995] texture_is_cpu(pixmap=0x19ed5e0, box=((0, 0), (64, 64)) = 1 [ 1234.995] move_to_gpu: migrating whole pixmap (64x64) for source [ 1234.995] sna_pixmap_force_to_gpu(pixmap=0x19ed5e0) [ 1234.995] kgem_choose_tiling: 64x64 -> 1 [ 1234.995] kgem_create_2d(64x64, bpp=32, tiling=1, exact=0, inactive=1) [ 1234.995] new pitch=512, tiling=1, handle=24, id=16 [ 1234.995] sna_pixmap_force_to_gpu: created gpu bo [ 1234.995] sna_pixmap_move_to_gpu() [ 1234.995] _sna_damage_reduce() [ 1234.995] sna_pixmap_move_to_gpu: CPU damage? 1 [ 1234.995] sna_damage_get_boxes([[(0, 0), (64, 64)]: [(0, 0), (64, 64)] + [0 : ...]])... [ 1234.995] = 1 [ 1234.995] sna_replace(handle=24, 64x64, bpp=32, tiling=1) [ 1234.995] gem_mmap(handle=24, size=32768, prot=read/write) [ 1234.995] memcpy_blt: src=(0, 0), dst=(0, 0), size=64x64, pitch=256/512 [ 1234.995] gen4_composite_get_binding_table(3540) [ 1234.995] [3520] bind bo(handle=24, addr=0), format=192, width=64, height=64, pitch=512, tiling=1 -> sampler [ 1234.995] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.995] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.995] gen4_render_composite_boxes(1) delta=(0, 0), src=(-764, -368)/(64, 64), mask=(0, 0)/(0, 0) [ 1234.995] gen4_render_composite_blt: src=(764, 368)+(-764, -368), mask=(764, 368)+(0, 0), dst=(764, 368)+(0, 0), size=(64, 64) [ 1234.995] gen4_vertex_flush[137c] = 3 [ 1234.995] apply_damage: damage=0x19cdd48, region=1 [ 1234.995] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(764, 368), (828, 432)]) [ 1234.995] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.995] gen4_render_composite_done() [ 1234.995] sna_create_pixmap(10, 16, 1, usage=1) [ 1234.995] sna_pixmap_create_scratch(10, 16, 1, tiling=2) [ 1234.995] kgem_choose_tiling: 10x16 -> 2 [ 1234.995] kgem_can_create_2d(10x16, bpp=1, tiling=2) = 0 [ 1234.995] sna_validate_gc [ 1234.995] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1234.995] sna_poly_fill_rect_extents: [0] = (0, 0)x(10, 16) [ 1234.995] sna_poly_fill_rect: solid fill [00000000], testing for blt [ 1234.995] sna_drawable_use_gpu_bo((0, 0), (10, 16)) = 0 [ 1234.995] sna_drawable_use_cpu_bo((0, 0), (10, 16)) = 0 [ 1234.995] sna_poly_fill_rect: fallback (0, 0), (10, 16) [ 1234.995] sna_gc_move_to_cpu [ 1234.995] sna_drawable_move_region_to_cpu(pixmap=0x19ced80, [(0, 0), (10, 16)], write=1) [ 1234.995] sna_drawable_move_region_to_cpu: not attached to 0x19ced80 [ 1234.995] sna_poly_fill_rect: fallback - fbPolyFillRect [ 1234.995] sna_validate_gc [ 1234.995] sna_poly_glyph: extents(0, 0), (10, 16) [ 1234.995] sna_gc_move_to_cpu [ 1234.995] sna_drawable_move_region_to_cpu(pixmap=0x19ced80, [(0, 0), (10, 16)], write=1) [ 1234.995] sna_drawable_move_region_to_cpu: not attached to 0x19ced80 [ 1234.995] sna_get_image (0, 0, 10, 16) [ 1234.995] sna_drawable_move_region_to_cpu(pixmap=0x19ced80, [(0, 0), (10, 16)], write=0) [ 1234.995] sna_drawable_move_region_to_cpu: not attached to 0x19ced80 [ 1234.995] sna_create_pixmap(10, 16, 1, usage=1) [ 1234.995] sna_pixmap_create_scratch(10, 16, 1, tiling=2) [ 1234.995] kgem_choose_tiling: 10x16 -> 2 [ 1234.995] kgem_can_create_2d(10x16, bpp=1, tiling=2) = 0 [ 1234.995] sna_validate_gc [ 1234.995] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1234.995] sna_poly_fill_rect_extents: [0] = (0, 0)x(10, 16) [ 1234.995] sna_poly_fill_rect: solid fill [00000000], testing for blt [ 1234.995] sna_drawable_use_gpu_bo((0, 0), (10, 16)) = 0 [ 1234.995] sna_drawable_use_cpu_bo((0, 0), (10, 16)) = 0 [ 1234.995] sna_poly_fill_rect: fallback (0, 0), (10, 16) [ 1234.995] sna_gc_move_to_cpu [ 1234.996] sna_drawable_move_region_to_cpu(pixmap=0x19cec80, [(0, 0), (10, 16)], write=1) [ 1234.996] sna_drawable_move_region_to_cpu: not attached to 0x19cec80 [ 1234.996] sna_poly_fill_rect: fallback - fbPolyFillRect [ 1234.996] sna_validate_gc [ 1234.996] sna_poly_glyph: extents(1, 1), (9, 15) [ 1234.996] sna_gc_move_to_cpu [ 1234.996] sna_drawable_move_region_to_cpu(pixmap=0x19cec80, [(1, 1), (9, 15)], write=1) [ 1234.996] sna_drawable_move_region_to_cpu: not attached to 0x19cec80 [ 1234.996] sna_get_image (0, 0, 10, 16) [ 1234.996] sna_drawable_move_region_to_cpu(pixmap=0x19cec80, [(0, 0), (10, 16)], write=0) [ 1234.996] sna_drawable_move_region_to_cpu: not attached to 0x19cec80 [ 1234.996] sna_change_window_attributes [ 1234.996] sna_change_window_attributes [ 1234.996] sna_composite_rectangles(op=1, 00000000 x 1 [(0, 0)x(1, 1) ...]) [ 1234.996] _pixman_region_init_clipped_rectangles: nrects=1, region=(0, 0), (1, 1) x 1 [ 1234.996] sna_composite_rectangles: drawable extents (0, 0),(1, 1) x 1 [ 1234.996] sna_composite_rectangles: clipped extents (0, 0),(1, 1) x 1 [ 1234.996] sna_composite_rectangles: pixmap +(0, 0) extents (0, 0),(1, 1) [ 1234.996] sna_composite_rectangles: fallback, dst is too small [ 1234.996] sna_composite_rectangles: fallback [ 1234.996] sna_drawable_move_region_to_cpu(pixmap=0x19d61b0, [(0, 0), (1, 1)], write=1) [ 1234.996] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.996] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.996] sna_pixmap_move_to_cpu(pixmap=0x19d61b0, write=1) [ 1234.996] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.996] sna_pixmap_move_to_cpu: no GPU bo [ 1234.996] sna_pixmap_move_to_cpu: marking as damaged [ 1234.996] _sna_damage_all(1, 1) [ 1234.996] sna_composite_rectangles: fallback fill: (0, 0)x(1, 1) 00000000 [ 1234.996] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 365)x(136, 16) ...]) [ 1234.996] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 365), (727, 381) x 1 [ 1234.996] sna_composite_rectangles: drawable extents (591, 365),(727, 381) x 1 [ 1234.996] sna_composite_rectangles: clipped extents (591, 365),(727, 381) x 1 [ 1234.996] sna_composite_rectangles: pixmap +(0, 0) extents (591, 365),(727, 381) [ 1234.996] sna_pixmap_move_to_gpu() [ 1234.996] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.996] gen4_render_fill_boxes(00000000 x 1) [ 1234.996] sna_render_get_solid(clear) [ 1234.996] gen4_composite_get_binding_table(3500) [ 1234.996] [34e0] bind bo(handle=21, addr=0), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1234.996] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1234.996] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1234.996] gen4_vertex_flush[13cc] = 3 [ 1234.997] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(591, 365), (727, 381)]) [ 1234.997] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1234.997] sna_create_pixmap(1, 1, 32, usage=0) [ 1234.997] kgem_choose_tiling: 1x1 -> 1 [ 1234.997] kgem_can_create_2d(1x1, bpp=32, tiling=1) = 1 [ 1234.997] sna_composite_rectangles(op=1, ff0b678c x 1 [(0, 0)x(1, 1) ...]) [ 1234.997] _pixman_region_init_clipped_rectangles: nrects=1, region=(0, 0), (1, 1) x 1 [ 1234.997] sna_composite_rectangles: drawable extents (0, 0),(1, 1) x 1 [ 1234.997] sna_composite_rectangles: clipped extents (0, 0),(1, 1) x 1 [ 1234.997] sna_composite_rectangles: pixmap +(0, 0) extents (0, 0),(1, 1) [ 1234.997] sna_composite_rectangles: fallback, dst is too small [ 1234.997] sna_composite_rectangles: fallback [ 1234.997] sna_drawable_move_region_to_cpu(pixmap=0x19902e0, [(0, 0), (1, 1)], write=1) [ 1234.997] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1234.997] sna_drawable_move_region_to_cpu: region subsumes drawable [ 1234.997] sna_pixmap_move_to_cpu(pixmap=0x19902e0, write=1) [ 1234.997] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1234.997] sna_pixmap_move_to_cpu: no GPU bo [ 1234.997] sna_pixmap_move_to_cpu: marking as damaged [ 1234.997] _sna_damage_all(1, 1) [ 1234.997] sna_composite_rectangles: fallback fill: (0, 0)x(1, 1) ff0b678c [ 1234.997] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1234.997] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(593, 379)+(0, 0)) [ 1234.997] glyphs_via_mask: bounds=((593, 367), (616, 379)) [ 1234.997] sna_compute_composite_extents: dst=(593, 367)x(23, 12) [ 1234.997] sna_compute_composite_extents: initial clip against dst->pDrawable: (593, 367), (616, 379) [ 1234.997] trim_extents: trim((593, 367), (616, 379)) against ((589, 363), (729, 383)) + (0, 0) [ 1234.997] sna_compute_composite_extents: clip against dst: (593, 367), (616, 379) [ 1234.997] trim_source_extents: -> (593, 367), (616, 379) [ 1234.997] glyphs_via_mask: extents=((593, 367), (616, 379)) [ 1234.997] sna_create_pixmap(23, 12, 32, usage=1) [ 1234.997] sna_pixmap_create_scratch(23, 12, 32, tiling=2) [ 1234.997] kgem_choose_tiling: 23x12 -> 2 [ 1234.997] kgem_can_create_2d(23x12, bpp=32, tiling=2) = 1 [ 1234.997] kgem_create_2d(23x12, bpp=32, tiling=2, exact=0, inactive=0) [ 1234.997] from active: pitch=512, tiling=2, handle=20, id=17 [ 1234.997] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1234.997] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1234.997] gen4_render_fill_boxes(00000000 x 1) [ 1234.997] sna_render_get_solid(clear) [ 1234.997] gen4_composite_get_binding_table(34c0) [ 1234.997] [34a0] bind bo(handle=20, addr=0), format=192, width=23, height=12, pitch=512, tiling=2 -> render [ 1234.997] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.997] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.997] gen4_vertex_flush[142c] = 3 [ 1234.997] glyph_cache_upload: upload glyph 0x199ac10 to cache (48, 32)x(10, 9) [ 1234.997] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(48, 32)+(0, 0), size=(10, 9) [ 1234.997] sna_compute_composite_region: dst=(48, 32)x(10, 9) [ 1234.997] sna_compute_composite_region: initial clip against dst->pDrawable: (48, 32), (58, 41) [ 1234.997] clip_to_dst: region: 1x[(48, 32), (58, 41)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.997] sna_compute_composite_region: clip against dst->pCompositeClip: (48, 32), (58, 41) [ 1234.997] sna_compute_composite_region: clip against src: (48, 32), (58, 41) [ 1234.997] sna_composite: composite region extents:+(0, 0) -> (48, 32), (58, 41) + (0, 0) [ 1234.997] gen4_render_composite: 10x9, current mode=1 [ 1234.997] try_blt: already performing BLT [ 1234.997] sna_blt_composite (0, 0), (48, 32), 10x9 [ 1234.997] sna_pixmap_move_to_gpu() [ 1234.997] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.997] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.997] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.997] sna_pixmap_move_to_gpu() [ 1234.997] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.997] gen4_composite_picture: (0, 0)x(10, 9), dst=(48, 32) [ 1234.997] gen4_composite_picture: integer translation (0, 0), removing [ 1234.997] sna_render_pixmap_bo (0, 0)x(10, 9) [ 1234.997] sna_render_pixmap_bo box=(0, 0), (10, 9): (10, 9)/(10, 9) [ 1234.997] sna_render_pixmap_bo: offset=(-48, -32), size=(10, 9) [ 1234.997] texture_is_cpu(pixmap=0x199a400, box=((0, 0), (10, 9)) = 1 [ 1234.997] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.997] sna_render_pixmap_bo: uploading CPU box (0, 0), (10, 9) [ 1234.997] upload: origin=(0, 0), box=(0, 0), (10, 9), pixmap=10x9 [ 1234.997] kgem_upload_source_image : (0, 0), (10, 9), stride=40, bpp=32 [ 1234.997] kgem_create_buffer: size=360, flags=1 [ 1234.997] kgem_create_buffer: reusing partial buffer? used=5480 + size=360, total=32768 [ 1234.998] memcpy_blt: src=(0, 0), dst=(0, 0), size=10x9, pitch=40/40 [ 1234.998] gen4_composite_get_binding_table(3480) [ 1234.998] [3460] bind bo(handle=15, addr=5480), format=192, width=10, height=9, pitch=40, tiling=0 -> sampler [ 1234.998] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.998] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.998] gen4_render_composite_boxes(1) delta=(0, 0), src=(-48, -32)/(10, 9), mask=(0, 0)/(0, 0) [ 1234.998] gen4_render_composite_blt: src=(48, 32)+(-48, -32), mask=(48, 32)+(0, 0), dst=(48, 32)+(0, 0), size=(10, 9) [ 1234.998] gen4_vertex_flush[148c] = 3 [ 1234.998] apply_damage: damage=(nil), region=1 [ 1234.998] gen4_render_composite_done() [ 1234.998] gen4_render_composite: 0x0, current mode=1 [ 1234.998] try_blt: already performing BLT [ 1234.998] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.998] sna_pixmap_move_to_gpu() [ 1234.998] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.998] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.998] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1234.998] sna_pixmap_move_to_gpu() [ 1234.998] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.998] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.998] gen4_composite_picture: integer translation (0, 0), removing [ 1234.998] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.998] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.998] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.998] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.998] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.998] sna_pixmap_move_to_gpu() [ 1234.998] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.998] kgem_emit_flush() [ 1234.998] gen4_composite_get_binding_table(3440) [ 1234.998] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.998] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.998] glyphs_via_mask: blt glyph origin (0, 12), offset (0, 9), src (48, 32), size (10, 9) [ 1234.998] gen4_render_composite_blt: src=(48, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 3)+(0, 0), size=(10, 9) [ 1234.998] gen4_vertex_flush[14ec] = 3 [ 1234.998] gen4_render_composite_done() [ 1234.998] glyph_cache_upload: upload glyph 0x199a380 to cache (32, 48)x(3, 12) [ 1234.998] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(32, 48)+(0, 0), size=(3, 12) [ 1234.998] sna_compute_composite_region: dst=(32, 48)x(3, 12) [ 1234.998] sna_compute_composite_region: initial clip against dst->pDrawable: (32, 48), (35, 60) [ 1234.998] clip_to_dst: region: 1x[(32, 48), (35, 60)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.998] sna_compute_composite_region: clip against dst->pCompositeClip: (32, 48), (35, 60) [ 1234.998] sna_compute_composite_region: clip against src: (32, 48), (35, 60) [ 1234.998] sna_composite: composite region extents:+(0, 0) -> (32, 48), (35, 60) + (0, 0) [ 1234.998] gen4_render_composite: 3x12, current mode=1 [ 1234.998] try_blt: already performing BLT [ 1234.998] sna_blt_composite (0, 0), (32, 48), 3x12 [ 1234.998] sna_pixmap_move_to_gpu() [ 1234.998] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.998] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.998] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.998] sna_pixmap_move_to_gpu() [ 1234.998] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.998] gen4_composite_picture: (0, 0)x(3, 12), dst=(32, 48) [ 1234.998] gen4_composite_picture: integer translation (0, 0), removing [ 1234.998] sna_render_pixmap_bo (0, 0)x(3, 12) [ 1234.998] sna_render_pixmap_bo box=(0, 0), (3, 12): (3, 12)/(3, 12) [ 1234.998] sna_render_pixmap_bo: offset=(-32, -48), size=(3, 12) [ 1234.998] texture_is_cpu(pixmap=0x199a6f0, box=((0, 0), (3, 12)) = 1 [ 1234.998] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.998] sna_render_pixmap_bo: uploading CPU box (0, 0), (3, 12) [ 1234.998] upload: origin=(0, 0), box=(0, 0), (3, 12), pixmap=3x12 [ 1234.998] kgem_upload_source_image : (0, 0), (3, 12), stride=12, bpp=32 [ 1234.998] kgem_create_buffer: size=144, flags=1 [ 1234.998] kgem_create_buffer: reusing partial buffer? used=5840 + size=144, total=32768 [ 1234.998] memcpy_blt: src=(0, 0), dst=(0, 0), size=3x12, pitch=12/12 [ 1234.998] gen4_composite_get_binding_table(3420) [ 1234.998] [3400] bind bo(handle=15, addr=5840), format=192, width=3, height=12, pitch=12, tiling=0 -> sampler [ 1234.998] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.998] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.998] gen4_render_composite_boxes(1) delta=(0, 0), src=(-32, -48)/(3, 12), mask=(0, 0)/(0, 0) [ 1234.998] gen4_render_composite_blt: src=(32, 48)+(-32, -48), mask=(32, 48)+(0, 0), dst=(32, 48)+(0, 0), size=(3, 12) [ 1234.998] gen4_vertex_flush[154c] = 3 [ 1234.998] apply_damage: damage=(nil), region=1 [ 1234.999] gen4_render_composite_done() [ 1234.999] gen4_render_composite: 0x0, current mode=1 [ 1234.999] try_blt: already performing BLT [ 1234.999] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.999] sna_pixmap_move_to_gpu() [ 1234.999] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.999] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.999] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1234.999] sna_pixmap_move_to_gpu() [ 1234.999] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.999] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1234.999] gen4_composite_picture: integer translation (0, 0), removing [ 1234.999] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1234.999] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1234.999] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1234.999] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1234.999] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.999] sna_pixmap_move_to_gpu() [ 1234.999] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.999] kgem_emit_flush() [ 1234.999] gen4_composite_get_binding_table(33e0) [ 1234.999] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1234.999] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1234.999] glyphs_via_mask: blt glyph origin (10, 12), offset (0, 12), src (32, 48), size (3, 12) [ 1234.999] gen4_render_composite_blt: src=(32, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(10, 0)+(0, 0), size=(3, 12) [ 1234.999] gen4_vertex_flush[15ac] = 3 [ 1234.999] gen4_render_composite_done() [ 1234.999] glyph_cache_upload: upload glyph 0x199a670 to cache (48, 48)x(10, 12) [ 1234.999] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(48, 48)+(0, 0), size=(10, 12) [ 1234.999] sna_compute_composite_region: dst=(48, 48)x(10, 12) [ 1234.999] sna_compute_composite_region: initial clip against dst->pDrawable: (48, 48), (58, 60) [ 1234.999] clip_to_dst: region: 1x[(48, 48), (58, 60)], clip: 1x[(0, 0), (1024, 1024)] [ 1234.999] sna_compute_composite_region: clip against dst->pCompositeClip: (48, 48), (58, 60) [ 1234.999] sna_compute_composite_region: clip against src: (48, 48), (58, 60) [ 1234.999] sna_composite: composite region extents:+(0, 0) -> (48, 48), (58, 60) + (0, 0) [ 1234.999] gen4_render_composite: 10x12, current mode=1 [ 1234.999] try_blt: already performing BLT [ 1234.999] sna_blt_composite (0, 0), (48, 48), 10x12 [ 1234.999] sna_pixmap_move_to_gpu() [ 1234.999] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.999] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.999] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1234.999] sna_pixmap_move_to_gpu() [ 1234.999] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.999] gen4_composite_picture: (0, 0)x(10, 12), dst=(48, 48) [ 1234.999] gen4_composite_picture: integer translation (0, 0), removing [ 1234.999] sna_render_pixmap_bo (0, 0)x(10, 12) [ 1234.999] sna_render_pixmap_bo box=(0, 0), (10, 12): (10, 12)/(10, 12) [ 1234.999] sna_render_pixmap_bo: offset=(-48, -48), size=(10, 12) [ 1234.999] texture_is_cpu(pixmap=0x199a8f0, box=((0, 0), (10, 12)) = 1 [ 1234.999] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1234.999] sna_render_pixmap_bo: uploading CPU box (0, 0), (10, 12) [ 1234.999] upload: origin=(0, 0), box=(0, 0), (10, 12), pixmap=10x12 [ 1234.999] kgem_upload_source_image : (0, 0), (10, 12), stride=40, bpp=32 [ 1234.999] kgem_create_buffer: size=480, flags=1 [ 1234.999] kgem_create_buffer: reusing partial buffer? used=5984 + size=480, total=32768 [ 1234.999] memcpy_blt: src=(0, 0), dst=(0, 0), size=10x12, pitch=40/40 [ 1234.999] gen4_composite_get_binding_table(33c0) [ 1234.999] [33a0] bind bo(handle=15, addr=5984), format=192, width=10, height=12, pitch=40, tiling=0 -> sampler [ 1234.999] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1234.999] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1234.999] gen4_render_composite_boxes(1) delta=(0, 0), src=(-48, -48)/(10, 12), mask=(0, 0)/(0, 0) [ 1234.999] gen4_render_composite_blt: src=(48, 48)+(-48, -48), mask=(48, 48)+(0, 0), dst=(48, 48)+(0, 0), size=(10, 12) [ 1234.999] gen4_vertex_flush[160c] = 3 [ 1234.999] apply_damage: damage=(nil), region=1 [ 1234.999] gen4_render_composite_done() [ 1234.999] gen4_render_composite: 0x0, current mode=1 [ 1234.999] try_blt: already performing BLT [ 1234.999] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1234.999] sna_pixmap_move_to_gpu() [ 1234.999] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.999] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1234.999] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1234.999] sna_pixmap_move_to_gpu() [ 1234.999] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1234.999] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1235.000] gen4_composite_picture: integer translation (0, 0), removing [ 1235.000] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1235.000] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1235.000] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1235.000] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1235.000] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.000] sna_pixmap_move_to_gpu() [ 1235.000] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.000] kgem_emit_flush() [ 1235.000] gen4_composite_get_binding_table(3380) [ 1235.000] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1235.000] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1235.000] glyphs_via_mask: blt glyph origin (13, 12), offset (0, 12), src (48, 48), size (10, 12) [ 1235.000] gen4_render_composite_blt: src=(48, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(13, 0)+(0, 0), size=(10, 12) [ 1235.000] gen4_vertex_flush[166c] = 3 [ 1235.000] gen4_render_composite_done() [ 1235.000] sna_composite(3 src=(0, -12), mask=(0, 0), dst=(593, 367)+(0, 0), size=(23, 12) [ 1235.000] sna_compute_composite_region: dst=(593, 367)x(23, 12) [ 1235.000] sna_compute_composite_region: initial clip against dst->pDrawable: (593, 367), (616, 379) [ 1235.000] clip_to_dst: region: 1x[(593, 367), (616, 379)], clip: 1x[(589, 363), (729, 383)] [ 1235.000] sna_compute_composite_region: clip against dst->pCompositeClip: (593, 367), (616, 379) [ 1235.000] sna_compute_composite_region: clip against src: (593, 367), (616, 379) [ 1235.000] sna_compute_composite_region: clip against mask: (593, 367), (616, 379) [ 1235.000] sna_composite: composite region extents:+(0, 0) -> (593, 367), (616, 379) + (0, 0) [ 1235.000] gen4_render_composite: 23x12, current mode=1 [ 1235.000] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.000] sna_pixmap_move_to_gpu() [ 1235.000] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.000] gen4_composite_picture: (0, -12)x(23, 12), dst=(593, 367) [ 1235.000] get_pixel: 0x19902e0 [ 1235.000] sna_pixmap_move_to_cpu(pixmap=0x19902e0, write=0) [ 1235.000] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1235.000] sna_pixmap_move_to_cpu: no GPU bo [ 1235.000] color_convert: src=ff0b678c [20028888] [ 1235.000] color_convert: dst=ff0b678c [20028888] [ 1235.000] sna_render_get_solid(2) = ff0b678c (last) [ 1235.000] gen4_composite_picture: (0, 0)x(23, 12), dst=(593, 367) [ 1235.000] gen4_composite_picture: integer translation (0, 0), removing [ 1235.000] sna_render_pixmap_bo (0, 0)x(23, 12) [ 1235.000] sna_render_pixmap_bo box=(0, 0), (23, 12): (23, 12)/(23, 12) [ 1235.000] sna_render_pixmap_bo: offset=(-593, -367), size=(23, 12) [ 1235.000] texture_is_cpu(pixmap=0x19f1860, box=((0, 0), (23, 12)) = 0 [ 1235.000] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.000] sna_pixmap_move_to_gpu() [ 1235.000] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.000] kgem_emit_flush() [ 1235.000] gen4_composite_get_binding_table(3360) [ 1235.000] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.000] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.000] aligning vertex: was 3, now 5 floats per vertex, 193->116 [ 1235.000] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-593, -367)/(23, 12) [ 1235.000] gen4_render_composite_blt: src=(593, 367)+(0, 0), mask=(593, 367)+(-593, -367), dst=(593, 367)+(0, 0), size=(23, 12) [ 1235.000] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.000] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.000] gen4_vertex_flush[16e8] = 3 [ 1235.000] gen4_magic_ca_pass: CA fixup [ 1235.000] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1235.000] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1235.000] apply_damage: damage=0x19cdd48, region=1 [ 1235.000] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(593, 367), (616, 379)]) [ 1235.000] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.000] gen4_render_composite_done() [ 1235.000] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1235.000] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(614, 379)+(0, 0)) [ 1235.000] glyphs_via_mask: bounds=((614, 367), (634, 379)) [ 1235.000] sna_compute_composite_extents: dst=(614, 367)x(20, 12) [ 1235.000] sna_compute_composite_extents: initial clip against dst->pDrawable: (614, 367), (634, 379) [ 1235.000] trim_extents: trim((614, 367), (634, 379)) against ((589, 363), (729, 383)) + (0, 0) [ 1235.000] sna_compute_composite_extents: clip against dst: (614, 367), (634, 379) [ 1235.000] trim_source_extents: -> (614, 367), (634, 379) [ 1235.000] glyphs_via_mask: extents=((614, 367), (634, 379)) [ 1235.000] sna_create_pixmap(20, 12, 32, usage=1) [ 1235.000] sna_pixmap_create_scratch(20, 12, 32, tiling=2) [ 1235.000] kgem_choose_tiling: 20x12 -> 2 [ 1235.000] kgem_can_create_2d(20x12, bpp=32, tiling=2) = 1 [ 1235.001] kgem_create_2d(20x12, bpp=32, tiling=2, exact=0, inactive=0) [ 1235.001] from active: pitch=512, tiling=2, handle=20, id=18 [ 1235.001] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1235.001] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1235.001] gen4_render_fill_boxes(00000000 x 1) [ 1235.001] sna_render_get_solid(clear) [ 1235.001] gen4_composite_get_binding_table(3340) [ 1235.001] [3320] bind bo(handle=20, addr=0), format=192, width=20, height=12, pitch=512, tiling=2 -> render [ 1235.001] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1235.001] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1235.001] aligning vertex: was 5, now 3 floats per vertex, 119->199 [ 1235.001] gen4_vertex_flush[1794] = 3 [ 1235.001] glyph_cache_upload: upload glyph 0x199a870 to cache (64, 0)x(10, 9) [ 1235.001] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(64, 0)+(0, 0), size=(10, 9) [ 1235.001] sna_compute_composite_region: dst=(64, 0)x(10, 9) [ 1235.001] sna_compute_composite_region: initial clip against dst->pDrawable: (64, 0), (74, 9) [ 1235.001] clip_to_dst: region: 1x[(64, 0), (74, 9)], clip: 1x[(0, 0), (1024, 1024)] [ 1235.001] sna_compute_composite_region: clip against dst->pCompositeClip: (64, 0), (74, 9) [ 1235.001] sna_compute_composite_region: clip against src: (64, 0), (74, 9) [ 1235.001] sna_composite: composite region extents:+(0, 0) -> (64, 0), (74, 9) + (0, 0) [ 1235.001] gen4_render_composite: 10x9, current mode=1 [ 1235.001] try_blt: already performing BLT [ 1235.001] sna_blt_composite (0, 0), (64, 0), 10x9 [ 1235.001] sna_pixmap_move_to_gpu() [ 1235.001] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.001] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.001] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.001] sna_pixmap_move_to_gpu() [ 1235.001] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.001] gen4_composite_picture: (0, 0)x(10, 9), dst=(64, 0) [ 1235.001] gen4_composite_picture: integer translation (0, 0), removing [ 1235.001] sna_render_pixmap_bo (0, 0)x(10, 9) [ 1235.001] sna_render_pixmap_bo box=(0, 0), (10, 9): (10, 9)/(10, 9) [ 1235.001] sna_render_pixmap_bo: offset=(-64, 0), size=(10, 9) [ 1235.001] texture_is_cpu(pixmap=0x1995630, box=((0, 0), (10, 9)) = 1 [ 1235.001] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1235.001] sna_render_pixmap_bo: uploading CPU box (0, 0), (10, 9) [ 1235.001] upload: origin=(0, 0), box=(0, 0), (10, 9), pixmap=10x9 [ 1235.001] kgem_upload_source_image : (0, 0), (10, 9), stride=40, bpp=32 [ 1235.001] kgem_create_buffer: size=360, flags=1 [ 1235.001] kgem_create_buffer: reusing partial buffer? used=6464 + size=360, total=32768 [ 1235.001] memcpy_blt: src=(0, 0), dst=(0, 0), size=10x9, pitch=40/40 [ 1235.001] gen4_composite_get_binding_table(3300) [ 1235.001] [32e0] bind bo(handle=15, addr=6464), format=192, width=10, height=9, pitch=40, tiling=0 -> sampler [ 1235.001] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1235.001] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1235.001] gen4_render_composite_boxes(1) delta=(0, 0), src=(-64, 0)/(10, 9), mask=(0, 0)/(0, 0) [ 1235.001] gen4_render_composite_blt: src=(64, 0)+(-64, 0), mask=(64, 0)+(0, 0), dst=(64, 0)+(0, 0), size=(10, 9) [ 1235.001] gen4_vertex_flush[17f4] = 3 [ 1235.001] apply_damage: damage=(nil), region=1 [ 1235.001] gen4_render_composite_done() [ 1235.001] gen4_render_composite: 0x0, current mode=1 [ 1235.001] try_blt: already performing BLT [ 1235.001] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1235.001] sna_pixmap_move_to_gpu() [ 1235.001] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.001] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.001] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.001] sna_pixmap_move_to_gpu() [ 1235.001] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.001] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1235.001] gen4_composite_picture: integer translation (0, 0), removing [ 1235.001] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1235.001] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1235.001] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1235.001] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1235.001] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.001] sna_pixmap_move_to_gpu() [ 1235.001] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.001] kgem_emit_flush() [ 1235.001] gen4_composite_get_binding_table(32c0) [ 1235.001] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1235.001] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1235.001] glyphs_via_mask: blt glyph origin (0, 12), offset (0, 9), src (64, 0), size (10, 9) [ 1235.001] gen4_render_composite_blt: src=(64, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 3)+(0, 0), size=(10, 9) [ 1235.002] gen4_vertex_flush[1854] = 3 [ 1235.002] gen4_render_composite_done() [ 1235.002] glyph_cache_upload: upload glyph 0x19955b0 to cache (80, 0)x(10, 12) [ 1235.002] sna_composite(1 src=(0, 0), mask=(0, 0), dst=(80, 0)+(0, 0), size=(10, 12) [ 1235.002] sna_compute_composite_region: dst=(80, 0)x(10, 12) [ 1235.002] sna_compute_composite_region: initial clip against dst->pDrawable: (80, 0), (90, 12) [ 1235.002] clip_to_dst: region: 1x[(80, 0), (90, 12)], clip: 1x[(0, 0), (1024, 1024)] [ 1235.002] sna_compute_composite_region: clip against dst->pCompositeClip: (80, 0), (90, 12) [ 1235.002] sna_compute_composite_region: clip against src: (80, 0), (90, 12) [ 1235.002] sna_composite: composite region extents:+(0, 0) -> (80, 0), (90, 12) + (0, 0) [ 1235.002] gen4_render_composite: 10x12, current mode=1 [ 1235.002] try_blt: already performing BLT [ 1235.002] sna_blt_composite (0, 0), (80, 0), 10x12 [ 1235.002] sna_pixmap_move_to_gpu() [ 1235.002] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.002] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.002] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.002] sna_pixmap_move_to_gpu() [ 1235.002] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.002] gen4_composite_picture: (0, 0)x(10, 12), dst=(80, 0) [ 1235.002] gen4_composite_picture: integer translation (0, 0), removing [ 1235.002] sna_render_pixmap_bo (0, 0)x(10, 12) [ 1235.002] sna_render_pixmap_bo box=(0, 0), (10, 12): (10, 12)/(10, 12) [ 1235.002] sna_render_pixmap_bo: offset=(-80, 0), size=(10, 12) [ 1235.002] texture_is_cpu(pixmap=0x1995900, box=((0, 0), (10, 12)) = 1 [ 1235.002] move_to_gpu: not migrating pixmap due to usage_hint=3 [ 1235.002] sna_render_pixmap_bo: uploading CPU box (0, 0), (10, 12) [ 1235.002] upload: origin=(0, 0), box=(0, 0), (10, 12), pixmap=10x12 [ 1235.002] kgem_upload_source_image : (0, 0), (10, 12), stride=40, bpp=32 [ 1235.002] kgem_create_buffer: size=480, flags=1 [ 1235.002] kgem_create_buffer: reusing partial buffer? used=6824 + size=480, total=32768 [ 1235.002] memcpy_blt: src=(0, 0), dst=(0, 0), size=10x12, pitch=40/40 [ 1235.002] gen4_composite_get_binding_table(32a0) [ 1235.002] [3280] bind bo(handle=15, addr=6824), format=192, width=10, height=12, pitch=40, tiling=0 -> sampler [ 1235.002] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1235.002] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1235.002] gen4_render_composite_boxes(1) delta=(0, 0), src=(-80, 0)/(10, 12), mask=(0, 0)/(0, 0) [ 1235.002] gen4_render_composite_blt: src=(80, 0)+(-80, 0), mask=(80, 0)+(0, 0), dst=(80, 0)+(0, 0), size=(10, 12) [ 1235.002] gen4_vertex_flush[18b4] = 3 [ 1235.002] apply_damage: damage=(nil), region=1 [ 1235.002] gen4_render_composite_done() [ 1235.002] gen4_render_composite: 0x0, current mode=1 [ 1235.002] try_blt: already performing BLT [ 1235.002] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1235.002] sna_pixmap_move_to_gpu() [ 1235.002] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.002] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.002] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.002] sna_pixmap_move_to_gpu() [ 1235.002] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.002] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1235.002] gen4_composite_picture: integer translation (0, 0), removing [ 1235.002] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1235.002] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1235.002] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1235.002] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1235.002] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.002] sna_pixmap_move_to_gpu() [ 1235.002] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.002] kgem_emit_flush() [ 1235.002] gen4_composite_get_binding_table(3260) [ 1235.002] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1235.002] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1235.002] glyphs_via_mask: blt glyph origin (10, 12), offset (0, 12), src (80, 0), size (10, 12) [ 1235.002] gen4_render_composite_blt: src=(80, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(10, 0)+(0, 0), size=(10, 12) [ 1235.002] gen4_vertex_flush[1914] = 3 [ 1235.002] gen4_render_composite_done() [ 1235.002] sna_composite(3 src=(0, -12), mask=(0, 0), dst=(614, 367)+(0, 0), size=(20, 12) [ 1235.002] sna_compute_composite_region: dst=(614, 367)x(20, 12) [ 1235.002] sna_compute_composite_region: initial clip against dst->pDrawable: (614, 367), (634, 379) [ 1235.002] clip_to_dst: region: 1x[(614, 367), (634, 379)], clip: 1x[(589, 363), (729, 383)] [ 1235.002] sna_compute_composite_region: clip against dst->pCompositeClip: (614, 367), (634, 379) [ 1235.002] sna_compute_composite_region: clip against src: (614, 367), (634, 379) [ 1235.002] sna_compute_composite_region: clip against mask: (614, 367), (634, 379) [ 1235.002] sna_composite: composite region extents:+(0, 0) -> (614, 367), (634, 379) + (0, 0) [ 1235.003] gen4_render_composite: 20x12, current mode=1 [ 1235.003] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.003] sna_pixmap_move_to_gpu() [ 1235.003] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.003] gen4_composite_picture: (0, -12)x(20, 12), dst=(614, 367) [ 1235.003] get_pixel: 0x19902e0 [ 1235.003] sna_pixmap_move_to_cpu(pixmap=0x19902e0, write=0) [ 1235.003] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1235.003] sna_pixmap_move_to_cpu: no GPU bo [ 1235.003] color_convert: src=ff0b678c [20028888] [ 1235.003] color_convert: dst=ff0b678c [20028888] [ 1235.003] sna_render_get_solid(2) = ff0b678c (last) [ 1235.003] gen4_composite_picture: (0, 0)x(20, 12), dst=(614, 367) [ 1235.003] gen4_composite_picture: integer translation (0, 0), removing [ 1235.003] sna_render_pixmap_bo (0, 0)x(20, 12) [ 1235.003] sna_render_pixmap_bo box=(0, 0), (20, 12): (20, 12)/(20, 12) [ 1235.003] sna_render_pixmap_bo: offset=(-614, -367), size=(20, 12) [ 1235.003] texture_is_cpu(pixmap=0x19f1860, box=((0, 0), (20, 12)) = 0 [ 1235.003] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.003] sna_pixmap_move_to_gpu() [ 1235.003] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.003] kgem_emit_flush() [ 1235.003] gen4_composite_get_binding_table(3240) [ 1235.003] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.003] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.003] aligning vertex: was 3, now 5 floats per vertex, 214->129 [ 1235.003] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-614, -367)/(20, 12) [ 1235.003] gen4_render_composite_blt: src=(614, 367)+(0, 0), mask=(614, 367)+(-614, -367), dst=(614, 367)+(0, 0), size=(20, 12) [ 1235.003] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.003] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.003] gen4_vertex_flush[1990] = 3 [ 1235.003] gen4_magic_ca_pass: CA fixup [ 1235.003] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1235.003] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1235.003] apply_damage: damage=0x19cdd48, region=1 [ 1235.003] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(614, 367), (634, 379)]) [ 1235.003] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.003] gen4_render_composite_done() [ 1235.003] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1235.003] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1235.003] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1235.003] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1235.003] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1235.003] sna_pixmap_move_to_gpu() [ 1235.003] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.003] gen4_render_fill_boxes(00000000 x 1) [ 1235.003] sna_render_get_solid(clear) [ 1235.003] gen4_composite_get_binding_table(3220) [ 1235.003] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.003] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.003] aligning vertex: was 5, now 3 floats per vertex, 132->220 [ 1235.003] gen4_vertex_flush[1a2c] = 3 [ 1235.003] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1235.003] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.003] sna_validate_gc [ 1235.003] sna_validate_gc: flushing stipple pixmap [ 1235.003] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1235.003] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1235.003] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1235.003] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1235.003] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1235.003] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1235.003] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1235.003] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1235.003] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1235.003] _sna_damage_add_box([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1235.003] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.003] blt_done: nbatch=1687 [ 1235.003] sna_validate_gc [ 1235.003] sna_validate_gc: flushing stipple pixmap [ 1235.003] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1235.003] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1235.004] sna_copy_area: src=(0, 0)x(1280, 800) -> dst=(0, 0) [ 1235.004] sna_copy_boxes (boxes=1x[(0, 0), (1280, 800)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1235.004] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=1 [ 1235.004] sna_pixmap_move_to_gpu() [ 1235.004] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.004] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1235.004] sna_blt_copy_boxes: box=(0, 0)x(1280, 800) [ 1235.004] _sna_damage_all(1280, 800) [ 1235.004] sna_validate_gc [ 1235.004] sna_validate_gc: flushing stipple pixmap [ 1235.004] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1235.004] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1235.004] sna_copy_area: src=(589, 476)x(140, 75) -> dst=(589, 363) [ 1235.004] sna_copy_boxes (boxes=2x[(589, 363), (729, 383)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1235.004] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1235.004] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 476), (729, 551)], write=0) [ 1235.004] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1235.004] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1235.004] sna_write_boxes x 2 [ 1235.004] kgem_create_buffer: size=22400, flags=3 [ 1235.004] kgem_create_buffer: reusing partial buffer? used=7304 + size=22400, total=32768 [ 1235.004] sna_write_boxes: box src=(589, 476), dst=(589, 363) size=(140, 20), dst offset=0, dst pitch=560 [ 1235.004] memcpy_blt: src=(589, 476), dst=(0, 0), size=140x20, pitch=5120/560 [ 1235.004] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=11200, dst pitch=560 [ 1235.004] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1235.004] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(589, 363), (729, 438) x 2: ((589, 363), (729, 383)), ((589, 418), (729, 438))]) [ 1235.004] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.004] _sna_damage_subtract(None - [(589, 363), (729, 438) x 2: ((589, 363), (729, 383)), ((589, 418), (729, 438))])... [ 1235.004] = None [ 1235.004] sna_composite(3 src=(157, 94), mask=(0, 0), dst=(589, 363)+(0, 0), size=(140, 75) [ 1235.004] sna_compute_composite_region: dst=(589, 363)x(140, 75) [ 1235.004] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 363), (729, 438) [ 1235.004] clip_to_dst: region: 1x[(589, 363), (729, 438)], clip: 2x[(589, 363), (729, 438)] [ 1235.004] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 363), (729, 438) [ 1235.004] sna_compute_composite_region: clip against src: (589, 363), (729, 438) [ 1235.004] sna_composite: composite region extents:+(0, 0) -> (589, 363), (729, 438) + (0, 0) [ 1235.004] gen4_render_composite: 140x75, current mode=3 [ 1235.004] try_blt: already performing BLT [ 1235.004] sna_blt_composite (157, 94), (589, 363), 140x75 [ 1235.004] sna_pixmap_move_to_gpu() [ 1235.004] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.004] sna_blt_composite: unsuported op [3] for blitting [ 1235.004] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.004] sna_pixmap_move_to_gpu() [ 1235.004] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.004] gen4_composite_picture: (157, 94)x(140, 75), dst=(589, 363) [ 1235.004] gen4_composite_picture: integer translation (0, 0), removing [ 1235.004] sna_render_pixmap_bo (157, 94)x(140, 75) [ 1235.004] sna_render_pixmap_bo box=(157, 94), (297, 169): (140, 75)/(416, 262) [ 1235.004] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1235.004] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 94), (297, 169)) = 0 [ 1235.004] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1235.004] sna_pixmap_move_to_gpu() [ 1235.004] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.004] gen4_composite_get_binding_table(3200) [ 1235.004] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.004] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.004] gen4_render_composite_boxes(2) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1235.004] gen4_render_composite_blt: src=(589, 363)+(-432, -269), mask=(589, 363)+(0, 0), dst=(589, 363)+(0, 0), size=(140, 20) [ 1235.004] gen4_vertex_flush[1af4] = 3 [ 1235.004] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.004] gen4_vertex_flush[1b10] = 3 [ 1235.004] apply_damage: damage=0x19cdd48, region=2 [ 1235.004] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(589, 363), (729, 438) x 2: ((589, 363), (729, 383)), ((589, 418), (729, 438))]) [ 1235.004] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.004] gen4_render_composite_done() [ 1235.005] sna_composite(3 src=(157, 94), mask=(0, 0), dst=(589, 363)+(0, 0), size=(140, 75) [ 1235.005] sna_compute_composite_region: dst=(589, 363)x(140, 75) [ 1235.005] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 363), (729, 438) [ 1235.005] clip_to_dst: region: 1x[(589, 363), (729, 438)], clip: 2x[(589, 363), (729, 438)] [ 1235.005] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 363), (729, 438) [ 1235.005] sna_compute_composite_region: clip against src: (589, 363), (729, 438) [ 1235.005] sna_composite: composite region extents:+(0, 0) -> (589, 363), (729, 438) + (0, 0) [ 1235.005] gen4_render_composite: 140x75, current mode=1 [ 1235.005] try_blt: already performing BLT [ 1235.005] sna_blt_composite (157, 94), (589, 363), 140x75 [ 1235.005] sna_pixmap_move_to_gpu() [ 1235.005] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.005] sna_blt_composite: unsuported op [3] for blitting [ 1235.005] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.005] sna_pixmap_move_to_gpu() [ 1235.005] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.005] gen4_composite_picture: (157, 94)x(140, 75), dst=(589, 363) [ 1235.005] gen4_composite_picture: integer translation (0, 0), removing [ 1235.005] sna_render_pixmap_bo (157, 94)x(140, 75) [ 1235.005] sna_render_pixmap_bo box=(157, 94), (297, 169): (140, 75)/(416, 262) [ 1235.005] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1235.005] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 94), (297, 169)) = 0 [ 1235.005] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1235.005] sna_pixmap_move_to_gpu() [ 1235.005] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.005] gen4_composite_get_binding_table(31e0) [ 1235.005] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.005] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.005] gen4_render_composite_boxes(2) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1235.005] gen4_render_composite_blt: src=(589, 363)+(-432, -269), mask=(589, 363)+(0, 0), dst=(589, 363)+(0, 0), size=(140, 20) [ 1235.005] gen4_vertex_flush[1b44] = 3 [ 1235.005] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.005] gen4_vertex_flush[1b60] = 3 [ 1235.005] apply_damage: damage=0x19cdd48, region=2 [ 1235.005] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(589, 363), (729, 438) x 2: ((589, 363), (729, 383)), ((589, 418), (729, 438))]) [ 1235.005] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.005] gen4_render_composite_done() [ 1235.005] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 363)+(0, 0), size=(140, 26) [ 1235.005] sna_compute_composite_region: dst=(589, 363)x(140, 26) [ 1235.005] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 363), (729, 389) [ 1235.005] clip_to_dst: region: 1x[(589, 363), (729, 389)], clip: 2x[(589, 363), (729, 438)] [ 1235.005] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 363), (729, 383) [ 1235.005] sna_compute_composite_region: clip against src: (589, 363), (729, 383) [ 1235.005] sna_composite: composite region extents:+(0, 0) -> (589, 363), (729, 383) + (0, 0) [ 1235.005] gen4_render_composite: 140x20, current mode=1 [ 1235.005] try_blt: already performing BLT [ 1235.005] sna_blt_composite (7, 6), (589, 363), 140x20 [ 1235.005] sna_pixmap_move_to_gpu() [ 1235.005] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.005] sna_blt_composite: unsuported op [3] for blitting [ 1235.005] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.005] sna_pixmap_move_to_gpu() [ 1235.005] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.005] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 363) [ 1235.005] gen4_composite_picture: integer translation (0, 0), removing [ 1235.005] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1235.005] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1235.005] sna_render_pixmap_bo: offset=(-582, -357), size=(156, 32) [ 1235.005] texture_is_cpu(pixmap=0x19de380, box=((7, 6), (147, 26)) = 0 [ 1235.005] sna_pixmap_force_to_gpu(pixmap=0x19de380) [ 1235.005] sna_pixmap_move_to_gpu() [ 1235.005] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.005] gen4_composite_get_binding_table(31c0) [ 1235.005] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.005] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.005] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -357)/(156, 32), mask=(0, 0)/(0, 0) [ 1235.005] gen4_render_composite_blt: src=(589, 363)+(-582, -357), mask=(589, 363)+(0, 0), dst=(589, 363)+(0, 0), size=(140, 20) [ 1235.005] gen4_vertex_flush[1b94] = 3 [ 1235.005] apply_damage: damage=0x19cdd48, region=1 [ 1235.005] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(589, 363), (729, 383)]) [ 1235.005] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.005] gen4_render_composite_done() [ 1235.005] sna_composite(3 src=(7, 0), mask=(0, 0), dst=(589, 412)+(0, 0), size=(140, 26) [ 1235.005] sna_compute_composite_region: dst=(589, 412)x(140, 26) [ 1235.005] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 412), (729, 438) [ 1235.006] clip_to_dst: region: 1x[(589, 412), (729, 438)], clip: 2x[(589, 363), (729, 438)] [ 1235.006] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1235.006] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1235.006] sna_composite: composite region extents:+(0, 6) -> (589, 418), (729, 438) + (0, 0) [ 1235.006] gen4_render_composite: 140x20, current mode=1 [ 1235.006] try_blt: already performing BLT [ 1235.006] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1235.006] sna_pixmap_move_to_gpu() [ 1235.006] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.006] sna_blt_composite: unsuported op [3] for blitting [ 1235.006] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.006] sna_pixmap_move_to_gpu() [ 1235.006] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.006] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1235.006] gen4_composite_picture: integer translation (0, 0), removing [ 1235.006] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1235.006] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1235.006] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1235.006] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1235.006] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1235.006] sna_pixmap_move_to_gpu() [ 1235.006] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.006] gen4_composite_get_binding_table(31a0) [ 1235.006] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.006] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.006] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1235.006] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.006] gen4_vertex_flush[1bc8] = 3 [ 1235.006] apply_damage: damage=0x19cdd48, region=1 [ 1235.006] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.006] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.006] gen4_render_composite_done() [ 1235.006] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 365)x(136, 16) ...]) [ 1235.006] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 365), (727, 381) x 1 [ 1235.006] sna_composite_rectangles: drawable extents (591, 365),(727, 381) x 1 [ 1235.006] sna_composite_rectangles: clipped extents (591, 365),(727, 381) x 1 [ 1235.006] sna_composite_rectangles: pixmap +(0, 0) extents (591, 365),(727, 381) [ 1235.006] sna_pixmap_move_to_gpu() [ 1235.006] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.006] gen4_render_fill_boxes(00000000 x 1) [ 1235.006] sna_render_get_solid(clear) [ 1235.006] gen4_composite_get_binding_table(3180) [ 1235.006] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.006] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.006] gen4_vertex_flush[1c18] = 3 [ 1235.006] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(591, 365), (727, 381)]) [ 1235.006] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.006] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1235.006] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(593, 379)+(0, 0)) [ 1235.006] glyphs_via_mask: bounds=((593, 367), (616, 379)) [ 1235.006] sna_compute_composite_extents: dst=(593, 367)x(23, 12) [ 1235.006] sna_compute_composite_extents: initial clip against dst->pDrawable: (593, 367), (616, 379) [ 1235.006] trim_extents: trim((593, 367), (616, 379)) against ((589, 363), (729, 383)) + (0, 0) [ 1235.006] sna_compute_composite_extents: clip against dst: (593, 367), (616, 379) [ 1235.006] trim_source_extents: -> (593, 367), (616, 379) [ 1235.006] glyphs_via_mask: extents=((593, 367), (616, 379)) [ 1235.006] sna_create_pixmap(23, 12, 32, usage=1) [ 1235.006] sna_pixmap_create_scratch(23, 12, 32, tiling=2) [ 1235.006] kgem_choose_tiling: 23x12 -> 2 [ 1235.006] kgem_can_create_2d(23x12, bpp=32, tiling=2) = 1 [ 1235.006] kgem_create_2d(23x12, bpp=32, tiling=2, exact=0, inactive=0) [ 1235.006] from active: pitch=512, tiling=2, handle=20, id=19 [ 1235.006] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1235.006] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1235.006] gen4_render_fill_boxes(00000000 x 1) [ 1235.006] sna_render_get_solid(clear) [ 1235.006] gen4_composite_get_binding_table(3160) [ 1235.006] [3140] bind bo(handle=20, addr=0), format=192, width=23, height=12, pitch=512, tiling=2 -> render [ 1235.006] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1235.006] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1235.006] gen4_vertex_flush[1c78] = 3 [ 1235.006] gen4_render_composite: 0x0, current mode=1 [ 1235.006] try_blt: already performing BLT [ 1235.007] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1235.007] sna_pixmap_move_to_gpu() [ 1235.007] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.007] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.007] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.007] sna_pixmap_move_to_gpu() [ 1235.007] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.007] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1235.007] gen4_composite_picture: integer translation (0, 0), removing [ 1235.007] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1235.007] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1235.007] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1235.007] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1235.007] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.007] sna_pixmap_move_to_gpu() [ 1235.007] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.007] gen4_composite_get_binding_table(3120) [ 1235.007] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1235.007] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1235.007] glyphs_via_mask: blt glyph origin (0, 12), offset (0, 9), src (48, 32), size (10, 9) [ 1235.007] gen4_render_composite_blt: src=(48, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 3)+(0, 0), size=(10, 9) [ 1235.007] gen4_vertex_flush[1cc8] = 3 [ 1235.007] glyphs_via_mask: blt glyph origin (10, 12), offset (0, 12), src (32, 48), size (3, 12) [ 1235.007] gen4_render_composite_blt: src=(32, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(10, 0)+(0, 0), size=(3, 12) [ 1235.007] gen4_vertex_flush[1ce4] = 3 [ 1235.007] glyphs_via_mask: blt glyph origin (13, 12), offset (0, 12), src (48, 48), size (10, 12) [ 1235.007] gen4_render_composite_blt: src=(48, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(13, 0)+(0, 0), size=(10, 12) [ 1235.007] gen4_vertex_flush[1d00] = 3 [ 1235.007] gen4_render_composite_done() [ 1235.007] sna_composite(3 src=(0, -12), mask=(0, 0), dst=(593, 367)+(0, 0), size=(23, 12) [ 1235.007] sna_compute_composite_region: dst=(593, 367)x(23, 12) [ 1235.007] sna_compute_composite_region: initial clip against dst->pDrawable: (593, 367), (616, 379) [ 1235.007] clip_to_dst: region: 1x[(593, 367), (616, 379)], clip: 1x[(589, 363), (729, 383)] [ 1235.007] sna_compute_composite_region: clip against dst->pCompositeClip: (593, 367), (616, 379) [ 1235.007] sna_compute_composite_region: clip against src: (593, 367), (616, 379) [ 1235.007] sna_compute_composite_region: clip against mask: (593, 367), (616, 379) [ 1235.007] sna_composite: composite region extents:+(0, 0) -> (593, 367), (616, 379) + (0, 0) [ 1235.007] gen4_render_composite: 23x12, current mode=1 [ 1235.007] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.007] sna_pixmap_move_to_gpu() [ 1235.007] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.007] gen4_composite_picture: (0, -12)x(23, 12), dst=(593, 367) [ 1235.007] get_pixel: 0x19902e0 [ 1235.007] sna_pixmap_move_to_cpu(pixmap=0x19902e0, write=0) [ 1235.007] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1235.007] sna_pixmap_move_to_cpu: no GPU bo [ 1235.007] color_convert: src=ff0b678c [20028888] [ 1235.007] color_convert: dst=ff0b678c [20028888] [ 1235.007] sna_render_get_solid(2) = ff0b678c (last) [ 1235.007] gen4_composite_picture: (0, 0)x(23, 12), dst=(593, 367) [ 1235.007] gen4_composite_picture: integer translation (0, 0), removing [ 1235.007] sna_render_pixmap_bo (0, 0)x(23, 12) [ 1235.007] sna_render_pixmap_bo box=(0, 0), (23, 12): (23, 12)/(23, 12) [ 1235.007] sna_render_pixmap_bo: offset=(-593, -367), size=(23, 12) [ 1235.007] texture_is_cpu(pixmap=0x19f1860, box=((0, 0), (23, 12)) = 0 [ 1235.007] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.007] sna_pixmap_move_to_gpu() [ 1235.007] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.007] kgem_emit_flush() [ 1235.007] gen4_composite_get_binding_table(3100) [ 1235.007] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.007] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.007] aligning vertex: was 3, now 5 floats per vertex, 256->154 [ 1235.007] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-593, -367)/(23, 12) [ 1235.007] gen4_render_composite_blt: src=(593, 367)+(0, 0), mask=(593, 367)+(-593, -367), dst=(593, 367)+(0, 0), size=(23, 12) [ 1235.007] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.007] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.007] gen4_vertex_flush[1d7c] = 3 [ 1235.007] gen4_magic_ca_pass: CA fixup [ 1235.007] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1235.007] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1235.007] apply_damage: damage=0x19cdd48, region=1 [ 1235.007] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(593, 367), (616, 379)]) [ 1235.007] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.007] gen4_render_composite_done() [ 1235.008] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1235.008] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(614, 379)+(0, 0)) [ 1235.008] glyphs_via_mask: bounds=((614, 367), (634, 379)) [ 1235.008] sna_compute_composite_extents: dst=(614, 367)x(20, 12) [ 1235.008] sna_compute_composite_extents: initial clip against dst->pDrawable: (614, 367), (634, 379) [ 1235.008] trim_extents: trim((614, 367), (634, 379)) against ((589, 363), (729, 383)) + (0, 0) [ 1235.008] sna_compute_composite_extents: clip against dst: (614, 367), (634, 379) [ 1235.008] trim_source_extents: -> (614, 367), (634, 379) [ 1235.008] glyphs_via_mask: extents=((614, 367), (634, 379)) [ 1235.008] sna_create_pixmap(20, 12, 32, usage=1) [ 1235.008] sna_pixmap_create_scratch(20, 12, 32, tiling=2) [ 1235.008] kgem_choose_tiling: 20x12 -> 2 [ 1235.008] kgem_can_create_2d(20x12, bpp=32, tiling=2) = 1 [ 1235.008] kgem_create_2d(20x12, bpp=32, tiling=2, exact=0, inactive=0) [ 1235.008] from active: pitch=512, tiling=2, handle=20, id=20 [ 1235.008] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1235.008] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1235.008] gen4_render_fill_boxes(00000000 x 1) [ 1235.008] sna_render_get_solid(clear) [ 1235.008] gen4_composite_get_binding_table(30e0) [ 1235.008] [30c0] bind bo(handle=20, addr=0), format=192, width=20, height=12, pitch=512, tiling=2 -> render [ 1235.008] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1235.008] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1235.008] aligning vertex: was 5, now 3 floats per vertex, 157->262 [ 1235.008] gen4_vertex_flush[1e28] = 3 [ 1235.008] gen4_render_composite: 0x0, current mode=1 [ 1235.008] try_blt: already performing BLT [ 1235.008] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1235.008] sna_pixmap_move_to_gpu() [ 1235.008] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.008] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.008] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.008] sna_pixmap_move_to_gpu() [ 1235.008] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.008] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1235.008] gen4_composite_picture: integer translation (0, 0), removing [ 1235.008] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1235.008] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1235.008] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1235.008] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1235.008] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.008] sna_pixmap_move_to_gpu() [ 1235.008] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.008] gen4_composite_get_binding_table(30a0) [ 1235.008] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1235.008] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1235.008] glyphs_via_mask: blt glyph origin (0, 12), offset (0, 9), src (64, 0), size (10, 9) [ 1235.008] gen4_render_composite_blt: src=(64, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 3)+(0, 0), size=(10, 9) [ 1235.008] gen4_vertex_flush[1e78] = 3 [ 1235.008] glyphs_via_mask: blt glyph origin (10, 12), offset (0, 12), src (80, 0), size (10, 12) [ 1235.008] gen4_render_composite_blt: src=(80, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(10, 0)+(0, 0), size=(10, 12) [ 1235.008] gen4_vertex_flush[1e94] = 3 [ 1235.008] gen4_render_composite_done() [ 1235.008] sna_composite(3 src=(0, -12), mask=(0, 0), dst=(614, 367)+(0, 0), size=(20, 12) [ 1235.008] sna_compute_composite_region: dst=(614, 367)x(20, 12) [ 1235.008] sna_compute_composite_region: initial clip against dst->pDrawable: (614, 367), (634, 379) [ 1235.008] clip_to_dst: region: 1x[(614, 367), (634, 379)], clip: 1x[(589, 363), (729, 383)] [ 1235.008] sna_compute_composite_region: clip against dst->pCompositeClip: (614, 367), (634, 379) [ 1235.008] sna_compute_composite_region: clip against src: (614, 367), (634, 379) [ 1235.008] sna_compute_composite_region: clip against mask: (614, 367), (634, 379) [ 1235.008] sna_composite: composite region extents:+(0, 0) -> (614, 367), (634, 379) + (0, 0) [ 1235.008] gen4_render_composite: 20x12, current mode=1 [ 1235.008] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.008] sna_pixmap_move_to_gpu() [ 1235.008] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.008] gen4_composite_picture: (0, -12)x(20, 12), dst=(614, 367) [ 1235.008] get_pixel: 0x19902e0 [ 1235.008] sna_pixmap_move_to_cpu(pixmap=0x19902e0, write=0) [ 1235.008] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1235.008] sna_pixmap_move_to_cpu: no GPU bo [ 1235.008] color_convert: src=ff0b678c [20028888] [ 1235.008] color_convert: dst=ff0b678c [20028888] [ 1235.008] sna_render_get_solid(2) = ff0b678c (last) [ 1235.008] gen4_composite_picture: (0, 0)x(20, 12), dst=(614, 367) [ 1235.008] gen4_composite_picture: integer translation (0, 0), removing [ 1235.009] sna_render_pixmap_bo (0, 0)x(20, 12) [ 1235.009] sna_render_pixmap_bo box=(0, 0), (20, 12): (20, 12)/(20, 12) [ 1235.009] sna_render_pixmap_bo: offset=(-614, -367), size=(20, 12) [ 1235.009] texture_is_cpu(pixmap=0x19f1860, box=((0, 0), (20, 12)) = 0 [ 1235.009] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.009] sna_pixmap_move_to_gpu() [ 1235.009] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.009] kgem_emit_flush() [ 1235.009] gen4_composite_get_binding_table(3080) [ 1235.009] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.009] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.009] aligning vertex: was 3, now 5 floats per vertex, 271->163 [ 1235.009] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-614, -367)/(20, 12) [ 1235.009] gen4_render_composite_blt: src=(614, 367)+(0, 0), mask=(614, 367)+(-614, -367), dst=(614, 367)+(0, 0), size=(20, 12) [ 1235.009] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.009] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.009] gen4_vertex_flush[1f10] = 3 [ 1235.009] gen4_magic_ca_pass: CA fixup [ 1235.009] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1235.009] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1235.009] apply_damage: damage=0x19cdd48, region=1 [ 1235.009] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(614, 367), (634, 379)]) [ 1235.009] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.009] gen4_render_composite_done() [ 1235.009] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1235.009] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1235.009] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1235.009] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1235.009] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1235.009] sna_pixmap_move_to_gpu() [ 1235.009] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.009] gen4_render_fill_boxes(00000000 x 1) [ 1235.009] sna_render_get_solid(clear) [ 1235.009] gen4_composite_get_binding_table(3060) [ 1235.009] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.009] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.009] aligning vertex: was 5, now 3 floats per vertex, 166->277 [ 1235.009] gen4_vertex_flush[1fac] = 3 [ 1235.009] _sna_damage_add([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1235.009] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.009] sna_validate_gc [ 1235.009] sna_validate_gc: flushing stipple pixmap [ 1235.009] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1235.009] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1235.009] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1235.009] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1235.009] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1235.009] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1235.009] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1235.009] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1235.009] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1235.009] _sna_damage_add_box([[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1235.009] = [[(432, 269), (848, 531)]: [(432, 269), (848, 531)] + [0 : ...]] [ 1235.009] blt_done: nbatch=2039 [ 1235.009] sna_validate_gc [ 1235.009] sna_copy_area: src=(589, 363)x(140, 75) -> dst=(589, 363) [ 1235.009] sna_copy_boxes (boxes=2x[(589, 363), (729, 383)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1235.009] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=0 [ 1235.009] sna_pixmap_move_to_gpu() [ 1235.009] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.009] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 2, tiling=(1, 1), pitch=(5120, 5120) [ 1235.009] sna_blt_copy_boxes: box=(589, 363)x(140, 20) [ 1235.009] sna_blt_copy_boxes: box=(589, 418)x(140, 20) [ 1235.009] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 363), (729, 438) x 2: ((589, 363), (729, 383)), ((589, 418), (729, 438))]) [ 1235.009] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.009] _sna_damage_subtract(None - [(589, 363), (729, 438) x 2: ((589, 363), (729, 383)), ((589, 418), (729, 438))])... [ 1235.009] = None [ 1235.010] sna_block_handler [ 1235.010] sna_accel_do_flush, time=1235010 [ 1235.010] sna_wakeup_handler [ 1235.010] sna_block_handler [ 1235.010] sna_wakeup_handler [ 1235.013] sna_block_handler [ 1235.021] sna_wakeup_handler [ 1235.021] sna_block_handler [ 1235.021] sna_accel_flush (time=1235021) [ 1235.021] sna_pixmap_move_to_gpu() [ 1235.021] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.021] gen4_vertex_finish: copy to batch: 840 @ 2056 [ 1235.021] gen4_vertex_finish: reloc[1] = 39 [ 1235.021] gen4_vertex_finish: reloc[3] = 359 [ 1235.021] sna_render_flush_solid(size=3) [ 1235.021] gem_write(handle=21, offset=0, len=12) [ 1235.021] batch[3/0]: 2056 2896 3096, nreloc=62, nexec=19, nfence=0, aperture=13795328 [ 1235.021] 0x00000000: 0x02000004: MI_FLUSH [ 1235.021] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1235.021] 0x00000008: 0x61020000: STATE_SIP [ 1235.021] 0x0000000c: 0x00000000: dword 1 [ 1235.021] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1235.021] 0x00000014: 0x00000001: general state base address 0x00000000 [ 1235.021] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1235.021] 0x0000001c: 0x00000000: media state base not updated [ 1235.021] 0x00000020: 0x00000001: general state upper bound disabled [ 1235.021] 0x00000024: 0x00000000: media state upper bound not updated [ 1235.021] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.021] 0x0000002c: 0x00000000: VS binding table [ 1235.021] 0x00000030: 0x00000000: GS binding table [ 1235.021] 0x00000034: 0x00000000: CLIP binding table [ 1235.021] 0x00000038: 0x00000000: SF binding table [ 1235.021] 0x0000003c: 0x00003fe0: WM binding table [ 1235.021] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.021] 0x00000044: 0x00002220: dword 1 [ 1235.021] 0x00000048: 0x00000000: dword 2 [ 1235.021] 0x0000004c: 0x00000000: dword 3 [ 1235.021] 0x00000050: 0x00002240: dword 4 [ 1235.021] 0x00000054: 0x00002280: dword 5 [ 1235.021] 0x00000058: 0x0000d4c0: dword 6 [ 1235.021] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1235.021] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1235.021] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1235.021] 0x00000068: 0x60010000: CS_URB_STATE [ 1235.021] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1235.021] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.021] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.021] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.021] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.021] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.021] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.021] 0x00000088: 0x00000000: top left: 0,0 [ 1235.021] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1235.021] 0x00000090: 0x00000000: origin: 0,0 [ 1235.021] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1235.021] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1235.021] 0x0000009c: 0x00002020: buffer address [ 1235.021] 0x000000a0: 0x00000000: max index [ 1235.021] 0x000000a4: 0x00000000: mbz [ 1235.021] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.021] 0x000000ac: 0x00000003: vertex count [ 1235.021] 0x000000b0: 0x00000000: start vertex [ 1235.021] 0x000000b4: 0x00000001: instance count [ 1235.021] 0x000000b8: 0x00000000: start instance [ 1235.021] 0x000000bc: 0x00000000: index bias [ 1235.021] [0:0] = (848, 531, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.021] [1:1] = (432, 531, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.021] [2:2] = (432, 269, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.021] 0x000000c0: 0x02000004: MI_FLUSH [ 1235.021] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.021] 0x000000c8: 0x00000000: VS binding table [ 1235.021] 0x000000cc: 0x00000000: GS binding table [ 1235.021] 0x000000d0: 0x00000000: CLIP binding table [ 1235.021] 0x000000d4: 0x00000000: SF binding table [ 1235.021] 0x000000d8: 0x00003f80: WM binding table [ 1235.021] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.021] 0x000000e0: 0x00000003: vertex count [ 1235.021] 0x000000e4: 0x00000003: start vertex [ 1235.021] 0x000000e8: 0x00000001: instance count [ 1235.021] 0x000000ec: 0x00000000: start instance [ 1235.021] 0x000000f0: 0x00000000: index bias [ 1235.021] [0:3] = (848, 531, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.021] [1:4] = (432, 531, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.022] [2:5] = (432, 269, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.022] 0x000000f4: 0x02000004: MI_FLUSH [ 1235.022] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.022] 0x000000fc: 0x00000000: VS binding table [ 1235.022] 0x00000100: 0x00000000: GS binding table [ 1235.022] 0x00000104: 0x00000000: CLIP binding table [ 1235.022] 0x00000108: 0x00000000: SF binding table [ 1235.022] 0x0000010c: 0x00003f40: WM binding table [ 1235.022] 0x00000110: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.022] 0x00000114: 0x00002220: dword 1 [ 1235.022] 0x00000118: 0x00000000: dword 2 [ 1235.022] 0x0000011c: 0x00000000: dword 3 [ 1235.022] 0x00000120: 0x00002240: dword 4 [ 1235.022] 0x00000124: 0x00003680: dword 5 [ 1235.022] 0x00000128: 0x0000d440: dword 6 [ 1235.022] 0x0000012c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.022] 0x00000130: 0x00000000: top left: 0,0 [ 1235.022] 0x00000134: 0x00110043: bottom right: 67,17 [ 1235.022] 0x00000138: 0x00000000: origin: 0,0 [ 1235.022] 0x0000013c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.022] 0x00000140: 0x00000003: vertex count [ 1235.022] 0x00000144: 0x00000006: start vertex [ 1235.022] 0x00000148: 0x00000001: instance count [ 1235.022] 0x0000014c: 0x00000000: start instance [ 1235.022] 0x00000150: 0x00000000: index bias [ 1235.022] [0:6] = (68, 18, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.022] [1:7] = (0, 18, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.022] [2:8] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.023] 0x00000154: 0x02000004: MI_FLUSH [ 1235.023] 0x00000158: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.023] 0x0000015c: 0x00000000: VS binding table [ 1235.023] 0x00000160: 0x00000000: GS binding table [ 1235.023] 0x00000164: 0x00000000: CLIP binding table [ 1235.023] 0x00000168: 0x00000000: SF binding table [ 1235.023] 0x0000016c: 0x00003ee0: WM binding table [ 1235.023] 0x00000170: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.023] 0x00000174: 0x00002220: dword 1 [ 1235.023] 0x00000178: 0x00000000: dword 2 [ 1235.023] 0x0000017c: 0x00000000: dword 3 [ 1235.023] 0x00000180: 0x00002240: dword 4 [ 1235.023] 0x00000184: 0x00002280: dword 5 [ 1235.023] 0x00000188: 0x0000d440: dword 6 [ 1235.023] 0x0000018c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.023] 0x00000190: 0x00000000: top left: 0,0 [ 1235.023] 0x00000194: 0x03ff03ff: bottom right: 1023,1023 [ 1235.023] 0x00000198: 0x00000000: origin: 0,0 [ 1235.023] 0x0000019c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.023] 0x000001a0: 0x00000003: vertex count [ 1235.023] 0x000001a4: 0x00000009: start vertex [ 1235.023] 0x000001a8: 0x00000001: instance count [ 1235.023] 0x000001ac: 0x00000000: start instance [ 1235.023] 0x000001b0: 0x00000000: index bias [ 1235.023] [0:9] = (5, 14, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.023] [1:10] = (0, 14, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.023] [2:11] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.023] 0x000001b4: 0x02000001: MI_FLUSH [ 1235.023] 0x000001b8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.023] 0x000001bc: 0x00000000: VS binding table [ 1235.023] 0x000001c0: 0x00000000: GS binding table [ 1235.023] 0x000001c4: 0x00000000: CLIP binding table [ 1235.023] 0x000001c8: 0x00000000: SF binding table [ 1235.023] 0x000001cc: 0x00003e80: WM binding table [ 1235.023] 0x000001d0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.023] 0x000001d4: 0x00002220: dword 1 [ 1235.023] 0x000001d8: 0x00000000: dword 2 [ 1235.023] 0x000001dc: 0x00000000: dword 3 [ 1235.024] 0x000001e0: 0x00002240: dword 4 [ 1235.024] 0x000001e4: 0x00002280: dword 5 [ 1235.024] 0x000001e8: 0x0000d040: dword 6 [ 1235.024] 0x000001ec: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.024] 0x000001f0: 0x00000000: top left: 0,0 [ 1235.024] 0x000001f4: 0x00110043: bottom right: 67,17 [ 1235.024] 0x000001f8: 0x00000000: origin: 0,0 [ 1235.024] 0x000001fc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.024] 0x00000200: 0x00000003: vertex count [ 1235.024] 0x00000204: 0x0000000c: start vertex [ 1235.024] 0x00000208: 0x00000001: instance count [ 1235.024] 0x0000020c: 0x00000000: start instance [ 1235.024] 0x00000210: 0x00000000: index bias [ 1235.024] [0:12] = (5, 14, 1.0, 1.0), (0.004883, 0.013672, 1.0, 1.0) [ 1235.024] [1:13] = (0, 14, 1.0, 1.0), (0.000000, 0.013672, 1.0, 1.0) [ 1235.024] [2:14] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.024] 0x00000214: 0x02000004: MI_FLUSH [ 1235.024] 0x00000218: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.024] 0x0000021c: 0x00000000: VS binding table [ 1235.024] 0x00000220: 0x00000000: GS binding table [ 1235.024] 0x00000224: 0x00000000: CLIP binding table [ 1235.024] 0x00000228: 0x00000000: SF binding table [ 1235.024] 0x0000022c: 0x00003e60: WM binding table [ 1235.024] 0x00000230: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.024] 0x00000234: 0x00002220: dword 1 [ 1235.024] 0x00000238: 0x00000000: dword 2 [ 1235.024] 0x0000023c: 0x00000000: dword 3 [ 1235.024] 0x00000240: 0x00002240: dword 4 [ 1235.024] 0x00000244: 0x00002280: dword 5 [ 1235.024] 0x00000248: 0x0000d440: dword 6 [ 1235.024] 0x0000024c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.024] 0x00000250: 0x00000000: top left: 0,0 [ 1235.024] 0x00000254: 0x03ff03ff: bottom right: 1023,1023 [ 1235.024] 0x00000258: 0x00000000: origin: 0,0 [ 1235.024] 0x0000025c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.024] 0x00000260: 0x00000003: vertex count [ 1235.024] 0x00000264: 0x0000000f: start vertex [ 1235.024] 0x00000268: 0x00000001: instance count [ 1235.025] 0x0000026c: 0x00000000: start instance [ 1235.025] 0x00000270: 0x00000000: index bias [ 1235.025] [0:15] = (28, 10, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.025] [1:16] = (16, 10, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.025] [2:17] = (16, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.025] 0x00000274: 0x02000001: MI_FLUSH [ 1235.025] 0x00000278: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.025] 0x0000027c: 0x00000000: VS binding table [ 1235.025] 0x00000280: 0x00000000: GS binding table [ 1235.025] 0x00000284: 0x00000000: CLIP binding table [ 1235.025] 0x00000288: 0x00000000: SF binding table [ 1235.025] 0x0000028c: 0x00003e20: WM binding table [ 1235.025] 0x00000290: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.025] 0x00000294: 0x00002220: dword 1 [ 1235.025] 0x00000298: 0x00000000: dword 2 [ 1235.025] 0x0000029c: 0x00000000: dword 3 [ 1235.025] 0x000002a0: 0x00002240: dword 4 [ 1235.025] 0x000002a4: 0x00002280: dword 5 [ 1235.025] 0x000002a8: 0x0000d040: dword 6 [ 1235.025] 0x000002ac: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.025] 0x000002b0: 0x00000000: top left: 0,0 [ 1235.025] 0x000002b4: 0x00110043: bottom right: 67,17 [ 1235.025] 0x000002b8: 0x00000000: origin: 0,0 [ 1235.025] 0x000002bc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.025] 0x000002c0: 0x00000003: vertex count [ 1235.025] 0x000002c4: 0x00000012: start vertex [ 1235.025] 0x000002c8: 0x00000001: instance count [ 1235.025] 0x000002cc: 0x00000000: start instance [ 1235.025] 0x000002d0: 0x00000000: index bias [ 1235.025] [0:18] = (18, 14, 1.0, 1.0), (0.027344, 0.009766, 1.0, 1.0) [ 1235.025] [1:19] = (6, 14, 1.0, 1.0), (0.015625, 0.009766, 1.0, 1.0) [ 1235.026] [2:20] = (6, 4, 1.0, 1.0), (0.015625, 0.000000, 1.0, 1.0) [ 1235.026] 0x000002d4: 0x02000004: MI_FLUSH [ 1235.026] 0x000002d8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.026] 0x000002dc: 0x00000000: VS binding table [ 1235.026] 0x000002e0: 0x00000000: GS binding table [ 1235.026] 0x000002e4: 0x00000000: CLIP binding table [ 1235.026] 0x000002e8: 0x00000000: SF binding table [ 1235.026] 0x000002ec: 0x00003e00: WM binding table [ 1235.026] 0x000002f0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.026] 0x000002f4: 0x00002220: dword 1 [ 1235.026] 0x000002f8: 0x00000000: dword 2 [ 1235.026] 0x000002fc: 0x00000000: dword 3 [ 1235.026] 0x00000300: 0x00002240: dword 4 [ 1235.026] 0x00000304: 0x00002280: dword 5 [ 1235.026] 0x00000308: 0x0000d440: dword 6 [ 1235.026] 0x0000030c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.026] 0x00000310: 0x00000000: top left: 0,0 [ 1235.026] 0x00000314: 0x03ff03ff: bottom right: 1023,1023 [ 1235.026] 0x00000318: 0x00000000: origin: 0,0 [ 1235.026] 0x0000031c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.026] 0x00000320: 0x00000003: vertex count [ 1235.026] 0x00000324: 0x00000015: start vertex [ 1235.026] 0x00000328: 0x00000001: instance count [ 1235.026] 0x0000032c: 0x00000000: start instance [ 1235.026] 0x00000330: 0x00000000: index bias [ 1235.026] [0:21] = (13, 30, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.026] [1:22] = (0, 30, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.026] [2:23] = (0, 16, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.027] 0x00000334: 0x02000001: MI_FLUSH [ 1235.027] 0x00000338: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.027] 0x0000033c: 0x00000000: VS binding table [ 1235.027] 0x00000340: 0x00000000: GS binding table [ 1235.027] 0x00000344: 0x00000000: CLIP binding table [ 1235.027] 0x00000348: 0x00000000: SF binding table [ 1235.027] 0x0000034c: 0x00003dc0: WM binding table [ 1235.027] 0x00000350: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.027] 0x00000354: 0x00002220: dword 1 [ 1235.027] 0x00000358: 0x00000000: dword 2 [ 1235.027] 0x0000035c: 0x00000000: dword 3 [ 1235.027] 0x00000360: 0x00002240: dword 4 [ 1235.027] 0x00000364: 0x00002280: dword 5 [ 1235.027] 0x00000368: 0x0000d040: dword 6 [ 1235.027] 0x0000036c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.027] 0x00000370: 0x00000000: top left: 0,0 [ 1235.027] 0x00000374: 0x00110043: bottom right: 67,17 [ 1235.027] 0x00000378: 0x00000000: origin: 0,0 [ 1235.027] 0x0000037c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.027] 0x00000380: 0x00000003: vertex count [ 1235.027] 0x00000384: 0x00000018: start vertex [ 1235.027] 0x00000388: 0x00000001: instance count [ 1235.027] 0x0000038c: 0x00000000: start instance [ 1235.027] 0x00000390: 0x00000000: index bias [ 1235.027] [0:24] = (33, 18, 1.0, 1.0), (0.012695, 0.029297, 1.0, 1.0) [ 1235.027] [1:25] = (20, 18, 1.0, 1.0), (0.000000, 0.029297, 1.0, 1.0) [ 1235.027] [2:26] = (20, 4, 1.0, 1.0), (0.000000, 0.015625, 1.0, 1.0) [ 1235.027] 0x00000394: 0x02000004: MI_FLUSH [ 1235.027] 0x00000398: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.027] 0x0000039c: 0x00000000: VS binding table [ 1235.027] 0x000003a0: 0x00000000: GS binding table [ 1235.027] 0x000003a4: 0x00000000: CLIP binding table [ 1235.027] 0x000003a8: 0x00000000: SF binding table [ 1235.028] 0x000003ac: 0x00003da0: WM binding table [ 1235.028] 0x000003b0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.028] 0x000003b4: 0x00002220: dword 1 [ 1235.028] 0x000003b8: 0x00000000: dword 2 [ 1235.028] 0x000003bc: 0x00000000: dword 3 [ 1235.028] 0x000003c0: 0x00002240: dword 4 [ 1235.028] 0x000003c4: 0x00002280: dword 5 [ 1235.028] 0x000003c8: 0x0000d440: dword 6 [ 1235.028] 0x000003cc: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.028] 0x000003d0: 0x00000000: top left: 0,0 [ 1235.028] 0x000003d4: 0x03ff03ff: bottom right: 1023,1023 [ 1235.028] 0x000003d8: 0x00000000: origin: 0,0 [ 1235.028] 0x000003dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.028] 0x000003e0: 0x00000003: vertex count [ 1235.028] 0x000003e4: 0x0000001b: start vertex [ 1235.028] 0x000003e8: 0x00000001: instance count [ 1235.028] 0x000003ec: 0x00000000: start instance [ 1235.028] 0x000003f0: 0x00000000: index bias [ 1235.028] [0:27] = (26, 29, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.028] [1:28] = (16, 29, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.028] [2:29] = (16, 16, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.028] 0x000003f4: 0x02000001: MI_FLUSH [ 1235.028] 0x000003f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.028] 0x000003fc: 0x00000000: VS binding table [ 1235.028] 0x00000400: 0x00000000: GS binding table [ 1235.028] 0x00000404: 0x00000000: CLIP binding table [ 1235.028] 0x00000408: 0x00000000: SF binding table [ 1235.028] 0x0000040c: 0x00003d60: WM binding table [ 1235.028] 0x00000410: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.028] 0x00000414: 0x00002220: dword 1 [ 1235.028] 0x00000418: 0x00000000: dword 2 [ 1235.028] 0x0000041c: 0x00000000: dword 3 [ 1235.028] 0x00000420: 0x00002240: dword 4 [ 1235.028] 0x00000424: 0x00002280: dword 5 [ 1235.028] 0x00000428: 0x0000d040: dword 6 [ 1235.028] 0x0000042c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.028] 0x00000430: 0x00000000: top left: 0,0 [ 1235.028] 0x00000434: 0x00110043: bottom right: 67,17 [ 1235.028] 0x00000438: 0x00000000: origin: 0,0 [ 1235.029] 0x0000043c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.029] 0x00000440: 0x00000003: vertex count [ 1235.029] 0x00000444: 0x0000001e: start vertex [ 1235.029] 0x00000448: 0x00000001: instance count [ 1235.029] 0x0000044c: 0x00000000: start instance [ 1235.029] 0x00000450: 0x00000000: index bias [ 1235.029] [0:30] = (42, 14, 1.0, 1.0), (0.025391, 0.028320, 1.0, 1.0) [ 1235.029] [1:31] = (32, 14, 1.0, 1.0), (0.015625, 0.028320, 1.0, 1.0) [ 1235.029] [2:32] = (32, 1, 1.0, 1.0), (0.015625, 0.015625, 1.0, 1.0) [ 1235.029] 0x00000454: 0x02000004: MI_FLUSH [ 1235.029] 0x00000458: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.029] 0x0000045c: 0x00000000: VS binding table [ 1235.029] 0x00000460: 0x00000000: GS binding table [ 1235.029] 0x00000464: 0x00000000: CLIP binding table [ 1235.029] 0x00000468: 0x00000000: SF binding table [ 1235.029] 0x0000046c: 0x00003d40: WM binding table [ 1235.029] 0x00000470: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.029] 0x00000474: 0x00002220: dword 1 [ 1235.029] 0x00000478: 0x00000000: dword 2 [ 1235.029] 0x0000047c: 0x00000000: dword 3 [ 1235.029] 0x00000480: 0x00002240: dword 4 [ 1235.029] 0x00000484: 0x00002280: dword 5 [ 1235.029] 0x00000488: 0x0000d440: dword 6 [ 1235.029] 0x0000048c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.029] 0x00000490: 0x00000000: top left: 0,0 [ 1235.029] 0x00000494: 0x03ff03ff: bottom right: 1023,1023 [ 1235.029] 0x00000498: 0x00000000: origin: 0,0 [ 1235.029] 0x0000049c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.029] 0x000004a0: 0x00000003: vertex count [ 1235.029] 0x000004a4: 0x00000021: start vertex [ 1235.029] 0x000004a8: 0x00000001: instance count [ 1235.029] 0x000004ac: 0x00000000: start instance [ 1235.029] 0x000004b0: 0x00000000: index bias [ 1235.029] [0:33] = (45, 10, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.030] [1:34] = (32, 10, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.030] [2:35] = (32, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.030] 0x000004b4: 0x02000001: MI_FLUSH [ 1235.030] 0x000004b8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.030] 0x000004bc: 0x00000000: VS binding table [ 1235.030] 0x000004c0: 0x00000000: GS binding table [ 1235.030] 0x000004c4: 0x00000000: CLIP binding table [ 1235.030] 0x000004c8: 0x00000000: SF binding table [ 1235.030] 0x000004cc: 0x00003d00: WM binding table [ 1235.030] 0x000004d0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.030] 0x000004d4: 0x00002220: dword 1 [ 1235.030] 0x000004d8: 0x00000000: dword 2 [ 1235.030] 0x000004dc: 0x00000000: dword 3 [ 1235.030] 0x000004e0: 0x00002240: dword 4 [ 1235.030] 0x000004e4: 0x00002280: dword 5 [ 1235.030] 0x000004e8: 0x0000d040: dword 6 [ 1235.030] 0x000004ec: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.030] 0x000004f0: 0x00000000: top left: 0,0 [ 1235.030] 0x000004f4: 0x00110043: bottom right: 67,17 [ 1235.030] 0x000004f8: 0x00000000: origin: 0,0 [ 1235.030] 0x000004fc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.030] 0x00000500: 0x00000003: vertex count [ 1235.030] 0x00000504: 0x00000024: start vertex [ 1235.030] 0x00000508: 0x00000001: instance count [ 1235.030] 0x0000050c: 0x00000000: start instance [ 1235.030] 0x00000510: 0x00000000: index bias [ 1235.030] [0:36] = (55, 14, 1.0, 1.0), (0.043945, 0.009766, 1.0, 1.0) [ 1235.030] [1:37] = (42, 14, 1.0, 1.0), (0.031250, 0.009766, 1.0, 1.0) [ 1235.031] [2:38] = (42, 4, 1.0, 1.0), (0.031250, 0.000000, 1.0, 1.0) [ 1235.031] 0x00000514: 0x02000004: MI_FLUSH [ 1235.031] 0x00000518: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.031] 0x0000051c: 0x00000003: vertex count [ 1235.031] 0x00000520: 0x00000027: start vertex [ 1235.031] 0x00000524: 0x00000001: instance count [ 1235.031] 0x00000528: 0x00000000: start instance [ 1235.031] 0x0000052c: 0x00000000: index bias [ 1235.031] [0:39] = (69, 18, 1.0, 1.0), (0.012695, 0.029297, 1.0, 1.0) [ 1235.031] [1:40] = (56, 18, 1.0, 1.0), (0.000000, 0.029297, 1.0, 1.0) [ 1235.031] [2:41] = (56, 4, 1.0, 1.0), (0.000000, 0.015625, 1.0, 1.0) [ 1235.031] 0x00000530: 0x02000001: MI_FLUSH [ 1235.031] 0x00000534: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.031] 0x00000538: 0x00000000: VS binding table [ 1235.031] 0x0000053c: 0x00000000: GS binding table [ 1235.031] 0x00000540: 0x00000000: CLIP binding table [ 1235.031] 0x00000544: 0x00000000: SF binding table [ 1235.031] 0x00000548: 0x00003ce0: WM binding table [ 1235.031] 0x0000054c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.031] 0x00000550: 0x00002220: dword 1 [ 1235.031] 0x00000554: 0x00000000: dword 2 [ 1235.031] 0x00000558: 0x00000000: dword 3 [ 1235.031] 0x0000055c: 0x00002260: dword 4 [ 1235.031] 0x00000560: 0x00003800: dword 5 [ 1235.031] 0x00000564: 0x00012880: dword 6 [ 1235.031] 0x00000568: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.031] 0x0000056c: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.031] 0x00000570: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.031] 0x00000574: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.031] 0x00000578: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.031] 0x0000057c: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.032] 0x00000580: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.032] 0x00000584: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.032] 0x00000588: 0x00000000: top left: 0,0 [ 1235.032] 0x0000058c: 0x031f04ff: bottom right: 1279,799 [ 1235.032] 0x00000590: 0x00000000: origin: 0,0 [ 1235.032] 0x00000594: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1235.032] 0x00000598: 0x18000014: buffer 3: sequential, pitch 20b [ 1235.032] 0x0000059c: 0x00002020: buffer address [ 1235.032] 0x000005a0: 0x00000000: max index [ 1235.032] 0x000005a4: 0x00000000: mbz [ 1235.032] 0x000005a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.032] 0x000005ac: 0x00000003: vertex count [ 1235.032] 0x000005b0: 0x0000001a: start vertex [ 1235.032] 0x000005b4: 0x00000001: instance count [ 1235.032] 0x000005b8: 0x00000000: start instance [ 1235.032] 0x000005bc: 0x00000000: index bias [ 1235.032] [0:26] = (521, 311, 1.0, 1.0), (521.000000, 311.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.032] [1:27] = (453, 311, 1.0, 1.0), (453.000000, 311.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.032] [2:28] = (453, 293, 1.0, 1.0), (453.000000, 293.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.032] 0x000005c0: 0x02000004: MI_FLUSH [ 1235.032] 0x000005c4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.032] 0x000005c8: 0x00002220: dword 1 [ 1235.032] 0x000005cc: 0x00000000: dword 2 [ 1235.032] 0x000005d0: 0x00000000: dword 3 [ 1235.033] 0x000005d4: 0x00002260: dword 4 [ 1235.033] 0x000005d8: 0x00003780: dword 5 [ 1235.033] 0x000005dc: 0x0000d040: dword 6 [ 1235.033] 0x000005e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.033] 0x000005e4: 0x00000003: vertex count [ 1235.033] 0x000005e8: 0x0000001a: start vertex [ 1235.033] 0x000005ec: 0x00000001: instance count [ 1235.033] 0x000005f0: 0x00000000: start instance [ 1235.033] 0x000005f4: 0x00000000: index bias [ 1235.033] [0:26] = (521, 311, 1.0, 1.0), (521.000000, 311.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.033] [1:27] = (453, 311, 1.0, 1.0), (453.000000, 311.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.033] [2:28] = (453, 293, 1.0, 1.0), (453.000000, 293.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.033] 0x000005f8: 0x02000004: MI_FLUSH [ 1235.033] 0x000005fc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.033] 0x00000600: 0x00000000: VS binding table [ 1235.033] 0x00000604: 0x00000000: GS binding table [ 1235.033] 0x00000608: 0x00000000: CLIP binding table [ 1235.033] 0x0000060c: 0x00000000: SF binding table [ 1235.033] 0x00000610: 0x00003ca0: WM binding table [ 1235.033] 0x00000614: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.033] 0x00000618: 0x00002220: dword 1 [ 1235.033] 0x0000061c: 0x00000000: dword 2 [ 1235.033] 0x00000620: 0x00000000: dword 3 [ 1235.033] 0x00000624: 0x00002240: dword 4 [ 1235.033] 0x00000628: 0x00002280: dword 5 [ 1235.033] 0x0000062c: 0x0000d4c0: dword 6 [ 1235.034] 0x00000630: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.034] 0x00000634: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.034] 0x00000638: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.034] 0x0000063c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.034] 0x00000640: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.034] 0x00000644: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.034] 0x00000648: 0x00000003: vertex count [ 1235.034] 0x0000064c: 0x00000031: start vertex [ 1235.034] 0x00000650: 0x00000001: instance count [ 1235.034] 0x00000654: 0x00000000: start instance [ 1235.034] 0x00000658: 0x00000000: index bias [ 1235.034] [0:49] = (584, 395, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.034] [1:50] = (540, 395, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.034] [2:51] = (540, 351, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.034] 0x0000065c: 0x02000004: MI_FLUSH [ 1235.034] 0x00000660: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.034] 0x00000664: 0x00000000: VS binding table [ 1235.034] 0x00000668: 0x00000000: GS binding table [ 1235.034] 0x0000066c: 0x00000000: CLIP binding table [ 1235.034] 0x00000670: 0x00000000: SF binding table [ 1235.034] 0x00000674: 0x00003c60: WM binding table [ 1235.034] 0x00000678: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.034] 0x0000067c: 0x00000003: vertex count [ 1235.034] 0x00000680: 0x00000034: start vertex [ 1235.034] 0x00000684: 0x00000001: instance count [ 1235.034] 0x00000688: 0x00000000: start instance [ 1235.034] 0x0000068c: 0x00000000: index bias [ 1235.034] [0:52] = (738, 389, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.034] [1:53] = (582, 389, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.035] [2:54] = (582, 357, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.035] 0x00000690: 0x02000004: MI_FLUSH [ 1235.035] 0x00000694: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.035] 0x00000698: 0x00000000: VS binding table [ 1235.035] 0x0000069c: 0x00000000: GS binding table [ 1235.035] 0x000006a0: 0x00000000: CLIP binding table [ 1235.035] 0x000006a4: 0x00000000: SF binding table [ 1235.035] 0x000006a8: 0x00003c20: WM binding table [ 1235.035] 0x000006ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.035] 0x000006b0: 0x00000003: vertex count [ 1235.035] 0x000006b4: 0x00000037: start vertex [ 1235.035] 0x000006b8: 0x00000001: instance count [ 1235.035] 0x000006bc: 0x00000000: start instance [ 1235.035] 0x000006c0: 0x00000000: index bias [ 1235.035] [0:55] = (584, 450, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.035] [1:56] = (540, 450, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.035] [2:57] = (540, 406, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.035] 0x000006c4: 0x02000004: MI_FLUSH [ 1235.035] 0x000006c8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.035] 0x000006cc: 0x00000000: VS binding table [ 1235.035] 0x000006d0: 0x00000000: GS binding table [ 1235.035] 0x000006d4: 0x00000000: CLIP binding table [ 1235.036] 0x000006d8: 0x00000000: SF binding table [ 1235.036] 0x000006dc: 0x00003be0: WM binding table [ 1235.036] 0x000006e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.036] 0x000006e4: 0x00000003: vertex count [ 1235.036] 0x000006e8: 0x0000003a: start vertex [ 1235.036] 0x000006ec: 0x00000001: instance count [ 1235.036] 0x000006f0: 0x00000000: start instance [ 1235.036] 0x000006f4: 0x00000000: index bias [ 1235.036] [0:58] = (738, 444, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.036] [1:59] = (582, 444, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.036] [2:60] = (582, 412, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.036] 0x000006f8: 0x02000004: MI_FLUSH [ 1235.036] 0x000006fc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.036] 0x00000700: 0x00000000: VS binding table [ 1235.036] 0x00000704: 0x00000000: GS binding table [ 1235.036] 0x00000708: 0x00000000: CLIP binding table [ 1235.036] 0x0000070c: 0x00000000: SF binding table [ 1235.036] 0x00000710: 0x00003ba0: WM binding table [ 1235.036] 0x00000714: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.036] 0x00000718: 0x00002220: dword 1 [ 1235.036] 0x0000071c: 0x00000000: dword 2 [ 1235.036] 0x00000720: 0x00000000: dword 3 [ 1235.036] 0x00000724: 0x00002240: dword 4 [ 1235.036] 0x00000728: 0x00003680: dword 5 [ 1235.036] 0x0000072c: 0x0000d440: dword 6 [ 1235.036] 0x00000730: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.036] 0x00000734: 0x00000000: top left: 0,0 [ 1235.036] 0x00000738: 0x000a007a: bottom right: 122,10 [ 1235.036] 0x0000073c: 0x00000000: origin: 0,0 [ 1235.036] 0x00000740: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.036] 0x00000744: 0x00000003: vertex count [ 1235.036] 0x00000748: 0x0000003d: start vertex [ 1235.036] 0x0000074c: 0x00000001: instance count [ 1235.036] 0x00000750: 0x00000000: start instance [ 1235.036] 0x00000754: 0x00000000: index bias [ 1235.036] [0:61] = (123, 11, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.037] [1:62] = (0, 11, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.037] [2:63] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.037] 0x00000758: 0x02000004: MI_FLUSH [ 1235.037] 0x0000075c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.037] 0x00000760: 0x00000000: VS binding table [ 1235.037] 0x00000764: 0x00000000: GS binding table [ 1235.037] 0x00000768: 0x00000000: CLIP binding table [ 1235.037] 0x0000076c: 0x00000000: SF binding table [ 1235.037] 0x00000770: 0x00003b40: WM binding table [ 1235.037] 0x00000774: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.037] 0x00000778: 0x00002220: dword 1 [ 1235.037] 0x0000077c: 0x00000000: dword 2 [ 1235.037] 0x00000780: 0x00000000: dword 3 [ 1235.037] 0x00000784: 0x00002240: dword 4 [ 1235.037] 0x00000788: 0x00002280: dword 5 [ 1235.037] 0x0000078c: 0x0000d440: dword 6 [ 1235.037] 0x00000790: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.037] 0x00000794: 0x00000000: top left: 0,0 [ 1235.037] 0x00000798: 0x03ff03ff: bottom right: 1023,1023 [ 1235.037] 0x0000079c: 0x00000000: origin: 0,0 [ 1235.037] 0x000007a0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.037] 0x000007a4: 0x00000003: vertex count [ 1235.037] 0x000007a8: 0x00000040: start vertex [ 1235.037] 0x000007ac: 0x00000001: instance count [ 1235.037] 0x000007b0: 0x00000000: start instance [ 1235.037] 0x000007b4: 0x00000000: index bias [ 1235.037] [0:64] = (55, 6, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.037] [1:65] = (48, 6, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.038] [2:66] = (48, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.038] 0x000007b8: 0x02000001: MI_FLUSH [ 1235.038] 0x000007bc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.038] 0x000007c0: 0x00000000: VS binding table [ 1235.038] 0x000007c4: 0x00000000: GS binding table [ 1235.038] 0x000007c8: 0x00000000: CLIP binding table [ 1235.038] 0x000007cc: 0x00000000: SF binding table [ 1235.038] 0x000007d0: 0x00003b00: WM binding table [ 1235.038] 0x000007d4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.038] 0x000007d8: 0x00002220: dword 1 [ 1235.038] 0x000007dc: 0x00000000: dword 2 [ 1235.038] 0x000007e0: 0x00000000: dword 3 [ 1235.038] 0x000007e4: 0x00002240: dword 4 [ 1235.038] 0x000007e8: 0x00002280: dword 5 [ 1235.038] 0x000007ec: 0x0000d040: dword 6 [ 1235.038] 0x000007f0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.038] 0x000007f4: 0x00000000: top left: 0,0 [ 1235.038] 0x000007f8: 0x000a007a: bottom right: 122,10 [ 1235.038] 0x000007fc: 0x00000000: origin: 0,0 [ 1235.038] 0x00000800: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.038] 0x00000804: 0x00000003: vertex count [ 1235.038] 0x00000808: 0x00000043: start vertex [ 1235.038] 0x0000080c: 0x00000001: instance count [ 1235.038] 0x00000810: 0x00000000: start instance [ 1235.038] 0x00000814: 0x00000000: index bias [ 1235.038] [0:67] = (7, 9, 1.0, 1.0), (0.053711, 0.005859, 1.0, 1.0) [ 1235.038] [1:68] = (0, 9, 1.0, 1.0), (0.046875, 0.005859, 1.0, 1.0) [ 1235.038] [2:69] = (0, 3, 1.0, 1.0), (0.046875, 0.000000, 1.0, 1.0) [ 1235.039] 0x00000818: 0x02000004: MI_FLUSH [ 1235.039] 0x0000081c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.039] 0x00000820: 0x00000000: VS binding table [ 1235.039] 0x00000824: 0x00000000: GS binding table [ 1235.039] 0x00000828: 0x00000000: CLIP binding table [ 1235.039] 0x0000082c: 0x00000000: SF binding table [ 1235.039] 0x00000830: 0x00003ae0: WM binding table [ 1235.039] 0x00000834: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.039] 0x00000838: 0x00002220: dword 1 [ 1235.039] 0x0000083c: 0x00000000: dword 2 [ 1235.039] 0x00000840: 0x00000000: dword 3 [ 1235.039] 0x00000844: 0x00002240: dword 4 [ 1235.039] 0x00000848: 0x00002280: dword 5 [ 1235.039] 0x0000084c: 0x0000d440: dword 6 [ 1235.039] 0x00000850: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.039] 0x00000854: 0x00000000: top left: 0,0 [ 1235.039] 0x00000858: 0x03ff03ff: bottom right: 1023,1023 [ 1235.039] 0x0000085c: 0x00000000: origin: 0,0 [ 1235.039] 0x00000860: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.039] 0x00000864: 0x00000003: vertex count [ 1235.039] 0x00000868: 0x00000046: start vertex [ 1235.039] 0x0000086c: 0x00000001: instance count [ 1235.039] 0x00000870: 0x00000000: start instance [ 1235.039] 0x00000874: 0x00000000: index bias [ 1235.039] [0:70] = (64, 6, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.039] [1:71] = (56, 6, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.039] [2:72] = (56, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.039] 0x00000878: 0x02000001: MI_FLUSH [ 1235.039] 0x0000087c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.039] 0x00000880: 0x00000000: VS binding table [ 1235.039] 0x00000884: 0x00000000: GS binding table [ 1235.039] 0x00000888: 0x00000000: CLIP binding table [ 1235.039] 0x0000088c: 0x00000000: SF binding table [ 1235.039] 0x00000890: 0x00003aa0: WM binding table [ 1235.039] 0x00000894: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.039] 0x00000898: 0x00002220: dword 1 [ 1235.039] 0x0000089c: 0x00000000: dword 2 [ 1235.039] 0x000008a0: 0x00000000: dword 3 [ 1235.040] 0x000008a4: 0x00002240: dword 4 [ 1235.040] 0x000008a8: 0x00002280: dword 5 [ 1235.040] 0x000008ac: 0x0000d040: dword 6 [ 1235.040] 0x000008b0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.040] 0x000008b4: 0x00000000: top left: 0,0 [ 1235.040] 0x000008b8: 0x000a007a: bottom right: 122,10 [ 1235.040] 0x000008bc: 0x00000000: origin: 0,0 [ 1235.040] 0x000008c0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.040] 0x000008c4: 0x00000003: vertex count [ 1235.040] 0x000008c8: 0x00000049: start vertex [ 1235.040] 0x000008cc: 0x00000001: instance count [ 1235.040] 0x000008d0: 0x00000000: start instance [ 1235.040] 0x000008d4: 0x00000000: index bias [ 1235.040] [0:73] = (15, 9, 1.0, 1.0), (0.062500, 0.005859, 1.0, 1.0) [ 1235.040] [1:74] = (7, 9, 1.0, 1.0), (0.054688, 0.005859, 1.0, 1.0) [ 1235.040] [2:75] = (7, 3, 1.0, 1.0), (0.054688, 0.000000, 1.0, 1.0) [ 1235.040] 0x000008d8: 0x02000004: MI_FLUSH [ 1235.040] 0x000008dc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.040] 0x000008e0: 0x00000000: VS binding table [ 1235.040] 0x000008e4: 0x00000000: GS binding table [ 1235.040] 0x000008e8: 0x00000000: CLIP binding table [ 1235.040] 0x000008ec: 0x00000000: SF binding table [ 1235.040] 0x000008f0: 0x00003a80: WM binding table [ 1235.040] 0x000008f4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.040] 0x000008f8: 0x00002220: dword 1 [ 1235.040] 0x000008fc: 0x00000000: dword 2 [ 1235.040] 0x00000900: 0x00000000: dword 3 [ 1235.040] 0x00000904: 0x00002240: dword 4 [ 1235.040] 0x00000908: 0x00002280: dword 5 [ 1235.040] 0x0000090c: 0x0000d440: dword 6 [ 1235.040] 0x00000910: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.040] 0x00000914: 0x00000000: top left: 0,0 [ 1235.040] 0x00000918: 0x03ff03ff: bottom right: 1023,1023 [ 1235.040] 0x0000091c: 0x00000000: origin: 0,0 [ 1235.040] 0x00000920: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.040] 0x00000924: 0x00000003: vertex count [ 1235.040] 0x00000928: 0x0000004c: start vertex [ 1235.040] 0x0000092c: 0x00000001: instance count [ 1235.040] 0x00000930: 0x00000000: start instance [ 1235.041] 0x00000934: 0x00000000: index bias [ 1235.041] [0:76] = (40, 25, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.041] [1:77] = (32, 25, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.041] [2:78] = (32, 16, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.041] 0x00000938: 0x02000001: MI_FLUSH [ 1235.041] 0x0000093c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.041] 0x00000940: 0x00000000: VS binding table [ 1235.041] 0x00000944: 0x00000000: GS binding table [ 1235.041] 0x00000948: 0x00000000: CLIP binding table [ 1235.041] 0x0000094c: 0x00000000: SF binding table [ 1235.041] 0x00000950: 0x00003a40: WM binding table [ 1235.041] 0x00000954: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.041] 0x00000958: 0x00002220: dword 1 [ 1235.041] 0x0000095c: 0x00000000: dword 2 [ 1235.041] 0x00000960: 0x00000000: dword 3 [ 1235.041] 0x00000964: 0x00002240: dword 4 [ 1235.041] 0x00000968: 0x00002280: dword 5 [ 1235.041] 0x0000096c: 0x0000d040: dword 6 [ 1235.041] 0x00000970: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.041] 0x00000974: 0x00000000: top left: 0,0 [ 1235.041] 0x00000978: 0x000a007a: bottom right: 122,10 [ 1235.041] 0x0000097c: 0x00000000: origin: 0,0 [ 1235.041] 0x00000980: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.041] 0x00000984: 0x00000003: vertex count [ 1235.041] 0x00000988: 0x0000004f: start vertex [ 1235.041] 0x0000098c: 0x00000001: instance count [ 1235.041] 0x00000990: 0x00000000: start instance [ 1235.041] 0x00000994: 0x00000000: index bias [ 1235.041] [0:79] = (23, 9, 1.0, 1.0), (0.039062, 0.024414, 1.0, 1.0) [ 1235.041] [1:80] = (15, 9, 1.0, 1.0), (0.031250, 0.024414, 1.0, 1.0) [ 1235.042] [2:81] = (15, 0, 1.0, 1.0), (0.031250, 0.015625, 1.0, 1.0) [ 1235.042] 0x00000998: 0x02000004: MI_FLUSH [ 1235.042] 0x0000099c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.042] 0x000009a0: 0x00000000: VS binding table [ 1235.042] 0x000009a4: 0x00000000: GS binding table [ 1235.042] 0x000009a8: 0x00000000: CLIP binding table [ 1235.042] 0x000009ac: 0x00000000: SF binding table [ 1235.042] 0x000009b0: 0x00003a20: WM binding table [ 1235.042] 0x000009b4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.042] 0x000009b8: 0x00002220: dword 1 [ 1235.042] 0x000009bc: 0x00000000: dword 2 [ 1235.042] 0x000009c0: 0x00000000: dword 3 [ 1235.042] 0x000009c4: 0x00002240: dword 4 [ 1235.042] 0x000009c8: 0x00002280: dword 5 [ 1235.042] 0x000009cc: 0x0000d440: dword 6 [ 1235.042] 0x000009d0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.042] 0x000009d4: 0x00000000: top left: 0,0 [ 1235.042] 0x000009d8: 0x03ff03ff: bottom right: 1023,1023 [ 1235.042] 0x000009dc: 0x00000000: origin: 0,0 [ 1235.042] 0x000009e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.042] 0x000009e4: 0x00000003: vertex count [ 1235.042] 0x000009e8: 0x00000052: start vertex [ 1235.042] 0x000009ec: 0x00000001: instance count [ 1235.042] 0x000009f0: 0x00000000: start instance [ 1235.042] 0x000009f4: 0x00000000: index bias [ 1235.042] [0:82] = (56, 24, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.042] [1:83] = (48, 24, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.042] [2:84] = (48, 16, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.043] 0x000009f8: 0x02000001: MI_FLUSH [ 1235.043] 0x000009fc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.043] 0x00000a00: 0x00000000: VS binding table [ 1235.043] 0x00000a04: 0x00000000: GS binding table [ 1235.043] 0x00000a08: 0x00000000: CLIP binding table [ 1235.043] 0x00000a0c: 0x00000000: SF binding table [ 1235.043] 0x00000a10: 0x000039e0: WM binding table [ 1235.043] 0x00000a14: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.043] 0x00000a18: 0x00002220: dword 1 [ 1235.043] 0x00000a1c: 0x00000000: dword 2 [ 1235.043] 0x00000a20: 0x00000000: dword 3 [ 1235.043] 0x00000a24: 0x00002240: dword 4 [ 1235.043] 0x00000a28: 0x00002280: dword 5 [ 1235.043] 0x00000a2c: 0x0000d040: dword 6 [ 1235.043] 0x00000a30: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.043] 0x00000a34: 0x00000000: top left: 0,0 [ 1235.043] 0x00000a38: 0x000a007a: bottom right: 122,10 [ 1235.043] 0x00000a3c: 0x00000000: origin: 0,0 [ 1235.043] 0x00000a40: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.043] 0x00000a44: 0x00000003: vertex count [ 1235.043] 0x00000a48: 0x00000055: start vertex [ 1235.043] 0x00000a4c: 0x00000001: instance count [ 1235.043] 0x00000a50: 0x00000000: start instance [ 1235.043] 0x00000a54: 0x00000000: index bias [ 1235.043] [0:85] = (35, 9, 1.0, 1.0), (0.054688, 0.023438, 1.0, 1.0) [ 1235.043] [1:86] = (27, 9, 1.0, 1.0), (0.046875, 0.023438, 1.0, 1.0) [ 1235.043] [2:87] = (27, 1, 1.0, 1.0), (0.046875, 0.015625, 1.0, 1.0) [ 1235.043] 0x00000a58: 0x02000004: MI_FLUSH [ 1235.043] 0x00000a5c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.043] 0x00000a60: 0x00000000: VS binding table [ 1235.043] 0x00000a64: 0x00000000: GS binding table [ 1235.043] 0x00000a68: 0x00000000: CLIP binding table [ 1235.043] 0x00000a6c: 0x00000000: SF binding table [ 1235.043] 0x00000a70: 0x000039c0: WM binding table [ 1235.044] 0x00000a74: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.044] 0x00000a78: 0x00002220: dword 1 [ 1235.044] 0x00000a7c: 0x00000000: dword 2 [ 1235.044] 0x00000a80: 0x00000000: dword 3 [ 1235.044] 0x00000a84: 0x00002240: dword 4 [ 1235.044] 0x00000a88: 0x00002280: dword 5 [ 1235.044] 0x00000a8c: 0x0000d440: dword 6 [ 1235.044] 0x00000a90: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.044] 0x00000a94: 0x00000000: top left: 0,0 [ 1235.044] 0x00000a98: 0x03ff03ff: bottom right: 1023,1023 [ 1235.044] 0x00000a9c: 0x00000000: origin: 0,0 [ 1235.044] 0x00000aa0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.044] 0x00000aa4: 0x00000003: vertex count [ 1235.044] 0x00000aa8: 0x00000058: start vertex [ 1235.044] 0x00000aac: 0x00000001: instance count [ 1235.044] 0x00000ab0: 0x00000000: start instance [ 1235.044] 0x00000ab4: 0x00000000: index bias [ 1235.044] [0:88] = (64, 24, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.044] [1:89] = (56, 24, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.044] [2:90] = (56, 16, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.044] 0x00000ab8: 0x02000001: MI_FLUSH [ 1235.044] 0x00000abc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.044] 0x00000ac0: 0x00000000: VS binding table [ 1235.044] 0x00000ac4: 0x00000000: GS binding table [ 1235.044] 0x00000ac8: 0x00000000: CLIP binding table [ 1235.044] 0x00000acc: 0x00000000: SF binding table [ 1235.044] 0x00000ad0: 0x00003980: WM binding table [ 1235.044] 0x00000ad4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.044] 0x00000ad8: 0x00002220: dword 1 [ 1235.044] 0x00000adc: 0x00000000: dword 2 [ 1235.044] 0x00000ae0: 0x00000000: dword 3 [ 1235.044] 0x00000ae4: 0x00002240: dword 4 [ 1235.044] 0x00000ae8: 0x00002280: dword 5 [ 1235.044] 0x00000aec: 0x0000d040: dword 6 [ 1235.044] 0x00000af0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.044] 0x00000af4: 0x00000000: top left: 0,0 [ 1235.044] 0x00000af8: 0x000a007a: bottom right: 122,10 [ 1235.044] 0x00000afc: 0x00000000: origin: 0,0 [ 1235.045] 0x00000b00: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.045] 0x00000b04: 0x00000003: vertex count [ 1235.045] 0x00000b08: 0x0000005b: start vertex [ 1235.045] 0x00000b0c: 0x00000001: instance count [ 1235.045] 0x00000b10: 0x00000000: start instance [ 1235.045] 0x00000b14: 0x00000000: index bias [ 1235.045] [0:91] = (43, 9, 1.0, 1.0), (0.062500, 0.023438, 1.0, 1.0) [ 1235.045] [1:92] = (35, 9, 1.0, 1.0), (0.054688, 0.023438, 1.0, 1.0) [ 1235.045] [2:93] = (35, 1, 1.0, 1.0), (0.054688, 0.015625, 1.0, 1.0) [ 1235.045] 0x00000b18: 0x02000004: MI_FLUSH [ 1235.045] 0x00000b1c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.045] 0x00000b20: 0x00000000: VS binding table [ 1235.045] 0x00000b24: 0x00000000: GS binding table [ 1235.045] 0x00000b28: 0x00000000: CLIP binding table [ 1235.045] 0x00000b2c: 0x00000000: SF binding table [ 1235.045] 0x00000b30: 0x00003960: WM binding table [ 1235.045] 0x00000b34: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.045] 0x00000b38: 0x00002220: dword 1 [ 1235.045] 0x00000b3c: 0x00000000: dword 2 [ 1235.045] 0x00000b40: 0x00000000: dword 3 [ 1235.045] 0x00000b44: 0x00002240: dword 4 [ 1235.045] 0x00000b48: 0x00002280: dword 5 [ 1235.045] 0x00000b4c: 0x0000d440: dword 6 [ 1235.045] 0x00000b50: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.045] 0x00000b54: 0x00000000: top left: 0,0 [ 1235.045] 0x00000b58: 0x03ff03ff: bottom right: 1023,1023 [ 1235.045] 0x00000b5c: 0x00000000: origin: 0,0 [ 1235.045] 0x00000b60: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.045] 0x00000b64: 0x00000003: vertex count [ 1235.045] 0x00000b68: 0x0000005e: start vertex [ 1235.045] 0x00000b6c: 0x00000001: instance count [ 1235.045] 0x00000b70: 0x00000000: start instance [ 1235.045] 0x00000b74: 0x00000000: index bias [ 1235.045] [0:94] = (4, 41, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.046] [1:95] = (0, 41, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.046] [2:96] = (0, 32, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.046] 0x00000b78: 0x02000001: MI_FLUSH [ 1235.046] 0x00000b7c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.046] 0x00000b80: 0x00000000: VS binding table [ 1235.046] 0x00000b84: 0x00000000: GS binding table [ 1235.046] 0x00000b88: 0x00000000: CLIP binding table [ 1235.046] 0x00000b8c: 0x00000000: SF binding table [ 1235.046] 0x00000b90: 0x00003920: WM binding table [ 1235.046] 0x00000b94: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.046] 0x00000b98: 0x00002220: dword 1 [ 1235.046] 0x00000b9c: 0x00000000: dword 2 [ 1235.046] 0x00000ba0: 0x00000000: dword 3 [ 1235.046] 0x00000ba4: 0x00002240: dword 4 [ 1235.046] 0x00000ba8: 0x00002280: dword 5 [ 1235.046] 0x00000bac: 0x0000d040: dword 6 [ 1235.046] 0x00000bb0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.046] 0x00000bb4: 0x00000000: top left: 0,0 [ 1235.046] 0x00000bb8: 0x000a007a: bottom right: 122,10 [ 1235.046] 0x00000bbc: 0x00000000: origin: 0,0 [ 1235.046] 0x00000bc0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.046] 0x00000bc4: 0x00000003: vertex count [ 1235.046] 0x00000bc8: 0x00000061: start vertex [ 1235.046] 0x00000bcc: 0x00000001: instance count [ 1235.046] 0x00000bd0: 0x00000000: start instance [ 1235.046] 0x00000bd4: 0x00000000: index bias [ 1235.046] [0:97] = (51, 9, 1.0, 1.0), (0.003906, 0.040039, 1.0, 1.0) [ 1235.046] [1:98] = (47, 9, 1.0, 1.0), (0.000000, 0.040039, 1.0, 1.0) [ 1235.047] [2:99] = (47, 0, 1.0, 1.0), (0.000000, 0.031250, 1.0, 1.0) [ 1235.047] 0x00000bd8: 0x02000004: MI_FLUSH [ 1235.047] 0x00000bdc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.047] 0x00000be0: 0x00000000: VS binding table [ 1235.047] 0x00000be4: 0x00000000: GS binding table [ 1235.047] 0x00000be8: 0x00000000: CLIP binding table [ 1235.047] 0x00000bec: 0x00000000: SF binding table [ 1235.047] 0x00000bf0: 0x00003900: WM binding table [ 1235.047] 0x00000bf4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.047] 0x00000bf8: 0x00002220: dword 1 [ 1235.047] 0x00000bfc: 0x00000000: dword 2 [ 1235.047] 0x00000c00: 0x00000000: dword 3 [ 1235.047] 0x00000c04: 0x00002240: dword 4 [ 1235.047] 0x00000c08: 0x00002280: dword 5 [ 1235.047] 0x00000c0c: 0x0000d440: dword 6 [ 1235.047] 0x00000c10: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.047] 0x00000c14: 0x00000000: top left: 0,0 [ 1235.047] 0x00000c18: 0x03ff03ff: bottom right: 1023,1023 [ 1235.047] 0x00000c1c: 0x00000000: origin: 0,0 [ 1235.047] 0x00000c20: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.047] 0x00000c24: 0x00000003: vertex count [ 1235.047] 0x00000c28: 0x00000064: start vertex [ 1235.047] 0x00000c2c: 0x00000001: instance count [ 1235.047] 0x00000c30: 0x00000000: start instance [ 1235.047] 0x00000c34: 0x00000000: index bias [ 1235.047] [0:100] = (24, 38, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.047] [1:101] = (16, 38, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.047] [2:102] = (16, 32, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.048] 0x00000c38: 0x02000001: MI_FLUSH [ 1235.048] 0x00000c3c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.048] 0x00000c40: 0x00000000: VS binding table [ 1235.048] 0x00000c44: 0x00000000: GS binding table [ 1235.048] 0x00000c48: 0x00000000: CLIP binding table [ 1235.048] 0x00000c4c: 0x00000000: SF binding table [ 1235.048] 0x00000c50: 0x000038c0: WM binding table [ 1235.048] 0x00000c54: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.048] 0x00000c58: 0x00002220: dword 1 [ 1235.048] 0x00000c5c: 0x00000000: dword 2 [ 1235.048] 0x00000c60: 0x00000000: dword 3 [ 1235.048] 0x00000c64: 0x00002240: dword 4 [ 1235.048] 0x00000c68: 0x00002280: dword 5 [ 1235.048] 0x00000c6c: 0x0000d040: dword 6 [ 1235.048] 0x00000c70: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.048] 0x00000c74: 0x00000000: top left: 0,0 [ 1235.048] 0x00000c78: 0x000a007a: bottom right: 122,10 [ 1235.048] 0x00000c7c: 0x00000000: origin: 0,0 [ 1235.048] 0x00000c80: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.048] 0x00000c84: 0x00000003: vertex count [ 1235.048] 0x00000c88: 0x00000067: start vertex [ 1235.048] 0x00000c8c: 0x00000001: instance count [ 1235.048] 0x00000c90: 0x00000000: start instance [ 1235.048] 0x00000c94: 0x00000000: index bias [ 1235.048] [0:103] = (59, 9, 1.0, 1.0), (0.023438, 0.037109, 1.0, 1.0) [ 1235.048] [1:104] = (51, 9, 1.0, 1.0), (0.015625, 0.037109, 1.0, 1.0) [ 1235.048] [2:105] = (51, 3, 1.0, 1.0), (0.015625, 0.031250, 1.0, 1.0) [ 1235.048] 0x00000c98: 0x02000004: MI_FLUSH [ 1235.048] 0x00000c9c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.048] 0x00000ca0: 0x00000000: VS binding table [ 1235.048] 0x00000ca4: 0x00000000: GS binding table [ 1235.048] 0x00000ca8: 0x00000000: CLIP binding table [ 1235.048] 0x00000cac: 0x00000000: SF binding table [ 1235.048] 0x00000cb0: 0x000038a0: WM binding table [ 1235.048] 0x00000cb4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.048] 0x00000cb8: 0x00002220: dword 1 [ 1235.048] 0x00000cbc: 0x00000000: dword 2 [ 1235.048] 0x00000cc0: 0x00000000: dword 3 [ 1235.049] 0x00000cc4: 0x00002240: dword 4 [ 1235.049] 0x00000cc8: 0x00002280: dword 5 [ 1235.049] 0x00000ccc: 0x0000d440: dword 6 [ 1235.049] 0x00000cd0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.049] 0x00000cd4: 0x00000000: top left: 0,0 [ 1235.049] 0x00000cd8: 0x03ff03ff: bottom right: 1023,1023 [ 1235.049] 0x00000cdc: 0x00000000: origin: 0,0 [ 1235.049] 0x00000ce0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.049] 0x00000ce4: 0x00000003: vertex count [ 1235.049] 0x00000ce8: 0x0000006a: start vertex [ 1235.049] 0x00000cec: 0x00000001: instance count [ 1235.049] 0x00000cf0: 0x00000000: start instance [ 1235.049] 0x00000cf4: 0x00000000: index bias [ 1235.049] [0:106] = (32, 40, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.049] [1:107] = (24, 40, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.049] [2:108] = (24, 32, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.049] 0x00000cf8: 0x02000001: MI_FLUSH [ 1235.049] 0x00000cfc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.049] 0x00000d00: 0x00000000: VS binding table [ 1235.049] 0x00000d04: 0x00000000: GS binding table [ 1235.049] 0x00000d08: 0x00000000: CLIP binding table [ 1235.049] 0x00000d0c: 0x00000000: SF binding table [ 1235.049] 0x00000d10: 0x00003860: WM binding table [ 1235.049] 0x00000d14: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.049] 0x00000d18: 0x00002220: dword 1 [ 1235.049] 0x00000d1c: 0x00000000: dword 2 [ 1235.049] 0x00000d20: 0x00000000: dword 3 [ 1235.049] 0x00000d24: 0x00002240: dword 4 [ 1235.049] 0x00000d28: 0x00002280: dword 5 [ 1235.049] 0x00000d2c: 0x0000d040: dword 6 [ 1235.049] 0x00000d30: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.049] 0x00000d34: 0x00000000: top left: 0,0 [ 1235.049] 0x00000d38: 0x000a007a: bottom right: 122,10 [ 1235.049] 0x00000d3c: 0x00000000: origin: 0,0 [ 1235.049] 0x00000d40: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.049] 0x00000d44: 0x00000003: vertex count [ 1235.049] 0x00000d48: 0x0000006d: start vertex [ 1235.049] 0x00000d4c: 0x00000001: instance count [ 1235.049] 0x00000d50: 0x00000000: start instance [ 1235.050] 0x00000d54: 0x00000000: index bias [ 1235.050] [0:109] = (67, 11, 1.0, 1.0), (0.031250, 0.039062, 1.0, 1.0) [ 1235.050] [1:110] = (59, 11, 1.0, 1.0), (0.023438, 0.039062, 1.0, 1.0) [ 1235.050] [2:111] = (59, 3, 1.0, 1.0), (0.023438, 0.031250, 1.0, 1.0) [ 1235.050] 0x00000d58: 0x02000004: MI_FLUSH [ 1235.050] 0x00000d5c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.050] 0x00000d60: 0x00000003: vertex count [ 1235.050] 0x00000d64: 0x00000070: start vertex [ 1235.050] 0x00000d68: 0x00000001: instance count [ 1235.050] 0x00000d6c: 0x00000000: start instance [ 1235.050] 0x00000d70: 0x00000000: index bias [ 1235.050] [0:112] = (71, 9, 1.0, 1.0), (0.003906, 0.040039, 1.0, 1.0) [ 1235.050] [1:113] = (67, 9, 1.0, 1.0), (0.000000, 0.040039, 1.0, 1.0) [ 1235.050] [2:114] = (67, 0, 1.0, 1.0), (0.000000, 0.031250, 1.0, 1.0) [ 1235.051] 0x00000d74: 0x02000004: MI_FLUSH [ 1235.051] 0x00000d78: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.051] 0x00000d7c: 0x00000000: VS binding table [ 1235.051] 0x00000d80: 0x00000000: GS binding table [ 1235.051] 0x00000d84: 0x00000000: CLIP binding table [ 1235.051] 0x00000d88: 0x00000000: SF binding table [ 1235.051] 0x00000d8c: 0x00003840: WM binding table [ 1235.051] 0x00000d90: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.051] 0x00000d94: 0x00002220: dword 1 [ 1235.051] 0x00000d98: 0x00000000: dword 2 [ 1235.051] 0x00000d9c: 0x00000000: dword 3 [ 1235.051] 0x00000da0: 0x00002240: dword 4 [ 1235.051] 0x00000da4: 0x00002280: dword 5 [ 1235.051] 0x00000da8: 0x0000d440: dword 6 [ 1235.051] 0x00000dac: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.051] 0x00000db0: 0x00000000: top left: 0,0 [ 1235.051] 0x00000db4: 0x03ff03ff: bottom right: 1023,1023 [ 1235.051] 0x00000db8: 0x00000000: origin: 0,0 [ 1235.051] 0x00000dbc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.051] 0x00000dc0: 0x00000003: vertex count [ 1235.051] 0x00000dc4: 0x00000073: start vertex [ 1235.051] 0x00000dc8: 0x00000001: instance count [ 1235.051] 0x00000dcc: 0x00000000: start instance [ 1235.051] 0x00000dd0: 0x00000000: index bias [ 1235.051] [0:115] = (4, 57, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.051] [1:116] = (0, 57, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.051] [2:117] = (0, 48, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.051] 0x00000dd4: 0x02000001: MI_FLUSH [ 1235.051] 0x00000dd8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.051] 0x00000ddc: 0x00000000: VS binding table [ 1235.051] 0x00000de0: 0x00000000: GS binding table [ 1235.051] 0x00000de4: 0x00000000: CLIP binding table [ 1235.051] 0x00000de8: 0x00000000: SF binding table [ 1235.051] 0x00000dec: 0x00003800: WM binding table [ 1235.051] 0x00000df0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.051] 0x00000df4: 0x00002220: dword 1 [ 1235.051] 0x00000df8: 0x00000000: dword 2 [ 1235.051] 0x00000dfc: 0x00000000: dword 3 [ 1235.052] 0x00000e00: 0x00002240: dword 4 [ 1235.052] 0x00000e04: 0x00002280: dword 5 [ 1235.052] 0x00000e08: 0x0000d040: dword 6 [ 1235.052] 0x00000e0c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.052] 0x00000e10: 0x00000000: top left: 0,0 [ 1235.052] 0x00000e14: 0x000a007a: bottom right: 122,10 [ 1235.052] 0x00000e18: 0x00000000: origin: 0,0 [ 1235.052] 0x00000e1c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.052] 0x00000e20: 0x00000003: vertex count [ 1235.052] 0x00000e24: 0x00000076: start vertex [ 1235.052] 0x00000e28: 0x00000001: instance count [ 1235.052] 0x00000e2c: 0x00000000: start instance [ 1235.052] 0x00000e30: 0x00000000: index bias [ 1235.052] [0:118] = (75, 9, 1.0, 1.0), (0.003906, 0.055664, 1.0, 1.0) [ 1235.052] [1:119] = (71, 9, 1.0, 1.0), (0.000000, 0.055664, 1.0, 1.0) [ 1235.052] [2:120] = (71, 0, 1.0, 1.0), (0.000000, 0.046875, 1.0, 1.0) [ 1235.052] 0x00000e34: 0x02000004: MI_FLUSH [ 1235.052] 0x00000e38: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.052] 0x00000e3c: 0x00000000: VS binding table [ 1235.052] 0x00000e40: 0x00000000: GS binding table [ 1235.052] 0x00000e44: 0x00000000: CLIP binding table [ 1235.052] 0x00000e48: 0x00000000: SF binding table [ 1235.052] 0x00000e4c: 0x000037e0: WM binding table [ 1235.052] 0x00000e50: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.052] 0x00000e54: 0x00002220: dword 1 [ 1235.052] 0x00000e58: 0x00000000: dword 2 [ 1235.052] 0x00000e5c: 0x00000000: dword 3 [ 1235.052] 0x00000e60: 0x00002240: dword 4 [ 1235.052] 0x00000e64: 0x00002280: dword 5 [ 1235.052] 0x00000e68: 0x0000d440: dword 6 [ 1235.052] 0x00000e6c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.052] 0x00000e70: 0x00000000: top left: 0,0 [ 1235.052] 0x00000e74: 0x03ff03ff: bottom right: 1023,1023 [ 1235.052] 0x00000e78: 0x00000000: origin: 0,0 [ 1235.052] 0x00000e7c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.052] 0x00000e80: 0x00000003: vertex count [ 1235.052] 0x00000e84: 0x00000079: start vertex [ 1235.052] 0x00000e88: 0x00000001: instance count [ 1235.053] 0x00000e8c: 0x00000000: start instance [ 1235.053] 0x00000e90: 0x00000000: index bias [ 1235.053] [0:121] = (24, 54, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.053] [1:122] = (16, 54, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.053] [2:123] = (16, 48, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.053] 0x00000e94: 0x02000001: MI_FLUSH [ 1235.053] 0x00000e98: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.053] 0x00000e9c: 0x00000000: VS binding table [ 1235.053] 0x00000ea0: 0x00000000: GS binding table [ 1235.053] 0x00000ea4: 0x00000000: CLIP binding table [ 1235.053] 0x00000ea8: 0x00000000: SF binding table [ 1235.053] 0x00000eac: 0x000037a0: WM binding table [ 1235.053] 0x00000eb0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.053] 0x00000eb4: 0x00002220: dword 1 [ 1235.053] 0x00000eb8: 0x00000000: dword 2 [ 1235.053] 0x00000ebc: 0x00000000: dword 3 [ 1235.053] 0x00000ec0: 0x00002240: dword 4 [ 1235.053] 0x00000ec4: 0x00002280: dword 5 [ 1235.053] 0x00000ec8: 0x0000d040: dword 6 [ 1235.053] 0x00000ecc: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.053] 0x00000ed0: 0x00000000: top left: 0,0 [ 1235.053] 0x00000ed4: 0x000a007a: bottom right: 122,10 [ 1235.053] 0x00000ed8: 0x00000000: origin: 0,0 [ 1235.053] 0x00000edc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.053] 0x00000ee0: 0x00000003: vertex count [ 1235.053] 0x00000ee4: 0x0000007c: start vertex [ 1235.053] 0x00000ee8: 0x00000001: instance count [ 1235.053] 0x00000eec: 0x00000000: start instance [ 1235.053] 0x00000ef0: 0x00000000: index bias [ 1235.053] [0:124] = (83, 9, 1.0, 1.0), (0.023438, 0.052734, 1.0, 1.0) [ 1235.054] [1:125] = (75, 9, 1.0, 1.0), (0.015625, 0.052734, 1.0, 1.0) [ 1235.054] [2:126] = (75, 3, 1.0, 1.0), (0.015625, 0.046875, 1.0, 1.0) [ 1235.054] 0x00000ef4: 0x02000004: MI_FLUSH [ 1235.054] 0x00000ef8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.054] 0x00000efc: 0x00000000: VS binding table [ 1235.054] 0x00000f00: 0x00000000: GS binding table [ 1235.054] 0x00000f04: 0x00000000: CLIP binding table [ 1235.054] 0x00000f08: 0x00000000: SF binding table [ 1235.054] 0x00000f0c: 0x00003780: WM binding table [ 1235.054] 0x00000f10: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.054] 0x00000f14: 0x00002220: dword 1 [ 1235.054] 0x00000f18: 0x00000000: dword 2 [ 1235.054] 0x00000f1c: 0x00000000: dword 3 [ 1235.054] 0x00000f20: 0x00002240: dword 4 [ 1235.054] 0x00000f24: 0x00002280: dword 5 [ 1235.054] 0x00000f28: 0x0000d440: dword 6 [ 1235.054] 0x00000f2c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.054] 0x00000f30: 0x00000000: top left: 0,0 [ 1235.054] 0x00000f34: 0x03ff03ff: bottom right: 1023,1023 [ 1235.054] 0x00000f38: 0x00000000: origin: 0,0 [ 1235.054] 0x00000f3c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.054] 0x00000f40: 0x00000003: vertex count [ 1235.054] 0x00000f44: 0x0000007f: start vertex [ 1235.054] 0x00000f48: 0x00000001: instance count [ 1235.054] 0x00000f4c: 0x00000000: start instance [ 1235.054] 0x00000f50: 0x00000000: index bias [ 1235.054] [0:127] = (32, 56, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.054] [1:128] = (24, 56, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.054] [2:129] = (24, 48, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.055] 0x00000f54: 0x02000001: MI_FLUSH [ 1235.055] 0x00000f58: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.055] 0x00000f5c: 0x00000000: VS binding table [ 1235.055] 0x00000f60: 0x00000000: GS binding table [ 1235.055] 0x00000f64: 0x00000000: CLIP binding table [ 1235.055] 0x00000f68: 0x00000000: SF binding table [ 1235.055] 0x00000f6c: 0x00003740: WM binding table [ 1235.055] 0x00000f70: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.055] 0x00000f74: 0x00002220: dword 1 [ 1235.055] 0x00000f78: 0x00000000: dword 2 [ 1235.055] 0x00000f7c: 0x00000000: dword 3 [ 1235.055] 0x00000f80: 0x00002240: dword 4 [ 1235.055] 0x00000f84: 0x00002280: dword 5 [ 1235.055] 0x00000f88: 0x0000d040: dword 6 [ 1235.055] 0x00000f8c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.055] 0x00000f90: 0x00000000: top left: 0,0 [ 1235.055] 0x00000f94: 0x000a007a: bottom right: 122,10 [ 1235.055] 0x00000f98: 0x00000000: origin: 0,0 [ 1235.055] 0x00000f9c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.055] 0x00000fa0: 0x00000003: vertex count [ 1235.055] 0x00000fa4: 0x00000082: start vertex [ 1235.055] 0x00000fa8: 0x00000001: instance count [ 1235.055] 0x00000fac: 0x00000000: start instance [ 1235.055] 0x00000fb0: 0x00000000: index bias [ 1235.055] [0:130] = (95, 9, 1.0, 1.0), (0.031250, 0.054688, 1.0, 1.0) [ 1235.055] [1:131] = (87, 9, 1.0, 1.0), (0.023438, 0.054688, 1.0, 1.0) [ 1235.055] [2:132] = (87, 1, 1.0, 1.0), (0.023438, 0.046875, 1.0, 1.0) [ 1235.055] 0x00000fb4: 0x02000004: MI_FLUSH [ 1235.055] 0x00000fb8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.055] 0x00000fbc: 0x00000000: VS binding table [ 1235.056] 0x00000fc0: 0x00000000: GS binding table [ 1235.056] 0x00000fc4: 0x00000000: CLIP binding table [ 1235.056] 0x00000fc8: 0x00000000: SF binding table [ 1235.056] 0x00000fcc: 0x00003720: WM binding table [ 1235.056] 0x00000fd0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.056] 0x00000fd4: 0x00002220: dword 1 [ 1235.056] 0x00000fd8: 0x00000000: dword 2 [ 1235.056] 0x00000fdc: 0x00000000: dword 3 [ 1235.056] 0x00000fe0: 0x00002240: dword 4 [ 1235.056] 0x00000fe4: 0x00002280: dword 5 [ 1235.056] 0x00000fe8: 0x0000d440: dword 6 [ 1235.056] 0x00000fec: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.056] 0x00000ff0: 0x00000000: top left: 0,0 [ 1235.056] 0x00000ff4: 0x03ff03ff: bottom right: 1023,1023 [ 1235.056] 0x00000ff8: 0x00000000: origin: 0,0 [ 1235.056] 0x00000ffc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.056] 0x00001000: 0x00000003: vertex count [ 1235.056] 0x00001004: 0x00000085: start vertex [ 1235.056] 0x00001008: 0x00000001: instance count [ 1235.056] 0x0000100c: 0x00000000: start instance [ 1235.056] 0x00001010: 0x00000000: index bias [ 1235.056] [0:133] = (24, 64, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.056] [1:134] = (16, 64, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.056] [2:135] = (16, 56, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.056] 0x00001014: 0x02000001: MI_FLUSH [ 1235.056] 0x00001018: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.056] 0x0000101c: 0x00000000: VS binding table [ 1235.056] 0x00001020: 0x00000000: GS binding table [ 1235.056] 0x00001024: 0x00000000: CLIP binding table [ 1235.056] 0x00001028: 0x00000000: SF binding table [ 1235.056] 0x0000102c: 0x000036e0: WM binding table [ 1235.056] 0x00001030: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.056] 0x00001034: 0x00002220: dword 1 [ 1235.056] 0x00001038: 0x00000000: dword 2 [ 1235.056] 0x0000103c: 0x00000000: dword 3 [ 1235.056] 0x00001040: 0x00002240: dword 4 [ 1235.056] 0x00001044: 0x00002280: dword 5 [ 1235.056] 0x00001048: 0x0000d040: dword 6 [ 1235.056] 0x0000104c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.056] 0x00001050: 0x00000000: top left: 0,0 [ 1235.057] 0x00001054: 0x000a007a: bottom right: 122,10 [ 1235.057] 0x00001058: 0x00000000: origin: 0,0 [ 1235.057] 0x0000105c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.057] 0x00001060: 0x00000003: vertex count [ 1235.057] 0x00001064: 0x00000088: start vertex [ 1235.057] 0x00001068: 0x00000001: instance count [ 1235.057] 0x0000106c: 0x00000000: start instance [ 1235.057] 0x00001070: 0x00000000: index bias [ 1235.057] [0:136] = (103, 9, 1.0, 1.0), (0.023438, 0.062500, 1.0, 1.0) [ 1235.057] [1:137] = (95, 9, 1.0, 1.0), (0.015625, 0.062500, 1.0, 1.0) [ 1235.057] [2:138] = (95, 1, 1.0, 1.0), (0.015625, 0.054688, 1.0, 1.0) [ 1235.057] 0x00001074: 0x02000004: MI_FLUSH [ 1235.057] 0x00001078: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.057] 0x0000107c: 0x00000000: VS binding table [ 1235.057] 0x00001080: 0x00000000: GS binding table [ 1235.057] 0x00001084: 0x00000000: CLIP binding table [ 1235.057] 0x00001088: 0x00000000: SF binding table [ 1235.057] 0x0000108c: 0x000036c0: WM binding table [ 1235.057] 0x00001090: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.057] 0x00001094: 0x00002220: dword 1 [ 1235.057] 0x00001098: 0x00000000: dword 2 [ 1235.057] 0x0000109c: 0x00000000: dword 3 [ 1235.057] 0x000010a0: 0x00002240: dword 4 [ 1235.057] 0x000010a4: 0x00002280: dword 5 [ 1235.057] 0x000010a8: 0x0000d440: dword 6 [ 1235.057] 0x000010ac: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.057] 0x000010b0: 0x00000000: top left: 0,0 [ 1235.057] 0x000010b4: 0x03ff03ff: bottom right: 1023,1023 [ 1235.057] 0x000010b8: 0x00000000: origin: 0,0 [ 1235.057] 0x000010bc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.057] 0x000010c0: 0x00000003: vertex count [ 1235.057] 0x000010c4: 0x0000008b: start vertex [ 1235.057] 0x000010c8: 0x00000001: instance count [ 1235.057] 0x000010cc: 0x00000000: start instance [ 1235.057] 0x000010d0: 0x00000000: index bias [ 1235.057] [0:139] = (28, 62, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.058] [1:140] = (24, 62, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.058] [2:141] = (24, 56, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.058] 0x000010d4: 0x02000001: MI_FLUSH [ 1235.058] 0x000010d8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.058] 0x000010dc: 0x00000000: VS binding table [ 1235.058] 0x000010e0: 0x00000000: GS binding table [ 1235.058] 0x000010e4: 0x00000000: CLIP binding table [ 1235.058] 0x000010e8: 0x00000000: SF binding table [ 1235.058] 0x000010ec: 0x00003680: WM binding table [ 1235.058] 0x000010f0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.058] 0x000010f4: 0x00002220: dword 1 [ 1235.058] 0x000010f8: 0x00000000: dword 2 [ 1235.058] 0x000010fc: 0x00000000: dword 3 [ 1235.058] 0x00001100: 0x00002240: dword 4 [ 1235.058] 0x00001104: 0x00002280: dword 5 [ 1235.058] 0x00001108: 0x0000d040: dword 6 [ 1235.058] 0x0000110c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.058] 0x00001110: 0x00000000: top left: 0,0 [ 1235.058] 0x00001114: 0x000a007a: bottom right: 122,10 [ 1235.058] 0x00001118: 0x00000000: origin: 0,0 [ 1235.058] 0x0000111c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.058] 0x00001120: 0x00000003: vertex count [ 1235.058] 0x00001124: 0x0000008e: start vertex [ 1235.058] 0x00001128: 0x00000001: instance count [ 1235.058] 0x0000112c: 0x00000000: start instance [ 1235.058] 0x00001130: 0x00000000: index bias [ 1235.058] [0:142] = (107, 9, 1.0, 1.0), (0.027344, 0.060547, 1.0, 1.0) [ 1235.058] [1:143] = (103, 9, 1.0, 1.0), (0.023438, 0.060547, 1.0, 1.0) [ 1235.059] [2:144] = (103, 3, 1.0, 1.0), (0.023438, 0.054688, 1.0, 1.0) [ 1235.059] 0x00001134: 0x02000004: MI_FLUSH [ 1235.059] 0x00001138: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.059] 0x0000113c: 0x00000000: VS binding table [ 1235.059] 0x00001140: 0x00000000: GS binding table [ 1235.059] 0x00001144: 0x00000000: CLIP binding table [ 1235.059] 0x00001148: 0x00000000: SF binding table [ 1235.059] 0x0000114c: 0x00003660: WM binding table [ 1235.059] 0x00001150: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.059] 0x00001154: 0x00002220: dword 1 [ 1235.059] 0x00001158: 0x00000000: dword 2 [ 1235.059] 0x0000115c: 0x00000000: dword 3 [ 1235.059] 0x00001160: 0x00002240: dword 4 [ 1235.059] 0x00001164: 0x00002280: dword 5 [ 1235.059] 0x00001168: 0x0000d440: dword 6 [ 1235.059] 0x0000116c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.059] 0x00001170: 0x00000000: top left: 0,0 [ 1235.059] 0x00001174: 0x03ff03ff: bottom right: 1023,1023 [ 1235.059] 0x00001178: 0x00000000: origin: 0,0 [ 1235.059] 0x0000117c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.059] 0x00001180: 0x00000003: vertex count [ 1235.059] 0x00001184: 0x00000091: start vertex [ 1235.059] 0x00001188: 0x00000001: instance count [ 1235.059] 0x0000118c: 0x00000000: start instance [ 1235.059] 0x00001190: 0x00000000: index bias [ 1235.059] [0:145] = (40, 40, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.059] [1:146] = (32, 40, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.059] [2:147] = (32, 32, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.060] 0x00001194: 0x02000001: MI_FLUSH [ 1235.060] 0x00001198: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.060] 0x0000119c: 0x00000000: VS binding table [ 1235.060] 0x000011a0: 0x00000000: GS binding table [ 1235.060] 0x000011a4: 0x00000000: CLIP binding table [ 1235.060] 0x000011a8: 0x00000000: SF binding table [ 1235.060] 0x000011ac: 0x00003620: WM binding table [ 1235.060] 0x000011b0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.060] 0x000011b4: 0x00002220: dword 1 [ 1235.060] 0x000011b8: 0x00000000: dword 2 [ 1235.060] 0x000011bc: 0x00000000: dword 3 [ 1235.060] 0x000011c0: 0x00002240: dword 4 [ 1235.060] 0x000011c4: 0x00002280: dword 5 [ 1235.060] 0x000011c8: 0x0000d040: dword 6 [ 1235.060] 0x000011cc: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.060] 0x000011d0: 0x00000000: top left: 0,0 [ 1235.060] 0x000011d4: 0x000a007a: bottom right: 122,10 [ 1235.060] 0x000011d8: 0x00000000: origin: 0,0 [ 1235.060] 0x000011dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.060] 0x000011e0: 0x00000003: vertex count [ 1235.060] 0x000011e4: 0x00000094: start vertex [ 1235.060] 0x000011e8: 0x00000001: instance count [ 1235.060] 0x000011ec: 0x00000000: start instance [ 1235.060] 0x000011f0: 0x00000000: index bias [ 1235.060] [0:148] = (115, 9, 1.0, 1.0), (0.039062, 0.039062, 1.0, 1.0) [ 1235.060] [1:149] = (107, 9, 1.0, 1.0), (0.031250, 0.039062, 1.0, 1.0) [ 1235.060] [2:150] = (107, 1, 1.0, 1.0), (0.031250, 0.031250, 1.0, 1.0) [ 1235.060] 0x000011f4: 0x02000004: MI_FLUSH [ 1235.060] 0x000011f8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.060] 0x000011fc: 0x00000003: vertex count [ 1235.060] 0x00001200: 0x00000097: start vertex [ 1235.060] 0x00001204: 0x00000001: instance count [ 1235.060] 0x00001208: 0x00000000: start instance [ 1235.060] 0x0000120c: 0x00000000: index bias [ 1235.060] [0:151] = (123, 9, 1.0, 1.0), (0.054688, 0.023438, 1.0, 1.0) [ 1235.061] [1:152] = (115, 9, 1.0, 1.0), (0.046875, 0.023438, 1.0, 1.0) [ 1235.061] [2:153] = (115, 1, 1.0, 1.0), (0.046875, 0.015625, 1.0, 1.0) [ 1235.061] 0x00001210: 0x02000001: MI_FLUSH [ 1235.061] 0x00001214: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.061] 0x00001218: 0x00000000: VS binding table [ 1235.061] 0x0000121c: 0x00000000: GS binding table [ 1235.061] 0x00001220: 0x00000000: CLIP binding table [ 1235.061] 0x00001224: 0x00000000: SF binding table [ 1235.061] 0x00001228: 0x00003600: WM binding table [ 1235.061] 0x0000122c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.061] 0x00001230: 0x00002220: dword 1 [ 1235.061] 0x00001234: 0x00000000: dword 2 [ 1235.061] 0x00001238: 0x00000000: dword 3 [ 1235.061] 0x0000123c: 0x00002260: dword 4 [ 1235.061] 0x00001240: 0x00003800: dword 5 [ 1235.061] 0x00001244: 0x00012880: dword 6 [ 1235.061] 0x00001248: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.061] 0x0000124c: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.061] 0x00001250: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.061] 0x00001254: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.061] 0x00001258: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.061] 0x0000125c: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.061] 0x00001260: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.061] 0x00001264: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.061] 0x00001268: 0x00000000: top left: 0,0 [ 1235.061] 0x0000126c: 0x031f04ff: bottom right: 1279,799 [ 1235.061] 0x00001270: 0x00000000: origin: 0,0 [ 1235.061] 0x00001274: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.061] 0x00001278: 0x00000003: vertex count [ 1235.061] 0x0000127c: 0x0000005d: start vertex [ 1235.061] 0x00001280: 0x00000001: instance count [ 1235.061] 0x00001284: 0x00000000: start instance [ 1235.061] 0x00001288: 0x00000000: index bias [ 1235.061] [0:93] = (825, 510, 1.0, 1.0), (825.000000, 510.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.062] [1:94] = (702, 510, 1.0, 1.0), (702.000000, 510.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.062] [2:95] = (702, 499, 1.0, 1.0), (702.000000, 499.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.062] 0x0000128c: 0x02000004: MI_FLUSH [ 1235.062] 0x00001290: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.062] 0x00001294: 0x00002220: dword 1 [ 1235.062] 0x00001298: 0x00000000: dword 2 [ 1235.062] 0x0000129c: 0x00000000: dword 3 [ 1235.062] 0x000012a0: 0x00002260: dword 4 [ 1235.062] 0x000012a4: 0x00003780: dword 5 [ 1235.062] 0x000012a8: 0x0000d040: dword 6 [ 1235.062] 0x000012ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.062] 0x000012b0: 0x00000003: vertex count [ 1235.062] 0x000012b4: 0x0000005d: start vertex [ 1235.062] 0x000012b8: 0x00000001: instance count [ 1235.062] 0x000012bc: 0x00000000: start instance [ 1235.062] 0x000012c0: 0x00000000: index bias [ 1235.062] [0:93] = (825, 510, 1.0, 1.0), (825.000000, 510.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.062] [1:94] = (702, 510, 1.0, 1.0), (702.000000, 510.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.063] [2:95] = (702, 499, 1.0, 1.0), (702.000000, 499.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.063] 0x000012c4: 0x02000004: MI_FLUSH [ 1235.063] 0x000012c8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.063] 0x000012cc: 0x00000000: VS binding table [ 1235.063] 0x000012d0: 0x00000000: GS binding table [ 1235.063] 0x000012d4: 0x00000000: CLIP binding table [ 1235.063] 0x000012d8: 0x00000000: SF binding table [ 1235.063] 0x000012dc: 0x000035c0: WM binding table [ 1235.063] 0x000012e0: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.063] 0x000012e4: 0x00002220: dword 1 [ 1235.063] 0x000012e8: 0x00000000: dword 2 [ 1235.063] 0x000012ec: 0x00000000: dword 3 [ 1235.063] 0x000012f0: 0x00002240: dword 4 [ 1235.063] 0x000012f4: 0x00002280: dword 5 [ 1235.063] 0x000012f8: 0x0000d4c0: dword 6 [ 1235.063] 0x000012fc: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.063] 0x00001300: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.063] 0x00001304: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.063] 0x00001308: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.063] 0x0000130c: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.063] 0x00001310: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.063] 0x00001314: 0x00000003: vertex count [ 1235.063] 0x00001318: 0x000000a0: start vertex [ 1235.063] 0x0000131c: 0x00000001: instance count [ 1235.063] 0x00001320: 0x00000000: start instance [ 1235.063] 0x00001324: 0x00000000: index bias [ 1235.063] [0:160] = (476, 511, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.063] [1:161] = (454, 511, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.064] [2:162] = (454, 489, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.064] 0x00001328: 0x02000004: MI_FLUSH [ 1235.064] 0x0000132c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.064] 0x00001330: 0x00000000: VS binding table [ 1235.064] 0x00001334: 0x00000000: GS binding table [ 1235.064] 0x00001338: 0x00000000: CLIP binding table [ 1235.064] 0x0000133c: 0x00000000: SF binding table [ 1235.064] 0x00001340: 0x00003580: WM binding table [ 1235.064] 0x00001344: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.064] 0x00001348: 0x00000003: vertex count [ 1235.064] 0x0000134c: 0x000000a3: start vertex [ 1235.064] 0x00001350: 0x00000001: instance count [ 1235.064] 0x00001354: 0x00000000: start instance [ 1235.064] 0x00001358: 0x00000000: index bias [ 1235.064] [0:163] = (504, 511, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.064] [1:164] = (482, 511, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.064] [2:165] = (482, 489, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.064] 0x0000135c: 0x02000004: MI_FLUSH [ 1235.064] 0x00001360: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.064] 0x00001364: 0x00000000: VS binding table [ 1235.064] 0x00001368: 0x00000000: GS binding table [ 1235.064] 0x0000136c: 0x00000000: CLIP binding table [ 1235.064] 0x00001370: 0x00000000: SF binding table [ 1235.064] 0x00001374: 0x00003540: WM binding table [ 1235.064] 0x00001378: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.064] 0x0000137c: 0x00000003: vertex count [ 1235.065] 0x00001380: 0x000000a6: start vertex [ 1235.065] 0x00001384: 0x00000001: instance count [ 1235.065] 0x00001388: 0x00000000: start instance [ 1235.065] 0x0000138c: 0x00000000: index bias [ 1235.065] [0:166] = (828, 432, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.065] [1:167] = (764, 432, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.065] [2:168] = (764, 368, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.065] 0x00001390: 0x02000004: MI_FLUSH [ 1235.065] 0x00001394: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.065] 0x00001398: 0x00000000: VS binding table [ 1235.065] 0x0000139c: 0x00000000: GS binding table [ 1235.065] 0x000013a0: 0x00000000: CLIP binding table [ 1235.065] 0x000013a4: 0x00000000: SF binding table [ 1235.065] 0x000013a8: 0x00003500: WM binding table [ 1235.065] 0x000013ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.065] 0x000013b0: 0x00002220: dword 1 [ 1235.065] 0x000013b4: 0x00000000: dword 2 [ 1235.065] 0x000013b8: 0x00000000: dword 3 [ 1235.065] 0x000013bc: 0x00002240: dword 4 [ 1235.065] 0x000013c0: 0x00003680: dword 5 [ 1235.065] 0x000013c4: 0x0000d4c0: dword 6 [ 1235.065] 0x000013c8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.065] 0x000013cc: 0x00000003: vertex count [ 1235.065] 0x000013d0: 0x000000a9: start vertex [ 1235.065] 0x000013d4: 0x00000001: instance count [ 1235.065] 0x000013d8: 0x00000000: start instance [ 1235.065] 0x000013dc: 0x00000000: index bias [ 1235.065] [0:169] = (727, 381, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.065] [1:170] = (591, 381, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.066] [2:171] = (591, 365, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.066] 0x000013e0: 0x02000004: MI_FLUSH [ 1235.066] 0x000013e4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.066] 0x000013e8: 0x00000000: VS binding table [ 1235.066] 0x000013ec: 0x00000000: GS binding table [ 1235.066] 0x000013f0: 0x00000000: CLIP binding table [ 1235.066] 0x000013f4: 0x00000000: SF binding table [ 1235.066] 0x000013f8: 0x000034c0: WM binding table [ 1235.066] 0x000013fc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.066] 0x00001400: 0x00002220: dword 1 [ 1235.066] 0x00001404: 0x00000000: dword 2 [ 1235.066] 0x00001408: 0x00000000: dword 3 [ 1235.066] 0x0000140c: 0x00002240: dword 4 [ 1235.066] 0x00001410: 0x00003680: dword 5 [ 1235.066] 0x00001414: 0x0000d440: dword 6 [ 1235.066] 0x00001418: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.066] 0x0000141c: 0x00000000: top left: 0,0 [ 1235.066] 0x00001420: 0x000b0016: bottom right: 22,11 [ 1235.066] 0x00001424: 0x00000000: origin: 0,0 [ 1235.066] 0x00001428: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.066] 0x0000142c: 0x00000003: vertex count [ 1235.066] 0x00001430: 0x000000ac: start vertex [ 1235.066] 0x00001434: 0x00000001: instance count [ 1235.066] 0x00001438: 0x00000000: start instance [ 1235.066] 0x0000143c: 0x00000000: index bias [ 1235.066] [0:172] = (23, 12, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.066] [1:173] = (0, 12, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.066] [2:174] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.067] 0x00001440: 0x02000004: MI_FLUSH [ 1235.067] 0x00001444: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.067] 0x00001448: 0x00000000: VS binding table [ 1235.067] 0x0000144c: 0x00000000: GS binding table [ 1235.067] 0x00001450: 0x00000000: CLIP binding table [ 1235.067] 0x00001454: 0x00000000: SF binding table [ 1235.067] 0x00001458: 0x00003480: WM binding table [ 1235.067] 0x0000145c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.067] 0x00001460: 0x00002220: dword 1 [ 1235.067] 0x00001464: 0x00000000: dword 2 [ 1235.067] 0x00001468: 0x00000000: dword 3 [ 1235.067] 0x0000146c: 0x00002240: dword 4 [ 1235.067] 0x00001470: 0x00002280: dword 5 [ 1235.067] 0x00001474: 0x0000d440: dword 6 [ 1235.067] 0x00001478: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.067] 0x0000147c: 0x00000000: top left: 0,0 [ 1235.067] 0x00001480: 0x03ff03ff: bottom right: 1023,1023 [ 1235.067] 0x00001484: 0x00000000: origin: 0,0 [ 1235.067] 0x00001488: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.067] 0x0000148c: 0x00000003: vertex count [ 1235.067] 0x00001490: 0x000000af: start vertex [ 1235.067] 0x00001494: 0x00000001: instance count [ 1235.067] 0x00001498: 0x00000000: start instance [ 1235.067] 0x0000149c: 0x00000000: index bias [ 1235.067] [0:175] = (58, 41, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.067] [1:176] = (48, 41, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.067] [2:177] = (48, 32, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.067] 0x000014a0: 0x02000001: MI_FLUSH [ 1235.067] 0x000014a4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.067] 0x000014a8: 0x00000000: VS binding table [ 1235.067] 0x000014ac: 0x00000000: GS binding table [ 1235.067] 0x000014b0: 0x00000000: CLIP binding table [ 1235.067] 0x000014b4: 0x00000000: SF binding table [ 1235.067] 0x000014b8: 0x00003440: WM binding table [ 1235.068] 0x000014bc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.068] 0x000014c0: 0x00002220: dword 1 [ 1235.068] 0x000014c4: 0x00000000: dword 2 [ 1235.068] 0x000014c8: 0x00000000: dword 3 [ 1235.068] 0x000014cc: 0x00002240: dword 4 [ 1235.068] 0x000014d0: 0x00002280: dword 5 [ 1235.068] 0x000014d4: 0x0000d040: dword 6 [ 1235.068] 0x000014d8: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.068] 0x000014dc: 0x00000000: top left: 0,0 [ 1235.068] 0x000014e0: 0x000b0016: bottom right: 22,11 [ 1235.068] 0x000014e4: 0x00000000: origin: 0,0 [ 1235.068] 0x000014e8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.068] 0x000014ec: 0x00000003: vertex count [ 1235.068] 0x000014f0: 0x000000b2: start vertex [ 1235.068] 0x000014f4: 0x00000001: instance count [ 1235.068] 0x000014f8: 0x00000000: start instance [ 1235.068] 0x000014fc: 0x00000000: index bias [ 1235.068] [0:178] = (10, 12, 1.0, 1.0), (0.056641, 0.040039, 1.0, 1.0) [ 1235.068] [1:179] = (0, 12, 1.0, 1.0), (0.046875, 0.040039, 1.0, 1.0) [ 1235.068] [2:180] = (0, 3, 1.0, 1.0), (0.046875, 0.031250, 1.0, 1.0) [ 1235.068] 0x00001500: 0x02000004: MI_FLUSH [ 1235.068] 0x00001504: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.068] 0x00001508: 0x00000000: VS binding table [ 1235.068] 0x0000150c: 0x00000000: GS binding table [ 1235.068] 0x00001510: 0x00000000: CLIP binding table [ 1235.068] 0x00001514: 0x00000000: SF binding table [ 1235.068] 0x00001518: 0x00003420: WM binding table [ 1235.068] 0x0000151c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.068] 0x00001520: 0x00002220: dword 1 [ 1235.068] 0x00001524: 0x00000000: dword 2 [ 1235.068] 0x00001528: 0x00000000: dword 3 [ 1235.068] 0x0000152c: 0x00002240: dword 4 [ 1235.068] 0x00001530: 0x00002280: dword 5 [ 1235.068] 0x00001534: 0x0000d440: dword 6 [ 1235.068] 0x00001538: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.068] 0x0000153c: 0x00000000: top left: 0,0 [ 1235.068] 0x00001540: 0x03ff03ff: bottom right: 1023,1023 [ 1235.068] 0x00001544: 0x00000000: origin: 0,0 [ 1235.068] 0x00001548: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.069] 0x0000154c: 0x00000003: vertex count [ 1235.069] 0x00001550: 0x000000b5: start vertex [ 1235.069] 0x00001554: 0x00000001: instance count [ 1235.069] 0x00001558: 0x00000000: start instance [ 1235.069] 0x0000155c: 0x00000000: index bias [ 1235.069] [0:181] = (35, 60, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.069] [1:182] = (32, 60, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.069] [2:183] = (32, 48, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.069] 0x00001560: 0x02000001: MI_FLUSH [ 1235.069] 0x00001564: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.069] 0x00001568: 0x00000000: VS binding table [ 1235.069] 0x0000156c: 0x00000000: GS binding table [ 1235.069] 0x00001570: 0x00000000: CLIP binding table [ 1235.069] 0x00001574: 0x00000000: SF binding table [ 1235.069] 0x00001578: 0x000033e0: WM binding table [ 1235.069] 0x0000157c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.069] 0x00001580: 0x00002220: dword 1 [ 1235.069] 0x00001584: 0x00000000: dword 2 [ 1235.069] 0x00001588: 0x00000000: dword 3 [ 1235.069] 0x0000158c: 0x00002240: dword 4 [ 1235.069] 0x00001590: 0x00002280: dword 5 [ 1235.069] 0x00001594: 0x0000d040: dword 6 [ 1235.069] 0x00001598: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.069] 0x0000159c: 0x00000000: top left: 0,0 [ 1235.069] 0x000015a0: 0x000b0016: bottom right: 22,11 [ 1235.069] 0x000015a4: 0x00000000: origin: 0,0 [ 1235.069] 0x000015a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.069] 0x000015ac: 0x00000003: vertex count [ 1235.069] 0x000015b0: 0x000000b8: start vertex [ 1235.069] 0x000015b4: 0x00000001: instance count [ 1235.069] 0x000015b8: 0x00000000: start instance [ 1235.069] 0x000015bc: 0x00000000: index bias [ 1235.069] [0:184] = (13, 12, 1.0, 1.0), (0.034180, 0.058594, 1.0, 1.0) [ 1235.070] [1:185] = (10, 12, 1.0, 1.0), (0.031250, 0.058594, 1.0, 1.0) [ 1235.070] [2:186] = (10, 0, 1.0, 1.0), (0.031250, 0.046875, 1.0, 1.0) [ 1235.070] 0x000015c0: 0x02000004: MI_FLUSH [ 1235.070] 0x000015c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.070] 0x000015c8: 0x00000000: VS binding table [ 1235.070] 0x000015cc: 0x00000000: GS binding table [ 1235.070] 0x000015d0: 0x00000000: CLIP binding table [ 1235.070] 0x000015d4: 0x00000000: SF binding table [ 1235.070] 0x000015d8: 0x000033c0: WM binding table [ 1235.070] 0x000015dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.070] 0x000015e0: 0x00002220: dword 1 [ 1235.070] 0x000015e4: 0x00000000: dword 2 [ 1235.070] 0x000015e8: 0x00000000: dword 3 [ 1235.070] 0x000015ec: 0x00002240: dword 4 [ 1235.070] 0x000015f0: 0x00002280: dword 5 [ 1235.070] 0x000015f4: 0x0000d440: dword 6 [ 1235.070] 0x000015f8: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.070] 0x000015fc: 0x00000000: top left: 0,0 [ 1235.070] 0x00001600: 0x03ff03ff: bottom right: 1023,1023 [ 1235.070] 0x00001604: 0x00000000: origin: 0,0 [ 1235.070] 0x00001608: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.070] 0x0000160c: 0x00000003: vertex count [ 1235.070] 0x00001610: 0x000000bb: start vertex [ 1235.070] 0x00001614: 0x00000001: instance count [ 1235.070] 0x00001618: 0x00000000: start instance [ 1235.070] 0x0000161c: 0x00000000: index bias [ 1235.070] [0:187] = (58, 60, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.070] [1:188] = (48, 60, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.071] [2:189] = (48, 48, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.071] 0x00001620: 0x02000001: MI_FLUSH [ 1235.071] 0x00001624: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.071] 0x00001628: 0x00000000: VS binding table [ 1235.071] 0x0000162c: 0x00000000: GS binding table [ 1235.071] 0x00001630: 0x00000000: CLIP binding table [ 1235.071] 0x00001634: 0x00000000: SF binding table [ 1235.071] 0x00001638: 0x00003380: WM binding table [ 1235.071] 0x0000163c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.071] 0x00001640: 0x00002220: dword 1 [ 1235.071] 0x00001644: 0x00000000: dword 2 [ 1235.071] 0x00001648: 0x00000000: dword 3 [ 1235.071] 0x0000164c: 0x00002240: dword 4 [ 1235.071] 0x00001650: 0x00002280: dword 5 [ 1235.071] 0x00001654: 0x0000d040: dword 6 [ 1235.071] 0x00001658: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.071] 0x0000165c: 0x00000000: top left: 0,0 [ 1235.071] 0x00001660: 0x000b0016: bottom right: 22,11 [ 1235.071] 0x00001664: 0x00000000: origin: 0,0 [ 1235.071] 0x00001668: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.071] 0x0000166c: 0x00000003: vertex count [ 1235.071] 0x00001670: 0x000000be: start vertex [ 1235.071] 0x00001674: 0x00000001: instance count [ 1235.071] 0x00001678: 0x00000000: start instance [ 1235.071] 0x0000167c: 0x00000000: index bias [ 1235.071] [0:190] = (23, 12, 1.0, 1.0), (0.056641, 0.058594, 1.0, 1.0) [ 1235.071] [1:191] = (13, 12, 1.0, 1.0), (0.046875, 0.058594, 1.0, 1.0) [ 1235.071] [2:192] = (13, 0, 1.0, 1.0), (0.046875, 0.046875, 1.0, 1.0) [ 1235.071] 0x00001680: 0x02000001: MI_FLUSH [ 1235.071] 0x00001684: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.072] 0x00001688: 0x00000000: VS binding table [ 1235.072] 0x0000168c: 0x00000000: GS binding table [ 1235.072] 0x00001690: 0x00000000: CLIP binding table [ 1235.072] 0x00001694: 0x00000000: SF binding table [ 1235.072] 0x00001698: 0x00003360: WM binding table [ 1235.072] 0x0000169c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.072] 0x000016a0: 0x00002220: dword 1 [ 1235.072] 0x000016a4: 0x00000000: dword 2 [ 1235.072] 0x000016a8: 0x00000000: dword 3 [ 1235.072] 0x000016ac: 0x00002260: dword 4 [ 1235.072] 0x000016b0: 0x00003800: dword 5 [ 1235.072] 0x000016b4: 0x00012880: dword 6 [ 1235.072] 0x000016b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.072] 0x000016bc: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.072] 0x000016c0: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.072] 0x000016c4: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.072] 0x000016c8: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.072] 0x000016cc: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.072] 0x000016d0: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.072] 0x000016d4: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.072] 0x000016d8: 0x00000000: top left: 0,0 [ 1235.072] 0x000016dc: 0x031f04ff: bottom right: 1279,799 [ 1235.072] 0x000016e0: 0x00000000: origin: 0,0 [ 1235.072] 0x000016e4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.072] 0x000016e8: 0x00000003: vertex count [ 1235.072] 0x000016ec: 0x00000074: start vertex [ 1235.072] 0x000016f0: 0x00000001: instance count [ 1235.072] 0x000016f4: 0x00000000: start instance [ 1235.072] 0x000016f8: 0x00000000: index bias [ 1235.072] [0:116] = (616, 379, 1.0, 1.0), (616.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.072] [1:117] = (593, 379, 1.0, 1.0), (593.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.072] [2:118] = (593, 367, 1.0, 1.0), (593.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.073] 0x000016fc: 0x02000004: MI_FLUSH [ 1235.073] 0x00001700: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.073] 0x00001704: 0x00002220: dword 1 [ 1235.073] 0x00001708: 0x00000000: dword 2 [ 1235.073] 0x0000170c: 0x00000000: dword 3 [ 1235.073] 0x00001710: 0x00002260: dword 4 [ 1235.073] 0x00001714: 0x00003780: dword 5 [ 1235.073] 0x00001718: 0x0000d040: dword 6 [ 1235.073] 0x0000171c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.073] 0x00001720: 0x00000003: vertex count [ 1235.073] 0x00001724: 0x00000074: start vertex [ 1235.073] 0x00001728: 0x00000001: instance count [ 1235.073] 0x0000172c: 0x00000000: start instance [ 1235.073] 0x00001730: 0x00000000: index bias [ 1235.073] [0:116] = (616, 379, 1.0, 1.0), (616.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.073] [1:117] = (593, 379, 1.0, 1.0), (593.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.073] [2:118] = (593, 367, 1.0, 1.0), (593.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.073] 0x00001734: 0x02000004: MI_FLUSH [ 1235.073] 0x00001738: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.073] 0x0000173c: 0x00000000: VS binding table [ 1235.074] 0x00001740: 0x00000000: GS binding table [ 1235.074] 0x00001744: 0x00000000: CLIP binding table [ 1235.074] 0x00001748: 0x00000000: SF binding table [ 1235.074] 0x0000174c: 0x00003340: WM binding table [ 1235.074] 0x00001750: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.074] 0x00001754: 0x00002220: dword 1 [ 1235.074] 0x00001758: 0x00000000: dword 2 [ 1235.074] 0x0000175c: 0x00000000: dword 3 [ 1235.074] 0x00001760: 0x00002240: dword 4 [ 1235.074] 0x00001764: 0x00003680: dword 5 [ 1235.074] 0x00001768: 0x0000d440: dword 6 [ 1235.074] 0x0000176c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.074] 0x00001770: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.074] 0x00001774: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.074] 0x00001778: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.074] 0x0000177c: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.074] 0x00001780: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.074] 0x00001784: 0x00000000: top left: 0,0 [ 1235.074] 0x00001788: 0x000b0013: bottom right: 19,11 [ 1235.074] 0x0000178c: 0x00000000: origin: 0,0 [ 1235.074] 0x00001790: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.074] 0x00001794: 0x00000003: vertex count [ 1235.074] 0x00001798: 0x000000c7: start vertex [ 1235.074] 0x0000179c: 0x00000001: instance count [ 1235.074] 0x000017a0: 0x00000000: start instance [ 1235.074] 0x000017a4: 0x00000000: index bias [ 1235.074] [0:199] = (20, 12, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.074] [1:200] = (0, 12, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.074] [2:201] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.074] 0x000017a8: 0x02000004: MI_FLUSH [ 1235.074] 0x000017ac: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.074] 0x000017b0: 0x00000000: VS binding table [ 1235.074] 0x000017b4: 0x00000000: GS binding table [ 1235.074] 0x000017b8: 0x00000000: CLIP binding table [ 1235.074] 0x000017bc: 0x00000000: SF binding table [ 1235.074] 0x000017c0: 0x00003300: WM binding table [ 1235.074] 0x000017c4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.074] 0x000017c8: 0x00002220: dword 1 [ 1235.074] 0x000017cc: 0x00000000: dword 2 [ 1235.075] 0x000017d0: 0x00000000: dword 3 [ 1235.075] 0x000017d4: 0x00002240: dword 4 [ 1235.075] 0x000017d8: 0x00002280: dword 5 [ 1235.075] 0x000017dc: 0x0000d440: dword 6 [ 1235.075] 0x000017e0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.075] 0x000017e4: 0x00000000: top left: 0,0 [ 1235.075] 0x000017e8: 0x03ff03ff: bottom right: 1023,1023 [ 1235.075] 0x000017ec: 0x00000000: origin: 0,0 [ 1235.075] 0x000017f0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.075] 0x000017f4: 0x00000003: vertex count [ 1235.075] 0x000017f8: 0x000000ca: start vertex [ 1235.075] 0x000017fc: 0x00000001: instance count [ 1235.075] 0x00001800: 0x00000000: start instance [ 1235.075] 0x00001804: 0x00000000: index bias [ 1235.075] [0:202] = (74, 9, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.075] [1:203] = (64, 9, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.075] [2:204] = (64, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.075] 0x00001808: 0x02000001: MI_FLUSH [ 1235.075] 0x0000180c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.075] 0x00001810: 0x00000000: VS binding table [ 1235.075] 0x00001814: 0x00000000: GS binding table [ 1235.075] 0x00001818: 0x00000000: CLIP binding table [ 1235.075] 0x0000181c: 0x00000000: SF binding table [ 1235.075] 0x00001820: 0x000032c0: WM binding table [ 1235.075] 0x00001824: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.075] 0x00001828: 0x00002220: dword 1 [ 1235.075] 0x0000182c: 0x00000000: dword 2 [ 1235.075] 0x00001830: 0x00000000: dword 3 [ 1235.075] 0x00001834: 0x00002240: dword 4 [ 1235.075] 0x00001838: 0x00002280: dword 5 [ 1235.075] 0x0000183c: 0x0000d040: dword 6 [ 1235.075] 0x00001840: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.075] 0x00001844: 0x00000000: top left: 0,0 [ 1235.075] 0x00001848: 0x000b0013: bottom right: 19,11 [ 1235.075] 0x0000184c: 0x00000000: origin: 0,0 [ 1235.075] 0x00001850: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.075] 0x00001854: 0x00000003: vertex count [ 1235.075] 0x00001858: 0x000000cd: start vertex [ 1235.076] 0x0000185c: 0x00000001: instance count [ 1235.076] 0x00001860: 0x00000000: start instance [ 1235.076] 0x00001864: 0x00000000: index bias [ 1235.076] [0:205] = (10, 12, 1.0, 1.0), (0.072266, 0.008789, 1.0, 1.0) [ 1235.076] [1:206] = (0, 12, 1.0, 1.0), (0.062500, 0.008789, 1.0, 1.0) [ 1235.076] [2:207] = (0, 3, 1.0, 1.0), (0.062500, 0.000000, 1.0, 1.0) [ 1235.076] 0x00001868: 0x02000004: MI_FLUSH [ 1235.076] 0x0000186c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.076] 0x00001870: 0x00000000: VS binding table [ 1235.076] 0x00001874: 0x00000000: GS binding table [ 1235.076] 0x00001878: 0x00000000: CLIP binding table [ 1235.076] 0x0000187c: 0x00000000: SF binding table [ 1235.076] 0x00001880: 0x000032a0: WM binding table [ 1235.076] 0x00001884: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.076] 0x00001888: 0x00002220: dword 1 [ 1235.076] 0x0000188c: 0x00000000: dword 2 [ 1235.076] 0x00001890: 0x00000000: dword 3 [ 1235.076] 0x00001894: 0x00002240: dword 4 [ 1235.076] 0x00001898: 0x00002280: dword 5 [ 1235.076] 0x0000189c: 0x0000d440: dword 6 [ 1235.076] 0x000018a0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.076] 0x000018a4: 0x00000000: top left: 0,0 [ 1235.076] 0x000018a8: 0x03ff03ff: bottom right: 1023,1023 [ 1235.076] 0x000018ac: 0x00000000: origin: 0,0 [ 1235.076] 0x000018b0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.076] 0x000018b4: 0x00000003: vertex count [ 1235.076] 0x000018b8: 0x000000d0: start vertex [ 1235.076] 0x000018bc: 0x00000001: instance count [ 1235.076] 0x000018c0: 0x00000000: start instance [ 1235.076] 0x000018c4: 0x00000000: index bias [ 1235.076] [0:208] = (90, 12, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.076] [1:209] = (80, 12, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.077] [2:210] = (80, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.077] 0x000018c8: 0x02000001: MI_FLUSH [ 1235.077] 0x000018cc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.077] 0x000018d0: 0x00000000: VS binding table [ 1235.077] 0x000018d4: 0x00000000: GS binding table [ 1235.077] 0x000018d8: 0x00000000: CLIP binding table [ 1235.077] 0x000018dc: 0x00000000: SF binding table [ 1235.077] 0x000018e0: 0x00003260: WM binding table [ 1235.077] 0x000018e4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.077] 0x000018e8: 0x00002220: dword 1 [ 1235.077] 0x000018ec: 0x00000000: dword 2 [ 1235.077] 0x000018f0: 0x00000000: dword 3 [ 1235.077] 0x000018f4: 0x00002240: dword 4 [ 1235.077] 0x000018f8: 0x00002280: dword 5 [ 1235.077] 0x000018fc: 0x0000d040: dword 6 [ 1235.077] 0x00001900: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.077] 0x00001904: 0x00000000: top left: 0,0 [ 1235.077] 0x00001908: 0x000b0013: bottom right: 19,11 [ 1235.077] 0x0000190c: 0x00000000: origin: 0,0 [ 1235.077] 0x00001910: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.077] 0x00001914: 0x00000003: vertex count [ 1235.077] 0x00001918: 0x000000d3: start vertex [ 1235.077] 0x0000191c: 0x00000001: instance count [ 1235.077] 0x00001920: 0x00000000: start instance [ 1235.077] 0x00001924: 0x00000000: index bias [ 1235.077] [0:211] = (20, 12, 1.0, 1.0), (0.087891, 0.011719, 1.0, 1.0) [ 1235.077] [1:212] = (10, 12, 1.0, 1.0), (0.078125, 0.011719, 1.0, 1.0) [ 1235.077] [2:213] = (10, 0, 1.0, 1.0), (0.078125, 0.000000, 1.0, 1.0) [ 1235.078] 0x00001928: 0x02000001: MI_FLUSH [ 1235.078] 0x0000192c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.078] 0x00001930: 0x00000000: VS binding table [ 1235.078] 0x00001934: 0x00000000: GS binding table [ 1235.078] 0x00001938: 0x00000000: CLIP binding table [ 1235.078] 0x0000193c: 0x00000000: SF binding table [ 1235.078] 0x00001940: 0x00003240: WM binding table [ 1235.078] 0x00001944: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.078] 0x00001948: 0x00002220: dword 1 [ 1235.078] 0x0000194c: 0x00000000: dword 2 [ 1235.078] 0x00001950: 0x00000000: dword 3 [ 1235.078] 0x00001954: 0x00002260: dword 4 [ 1235.078] 0x00001958: 0x00003800: dword 5 [ 1235.078] 0x0000195c: 0x00012880: dword 6 [ 1235.078] 0x00001960: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.078] 0x00001964: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.078] 0x00001968: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.078] 0x0000196c: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.078] 0x00001970: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.078] 0x00001974: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.078] 0x00001978: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.078] 0x0000197c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.078] 0x00001980: 0x00000000: top left: 0,0 [ 1235.078] 0x00001984: 0x031f04ff: bottom right: 1279,799 [ 1235.078] 0x00001988: 0x00000000: origin: 0,0 [ 1235.078] 0x0000198c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.078] 0x00001990: 0x00000003: vertex count [ 1235.078] 0x00001994: 0x00000081: start vertex [ 1235.078] 0x00001998: 0x00000001: instance count [ 1235.078] 0x0000199c: 0x00000000: start instance [ 1235.078] 0x000019a0: 0x00000000: index bias [ 1235.078] [0:129] = (634, 379, 1.0, 1.0), (634.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.078] [1:130] = (614, 379, 1.0, 1.0), (614.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.078] [2:131] = (614, 367, 1.0, 1.0), (614.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.079] 0x000019a4: 0x02000004: MI_FLUSH [ 1235.079] 0x000019a8: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.079] 0x000019ac: 0x00002220: dword 1 [ 1235.079] 0x000019b0: 0x00000000: dword 2 [ 1235.079] 0x000019b4: 0x00000000: dword 3 [ 1235.079] 0x000019b8: 0x00002260: dword 4 [ 1235.079] 0x000019bc: 0x00003780: dword 5 [ 1235.079] 0x000019c0: 0x0000d040: dword 6 [ 1235.079] 0x000019c4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.079] 0x000019c8: 0x00000003: vertex count [ 1235.079] 0x000019cc: 0x00000081: start vertex [ 1235.079] 0x000019d0: 0x00000001: instance count [ 1235.079] 0x000019d4: 0x00000000: start instance [ 1235.079] 0x000019d8: 0x00000000: index bias [ 1235.079] [0:129] = (634, 379, 1.0, 1.0), (634.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.079] [1:130] = (614, 379, 1.0, 1.0), (614.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.079] [2:131] = (614, 367, 1.0, 1.0), (614.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.079] 0x000019dc: 0x02000004: MI_FLUSH [ 1235.079] 0x000019e0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.079] 0x000019e4: 0x00000000: VS binding table [ 1235.079] 0x000019e8: 0x00000000: GS binding table [ 1235.079] 0x000019ec: 0x00000000: CLIP binding table [ 1235.079] 0x000019f0: 0x00000000: SF binding table [ 1235.079] 0x000019f4: 0x00003220: WM binding table [ 1235.079] 0x000019f8: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.079] 0x000019fc: 0x00002220: dword 1 [ 1235.079] 0x00001a00: 0x00000000: dword 2 [ 1235.079] 0x00001a04: 0x00000000: dword 3 [ 1235.079] 0x00001a08: 0x00002240: dword 4 [ 1235.079] 0x00001a0c: 0x00003680: dword 5 [ 1235.080] 0x00001a10: 0x0000d4c0: dword 6 [ 1235.080] 0x00001a14: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.080] 0x00001a18: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.080] 0x00001a1c: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.080] 0x00001a20: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.080] 0x00001a24: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.080] 0x00001a28: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.080] 0x00001a2c: 0x00000003: vertex count [ 1235.080] 0x00001a30: 0x000000dc: start vertex [ 1235.080] 0x00001a34: 0x00000001: instance count [ 1235.080] 0x00001a38: 0x00000000: start instance [ 1235.080] 0x00001a3c: 0x00000000: index bias [ 1235.080] [0:220] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.080] [1:221] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.080] [2:222] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.080] 0x00001a40: 0x02000004: MI_FLUSH [ 1235.080] 0x00001a44: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1235.080] 0x00001a48: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1235.080] 0x00001a4c: 0x01a30251: (593,419) [ 1235.080] 0x00001a50: 0x01b60252: (594,438) [ 1235.080] 0x00001a54: 0x00000000: dst offset 0x00000000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1235.080] 0x00001a58: 0x000b678c: color [ 1235.080] 0x00001a5c: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1235.080] 0x00001a60: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1235.080] 0x00001a64: 0x00000000: dst (0,0) [ 1235.080] 0x00001a68: 0x03200500: dst (1280,800) [ 1235.080] 0x00001a6c: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1235.080] 0x00001a70: 0x00000000: src (0,0) [ 1235.080] 0x00001a74: 0x00000500: src pitch 1280 [ 1235.080] 0x00001a78: 0x00000000: src offset 0x00000000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1235.080] 0x00001a7c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1235.080] 0x00001a80: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1235.080] 0x00001a84: 0x016b024d: dst (589,363) [ 1235.080] 0x00001a88: 0x017f02d9: dst (729,383) [ 1235.080] 0x00001a8c: 0x00000000: dst offset 0x00000000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1235.080] 0x00001a90: 0x00000000: src (0,0) [ 1235.080] 0x00001a94: 0x00000230: src pitch 560 [ 1235.080] 0x00001a98: 0x00001c88: src offset 0x00001c88 [handle=15, delta=7304, read=2, write=0 (fenced? 0, tiling? 0)] [ 1235.080] 0x00001a9c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1235.080] 0x00001aa0: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1235.080] 0x00001aa4: 0x01a2024d: dst (589,418) [ 1235.080] 0x00001aa8: 0x01b602d9: dst (729,438) [ 1235.081] 0x00001aac: 0x00000000: dst offset 0x00000000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1235.081] 0x00001ab0: 0x00000000: src (0,0) [ 1235.081] 0x00001ab4: 0x00000230: src pitch 560 [ 1235.081] 0x00001ab8: 0x00004848: src offset 0x00004848 [handle=15, delta=18504, read=2, write=0 (fenced? 0, tiling? 0)] [ 1235.081] 0x00001abc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.081] 0x00001ac0: 0x00000000: VS binding table [ 1235.081] 0x00001ac4: 0x00000000: GS binding table [ 1235.081] 0x00001ac8: 0x00000000: CLIP binding table [ 1235.081] 0x00001acc: 0x00000000: SF binding table [ 1235.081] 0x00001ad0: 0x00003200: WM binding table [ 1235.081] 0x00001ad4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.081] 0x00001ad8: 0x00002220: dword 1 [ 1235.081] 0x00001adc: 0x00000000: dword 2 [ 1235.081] 0x00001ae0: 0x00000000: dword 3 [ 1235.081] 0x00001ae4: 0x00002240: dword 4 [ 1235.081] 0x00001ae8: 0x00002280: dword 5 [ 1235.081] 0x00001aec: 0x0000d4c0: dword 6 [ 1235.081] 0x00001af0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.081] 0x00001af4: 0x00000003: vertex count [ 1235.081] 0x00001af8: 0x000000df: start vertex [ 1235.081] 0x00001afc: 0x00000001: instance count [ 1235.081] 0x00001b00: 0x00000000: start instance [ 1235.081] 0x00001b04: 0x00000000: index bias [ 1235.081] [0:223] = (729, 383, 1.0, 1.0), (0.713942, 0.435115, 1.0, 1.0) [ 1235.081] [1:224] = (589, 383, 1.0, 1.0), (0.377404, 0.435115, 1.0, 1.0) [ 1235.081] [2:225] = (589, 363, 1.0, 1.0), (0.377404, 0.358779, 1.0, 1.0) [ 1235.081] 0x00001b08: 0x02000004: MI_FLUSH [ 1235.081] 0x00001b0c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.081] 0x00001b10: 0x00000003: vertex count [ 1235.081] 0x00001b14: 0x000000e2: start vertex [ 1235.081] 0x00001b18: 0x00000001: instance count [ 1235.081] 0x00001b1c: 0x00000000: start instance [ 1235.081] 0x00001b20: 0x00000000: index bias [ 1235.081] [0:226] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1235.081] [1:227] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1235.082] [2:228] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1235.082] 0x00001b24: 0x02000004: MI_FLUSH [ 1235.082] 0x00001b28: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.082] 0x00001b2c: 0x00000000: VS binding table [ 1235.082] 0x00001b30: 0x00000000: GS binding table [ 1235.082] 0x00001b34: 0x00000000: CLIP binding table [ 1235.082] 0x00001b38: 0x00000000: SF binding table [ 1235.082] 0x00001b3c: 0x000031e0: WM binding table [ 1235.082] 0x00001b40: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.082] 0x00001b44: 0x00000003: vertex count [ 1235.082] 0x00001b48: 0x000000e5: start vertex [ 1235.082] 0x00001b4c: 0x00000001: instance count [ 1235.082] 0x00001b50: 0x00000000: start instance [ 1235.082] 0x00001b54: 0x00000000: index bias [ 1235.082] [0:229] = (729, 383, 1.0, 1.0), (0.713942, 0.435115, 1.0, 1.0) [ 1235.082] [1:230] = (589, 383, 1.0, 1.0), (0.377404, 0.435115, 1.0, 1.0) [ 1235.082] [2:231] = (589, 363, 1.0, 1.0), (0.377404, 0.358779, 1.0, 1.0) [ 1235.082] 0x00001b58: 0x02000004: MI_FLUSH [ 1235.082] 0x00001b5c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.082] 0x00001b60: 0x00000003: vertex count [ 1235.082] 0x00001b64: 0x000000e8: start vertex [ 1235.082] 0x00001b68: 0x00000001: instance count [ 1235.082] 0x00001b6c: 0x00000000: start instance [ 1235.082] 0x00001b70: 0x00000000: index bias [ 1235.082] [0:232] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1235.083] [1:233] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1235.083] [2:234] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1235.083] 0x00001b74: 0x02000004: MI_FLUSH [ 1235.083] 0x00001b78: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.083] 0x00001b7c: 0x00000000: VS binding table [ 1235.083] 0x00001b80: 0x00000000: GS binding table [ 1235.083] 0x00001b84: 0x00000000: CLIP binding table [ 1235.083] 0x00001b88: 0x00000000: SF binding table [ 1235.083] 0x00001b8c: 0x000031c0: WM binding table [ 1235.083] 0x00001b90: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.083] 0x00001b94: 0x00000003: vertex count [ 1235.083] 0x00001b98: 0x000000eb: start vertex [ 1235.083] 0x00001b9c: 0x00000001: instance count [ 1235.083] 0x00001ba0: 0x00000000: start instance [ 1235.083] 0x00001ba4: 0x00000000: index bias [ 1235.083] [0:235] = (729, 383, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1235.083] [1:236] = (589, 383, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1235.083] [2:237] = (589, 363, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1235.083] 0x00001ba8: 0x02000004: MI_FLUSH [ 1235.083] 0x00001bac: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.083] 0x00001bb0: 0x00000000: VS binding table [ 1235.083] 0x00001bb4: 0x00000000: GS binding table [ 1235.083] 0x00001bb8: 0x00000000: CLIP binding table [ 1235.083] 0x00001bbc: 0x00000000: SF binding table [ 1235.083] 0x00001bc0: 0x000031a0: WM binding table [ 1235.083] 0x00001bc4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.083] 0x00001bc8: 0x00000003: vertex count [ 1235.083] 0x00001bcc: 0x000000ee: start vertex [ 1235.084] 0x00001bd0: 0x00000001: instance count [ 1235.084] 0x00001bd4: 0x00000000: start instance [ 1235.084] 0x00001bd8: 0x00000000: index bias [ 1235.084] [0:238] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1235.084] [1:239] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1235.084] [2:240] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1235.084] 0x00001bdc: 0x02000004: MI_FLUSH [ 1235.084] 0x00001be0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.084] 0x00001be4: 0x00000000: VS binding table [ 1235.084] 0x00001be8: 0x00000000: GS binding table [ 1235.084] 0x00001bec: 0x00000000: CLIP binding table [ 1235.084] 0x00001bf0: 0x00000000: SF binding table [ 1235.084] 0x00001bf4: 0x00003180: WM binding table [ 1235.084] 0x00001bf8: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.084] 0x00001bfc: 0x00002220: dword 1 [ 1235.084] 0x00001c00: 0x00000000: dword 2 [ 1235.084] 0x00001c04: 0x00000000: dword 3 [ 1235.084] 0x00001c08: 0x00002240: dword 4 [ 1235.084] 0x00001c0c: 0x00003680: dword 5 [ 1235.084] 0x00001c10: 0x0000d4c0: dword 6 [ 1235.084] 0x00001c14: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.084] 0x00001c18: 0x00000003: vertex count [ 1235.084] 0x00001c1c: 0x000000f1: start vertex [ 1235.084] 0x00001c20: 0x00000001: instance count [ 1235.084] 0x00001c24: 0x00000000: start instance [ 1235.084] 0x00001c28: 0x00000000: index bias [ 1235.084] [0:241] = (727, 381, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.084] [1:242] = (591, 381, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.084] [2:243] = (591, 365, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.085] 0x00001c2c: 0x02000004: MI_FLUSH [ 1235.085] 0x00001c30: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.085] 0x00001c34: 0x00000000: VS binding table [ 1235.085] 0x00001c38: 0x00000000: GS binding table [ 1235.085] 0x00001c3c: 0x00000000: CLIP binding table [ 1235.085] 0x00001c40: 0x00000000: SF binding table [ 1235.085] 0x00001c44: 0x00003160: WM binding table [ 1235.085] 0x00001c48: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.085] 0x00001c4c: 0x00002220: dword 1 [ 1235.085] 0x00001c50: 0x00000000: dword 2 [ 1235.085] 0x00001c54: 0x00000000: dword 3 [ 1235.085] 0x00001c58: 0x00002240: dword 4 [ 1235.085] 0x00001c5c: 0x00003680: dword 5 [ 1235.085] 0x00001c60: 0x0000d440: dword 6 [ 1235.085] 0x00001c64: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.085] 0x00001c68: 0x00000000: top left: 0,0 [ 1235.085] 0x00001c6c: 0x000b0016: bottom right: 22,11 [ 1235.085] 0x00001c70: 0x00000000: origin: 0,0 [ 1235.085] 0x00001c74: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.085] 0x00001c78: 0x00000003: vertex count [ 1235.085] 0x00001c7c: 0x000000f4: start vertex [ 1235.085] 0x00001c80: 0x00000001: instance count [ 1235.085] 0x00001c84: 0x00000000: start instance [ 1235.085] 0x00001c88: 0x00000000: index bias [ 1235.085] [0:244] = (23, 12, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.085] [1:245] = (0, 12, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.085] [2:246] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.085] 0x00001c8c: 0x02000004: MI_FLUSH [ 1235.085] 0x00001c90: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.085] 0x00001c94: 0x00000000: VS binding table [ 1235.085] 0x00001c98: 0x00000000: GS binding table [ 1235.085] 0x00001c9c: 0x00000000: CLIP binding table [ 1235.085] 0x00001ca0: 0x00000000: SF binding table [ 1235.085] 0x00001ca4: 0x00003120: WM binding table [ 1235.085] 0x00001ca8: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.085] 0x00001cac: 0x00002220: dword 1 [ 1235.085] 0x00001cb0: 0x00000000: dword 2 [ 1235.085] 0x00001cb4: 0x00000000: dword 3 [ 1235.085] 0x00001cb8: 0x00002240: dword 4 [ 1235.085] 0x00001cbc: 0x00002280: dword 5 [ 1235.085] 0x00001cc0: 0x0000d040: dword 6 [ 1235.085] 0x00001cc4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.085] 0x00001cc8: 0x00000003: vertex count [ 1235.085] 0x00001ccc: 0x000000f7: start vertex [ 1235.086] 0x00001cd0: 0x00000001: instance count [ 1235.086] 0x00001cd4: 0x00000000: start instance [ 1235.086] 0x00001cd8: 0x00000000: index bias [ 1235.086] [0:247] = (10, 12, 1.0, 1.0), (0.056641, 0.040039, 1.0, 1.0) [ 1235.086] [1:248] = (0, 12, 1.0, 1.0), (0.046875, 0.040039, 1.0, 1.0) [ 1235.086] [2:249] = (0, 3, 1.0, 1.0), (0.046875, 0.031250, 1.0, 1.0) [ 1235.086] 0x00001cdc: 0x02000004: MI_FLUSH [ 1235.086] 0x00001ce0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.086] 0x00001ce4: 0x00000003: vertex count [ 1235.086] 0x00001ce8: 0x000000fa: start vertex [ 1235.086] 0x00001cec: 0x00000001: instance count [ 1235.086] 0x00001cf0: 0x00000000: start instance [ 1235.086] 0x00001cf4: 0x00000000: index bias [ 1235.086] [0:250] = (13, 12, 1.0, 1.0), (0.034180, 0.058594, 1.0, 1.0) [ 1235.086] [1:251] = (10, 12, 1.0, 1.0), (0.031250, 0.058594, 1.0, 1.0) [ 1235.086] [2:252] = (10, 0, 1.0, 1.0), (0.031250, 0.046875, 1.0, 1.0) [ 1235.086] 0x00001cf8: 0x02000004: MI_FLUSH [ 1235.086] 0x00001cfc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.086] 0x00001d00: 0x00000003: vertex count [ 1235.086] 0x00001d04: 0x000000fd: start vertex [ 1235.086] 0x00001d08: 0x00000001: instance count [ 1235.086] 0x00001d0c: 0x00000000: start instance [ 1235.086] 0x00001d10: 0x00000000: index bias [ 1235.087] [0:253] = (23, 12, 1.0, 1.0), (0.056641, 0.058594, 1.0, 1.0) [ 1235.087] [1:254] = (13, 12, 1.0, 1.0), (0.046875, 0.058594, 1.0, 1.0) [ 1235.087] [2:255] = (13, 0, 1.0, 1.0), (0.046875, 0.046875, 1.0, 1.0) [ 1235.087] 0x00001d14: 0x02000001: MI_FLUSH [ 1235.087] 0x00001d18: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.087] 0x00001d1c: 0x00000000: VS binding table [ 1235.087] 0x00001d20: 0x00000000: GS binding table [ 1235.087] 0x00001d24: 0x00000000: CLIP binding table [ 1235.087] 0x00001d28: 0x00000000: SF binding table [ 1235.087] 0x00001d2c: 0x00003100: WM binding table [ 1235.087] 0x00001d30: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.087] 0x00001d34: 0x00002220: dword 1 [ 1235.087] 0x00001d38: 0x00000000: dword 2 [ 1235.087] 0x00001d3c: 0x00000000: dword 3 [ 1235.087] 0x00001d40: 0x00002260: dword 4 [ 1235.087] 0x00001d44: 0x00003800: dword 5 [ 1235.087] 0x00001d48: 0x00012880: dword 6 [ 1235.087] 0x00001d4c: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.087] 0x00001d50: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.087] 0x00001d54: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.087] 0x00001d58: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.087] 0x00001d5c: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.087] 0x00001d60: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.087] 0x00001d64: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.087] 0x00001d68: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.087] 0x00001d6c: 0x00000000: top left: 0,0 [ 1235.087] 0x00001d70: 0x031f04ff: bottom right: 1279,799 [ 1235.087] 0x00001d74: 0x00000000: origin: 0,0 [ 1235.087] 0x00001d78: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.087] 0x00001d7c: 0x00000003: vertex count [ 1235.087] 0x00001d80: 0x0000009a: start vertex [ 1235.087] 0x00001d84: 0x00000001: instance count [ 1235.087] 0x00001d88: 0x00000000: start instance [ 1235.087] 0x00001d8c: 0x00000000: index bias [ 1235.087] [0:154] = (616, 379, 1.0, 1.0), (616.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.088] [1:155] = (593, 379, 1.0, 1.0), (593.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.088] [2:156] = (593, 367, 1.0, 1.0), (593.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.088] 0x00001d90: 0x02000004: MI_FLUSH [ 1235.088] 0x00001d94: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.088] 0x00001d98: 0x00002220: dword 1 [ 1235.088] 0x00001d9c: 0x00000000: dword 2 [ 1235.088] 0x00001da0: 0x00000000: dword 3 [ 1235.088] 0x00001da4: 0x00002260: dword 4 [ 1235.088] 0x00001da8: 0x00003780: dword 5 [ 1235.088] 0x00001dac: 0x0000d040: dword 6 [ 1235.088] 0x00001db0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.088] 0x00001db4: 0x00000003: vertex count [ 1235.088] 0x00001db8: 0x0000009a: start vertex [ 1235.088] 0x00001dbc: 0x00000001: instance count [ 1235.088] 0x00001dc0: 0x00000000: start instance [ 1235.088] 0x00001dc4: 0x00000000: index bias [ 1235.088] [0:154] = (616, 379, 1.0, 1.0), (616.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.088] [1:155] = (593, 379, 1.0, 1.0), (593.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.088] [2:156] = (593, 367, 1.0, 1.0), (593.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.089] 0x00001dc8: 0x02000004: MI_FLUSH [ 1235.089] 0x00001dcc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.089] 0x00001dd0: 0x00000000: VS binding table [ 1235.089] 0x00001dd4: 0x00000000: GS binding table [ 1235.089] 0x00001dd8: 0x00000000: CLIP binding table [ 1235.089] 0x00001ddc: 0x00000000: SF binding table [ 1235.089] 0x00001de0: 0x000030e0: WM binding table [ 1235.089] 0x00001de4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.089] 0x00001de8: 0x00002220: dword 1 [ 1235.089] 0x00001dec: 0x00000000: dword 2 [ 1235.089] 0x00001df0: 0x00000000: dword 3 [ 1235.089] 0x00001df4: 0x00002240: dword 4 [ 1235.089] 0x00001df8: 0x00003680: dword 5 [ 1235.089] 0x00001dfc: 0x0000d440: dword 6 [ 1235.089] 0x00001e00: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.089] 0x00001e04: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.089] 0x00001e08: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.089] 0x00001e0c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.089] 0x00001e10: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.089] 0x00001e14: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.089] 0x00001e18: 0x00000000: top left: 0,0 [ 1235.089] 0x00001e1c: 0x000b0013: bottom right: 19,11 [ 1235.089] 0x00001e20: 0x00000000: origin: 0,0 [ 1235.089] 0x00001e24: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.089] 0x00001e28: 0x00000003: vertex count [ 1235.089] 0x00001e2c: 0x00000106: start vertex [ 1235.089] 0x00001e30: 0x00000001: instance count [ 1235.089] 0x00001e34: 0x00000000: start instance [ 1235.089] 0x00001e38: 0x00000000: index bias [ 1235.089] [0:262] = (20, 12, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.089] [1:263] = (0, 12, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.089] [2:264] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.089] 0x00001e3c: 0x02000004: MI_FLUSH [ 1235.089] 0x00001e40: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.089] 0x00001e44: 0x00000000: VS binding table [ 1235.089] 0x00001e48: 0x00000000: GS binding table [ 1235.089] 0x00001e4c: 0x00000000: CLIP binding table [ 1235.089] 0x00001e50: 0x00000000: SF binding table [ 1235.090] 0x00001e54: 0x000030a0: WM binding table [ 1235.090] 0x00001e58: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.090] 0x00001e5c: 0x00002220: dword 1 [ 1235.090] 0x00001e60: 0x00000000: dword 2 [ 1235.090] 0x00001e64: 0x00000000: dword 3 [ 1235.090] 0x00001e68: 0x00002240: dword 4 [ 1235.090] 0x00001e6c: 0x00002280: dword 5 [ 1235.090] 0x00001e70: 0x0000d040: dword 6 [ 1235.090] 0x00001e74: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.090] 0x00001e78: 0x00000003: vertex count [ 1235.090] 0x00001e7c: 0x00000109: start vertex [ 1235.090] 0x00001e80: 0x00000001: instance count [ 1235.090] 0x00001e84: 0x00000000: start instance [ 1235.090] 0x00001e88: 0x00000000: index bias [ 1235.090] [0:265] = (10, 12, 1.0, 1.0), (0.072266, 0.008789, 1.0, 1.0) [ 1235.090] [1:266] = (0, 12, 1.0, 1.0), (0.062500, 0.008789, 1.0, 1.0) [ 1235.090] [2:267] = (0, 3, 1.0, 1.0), (0.062500, 0.000000, 1.0, 1.0) [ 1235.090] 0x00001e8c: 0x02000004: MI_FLUSH [ 1235.090] 0x00001e90: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.090] 0x00001e94: 0x00000003: vertex count [ 1235.090] 0x00001e98: 0x0000010c: start vertex [ 1235.090] 0x00001e9c: 0x00000001: instance count [ 1235.090] 0x00001ea0: 0x00000000: start instance [ 1235.090] 0x00001ea4: 0x00000000: index bias [ 1235.090] [0:268] = (20, 12, 1.0, 1.0), (0.087891, 0.011719, 1.0, 1.0) [ 1235.090] [1:269] = (10, 12, 1.0, 1.0), (0.078125, 0.011719, 1.0, 1.0) [ 1235.090] [2:270] = (10, 0, 1.0, 1.0), (0.078125, 0.000000, 1.0, 1.0) [ 1235.091] 0x00001ea8: 0x02000001: MI_FLUSH [ 1235.091] 0x00001eac: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.091] 0x00001eb0: 0x00000000: VS binding table [ 1235.091] 0x00001eb4: 0x00000000: GS binding table [ 1235.091] 0x00001eb8: 0x00000000: CLIP binding table [ 1235.091] 0x00001ebc: 0x00000000: SF binding table [ 1235.091] 0x00001ec0: 0x00003080: WM binding table [ 1235.091] 0x00001ec4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.091] 0x00001ec8: 0x00002220: dword 1 [ 1235.091] 0x00001ecc: 0x00000000: dword 2 [ 1235.091] 0x00001ed0: 0x00000000: dword 3 [ 1235.091] 0x00001ed4: 0x00002260: dword 4 [ 1235.091] 0x00001ed8: 0x00003800: dword 5 [ 1235.091] 0x00001edc: 0x00012880: dword 6 [ 1235.091] 0x00001ee0: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.091] 0x00001ee4: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.091] 0x00001ee8: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.091] 0x00001eec: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.091] 0x00001ef0: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.091] 0x00001ef4: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.091] 0x00001ef8: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.091] 0x00001efc: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.091] 0x00001f00: 0x00000000: top left: 0,0 [ 1235.091] 0x00001f04: 0x031f04ff: bottom right: 1279,799 [ 1235.091] 0x00001f08: 0x00000000: origin: 0,0 [ 1235.091] 0x00001f0c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.091] 0x00001f10: 0x00000003: vertex count [ 1235.091] 0x00001f14: 0x000000a3: start vertex [ 1235.091] 0x00001f18: 0x00000001: instance count [ 1235.091] 0x00001f1c: 0x00000000: start instance [ 1235.091] 0x00001f20: 0x00000000: index bias [ 1235.091] [0:163] = (634, 379, 1.0, 1.0), (634.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.091] [1:164] = (614, 379, 1.0, 1.0), (614.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.091] [2:165] = (614, 367, 1.0, 1.0), (614.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.092] 0x00001f24: 0x02000004: MI_FLUSH [ 1235.092] 0x00001f28: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.092] 0x00001f2c: 0x00002220: dword 1 [ 1235.092] 0x00001f30: 0x00000000: dword 2 [ 1235.092] 0x00001f34: 0x00000000: dword 3 [ 1235.092] 0x00001f38: 0x00002260: dword 4 [ 1235.092] 0x00001f3c: 0x00003780: dword 5 [ 1235.092] 0x00001f40: 0x0000d040: dword 6 [ 1235.092] 0x00001f44: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.092] 0x00001f48: 0x00000003: vertex count [ 1235.092] 0x00001f4c: 0x000000a3: start vertex [ 1235.092] 0x00001f50: 0x00000001: instance count [ 1235.092] 0x00001f54: 0x00000000: start instance [ 1235.092] 0x00001f58: 0x00000000: index bias [ 1235.092] [0:163] = (634, 379, 1.0, 1.0), (634.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.092] [1:164] = (614, 379, 1.0, 1.0), (614.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.092] [2:165] = (614, 367, 1.0, 1.0), (614.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.092] 0x00001f5c: 0x02000004: MI_FLUSH [ 1235.092] 0x00001f60: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.092] 0x00001f64: 0x00000000: VS binding table [ 1235.092] 0x00001f68: 0x00000000: GS binding table [ 1235.092] 0x00001f6c: 0x00000000: CLIP binding table [ 1235.092] 0x00001f70: 0x00000000: SF binding table [ 1235.092] 0x00001f74: 0x00003060: WM binding table [ 1235.092] 0x00001f78: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.092] 0x00001f7c: 0x00002220: dword 1 [ 1235.092] 0x00001f80: 0x00000000: dword 2 [ 1235.092] 0x00001f84: 0x00000000: dword 3 [ 1235.092] 0x00001f88: 0x00002240: dword 4 [ 1235.092] 0x00001f8c: 0x00003680: dword 5 [ 1235.093] 0x00001f90: 0x0000d4c0: dword 6 [ 1235.093] 0x00001f94: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.093] 0x00001f98: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.093] 0x00001f9c: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.093] 0x00001fa0: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.093] 0x00001fa4: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.093] 0x00001fa8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.093] 0x00001fac: 0x00000003: vertex count [ 1235.093] 0x00001fb0: 0x00000115: start vertex [ 1235.093] 0x00001fb4: 0x00000001: instance count [ 1235.093] 0x00001fb8: 0x00000000: start instance [ 1235.093] 0x00001fbc: 0x00000000: index bias [ 1235.093] [0:277] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.093] [1:278] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.093] [2:279] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.093] 0x00001fc0: 0x02000004: MI_FLUSH [ 1235.093] 0x00001fc4: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1235.093] 0x00001fc8: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1235.093] 0x00001fcc: 0x01a30251: (593,419) [ 1235.093] 0x00001fd0: 0x01b60252: (594,438) [ 1235.093] 0x00001fd4: 0x00000000: dst offset 0x00000000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1235.093] 0x00001fd8: 0x000b678c: color [ 1235.093] 0x00001fdc: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1235.093] 0x00001fe0: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1235.093] 0x00001fe4: 0x016b024d: dst (589,363) [ 1235.093] 0x00001fe8: 0x017f02d9: dst (729,383) [ 1235.093] 0x00001fec: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1235.093] 0x00001ff0: 0x016b024d: src (589,363) [ 1235.093] 0x00001ff4: 0x00000500: src pitch 1280 [ 1235.093] 0x00001ff8: 0x00000000: src offset 0x00000000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1235.093] 0x00001ffc: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1235.093] 0x00002000: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1235.093] 0x00002004: 0x01a2024d: dst (589,418) [ 1235.093] 0x00002008: 0x01b602d9: dst (729,438) [ 1235.093] 0x0000200c: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1235.093] 0x00002010: 0x01a2024d: src (589,418) [ 1235.093] 0x00002014: 0x00000500: src pitch 1280 [ 1235.093] 0x00002018: 0x00000000: src offset 0x00000000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1235.093] 0x0000201c: 0x05000000: MI_BATCH_BUFFER_END [ 1235.093] kgem_create_linear(16384) [ 1235.093] kgem_create_linear: new handle=25 [ 1235.093] kgem_finish_partials: handle=15, uploading 29704/32768 [ 1235.093] gem_write(handle=15, offset=0, len=29704) [ 1235.094] gem_write(handle=25, offset=0, len=16384) [ 1235.099] sna_accel_throttle (time=1235099) [ 1235.099] sna_wakeup_handler [ 1235.100] sna_block_handler [ 1235.100] sna_accel_flush (time=1235100) [ 1235.100] sna_pixmap_move_to_gpu() [ 1235.100] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.100] sna_accel_throttle (time=1235100) [ 1235.140] sna_wakeup_handler [ 1235.140] sna_block_handler [ 1235.140] sna_accel_flush (time=1235140) [ 1235.140] sna_pixmap_move_to_gpu() [ 1235.140] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.140] _sna_accel_disarm_timer[0] (time=1235140) [ 1235.156] sna_wakeup_handler [ 1235.156] sna_change_window_attributes [ 1235.156] sna_block_handler [ 1235.156] sna_wakeup_handler [ 1235.156] sna_block_handler [ 1235.156] sna_wakeup_handler [ 1235.156] sna_block_handler [ 1235.157] sna_wakeup_handler [ 1235.157] sna_validate_gc [ 1235.157] sna_validate_gc: flushing stipple pixmap [ 1235.157] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1235.157] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1235.157] sna_copy_area: src=(0, 113)x(1280, 800) -> dst=(0, 0) [ 1235.157] sna_copy_boxes (boxes=1x[(0, 0), (1280, 800)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1235.157] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=1 [ 1235.157] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(0, 113), (1280, 913)], write=0) [ 1235.157] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1235.157] sna_replace(handle=11, 1280x800, bpp=32, tiling=1) [ 1235.157] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1235.157] memcpy_blt: src=(0, 0), dst=(0, 0), size=1280x800, pitch=5120/5120 [ 1235.162] _sna_damage_all(1280, 800) [ 1235.162] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(432, 269)+(0, 0), size=(416, 262) [ 1235.162] sna_compute_composite_region: dst=(432, 269)x(416, 262) [ 1235.162] sna_compute_composite_region: initial clip against dst->pDrawable: (432, 269), (848, 531) [ 1235.162] clip_to_dst: region: 1x[(432, 269), (848, 531)], clip: 1x[(0, 0), (1280, 800)] [ 1235.162] sna_compute_composite_region: clip against dst->pCompositeClip: (432, 269), (848, 531) [ 1235.162] sna_compute_composite_region: clip against src: (432, 269), (848, 531) [ 1235.162] sna_composite: composite region extents:+(0, 0) -> (432, 269), (848, 531) + (0, 0) [ 1235.162] gen4_render_composite: 416x262, current mode=0 [ 1235.162] try_blt: already performing BLT [ 1235.162] sna_blt_composite (0, 0), (432, 269), 416x262 [ 1235.162] sna_pixmap_move_to_gpu() [ 1235.162] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.162] sna_blt_composite: unsuported op [3] for blitting [ 1235.162] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.162] sna_pixmap_move_to_gpu() [ 1235.162] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.162] gen4_composite_picture: (0, 0)x(416, 262), dst=(432, 269) [ 1235.162] gen4_composite_picture: integer translation (0, 0), removing [ 1235.162] sna_render_pixmap_bo (0, 0)x(416, 262) [ 1235.162] sna_render_pixmap_bo box=(0, 0), (416, 262): (416, 262)/(416, 262) [ 1235.162] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1235.162] texture_is_cpu(pixmap=0x7f20d833a010, box=((0, 0), (416, 262)) = 0 [ 1235.162] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1235.162] sna_pixmap_move_to_gpu() [ 1235.162] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.162] gen4_composite_get_binding_table(3fe0) [ 1235.162] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1235.162] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1235.162] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.162] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.162] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1235.162] gen4_render_composite_blt: src=(432, 269)+(-432, -269), mask=(432, 269)+(0, 0), dst=(432, 269)+(0, 0), size=(416, 262) [ 1235.162] gen4_vertex_flush[ac] = 3 [ 1235.162] apply_damage: damage=0x19cdd48, region=1 [ 1235.162] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(432, 269), (848, 531)]) [ 1235.162] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.162] gen4_render_composite_done() [ 1235.162] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(432, 269)+(0, 0), size=(416, 262) [ 1235.162] sna_compute_composite_region: dst=(432, 269)x(416, 262) [ 1235.162] sna_compute_composite_region: initial clip against dst->pDrawable: (432, 269), (848, 531) [ 1235.162] clip_to_dst: region: 1x[(432, 269), (848, 531)], clip: 1x[(0, 0), (1280, 800)] [ 1235.162] sna_compute_composite_region: clip against dst->pCompositeClip: (432, 269), (848, 531) [ 1235.162] sna_compute_composite_region: clip against src: (432, 269), (848, 531) [ 1235.162] sna_composite: composite region extents:+(0, 0) -> (432, 269), (848, 531) + (0, 0) [ 1235.162] gen4_render_composite: 416x262, current mode=1 [ 1235.162] try_blt: already performing BLT [ 1235.162] sna_blt_composite (0, 0), (432, 269), 416x262 [ 1235.162] sna_pixmap_move_to_gpu() [ 1235.162] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.162] sna_blt_composite: unsuported op [3] for blitting [ 1235.162] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.162] sna_pixmap_move_to_gpu() [ 1235.162] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.162] gen4_composite_picture: (0, 0)x(416, 262), dst=(432, 269) [ 1235.162] gen4_composite_picture: integer translation (0, 0), removing [ 1235.162] sna_render_pixmap_bo (0, 0)x(416, 262) [ 1235.162] sna_render_pixmap_bo box=(0, 0), (416, 262): (416, 262)/(416, 262) [ 1235.162] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1235.162] texture_is_cpu(pixmap=0x7f20d82cf010, box=((0, 0), (416, 262)) = 0 [ 1235.162] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1235.162] sna_pixmap_move_to_gpu() [ 1235.162] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.162] gen4_composite_get_binding_table(3f80) [ 1235.162] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1235.162] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.162] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.162] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1235.163] gen4_render_composite_blt: src=(432, 269)+(-432, -269), mask=(432, 269)+(0, 0), dst=(432, 269)+(0, 0), size=(416, 262) [ 1235.163] gen4_vertex_flush[e0] = 3 [ 1235.163] apply_damage: damage=0x19cdd48, region=1 [ 1235.163] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(432, 269), (848, 531)]) [ 1235.163] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.163] gen4_render_composite_done() [ 1235.163] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1235.163] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(452, 307)+(0, 0)) [ 1235.163] glyphs_via_mask: bounds=((453, 293), (522, 311)) [ 1235.163] sna_compute_composite_extents: dst=(453, 293)x(69, 18) [ 1235.163] sna_compute_composite_extents: initial clip against dst->pDrawable: (453, 293), (522, 311) [ 1235.163] trim_extents: trim((453, 293), (522, 311)) against ((452, 289), (521, 312)) + (0, 0) [ 1235.163] sna_compute_composite_extents: clip against dst: (453, 293), (521, 311) [ 1235.163] trim_source_extents: -> (453, 293), (521, 311) [ 1235.163] glyphs_via_mask: extents=((453, 293), (521, 311)) [ 1235.163] sna_create_pixmap(68, 18, 32, usage=1) [ 1235.163] sna_pixmap_create_scratch(68, 18, 32, tiling=2) [ 1235.163] kgem_choose_tiling: 68x18 -> 2 [ 1235.163] kgem_can_create_2d(68x18, bpp=32, tiling=2) = 1 [ 1235.163] kgem_create_2d(68x18, bpp=32, tiling=2, exact=0, inactive=0) [ 1235.163] searched 0 active, no match [ 1235.163] from inactive: pitch=384, tiling=2: handle=14, id=21 [ 1235.163] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1235.163] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1235.163] gen4_render_fill_boxes(00000000 x 1) [ 1235.163] sna_render_get_solid(clear) [ 1235.163] gen4_composite_get_binding_table(3f40) [ 1235.163] [3f20] bind bo(handle=14, addr=58494976), format=192, width=68, height=18, pitch=384, tiling=2 -> render [ 1235.163] [3f00] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1235.163] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1235.163] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1235.163] gen4_vertex_flush[140] = 3 [ 1235.163] gen4_render_composite: 0x0, current mode=1 [ 1235.163] try_blt: already performing BLT [ 1235.163] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1235.163] sna_pixmap_move_to_gpu() [ 1235.163] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.163] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.163] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.163] sna_pixmap_move_to_gpu() [ 1235.163] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.163] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1235.163] gen4_composite_picture: integer translation (0, 0), removing [ 1235.163] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1235.163] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1235.163] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1235.163] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1235.163] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.163] sna_pixmap_move_to_gpu() [ 1235.163] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.163] gen4_composite_get_binding_table(3ee0) [ 1235.163] [3ec0] bind bo(handle=6, addr=58511360), format=192, width=1024, height=1024, pitch=4096, tiling=2 -> sampler [ 1235.163] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1235.163] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1235.163] glyphs_via_mask: blt glyph origin (-1, 14), offset (-1, 14), src (0, 0), size (5, 14) [ 1235.163] gen4_render_composite_blt: src=(0, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 0)+(0, 0), size=(5, 14) [ 1235.163] gen4_vertex_flush[190] = 3 [ 1235.163] glyphs_via_mask: blt glyph origin (6, 14), offset (0, 10), src (16, 0), size (12, 10) [ 1235.163] gen4_render_composite_blt: src=(16, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(6, 4)+(0, 0), size=(12, 10) [ 1235.163] gen4_vertex_flush[1ac] = 3 [ 1235.163] glyphs_via_mask: blt glyph origin (19, 14), offset (-1, 10), src (0, 16), size (13, 14) [ 1235.163] gen4_render_composite_blt: src=(0, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(20, 4)+(0, 0), size=(13, 14) [ 1235.163] gen4_vertex_flush[1c8] = 3 [ 1235.163] glyphs_via_mask: blt glyph origin (33, 14), offset (1, 13), src (16, 16), size (10, 13) [ 1235.163] gen4_render_composite_blt: src=(16, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(32, 1)+(0, 0), size=(10, 13) [ 1235.163] gen4_vertex_flush[1e4] = 3 [ 1235.163] glyphs_via_mask: blt glyph origin (42, 14), offset (0, 10), src (32, 0), size (13, 10) [ 1235.163] gen4_render_composite_blt: src=(32, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(42, 4)+(0, 0), size=(13, 10) [ 1235.163] gen4_vertex_flush[200] = 3 [ 1235.163] glyphs_via_mask: blt glyph origin (55, 14), offset (-1, 10), src (0, 16), size (13, 14) [ 1235.163] gen4_render_composite_blt: src=(0, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(56, 4)+(0, 0), size=(13, 14) [ 1235.164] gen4_vertex_flush[21c] = 3 [ 1235.164] gen4_render_composite_done() [ 1235.164] sna_composite(3 src=(1, -14), mask=(0, 0), dst=(453, 293)+(0, 0), size=(68, 18) [ 1235.164] sna_compute_composite_region: dst=(453, 293)x(68, 18) [ 1235.164] sna_compute_composite_region: initial clip against dst->pDrawable: (453, 293), (521, 311) [ 1235.164] clip_to_dst: region: 1x[(453, 293), (521, 311)], clip: 1x[(452, 289), (521, 312)] [ 1235.164] sna_compute_composite_region: clip against dst->pCompositeClip: (453, 293), (521, 311) [ 1235.164] sna_compute_composite_region: clip against src: (453, 293), (521, 311) [ 1235.164] sna_compute_composite_region: clip against mask: (453, 293), (521, 311) [ 1235.164] sna_composite: composite region extents:+(0, 0) -> (453, 293), (521, 311) + (0, 0) [ 1235.164] gen4_render_composite: 68x18, current mode=1 [ 1235.164] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.164] sna_pixmap_move_to_gpu() [ 1235.164] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.164] gen4_composite_picture: (1, -14)x(68, 18), dst=(453, 293) [ 1235.164] get_pixel: 0x19d3780 [ 1235.164] sna_pixmap_move_to_cpu(pixmap=0x19d3780, write=0) [ 1235.164] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1235.164] sna_pixmap_move_to_cpu: no GPU bo [ 1235.164] color_convert: src=bf084d69 [20028888] [ 1235.164] color_convert: dst=bf084d69 [20028888] [ 1235.164] sna_render_get_solid(1) = bf084d69 (recreate) [ 1235.164] gen4_composite_picture: (0, 0)x(68, 18), dst=(453, 293) [ 1235.164] gen4_composite_picture: integer translation (0, 0), removing [ 1235.164] sna_render_pixmap_bo (0, 0)x(68, 18) [ 1235.164] sna_render_pixmap_bo box=(0, 0), (68, 18): (68, 18)/(68, 18) [ 1235.164] sna_render_pixmap_bo: offset=(-453, -293), size=(68, 18) [ 1235.164] texture_is_cpu(pixmap=0x19f1860, box=((0, 0), (68, 18)) = 0 [ 1235.164] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.164] sna_pixmap_move_to_gpu() [ 1235.164] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.164] kgem_emit_flush() [ 1235.164] gen4_composite_get_binding_table(3ea0) [ 1235.164] [3e80] bind bo(handle=21, addr=62754820), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1235.164] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.164] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.164] aligning vertex: was 3, now 5 floats per vertex, 27->17 [ 1235.164] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-453, -293)/(68, 18) [ 1235.164] gen4_render_composite_blt: src=(453, 293)+(0, 0), mask=(453, 293)+(-453, -293), dst=(453, 293)+(0, 0), size=(68, 18) [ 1235.164] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.164] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.164] gen4_vertex_flush[2ac] = 3 [ 1235.164] gen4_magic_ca_pass: CA fixup [ 1235.164] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1235.164] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1235.164] apply_damage: damage=(nil), region=1 [ 1235.164] gen4_render_composite_done() [ 1235.164] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(540, 351)+(0, 0), size=(44, 44) [ 1235.164] sna_compute_composite_region: dst=(540, 351)x(44, 44) [ 1235.164] sna_compute_composite_region: initial clip against dst->pDrawable: (540, 351), (584, 395) [ 1235.164] clip_to_dst: region: 1x[(540, 351), (584, 395)], clip: 1x[(0, 0), (1280, 800)] [ 1235.164] sna_compute_composite_region: clip against dst->pCompositeClip: (540, 351), (584, 395) [ 1235.164] sna_compute_composite_region: clip against src: (540, 351), (584, 395) [ 1235.164] sna_composite: composite region extents:+(0, 0) -> (540, 351), (584, 395) + (0, 0) [ 1235.164] gen4_render_composite: 44x44, current mode=1 [ 1235.164] try_blt: already performing BLT [ 1235.164] sna_blt_composite (0, 0), (540, 351), 44x44 [ 1235.164] sna_pixmap_move_to_gpu() [ 1235.164] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.164] sna_blt_composite: unsuported op [3] for blitting [ 1235.164] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.164] sna_pixmap_move_to_gpu() [ 1235.164] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.164] gen4_composite_picture: (0, 0)x(44, 44), dst=(540, 351) [ 1235.164] gen4_composite_picture: integer translation (0, 0), removing [ 1235.164] sna_render_pixmap_bo (0, 0)x(44, 44) [ 1235.164] sna_render_pixmap_bo box=(0, 0), (44, 44): (44, 44)/(44, 44) [ 1235.164] sna_render_pixmap_bo: offset=(-540, -351), size=(44, 44) [ 1235.164] texture_is_cpu(pixmap=0x19d3be0, box=((0, 0), (44, 44)) = 0 [ 1235.164] sna_pixmap_force_to_gpu(pixmap=0x19d3be0) [ 1235.164] sna_pixmap_move_to_gpu() [ 1235.164] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.164] gen4_composite_get_binding_table(3e60) [ 1235.164] [3e40] bind bo(handle=16, addr=58224640), format=192, width=44, height=44, pitch=512, tiling=1 -> sampler [ 1235.165] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.165] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.165] aligning vertex: was 5, now 3 floats per vertex, 20->34 [ 1235.165] gen4_render_composite_boxes(1) delta=(0, 0), src=(-540, -351)/(44, 44), mask=(0, 0)/(0, 0) [ 1235.165] gen4_render_composite_blt: src=(540, 351)+(-540, -351), mask=(540, 351)+(0, 0), dst=(540, 351)+(0, 0), size=(44, 44) [ 1235.165] gen4_vertex_flush[348] = 3 [ 1235.165] apply_damage: damage=0x19cdd48, region=1 [ 1235.165] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(540, 351), (584, 395)]) [ 1235.165] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.165] gen4_render_composite_done() [ 1235.165] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(582, 357)+(0, 0), size=(156, 32) [ 1235.165] sna_compute_composite_region: dst=(582, 357)x(156, 32) [ 1235.165] sna_compute_composite_region: initial clip against dst->pDrawable: (582, 357), (738, 389) [ 1235.165] clip_to_dst: region: 1x[(582, 357), (738, 389)], clip: 1x[(0, 0), (1280, 800)] [ 1235.165] sna_compute_composite_region: clip against dst->pCompositeClip: (582, 357), (738, 389) [ 1235.165] sna_compute_composite_region: clip against src: (582, 357), (738, 389) [ 1235.165] sna_composite: composite region extents:+(0, 0) -> (582, 357), (738, 389) + (0, 0) [ 1235.165] gen4_render_composite: 156x32, current mode=1 [ 1235.165] try_blt: already performing BLT [ 1235.165] sna_blt_composite (0, 0), (582, 357), 156x32 [ 1235.165] sna_pixmap_move_to_gpu() [ 1235.165] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.165] sna_blt_composite: unsuported op [3] for blitting [ 1235.165] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.165] sna_pixmap_move_to_gpu() [ 1235.165] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.165] gen4_composite_picture: (0, 0)x(156, 32), dst=(582, 357) [ 1235.165] gen4_composite_picture: integer translation (0, 0), removing [ 1235.165] sna_render_pixmap_bo (0, 0)x(156, 32) [ 1235.165] sna_render_pixmap_bo box=(0, 0), (156, 32): (156, 32)/(156, 32) [ 1235.165] sna_render_pixmap_bo: offset=(-582, -357), size=(156, 32) [ 1235.165] texture_is_cpu(pixmap=0x19de380, box=((0, 0), (156, 32)) = 0 [ 1235.165] sna_pixmap_force_to_gpu(pixmap=0x19de380) [ 1235.165] sna_pixmap_move_to_gpu() [ 1235.165] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.165] gen4_composite_get_binding_table(3e20) [ 1235.165] [3e00] bind bo(handle=17, addr=58249216), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1235.165] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.165] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.165] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -357)/(156, 32), mask=(0, 0)/(0, 0) [ 1235.165] gen4_render_composite_blt: src=(582, 357)+(-582, -357), mask=(582, 357)+(0, 0), dst=(582, 357)+(0, 0), size=(156, 32) [ 1235.165] gen4_vertex_flush[37c] = 3 [ 1235.165] apply_damage: damage=0x19cdd48, region=1 [ 1235.165] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(582, 357), (738, 389)]) [ 1235.165] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.165] gen4_render_composite_done() [ 1235.165] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(540, 406)+(0, 0), size=(44, 44) [ 1235.165] sna_compute_composite_region: dst=(540, 406)x(44, 44) [ 1235.165] sna_compute_composite_region: initial clip against dst->pDrawable: (540, 406), (584, 450) [ 1235.165] clip_to_dst: region: 1x[(540, 406), (584, 450)], clip: 1x[(0, 0), (1280, 800)] [ 1235.165] sna_compute_composite_region: clip against dst->pCompositeClip: (540, 406), (584, 450) [ 1235.165] sna_compute_composite_region: clip against src: (540, 406), (584, 450) [ 1235.165] sna_composite: composite region extents:+(0, 0) -> (540, 406), (584, 450) + (0, 0) [ 1235.165] gen4_render_composite: 44x44, current mode=1 [ 1235.165] try_blt: already performing BLT [ 1235.165] sna_blt_composite (0, 0), (540, 406), 44x44 [ 1235.165] sna_pixmap_move_to_gpu() [ 1235.165] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.165] sna_blt_composite: unsuported op [3] for blitting [ 1235.165] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.165] sna_pixmap_move_to_gpu() [ 1235.165] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.165] gen4_composite_picture: (0, 0)x(44, 44), dst=(540, 406) [ 1235.165] gen4_composite_picture: integer translation (0, 0), removing [ 1235.165] sna_render_pixmap_bo (0, 0)x(44, 44) [ 1235.165] sna_render_pixmap_bo box=(0, 0), (44, 44): (44, 44)/(44, 44) [ 1235.165] sna_render_pixmap_bo: offset=(-540, -406), size=(44, 44) [ 1235.165] texture_is_cpu(pixmap=0x19e31f0, box=((0, 0), (44, 44)) = 0 [ 1235.165] sna_pixmap_force_to_gpu(pixmap=0x19e31f0) [ 1235.165] sna_pixmap_move_to_gpu() [ 1235.165] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.165] gen4_composite_get_binding_table(3de0) [ 1235.165] [3dc0] bind bo(handle=18, addr=58281984), format=192, width=44, height=44, pitch=512, tiling=1 -> sampler [ 1235.165] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.166] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.166] gen4_render_composite_boxes(1) delta=(0, 0), src=(-540, -406)/(44, 44), mask=(0, 0)/(0, 0) [ 1235.166] gen4_render_composite_blt: src=(540, 406)+(-540, -406), mask=(540, 406)+(0, 0), dst=(540, 406)+(0, 0), size=(44, 44) [ 1235.166] gen4_vertex_flush[3b0] = 3 [ 1235.166] apply_damage: damage=0x19cdd48, region=1 [ 1235.166] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(540, 406), (584, 450)]) [ 1235.166] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.166] gen4_render_composite_done() [ 1235.166] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(582, 412)+(0, 0), size=(156, 32) [ 1235.166] sna_compute_composite_region: dst=(582, 412)x(156, 32) [ 1235.166] sna_compute_composite_region: initial clip against dst->pDrawable: (582, 412), (738, 444) [ 1235.166] clip_to_dst: region: 1x[(582, 412), (738, 444)], clip: 1x[(0, 0), (1280, 800)] [ 1235.166] sna_compute_composite_region: clip against dst->pCompositeClip: (582, 412), (738, 444) [ 1235.166] sna_compute_composite_region: clip against src: (582, 412), (738, 444) [ 1235.166] sna_composite: composite region extents:+(0, 0) -> (582, 412), (738, 444) + (0, 0) [ 1235.166] gen4_render_composite: 156x32, current mode=1 [ 1235.166] try_blt: already performing BLT [ 1235.166] sna_blt_composite (0, 0), (582, 412), 156x32 [ 1235.166] sna_pixmap_move_to_gpu() [ 1235.166] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.166] sna_blt_composite: unsuported op [3] for blitting [ 1235.166] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.166] sna_pixmap_move_to_gpu() [ 1235.166] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.166] gen4_composite_picture: (0, 0)x(156, 32), dst=(582, 412) [ 1235.166] gen4_composite_picture: integer translation (0, 0), removing [ 1235.166] sna_render_pixmap_bo (0, 0)x(156, 32) [ 1235.166] sna_render_pixmap_bo box=(0, 0), (156, 32): (156, 32)/(156, 32) [ 1235.166] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1235.166] texture_is_cpu(pixmap=0x19e50a0, box=((0, 0), (156, 32)) = 0 [ 1235.166] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1235.166] sna_pixmap_move_to_gpu() [ 1235.166] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.166] gen4_composite_get_binding_table(3da0) [ 1235.166] [3d80] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1235.166] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.166] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.166] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1235.166] gen4_render_composite_blt: src=(582, 412)+(-582, -412), mask=(582, 412)+(0, 0), dst=(582, 412)+(0, 0), size=(156, 32) [ 1235.166] gen4_vertex_flush[3e4] = 3 [ 1235.166] apply_damage: damage=0x19cdd48, region=1 [ 1235.166] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(582, 412), (738, 444)]) [ 1235.166] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.166] gen4_render_composite_done() [ 1235.166] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1235.166] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(702, 508)+(0, 0)) [ 1235.166] glyphs_via_mask: bounds=((702, 499), (825, 510)) [ 1235.166] sna_compute_composite_extents: dst=(702, 499)x(123, 11) [ 1235.166] sna_compute_composite_extents: initial clip against dst->pDrawable: (702, 499), (825, 510) [ 1235.166] trim_extents: trim((702, 499), (825, 510)) against ((702, 498), (833, 511)) + (0, 0) [ 1235.166] sna_compute_composite_extents: clip against dst: (702, 499), (825, 510) [ 1235.166] trim_source_extents: -> (702, 499), (825, 510) [ 1235.166] glyphs_via_mask: extents=((702, 499), (825, 510)) [ 1235.166] sna_create_pixmap(123, 11, 32, usage=1) [ 1235.166] sna_pixmap_create_scratch(123, 11, 32, tiling=2) [ 1235.166] kgem_choose_tiling: 123x11 -> 2 [ 1235.166] kgem_can_create_2d(123x11, bpp=32, tiling=2) = 1 [ 1235.166] kgem_create_2d(123x11, bpp=32, tiling=2, exact=0, inactive=0) [ 1235.166] tiled and pitch too small: tiling=2, (want 2), pitch=384, need 512 [ 1235.166] searched 1 active, no match [ 1235.166] from inactive: pitch=512, tiling=2: handle=25, id=22 [ 1235.166] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1235.166] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1235.166] gen4_render_fill_boxes(00000000 x 1) [ 1235.166] sna_render_get_solid(clear) [ 1235.166] gen4_composite_get_binding_table(3d60) [ 1235.166] [3d40] bind bo(handle=25, addr=58396672), format=192, width=123, height=11, pitch=512, tiling=2 -> render [ 1235.166] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1235.166] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1235.166] gen4_vertex_flush[444] = 3 [ 1235.166] gen4_render_composite: 0x0, current mode=1 [ 1235.166] try_blt: already performing BLT [ 1235.166] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1235.167] sna_pixmap_move_to_gpu() [ 1235.167] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.167] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.167] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.167] sna_pixmap_move_to_gpu() [ 1235.167] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.167] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1235.167] gen4_composite_picture: integer translation (0, 0), removing [ 1235.167] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1235.167] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1235.167] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1235.167] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1235.167] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.167] sna_pixmap_move_to_gpu() [ 1235.167] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.167] gen4_composite_get_binding_table(3d20) [ 1235.167] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1235.167] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1235.167] glyphs_via_mask: blt glyph origin (0, 9), offset (0, 6), src (48, 0), size (7, 6) [ 1235.167] gen4_render_composite_blt: src=(48, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 3)+(0, 0), size=(7, 6) [ 1235.167] gen4_vertex_flush[494] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (7, 9), offset (0, 6), src (56, 0), size (8, 6) [ 1235.167] gen4_render_composite_blt: src=(56, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(7, 3)+(0, 0), size=(8, 6) [ 1235.167] gen4_vertex_flush[4b0] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (15, 9), offset (0, 9), src (32, 16), size (8, 9) [ 1235.167] gen4_render_composite_blt: src=(32, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(15, 0)+(0, 0), size=(8, 9) [ 1235.167] gen4_vertex_flush[4cc] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (27, 9), offset (0, 8), src (48, 16), size (8, 8) [ 1235.167] gen4_render_composite_blt: src=(48, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(27, 1)+(0, 0), size=(8, 8) [ 1235.167] gen4_vertex_flush[4e8] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (35, 9), offset (0, 8), src (56, 16), size (8, 8) [ 1235.167] gen4_render_composite_blt: src=(56, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(35, 1)+(0, 0), size=(8, 8) [ 1235.167] gen4_vertex_flush[504] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (47, 9), offset (0, 9), src (0, 32), size (4, 9) [ 1235.167] gen4_render_composite_blt: src=(0, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(47, 0)+(0, 0), size=(4, 9) [ 1235.167] gen4_vertex_flush[520] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (51, 9), offset (0, 6), src (16, 32), size (8, 6) [ 1235.167] gen4_render_composite_blt: src=(16, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(51, 3)+(0, 0), size=(8, 6) [ 1235.167] gen4_vertex_flush[53c] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (59, 9), offset (0, 6), src (24, 32), size (8, 8) [ 1235.167] gen4_render_composite_blt: src=(24, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(59, 3)+(0, 0), size=(8, 8) [ 1235.167] gen4_vertex_flush[558] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (67, 9), offset (0, 9), src (0, 32), size (4, 9) [ 1235.167] gen4_render_composite_blt: src=(0, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(67, 0)+(0, 0), size=(4, 9) [ 1235.167] gen4_vertex_flush[574] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (71, 9), offset (0, 9), src (0, 48), size (4, 9) [ 1235.167] gen4_render_composite_blt: src=(0, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(71, 0)+(0, 0), size=(4, 9) [ 1235.167] gen4_vertex_flush[590] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (75, 9), offset (0, 6), src (16, 48), size (8, 6) [ 1235.167] gen4_render_composite_blt: src=(16, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(75, 3)+(0, 0), size=(8, 6) [ 1235.167] gen4_vertex_flush[5ac] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (87, 9), offset (0, 8), src (24, 48), size (8, 8) [ 1235.167] gen4_render_composite_blt: src=(24, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(87, 1)+(0, 0), size=(8, 8) [ 1235.167] gen4_vertex_flush[5c8] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (95, 9), offset (0, 8), src (16, 56), size (8, 8) [ 1235.167] gen4_render_composite_blt: src=(16, 56)+(0, 0), mask=(0, 0)+(0, 0), dst=(95, 1)+(0, 0), size=(8, 8) [ 1235.167] gen4_vertex_flush[5e4] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (103, 9), offset (0, 6), src (24, 56), size (4, 6) [ 1235.167] gen4_render_composite_blt: src=(24, 56)+(0, 0), mask=(0, 0)+(0, 0), dst=(103, 3)+(0, 0), size=(4, 6) [ 1235.167] gen4_vertex_flush[600] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (107, 9), offset (0, 8), src (32, 32), size (8, 8) [ 1235.167] gen4_render_composite_blt: src=(32, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(107, 1)+(0, 0), size=(8, 8) [ 1235.167] gen4_vertex_flush[61c] = 3 [ 1235.167] glyphs_via_mask: blt glyph origin (115, 9), offset (0, 8), src (48, 16), size (8, 8) [ 1235.167] gen4_render_composite_blt: src=(48, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(115, 1)+(0, 0), size=(8, 8) [ 1235.167] gen4_vertex_flush[638] = 3 [ 1235.167] gen4_render_composite_done() [ 1235.167] sna_composite(3 src=(0, -9), mask=(0, 0), dst=(702, 499)+(0, 0), size=(123, 11) [ 1235.167] sna_compute_composite_region: dst=(702, 499)x(123, 11) [ 1235.167] sna_compute_composite_region: initial clip against dst->pDrawable: (702, 499), (825, 510) [ 1235.167] clip_to_dst: region: 1x[(702, 499), (825, 510)], clip: 1x[(702, 498), (833, 511)] [ 1235.167] sna_compute_composite_region: clip against dst->pCompositeClip: (702, 499), (825, 510) [ 1235.167] sna_compute_composite_region: clip against src: (702, 499), (825, 510) [ 1235.168] sna_compute_composite_region: clip against mask: (702, 499), (825, 510) [ 1235.168] sna_composite: composite region extents:+(0, 0) -> (702, 499), (825, 510) + (0, 0) [ 1235.168] gen4_render_composite: 123x11, current mode=1 [ 1235.168] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.168] sna_pixmap_move_to_gpu() [ 1235.168] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.168] gen4_composite_picture: (0, -9)x(123, 11), dst=(702, 499) [ 1235.168] get_pixel: 0x19902e0 [ 1235.168] sna_pixmap_move_to_cpu(pixmap=0x19902e0, write=0) [ 1235.168] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1235.168] sna_pixmap_move_to_cpu: no GPU bo [ 1235.168] color_convert: src=ff0b678c [20028888] [ 1235.168] color_convert: dst=ff0b678c [20028888] [ 1235.168] sna_render_get_solid(2) = ff0b678c (old) [ 1235.168] gen4_composite_picture: (0, 0)x(123, 11), dst=(702, 499) [ 1235.168] gen4_composite_picture: integer translation (0, 0), removing [ 1235.168] sna_render_pixmap_bo (0, 0)x(123, 11) [ 1235.168] sna_render_pixmap_bo box=(0, 0), (123, 11): (123, 11)/(123, 11) [ 1235.168] sna_render_pixmap_bo: offset=(-702, -499), size=(123, 11) [ 1235.168] texture_is_cpu(pixmap=0x19f1860, box=((0, 0), (123, 11)) = 0 [ 1235.168] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.168] sna_pixmap_move_to_gpu() [ 1235.168] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.168] kgem_emit_flush() [ 1235.168] gen4_composite_get_binding_table(3d00) [ 1235.168] [3ce0] bind bo(handle=21, addr=62754824), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1235.168] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.168] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.168] aligning vertex: was 3, now 5 floats per vertex, 97->59 [ 1235.168] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-702, -499)/(123, 11) [ 1235.168] gen4_render_composite_blt: src=(702, 499)+(0, 0), mask=(702, 499)+(-702, -499), dst=(702, 499)+(0, 0), size=(123, 11) [ 1235.168] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.168] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.168] gen4_vertex_flush[6b4] = 3 [ 1235.168] gen4_magic_ca_pass: CA fixup [ 1235.168] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1235.168] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1235.168] apply_damage: damage=(nil), region=1 [ 1235.168] gen4_render_composite_done() [ 1235.168] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(454, 489)+(0, 0), size=(22, 22) [ 1235.168] sna_compute_composite_region: dst=(454, 489)x(22, 22) [ 1235.168] sna_compute_composite_region: initial clip against dst->pDrawable: (454, 489), (476, 511) [ 1235.168] clip_to_dst: region: 1x[(454, 489), (476, 511)], clip: 1x[(0, 0), (1280, 800)] [ 1235.168] sna_compute_composite_region: clip against dst->pCompositeClip: (454, 489), (476, 511) [ 1235.168] sna_compute_composite_region: clip against src: (454, 489), (476, 511) [ 1235.168] sna_composite: composite region extents:+(0, 0) -> (454, 489), (476, 511) + (0, 0) [ 1235.168] gen4_render_composite: 22x22, current mode=1 [ 1235.168] try_blt: already performing BLT [ 1235.168] sna_blt_composite (0, 0), (454, 489), 22x22 [ 1235.168] sna_pixmap_move_to_gpu() [ 1235.168] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.168] sna_blt_composite: unsuported op [3] for blitting [ 1235.168] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.168] sna_pixmap_move_to_gpu() [ 1235.168] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.168] gen4_composite_picture: (0, 0)x(22, 22), dst=(454, 489) [ 1235.168] gen4_composite_picture: integer translation (0, 0), removing [ 1235.168] sna_render_pixmap_bo (0, 0)x(22, 22) [ 1235.168] sna_render_pixmap_bo box=(0, 0), (22, 22): (22, 22)/(22, 22) [ 1235.168] sna_render_pixmap_bo: offset=(-454, -489), size=(22, 22) [ 1235.168] texture_is_cpu(pixmap=0x19ec3b0, box=((0, 0), (22, 22)) = 0 [ 1235.168] sna_pixmap_force_to_gpu(pixmap=0x19ec3b0) [ 1235.168] sna_pixmap_move_to_gpu() [ 1235.168] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.168] gen4_composite_get_binding_table(3cc0) [ 1235.168] [3ca0] bind bo(handle=22, addr=58339328), format=192, width=22, height=22, pitch=512, tiling=1 -> sampler [ 1235.168] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.168] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.168] aligning vertex: was 5, now 3 floats per vertex, 62->104 [ 1235.168] gen4_render_composite_boxes(1) delta=(0, 0), src=(-454, -489)/(22, 22), mask=(0, 0)/(0, 0) [ 1235.168] gen4_render_composite_blt: src=(454, 489)+(-454, -489), mask=(454, 489)+(0, 0), dst=(454, 489)+(0, 0), size=(22, 22) [ 1235.168] gen4_vertex_flush[750] = 3 [ 1235.168] apply_damage: damage=0x19cdd48, region=1 [ 1235.168] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(454, 489), (476, 511)]) [ 1235.169] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.169] gen4_render_composite_done() [ 1235.169] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(482, 489)+(0, 0), size=(22, 22) [ 1235.169] sna_compute_composite_region: dst=(482, 489)x(22, 22) [ 1235.169] sna_compute_composite_region: initial clip against dst->pDrawable: (482, 489), (504, 511) [ 1235.169] clip_to_dst: region: 1x[(482, 489), (504, 511)], clip: 1x[(0, 0), (1280, 800)] [ 1235.169] sna_compute_composite_region: clip against dst->pCompositeClip: (482, 489), (504, 511) [ 1235.169] sna_compute_composite_region: clip against src: (482, 489), (504, 511) [ 1235.169] sna_composite: composite region extents:+(0, 0) -> (482, 489), (504, 511) + (0, 0) [ 1235.169] gen4_render_composite: 22x22, current mode=1 [ 1235.169] try_blt: already performing BLT [ 1235.169] sna_blt_composite (0, 0), (482, 489), 22x22 [ 1235.169] sna_pixmap_move_to_gpu() [ 1235.169] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.169] sna_blt_composite: unsuported op [3] for blitting [ 1235.169] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.169] sna_pixmap_move_to_gpu() [ 1235.169] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.169] gen4_composite_picture: (0, 0)x(22, 22), dst=(482, 489) [ 1235.169] gen4_composite_picture: integer translation (0, 0), removing [ 1235.169] sna_render_pixmap_bo (0, 0)x(22, 22) [ 1235.169] sna_render_pixmap_bo box=(0, 0), (22, 22): (22, 22)/(22, 22) [ 1235.169] sna_render_pixmap_bo: offset=(-482, -489), size=(22, 22) [ 1235.169] texture_is_cpu(pixmap=0x19ecc10, box=((0, 0), (22, 22)) = 0 [ 1235.169] sna_pixmap_force_to_gpu(pixmap=0x19ecc10) [ 1235.169] sna_pixmap_move_to_gpu() [ 1235.169] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.169] gen4_composite_get_binding_table(3c80) [ 1235.169] [3c60] bind bo(handle=23, addr=58351616), format=192, width=22, height=22, pitch=512, tiling=1 -> sampler [ 1235.169] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.169] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.169] gen4_render_composite_boxes(1) delta=(0, 0), src=(-482, -489)/(22, 22), mask=(0, 0)/(0, 0) [ 1235.169] gen4_render_composite_blt: src=(482, 489)+(-482, -489), mask=(482, 489)+(0, 0), dst=(482, 489)+(0, 0), size=(22, 22) [ 1235.169] gen4_vertex_flush[784] = 3 [ 1235.169] apply_damage: damage=0x19cdd48, region=1 [ 1235.169] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(482, 489), (504, 511)]) [ 1235.169] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.169] gen4_render_composite_done() [ 1235.169] sna_composite(3 src=(0, 0), mask=(0, 0), dst=(764, 368)+(0, 0), size=(64, 64) [ 1235.169] sna_compute_composite_region: dst=(764, 368)x(64, 64) [ 1235.169] sna_compute_composite_region: initial clip against dst->pDrawable: (764, 368), (828, 432) [ 1235.169] clip_to_dst: region: 1x[(764, 368), (828, 432)], clip: 1x[(0, 0), (1280, 800)] [ 1235.169] sna_compute_composite_region: clip against dst->pCompositeClip: (764, 368), (828, 432) [ 1235.169] sna_compute_composite_region: clip against src: (764, 368), (828, 432) [ 1235.169] sna_composite: composite region extents:+(0, 0) -> (764, 368), (828, 432) + (0, 0) [ 1235.169] gen4_render_composite: 64x64, current mode=1 [ 1235.169] try_blt: already performing BLT [ 1235.169] sna_blt_composite (0, 0), (764, 368), 64x64 [ 1235.169] sna_pixmap_move_to_gpu() [ 1235.169] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.169] sna_blt_composite: unsuported op [3] for blitting [ 1235.169] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.169] sna_pixmap_move_to_gpu() [ 1235.169] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.169] gen4_composite_picture: (0, 0)x(64, 64), dst=(764, 368) [ 1235.169] gen4_composite_picture: integer translation (0, 0), removing [ 1235.169] sna_render_pixmap_bo (0, 0)x(64, 64) [ 1235.169] sna_render_pixmap_bo box=(0, 0), (64, 64): (64, 64)/(64, 64) [ 1235.169] sna_render_pixmap_bo: offset=(-764, -368), size=(64, 64) [ 1235.169] texture_is_cpu(pixmap=0x19ed5e0, box=((0, 0), (64, 64)) = 0 [ 1235.169] sna_pixmap_force_to_gpu(pixmap=0x19ed5e0) [ 1235.169] sna_pixmap_move_to_gpu() [ 1235.169] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.169] gen4_composite_get_binding_table(3c40) [ 1235.169] [3c20] bind bo(handle=24, addr=58363904), format=192, width=64, height=64, pitch=512, tiling=1 -> sampler [ 1235.169] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.169] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.169] gen4_render_composite_boxes(1) delta=(0, 0), src=(-764, -368)/(64, 64), mask=(0, 0)/(0, 0) [ 1235.169] gen4_render_composite_blt: src=(764, 368)+(-764, -368), mask=(764, 368)+(0, 0), dst=(764, 368)+(0, 0), size=(64, 64) [ 1235.169] gen4_vertex_flush[7b8] = 3 [ 1235.169] apply_damage: damage=0x19cdd48, region=1 [ 1235.169] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(764, 368), (828, 432)]) [ 1235.169] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.169] gen4_render_composite_done() [ 1235.170] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 365)x(136, 16) ...]) [ 1235.170] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 365), (727, 381) x 1 [ 1235.170] sna_composite_rectangles: drawable extents (591, 365),(727, 381) x 1 [ 1235.170] sna_composite_rectangles: clipped extents (591, 365),(727, 381) x 1 [ 1235.170] sna_composite_rectangles: pixmap +(0, 0) extents (591, 365),(727, 381) [ 1235.170] sna_pixmap_move_to_gpu() [ 1235.170] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.170] gen4_render_fill_boxes(00000000 x 1) [ 1235.170] sna_render_get_solid(clear) [ 1235.170] gen4_composite_get_binding_table(3c00) [ 1235.170] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.170] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.170] gen4_vertex_flush[808] = 3 [ 1235.170] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 365), (727, 381)]) [ 1235.170] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.170] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1235.170] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(593, 379)+(0, 0)) [ 1235.170] glyphs_via_mask: bounds=((593, 367), (616, 379)) [ 1235.170] sna_compute_composite_extents: dst=(593, 367)x(23, 12) [ 1235.170] sna_compute_composite_extents: initial clip against dst->pDrawable: (593, 367), (616, 379) [ 1235.170] trim_extents: trim((593, 367), (616, 379)) against ((589, 363), (729, 383)) + (0, 0) [ 1235.170] sna_compute_composite_extents: clip against dst: (593, 367), (616, 379) [ 1235.170] trim_source_extents: -> (593, 367), (616, 379) [ 1235.170] glyphs_via_mask: extents=((593, 367), (616, 379)) [ 1235.170] sna_create_pixmap(23, 12, 32, usage=1) [ 1235.170] sna_pixmap_create_scratch(23, 12, 32, tiling=2) [ 1235.170] kgem_choose_tiling: 23x12 -> 2 [ 1235.170] kgem_can_create_2d(23x12, bpp=32, tiling=2) = 1 [ 1235.170] kgem_create_2d(23x12, bpp=32, tiling=2, exact=0, inactive=0) [ 1235.170] from active: pitch=512, tiling=2, handle=25, id=23 [ 1235.170] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1235.170] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1235.170] gen4_render_fill_boxes(00000000 x 1) [ 1235.170] sna_render_get_solid(clear) [ 1235.170] gen4_composite_get_binding_table(3be0) [ 1235.170] [3bc0] bind bo(handle=25, addr=58396672), format=192, width=23, height=12, pitch=512, tiling=2 -> render [ 1235.170] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1235.170] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1235.170] gen4_vertex_flush[868] = 3 [ 1235.170] gen4_render_composite: 0x0, current mode=1 [ 1235.170] try_blt: already performing BLT [ 1235.170] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1235.170] sna_pixmap_move_to_gpu() [ 1235.170] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.170] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.170] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.170] sna_pixmap_move_to_gpu() [ 1235.170] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.170] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1235.170] gen4_composite_picture: integer translation (0, 0), removing [ 1235.170] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1235.170] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1235.170] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1235.170] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1235.170] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.170] sna_pixmap_move_to_gpu() [ 1235.170] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.170] gen4_composite_get_binding_table(3ba0) [ 1235.170] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1235.170] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1235.170] glyphs_via_mask: blt glyph origin (0, 12), offset (0, 9), src (48, 32), size (10, 9) [ 1235.170] gen4_render_composite_blt: src=(48, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 3)+(0, 0), size=(10, 9) [ 1235.170] gen4_vertex_flush[8b8] = 3 [ 1235.170] glyphs_via_mask: blt glyph origin (10, 12), offset (0, 12), src (32, 48), size (3, 12) [ 1235.170] gen4_render_composite_blt: src=(32, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(10, 0)+(0, 0), size=(3, 12) [ 1235.170] gen4_vertex_flush[8d4] = 3 [ 1235.170] glyphs_via_mask: blt glyph origin (13, 12), offset (0, 12), src (48, 48), size (10, 12) [ 1235.170] gen4_render_composite_blt: src=(48, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(13, 0)+(0, 0), size=(10, 12) [ 1235.170] gen4_vertex_flush[8f0] = 3 [ 1235.170] gen4_render_composite_done() [ 1235.170] sna_composite(3 src=(0, -12), mask=(0, 0), dst=(593, 367)+(0, 0), size=(23, 12) [ 1235.170] sna_compute_composite_region: dst=(593, 367)x(23, 12) [ 1235.170] sna_compute_composite_region: initial clip against dst->pDrawable: (593, 367), (616, 379) [ 1235.170] clip_to_dst: region: 1x[(593, 367), (616, 379)], clip: 1x[(589, 363), (729, 383)] [ 1235.171] sna_compute_composite_region: clip against dst->pCompositeClip: (593, 367), (616, 379) [ 1235.171] sna_compute_composite_region: clip against src: (593, 367), (616, 379) [ 1235.171] sna_compute_composite_region: clip against mask: (593, 367), (616, 379) [ 1235.171] sna_composite: composite region extents:+(0, 0) -> (593, 367), (616, 379) + (0, 0) [ 1235.171] gen4_render_composite: 23x12, current mode=1 [ 1235.171] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.171] sna_pixmap_move_to_gpu() [ 1235.171] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.171] gen4_composite_picture: (0, -12)x(23, 12), dst=(593, 367) [ 1235.171] get_pixel: 0x19902e0 [ 1235.171] sna_pixmap_move_to_cpu(pixmap=0x19902e0, write=0) [ 1235.171] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1235.171] sna_pixmap_move_to_cpu: no GPU bo [ 1235.171] color_convert: src=ff0b678c [20028888] [ 1235.171] color_convert: dst=ff0b678c [20028888] [ 1235.171] sna_render_get_solid(2) = ff0b678c (last) [ 1235.171] gen4_composite_picture: (0, 0)x(23, 12), dst=(593, 367) [ 1235.171] gen4_composite_picture: integer translation (0, 0), removing [ 1235.171] sna_render_pixmap_bo (0, 0)x(23, 12) [ 1235.171] sna_render_pixmap_bo box=(0, 0), (23, 12): (23, 12)/(23, 12) [ 1235.171] sna_render_pixmap_bo: offset=(-593, -367), size=(23, 12) [ 1235.171] texture_is_cpu(pixmap=0x19f1860, box=((0, 0), (23, 12)) = 0 [ 1235.171] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.171] sna_pixmap_move_to_gpu() [ 1235.171] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.171] kgem_emit_flush() [ 1235.171] gen4_composite_get_binding_table(3b80) [ 1235.171] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.171] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.171] aligning vertex: was 3, now 5 floats per vertex, 128->77 [ 1235.171] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-593, -367)/(23, 12) [ 1235.171] gen4_render_composite_blt: src=(593, 367)+(0, 0), mask=(593, 367)+(-593, -367), dst=(593, 367)+(0, 0), size=(23, 12) [ 1235.171] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.171] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.171] gen4_vertex_flush[96c] = 3 [ 1235.171] gen4_magic_ca_pass: CA fixup [ 1235.171] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1235.171] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1235.171] apply_damage: damage=(nil), region=1 [ 1235.171] gen4_render_composite_done() [ 1235.171] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1235.171] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(614, 379)+(0, 0)) [ 1235.171] glyphs_via_mask: bounds=((614, 367), (634, 379)) [ 1235.171] sna_compute_composite_extents: dst=(614, 367)x(20, 12) [ 1235.171] sna_compute_composite_extents: initial clip against dst->pDrawable: (614, 367), (634, 379) [ 1235.171] trim_extents: trim((614, 367), (634, 379)) against ((589, 363), (729, 383)) + (0, 0) [ 1235.171] sna_compute_composite_extents: clip against dst: (614, 367), (634, 379) [ 1235.171] trim_source_extents: -> (614, 367), (634, 379) [ 1235.171] glyphs_via_mask: extents=((614, 367), (634, 379)) [ 1235.171] sna_create_pixmap(20, 12, 32, usage=1) [ 1235.171] sna_pixmap_create_scratch(20, 12, 32, tiling=2) [ 1235.171] kgem_choose_tiling: 20x12 -> 2 [ 1235.171] kgem_can_create_2d(20x12, bpp=32, tiling=2) = 1 [ 1235.171] kgem_create_2d(20x12, bpp=32, tiling=2, exact=0, inactive=0) [ 1235.171] from active: pitch=512, tiling=2, handle=25, id=24 [ 1235.171] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1235.171] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1235.171] gen4_render_fill_boxes(00000000 x 1) [ 1235.171] sna_render_get_solid(clear) [ 1235.171] gen4_composite_get_binding_table(3b60) [ 1235.171] [3b40] bind bo(handle=25, addr=58396672), format=192, width=20, height=12, pitch=512, tiling=2 -> render [ 1235.171] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1235.171] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1235.171] aligning vertex: was 5, now 3 floats per vertex, 80->134 [ 1235.171] gen4_vertex_flush[a18] = 3 [ 1235.171] gen4_render_composite: 0x0, current mode=1 [ 1235.171] try_blt: already performing BLT [ 1235.171] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1235.171] sna_pixmap_move_to_gpu() [ 1235.171] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.171] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1235.171] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.171] sna_pixmap_move_to_gpu() [ 1235.171] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.171] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1235.172] gen4_composite_picture: integer translation (0, 0), removing [ 1235.172] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1235.172] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1235.172] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1235.172] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1235.172] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1235.172] sna_pixmap_move_to_gpu() [ 1235.172] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.172] gen4_composite_get_binding_table(3b20) [ 1235.172] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1235.172] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1235.172] glyphs_via_mask: blt glyph origin (0, 12), offset (0, 9), src (64, 0), size (10, 9) [ 1235.172] gen4_render_composite_blt: src=(64, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 3)+(0, 0), size=(10, 9) [ 1235.172] gen4_vertex_flush[a68] = 3 [ 1235.172] glyphs_via_mask: blt glyph origin (10, 12), offset (0, 12), src (80, 0), size (10, 12) [ 1235.172] gen4_render_composite_blt: src=(80, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(10, 0)+(0, 0), size=(10, 12) [ 1235.172] gen4_vertex_flush[a84] = 3 [ 1235.172] gen4_render_composite_done() [ 1235.172] sna_composite(3 src=(0, -12), mask=(0, 0), dst=(614, 367)+(0, 0), size=(20, 12) [ 1235.172] sna_compute_composite_region: dst=(614, 367)x(20, 12) [ 1235.172] sna_compute_composite_region: initial clip against dst->pDrawable: (614, 367), (634, 379) [ 1235.172] clip_to_dst: region: 1x[(614, 367), (634, 379)], clip: 1x[(589, 363), (729, 383)] [ 1235.172] sna_compute_composite_region: clip against dst->pCompositeClip: (614, 367), (634, 379) [ 1235.172] sna_compute_composite_region: clip against src: (614, 367), (634, 379) [ 1235.172] sna_compute_composite_region: clip against mask: (614, 367), (634, 379) [ 1235.172] sna_composite: composite region extents:+(0, 0) -> (614, 367), (634, 379) + (0, 0) [ 1235.172] gen4_render_composite: 20x12, current mode=1 [ 1235.172] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.172] sna_pixmap_move_to_gpu() [ 1235.172] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.172] gen4_composite_picture: (0, -12)x(20, 12), dst=(614, 367) [ 1235.172] get_pixel: 0x19902e0 [ 1235.172] sna_pixmap_move_to_cpu(pixmap=0x19902e0, write=0) [ 1235.172] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1235.172] sna_pixmap_move_to_cpu: no GPU bo [ 1235.172] color_convert: src=ff0b678c [20028888] [ 1235.172] color_convert: dst=ff0b678c [20028888] [ 1235.172] sna_render_get_solid(2) = ff0b678c (last) [ 1235.172] gen4_composite_picture: (0, 0)x(20, 12), dst=(614, 367) [ 1235.172] gen4_composite_picture: integer translation (0, 0), removing [ 1235.172] sna_render_pixmap_bo (0, 0)x(20, 12) [ 1235.172] sna_render_pixmap_bo box=(0, 0), (20, 12): (20, 12)/(20, 12) [ 1235.172] sna_render_pixmap_bo: offset=(-614, -367), size=(20, 12) [ 1235.172] texture_is_cpu(pixmap=0x19f1860, box=((0, 0), (20, 12)) = 0 [ 1235.172] sna_pixmap_force_to_gpu(pixmap=0x19f1860) [ 1235.172] sna_pixmap_move_to_gpu() [ 1235.172] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.172] kgem_emit_flush() [ 1235.172] gen4_composite_get_binding_table(3b00) [ 1235.172] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.172] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.172] aligning vertex: was 3, now 5 floats per vertex, 143->86 [ 1235.172] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-614, -367)/(20, 12) [ 1235.172] gen4_render_composite_blt: src=(614, 367)+(0, 0), mask=(614, 367)+(-614, -367), dst=(614, 367)+(0, 0), size=(20, 12) [ 1235.172] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1235.172] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1235.172] gen4_vertex_flush[b00] = 3 [ 1235.172] gen4_magic_ca_pass: CA fixup [ 1235.172] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1235.172] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1235.172] apply_damage: damage=(nil), region=1 [ 1235.172] gen4_render_composite_done() [ 1235.172] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1235.172] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1235.172] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1235.172] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1235.172] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1235.172] sna_pixmap_move_to_gpu() [ 1235.172] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.172] gen4_render_fill_boxes(00000000 x 1) [ 1235.172] sna_render_get_solid(clear) [ 1235.172] gen4_composite_get_binding_table(3ae0) [ 1235.172] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.172] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.172] aligning vertex: was 5, now 3 floats per vertex, 89->149 [ 1235.173] gen4_vertex_flush[b9c] = 3 [ 1235.173] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1235.173] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.173] sna_validate_gc [ 1235.173] sna_validate_gc: flushing stipple pixmap [ 1235.173] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1235.173] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1235.173] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1235.173] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1235.173] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1235.173] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1235.173] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1235.173] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1235.173] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1235.173] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1235.173] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.173] blt_done: nbatch=755 [ 1235.173] sna_validate_gc [ 1235.173] sna_copy_area: src=(0, 0)x(1280, 800) -> dst=(0, 0) [ 1235.173] sna_copy_boxes (boxes=1x[(0, 0), (1280, 800)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1235.173] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=1 [ 1235.173] sna_pixmap_move_to_gpu() [ 1235.173] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.173] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1235.173] sna_blt_copy_boxes: box=(0, 0)x(1280, 800) [ 1235.173] _sna_damage_all(1280, 800) [ 1235.173] sna_block_handler [ 1235.173] sna_accel_do_flush, time=1235173 [ 1235.184] sna_wakeup_handler [ 1235.184] sna_block_handler [ 1235.184] sna_accel_flush (time=1235184) [ 1235.184] sna_pixmap_move_to_gpu() [ 1235.184] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.184] gen4_vertex_finish: copy to batch: 456 @ 764 [ 1235.184] gen4_vertex_finish: reloc[1] = 39 [ 1235.184] gen4_vertex_finish: reloc[3] = 167 [ 1235.184] sna_render_flush_solid(size=3) [ 1235.184] gem_write(handle=21, offset=0, len=12) [ 1235.184] batch[3/0]: 764 1220 3768, nreloc=25, nexec=16, nfence=0, aperture=13754368 [ 1235.184] 0x00000000: 0x02000004: MI_FLUSH [ 1235.184] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1235.184] 0x00000008: 0x61020000: STATE_SIP [ 1235.184] 0x0000000c: 0x00000000: dword 1 [ 1235.184] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1235.184] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1235.184] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1235.184] 0x0000001c: 0x00000000: media state base not updated [ 1235.184] 0x00000020: 0x00000001: general state upper bound disabled [ 1235.184] 0x00000024: 0x00000000: media state upper bound not updated [ 1235.184] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.184] 0x0000002c: 0x00000000: VS binding table [ 1235.184] 0x00000030: 0x00000000: GS binding table [ 1235.184] 0x00000034: 0x00000000: CLIP binding table [ 1235.184] 0x00000038: 0x00000000: SF binding table [ 1235.184] 0x0000003c: 0x00003fe0: WM binding table [ 1235.184] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.184] 0x00000044: 0x00002220: dword 1 [ 1235.184] 0x00000048: 0x00000000: dword 2 [ 1235.184] 0x0000004c: 0x00000000: dword 3 [ 1235.184] 0x00000050: 0x00002240: dword 4 [ 1235.184] 0x00000054: 0x00002280: dword 5 [ 1235.184] 0x00000058: 0x0000d4c0: dword 6 [ 1235.184] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1235.184] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1235.184] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1235.184] 0x00000068: 0x60010000: CS_URB_STATE [ 1235.184] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1235.184] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.184] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.184] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.184] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.184] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.184] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.184] 0x00000088: 0x00000000: top left: 0,0 [ 1235.184] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1235.184] 0x00000090: 0x00000000: origin: 0,0 [ 1235.184] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1235.184] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1235.184] 0x0000009c: 0x00000bf0: buffer address [ 1235.184] 0x000000a0: 0x00000000: max index [ 1235.184] 0x000000a4: 0x00000000: mbz [ 1235.184] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.184] 0x000000ac: 0x00000003: vertex count [ 1235.184] 0x000000b0: 0x00000000: start vertex [ 1235.184] 0x000000b4: 0x00000001: instance count [ 1235.184] 0x000000b8: 0x00000000: start instance [ 1235.184] 0x000000bc: 0x00000000: index bias [ 1235.184] [0:0] = (848, 531, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.184] [1:1] = (432, 531, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.185] [2:2] = (432, 269, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.185] 0x000000c0: 0x02000004: MI_FLUSH [ 1235.185] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.185] 0x000000c8: 0x00000000: VS binding table [ 1235.185] 0x000000cc: 0x00000000: GS binding table [ 1235.185] 0x000000d0: 0x00000000: CLIP binding table [ 1235.185] 0x000000d4: 0x00000000: SF binding table [ 1235.185] 0x000000d8: 0x00003f80: WM binding table [ 1235.185] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.185] 0x000000e0: 0x00000003: vertex count [ 1235.185] 0x000000e4: 0x00000003: start vertex [ 1235.185] 0x000000e8: 0x00000001: instance count [ 1235.185] 0x000000ec: 0x00000000: start instance [ 1235.185] 0x000000f0: 0x00000000: index bias [ 1235.185] [0:3] = (848, 531, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.185] [1:4] = (432, 531, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.185] [2:5] = (432, 269, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.185] 0x000000f4: 0x02000004: MI_FLUSH [ 1235.185] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.185] 0x000000fc: 0x00000000: VS binding table [ 1235.185] 0x00000100: 0x00000000: GS binding table [ 1235.185] 0x00000104: 0x00000000: CLIP binding table [ 1235.185] 0x00000108: 0x00000000: SF binding table [ 1235.185] 0x0000010c: 0x00003f40: WM binding table [ 1235.185] 0x00000110: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.185] 0x00000114: 0x00002220: dword 1 [ 1235.185] 0x00000118: 0x00000000: dword 2 [ 1235.185] 0x0000011c: 0x00000000: dword 3 [ 1235.185] 0x00000120: 0x00002240: dword 4 [ 1235.185] 0x00000124: 0x00003680: dword 5 [ 1235.185] 0x00000128: 0x0000d440: dword 6 [ 1235.185] 0x0000012c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.185] 0x00000130: 0x00000000: top left: 0,0 [ 1235.185] 0x00000134: 0x00110043: bottom right: 67,17 [ 1235.185] 0x00000138: 0x00000000: origin: 0,0 [ 1235.185] 0x0000013c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.185] 0x00000140: 0x00000003: vertex count [ 1235.186] 0x00000144: 0x00000006: start vertex [ 1235.186] 0x00000148: 0x00000001: instance count [ 1235.186] 0x0000014c: 0x00000000: start instance [ 1235.186] 0x00000150: 0x00000000: index bias [ 1235.186] [0:6] = (68, 18, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.186] [1:7] = (0, 18, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.186] [2:8] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.186] 0x00000154: 0x02000004: MI_FLUSH [ 1235.186] 0x00000158: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.186] 0x0000015c: 0x00000000: VS binding table [ 1235.186] 0x00000160: 0x00000000: GS binding table [ 1235.186] 0x00000164: 0x00000000: CLIP binding table [ 1235.186] 0x00000168: 0x00000000: SF binding table [ 1235.186] 0x0000016c: 0x00003ee0: WM binding table [ 1235.186] 0x00000170: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.186] 0x00000174: 0x00002220: dword 1 [ 1235.186] 0x00000178: 0x00000000: dword 2 [ 1235.186] 0x0000017c: 0x00000000: dword 3 [ 1235.186] 0x00000180: 0x00002240: dword 4 [ 1235.186] 0x00000184: 0x00002280: dword 5 [ 1235.186] 0x00000188: 0x0000d040: dword 6 [ 1235.186] 0x0000018c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.186] 0x00000190: 0x00000003: vertex count [ 1235.186] 0x00000194: 0x00000009: start vertex [ 1235.186] 0x00000198: 0x00000001: instance count [ 1235.186] 0x0000019c: 0x00000000: start instance [ 1235.186] 0x000001a0: 0x00000000: index bias [ 1235.186] [0:9] = (5, 14, 1.0, 1.0), (0.004883, 0.013672, 1.0, 1.0) [ 1235.186] [1:10] = (0, 14, 1.0, 1.0), (0.000000, 0.013672, 1.0, 1.0) [ 1235.186] [2:11] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.187] 0x000001a4: 0x02000004: MI_FLUSH [ 1235.187] 0x000001a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.187] 0x000001ac: 0x00000003: vertex count [ 1235.187] 0x000001b0: 0x0000000c: start vertex [ 1235.187] 0x000001b4: 0x00000001: instance count [ 1235.187] 0x000001b8: 0x00000000: start instance [ 1235.187] 0x000001bc: 0x00000000: index bias [ 1235.187] [0:12] = (18, 14, 1.0, 1.0), (0.027344, 0.009766, 1.0, 1.0) [ 1235.187] [1:13] = (6, 14, 1.0, 1.0), (0.015625, 0.009766, 1.0, 1.0) [ 1235.187] [2:14] = (6, 4, 1.0, 1.0), (0.015625, 0.000000, 1.0, 1.0) [ 1235.187] 0x000001c0: 0x02000004: MI_FLUSH [ 1235.187] 0x000001c4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.187] 0x000001c8: 0x00000003: vertex count [ 1235.187] 0x000001cc: 0x0000000f: start vertex [ 1235.187] 0x000001d0: 0x00000001: instance count [ 1235.187] 0x000001d4: 0x00000000: start instance [ 1235.187] 0x000001d8: 0x00000000: index bias [ 1235.187] [0:15] = (33, 18, 1.0, 1.0), (0.012695, 0.029297, 1.0, 1.0) [ 1235.187] [1:16] = (20, 18, 1.0, 1.0), (0.000000, 0.029297, 1.0, 1.0) [ 1235.187] [2:17] = (20, 4, 1.0, 1.0), (0.000000, 0.015625, 1.0, 1.0) [ 1235.188] 0x000001dc: 0x02000004: MI_FLUSH [ 1235.188] 0x000001e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.188] 0x000001e4: 0x00000003: vertex count [ 1235.188] 0x000001e8: 0x00000012: start vertex [ 1235.188] 0x000001ec: 0x00000001: instance count [ 1235.188] 0x000001f0: 0x00000000: start instance [ 1235.188] 0x000001f4: 0x00000000: index bias [ 1235.188] [0:18] = (42, 14, 1.0, 1.0), (0.025391, 0.028320, 1.0, 1.0) [ 1235.188] [1:19] = (32, 14, 1.0, 1.0), (0.015625, 0.028320, 1.0, 1.0) [ 1235.188] [2:20] = (32, 1, 1.0, 1.0), (0.015625, 0.015625, 1.0, 1.0) [ 1235.188] 0x000001f8: 0x02000004: MI_FLUSH [ 1235.188] 0x000001fc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.188] 0x00000200: 0x00000003: vertex count [ 1235.188] 0x00000204: 0x00000015: start vertex [ 1235.188] 0x00000208: 0x00000001: instance count [ 1235.188] 0x0000020c: 0x00000000: start instance [ 1235.188] 0x00000210: 0x00000000: index bias [ 1235.188] [0:21] = (55, 14, 1.0, 1.0), (0.043945, 0.009766, 1.0, 1.0) [ 1235.188] [1:22] = (42, 14, 1.0, 1.0), (0.031250, 0.009766, 1.0, 1.0) [ 1235.188] [2:23] = (42, 4, 1.0, 1.0), (0.031250, 0.000000, 1.0, 1.0) [ 1235.189] 0x00000214: 0x02000004: MI_FLUSH [ 1235.189] 0x00000218: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.189] 0x0000021c: 0x00000003: vertex count [ 1235.189] 0x00000220: 0x00000018: start vertex [ 1235.189] 0x00000224: 0x00000001: instance count [ 1235.189] 0x00000228: 0x00000000: start instance [ 1235.189] 0x0000022c: 0x00000000: index bias [ 1235.189] [0:24] = (69, 18, 1.0, 1.0), (0.012695, 0.029297, 1.0, 1.0) [ 1235.189] [1:25] = (56, 18, 1.0, 1.0), (0.000000, 0.029297, 1.0, 1.0) [ 1235.189] [2:26] = (56, 4, 1.0, 1.0), (0.000000, 0.015625, 1.0, 1.0) [ 1235.189] 0x00000230: 0x02000001: MI_FLUSH [ 1235.189] 0x00000234: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.189] 0x00000238: 0x00000000: VS binding table [ 1235.189] 0x0000023c: 0x00000000: GS binding table [ 1235.189] 0x00000240: 0x00000000: CLIP binding table [ 1235.189] 0x00000244: 0x00000000: SF binding table [ 1235.189] 0x00000248: 0x00003ea0: WM binding table [ 1235.189] 0x0000024c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.189] 0x00000250: 0x00002220: dword 1 [ 1235.189] 0x00000254: 0x00000000: dword 2 [ 1235.189] 0x00000258: 0x00000000: dword 3 [ 1235.189] 0x0000025c: 0x00002260: dword 4 [ 1235.189] 0x00000260: 0x00003800: dword 5 [ 1235.189] 0x00000264: 0x00012880: dword 6 [ 1235.189] 0x00000268: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.189] 0x0000026c: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.189] 0x00000270: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.189] 0x00000274: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.189] 0x00000278: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.189] 0x0000027c: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.189] 0x00000280: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.189] 0x00000284: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.189] 0x00000288: 0x00000000: top left: 0,0 [ 1235.189] 0x0000028c: 0x031f04ff: bottom right: 1279,799 [ 1235.189] 0x00000290: 0x00000000: origin: 0,0 [ 1235.189] 0x00000294: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1235.189] 0x00000298: 0x18000014: buffer 3: sequential, pitch 20b [ 1235.189] 0x0000029c: 0x00000bf0: buffer address [ 1235.189] 0x000002a0: 0x00000000: max index [ 1235.189] 0x000002a4: 0x00000000: mbz [ 1235.189] 0x000002a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.189] 0x000002ac: 0x00000003: vertex count [ 1235.189] 0x000002b0: 0x00000011: start vertex [ 1235.189] 0x000002b4: 0x00000001: instance count [ 1235.189] 0x000002b8: 0x00000000: start instance [ 1235.189] 0x000002bc: 0x00000000: index bias [ 1235.189] [0:17] = (521, 311, 1.0, 1.0), (521.000000, 311.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.190] [1:18] = (453, 311, 1.0, 1.0), (453.000000, 311.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.190] [2:19] = (453, 293, 1.0, 1.0), (453.000000, 293.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.190] 0x000002c0: 0x02000004: MI_FLUSH [ 1235.190] 0x000002c4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.190] 0x000002c8: 0x00002220: dword 1 [ 1235.190] 0x000002cc: 0x00000000: dword 2 [ 1235.190] 0x000002d0: 0x00000000: dword 3 [ 1235.190] 0x000002d4: 0x00002260: dword 4 [ 1235.190] 0x000002d8: 0x00003780: dword 5 [ 1235.190] 0x000002dc: 0x0000d040: dword 6 [ 1235.190] 0x000002e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.190] 0x000002e4: 0x00000003: vertex count [ 1235.190] 0x000002e8: 0x00000011: start vertex [ 1235.190] 0x000002ec: 0x00000001: instance count [ 1235.190] 0x000002f0: 0x00000000: start instance [ 1235.190] 0x000002f4: 0x00000000: index bias [ 1235.190] [0:17] = (521, 311, 1.0, 1.0), (521.000000, 311.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.190] [1:18] = (453, 311, 1.0, 1.0), (453.000000, 311.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.191] [2:19] = (453, 293, 1.0, 1.0), (453.000000, 293.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.191] 0x000002f8: 0x02000004: MI_FLUSH [ 1235.191] 0x000002fc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.191] 0x00000300: 0x00000000: VS binding table [ 1235.191] 0x00000304: 0x00000000: GS binding table [ 1235.191] 0x00000308: 0x00000000: CLIP binding table [ 1235.191] 0x0000030c: 0x00000000: SF binding table [ 1235.191] 0x00000310: 0x00003e60: WM binding table [ 1235.191] 0x00000314: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.191] 0x00000318: 0x00002220: dword 1 [ 1235.191] 0x0000031c: 0x00000000: dword 2 [ 1235.191] 0x00000320: 0x00000000: dword 3 [ 1235.191] 0x00000324: 0x00002240: dword 4 [ 1235.191] 0x00000328: 0x00002280: dword 5 [ 1235.191] 0x0000032c: 0x0000d4c0: dword 6 [ 1235.191] 0x00000330: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.191] 0x00000334: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.191] 0x00000338: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.191] 0x0000033c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.191] 0x00000340: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.191] 0x00000344: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.191] 0x00000348: 0x00000003: vertex count [ 1235.191] 0x0000034c: 0x00000022: start vertex [ 1235.191] 0x00000350: 0x00000001: instance count [ 1235.191] 0x00000354: 0x00000000: start instance [ 1235.191] 0x00000358: 0x00000000: index bias [ 1235.191] [0:34] = (584, 395, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.191] [1:35] = (540, 395, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.191] [2:36] = (540, 351, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.192] 0x0000035c: 0x02000004: MI_FLUSH [ 1235.192] 0x00000360: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.192] 0x00000364: 0x00000000: VS binding table [ 1235.192] 0x00000368: 0x00000000: GS binding table [ 1235.192] 0x0000036c: 0x00000000: CLIP binding table [ 1235.192] 0x00000370: 0x00000000: SF binding table [ 1235.192] 0x00000374: 0x00003e20: WM binding table [ 1235.192] 0x00000378: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.192] 0x0000037c: 0x00000003: vertex count [ 1235.192] 0x00000380: 0x00000025: start vertex [ 1235.192] 0x00000384: 0x00000001: instance count [ 1235.192] 0x00000388: 0x00000000: start instance [ 1235.192] 0x0000038c: 0x00000000: index bias [ 1235.192] [0:37] = (738, 389, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.192] [1:38] = (582, 389, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.192] [2:39] = (582, 357, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.192] 0x00000390: 0x02000004: MI_FLUSH [ 1235.192] 0x00000394: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.192] 0x00000398: 0x00000000: VS binding table [ 1235.192] 0x0000039c: 0x00000000: GS binding table [ 1235.192] 0x000003a0: 0x00000000: CLIP binding table [ 1235.192] 0x000003a4: 0x00000000: SF binding table [ 1235.192] 0x000003a8: 0x00003de0: WM binding table [ 1235.192] 0x000003ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.192] 0x000003b0: 0x00000003: vertex count [ 1235.192] 0x000003b4: 0x00000028: start vertex [ 1235.192] 0x000003b8: 0x00000001: instance count [ 1235.192] 0x000003bc: 0x00000000: start instance [ 1235.192] 0x000003c0: 0x00000000: index bias [ 1235.192] [0:40] = (584, 450, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.192] [1:41] = (540, 450, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.193] [2:42] = (540, 406, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.193] 0x000003c4: 0x02000004: MI_FLUSH [ 1235.193] 0x000003c8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.193] 0x000003cc: 0x00000000: VS binding table [ 1235.193] 0x000003d0: 0x00000000: GS binding table [ 1235.193] 0x000003d4: 0x00000000: CLIP binding table [ 1235.193] 0x000003d8: 0x00000000: SF binding table [ 1235.193] 0x000003dc: 0x00003da0: WM binding table [ 1235.193] 0x000003e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.193] 0x000003e4: 0x00000003: vertex count [ 1235.193] 0x000003e8: 0x0000002b: start vertex [ 1235.193] 0x000003ec: 0x00000001: instance count [ 1235.193] 0x000003f0: 0x00000000: start instance [ 1235.193] 0x000003f4: 0x00000000: index bias [ 1235.193] [0:43] = (738, 444, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.193] [1:44] = (582, 444, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.193] [2:45] = (582, 412, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.193] 0x000003f8: 0x02000004: MI_FLUSH [ 1235.193] 0x000003fc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.193] 0x00000400: 0x00000000: VS binding table [ 1235.193] 0x00000404: 0x00000000: GS binding table [ 1235.193] 0x00000408: 0x00000000: CLIP binding table [ 1235.193] 0x0000040c: 0x00000000: SF binding table [ 1235.193] 0x00000410: 0x00003d60: WM binding table [ 1235.193] 0x00000414: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.193] 0x00000418: 0x00002220: dword 1 [ 1235.193] 0x0000041c: 0x00000000: dword 2 [ 1235.193] 0x00000420: 0x00000000: dword 3 [ 1235.193] 0x00000424: 0x00002240: dword 4 [ 1235.193] 0x00000428: 0x00003680: dword 5 [ 1235.193] 0x0000042c: 0x0000d440: dword 6 [ 1235.193] 0x00000430: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.193] 0x00000434: 0x00000000: top left: 0,0 [ 1235.193] 0x00000438: 0x000a007a: bottom right: 122,10 [ 1235.193] 0x0000043c: 0x00000000: origin: 0,0 [ 1235.193] 0x00000440: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.193] 0x00000444: 0x00000003: vertex count [ 1235.193] 0x00000448: 0x0000002e: start vertex [ 1235.193] 0x0000044c: 0x00000001: instance count [ 1235.193] 0x00000450: 0x00000000: start instance [ 1235.193] 0x00000454: 0x00000000: index bias [ 1235.194] [0:46] = (123, 11, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.194] [1:47] = (0, 11, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.194] [2:48] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.194] 0x00000458: 0x02000004: MI_FLUSH [ 1235.194] 0x0000045c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.194] 0x00000460: 0x00000000: VS binding table [ 1235.194] 0x00000464: 0x00000000: GS binding table [ 1235.194] 0x00000468: 0x00000000: CLIP binding table [ 1235.194] 0x0000046c: 0x00000000: SF binding table [ 1235.194] 0x00000470: 0x00003d20: WM binding table [ 1235.194] 0x00000474: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.194] 0x00000478: 0x00002220: dword 1 [ 1235.194] 0x0000047c: 0x00000000: dword 2 [ 1235.194] 0x00000480: 0x00000000: dword 3 [ 1235.194] 0x00000484: 0x00002240: dword 4 [ 1235.194] 0x00000488: 0x00002280: dword 5 [ 1235.194] 0x0000048c: 0x0000d040: dword 6 [ 1235.194] 0x00000490: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.194] 0x00000494: 0x00000003: vertex count [ 1235.194] 0x00000498: 0x00000031: start vertex [ 1235.194] 0x0000049c: 0x00000001: instance count [ 1235.194] 0x000004a0: 0x00000000: start instance [ 1235.194] 0x000004a4: 0x00000000: index bias [ 1235.194] [0:49] = (7, 9, 1.0, 1.0), (0.053711, 0.005859, 1.0, 1.0) [ 1235.194] [1:50] = (0, 9, 1.0, 1.0), (0.046875, 0.005859, 1.0, 1.0) [ 1235.194] [2:51] = (0, 3, 1.0, 1.0), (0.046875, 0.000000, 1.0, 1.0) [ 1235.195] 0x000004a8: 0x02000004: MI_FLUSH [ 1235.195] 0x000004ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.195] 0x000004b0: 0x00000003: vertex count [ 1235.195] 0x000004b4: 0x00000034: start vertex [ 1235.195] 0x000004b8: 0x00000001: instance count [ 1235.195] 0x000004bc: 0x00000000: start instance [ 1235.195] 0x000004c0: 0x00000000: index bias [ 1235.195] [0:52] = (15, 9, 1.0, 1.0), (0.062500, 0.005859, 1.0, 1.0) [ 1235.195] [1:53] = (7, 9, 1.0, 1.0), (0.054688, 0.005859, 1.0, 1.0) [ 1235.195] [2:54] = (7, 3, 1.0, 1.0), (0.054688, 0.000000, 1.0, 1.0) [ 1235.195] 0x000004c4: 0x02000004: MI_FLUSH [ 1235.195] 0x000004c8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.195] 0x000004cc: 0x00000003: vertex count [ 1235.195] 0x000004d0: 0x00000037: start vertex [ 1235.195] 0x000004d4: 0x00000001: instance count [ 1235.195] 0x000004d8: 0x00000000: start instance [ 1235.195] 0x000004dc: 0x00000000: index bias [ 1235.195] [0:55] = (23, 9, 1.0, 1.0), (0.039062, 0.024414, 1.0, 1.0) [ 1235.195] [1:56] = (15, 9, 1.0, 1.0), (0.031250, 0.024414, 1.0, 1.0) [ 1235.195] [2:57] = (15, 0, 1.0, 1.0), (0.031250, 0.015625, 1.0, 1.0) [ 1235.196] 0x000004e0: 0x02000004: MI_FLUSH [ 1235.196] 0x000004e4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.196] 0x000004e8: 0x00000003: vertex count [ 1235.196] 0x000004ec: 0x0000003a: start vertex [ 1235.196] 0x000004f0: 0x00000001: instance count [ 1235.196] 0x000004f4: 0x00000000: start instance [ 1235.196] 0x000004f8: 0x00000000: index bias [ 1235.196] [0:58] = (35, 9, 1.0, 1.0), (0.054688, 0.023438, 1.0, 1.0) [ 1235.196] [1:59] = (27, 9, 1.0, 1.0), (0.046875, 0.023438, 1.0, 1.0) [ 1235.196] [2:60] = (27, 1, 1.0, 1.0), (0.046875, 0.015625, 1.0, 1.0) [ 1235.196] 0x000004fc: 0x02000004: MI_FLUSH [ 1235.196] 0x00000500: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.196] 0x00000504: 0x00000003: vertex count [ 1235.196] 0x00000508: 0x0000003d: start vertex [ 1235.196] 0x0000050c: 0x00000001: instance count [ 1235.196] 0x00000510: 0x00000000: start instance [ 1235.196] 0x00000514: 0x00000000: index bias [ 1235.196] [0:61] = (43, 9, 1.0, 1.0), (0.062500, 0.023438, 1.0, 1.0) [ 1235.196] [1:62] = (35, 9, 1.0, 1.0), (0.054688, 0.023438, 1.0, 1.0) [ 1235.196] [2:63] = (35, 1, 1.0, 1.0), (0.054688, 0.015625, 1.0, 1.0) [ 1235.196] 0x00000518: 0x02000004: MI_FLUSH [ 1235.196] 0x0000051c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.196] 0x00000520: 0x00000003: vertex count [ 1235.196] 0x00000524: 0x00000040: start vertex [ 1235.197] 0x00000528: 0x00000001: instance count [ 1235.197] 0x0000052c: 0x00000000: start instance [ 1235.197] 0x00000530: 0x00000000: index bias [ 1235.197] [0:64] = (51, 9, 1.0, 1.0), (0.003906, 0.040039, 1.0, 1.0) [ 1235.197] [1:65] = (47, 9, 1.0, 1.0), (0.000000, 0.040039, 1.0, 1.0) [ 1235.197] [2:66] = (47, 0, 1.0, 1.0), (0.000000, 0.031250, 1.0, 1.0) [ 1235.197] 0x00000534: 0x02000004: MI_FLUSH [ 1235.197] 0x00000538: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.197] 0x0000053c: 0x00000003: vertex count [ 1235.197] 0x00000540: 0x00000043: start vertex [ 1235.197] 0x00000544: 0x00000001: instance count [ 1235.197] 0x00000548: 0x00000000: start instance [ 1235.197] 0x0000054c: 0x00000000: index bias [ 1235.197] [0:67] = (59, 9, 1.0, 1.0), (0.023438, 0.037109, 1.0, 1.0) [ 1235.197] [1:68] = (51, 9, 1.0, 1.0), (0.015625, 0.037109, 1.0, 1.0) [ 1235.197] [2:69] = (51, 3, 1.0, 1.0), (0.015625, 0.031250, 1.0, 1.0) [ 1235.197] 0x00000550: 0x02000004: MI_FLUSH [ 1235.197] 0x00000554: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.197] 0x00000558: 0x00000003: vertex count [ 1235.197] 0x0000055c: 0x00000046: start vertex [ 1235.197] 0x00000560: 0x00000001: instance count [ 1235.197] 0x00000564: 0x00000000: start instance [ 1235.198] 0x00000568: 0x00000000: index bias [ 1235.198] [0:70] = (67, 11, 1.0, 1.0), (0.031250, 0.039062, 1.0, 1.0) [ 1235.198] [1:71] = (59, 11, 1.0, 1.0), (0.023438, 0.039062, 1.0, 1.0) [ 1235.198] [2:72] = (59, 3, 1.0, 1.0), (0.023438, 0.031250, 1.0, 1.0) [ 1235.198] 0x0000056c: 0x02000004: MI_FLUSH [ 1235.198] 0x00000570: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.198] 0x00000574: 0x00000003: vertex count [ 1235.198] 0x00000578: 0x00000049: start vertex [ 1235.198] 0x0000057c: 0x00000001: instance count [ 1235.198] 0x00000580: 0x00000000: start instance [ 1235.198] 0x00000584: 0x00000000: index bias [ 1235.198] [0:73] = (71, 9, 1.0, 1.0), (0.003906, 0.040039, 1.0, 1.0) [ 1235.198] [1:74] = (67, 9, 1.0, 1.0), (0.000000, 0.040039, 1.0, 1.0) [ 1235.198] [2:75] = (67, 0, 1.0, 1.0), (0.000000, 0.031250, 1.0, 1.0) [ 1235.198] 0x00000588: 0x02000004: MI_FLUSH [ 1235.198] 0x0000058c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.198] 0x00000590: 0x00000003: vertex count [ 1235.198] 0x00000594: 0x0000004c: start vertex [ 1235.198] 0x00000598: 0x00000001: instance count [ 1235.198] 0x0000059c: 0x00000000: start instance [ 1235.198] 0x000005a0: 0x00000000: index bias [ 1235.198] [0:76] = (75, 9, 1.0, 1.0), (0.003906, 0.055664, 1.0, 1.0) [ 1235.199] [1:77] = (71, 9, 1.0, 1.0), (0.000000, 0.055664, 1.0, 1.0) [ 1235.199] [2:78] = (71, 0, 1.0, 1.0), (0.000000, 0.046875, 1.0, 1.0) [ 1235.199] 0x000005a4: 0x02000004: MI_FLUSH [ 1235.199] 0x000005a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.199] 0x000005ac: 0x00000003: vertex count [ 1235.199] 0x000005b0: 0x0000004f: start vertex [ 1235.199] 0x000005b4: 0x00000001: instance count [ 1235.199] 0x000005b8: 0x00000000: start instance [ 1235.199] 0x000005bc: 0x00000000: index bias [ 1235.199] [0:79] = (83, 9, 1.0, 1.0), (0.023438, 0.052734, 1.0, 1.0) [ 1235.199] [1:80] = (75, 9, 1.0, 1.0), (0.015625, 0.052734, 1.0, 1.0) [ 1235.199] [2:81] = (75, 3, 1.0, 1.0), (0.015625, 0.046875, 1.0, 1.0) [ 1235.199] 0x000005c0: 0x02000004: MI_FLUSH [ 1235.199] 0x000005c4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.199] 0x000005c8: 0x00000003: vertex count [ 1235.199] 0x000005cc: 0x00000052: start vertex [ 1235.199] 0x000005d0: 0x00000001: instance count [ 1235.199] 0x000005d4: 0x00000000: start instance [ 1235.199] 0x000005d8: 0x00000000: index bias [ 1235.199] [0:82] = (95, 9, 1.0, 1.0), (0.031250, 0.054688, 1.0, 1.0) [ 1235.200] [1:83] = (87, 9, 1.0, 1.0), (0.023438, 0.054688, 1.0, 1.0) [ 1235.200] [2:84] = (87, 1, 1.0, 1.0), (0.023438, 0.046875, 1.0, 1.0) [ 1235.200] 0x000005dc: 0x02000004: MI_FLUSH [ 1235.200] 0x000005e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.200] 0x000005e4: 0x00000003: vertex count [ 1235.200] 0x000005e8: 0x00000055: start vertex [ 1235.200] 0x000005ec: 0x00000001: instance count [ 1235.200] 0x000005f0: 0x00000000: start instance [ 1235.200] 0x000005f4: 0x00000000: index bias [ 1235.200] [0:85] = (103, 9, 1.0, 1.0), (0.023438, 0.062500, 1.0, 1.0) [ 1235.200] [1:86] = (95, 9, 1.0, 1.0), (0.015625, 0.062500, 1.0, 1.0) [ 1235.200] [2:87] = (95, 1, 1.0, 1.0), (0.015625, 0.054688, 1.0, 1.0) [ 1235.200] 0x000005f8: 0x02000004: MI_FLUSH [ 1235.200] 0x000005fc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.200] 0x00000600: 0x00000003: vertex count [ 1235.200] 0x00000604: 0x00000058: start vertex [ 1235.200] 0x00000608: 0x00000001: instance count [ 1235.200] 0x0000060c: 0x00000000: start instance [ 1235.200] 0x00000610: 0x00000000: index bias [ 1235.200] [0:88] = (107, 9, 1.0, 1.0), (0.027344, 0.060547, 1.0, 1.0) [ 1235.200] [1:89] = (103, 9, 1.0, 1.0), (0.023438, 0.060547, 1.0, 1.0) [ 1235.201] [2:90] = (103, 3, 1.0, 1.0), (0.023438, 0.054688, 1.0, 1.0) [ 1235.201] 0x00000614: 0x02000004: MI_FLUSH [ 1235.201] 0x00000618: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.201] 0x0000061c: 0x00000003: vertex count [ 1235.201] 0x00000620: 0x0000005b: start vertex [ 1235.201] 0x00000624: 0x00000001: instance count [ 1235.201] 0x00000628: 0x00000000: start instance [ 1235.201] 0x0000062c: 0x00000000: index bias [ 1235.201] [0:91] = (115, 9, 1.0, 1.0), (0.039062, 0.039062, 1.0, 1.0) [ 1235.201] [1:92] = (107, 9, 1.0, 1.0), (0.031250, 0.039062, 1.0, 1.0) [ 1235.201] [2:93] = (107, 1, 1.0, 1.0), (0.031250, 0.031250, 1.0, 1.0) [ 1235.201] 0x00000630: 0x02000004: MI_FLUSH [ 1235.201] 0x00000634: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.201] 0x00000638: 0x00000003: vertex count [ 1235.201] 0x0000063c: 0x0000005e: start vertex [ 1235.201] 0x00000640: 0x00000001: instance count [ 1235.201] 0x00000644: 0x00000000: start instance [ 1235.201] 0x00000648: 0x00000000: index bias [ 1235.201] [0:94] = (123, 9, 1.0, 1.0), (0.054688, 0.023438, 1.0, 1.0) [ 1235.201] [1:95] = (115, 9, 1.0, 1.0), (0.046875, 0.023438, 1.0, 1.0) [ 1235.202] [2:96] = (115, 1, 1.0, 1.0), (0.046875, 0.015625, 1.0, 1.0) [ 1235.202] 0x0000064c: 0x02000001: MI_FLUSH [ 1235.202] 0x00000650: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.202] 0x00000654: 0x00000000: VS binding table [ 1235.202] 0x00000658: 0x00000000: GS binding table [ 1235.202] 0x0000065c: 0x00000000: CLIP binding table [ 1235.202] 0x00000660: 0x00000000: SF binding table [ 1235.202] 0x00000664: 0x00003d00: WM binding table [ 1235.202] 0x00000668: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.202] 0x0000066c: 0x00002220: dword 1 [ 1235.202] 0x00000670: 0x00000000: dword 2 [ 1235.202] 0x00000674: 0x00000000: dword 3 [ 1235.202] 0x00000678: 0x00002260: dword 4 [ 1235.202] 0x0000067c: 0x00003800: dword 5 [ 1235.202] 0x00000680: 0x00012880: dword 6 [ 1235.202] 0x00000684: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.202] 0x00000688: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.202] 0x0000068c: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.202] 0x00000690: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.202] 0x00000694: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.202] 0x00000698: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.202] 0x0000069c: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.202] 0x000006a0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.202] 0x000006a4: 0x00000000: top left: 0,0 [ 1235.202] 0x000006a8: 0x031f04ff: bottom right: 1279,799 [ 1235.202] 0x000006ac: 0x00000000: origin: 0,0 [ 1235.202] 0x000006b0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.202] 0x000006b4: 0x00000003: vertex count [ 1235.202] 0x000006b8: 0x0000003b: start vertex [ 1235.202] 0x000006bc: 0x00000001: instance count [ 1235.202] 0x000006c0: 0x00000000: start instance [ 1235.202] 0x000006c4: 0x00000000: index bias [ 1235.202] [0:59] = (825, 510, 1.0, 1.0), (825.000000, 510.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.202] [1:60] = (702, 510, 1.0, 1.0), (702.000000, 510.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.202] [2:61] = (702, 499, 1.0, 1.0), (702.000000, 499.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.203] 0x000006c8: 0x02000004: MI_FLUSH [ 1235.203] 0x000006cc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.203] 0x000006d0: 0x00002220: dword 1 [ 1235.203] 0x000006d4: 0x00000000: dword 2 [ 1235.203] 0x000006d8: 0x00000000: dword 3 [ 1235.203] 0x000006dc: 0x00002260: dword 4 [ 1235.203] 0x000006e0: 0x00003780: dword 5 [ 1235.203] 0x000006e4: 0x0000d040: dword 6 [ 1235.203] 0x000006e8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.203] 0x000006ec: 0x00000003: vertex count [ 1235.203] 0x000006f0: 0x0000003b: start vertex [ 1235.203] 0x000006f4: 0x00000001: instance count [ 1235.203] 0x000006f8: 0x00000000: start instance [ 1235.203] 0x000006fc: 0x00000000: index bias [ 1235.203] [0:59] = (825, 510, 1.0, 1.0), (825.000000, 510.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.203] [1:60] = (702, 510, 1.0, 1.0), (702.000000, 510.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.203] [2:61] = (702, 499, 1.0, 1.0), (702.000000, 499.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.203] 0x00000700: 0x02000004: MI_FLUSH [ 1235.203] 0x00000704: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.203] 0x00000708: 0x00000000: VS binding table [ 1235.203] 0x0000070c: 0x00000000: GS binding table [ 1235.203] 0x00000710: 0x00000000: CLIP binding table [ 1235.203] 0x00000714: 0x00000000: SF binding table [ 1235.203] 0x00000718: 0x00003cc0: WM binding table [ 1235.203] 0x0000071c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.203] 0x00000720: 0x00002220: dword 1 [ 1235.204] 0x00000724: 0x00000000: dword 2 [ 1235.204] 0x00000728: 0x00000000: dword 3 [ 1235.204] 0x0000072c: 0x00002240: dword 4 [ 1235.204] 0x00000730: 0x00002280: dword 5 [ 1235.204] 0x00000734: 0x0000d4c0: dword 6 [ 1235.204] 0x00000738: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.204] 0x0000073c: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.204] 0x00000740: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.204] 0x00000744: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.204] 0x00000748: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.204] 0x0000074c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.204] 0x00000750: 0x00000003: vertex count [ 1235.204] 0x00000754: 0x00000068: start vertex [ 1235.204] 0x00000758: 0x00000001: instance count [ 1235.204] 0x0000075c: 0x00000000: start instance [ 1235.204] 0x00000760: 0x00000000: index bias [ 1235.204] [0:104] = (476, 511, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.204] [1:105] = (454, 511, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.204] [2:106] = (454, 489, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.204] 0x00000764: 0x02000004: MI_FLUSH [ 1235.204] 0x00000768: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.204] 0x0000076c: 0x00000000: VS binding table [ 1235.204] 0x00000770: 0x00000000: GS binding table [ 1235.204] 0x00000774: 0x00000000: CLIP binding table [ 1235.204] 0x00000778: 0x00000000: SF binding table [ 1235.204] 0x0000077c: 0x00003c80: WM binding table [ 1235.204] 0x00000780: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.204] 0x00000784: 0x00000003: vertex count [ 1235.204] 0x00000788: 0x0000006b: start vertex [ 1235.204] 0x0000078c: 0x00000001: instance count [ 1235.204] 0x00000790: 0x00000000: start instance [ 1235.204] 0x00000794: 0x00000000: index bias [ 1235.204] [0:107] = (504, 511, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.204] [1:108] = (482, 511, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.205] [2:109] = (482, 489, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.205] 0x00000798: 0x02000004: MI_FLUSH [ 1235.205] 0x0000079c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.205] 0x000007a0: 0x00000000: VS binding table [ 1235.205] 0x000007a4: 0x00000000: GS binding table [ 1235.205] 0x000007a8: 0x00000000: CLIP binding table [ 1235.205] 0x000007ac: 0x00000000: SF binding table [ 1235.205] 0x000007b0: 0x00003c40: WM binding table [ 1235.205] 0x000007b4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.205] 0x000007b8: 0x00000003: vertex count [ 1235.205] 0x000007bc: 0x0000006e: start vertex [ 1235.205] 0x000007c0: 0x00000001: instance count [ 1235.205] 0x000007c4: 0x00000000: start instance [ 1235.205] 0x000007c8: 0x00000000: index bias [ 1235.205] [0:110] = (828, 432, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.205] [1:111] = (764, 432, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.205] [2:112] = (764, 368, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.205] 0x000007cc: 0x02000004: MI_FLUSH [ 1235.205] 0x000007d0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.205] 0x000007d4: 0x00000000: VS binding table [ 1235.205] 0x000007d8: 0x00000000: GS binding table [ 1235.205] 0x000007dc: 0x00000000: CLIP binding table [ 1235.205] 0x000007e0: 0x00000000: SF binding table [ 1235.205] 0x000007e4: 0x00003c00: WM binding table [ 1235.205] 0x000007e8: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.205] 0x000007ec: 0x00002220: dword 1 [ 1235.205] 0x000007f0: 0x00000000: dword 2 [ 1235.205] 0x000007f4: 0x00000000: dword 3 [ 1235.205] 0x000007f8: 0x00002240: dword 4 [ 1235.205] 0x000007fc: 0x00003680: dword 5 [ 1235.205] 0x00000800: 0x0000d4c0: dword 6 [ 1235.205] 0x00000804: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.205] 0x00000808: 0x00000003: vertex count [ 1235.205] 0x0000080c: 0x00000071: start vertex [ 1235.205] 0x00000810: 0x00000001: instance count [ 1235.205] 0x00000814: 0x00000000: start instance [ 1235.205] 0x00000818: 0x00000000: index bias [ 1235.206] [0:113] = (727, 381, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.206] [1:114] = (591, 381, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.206] [2:115] = (591, 365, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.206] 0x0000081c: 0x02000004: MI_FLUSH [ 1235.206] 0x00000820: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.206] 0x00000824: 0x00000000: VS binding table [ 1235.206] 0x00000828: 0x00000000: GS binding table [ 1235.206] 0x0000082c: 0x00000000: CLIP binding table [ 1235.206] 0x00000830: 0x00000000: SF binding table [ 1235.206] 0x00000834: 0x00003be0: WM binding table [ 1235.206] 0x00000838: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.206] 0x0000083c: 0x00002220: dword 1 [ 1235.206] 0x00000840: 0x00000000: dword 2 [ 1235.206] 0x00000844: 0x00000000: dword 3 [ 1235.206] 0x00000848: 0x00002240: dword 4 [ 1235.206] 0x0000084c: 0x00003680: dword 5 [ 1235.206] 0x00000850: 0x0000d440: dword 6 [ 1235.206] 0x00000854: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.206] 0x00000858: 0x00000000: top left: 0,0 [ 1235.206] 0x0000085c: 0x000b0016: bottom right: 22,11 [ 1235.206] 0x00000860: 0x00000000: origin: 0,0 [ 1235.206] 0x00000864: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.206] 0x00000868: 0x00000003: vertex count [ 1235.206] 0x0000086c: 0x00000074: start vertex [ 1235.206] 0x00000870: 0x00000001: instance count [ 1235.206] 0x00000874: 0x00000000: start instance [ 1235.206] 0x00000878: 0x00000000: index bias [ 1235.206] [0:116] = (23, 12, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.206] [1:117] = (0, 12, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.206] [2:118] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.207] 0x0000087c: 0x02000004: MI_FLUSH [ 1235.207] 0x00000880: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.207] 0x00000884: 0x00000000: VS binding table [ 1235.207] 0x00000888: 0x00000000: GS binding table [ 1235.207] 0x0000088c: 0x00000000: CLIP binding table [ 1235.207] 0x00000890: 0x00000000: SF binding table [ 1235.207] 0x00000894: 0x00003ba0: WM binding table [ 1235.207] 0x00000898: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.207] 0x0000089c: 0x00002220: dword 1 [ 1235.207] 0x000008a0: 0x00000000: dword 2 [ 1235.207] 0x000008a4: 0x00000000: dword 3 [ 1235.207] 0x000008a8: 0x00002240: dword 4 [ 1235.207] 0x000008ac: 0x00002280: dword 5 [ 1235.207] 0x000008b0: 0x0000d040: dword 6 [ 1235.207] 0x000008b4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.207] 0x000008b8: 0x00000003: vertex count [ 1235.207] 0x000008bc: 0x00000077: start vertex [ 1235.207] 0x000008c0: 0x00000001: instance count [ 1235.207] 0x000008c4: 0x00000000: start instance [ 1235.207] 0x000008c8: 0x00000000: index bias [ 1235.207] [0:119] = (10, 12, 1.0, 1.0), (0.056641, 0.040039, 1.0, 1.0) [ 1235.207] [1:120] = (0, 12, 1.0, 1.0), (0.046875, 0.040039, 1.0, 1.0) [ 1235.207] [2:121] = (0, 3, 1.0, 1.0), (0.046875, 0.031250, 1.0, 1.0) [ 1235.207] 0x000008cc: 0x02000004: MI_FLUSH [ 1235.207] 0x000008d0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.207] 0x000008d4: 0x00000003: vertex count [ 1235.207] 0x000008d8: 0x0000007a: start vertex [ 1235.207] 0x000008dc: 0x00000001: instance count [ 1235.207] 0x000008e0: 0x00000000: start instance [ 1235.207] 0x000008e4: 0x00000000: index bias [ 1235.207] [0:122] = (13, 12, 1.0, 1.0), (0.034180, 0.058594, 1.0, 1.0) [ 1235.207] [1:123] = (10, 12, 1.0, 1.0), (0.031250, 0.058594, 1.0, 1.0) [ 1235.208] [2:124] = (10, 0, 1.0, 1.0), (0.031250, 0.046875, 1.0, 1.0) [ 1235.208] 0x000008e8: 0x02000004: MI_FLUSH [ 1235.208] 0x000008ec: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.208] 0x000008f0: 0x00000003: vertex count [ 1235.208] 0x000008f4: 0x0000007d: start vertex [ 1235.208] 0x000008f8: 0x00000001: instance count [ 1235.208] 0x000008fc: 0x00000000: start instance [ 1235.208] 0x00000900: 0x00000000: index bias [ 1235.208] [0:125] = (23, 12, 1.0, 1.0), (0.056641, 0.058594, 1.0, 1.0) [ 1235.208] [1:126] = (13, 12, 1.0, 1.0), (0.046875, 0.058594, 1.0, 1.0) [ 1235.208] [2:127] = (13, 0, 1.0, 1.0), (0.046875, 0.046875, 1.0, 1.0) [ 1235.208] 0x00000904: 0x02000001: MI_FLUSH [ 1235.208] 0x00000908: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.208] 0x0000090c: 0x00000000: VS binding table [ 1235.208] 0x00000910: 0x00000000: GS binding table [ 1235.208] 0x00000914: 0x00000000: CLIP binding table [ 1235.208] 0x00000918: 0x00000000: SF binding table [ 1235.208] 0x0000091c: 0x00003b80: WM binding table [ 1235.208] 0x00000920: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.208] 0x00000924: 0x00002220: dword 1 [ 1235.208] 0x00000928: 0x00000000: dword 2 [ 1235.208] 0x0000092c: 0x00000000: dword 3 [ 1235.208] 0x00000930: 0x00002260: dword 4 [ 1235.208] 0x00000934: 0x00003800: dword 5 [ 1235.208] 0x00000938: 0x00012880: dword 6 [ 1235.208] 0x0000093c: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.208] 0x00000940: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.208] 0x00000944: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.208] 0x00000948: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.208] 0x0000094c: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.208] 0x00000950: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.208] 0x00000954: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.208] 0x00000958: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.209] 0x0000095c: 0x00000000: top left: 0,0 [ 1235.209] 0x00000960: 0x031f04ff: bottom right: 1279,799 [ 1235.209] 0x00000964: 0x00000000: origin: 0,0 [ 1235.209] 0x00000968: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.209] 0x0000096c: 0x00000003: vertex count [ 1235.209] 0x00000970: 0x0000004d: start vertex [ 1235.209] 0x00000974: 0x00000001: instance count [ 1235.209] 0x00000978: 0x00000000: start instance [ 1235.209] 0x0000097c: 0x00000000: index bias [ 1235.209] [0:77] = (616, 379, 1.0, 1.0), (616.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.209] [1:78] = (593, 379, 1.0, 1.0), (593.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.209] [2:79] = (593, 367, 1.0, 1.0), (593.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.209] 0x00000980: 0x02000004: MI_FLUSH [ 1235.209] 0x00000984: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.209] 0x00000988: 0x00002220: dword 1 [ 1235.209] 0x0000098c: 0x00000000: dword 2 [ 1235.209] 0x00000990: 0x00000000: dword 3 [ 1235.209] 0x00000994: 0x00002260: dword 4 [ 1235.209] 0x00000998: 0x00003780: dword 5 [ 1235.209] 0x0000099c: 0x0000d040: dword 6 [ 1235.209] 0x000009a0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.209] 0x000009a4: 0x00000003: vertex count [ 1235.209] 0x000009a8: 0x0000004d: start vertex [ 1235.209] 0x000009ac: 0x00000001: instance count [ 1235.209] 0x000009b0: 0x00000000: start instance [ 1235.209] 0x000009b4: 0x00000000: index bias [ 1235.209] [0:77] = (616, 379, 1.0, 1.0), (616.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.210] [1:78] = (593, 379, 1.0, 1.0), (593.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.210] [2:79] = (593, 367, 1.0, 1.0), (593.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.210] 0x000009b8: 0x02000004: MI_FLUSH [ 1235.210] 0x000009bc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.210] 0x000009c0: 0x00000000: VS binding table [ 1235.210] 0x000009c4: 0x00000000: GS binding table [ 1235.210] 0x000009c8: 0x00000000: CLIP binding table [ 1235.210] 0x000009cc: 0x00000000: SF binding table [ 1235.210] 0x000009d0: 0x00003b60: WM binding table [ 1235.210] 0x000009d4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.210] 0x000009d8: 0x00002220: dword 1 [ 1235.210] 0x000009dc: 0x00000000: dword 2 [ 1235.210] 0x000009e0: 0x00000000: dword 3 [ 1235.210] 0x000009e4: 0x00002240: dword 4 [ 1235.210] 0x000009e8: 0x00003680: dword 5 [ 1235.210] 0x000009ec: 0x0000d440: dword 6 [ 1235.210] 0x000009f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.210] 0x000009f4: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.210] 0x000009f8: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.210] 0x000009fc: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.210] 0x00000a00: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.210] 0x00000a04: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.210] 0x00000a08: 0x00000000: top left: 0,0 [ 1235.210] 0x00000a0c: 0x000b0013: bottom right: 19,11 [ 1235.210] 0x00000a10: 0x00000000: origin: 0,0 [ 1235.210] 0x00000a14: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.210] 0x00000a18: 0x00000003: vertex count [ 1235.210] 0x00000a1c: 0x00000086: start vertex [ 1235.210] 0x00000a20: 0x00000001: instance count [ 1235.210] 0x00000a24: 0x00000000: start instance [ 1235.210] 0x00000a28: 0x00000000: index bias [ 1235.210] [0:134] = (20, 12, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.210] [1:135] = (0, 12, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.211] [2:136] = (0, 0, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.211] 0x00000a2c: 0x02000004: MI_FLUSH [ 1235.211] 0x00000a30: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.211] 0x00000a34: 0x00000000: VS binding table [ 1235.211] 0x00000a38: 0x00000000: GS binding table [ 1235.211] 0x00000a3c: 0x00000000: CLIP binding table [ 1235.211] 0x00000a40: 0x00000000: SF binding table [ 1235.211] 0x00000a44: 0x00003b20: WM binding table [ 1235.211] 0x00000a48: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.211] 0x00000a4c: 0x00002220: dword 1 [ 1235.211] 0x00000a50: 0x00000000: dword 2 [ 1235.211] 0x00000a54: 0x00000000: dword 3 [ 1235.211] 0x00000a58: 0x00002240: dword 4 [ 1235.211] 0x00000a5c: 0x00002280: dword 5 [ 1235.211] 0x00000a60: 0x0000d040: dword 6 [ 1235.211] 0x00000a64: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.211] 0x00000a68: 0x00000003: vertex count [ 1235.211] 0x00000a6c: 0x00000089: start vertex [ 1235.211] 0x00000a70: 0x00000001: instance count [ 1235.211] 0x00000a74: 0x00000000: start instance [ 1235.211] 0x00000a78: 0x00000000: index bias [ 1235.211] [0:137] = (10, 12, 1.0, 1.0), (0.072266, 0.008789, 1.0, 1.0) [ 1235.211] [1:138] = (0, 12, 1.0, 1.0), (0.062500, 0.008789, 1.0, 1.0) [ 1235.211] [2:139] = (0, 3, 1.0, 1.0), (0.062500, 0.000000, 1.0, 1.0) [ 1235.211] 0x00000a7c: 0x02000004: MI_FLUSH [ 1235.211] 0x00000a80: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.211] 0x00000a84: 0x00000003: vertex count [ 1235.211] 0x00000a88: 0x0000008c: start vertex [ 1235.211] 0x00000a8c: 0x00000001: instance count [ 1235.211] 0x00000a90: 0x00000000: start instance [ 1235.211] 0x00000a94: 0x00000000: index bias [ 1235.211] [0:140] = (20, 12, 1.0, 1.0), (0.087891, 0.011719, 1.0, 1.0) [ 1235.212] [1:141] = (10, 12, 1.0, 1.0), (0.078125, 0.011719, 1.0, 1.0) [ 1235.212] [2:142] = (10, 0, 1.0, 1.0), (0.078125, 0.000000, 1.0, 1.0) [ 1235.212] 0x00000a98: 0x02000001: MI_FLUSH [ 1235.212] 0x00000a9c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.212] 0x00000aa0: 0x00000000: VS binding table [ 1235.212] 0x00000aa4: 0x00000000: GS binding table [ 1235.212] 0x00000aa8: 0x00000000: CLIP binding table [ 1235.212] 0x00000aac: 0x00000000: SF binding table [ 1235.212] 0x00000ab0: 0x00003b00: WM binding table [ 1235.212] 0x00000ab4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.212] 0x00000ab8: 0x00002220: dword 1 [ 1235.212] 0x00000abc: 0x00000000: dword 2 [ 1235.212] 0x00000ac0: 0x00000000: dword 3 [ 1235.212] 0x00000ac4: 0x00002260: dword 4 [ 1235.212] 0x00000ac8: 0x00003800: dword 5 [ 1235.212] 0x00000acc: 0x00012880: dword 6 [ 1235.212] 0x00000ad0: 0x78090005: 3DSTATE_VERTEX_ELEMENTS [ 1235.212] 0x00000ad4: 0x1cf60000: buffer 3: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.212] 0x00000ad8: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.212] 0x00000adc: 0x1c850004: buffer 3: valid, type 0x0085, src offset 0x0004 bytes [ 1235.212] 0x00000ae0: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.212] 0x00000ae4: 0x1c85000c: buffer 3: valid, type 0x0085, src offset 0x000c bytes [ 1235.212] 0x00000ae8: 0x1133000c: (X, Y, 1.0, 1.0), dst offset 0x30 bytes [ 1235.212] 0x00000aec: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.212] 0x00000af0: 0x00000000: top left: 0,0 [ 1235.212] 0x00000af4: 0x031f04ff: bottom right: 1279,799 [ 1235.212] 0x00000af8: 0x00000000: origin: 0,0 [ 1235.212] 0x00000afc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.212] 0x00000b00: 0x00000003: vertex count [ 1235.212] 0x00000b04: 0x00000056: start vertex [ 1235.212] 0x00000b08: 0x00000001: instance count [ 1235.212] 0x00000b0c: 0x00000000: start instance [ 1235.212] 0x00000b10: 0x00000000: index bias [ 1235.212] [0:86] = (634, 379, 1.0, 1.0), (634.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.212] [1:87] = (614, 379, 1.0, 1.0), (614.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.213] [2:88] = (614, 367, 1.0, 1.0), (614.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.213] 0x00000b14: 0x02000004: MI_FLUSH [ 1235.213] 0x00000b18: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.213] 0x00000b1c: 0x00002220: dword 1 [ 1235.213] 0x00000b20: 0x00000000: dword 2 [ 1235.213] 0x00000b24: 0x00000000: dword 3 [ 1235.213] 0x00000b28: 0x00002260: dword 4 [ 1235.213] 0x00000b2c: 0x00003780: dword 5 [ 1235.213] 0x00000b30: 0x0000d040: dword 6 [ 1235.213] 0x00000b34: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.213] 0x00000b38: 0x00000003: vertex count [ 1235.213] 0x00000b3c: 0x00000056: start vertex [ 1235.213] 0x00000b40: 0x00000001: instance count [ 1235.213] 0x00000b44: 0x00000000: start instance [ 1235.213] 0x00000b48: 0x00000000: index bias [ 1235.213] [0:86] = (634, 379, 1.0, 1.0), (634.000000, 379.000000, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.213] [1:87] = (614, 379, 1.0, 1.0), (614.000000, 379.000000, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.213] [2:88] = (614, 367, 1.0, 1.0), (614.000000, 367.000000, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.214] 0x00000b4c: 0x02000004: MI_FLUSH [ 1235.214] 0x00000b50: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.214] 0x00000b54: 0x00000000: VS binding table [ 1235.214] 0x00000b58: 0x00000000: GS binding table [ 1235.214] 0x00000b5c: 0x00000000: CLIP binding table [ 1235.214] 0x00000b60: 0x00000000: SF binding table [ 1235.214] 0x00000b64: 0x00003ae0: WM binding table [ 1235.214] 0x00000b68: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.214] 0x00000b6c: 0x00002220: dword 1 [ 1235.214] 0x00000b70: 0x00000000: dword 2 [ 1235.214] 0x00000b74: 0x00000000: dword 3 [ 1235.214] 0x00000b78: 0x00002240: dword 4 [ 1235.214] 0x00000b7c: 0x00003680: dword 5 [ 1235.214] 0x00000b80: 0x0000d4c0: dword 6 [ 1235.214] 0x00000b84: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.214] 0x00000b88: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.214] 0x00000b8c: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.214] 0x00000b90: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.214] 0x00000b94: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.214] 0x00000b98: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.214] 0x00000b9c: 0x00000003: vertex count [ 1235.214] 0x00000ba0: 0x00000095: start vertex [ 1235.214] 0x00000ba4: 0x00000001: instance count [ 1235.214] 0x00000ba8: 0x00000000: start instance [ 1235.214] 0x00000bac: 0x00000000: index bias [ 1235.214] [0:149] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.214] [1:150] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.214] [2:151] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.214] 0x00000bb0: 0x02000004: MI_FLUSH [ 1235.214] 0x00000bb4: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1235.214] 0x00000bb8: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1235.214] 0x00000bbc: 0x01a30251: (593,419) [ 1235.214] 0x00000bc0: 0x01b60252: (594,438) [ 1235.214] 0x00000bc4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1235.214] 0x00000bc8: 0x000b678c: color [ 1235.214] 0x00000bcc: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1235.214] 0x00000bd0: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1235.214] 0x00000bd4: 0x00000000: dst (0,0) [ 1235.214] 0x00000bd8: 0x03200500: dst (1280,800) [ 1235.214] 0x00000bdc: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1235.215] 0x00000be0: 0x00000000: src (0,0) [ 1235.215] 0x00000be4: 0x00000500: src pitch 1280 [ 1235.215] 0x00000be8: 0x03297000: src offset 0x03297000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1235.215] 0x00000bec: 0x05000000: MI_BATCH_BUFFER_END [ 1235.215] kgem_create_linear(16384) [ 1235.215] search_linear_cache: found handle=20 (size=16384) in linear inactive cache [ 1235.215] gem_write(handle=20, offset=0, len=4880) [ 1235.215] gem_write(handle=20, offset=15072, len=1312) [ 1235.215] sna_accel_throttle (time=1235215) [ 1235.224] sna_wakeup_handler [ 1235.224] sna_block_handler [ 1235.224] sna_accel_flush (time=1235224) [ 1235.224] sna_pixmap_move_to_gpu() [ 1235.224] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.224] _sna_accel_disarm_timer[0] (time=1235224) [ 1235.408] sna_wakeup_handler [ 1235.408] sna_validate_gc [ 1235.408] sna_validate_gc: flushing stipple pixmap [ 1235.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1235.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1235.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1235.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1235.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1235.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1235.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1235.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1235.408] sna_write_boxes x 1 [ 1235.408] write_boxes_inplace x 1, tiling=1 [ 1235.408] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1235.408] write_boxes_inplace: (589, 531) -> (589, 418) x (140, 20) [bpp=32, src_pitch=5120, dst_pitch=5120] [ 1235.408] memcpy_blt: src=(589, 531), dst=(589, 418), size=140x20, pitch=5120/5120 [ 1235.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1235.409] = None [ 1235.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1235.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1235.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1235.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1235.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1235.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1235.409] gen4_render_composite: 140x20, current mode=0 [ 1235.409] try_blt: already performing BLT [ 1235.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1235.409] sna_pixmap_move_to_gpu() [ 1235.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.409] sna_blt_composite: unsuported op [3] for blitting [ 1235.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.409] sna_pixmap_move_to_gpu() [ 1235.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1235.409] gen4_composite_picture: integer translation (0, 0), removing [ 1235.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1235.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1235.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1235.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1235.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1235.409] sna_pixmap_move_to_gpu() [ 1235.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.409] gen4_composite_get_binding_table(3fe0) [ 1235.409] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1235.409] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1235.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1235.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.409] gen4_vertex_flush[ac] = 3 [ 1235.409] apply_damage: damage=0x19cdd48, region=1 [ 1235.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.409] gen4_render_composite_done() [ 1235.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1235.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1235.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1235.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1235.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1235.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1235.409] gen4_render_composite: 140x20, current mode=1 [ 1235.409] try_blt: already performing BLT [ 1235.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1235.409] sna_pixmap_move_to_gpu() [ 1235.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.409] sna_blt_composite: unsuported op [3] for blitting [ 1235.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.409] sna_pixmap_move_to_gpu() [ 1235.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1235.409] gen4_composite_picture: integer translation (0, 0), removing [ 1235.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1235.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1235.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1235.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1235.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1235.409] sna_pixmap_move_to_gpu() [ 1235.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.409] gen4_composite_get_binding_table(3f80) [ 1235.409] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1235.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1235.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.410] gen4_vertex_flush[e0] = 3 [ 1235.410] apply_damage: damage=0x19cdd48, region=1 [ 1235.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.410] gen4_render_composite_done() [ 1235.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1235.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1235.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1235.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1235.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1235.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1235.410] gen4_render_composite: 140x20, current mode=1 [ 1235.410] try_blt: already performing BLT [ 1235.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1235.410] sna_pixmap_move_to_gpu() [ 1235.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.410] sna_blt_composite: unsuported op [3] for blitting [ 1235.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.410] sna_pixmap_move_to_gpu() [ 1235.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1235.410] gen4_composite_picture: integer translation (0, 0), removing [ 1235.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1235.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1235.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1235.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1235.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1235.410] sna_pixmap_move_to_gpu() [ 1235.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.410] gen4_composite_get_binding_table(3f40) [ 1235.410] [3f20] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1235.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1235.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.410] gen4_vertex_flush[114] = 3 [ 1235.410] apply_damage: damage=0x19cdd48, region=1 [ 1235.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.410] gen4_render_composite_done() [ 1235.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1235.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1235.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1235.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1235.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1235.410] sna_pixmap_move_to_gpu() [ 1235.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.410] gen4_render_fill_boxes(00000000 x 1) [ 1235.410] sna_render_get_solid(clear) [ 1235.410] gen4_composite_get_binding_table(3f00) [ 1235.410] [3ee0] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1235.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.410] gen4_vertex_flush[164] = 3 [ 1235.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1235.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1235.410] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1235.410] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=0 [ 1235.410] sna_pixmap_move_to_gpu() [ 1235.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.410] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1235.410] sna_blt_copy_boxes: box=(589, 418)x(140, 20) [ 1235.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.410] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1235.411] = None [ 1235.411] sna_block_handler [ 1235.411] sna_accel_do_flush, time=1235411 [ 1235.422] sna_wakeup_handler [ 1235.422] sna_block_handler [ 1235.422] sna_accel_flush (time=1235422) [ 1235.422] sna_pixmap_move_to_gpu() [ 1235.422] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.422] gen4_vertex_finish: copy to batch: 36 @ 104 [ 1235.422] gen4_vertex_finish: reloc[1] = 39 [ 1235.422] batch[3/0]: 104 140 4024, nreloc=10, nexec=7, nfence=0, aperture=9392128 [ 1235.422] 0x00000000: 0x02000004: MI_FLUSH [ 1235.422] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1235.422] 0x00000008: 0x61020000: STATE_SIP [ 1235.422] 0x0000000c: 0x00000000: dword 1 [ 1235.422] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1235.422] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1235.422] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1235.422] 0x0000001c: 0x00000000: media state base not updated [ 1235.422] 0x00000020: 0x00000001: general state upper bound disabled [ 1235.422] 0x00000024: 0x00000000: media state upper bound not updated [ 1235.422] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.422] 0x0000002c: 0x00000000: VS binding table [ 1235.422] 0x00000030: 0x00000000: GS binding table [ 1235.422] 0x00000034: 0x00000000: CLIP binding table [ 1235.422] 0x00000038: 0x00000000: SF binding table [ 1235.422] 0x0000003c: 0x00003fe0: WM binding table [ 1235.422] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.422] 0x00000044: 0x00002220: dword 1 [ 1235.422] 0x00000048: 0x00000000: dword 2 [ 1235.422] 0x0000004c: 0x00000000: dword 3 [ 1235.422] 0x00000050: 0x00002240: dword 4 [ 1235.422] 0x00000054: 0x00002280: dword 5 [ 1235.422] 0x00000058: 0x0000d4c0: dword 6 [ 1235.422] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1235.422] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1235.422] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1235.422] 0x00000068: 0x60010000: CS_URB_STATE [ 1235.422] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1235.422] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.422] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.422] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.422] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.422] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.422] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.422] 0x00000088: 0x00000000: top left: 0,0 [ 1235.422] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1235.422] 0x00000090: 0x00000000: origin: 0,0 [ 1235.422] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1235.422] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1235.422] 0x0000009c: 0x000001a0: buffer address [ 1235.422] 0x000000a0: 0x00000000: max index [ 1235.422] 0x000000a4: 0x00000000: mbz [ 1235.422] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.422] 0x000000ac: 0x00000003: vertex count [ 1235.422] 0x000000b0: 0x00000000: start vertex [ 1235.422] 0x000000b4: 0x00000001: instance count [ 1235.422] 0x000000b8: 0x00000000: start instance [ 1235.422] 0x000000bc: 0x00000000: index bias [ 1235.422] [0:0] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1235.422] [1:1] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1235.422] [2:2] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1235.422] 0x000000c0: 0x02000004: MI_FLUSH [ 1235.422] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.422] 0x000000c8: 0x00000000: VS binding table [ 1235.422] 0x000000cc: 0x00000000: GS binding table [ 1235.422] 0x000000d0: 0x00000000: CLIP binding table [ 1235.422] 0x000000d4: 0x00000000: SF binding table [ 1235.422] 0x000000d8: 0x00003f80: WM binding table [ 1235.422] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.422] 0x000000e0: 0x00000003: vertex count [ 1235.422] 0x000000e4: 0x00000003: start vertex [ 1235.422] 0x000000e8: 0x00000001: instance count [ 1235.422] 0x000000ec: 0x00000000: start instance [ 1235.422] 0x000000f0: 0x00000000: index bias [ 1235.422] [0:3] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1235.423] [1:4] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1235.423] [2:5] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1235.423] 0x000000f4: 0x02000004: MI_FLUSH [ 1235.423] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.423] 0x000000fc: 0x00000000: VS binding table [ 1235.423] 0x00000100: 0x00000000: GS binding table [ 1235.423] 0x00000104: 0x00000000: CLIP binding table [ 1235.423] 0x00000108: 0x00000000: SF binding table [ 1235.423] 0x0000010c: 0x00003f40: WM binding table [ 1235.423] 0x00000110: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.423] 0x00000114: 0x00000003: vertex count [ 1235.423] 0x00000118: 0x00000006: start vertex [ 1235.423] 0x0000011c: 0x00000001: instance count [ 1235.423] 0x00000120: 0x00000000: start instance [ 1235.423] 0x00000124: 0x00000000: index bias [ 1235.423] [0:6] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1235.423] [1:7] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1235.423] [2:8] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1235.423] 0x00000128: 0x02000004: MI_FLUSH [ 1235.423] 0x0000012c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.423] 0x00000130: 0x00000000: VS binding table [ 1235.423] 0x00000134: 0x00000000: GS binding table [ 1235.423] 0x00000138: 0x00000000: CLIP binding table [ 1235.423] 0x0000013c: 0x00000000: SF binding table [ 1235.423] 0x00000140: 0x00003f00: WM binding table [ 1235.423] 0x00000144: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.424] 0x00000148: 0x00002220: dword 1 [ 1235.424] 0x0000014c: 0x00000000: dword 2 [ 1235.424] 0x00000150: 0x00000000: dword 3 [ 1235.424] 0x00000154: 0x00002240: dword 4 [ 1235.424] 0x00000158: 0x00003680: dword 5 [ 1235.424] 0x0000015c: 0x0000d4c0: dword 6 [ 1235.424] 0x00000160: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.424] 0x00000164: 0x00000003: vertex count [ 1235.424] 0x00000168: 0x00000009: start vertex [ 1235.424] 0x0000016c: 0x00000001: instance count [ 1235.424] 0x00000170: 0x00000000: start instance [ 1235.424] 0x00000174: 0x00000000: index bias [ 1235.424] [0:9] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.424] [1:10] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.424] [2:11] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.424] 0x00000178: 0x02000004: MI_FLUSH [ 1235.424] 0x0000017c: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1235.424] 0x00000180: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1235.424] 0x00000184: 0x01a2024d: dst (589,418) [ 1235.424] 0x00000188: 0x01b602d9: dst (729,438) [ 1235.424] 0x0000018c: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1235.424] 0x00000190: 0x01a2024d: src (589,418) [ 1235.424] 0x00000194: 0x00000500: src pitch 1280 [ 1235.424] 0x00000198: 0x03297000: src offset 0x03297000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1235.424] 0x0000019c: 0x05000000: MI_BATCH_BUFFER_END [ 1235.424] kgem_create_linear(16384) [ 1235.424] search_linear_cache: found handle=20 (size=16384) in linear inactive cache [ 1235.424] gem_write(handle=20, offset=0, len=560) [ 1235.424] gem_write(handle=20, offset=16096, len=288) [ 1235.424] sna_accel_throttle (time=1235424) [ 1235.462] sna_wakeup_handler [ 1235.462] sna_block_handler [ 1235.462] sna_accel_flush (time=1235462) [ 1235.462] sna_pixmap_move_to_gpu() [ 1235.462] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.462] _sna_accel_disarm_timer[0] (time=1235462) [ 1235.909] sna_wakeup_handler [ 1235.909] sna_validate_gc [ 1235.909] sna_validate_gc: flushing stipple pixmap [ 1235.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1235.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1235.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1235.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1235.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1235.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1235.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1235.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1235.909] sna_write_boxes x 1 [ 1235.909] write_boxes_inplace x 1, tiling=1 [ 1235.909] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1235.909] write_boxes_inplace: (589, 531) -> (589, 418) x (140, 20) [bpp=32, src_pitch=5120, dst_pitch=5120] [ 1235.909] memcpy_blt: src=(589, 531), dst=(589, 418), size=140x20, pitch=5120/5120 [ 1235.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1235.909] = None [ 1235.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1235.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1235.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1235.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1235.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1235.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1235.909] gen4_render_composite: 140x20, current mode=0 [ 1235.909] try_blt: already performing BLT [ 1235.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1235.909] sna_pixmap_move_to_gpu() [ 1235.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.909] sna_blt_composite: unsuported op [3] for blitting [ 1235.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.909] sna_pixmap_move_to_gpu() [ 1235.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1235.909] gen4_composite_picture: integer translation (0, 0), removing [ 1235.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1235.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1235.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1235.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1235.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1235.909] sna_pixmap_move_to_gpu() [ 1235.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.909] gen4_composite_get_binding_table(3fe0) [ 1235.909] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1235.909] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1235.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1235.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.909] gen4_vertex_flush[ac] = 3 [ 1235.909] apply_damage: damage=0x19cdd48, region=1 [ 1235.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.909] gen4_render_composite_done() [ 1235.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1235.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1235.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1235.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1235.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1235.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1235.909] gen4_render_composite: 140x20, current mode=1 [ 1235.909] try_blt: already performing BLT [ 1235.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1235.909] sna_pixmap_move_to_gpu() [ 1235.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.909] sna_blt_composite: unsuported op [3] for blitting [ 1235.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.909] sna_pixmap_move_to_gpu() [ 1235.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1235.909] gen4_composite_picture: integer translation (0, 0), removing [ 1235.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1235.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1235.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1235.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1235.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1235.909] sna_pixmap_move_to_gpu() [ 1235.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.909] gen4_composite_get_binding_table(3f80) [ 1235.909] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1235.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1235.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.909] gen4_vertex_flush[e0] = 3 [ 1235.909] apply_damage: damage=0x19cdd48, region=1 [ 1235.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.909] gen4_render_composite_done() [ 1235.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1235.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1235.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1235.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1235.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1235.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1235.910] gen4_render_composite: 140x20, current mode=1 [ 1235.910] try_blt: already performing BLT [ 1235.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1235.910] sna_pixmap_move_to_gpu() [ 1235.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.910] sna_blt_composite: unsuported op [3] for blitting [ 1235.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1235.910] sna_pixmap_move_to_gpu() [ 1235.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1235.910] gen4_composite_picture: integer translation (0, 0), removing [ 1235.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1235.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1235.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1235.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1235.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1235.910] sna_pixmap_move_to_gpu() [ 1235.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.910] gen4_composite_get_binding_table(3f40) [ 1235.910] [3f20] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1235.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1235.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1235.910] gen4_vertex_flush[114] = 3 [ 1235.910] apply_damage: damage=0x19cdd48, region=1 [ 1235.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.910] gen4_render_composite_done() [ 1235.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1235.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1235.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1235.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1235.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1235.910] sna_pixmap_move_to_gpu() [ 1235.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.910] gen4_render_fill_boxes(00000000 x 1) [ 1235.910] sna_render_get_solid(clear) [ 1235.910] gen4_composite_get_binding_table(3f00) [ 1235.910] [3ee0] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1235.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1235.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1235.910] gen4_vertex_flush[164] = 3 [ 1235.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1235.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.910] sna_validate_gc [ 1235.910] sna_validate_gc: flushing stipple pixmap [ 1235.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1235.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1235.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1235.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1235.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1235.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1235.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1235.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1235.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1235.910] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1235.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.910] blt_done: nbatch=101 [ 1235.910] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1235.910] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1235.910] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=0 [ 1235.910] sna_pixmap_move_to_gpu() [ 1235.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.910] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1235.911] sna_blt_copy_boxes: box=(589, 418)x(140, 20) [ 1235.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1235.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1235.911] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1235.911] = None [ 1235.911] sna_block_handler [ 1235.911] sna_accel_do_flush, time=1235911 [ 1235.922] sna_wakeup_handler [ 1235.922] sna_block_handler [ 1235.922] sna_accel_flush (time=1235922) [ 1235.922] sna_pixmap_move_to_gpu() [ 1235.922] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.922] gen4_vertex_finish: copy to batch: 36 @ 110 [ 1235.922] gen4_vertex_finish: reloc[1] = 39 [ 1235.922] batch[3/0]: 110 146 4024, nreloc=11, nexec=7, nfence=0, aperture=9392128 [ 1235.922] 0x00000000: 0x02000004: MI_FLUSH [ 1235.922] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1235.922] 0x00000008: 0x61020000: STATE_SIP [ 1235.922] 0x0000000c: 0x00000000: dword 1 [ 1235.922] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1235.922] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1235.922] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1235.922] 0x0000001c: 0x00000000: media state base not updated [ 1235.922] 0x00000020: 0x00000001: general state upper bound disabled [ 1235.922] 0x00000024: 0x00000000: media state upper bound not updated [ 1235.922] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.922] 0x0000002c: 0x00000000: VS binding table [ 1235.922] 0x00000030: 0x00000000: GS binding table [ 1235.922] 0x00000034: 0x00000000: CLIP binding table [ 1235.922] 0x00000038: 0x00000000: SF binding table [ 1235.922] 0x0000003c: 0x00003fe0: WM binding table [ 1235.922] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.922] 0x00000044: 0x00002220: dword 1 [ 1235.922] 0x00000048: 0x00000000: dword 2 [ 1235.922] 0x0000004c: 0x00000000: dword 3 [ 1235.922] 0x00000050: 0x00002240: dword 4 [ 1235.922] 0x00000054: 0x00002280: dword 5 [ 1235.922] 0x00000058: 0x0000d4c0: dword 6 [ 1235.922] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1235.922] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1235.922] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1235.922] 0x00000068: 0x60010000: CS_URB_STATE [ 1235.922] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1235.922] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1235.922] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1235.922] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1235.922] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1235.922] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1235.922] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1235.922] 0x00000088: 0x00000000: top left: 0,0 [ 1235.922] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1235.922] 0x00000090: 0x00000000: origin: 0,0 [ 1235.922] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1235.922] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1235.922] 0x0000009c: 0x000001b8: buffer address [ 1235.922] 0x000000a0: 0x00000000: max index [ 1235.922] 0x000000a4: 0x00000000: mbz [ 1235.922] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.922] 0x000000ac: 0x00000003: vertex count [ 1235.922] 0x000000b0: 0x00000000: start vertex [ 1235.922] 0x000000b4: 0x00000001: instance count [ 1235.922] 0x000000b8: 0x00000000: start instance [ 1235.922] 0x000000bc: 0x00000000: index bias [ 1235.922] [0:0] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1235.922] [1:1] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1235.922] [2:2] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1235.922] 0x000000c0: 0x02000004: MI_FLUSH [ 1235.922] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.922] 0x000000c8: 0x00000000: VS binding table [ 1235.922] 0x000000cc: 0x00000000: GS binding table [ 1235.922] 0x000000d0: 0x00000000: CLIP binding table [ 1235.922] 0x000000d4: 0x00000000: SF binding table [ 1235.922] 0x000000d8: 0x00003f80: WM binding table [ 1235.922] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.922] 0x000000e0: 0x00000003: vertex count [ 1235.922] 0x000000e4: 0x00000003: start vertex [ 1235.922] 0x000000e8: 0x00000001: instance count [ 1235.922] 0x000000ec: 0x00000000: start instance [ 1235.922] 0x000000f0: 0x00000000: index bias [ 1235.922] [0:3] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1235.923] [1:4] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1235.923] [2:5] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1235.923] 0x000000f4: 0x02000004: MI_FLUSH [ 1235.923] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.923] 0x000000fc: 0x00000000: VS binding table [ 1235.923] 0x00000100: 0x00000000: GS binding table [ 1235.923] 0x00000104: 0x00000000: CLIP binding table [ 1235.923] 0x00000108: 0x00000000: SF binding table [ 1235.923] 0x0000010c: 0x00003f40: WM binding table [ 1235.923] 0x00000110: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.923] 0x00000114: 0x00000003: vertex count [ 1235.923] 0x00000118: 0x00000006: start vertex [ 1235.923] 0x0000011c: 0x00000001: instance count [ 1235.923] 0x00000120: 0x00000000: start instance [ 1235.923] 0x00000124: 0x00000000: index bias [ 1235.923] [0:6] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1235.923] [1:7] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1235.923] [2:8] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1235.923] 0x00000128: 0x02000004: MI_FLUSH [ 1235.923] 0x0000012c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1235.923] 0x00000130: 0x00000000: VS binding table [ 1235.923] 0x00000134: 0x00000000: GS binding table [ 1235.924] 0x00000138: 0x00000000: CLIP binding table [ 1235.924] 0x0000013c: 0x00000000: SF binding table [ 1235.924] 0x00000140: 0x00003f00: WM binding table [ 1235.924] 0x00000144: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1235.924] 0x00000148: 0x00002220: dword 1 [ 1235.924] 0x0000014c: 0x00000000: dword 2 [ 1235.924] 0x00000150: 0x00000000: dword 3 [ 1235.924] 0x00000154: 0x00002240: dword 4 [ 1235.924] 0x00000158: 0x00003680: dword 5 [ 1235.924] 0x0000015c: 0x0000d4c0: dword 6 [ 1235.924] 0x00000160: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1235.924] 0x00000164: 0x00000003: vertex count [ 1235.924] 0x00000168: 0x00000009: start vertex [ 1235.924] 0x0000016c: 0x00000001: instance count [ 1235.924] 0x00000170: 0x00000000: start instance [ 1235.924] 0x00000174: 0x00000000: index bias [ 1235.924] [0:9] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1235.924] [1:10] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1235.924] [2:11] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1235.924] 0x00000178: 0x02000004: MI_FLUSH [ 1235.924] 0x0000017c: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1235.924] 0x00000180: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1235.924] 0x00000184: 0x01a30251: (593,419) [ 1235.924] 0x00000188: 0x01b60252: (594,438) [ 1235.924] 0x0000018c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1235.924] 0x00000190: 0x000b678c: color [ 1235.924] 0x00000194: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1235.924] 0x00000198: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1235.924] 0x0000019c: 0x01a2024d: dst (589,418) [ 1235.924] 0x000001a0: 0x01b602d9: dst (729,438) [ 1235.924] 0x000001a4: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1235.924] 0x000001a8: 0x01a2024d: src (589,418) [ 1235.924] 0x000001ac: 0x00000500: src pitch 1280 [ 1235.924] 0x000001b0: 0x03297000: src offset 0x03297000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1235.924] 0x000001b4: 0x05000000: MI_BATCH_BUFFER_END [ 1235.924] kgem_create_linear(16384) [ 1235.924] search_linear_cache: found handle=20 (size=16384) in linear inactive cache [ 1235.924] gem_write(handle=20, offset=0, len=584) [ 1235.924] gem_write(handle=20, offset=16096, len=288) [ 1235.924] sna_accel_throttle (time=1235924) [ 1235.962] sna_wakeup_handler [ 1235.962] sna_block_handler [ 1235.962] sna_accel_flush (time=1235962) [ 1235.962] sna_pixmap_move_to_gpu() [ 1235.962] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1235.962] _sna_accel_disarm_timer[0] (time=1235962) [ 1236.410] sna_wakeup_handler [ 1236.410] sna_validate_gc [ 1236.410] sna_validate_gc: flushing stipple pixmap [ 1236.410] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1236.410] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1236.410] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1236.410] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1236.410] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1236.410] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1236.410] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1236.410] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1236.410] sna_write_boxes x 1 [ 1236.410] write_boxes_inplace x 1, tiling=1 [ 1236.410] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1236.410] write_boxes_inplace: (589, 531) -> (589, 418) x (140, 20) [bpp=32, src_pitch=5120, dst_pitch=5120] [ 1236.410] memcpy_blt: src=(589, 531), dst=(589, 418), size=140x20, pitch=5120/5120 [ 1236.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.410] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1236.410] = None [ 1236.410] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1236.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1236.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1236.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1236.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1236.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1236.410] gen4_render_composite: 140x20, current mode=0 [ 1236.410] try_blt: already performing BLT [ 1236.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1236.410] sna_pixmap_move_to_gpu() [ 1236.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.410] sna_blt_composite: unsuported op [3] for blitting [ 1236.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1236.410] sna_pixmap_move_to_gpu() [ 1236.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1236.410] gen4_composite_picture: integer translation (0, 0), removing [ 1236.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1236.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1236.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1236.410] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1236.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1236.410] sna_pixmap_move_to_gpu() [ 1236.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.410] gen4_composite_get_binding_table(3fe0) [ 1236.410] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1236.410] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1236.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1236.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1236.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1236.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.410] gen4_vertex_flush[ac] = 3 [ 1236.410] apply_damage: damage=0x19cdd48, region=1 [ 1236.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.411] gen4_render_composite_done() [ 1236.411] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.411] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1236.411] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1236.411] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1236.411] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1236.411] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1236.411] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1236.411] gen4_render_composite: 140x20, current mode=1 [ 1236.411] try_blt: already performing BLT [ 1236.411] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1236.411] sna_pixmap_move_to_gpu() [ 1236.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.411] sna_blt_composite: unsuported op [3] for blitting [ 1236.411] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1236.411] sna_pixmap_move_to_gpu() [ 1236.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.411] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1236.411] gen4_composite_picture: integer translation (0, 0), removing [ 1236.411] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1236.411] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1236.411] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1236.411] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1236.411] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1236.411] sna_pixmap_move_to_gpu() [ 1236.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.411] gen4_composite_get_binding_table(3f80) [ 1236.411] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1236.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1236.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1236.411] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1236.411] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.411] gen4_vertex_flush[e0] = 3 [ 1236.411] apply_damage: damage=0x19cdd48, region=1 [ 1236.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.411] gen4_render_composite_done() [ 1236.411] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.411] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1236.411] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1236.411] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1236.411] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1236.411] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1236.411] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1236.411] gen4_render_composite: 140x20, current mode=1 [ 1236.411] try_blt: already performing BLT [ 1236.411] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1236.411] sna_pixmap_move_to_gpu() [ 1236.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.411] sna_blt_composite: unsuported op [3] for blitting [ 1236.411] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1236.411] sna_pixmap_move_to_gpu() [ 1236.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.411] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1236.411] gen4_composite_picture: integer translation (0, 0), removing [ 1236.411] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1236.411] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1236.411] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1236.411] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1236.411] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1236.411] sna_pixmap_move_to_gpu() [ 1236.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.411] gen4_composite_get_binding_table(3f40) [ 1236.411] [3f20] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1236.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1236.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1236.411] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1236.411] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.411] gen4_vertex_flush[114] = 3 [ 1236.411] apply_damage: damage=0x19cdd48, region=1 [ 1236.412] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.412] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.412] gen4_render_composite_done() [ 1236.412] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1236.412] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1236.412] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1236.412] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1236.412] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1236.412] sna_pixmap_move_to_gpu() [ 1236.412] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.412] gen4_render_fill_boxes(00000000 x 1) [ 1236.412] sna_render_get_solid(clear) [ 1236.412] gen4_composite_get_binding_table(3f00) [ 1236.412] [3ee0] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1236.412] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1236.412] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1236.412] gen4_vertex_flush[164] = 3 [ 1236.412] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1236.412] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.412] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1236.412] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1236.412] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=0 [ 1236.412] sna_pixmap_move_to_gpu() [ 1236.412] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.412] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1236.412] sna_blt_copy_boxes: box=(589, 418)x(140, 20) [ 1236.412] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.412] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.412] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1236.412] = None [ 1236.412] sna_block_handler [ 1236.412] sna_accel_do_flush, time=1236412 [ 1236.422] sna_wakeup_handler [ 1236.422] sna_block_handler [ 1236.422] sna_accel_flush (time=1236422) [ 1236.422] sna_pixmap_move_to_gpu() [ 1236.422] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.422] gen4_vertex_finish: copy to batch: 36 @ 104 [ 1236.422] gen4_vertex_finish: reloc[1] = 39 [ 1236.422] batch[3/0]: 104 140 4024, nreloc=10, nexec=7, nfence=0, aperture=9392128 [ 1236.422] 0x00000000: 0x02000004: MI_FLUSH [ 1236.422] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1236.422] 0x00000008: 0x61020000: STATE_SIP [ 1236.422] 0x0000000c: 0x00000000: dword 1 [ 1236.422] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1236.422] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1236.422] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1236.422] 0x0000001c: 0x00000000: media state base not updated [ 1236.422] 0x00000020: 0x00000001: general state upper bound disabled [ 1236.422] 0x00000024: 0x00000000: media state upper bound not updated [ 1236.422] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1236.422] 0x0000002c: 0x00000000: VS binding table [ 1236.422] 0x00000030: 0x00000000: GS binding table [ 1236.422] 0x00000034: 0x00000000: CLIP binding table [ 1236.422] 0x00000038: 0x00000000: SF binding table [ 1236.422] 0x0000003c: 0x00003fe0: WM binding table [ 1236.422] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1236.422] 0x00000044: 0x00002220: dword 1 [ 1236.422] 0x00000048: 0x00000000: dword 2 [ 1236.422] 0x0000004c: 0x00000000: dword 3 [ 1236.422] 0x00000050: 0x00002240: dword 4 [ 1236.422] 0x00000054: 0x00002280: dword 5 [ 1236.422] 0x00000058: 0x0000d4c0: dword 6 [ 1236.422] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1236.422] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1236.422] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1236.422] 0x00000068: 0x60010000: CS_URB_STATE [ 1236.422] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1236.422] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1236.422] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1236.422] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1236.422] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1236.422] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1236.422] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1236.422] 0x00000088: 0x00000000: top left: 0,0 [ 1236.422] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1236.422] 0x00000090: 0x00000000: origin: 0,0 [ 1236.422] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1236.422] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1236.422] 0x0000009c: 0x000001a0: buffer address [ 1236.422] 0x000000a0: 0x00000000: max index [ 1236.422] 0x000000a4: 0x00000000: mbz [ 1236.422] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1236.422] 0x000000ac: 0x00000003: vertex count [ 1236.422] 0x000000b0: 0x00000000: start vertex [ 1236.422] 0x000000b4: 0x00000001: instance count [ 1236.422] 0x000000b8: 0x00000000: start instance [ 1236.422] 0x000000bc: 0x00000000: index bias [ 1236.422] [0:0] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1236.422] [1:1] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1236.423] [2:2] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1236.423] 0x000000c0: 0x02000004: MI_FLUSH [ 1236.423] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1236.423] 0x000000c8: 0x00000000: VS binding table [ 1236.423] 0x000000cc: 0x00000000: GS binding table [ 1236.423] 0x000000d0: 0x00000000: CLIP binding table [ 1236.423] 0x000000d4: 0x00000000: SF binding table [ 1236.423] 0x000000d8: 0x00003f80: WM binding table [ 1236.423] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1236.423] 0x000000e0: 0x00000003: vertex count [ 1236.423] 0x000000e4: 0x00000003: start vertex [ 1236.423] 0x000000e8: 0x00000001: instance count [ 1236.423] 0x000000ec: 0x00000000: start instance [ 1236.423] 0x000000f0: 0x00000000: index bias [ 1236.423] [0:3] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1236.423] [1:4] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1236.423] [2:5] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1236.423] 0x000000f4: 0x02000004: MI_FLUSH [ 1236.423] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1236.423] 0x000000fc: 0x00000000: VS binding table [ 1236.423] 0x00000100: 0x00000000: GS binding table [ 1236.423] 0x00000104: 0x00000000: CLIP binding table [ 1236.423] 0x00000108: 0x00000000: SF binding table [ 1236.423] 0x0000010c: 0x00003f40: WM binding table [ 1236.423] 0x00000110: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1236.423] 0x00000114: 0x00000003: vertex count [ 1236.423] 0x00000118: 0x00000006: start vertex [ 1236.423] 0x0000011c: 0x00000001: instance count [ 1236.423] 0x00000120: 0x00000000: start instance [ 1236.423] 0x00000124: 0x00000000: index bias [ 1236.423] [0:6] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1236.424] [1:7] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1236.424] [2:8] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1236.424] 0x00000128: 0x02000004: MI_FLUSH [ 1236.424] 0x0000012c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1236.424] 0x00000130: 0x00000000: VS binding table [ 1236.424] 0x00000134: 0x00000000: GS binding table [ 1236.424] 0x00000138: 0x00000000: CLIP binding table [ 1236.424] 0x0000013c: 0x00000000: SF binding table [ 1236.424] 0x00000140: 0x00003f00: WM binding table [ 1236.424] 0x00000144: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1236.424] 0x00000148: 0x00002220: dword 1 [ 1236.424] 0x0000014c: 0x00000000: dword 2 [ 1236.424] 0x00000150: 0x00000000: dword 3 [ 1236.424] 0x00000154: 0x00002240: dword 4 [ 1236.424] 0x00000158: 0x00003680: dword 5 [ 1236.424] 0x0000015c: 0x0000d4c0: dword 6 [ 1236.424] 0x00000160: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1236.424] 0x00000164: 0x00000003: vertex count [ 1236.424] 0x00000168: 0x00000009: start vertex [ 1236.424] 0x0000016c: 0x00000001: instance count [ 1236.424] 0x00000170: 0x00000000: start instance [ 1236.424] 0x00000174: 0x00000000: index bias [ 1236.424] [0:9] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1236.424] [1:10] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1236.424] [2:11] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1236.424] 0x00000178: 0x02000004: MI_FLUSH [ 1236.424] 0x0000017c: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1236.424] 0x00000180: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1236.424] 0x00000184: 0x01a2024d: dst (589,418) [ 1236.425] 0x00000188: 0x01b602d9: dst (729,438) [ 1236.425] 0x0000018c: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1236.425] 0x00000190: 0x01a2024d: src (589,418) [ 1236.425] 0x00000194: 0x00000500: src pitch 1280 [ 1236.425] 0x00000198: 0x03297000: src offset 0x03297000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1236.425] 0x0000019c: 0x05000000: MI_BATCH_BUFFER_END [ 1236.425] kgem_create_linear(16384) [ 1236.425] search_linear_cache: found handle=20 (size=16384) in linear inactive cache [ 1236.425] gem_write(handle=20, offset=0, len=560) [ 1236.425] gem_write(handle=20, offset=16096, len=288) [ 1236.425] sna_accel_throttle (time=1236425) [ 1236.461] sna_wakeup_handler [ 1236.462] sna_block_handler [ 1236.462] sna_accel_flush (time=1236462) [ 1236.462] sna_pixmap_move_to_gpu() [ 1236.462] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.462] _sna_accel_disarm_timer[0] (time=1236462) [ 1236.909] sna_wakeup_handler [ 1236.909] sna_validate_gc [ 1236.909] sna_validate_gc: flushing stipple pixmap [ 1236.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1236.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1236.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1236.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1236.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1236.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1236.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1236.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1236.909] sna_write_boxes x 1 [ 1236.909] write_boxes_inplace x 1, tiling=1 [ 1236.909] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1236.909] write_boxes_inplace: (589, 531) -> (589, 418) x (140, 20) [bpp=32, src_pitch=5120, dst_pitch=5120] [ 1236.909] memcpy_blt: src=(589, 531), dst=(589, 418), size=140x20, pitch=5120/5120 [ 1236.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1236.909] = None [ 1236.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1236.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1236.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1236.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1236.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1236.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1236.909] gen4_render_composite: 140x20, current mode=0 [ 1236.909] try_blt: already performing BLT [ 1236.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1236.909] sna_pixmap_move_to_gpu() [ 1236.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.909] sna_blt_composite: unsuported op [3] for blitting [ 1236.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1236.910] sna_pixmap_move_to_gpu() [ 1236.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1236.910] gen4_composite_picture: integer translation (0, 0), removing [ 1236.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1236.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1236.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1236.910] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1236.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1236.910] sna_pixmap_move_to_gpu() [ 1236.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.910] gen4_composite_get_binding_table(3fe0) [ 1236.910] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1236.910] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1236.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1236.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1236.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1236.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.910] gen4_vertex_flush[ac] = 3 [ 1236.910] apply_damage: damage=0x19cdd48, region=1 [ 1236.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.910] gen4_render_composite_done() [ 1236.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1236.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1236.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1236.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1236.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1236.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1236.910] gen4_render_composite: 140x20, current mode=1 [ 1236.910] try_blt: already performing BLT [ 1236.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1236.910] sna_pixmap_move_to_gpu() [ 1236.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.910] sna_blt_composite: unsuported op [3] for blitting [ 1236.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1236.910] sna_pixmap_move_to_gpu() [ 1236.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1236.910] gen4_composite_picture: integer translation (0, 0), removing [ 1236.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1236.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1236.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1236.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1236.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1236.910] sna_pixmap_move_to_gpu() [ 1236.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.910] gen4_composite_get_binding_table(3f80) [ 1236.910] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1236.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1236.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1236.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1236.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.910] gen4_vertex_flush[e0] = 3 [ 1236.910] apply_damage: damage=0x19cdd48, region=1 [ 1236.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.910] gen4_render_composite_done() [ 1236.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1236.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1236.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1236.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1236.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1236.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1236.910] gen4_render_composite: 140x20, current mode=1 [ 1236.910] try_blt: already performing BLT [ 1236.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1236.911] sna_pixmap_move_to_gpu() [ 1236.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.911] sna_blt_composite: unsuported op [3] for blitting [ 1236.911] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1236.911] sna_pixmap_move_to_gpu() [ 1236.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.911] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1236.911] gen4_composite_picture: integer translation (0, 0), removing [ 1236.911] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1236.911] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1236.911] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1236.911] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1236.911] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1236.911] sna_pixmap_move_to_gpu() [ 1236.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.911] gen4_composite_get_binding_table(3f40) [ 1236.911] [3f20] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1236.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1236.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1236.911] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1236.911] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1236.911] gen4_vertex_flush[114] = 3 [ 1236.911] apply_damage: damage=0x19cdd48, region=1 [ 1236.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.911] gen4_render_composite_done() [ 1236.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1236.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1236.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1236.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1236.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1236.911] sna_pixmap_move_to_gpu() [ 1236.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.911] gen4_render_fill_boxes(00000000 x 1) [ 1236.911] sna_render_get_solid(clear) [ 1236.911] gen4_composite_get_binding_table(3f00) [ 1236.911] [3ee0] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1236.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1236.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1236.911] gen4_vertex_flush[164] = 3 [ 1236.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1236.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.911] sna_validate_gc [ 1236.911] sna_validate_gc: flushing stipple pixmap [ 1236.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1236.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1236.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1236.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1236.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1236.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1236.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1236.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1236.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1236.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1236.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.911] blt_done: nbatch=101 [ 1236.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1236.911] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1236.911] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=0 [ 1236.911] sna_pixmap_move_to_gpu() [ 1236.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.911] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1236.911] sna_blt_copy_boxes: box=(589, 418)x(140, 20) [ 1236.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1236.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1236.911] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1236.911] = None [ 1236.911] sna_block_handler [ 1236.912] sna_accel_do_flush, time=1236912 [ 1236.922] sna_wakeup_handler [ 1236.922] sna_block_handler [ 1236.922] sna_accel_flush (time=1236922) [ 1236.922] sna_pixmap_move_to_gpu() [ 1236.922] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.922] gen4_vertex_finish: copy to batch: 36 @ 110 [ 1236.922] gen4_vertex_finish: reloc[1] = 39 [ 1236.922] batch[3/0]: 110 146 4024, nreloc=11, nexec=7, nfence=0, aperture=9392128 [ 1236.922] 0x00000000: 0x02000004: MI_FLUSH [ 1236.922] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1236.922] 0x00000008: 0x61020000: STATE_SIP [ 1236.922] 0x0000000c: 0x00000000: dword 1 [ 1236.922] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1236.922] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1236.922] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1236.922] 0x0000001c: 0x00000000: media state base not updated [ 1236.922] 0x00000020: 0x00000001: general state upper bound disabled [ 1236.922] 0x00000024: 0x00000000: media state upper bound not updated [ 1236.922] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1236.922] 0x0000002c: 0x00000000: VS binding table [ 1236.922] 0x00000030: 0x00000000: GS binding table [ 1236.922] 0x00000034: 0x00000000: CLIP binding table [ 1236.922] 0x00000038: 0x00000000: SF binding table [ 1236.922] 0x0000003c: 0x00003fe0: WM binding table [ 1236.922] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1236.922] 0x00000044: 0x00002220: dword 1 [ 1236.922] 0x00000048: 0x00000000: dword 2 [ 1236.922] 0x0000004c: 0x00000000: dword 3 [ 1236.922] 0x00000050: 0x00002240: dword 4 [ 1236.922] 0x00000054: 0x00002280: dword 5 [ 1236.922] 0x00000058: 0x0000d4c0: dword 6 [ 1236.923] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1236.923] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1236.923] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1236.923] 0x00000068: 0x60010000: CS_URB_STATE [ 1236.923] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1236.923] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1236.923] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1236.923] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1236.923] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1236.923] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1236.923] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1236.923] 0x00000088: 0x00000000: top left: 0,0 [ 1236.923] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1236.923] 0x00000090: 0x00000000: origin: 0,0 [ 1236.923] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1236.923] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1236.923] 0x0000009c: 0x000001b8: buffer address [ 1236.923] 0x000000a0: 0x00000000: max index [ 1236.923] 0x000000a4: 0x00000000: mbz [ 1236.923] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1236.923] 0x000000ac: 0x00000003: vertex count [ 1236.923] 0x000000b0: 0x00000000: start vertex [ 1236.923] 0x000000b4: 0x00000001: instance count [ 1236.923] 0x000000b8: 0x00000000: start instance [ 1236.923] 0x000000bc: 0x00000000: index bias [ 1236.923] [0:0] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1236.923] [1:1] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1236.923] [2:2] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1236.923] 0x000000c0: 0x02000004: MI_FLUSH [ 1236.923] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1236.923] 0x000000c8: 0x00000000: VS binding table [ 1236.923] 0x000000cc: 0x00000000: GS binding table [ 1236.923] 0x000000d0: 0x00000000: CLIP binding table [ 1236.923] 0x000000d4: 0x00000000: SF binding table [ 1236.923] 0x000000d8: 0x00003f80: WM binding table [ 1236.923] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1236.923] 0x000000e0: 0x00000003: vertex count [ 1236.923] 0x000000e4: 0x00000003: start vertex [ 1236.923] 0x000000e8: 0x00000001: instance count [ 1236.923] 0x000000ec: 0x00000000: start instance [ 1236.923] 0x000000f0: 0x00000000: index bias [ 1236.923] [0:3] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1236.924] [1:4] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1236.924] [2:5] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1236.924] 0x000000f4: 0x02000004: MI_FLUSH [ 1236.924] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1236.924] 0x000000fc: 0x00000000: VS binding table [ 1236.924] 0x00000100: 0x00000000: GS binding table [ 1236.924] 0x00000104: 0x00000000: CLIP binding table [ 1236.924] 0x00000108: 0x00000000: SF binding table [ 1236.924] 0x0000010c: 0x00003f40: WM binding table [ 1236.924] 0x00000110: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1236.924] 0x00000114: 0x00000003: vertex count [ 1236.924] 0x00000118: 0x00000006: start vertex [ 1236.924] 0x0000011c: 0x00000001: instance count [ 1236.924] 0x00000120: 0x00000000: start instance [ 1236.924] 0x00000124: 0x00000000: index bias [ 1236.924] [0:6] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1236.924] [1:7] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1236.924] [2:8] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1236.924] 0x00000128: 0x02000004: MI_FLUSH [ 1236.924] 0x0000012c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1236.924] 0x00000130: 0x00000000: VS binding table [ 1236.924] 0x00000134: 0x00000000: GS binding table [ 1236.924] 0x00000138: 0x00000000: CLIP binding table [ 1236.924] 0x0000013c: 0x00000000: SF binding table [ 1236.924] 0x00000140: 0x00003f00: WM binding table [ 1236.924] 0x00000144: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1236.924] 0x00000148: 0x00002220: dword 1 [ 1236.925] 0x0000014c: 0x00000000: dword 2 [ 1236.925] 0x00000150: 0x00000000: dword 3 [ 1236.925] 0x00000154: 0x00002240: dword 4 [ 1236.925] 0x00000158: 0x00003680: dword 5 [ 1236.925] 0x0000015c: 0x0000d4c0: dword 6 [ 1236.925] 0x00000160: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1236.925] 0x00000164: 0x00000003: vertex count [ 1236.925] 0x00000168: 0x00000009: start vertex [ 1236.925] 0x0000016c: 0x00000001: instance count [ 1236.925] 0x00000170: 0x00000000: start instance [ 1236.925] 0x00000174: 0x00000000: index bias [ 1236.925] [0:9] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1236.925] [1:10] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1236.925] [2:11] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1236.925] 0x00000178: 0x02000004: MI_FLUSH [ 1236.925] 0x0000017c: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1236.925] 0x00000180: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1236.925] 0x00000184: 0x01a30251: (593,419) [ 1236.925] 0x00000188: 0x01b60252: (594,438) [ 1236.925] 0x0000018c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1236.925] 0x00000190: 0x000b678c: color [ 1236.925] 0x00000194: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1236.925] 0x00000198: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1236.925] 0x0000019c: 0x01a2024d: dst (589,418) [ 1236.925] 0x000001a0: 0x01b602d9: dst (729,438) [ 1236.925] 0x000001a4: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1236.925] 0x000001a8: 0x01a2024d: src (589,418) [ 1236.925] 0x000001ac: 0x00000500: src pitch 1280 [ 1236.925] 0x000001b0: 0x03297000: src offset 0x03297000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1236.925] 0x000001b4: 0x05000000: MI_BATCH_BUFFER_END [ 1236.925] kgem_create_linear(16384) [ 1236.925] search_linear_cache: found handle=20 (size=16384) in linear inactive cache [ 1236.925] gem_write(handle=20, offset=0, len=584) [ 1236.925] gem_write(handle=20, offset=16096, len=288) [ 1236.925] sna_accel_throttle (time=1236925) [ 1236.962] sna_wakeup_handler [ 1236.962] sna_block_handler [ 1236.962] sna_accel_flush (time=1236962) [ 1236.962] sna_pixmap_move_to_gpu() [ 1236.962] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1236.962] _sna_accel_disarm_timer[0] (time=1236962) [ 1237.409] sna_wakeup_handler [ 1237.409] sna_validate_gc [ 1237.409] sna_validate_gc: flushing stipple pixmap [ 1237.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1237.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1237.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1237.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1237.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1237.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1237.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1237.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1237.409] sna_write_boxes x 1 [ 1237.409] write_boxes_inplace x 1, tiling=1 [ 1237.409] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1237.409] write_boxes_inplace: (589, 531) -> (589, 418) x (140, 20) [bpp=32, src_pitch=5120, dst_pitch=5120] [ 1237.409] memcpy_blt: src=(589, 531), dst=(589, 418), size=140x20, pitch=5120/5120 [ 1237.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1237.409] = None [ 1237.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1237.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1237.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1237.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1237.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1237.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1237.409] gen4_render_composite: 140x20, current mode=0 [ 1237.409] try_blt: already performing BLT [ 1237.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1237.409] sna_pixmap_move_to_gpu() [ 1237.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.409] sna_blt_composite: unsuported op [3] for blitting [ 1237.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1237.409] sna_pixmap_move_to_gpu() [ 1237.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1237.409] gen4_composite_picture: integer translation (0, 0), removing [ 1237.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1237.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1237.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1237.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1237.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1237.409] sna_pixmap_move_to_gpu() [ 1237.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.409] gen4_composite_get_binding_table(3fe0) [ 1237.409] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1237.409] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1237.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1237.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1237.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1237.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.409] gen4_vertex_flush[ac] = 3 [ 1237.409] apply_damage: damage=0x19cdd48, region=1 [ 1237.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.409] gen4_render_composite_done() [ 1237.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1237.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1237.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1237.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1237.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1237.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1237.410] gen4_render_composite: 140x20, current mode=1 [ 1237.410] try_blt: already performing BLT [ 1237.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1237.410] sna_pixmap_move_to_gpu() [ 1237.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.410] sna_blt_composite: unsuported op [3] for blitting [ 1237.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1237.410] sna_pixmap_move_to_gpu() [ 1237.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1237.410] gen4_composite_picture: integer translation (0, 0), removing [ 1237.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1237.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1237.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1237.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1237.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1237.410] sna_pixmap_move_to_gpu() [ 1237.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.410] gen4_composite_get_binding_table(3f80) [ 1237.410] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1237.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1237.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1237.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1237.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.410] gen4_vertex_flush[e0] = 3 [ 1237.410] apply_damage: damage=0x19cdd48, region=1 [ 1237.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.410] gen4_render_composite_done() [ 1237.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1237.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1237.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1237.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1237.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1237.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1237.410] gen4_render_composite: 140x20, current mode=1 [ 1237.410] try_blt: already performing BLT [ 1237.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1237.410] sna_pixmap_move_to_gpu() [ 1237.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.410] sna_blt_composite: unsuported op [3] for blitting [ 1237.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1237.410] sna_pixmap_move_to_gpu() [ 1237.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1237.410] gen4_composite_picture: integer translation (0, 0), removing [ 1237.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1237.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1237.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1237.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1237.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1237.410] sna_pixmap_move_to_gpu() [ 1237.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.410] gen4_composite_get_binding_table(3f40) [ 1237.410] [3f20] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1237.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1237.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1237.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1237.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.410] gen4_vertex_flush[114] = 3 [ 1237.410] apply_damage: damage=0x19cdd48, region=1 [ 1237.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.410] gen4_render_composite_done() [ 1237.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1237.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1237.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1237.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1237.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1237.410] sna_pixmap_move_to_gpu() [ 1237.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.410] gen4_render_fill_boxes(00000000 x 1) [ 1237.411] sna_render_get_solid(clear) [ 1237.411] gen4_composite_get_binding_table(3f00) [ 1237.411] [3ee0] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1237.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1237.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1237.411] gen4_vertex_flush[164] = 3 [ 1237.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1237.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1237.411] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1237.411] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=0 [ 1237.411] sna_pixmap_move_to_gpu() [ 1237.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.411] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1237.411] sna_blt_copy_boxes: box=(589, 418)x(140, 20) [ 1237.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.411] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1237.411] = None [ 1237.411] sna_block_handler [ 1237.411] sna_accel_do_flush, time=1237411 [ 1237.421] sna_wakeup_handler [ 1237.421] sna_block_handler [ 1237.421] sna_accel_flush (time=1237421) [ 1237.421] sna_pixmap_move_to_gpu() [ 1237.421] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.421] gen4_vertex_finish: copy to batch: 36 @ 104 [ 1237.421] gen4_vertex_finish: reloc[1] = 39 [ 1237.421] batch[3/0]: 104 140 4024, nreloc=10, nexec=7, nfence=0, aperture=9392128 [ 1237.421] 0x00000000: 0x02000004: MI_FLUSH [ 1237.421] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1237.421] 0x00000008: 0x61020000: STATE_SIP [ 1237.422] 0x0000000c: 0x00000000: dword 1 [ 1237.422] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1237.422] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1237.422] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1237.422] 0x0000001c: 0x00000000: media state base not updated [ 1237.422] 0x00000020: 0x00000001: general state upper bound disabled [ 1237.422] 0x00000024: 0x00000000: media state upper bound not updated [ 1237.422] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1237.422] 0x0000002c: 0x00000000: VS binding table [ 1237.422] 0x00000030: 0x00000000: GS binding table [ 1237.422] 0x00000034: 0x00000000: CLIP binding table [ 1237.422] 0x00000038: 0x00000000: SF binding table [ 1237.422] 0x0000003c: 0x00003fe0: WM binding table [ 1237.422] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1237.422] 0x00000044: 0x00002220: dword 1 [ 1237.422] 0x00000048: 0x00000000: dword 2 [ 1237.422] 0x0000004c: 0x00000000: dword 3 [ 1237.422] 0x00000050: 0x00002240: dword 4 [ 1237.422] 0x00000054: 0x00002280: dword 5 [ 1237.422] 0x00000058: 0x0000d4c0: dword 6 [ 1237.422] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1237.422] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1237.422] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1237.422] 0x00000068: 0x60010000: CS_URB_STATE [ 1237.422] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1237.422] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1237.422] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1237.422] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1237.422] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1237.422] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1237.422] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1237.422] 0x00000088: 0x00000000: top left: 0,0 [ 1237.422] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1237.422] 0x00000090: 0x00000000: origin: 0,0 [ 1237.422] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1237.422] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1237.422] 0x0000009c: 0x000001a0: buffer address [ 1237.422] 0x000000a0: 0x00000000: max index [ 1237.422] 0x000000a4: 0x00000000: mbz [ 1237.422] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1237.422] 0x000000ac: 0x00000003: vertex count [ 1237.422] 0x000000b0: 0x00000000: start vertex [ 1237.422] 0x000000b4: 0x00000001: instance count [ 1237.422] 0x000000b8: 0x00000000: start instance [ 1237.422] 0x000000bc: 0x00000000: index bias [ 1237.422] [0:0] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1237.422] [1:1] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1237.422] [2:2] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1237.423] 0x000000c0: 0x02000004: MI_FLUSH [ 1237.423] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1237.423] 0x000000c8: 0x00000000: VS binding table [ 1237.423] 0x000000cc: 0x00000000: GS binding table [ 1237.423] 0x000000d0: 0x00000000: CLIP binding table [ 1237.423] 0x000000d4: 0x00000000: SF binding table [ 1237.423] 0x000000d8: 0x00003f80: WM binding table [ 1237.423] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1237.423] 0x000000e0: 0x00000003: vertex count [ 1237.423] 0x000000e4: 0x00000003: start vertex [ 1237.423] 0x000000e8: 0x00000001: instance count [ 1237.423] 0x000000ec: 0x00000000: start instance [ 1237.423] 0x000000f0: 0x00000000: index bias [ 1237.423] [0:3] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1237.423] [1:4] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1237.423] [2:5] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1237.423] 0x000000f4: 0x02000004: MI_FLUSH [ 1237.423] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1237.423] 0x000000fc: 0x00000000: VS binding table [ 1237.423] 0x00000100: 0x00000000: GS binding table [ 1237.423] 0x00000104: 0x00000000: CLIP binding table [ 1237.423] 0x00000108: 0x00000000: SF binding table [ 1237.423] 0x0000010c: 0x00003f40: WM binding table [ 1237.423] 0x00000110: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1237.423] 0x00000114: 0x00000003: vertex count [ 1237.423] 0x00000118: 0x00000006: start vertex [ 1237.423] 0x0000011c: 0x00000001: instance count [ 1237.423] 0x00000120: 0x00000000: start instance [ 1237.423] 0x00000124: 0x00000000: index bias [ 1237.423] [0:6] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1237.423] [1:7] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1237.424] [2:8] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1237.424] 0x00000128: 0x02000004: MI_FLUSH [ 1237.424] 0x0000012c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1237.424] 0x00000130: 0x00000000: VS binding table [ 1237.424] 0x00000134: 0x00000000: GS binding table [ 1237.424] 0x00000138: 0x00000000: CLIP binding table [ 1237.424] 0x0000013c: 0x00000000: SF binding table [ 1237.424] 0x00000140: 0x00003f00: WM binding table [ 1237.424] 0x00000144: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1237.424] 0x00000148: 0x00002220: dword 1 [ 1237.424] 0x0000014c: 0x00000000: dword 2 [ 1237.424] 0x00000150: 0x00000000: dword 3 [ 1237.424] 0x00000154: 0x00002240: dword 4 [ 1237.424] 0x00000158: 0x00003680: dword 5 [ 1237.424] 0x0000015c: 0x0000d4c0: dword 6 [ 1237.424] 0x00000160: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1237.424] 0x00000164: 0x00000003: vertex count [ 1237.424] 0x00000168: 0x00000009: start vertex [ 1237.424] 0x0000016c: 0x00000001: instance count [ 1237.424] 0x00000170: 0x00000000: start instance [ 1237.424] 0x00000174: 0x00000000: index bias [ 1237.424] [0:9] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1237.424] [1:10] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1237.424] [2:11] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1237.424] 0x00000178: 0x02000004: MI_FLUSH [ 1237.424] 0x0000017c: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1237.424] 0x00000180: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1237.424] 0x00000184: 0x01a2024d: dst (589,418) [ 1237.424] 0x00000188: 0x01b602d9: dst (729,438) [ 1237.424] 0x0000018c: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1237.424] 0x00000190: 0x01a2024d: src (589,418) [ 1237.424] 0x00000194: 0x00000500: src pitch 1280 [ 1237.424] 0x00000198: 0x03297000: src offset 0x03297000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1237.424] 0x0000019c: 0x05000000: MI_BATCH_BUFFER_END [ 1237.424] kgem_create_linear(16384) [ 1237.424] search_linear_cache: found handle=20 (size=16384) in linear inactive cache [ 1237.424] gem_write(handle=20, offset=0, len=560) [ 1237.424] gem_write(handle=20, offset=16096, len=288) [ 1237.424] sna_accel_throttle (time=1237424) [ 1237.461] sna_wakeup_handler [ 1237.461] sna_block_handler [ 1237.461] sna_accel_flush (time=1237461) [ 1237.461] sna_pixmap_move_to_gpu() [ 1237.461] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.461] _sna_accel_disarm_timer[0] (time=1237461) [ 1237.909] sna_wakeup_handler [ 1237.909] sna_validate_gc [ 1237.909] sna_validate_gc: flushing stipple pixmap [ 1237.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1237.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1237.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1237.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1237.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1237.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1237.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1237.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1237.909] sna_write_boxes x 1 [ 1237.909] write_boxes_inplace x 1, tiling=1 [ 1237.909] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1237.909] write_boxes_inplace: (589, 531) -> (589, 418) x (140, 20) [bpp=32, src_pitch=5120, dst_pitch=5120] [ 1237.909] memcpy_blt: src=(589, 531), dst=(589, 418), size=140x20, pitch=5120/5120 [ 1237.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1237.909] = None [ 1237.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1237.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1237.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1237.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1237.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1237.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1237.909] gen4_render_composite: 140x20, current mode=0 [ 1237.909] try_blt: already performing BLT [ 1237.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1237.909] sna_pixmap_move_to_gpu() [ 1237.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.909] sna_blt_composite: unsuported op [3] for blitting [ 1237.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1237.909] sna_pixmap_move_to_gpu() [ 1237.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1237.909] gen4_composite_picture: integer translation (0, 0), removing [ 1237.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1237.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1237.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1237.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1237.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1237.909] sna_pixmap_move_to_gpu() [ 1237.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.909] gen4_composite_get_binding_table(3fe0) [ 1237.909] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1237.909] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1237.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1237.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1237.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1237.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.910] gen4_vertex_flush[ac] = 3 [ 1237.910] apply_damage: damage=0x19cdd48, region=1 [ 1237.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.910] gen4_render_composite_done() [ 1237.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1237.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1237.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1237.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1237.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1237.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1237.910] gen4_render_composite: 140x20, current mode=1 [ 1237.910] try_blt: already performing BLT [ 1237.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1237.910] sna_pixmap_move_to_gpu() [ 1237.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.910] sna_blt_composite: unsuported op [3] for blitting [ 1237.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1237.910] sna_pixmap_move_to_gpu() [ 1237.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1237.910] gen4_composite_picture: integer translation (0, 0), removing [ 1237.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1237.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1237.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1237.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1237.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1237.910] sna_pixmap_move_to_gpu() [ 1237.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.910] gen4_composite_get_binding_table(3f80) [ 1237.910] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1237.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1237.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1237.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1237.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.910] gen4_vertex_flush[e0] = 3 [ 1237.910] apply_damage: damage=0x19cdd48, region=1 [ 1237.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.910] gen4_render_composite_done() [ 1237.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1237.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1237.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1237.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1237.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1237.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1237.910] gen4_render_composite: 140x20, current mode=1 [ 1237.910] try_blt: already performing BLT [ 1237.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1237.910] sna_pixmap_move_to_gpu() [ 1237.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.910] sna_blt_composite: unsuported op [3] for blitting [ 1237.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1237.910] sna_pixmap_move_to_gpu() [ 1237.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1237.910] gen4_composite_picture: integer translation (0, 0), removing [ 1237.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1237.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1237.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1237.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1237.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1237.910] sna_pixmap_move_to_gpu() [ 1237.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.910] gen4_composite_get_binding_table(3f40) [ 1237.910] [3f20] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1237.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1237.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1237.911] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1237.911] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1237.911] gen4_vertex_flush[114] = 3 [ 1237.911] apply_damage: damage=0x19cdd48, region=1 [ 1237.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.911] gen4_render_composite_done() [ 1237.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1237.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1237.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1237.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1237.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1237.911] sna_pixmap_move_to_gpu() [ 1237.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.911] gen4_render_fill_boxes(00000000 x 1) [ 1237.911] sna_render_get_solid(clear) [ 1237.911] gen4_composite_get_binding_table(3f00) [ 1237.911] [3ee0] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1237.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1237.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1237.911] gen4_vertex_flush[164] = 3 [ 1237.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1237.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.911] sna_validate_gc [ 1237.911] sna_validate_gc: flushing stipple pixmap [ 1237.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1237.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1237.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1237.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1237.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1237.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1237.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1237.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1237.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1237.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1237.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.911] blt_done: nbatch=101 [ 1237.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1237.911] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1237.911] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=0 [ 1237.911] sna_pixmap_move_to_gpu() [ 1237.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.911] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1237.911] sna_blt_copy_boxes: box=(589, 418)x(140, 20) [ 1237.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1237.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1237.911] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1237.911] = None [ 1237.911] sna_block_handler [ 1237.911] sna_accel_do_flush, time=1237911 [ 1237.922] sna_wakeup_handler [ 1237.922] sna_block_handler [ 1237.922] sna_accel_flush (time=1237922) [ 1237.922] sna_pixmap_move_to_gpu() [ 1237.922] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.922] gen4_vertex_finish: copy to batch: 36 @ 110 [ 1237.922] gen4_vertex_finish: reloc[1] = 39 [ 1237.922] batch[3/0]: 110 146 4024, nreloc=11, nexec=7, nfence=0, aperture=9392128 [ 1237.922] 0x00000000: 0x02000004: MI_FLUSH [ 1237.922] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1237.922] 0x00000008: 0x61020000: STATE_SIP [ 1237.922] 0x0000000c: 0x00000000: dword 1 [ 1237.922] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1237.922] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1237.922] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1237.922] 0x0000001c: 0x00000000: media state base not updated [ 1237.922] 0x00000020: 0x00000001: general state upper bound disabled [ 1237.922] 0x00000024: 0x00000000: media state upper bound not updated [ 1237.922] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1237.922] 0x0000002c: 0x00000000: VS binding table [ 1237.922] 0x00000030: 0x00000000: GS binding table [ 1237.922] 0x00000034: 0x00000000: CLIP binding table [ 1237.922] 0x00000038: 0x00000000: SF binding table [ 1237.922] 0x0000003c: 0x00003fe0: WM binding table [ 1237.922] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1237.922] 0x00000044: 0x00002220: dword 1 [ 1237.922] 0x00000048: 0x00000000: dword 2 [ 1237.922] 0x0000004c: 0x00000000: dword 3 [ 1237.922] 0x00000050: 0x00002240: dword 4 [ 1237.922] 0x00000054: 0x00002280: dword 5 [ 1237.922] 0x00000058: 0x0000d4c0: dword 6 [ 1237.922] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1237.922] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1237.922] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1237.922] 0x00000068: 0x60010000: CS_URB_STATE [ 1237.922] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1237.922] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1237.922] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1237.922] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1237.922] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1237.922] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1237.922] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1237.922] 0x00000088: 0x00000000: top left: 0,0 [ 1237.922] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1237.922] 0x00000090: 0x00000000: origin: 0,0 [ 1237.922] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1237.922] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1237.922] 0x0000009c: 0x000001b8: buffer address [ 1237.922] 0x000000a0: 0x00000000: max index [ 1237.922] 0x000000a4: 0x00000000: mbz [ 1237.922] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1237.922] 0x000000ac: 0x00000003: vertex count [ 1237.922] 0x000000b0: 0x00000000: start vertex [ 1237.922] 0x000000b4: 0x00000001: instance count [ 1237.922] 0x000000b8: 0x00000000: start instance [ 1237.922] 0x000000bc: 0x00000000: index bias [ 1237.922] [0:0] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1237.922] [1:1] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1237.923] [2:2] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1237.923] 0x000000c0: 0x02000004: MI_FLUSH [ 1237.923] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1237.923] 0x000000c8: 0x00000000: VS binding table [ 1237.923] 0x000000cc: 0x00000000: GS binding table [ 1237.923] 0x000000d0: 0x00000000: CLIP binding table [ 1237.923] 0x000000d4: 0x00000000: SF binding table [ 1237.923] 0x000000d8: 0x00003f80: WM binding table [ 1237.923] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1237.923] 0x000000e0: 0x00000003: vertex count [ 1237.923] 0x000000e4: 0x00000003: start vertex [ 1237.923] 0x000000e8: 0x00000001: instance count [ 1237.923] 0x000000ec: 0x00000000: start instance [ 1237.923] 0x000000f0: 0x00000000: index bias [ 1237.923] [0:3] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1237.923] [1:4] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1237.923] [2:5] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1237.923] 0x000000f4: 0x02000004: MI_FLUSH [ 1237.923] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1237.923] 0x000000fc: 0x00000000: VS binding table [ 1237.923] 0x00000100: 0x00000000: GS binding table [ 1237.923] 0x00000104: 0x00000000: CLIP binding table [ 1237.923] 0x00000108: 0x00000000: SF binding table [ 1237.923] 0x0000010c: 0x00003f40: WM binding table [ 1237.923] 0x00000110: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1237.923] 0x00000114: 0x00000003: vertex count [ 1237.923] 0x00000118: 0x00000006: start vertex [ 1237.923] 0x0000011c: 0x00000001: instance count [ 1237.923] 0x00000120: 0x00000000: start instance [ 1237.923] 0x00000124: 0x00000000: index bias [ 1237.923] [0:6] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1237.924] [1:7] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1237.924] [2:8] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1237.924] 0x00000128: 0x02000004: MI_FLUSH [ 1237.924] 0x0000012c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1237.924] 0x00000130: 0x00000000: VS binding table [ 1237.924] 0x00000134: 0x00000000: GS binding table [ 1237.924] 0x00000138: 0x00000000: CLIP binding table [ 1237.924] 0x0000013c: 0x00000000: SF binding table [ 1237.924] 0x00000140: 0x00003f00: WM binding table [ 1237.924] 0x00000144: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1237.924] 0x00000148: 0x00002220: dword 1 [ 1237.924] 0x0000014c: 0x00000000: dword 2 [ 1237.924] 0x00000150: 0x00000000: dword 3 [ 1237.924] 0x00000154: 0x00002240: dword 4 [ 1237.924] 0x00000158: 0x00003680: dword 5 [ 1237.924] 0x0000015c: 0x0000d4c0: dword 6 [ 1237.924] 0x00000160: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1237.924] 0x00000164: 0x00000003: vertex count [ 1237.924] 0x00000168: 0x00000009: start vertex [ 1237.924] 0x0000016c: 0x00000001: instance count [ 1237.924] 0x00000170: 0x00000000: start instance [ 1237.924] 0x00000174: 0x00000000: index bias [ 1237.924] [0:9] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1237.924] [1:10] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1237.924] [2:11] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1237.924] 0x00000178: 0x02000004: MI_FLUSH [ 1237.925] 0x0000017c: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1237.925] 0x00000180: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1237.925] 0x00000184: 0x01a30251: (593,419) [ 1237.925] 0x00000188: 0x01b60252: (594,438) [ 1237.925] 0x0000018c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1237.925] 0x00000190: 0x000b678c: color [ 1237.925] 0x00000194: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1237.925] 0x00000198: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1237.925] 0x0000019c: 0x01a2024d: dst (589,418) [ 1237.925] 0x000001a0: 0x01b602d9: dst (729,438) [ 1237.925] 0x000001a4: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1237.925] 0x000001a8: 0x01a2024d: src (589,418) [ 1237.925] 0x000001ac: 0x00000500: src pitch 1280 [ 1237.925] 0x000001b0: 0x03297000: src offset 0x03297000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1237.925] 0x000001b4: 0x05000000: MI_BATCH_BUFFER_END [ 1237.925] kgem_create_linear(16384) [ 1237.925] search_linear_cache: found handle=20 (size=16384) in linear inactive cache [ 1237.925] gem_write(handle=20, offset=0, len=584) [ 1237.925] gem_write(handle=20, offset=16096, len=288) [ 1237.925] sna_accel_throttle (time=1237925) [ 1237.962] sna_wakeup_handler [ 1237.962] sna_block_handler [ 1237.962] sna_accel_flush (time=1237962) [ 1237.962] sna_pixmap_move_to_gpu() [ 1237.962] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1237.962] _sna_accel_disarm_timer[0] (time=1237962) [ 1238.091] sna_wakeup_handler [ 1238.091] sna_block_handler [ 1238.091] sna_wakeup_handler [ 1238.091] sna_block_handler [ 1238.092] sna_wakeup_handler [ 1238.092] sna_block_handler [ 1238.092] sna_wakeup_handler [ 1238.092] sna_block_handler [ 1238.342] sna_wakeup_handler [ 1238.342] sna_block_handler [ 1238.373] sna_wakeup_handler [ 1238.373] sna_block_handler [ 1238.403] sna_wakeup_handler [ 1238.403] sna_block_handler [ 1238.409] sna_wakeup_handler [ 1238.409] sna_validate_gc [ 1238.409] sna_validate_gc: flushing stipple pixmap [ 1238.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1238.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1238.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1238.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1238.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1238.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1238.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1238.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1238.409] sna_write_boxes x 1 [ 1238.409] write_boxes_inplace x 1, tiling=1 [ 1238.409] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1238.409] write_boxes_inplace: (589, 531) -> (589, 418) x (140, 20) [bpp=32, src_pitch=5120, dst_pitch=5120] [ 1238.409] memcpy_blt: src=(589, 531), dst=(589, 418), size=140x20, pitch=5120/5120 [ 1238.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1238.409] = None [ 1238.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1238.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1238.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1238.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1238.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1238.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1238.409] gen4_render_composite: 140x20, current mode=0 [ 1238.409] try_blt: already performing BLT [ 1238.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1238.409] sna_pixmap_move_to_gpu() [ 1238.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.409] sna_blt_composite: unsuported op [3] for blitting [ 1238.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1238.409] sna_pixmap_move_to_gpu() [ 1238.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1238.409] gen4_composite_picture: integer translation (0, 0), removing [ 1238.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1238.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1238.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1238.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1238.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1238.409] sna_pixmap_move_to_gpu() [ 1238.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.410] gen4_composite_get_binding_table(3fe0) [ 1238.410] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1238.410] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1238.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1238.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1238.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1238.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.410] gen4_vertex_flush[ac] = 3 [ 1238.410] apply_damage: damage=0x19cdd48, region=1 [ 1238.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.410] gen4_render_composite_done() [ 1238.410] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1238.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1238.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1238.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1238.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1238.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1238.410] gen4_render_composite: 140x20, current mode=1 [ 1238.410] try_blt: already performing BLT [ 1238.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1238.410] sna_pixmap_move_to_gpu() [ 1238.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.410] sna_blt_composite: unsuported op [3] for blitting [ 1238.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1238.410] sna_pixmap_move_to_gpu() [ 1238.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1238.410] gen4_composite_picture: integer translation (0, 0), removing [ 1238.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1238.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1238.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1238.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1238.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1238.410] sna_pixmap_move_to_gpu() [ 1238.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.410] gen4_composite_get_binding_table(3f80) [ 1238.410] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1238.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1238.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1238.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1238.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.410] gen4_vertex_flush[e0] = 3 [ 1238.410] apply_damage: damage=0x19cdd48, region=1 [ 1238.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.410] gen4_render_composite_done() [ 1238.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1238.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1238.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1238.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1238.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1238.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1238.410] gen4_render_composite: 140x20, current mode=1 [ 1238.410] try_blt: already performing BLT [ 1238.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1238.410] sna_pixmap_move_to_gpu() [ 1238.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.410] sna_blt_composite: unsuported op [3] for blitting [ 1238.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1238.410] sna_pixmap_move_to_gpu() [ 1238.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1238.410] gen4_composite_picture: integer translation (0, 0), removing [ 1238.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1238.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1238.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1238.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1238.411] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1238.411] sna_pixmap_move_to_gpu() [ 1238.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.411] gen4_composite_get_binding_table(3f40) [ 1238.411] [3f20] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1238.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1238.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1238.411] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1238.411] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.411] gen4_vertex_flush[114] = 3 [ 1238.411] apply_damage: damage=0x19cdd48, region=1 [ 1238.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.411] gen4_render_composite_done() [ 1238.411] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1238.411] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1238.411] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1238.411] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1238.411] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1238.411] sna_pixmap_move_to_gpu() [ 1238.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.411] gen4_render_fill_boxes(00000000 x 1) [ 1238.411] sna_render_get_solid(clear) [ 1238.411] gen4_composite_get_binding_table(3f00) [ 1238.411] [3ee0] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1238.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1238.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1238.411] gen4_vertex_flush[164] = 3 [ 1238.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1238.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1238.411] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1238.411] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=0 [ 1238.411] sna_pixmap_move_to_gpu() [ 1238.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.411] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1238.411] sna_blt_copy_boxes: box=(589, 418)x(140, 20) [ 1238.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.411] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1238.411] = None [ 1238.411] sna_block_handler [ 1238.411] sna_accel_do_flush, time=1238411 [ 1238.421] sna_wakeup_handler [ 1238.421] sna_block_handler [ 1238.421] sna_accel_flush (time=1238421) [ 1238.421] sna_pixmap_move_to_gpu() [ 1238.421] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.421] gen4_vertex_finish: copy to batch: 36 @ 104 [ 1238.421] gen4_vertex_finish: reloc[1] = 39 [ 1238.421] batch[3/0]: 104 140 4024, nreloc=10, nexec=7, nfence=0, aperture=9392128 [ 1238.421] 0x00000000: 0x02000004: MI_FLUSH [ 1238.421] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1238.421] 0x00000008: 0x61020000: STATE_SIP [ 1238.421] 0x0000000c: 0x00000000: dword 1 [ 1238.421] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1238.421] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1238.421] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1238.422] 0x0000001c: 0x00000000: media state base not updated [ 1238.422] 0x00000020: 0x00000001: general state upper bound disabled [ 1238.422] 0x00000024: 0x00000000: media state upper bound not updated [ 1238.422] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1238.422] 0x0000002c: 0x00000000: VS binding table [ 1238.422] 0x00000030: 0x00000000: GS binding table [ 1238.422] 0x00000034: 0x00000000: CLIP binding table [ 1238.422] 0x00000038: 0x00000000: SF binding table [ 1238.422] 0x0000003c: 0x00003fe0: WM binding table [ 1238.422] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1238.422] 0x00000044: 0x00002220: dword 1 [ 1238.422] 0x00000048: 0x00000000: dword 2 [ 1238.422] 0x0000004c: 0x00000000: dword 3 [ 1238.422] 0x00000050: 0x00002240: dword 4 [ 1238.422] 0x00000054: 0x00002280: dword 5 [ 1238.422] 0x00000058: 0x0000d4c0: dword 6 [ 1238.422] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1238.422] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1238.422] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1238.422] 0x00000068: 0x60010000: CS_URB_STATE [ 1238.422] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1238.422] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1238.422] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1238.422] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1238.422] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1238.422] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1238.422] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1238.422] 0x00000088: 0x00000000: top left: 0,0 [ 1238.422] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1238.422] 0x00000090: 0x00000000: origin: 0,0 [ 1238.422] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1238.422] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1238.422] 0x0000009c: 0x000001a0: buffer address [ 1238.422] 0x000000a0: 0x00000000: max index [ 1238.422] 0x000000a4: 0x00000000: mbz [ 1238.422] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1238.422] 0x000000ac: 0x00000003: vertex count [ 1238.422] 0x000000b0: 0x00000000: start vertex [ 1238.422] 0x000000b4: 0x00000001: instance count [ 1238.422] 0x000000b8: 0x00000000: start instance [ 1238.422] 0x000000bc: 0x00000000: index bias [ 1238.422] [0:0] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1238.422] [1:1] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1238.422] [2:2] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1238.423] 0x000000c0: 0x02000004: MI_FLUSH [ 1238.423] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1238.423] 0x000000c8: 0x00000000: VS binding table [ 1238.423] 0x000000cc: 0x00000000: GS binding table [ 1238.423] 0x000000d0: 0x00000000: CLIP binding table [ 1238.423] 0x000000d4: 0x00000000: SF binding table [ 1238.423] 0x000000d8: 0x00003f80: WM binding table [ 1238.423] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1238.423] 0x000000e0: 0x00000003: vertex count [ 1238.423] 0x000000e4: 0x00000003: start vertex [ 1238.423] 0x000000e8: 0x00000001: instance count [ 1238.423] 0x000000ec: 0x00000000: start instance [ 1238.423] 0x000000f0: 0x00000000: index bias [ 1238.423] [0:3] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1238.423] [1:4] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1238.423] [2:5] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1238.423] 0x000000f4: 0x02000004: MI_FLUSH [ 1238.423] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1238.423] 0x000000fc: 0x00000000: VS binding table [ 1238.423] 0x00000100: 0x00000000: GS binding table [ 1238.423] 0x00000104: 0x00000000: CLIP binding table [ 1238.423] 0x00000108: 0x00000000: SF binding table [ 1238.423] 0x0000010c: 0x00003f40: WM binding table [ 1238.423] 0x00000110: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1238.423] 0x00000114: 0x00000003: vertex count [ 1238.423] 0x00000118: 0x00000006: start vertex [ 1238.423] 0x0000011c: 0x00000001: instance count [ 1238.423] 0x00000120: 0x00000000: start instance [ 1238.423] 0x00000124: 0x00000000: index bias [ 1238.423] [0:6] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1238.423] [1:7] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1238.424] [2:8] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1238.424] 0x00000128: 0x02000004: MI_FLUSH [ 1238.424] 0x0000012c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1238.424] 0x00000130: 0x00000000: VS binding table [ 1238.424] 0x00000134: 0x00000000: GS binding table [ 1238.424] 0x00000138: 0x00000000: CLIP binding table [ 1238.424] 0x0000013c: 0x00000000: SF binding table [ 1238.424] 0x00000140: 0x00003f00: WM binding table [ 1238.424] 0x00000144: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1238.424] 0x00000148: 0x00002220: dword 1 [ 1238.424] 0x0000014c: 0x00000000: dword 2 [ 1238.424] 0x00000150: 0x00000000: dword 3 [ 1238.424] 0x00000154: 0x00002240: dword 4 [ 1238.424] 0x00000158: 0x00003680: dword 5 [ 1238.424] 0x0000015c: 0x0000d4c0: dword 6 [ 1238.424] 0x00000160: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1238.424] 0x00000164: 0x00000003: vertex count [ 1238.424] 0x00000168: 0x00000009: start vertex [ 1238.424] 0x0000016c: 0x00000001: instance count [ 1238.424] 0x00000170: 0x00000000: start instance [ 1238.424] 0x00000174: 0x00000000: index bias [ 1238.424] [0:9] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1238.424] [1:10] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1238.424] [2:11] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1238.424] 0x00000178: 0x02000004: MI_FLUSH [ 1238.424] 0x0000017c: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1238.424] 0x00000180: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1238.424] 0x00000184: 0x01a2024d: dst (589,418) [ 1238.424] 0x00000188: 0x01b602d9: dst (729,438) [ 1238.424] 0x0000018c: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1238.424] 0x00000190: 0x01a2024d: src (589,418) [ 1238.424] 0x00000194: 0x00000500: src pitch 1280 [ 1238.424] 0x00000198: 0x03297000: src offset 0x03297000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1238.425] 0x0000019c: 0x05000000: MI_BATCH_BUFFER_END [ 1238.425] kgem_create_linear(16384) [ 1238.425] search_linear_cache: found handle=20 (size=16384) in linear inactive cache [ 1238.425] gem_write(handle=20, offset=0, len=560) [ 1238.425] gem_write(handle=20, offset=16096, len=288) [ 1238.425] sna_accel_throttle (time=1238425) [ 1238.434] sna_wakeup_handler [ 1238.434] sna_block_handler [ 1238.462] sna_wakeup_handler [ 1238.462] sna_block_handler [ 1238.462] sna_accel_flush (time=1238462) [ 1238.462] sna_pixmap_move_to_gpu() [ 1238.462] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.462] _sna_accel_disarm_timer[0] (time=1238462) [ 1238.465] sna_wakeup_handler [ 1238.465] sna_block_handler [ 1238.496] sna_wakeup_handler [ 1238.496] sna_block_handler [ 1238.526] sna_wakeup_handler [ 1238.526] sna_block_handler [ 1238.557] sna_wakeup_handler [ 1238.557] sna_block_handler [ 1238.588] sna_wakeup_handler [ 1238.588] sna_block_handler [ 1238.618] sna_wakeup_handler [ 1238.618] sna_block_handler [ 1238.649] sna_wakeup_handler [ 1238.649] sna_block_handler [ 1238.680] sna_wakeup_handler [ 1238.680] sna_block_handler [ 1238.711] sna_wakeup_handler [ 1238.711] sna_block_handler [ 1238.741] sna_wakeup_handler [ 1238.741] sna_block_handler [ 1238.772] sna_wakeup_handler [ 1238.772] sna_block_handler [ 1238.803] sna_wakeup_handler [ 1238.803] sna_block_handler [ 1238.833] sna_wakeup_handler [ 1238.834] sna_block_handler [ 1238.864] sna_wakeup_handler [ 1238.864] sna_block_handler [ 1238.869] sna_wakeup_handler [ 1238.869] sna_block_handler [ 1238.870] sna_wakeup_handler [ 1238.870] sna_block_handler [ 1238.909] sna_wakeup_handler [ 1238.909] sna_validate_gc [ 1238.909] sna_validate_gc: flushing stipple pixmap [ 1238.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1238.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1238.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1238.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1238.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1238.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1238.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1238.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1238.909] sna_write_boxes x 1 [ 1238.909] write_boxes_inplace x 1, tiling=1 [ 1238.909] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1238.909] write_boxes_inplace: (589, 531) -> (589, 418) x (140, 20) [bpp=32, src_pitch=5120, dst_pitch=5120] [ 1238.909] memcpy_blt: src=(589, 531), dst=(589, 418), size=140x20, pitch=5120/5120 [ 1238.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1238.909] = None [ 1238.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1238.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1238.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1238.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1238.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1238.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1238.909] gen4_render_composite: 140x20, current mode=0 [ 1238.909] try_blt: already performing BLT [ 1238.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1238.909] sna_pixmap_move_to_gpu() [ 1238.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.909] sna_blt_composite: unsuported op [3] for blitting [ 1238.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1238.909] sna_pixmap_move_to_gpu() [ 1238.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1238.909] gen4_composite_picture: integer translation (0, 0), removing [ 1238.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1238.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1238.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1238.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1238.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1238.909] sna_pixmap_move_to_gpu() [ 1238.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.909] gen4_composite_get_binding_table(3fe0) [ 1238.909] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1238.909] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1238.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1238.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1238.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1238.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.909] gen4_vertex_flush[ac] = 3 [ 1238.909] apply_damage: damage=0x19cdd48, region=1 [ 1238.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.909] gen4_render_composite_done() [ 1238.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1238.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1238.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1238.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1238.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1238.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1238.910] gen4_render_composite: 140x20, current mode=1 [ 1238.910] try_blt: already performing BLT [ 1238.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1238.910] sna_pixmap_move_to_gpu() [ 1238.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.910] sna_blt_composite: unsuported op [3] for blitting [ 1238.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1238.910] sna_pixmap_move_to_gpu() [ 1238.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1238.910] gen4_composite_picture: integer translation (0, 0), removing [ 1238.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1238.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1238.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1238.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1238.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1238.910] sna_pixmap_move_to_gpu() [ 1238.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.910] gen4_composite_get_binding_table(3f80) [ 1238.910] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1238.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1238.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1238.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1238.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.910] gen4_vertex_flush[e0] = 3 [ 1238.910] apply_damage: damage=0x19cdd48, region=1 [ 1238.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.910] gen4_render_composite_done() [ 1238.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1238.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1238.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1238.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1238.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1238.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1238.910] gen4_render_composite: 140x20, current mode=1 [ 1238.910] try_blt: already performing BLT [ 1238.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1238.910] sna_pixmap_move_to_gpu() [ 1238.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.910] sna_blt_composite: unsuported op [3] for blitting [ 1238.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1238.910] sna_pixmap_move_to_gpu() [ 1238.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1238.910] gen4_composite_picture: integer translation (0, 0), removing [ 1238.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1238.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1238.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1238.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1238.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1238.910] sna_pixmap_move_to_gpu() [ 1238.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.910] gen4_composite_get_binding_table(3f40) [ 1238.910] [3f20] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1238.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1238.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1238.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1238.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1238.910] gen4_vertex_flush[114] = 3 [ 1238.910] apply_damage: damage=0x19cdd48, region=1 [ 1238.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.911] gen4_render_composite_done() [ 1238.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1238.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1238.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1238.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1238.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1238.911] sna_pixmap_move_to_gpu() [ 1238.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.911] gen4_render_fill_boxes(00000000 x 1) [ 1238.911] sna_render_get_solid(clear) [ 1238.911] gen4_composite_get_binding_table(3f00) [ 1238.911] [3ee0] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1238.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1238.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1238.911] gen4_vertex_flush[164] = 3 [ 1238.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1238.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.911] sna_validate_gc [ 1238.911] sna_validate_gc: flushing stipple pixmap [ 1238.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1238.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1238.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1238.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1238.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1238.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1238.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1238.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1238.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1238.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1238.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.911] blt_done: nbatch=101 [ 1238.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1238.911] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 0), alu=3, src.size=1280x800, dst.size=1280x800) [ 1238.911] sna_copy_boxes: dst=(priv=0x1637b10, gpu_bo=0x1637ba0, cpu_bo=(nil)), src=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), replaces=0 [ 1238.911] sna_pixmap_move_to_gpu() [ 1238.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.911] sna_blt_copy_boxes src=(0, 0) -> (0, 0) x 1, tiling=(1, 1), pitch=(5120, 5120) [ 1238.911] sna_blt_copy_boxes: box=(589, 418)x(140, 20) [ 1238.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1238.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1238.911] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1238.911] = None [ 1238.911] sna_block_handler [ 1238.911] sna_accel_do_flush, time=1238911 [ 1238.922] sna_wakeup_handler [ 1238.922] sna_block_handler [ 1238.922] sna_accel_flush (time=1238922) [ 1238.922] sna_pixmap_move_to_gpu() [ 1238.922] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.922] gen4_vertex_finish: copy to batch: 36 @ 110 [ 1238.922] gen4_vertex_finish: reloc[1] = 39 [ 1238.922] batch[3/0]: 110 146 4024, nreloc=11, nexec=7, nfence=0, aperture=9392128 [ 1238.922] 0x00000000: 0x02000004: MI_FLUSH [ 1238.922] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1238.922] 0x00000008: 0x61020000: STATE_SIP [ 1238.922] 0x0000000c: 0x00000000: dword 1 [ 1238.922] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1238.922] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1238.922] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1238.922] 0x0000001c: 0x00000000: media state base not updated [ 1238.922] 0x00000020: 0x00000001: general state upper bound disabled [ 1238.922] 0x00000024: 0x00000000: media state upper bound not updated [ 1238.922] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1238.922] 0x0000002c: 0x00000000: VS binding table [ 1238.922] 0x00000030: 0x00000000: GS binding table [ 1238.922] 0x00000034: 0x00000000: CLIP binding table [ 1238.922] 0x00000038: 0x00000000: SF binding table [ 1238.922] 0x0000003c: 0x00003fe0: WM binding table [ 1238.922] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1238.922] 0x00000044: 0x00002220: dword 1 [ 1238.922] 0x00000048: 0x00000000: dword 2 [ 1238.922] 0x0000004c: 0x00000000: dword 3 [ 1238.922] 0x00000050: 0x00002240: dword 4 [ 1238.922] 0x00000054: 0x00002280: dword 5 [ 1238.922] 0x00000058: 0x0000d4c0: dword 6 [ 1238.922] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1238.922] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1238.922] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1238.922] 0x00000068: 0x60010000: CS_URB_STATE [ 1238.922] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1238.922] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1238.922] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1238.922] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1238.922] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1238.922] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1238.922] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1238.922] 0x00000088: 0x00000000: top left: 0,0 [ 1238.922] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1238.922] 0x00000090: 0x00000000: origin: 0,0 [ 1238.922] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1238.922] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1238.922] 0x0000009c: 0x000001b8: buffer address [ 1238.922] 0x000000a0: 0x00000000: max index [ 1238.922] 0x000000a4: 0x00000000: mbz [ 1238.922] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1238.922] 0x000000ac: 0x00000003: vertex count [ 1238.922] 0x000000b0: 0x00000000: start vertex [ 1238.922] 0x000000b4: 0x00000001: instance count [ 1238.922] 0x000000b8: 0x00000000: start instance [ 1238.922] 0x000000bc: 0x00000000: index bias [ 1238.922] [0:0] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1238.922] [1:1] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1238.923] [2:2] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1238.923] 0x000000c0: 0x02000004: MI_FLUSH [ 1238.923] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1238.923] 0x000000c8: 0x00000000: VS binding table [ 1238.923] 0x000000cc: 0x00000000: GS binding table [ 1238.923] 0x000000d0: 0x00000000: CLIP binding table [ 1238.923] 0x000000d4: 0x00000000: SF binding table [ 1238.923] 0x000000d8: 0x00003f80: WM binding table [ 1238.923] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1238.923] 0x000000e0: 0x00000003: vertex count [ 1238.923] 0x000000e4: 0x00000003: start vertex [ 1238.923] 0x000000e8: 0x00000001: instance count [ 1238.923] 0x000000ec: 0x00000000: start instance [ 1238.923] 0x000000f0: 0x00000000: index bias [ 1238.923] [0:3] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1238.923] [1:4] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1238.923] [2:5] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1238.923] 0x000000f4: 0x02000004: MI_FLUSH [ 1238.923] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1238.923] 0x000000fc: 0x00000000: VS binding table [ 1238.923] 0x00000100: 0x00000000: GS binding table [ 1238.923] 0x00000104: 0x00000000: CLIP binding table [ 1238.923] 0x00000108: 0x00000000: SF binding table [ 1238.923] 0x0000010c: 0x00003f40: WM binding table [ 1238.923] 0x00000110: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1238.923] 0x00000114: 0x00000003: vertex count [ 1238.923] 0x00000118: 0x00000006: start vertex [ 1238.923] 0x0000011c: 0x00000001: instance count [ 1238.923] 0x00000120: 0x00000000: start instance [ 1238.923] 0x00000124: 0x00000000: index bias [ 1238.923] [0:6] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1238.924] [1:7] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1238.924] [2:8] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1238.924] 0x00000128: 0x02000004: MI_FLUSH [ 1238.924] 0x0000012c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1238.924] 0x00000130: 0x00000000: VS binding table [ 1238.924] 0x00000134: 0x00000000: GS binding table [ 1238.924] 0x00000138: 0x00000000: CLIP binding table [ 1238.924] 0x0000013c: 0x00000000: SF binding table [ 1238.924] 0x00000140: 0x00003f00: WM binding table [ 1238.924] 0x00000144: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1238.924] 0x00000148: 0x00002220: dword 1 [ 1238.924] 0x0000014c: 0x00000000: dword 2 [ 1238.924] 0x00000150: 0x00000000: dword 3 [ 1238.924] 0x00000154: 0x00002240: dword 4 [ 1238.924] 0x00000158: 0x00003680: dword 5 [ 1238.924] 0x0000015c: 0x0000d4c0: dword 6 [ 1238.924] 0x00000160: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1238.924] 0x00000164: 0x00000003: vertex count [ 1238.924] 0x00000168: 0x00000009: start vertex [ 1238.924] 0x0000016c: 0x00000001: instance count [ 1238.924] 0x00000170: 0x00000000: start instance [ 1238.924] 0x00000174: 0x00000000: index bias [ 1238.924] [0:9] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1238.924] [1:10] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1238.924] [2:11] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1238.925] 0x00000178: 0x02000004: MI_FLUSH [ 1238.925] 0x0000017c: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1238.925] 0x00000180: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1238.925] 0x00000184: 0x01a30251: (593,419) [ 1238.925] 0x00000188: 0x01b60252: (594,438) [ 1238.925] 0x0000018c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1238.925] 0x00000190: 0x000b678c: color [ 1238.925] 0x00000194: 0x54f08806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 1, dst tile 1) [ 1238.925] 0x00000198: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1238.925] 0x0000019c: 0x01a2024d: dst (589,418) [ 1238.925] 0x000001a0: 0x01b602d9: dst (729,438) [ 1238.925] 0x000001a4: 0x02eab000: dst offset 0x02eab000 [handle=4, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1238.925] 0x000001a8: 0x01a2024d: src (589,418) [ 1238.925] 0x000001ac: 0x00000500: src pitch 1280 [ 1238.925] 0x000001b0: 0x03297000: src offset 0x03297000 [handle=11, delta=0, read=2, write=0 (fenced? 0, tiling? 1)] [ 1238.925] 0x000001b4: 0x05000000: MI_BATCH_BUFFER_END [ 1238.925] kgem_create_linear(16384) [ 1238.925] search_linear_cache: found handle=20 (size=16384) in linear inactive cache [ 1238.925] gem_write(handle=20, offset=0, len=584) [ 1238.925] gem_write(handle=20, offset=16096, len=288) [ 1238.925] sna_accel_throttle (time=1238925) [ 1238.962] sna_wakeup_handler [ 1238.962] sna_block_handler [ 1238.962] sna_accel_flush (time=1238962) [ 1238.962] sna_pixmap_move_to_gpu() [ 1238.962] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1238.962] _sna_accel_disarm_timer[0] (time=1238962) [ 1239.120] sna_wakeup_handler [ 1239.120] sna_block_handler [ 1239.151] sna_wakeup_handler [ 1239.151] sna_block_handler [ 1239.182] sna_wakeup_handler [ 1239.182] sna_block_handler [ 1239.212] sna_wakeup_handler [ 1239.212] sna_block_handler [ 1239.243] sna_wakeup_handler [ 1239.243] sna_block_handler [ 1239.274] sna_wakeup_handler [ 1239.274] sna_block_handler [ 1239.540] (II) AIGLX: Suspending AIGLX clients for VT switch [ 1239.540] sna_leave_vt [ 1239.552] sna_wakeup_handler [ 1239.552] sna_block_handler [ 1239.552] sna_wakeup_handler [ 1239.552] sna_validate_gc [ 1239.552] sna_validate_gc: flushing stipple pixmap [ 1239.552] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1239.552] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1239.552] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1239.552] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1239.552] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1239.552] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1239.552] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1239.552] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1239.552] sna_write_boxes x 1 [ 1239.552] write_boxes_inplace x 1, tiling=1 [ 1239.552] gem_mmap(handle=11, size=4096000, prot=read/write) [ 1239.552] write_boxes_inplace: (589, 531) -> (589, 418) x (140, 20) [bpp=32, src_pitch=5120, dst_pitch=5120] [ 1239.552] memcpy_blt: src=(589, 531), dst=(589, 418), size=140x20, pitch=5120/5120 [ 1239.552] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1239.552] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.552] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1239.552] = None [ 1239.552] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.552] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1239.552] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1239.552] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1239.552] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1239.552] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1239.552] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1239.552] gen4_render_composite: 140x20, current mode=0 [ 1239.552] try_blt: already performing BLT [ 1239.552] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1239.552] sna_pixmap_move_to_gpu() [ 1239.552] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.552] sna_blt_composite: unsuported op [3] for blitting [ 1239.552] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1239.552] sna_pixmap_move_to_gpu() [ 1239.552] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.552] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1239.552] gen4_composite_picture: integer translation (0, 0), removing [ 1239.552] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1239.553] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1239.553] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1239.553] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1239.553] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1239.553] sna_pixmap_move_to_gpu() [ 1239.553] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.553] gen4_composite_get_binding_table(3fe0) [ 1239.553] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1239.553] [3fa0] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1239.553] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1239.553] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1239.553] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1239.553] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.553] gen4_vertex_flush[ac] = 3 [ 1239.553] apply_damage: damage=0x19cdd48, region=1 [ 1239.553] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1239.553] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.553] gen4_render_composite_done() [ 1239.553] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.553] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1239.553] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1239.553] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1239.553] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1239.553] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1239.553] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1239.553] gen4_render_composite: 140x20, current mode=1 [ 1239.553] try_blt: already performing BLT [ 1239.553] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1239.553] sna_pixmap_move_to_gpu() [ 1239.553] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.553] sna_blt_composite: unsuported op [3] for blitting [ 1239.553] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1239.553] sna_pixmap_move_to_gpu() [ 1239.553] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.553] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1239.553] gen4_composite_picture: integer translation (0, 0), removing [ 1239.553] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1239.553] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1239.553] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1239.553] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1239.553] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1239.553] sna_pixmap_move_to_gpu() [ 1239.553] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.553] gen4_composite_get_binding_table(3f80) [ 1239.553] [3f60] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1239.553] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1239.553] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1239.553] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1239.553] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.553] gen4_vertex_flush[e0] = 3 [ 1239.553] apply_damage: damage=0x19cdd48, region=1 [ 1239.553] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1239.553] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.553] gen4_render_composite_done() [ 1239.553] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.553] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1239.553] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1239.553] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1239.553] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1239.553] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1239.553] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1239.553] gen4_render_composite: 140x20, current mode=1 [ 1239.553] try_blt: already performing BLT [ 1239.553] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1239.553] sna_pixmap_move_to_gpu() [ 1239.553] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.553] sna_blt_composite: unsuported op [3] for blitting [ 1239.553] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1239.553] sna_pixmap_move_to_gpu() [ 1239.553] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.554] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1239.554] gen4_composite_picture: integer translation (0, 0), removing [ 1239.554] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1239.554] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1239.554] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1239.554] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1239.554] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1239.554] sna_pixmap_move_to_gpu() [ 1239.554] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.554] gen4_composite_get_binding_table(3f40) [ 1239.554] [3f20] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1239.554] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1239.554] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1239.554] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1239.554] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.554] gen4_vertex_flush[114] = 3 [ 1239.554] apply_damage: damage=0x19cdd48, region=1 [ 1239.554] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1239.554] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.554] gen4_render_composite_done() [ 1239.554] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1239.554] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1239.554] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1239.554] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1239.554] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1239.554] sna_pixmap_move_to_gpu() [ 1239.554] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.554] gen4_render_fill_boxes(00000000 x 1) [ 1239.554] sna_render_get_solid(clear) [ 1239.554] gen4_composite_get_binding_table(3f00) [ 1239.554] [3ee0] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1239.554] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1239.554] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1239.554] gen4_vertex_flush[164] = 3 [ 1239.554] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1239.554] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.554] sna_validate_gc [ 1239.554] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1239.554] sna_block_handler [ 1239.554] sna_wakeup_handler [ 1239.554] sna_block_handler [ 1239.554] sna_wakeup_handler [ 1239.554] sna_block_handler [ 1239.909] sna_wakeup_handler [ 1239.909] sna_validate_gc [ 1239.909] sna_validate_gc: flushing stipple pixmap [ 1239.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1239.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1239.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1239.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1239.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1239.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1239.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1239.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1239.909] sna_write_boxes x 1 [ 1239.909] kgem_create_buffer: size=11200, flags=3 [ 1239.909] search_linear_cache: found handle=14 (size=12288) in linear inactive cache [ 1239.909] kgem_create_buffer(size=12288) new handle=14 [ 1239.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1239.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1239.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1239.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1239.909] = None [ 1239.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1239.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1239.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1239.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1239.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1239.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1239.909] gen4_render_composite: 140x20, current mode=3 [ 1239.909] try_blt: already performing BLT [ 1239.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1239.909] sna_pixmap_move_to_gpu() [ 1239.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.909] sna_blt_composite: unsuported op [3] for blitting [ 1239.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1239.909] sna_pixmap_move_to_gpu() [ 1239.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1239.909] gen4_composite_picture: integer translation (0, 0), removing [ 1239.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1239.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1239.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1239.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1239.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1239.909] sna_pixmap_move_to_gpu() [ 1239.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.909] gen4_composite_get_binding_table(3ec0) [ 1239.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1239.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1239.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1239.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.909] gen4_vertex_flush[1d4] = 3 [ 1239.909] apply_damage: damage=0x19cdd48, region=1 [ 1239.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1239.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.909] gen4_render_composite_done() [ 1239.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1239.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1239.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1239.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1239.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1239.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1239.909] gen4_render_composite: 140x20, current mode=1 [ 1239.909] try_blt: already performing BLT [ 1239.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1239.909] sna_pixmap_move_to_gpu() [ 1239.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.910] sna_blt_composite: unsuported op [3] for blitting [ 1239.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1239.910] sna_pixmap_move_to_gpu() [ 1239.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1239.910] gen4_composite_picture: integer translation (0, 0), removing [ 1239.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1239.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1239.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1239.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1239.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1239.910] sna_pixmap_move_to_gpu() [ 1239.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.910] gen4_composite_get_binding_table(3ea0) [ 1239.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1239.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1239.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1239.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.910] gen4_vertex_flush[208] = 3 [ 1239.910] apply_damage: damage=0x19cdd48, region=1 [ 1239.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1239.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.910] gen4_render_composite_done() [ 1239.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1239.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1239.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1239.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1239.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1239.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1239.910] gen4_render_composite: 140x20, current mode=1 [ 1239.910] try_blt: already performing BLT [ 1239.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1239.910] sna_pixmap_move_to_gpu() [ 1239.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.910] sna_blt_composite: unsuported op [3] for blitting [ 1239.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1239.910] sna_pixmap_move_to_gpu() [ 1239.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1239.910] gen4_composite_picture: integer translation (0, 0), removing [ 1239.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1239.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1239.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1239.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1239.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1239.910] sna_pixmap_move_to_gpu() [ 1239.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.910] gen4_composite_get_binding_table(3e80) [ 1239.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1239.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1239.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1239.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1239.910] gen4_vertex_flush[23c] = 3 [ 1239.910] apply_damage: damage=0x19cdd48, region=1 [ 1239.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1239.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.910] gen4_render_composite_done() [ 1239.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1239.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1239.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1239.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1239.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1239.910] sna_pixmap_move_to_gpu() [ 1239.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1239.910] gen4_render_fill_boxes(00000000 x 1) [ 1239.910] sna_render_get_solid(clear) [ 1239.910] gen4_composite_get_binding_table(3e60) [ 1239.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1239.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1239.910] gen4_vertex_flush[28c] = 3 [ 1239.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1239.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.911] sna_validate_gc [ 1239.911] sna_validate_gc: flushing stipple pixmap [ 1239.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1239.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1239.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1239.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1239.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1239.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1239.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1239.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1239.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1239.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1239.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1239.911] blt_done: nbatch=175 [ 1239.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1239.911] sna_block_handler [ 1239.934] sna_wakeup_handler [ 1239.934] sna_block_handler [ 1239.993] sna_wakeup_handler [ 1239.993] sna_block_handler [ 1239.993] sna_accel_expire (time=1239993) [ 1240.408] sna_wakeup_handler [ 1240.409] sna_validate_gc [ 1240.409] sna_validate_gc: flushing stipple pixmap [ 1240.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1240.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1240.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1240.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1240.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1240.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1240.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1240.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1240.409] sna_write_boxes x 1 [ 1240.409] kgem_create_buffer: size=11200, flags=3 [ 1240.409] kgem_create_buffer(size=12288) new handle=26 [ 1240.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1240.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1240.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1240.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1240.409] = None [ 1240.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1240.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1240.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1240.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1240.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1240.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1240.409] gen4_render_composite: 140x20, current mode=3 [ 1240.409] try_blt: already performing BLT [ 1240.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1240.409] sna_pixmap_move_to_gpu() [ 1240.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.409] sna_blt_composite: unsuported op [3] for blitting [ 1240.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1240.409] sna_pixmap_move_to_gpu() [ 1240.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1240.409] gen4_composite_picture: integer translation (0, 0), removing [ 1240.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1240.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1240.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1240.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1240.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1240.409] sna_pixmap_move_to_gpu() [ 1240.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.409] gen4_composite_get_binding_table(3e40) [ 1240.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1240.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1240.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1240.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.409] gen4_vertex_flush[314] = 3 [ 1240.409] apply_damage: damage=0x19cdd48, region=1 [ 1240.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1240.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.409] gen4_render_composite_done() [ 1240.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1240.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1240.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1240.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1240.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1240.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1240.409] gen4_render_composite: 140x20, current mode=1 [ 1240.409] try_blt: already performing BLT [ 1240.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1240.409] sna_pixmap_move_to_gpu() [ 1240.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.409] sna_blt_composite: unsuported op [3] for blitting [ 1240.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1240.410] sna_pixmap_move_to_gpu() [ 1240.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1240.410] gen4_composite_picture: integer translation (0, 0), removing [ 1240.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1240.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1240.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1240.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1240.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1240.410] sna_pixmap_move_to_gpu() [ 1240.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.410] gen4_composite_get_binding_table(3e20) [ 1240.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1240.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1240.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1240.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.410] gen4_vertex_flush[348] = 3 [ 1240.410] apply_damage: damage=0x19cdd48, region=1 [ 1240.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1240.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.410] gen4_render_composite_done() [ 1240.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1240.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1240.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1240.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1240.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1240.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1240.410] gen4_render_composite: 140x20, current mode=1 [ 1240.410] try_blt: already performing BLT [ 1240.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1240.410] sna_pixmap_move_to_gpu() [ 1240.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.410] sna_blt_composite: unsuported op [3] for blitting [ 1240.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1240.410] sna_pixmap_move_to_gpu() [ 1240.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1240.410] gen4_composite_picture: integer translation (0, 0), removing [ 1240.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1240.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1240.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1240.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1240.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1240.410] sna_pixmap_move_to_gpu() [ 1240.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.410] gen4_composite_get_binding_table(3e00) [ 1240.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1240.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1240.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1240.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.410] gen4_vertex_flush[37c] = 3 [ 1240.410] apply_damage: damage=0x19cdd48, region=1 [ 1240.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1240.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.410] gen4_render_composite_done() [ 1240.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1240.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1240.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1240.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1240.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1240.410] sna_pixmap_move_to_gpu() [ 1240.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.410] gen4_render_fill_boxes(00000000 x 1) [ 1240.410] sna_render_get_solid(clear) [ 1240.410] gen4_composite_get_binding_table(3de0) [ 1240.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1240.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1240.410] gen4_vertex_flush[3cc] = 3 [ 1240.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1240.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1240.411] sna_block_handler [ 1240.909] sna_wakeup_handler [ 1240.909] sna_validate_gc [ 1240.909] sna_validate_gc: flushing stipple pixmap [ 1240.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1240.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1240.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1240.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1240.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1240.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1240.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1240.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1240.909] sna_write_boxes x 1 [ 1240.909] kgem_create_buffer: size=11200, flags=3 [ 1240.909] kgem_create_buffer(size=12288) new handle=27 [ 1240.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1240.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1240.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1240.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1240.909] = None [ 1240.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1240.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1240.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1240.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1240.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1240.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1240.909] gen4_render_composite: 140x20, current mode=3 [ 1240.909] try_blt: already performing BLT [ 1240.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1240.909] sna_pixmap_move_to_gpu() [ 1240.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.909] sna_blt_composite: unsuported op [3] for blitting [ 1240.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1240.909] sna_pixmap_move_to_gpu() [ 1240.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1240.909] gen4_composite_picture: integer translation (0, 0), removing [ 1240.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1240.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1240.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1240.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1240.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1240.909] sna_pixmap_move_to_gpu() [ 1240.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.909] gen4_composite_get_binding_table(3dc0) [ 1240.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1240.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1240.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1240.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.909] gen4_vertex_flush[43c] = 3 [ 1240.909] apply_damage: damage=0x19cdd48, region=1 [ 1240.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1240.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.909] gen4_render_composite_done() [ 1240.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1240.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1240.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1240.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1240.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1240.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1240.910] gen4_render_composite: 140x20, current mode=1 [ 1240.910] try_blt: already performing BLT [ 1240.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1240.910] sna_pixmap_move_to_gpu() [ 1240.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.910] sna_blt_composite: unsuported op [3] for blitting [ 1240.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1240.910] sna_pixmap_move_to_gpu() [ 1240.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1240.910] gen4_composite_picture: integer translation (0, 0), removing [ 1240.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1240.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1240.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1240.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1240.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1240.910] sna_pixmap_move_to_gpu() [ 1240.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.910] gen4_composite_get_binding_table(3da0) [ 1240.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1240.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1240.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1240.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.910] gen4_vertex_flush[470] = 3 [ 1240.910] apply_damage: damage=0x19cdd48, region=1 [ 1240.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1240.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.910] gen4_render_composite_done() [ 1240.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1240.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1240.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1240.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1240.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1240.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1240.910] gen4_render_composite: 140x20, current mode=1 [ 1240.910] try_blt: already performing BLT [ 1240.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1240.910] sna_pixmap_move_to_gpu() [ 1240.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.910] sna_blt_composite: unsuported op [3] for blitting [ 1240.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1240.910] sna_pixmap_move_to_gpu() [ 1240.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1240.910] gen4_composite_picture: integer translation (0, 0), removing [ 1240.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1240.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1240.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1240.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1240.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1240.910] sna_pixmap_move_to_gpu() [ 1240.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.910] gen4_composite_get_binding_table(3d80) [ 1240.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1240.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1240.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1240.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1240.910] gen4_vertex_flush[4a4] = 3 [ 1240.910] apply_damage: damage=0x19cdd48, region=1 [ 1240.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1240.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.910] gen4_render_composite_done() [ 1240.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1240.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1240.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1240.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1240.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1240.911] sna_pixmap_move_to_gpu() [ 1240.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1240.911] gen4_render_fill_boxes(00000000 x 1) [ 1240.911] sna_render_get_solid(clear) [ 1240.911] gen4_composite_get_binding_table(3d60) [ 1240.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1240.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1240.911] gen4_vertex_flush[4f4] = 3 [ 1240.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1240.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.911] sna_validate_gc [ 1240.911] sna_validate_gc: flushing stipple pixmap [ 1240.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1240.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1240.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1240.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1240.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1240.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1240.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1240.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1240.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1240.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1240.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1240.911] blt_done: nbatch=329 [ 1240.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1240.911] sna_block_handler [ 1241.409] sna_wakeup_handler [ 1241.409] sna_validate_gc [ 1241.409] sna_validate_gc: flushing stipple pixmap [ 1241.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1241.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1241.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1241.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1241.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1241.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1241.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1241.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1241.409] sna_write_boxes x 1 [ 1241.409] kgem_create_buffer: size=11200, flags=3 [ 1241.409] kgem_create_buffer(size=12288) new handle=28 [ 1241.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1241.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1241.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1241.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1241.409] = None [ 1241.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1241.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1241.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1241.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1241.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1241.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1241.409] gen4_render_composite: 140x20, current mode=3 [ 1241.409] try_blt: already performing BLT [ 1241.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1241.409] sna_pixmap_move_to_gpu() [ 1241.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.409] sna_blt_composite: unsuported op [3] for blitting [ 1241.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1241.409] sna_pixmap_move_to_gpu() [ 1241.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1241.409] gen4_composite_picture: integer translation (0, 0), removing [ 1241.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1241.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1241.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1241.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1241.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1241.409] sna_pixmap_move_to_gpu() [ 1241.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.409] gen4_composite_get_binding_table(3d40) [ 1241.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1241.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1241.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1241.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.410] gen4_vertex_flush[57c] = 3 [ 1241.410] apply_damage: damage=0x19cdd48, region=1 [ 1241.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1241.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.410] gen4_render_composite_done() [ 1241.410] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1241.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1241.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1241.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1241.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1241.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1241.410] gen4_render_composite: 140x20, current mode=1 [ 1241.410] try_blt: already performing BLT [ 1241.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1241.410] sna_pixmap_move_to_gpu() [ 1241.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.410] sna_blt_composite: unsuported op [3] for blitting [ 1241.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1241.410] sna_pixmap_move_to_gpu() [ 1241.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1241.410] gen4_composite_picture: integer translation (0, 0), removing [ 1241.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1241.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1241.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1241.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1241.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1241.410] sna_pixmap_move_to_gpu() [ 1241.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.410] gen4_composite_get_binding_table(3d20) [ 1241.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1241.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1241.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1241.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.410] gen4_vertex_flush[5b0] = 3 [ 1241.410] apply_damage: damage=0x19cdd48, region=1 [ 1241.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1241.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.410] gen4_render_composite_done() [ 1241.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1241.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1241.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1241.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1241.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1241.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1241.410] gen4_render_composite: 140x20, current mode=1 [ 1241.410] try_blt: already performing BLT [ 1241.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1241.410] sna_pixmap_move_to_gpu() [ 1241.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.410] sna_blt_composite: unsuported op [3] for blitting [ 1241.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1241.410] sna_pixmap_move_to_gpu() [ 1241.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1241.410] gen4_composite_picture: integer translation (0, 0), removing [ 1241.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1241.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1241.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1241.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1241.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1241.410] sna_pixmap_move_to_gpu() [ 1241.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.410] gen4_composite_get_binding_table(3d00) [ 1241.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1241.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1241.411] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1241.411] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.411] gen4_vertex_flush[5e4] = 3 [ 1241.411] apply_damage: damage=0x19cdd48, region=1 [ 1241.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1241.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.411] gen4_render_composite_done() [ 1241.411] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1241.411] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1241.411] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1241.411] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1241.411] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1241.411] sna_pixmap_move_to_gpu() [ 1241.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.411] gen4_render_fill_boxes(00000000 x 1) [ 1241.411] sna_render_get_solid(clear) [ 1241.411] gen4_composite_get_binding_table(3ce0) [ 1241.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1241.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1241.411] gen4_vertex_flush[634] = 3 [ 1241.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1241.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1241.411] sna_block_handler [ 1241.909] sna_wakeup_handler [ 1241.909] sna_validate_gc [ 1241.909] sna_validate_gc: flushing stipple pixmap [ 1241.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1241.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1241.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1241.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1241.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1241.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1241.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1241.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1241.909] sna_write_boxes x 1 [ 1241.909] kgem_create_buffer: size=11200, flags=3 [ 1241.909] kgem_create_buffer(size=12288) new handle=29 [ 1241.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1241.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1241.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1241.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1241.909] = None [ 1241.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1241.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1241.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1241.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1241.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1241.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1241.909] gen4_render_composite: 140x20, current mode=3 [ 1241.909] try_blt: already performing BLT [ 1241.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1241.909] sna_pixmap_move_to_gpu() [ 1241.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.909] sna_blt_composite: unsuported op [3] for blitting [ 1241.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1241.909] sna_pixmap_move_to_gpu() [ 1241.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1241.909] gen4_composite_picture: integer translation (0, 0), removing [ 1241.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1241.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1241.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1241.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1241.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1241.909] sna_pixmap_move_to_gpu() [ 1241.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.909] gen4_composite_get_binding_table(3cc0) [ 1241.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1241.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1241.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1241.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.910] gen4_vertex_flush[6a4] = 3 [ 1241.910] apply_damage: damage=0x19cdd48, region=1 [ 1241.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1241.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.910] gen4_render_composite_done() [ 1241.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1241.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1241.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1241.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1241.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1241.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1241.910] gen4_render_composite: 140x20, current mode=1 [ 1241.910] try_blt: already performing BLT [ 1241.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1241.910] sna_pixmap_move_to_gpu() [ 1241.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.910] sna_blt_composite: unsuported op [3] for blitting [ 1241.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1241.910] sna_pixmap_move_to_gpu() [ 1241.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1241.910] gen4_composite_picture: integer translation (0, 0), removing [ 1241.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1241.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1241.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1241.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1241.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1241.910] sna_pixmap_move_to_gpu() [ 1241.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.910] gen4_composite_get_binding_table(3ca0) [ 1241.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1241.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1241.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1241.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.910] gen4_vertex_flush[6d8] = 3 [ 1241.910] apply_damage: damage=0x19cdd48, region=1 [ 1241.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1241.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.910] gen4_render_composite_done() [ 1241.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1241.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1241.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1241.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1241.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1241.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1241.910] gen4_render_composite: 140x20, current mode=1 [ 1241.910] try_blt: already performing BLT [ 1241.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1241.910] sna_pixmap_move_to_gpu() [ 1241.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.910] sna_blt_composite: unsuported op [3] for blitting [ 1241.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1241.910] sna_pixmap_move_to_gpu() [ 1241.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1241.910] gen4_composite_picture: integer translation (0, 0), removing [ 1241.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1241.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1241.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1241.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1241.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1241.910] sna_pixmap_move_to_gpu() [ 1241.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.910] gen4_composite_get_binding_table(3c80) [ 1241.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1241.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1241.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1241.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1241.910] gen4_vertex_flush[70c] = 3 [ 1241.911] apply_damage: damage=0x19cdd48, region=1 [ 1241.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1241.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.911] gen4_render_composite_done() [ 1241.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1241.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1241.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1241.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1241.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1241.911] sna_pixmap_move_to_gpu() [ 1241.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1241.911] gen4_render_fill_boxes(00000000 x 1) [ 1241.911] sna_render_get_solid(clear) [ 1241.911] gen4_composite_get_binding_table(3c60) [ 1241.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1241.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1241.911] gen4_vertex_flush[75c] = 3 [ 1241.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1241.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.911] sna_validate_gc [ 1241.911] sna_validate_gc: flushing stipple pixmap [ 1241.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1241.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1241.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1241.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1241.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1241.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1241.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1241.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1241.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1241.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1241.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1241.911] blt_done: nbatch=483 [ 1241.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1241.911] sna_block_handler [ 1242.409] sna_wakeup_handler [ 1242.409] sna_validate_gc [ 1242.409] sna_validate_gc: flushing stipple pixmap [ 1242.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1242.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1242.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1242.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1242.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1242.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1242.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1242.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1242.409] sna_write_boxes x 1 [ 1242.409] kgem_create_buffer: size=11200, flags=3 [ 1242.409] kgem_create_buffer(size=12288) new handle=30 [ 1242.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1242.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1242.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1242.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1242.409] = None [ 1242.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1242.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1242.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1242.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1242.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1242.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1242.409] gen4_render_composite: 140x20, current mode=3 [ 1242.409] try_blt: already performing BLT [ 1242.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1242.409] sna_pixmap_move_to_gpu() [ 1242.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.409] sna_blt_composite: unsuported op [3] for blitting [ 1242.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1242.409] sna_pixmap_move_to_gpu() [ 1242.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1242.409] gen4_composite_picture: integer translation (0, 0), removing [ 1242.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1242.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1242.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1242.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1242.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1242.409] sna_pixmap_move_to_gpu() [ 1242.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.409] gen4_composite_get_binding_table(3c40) [ 1242.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1242.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1242.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1242.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.409] gen4_vertex_flush[7e4] = 3 [ 1242.409] apply_damage: damage=0x19cdd48, region=1 [ 1242.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1242.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.409] gen4_render_composite_done() [ 1242.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1242.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1242.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1242.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1242.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1242.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1242.409] gen4_render_composite: 140x20, current mode=1 [ 1242.409] try_blt: already performing BLT [ 1242.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1242.409] sna_pixmap_move_to_gpu() [ 1242.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.410] sna_blt_composite: unsuported op [3] for blitting [ 1242.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1242.410] sna_pixmap_move_to_gpu() [ 1242.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1242.410] gen4_composite_picture: integer translation (0, 0), removing [ 1242.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1242.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1242.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1242.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1242.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1242.410] sna_pixmap_move_to_gpu() [ 1242.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.410] gen4_composite_get_binding_table(3c20) [ 1242.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1242.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1242.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1242.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.410] gen4_vertex_flush[818] = 3 [ 1242.410] apply_damage: damage=0x19cdd48, region=1 [ 1242.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1242.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.410] gen4_render_composite_done() [ 1242.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1242.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1242.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1242.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1242.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1242.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1242.410] gen4_render_composite: 140x20, current mode=1 [ 1242.410] try_blt: already performing BLT [ 1242.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1242.410] sna_pixmap_move_to_gpu() [ 1242.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.410] sna_blt_composite: unsuported op [3] for blitting [ 1242.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1242.410] sna_pixmap_move_to_gpu() [ 1242.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1242.410] gen4_composite_picture: integer translation (0, 0), removing [ 1242.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1242.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1242.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1242.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1242.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1242.410] sna_pixmap_move_to_gpu() [ 1242.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.410] gen4_composite_get_binding_table(3c00) [ 1242.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1242.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1242.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1242.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.410] gen4_vertex_flush[84c] = 3 [ 1242.410] apply_damage: damage=0x19cdd48, region=1 [ 1242.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1242.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.410] gen4_render_composite_done() [ 1242.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1242.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1242.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1242.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1242.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1242.410] sna_pixmap_move_to_gpu() [ 1242.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.410] gen4_render_fill_boxes(00000000 x 1) [ 1242.410] sna_render_get_solid(clear) [ 1242.410] gen4_composite_get_binding_table(3be0) [ 1242.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1242.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1242.411] gen4_vertex_flush[89c] = 3 [ 1242.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1242.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1242.411] sna_block_handler [ 1242.909] sna_wakeup_handler [ 1242.909] sna_validate_gc [ 1242.909] sna_validate_gc: flushing stipple pixmap [ 1242.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1242.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1242.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1242.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1242.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1242.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1242.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1242.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1242.909] sna_write_boxes x 1 [ 1242.909] kgem_create_buffer: size=11200, flags=3 [ 1242.909] kgem_create_buffer(size=12288) new handle=31 [ 1242.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1242.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1242.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1242.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1242.909] = None [ 1242.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1242.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1242.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1242.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1242.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1242.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1242.909] gen4_render_composite: 140x20, current mode=3 [ 1242.909] try_blt: already performing BLT [ 1242.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1242.909] sna_pixmap_move_to_gpu() [ 1242.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.909] sna_blt_composite: unsuported op [3] for blitting [ 1242.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1242.909] sna_pixmap_move_to_gpu() [ 1242.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1242.909] gen4_composite_picture: integer translation (0, 0), removing [ 1242.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1242.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1242.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1242.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1242.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1242.909] sna_pixmap_move_to_gpu() [ 1242.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.909] gen4_composite_get_binding_table(3bc0) [ 1242.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1242.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1242.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1242.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.909] gen4_vertex_flush[90c] = 3 [ 1242.909] apply_damage: damage=0x19cdd48, region=1 [ 1242.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1242.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.910] gen4_render_composite_done() [ 1242.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1242.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1242.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1242.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1242.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1242.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1242.910] gen4_render_composite: 140x20, current mode=1 [ 1242.910] try_blt: already performing BLT [ 1242.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1242.910] sna_pixmap_move_to_gpu() [ 1242.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.910] sna_blt_composite: unsuported op [3] for blitting [ 1242.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1242.910] sna_pixmap_move_to_gpu() [ 1242.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1242.910] gen4_composite_picture: integer translation (0, 0), removing [ 1242.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1242.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1242.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1242.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1242.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1242.910] sna_pixmap_move_to_gpu() [ 1242.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.910] gen4_composite_get_binding_table(3ba0) [ 1242.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1242.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1242.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1242.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.910] gen4_vertex_flush[940] = 3 [ 1242.910] apply_damage: damage=0x19cdd48, region=1 [ 1242.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1242.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.910] gen4_render_composite_done() [ 1242.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1242.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1242.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1242.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1242.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1242.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1242.910] gen4_render_composite: 140x20, current mode=1 [ 1242.910] try_blt: already performing BLT [ 1242.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1242.910] sna_pixmap_move_to_gpu() [ 1242.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.910] sna_blt_composite: unsuported op [3] for blitting [ 1242.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1242.910] sna_pixmap_move_to_gpu() [ 1242.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1242.910] gen4_composite_picture: integer translation (0, 0), removing [ 1242.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1242.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1242.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1242.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1242.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1242.910] sna_pixmap_move_to_gpu() [ 1242.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.910] gen4_composite_get_binding_table(3b80) [ 1242.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1242.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1242.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1242.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1242.910] gen4_vertex_flush[974] = 3 [ 1242.910] apply_damage: damage=0x19cdd48, region=1 [ 1242.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1242.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.911] gen4_render_composite_done() [ 1242.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1242.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1242.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1242.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1242.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1242.911] sna_pixmap_move_to_gpu() [ 1242.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1242.911] gen4_render_fill_boxes(00000000 x 1) [ 1242.911] sna_render_get_solid(clear) [ 1242.911] gen4_composite_get_binding_table(3b60) [ 1242.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1242.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1242.911] gen4_vertex_flush[9c4] = 3 [ 1242.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1242.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.911] sna_validate_gc [ 1242.911] sna_validate_gc: flushing stipple pixmap [ 1242.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1242.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1242.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1242.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1242.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1242.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1242.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1242.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1242.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1242.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1242.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1242.911] blt_done: nbatch=637 [ 1242.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1242.911] sna_block_handler [ 1243.408] sna_wakeup_handler [ 1243.408] sna_validate_gc [ 1243.408] sna_validate_gc: flushing stipple pixmap [ 1243.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1243.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1243.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1243.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1243.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1243.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1243.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1243.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1243.408] sna_write_boxes x 1 [ 1243.408] kgem_create_buffer: size=11200, flags=3 [ 1243.409] kgem_create_buffer(size=12288) new handle=32 [ 1243.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1243.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1243.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1243.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1243.409] = None [ 1243.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1243.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1243.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1243.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1243.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1243.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1243.409] gen4_render_composite: 140x20, current mode=3 [ 1243.409] try_blt: already performing BLT [ 1243.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1243.409] sna_pixmap_move_to_gpu() [ 1243.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.409] sna_blt_composite: unsuported op [3] for blitting [ 1243.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1243.409] sna_pixmap_move_to_gpu() [ 1243.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1243.409] gen4_composite_picture: integer translation (0, 0), removing [ 1243.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1243.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1243.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1243.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1243.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1243.409] sna_pixmap_move_to_gpu() [ 1243.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.409] gen4_composite_get_binding_table(3b40) [ 1243.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1243.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1243.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1243.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.409] gen4_vertex_flush[a4c] = 3 [ 1243.409] apply_damage: damage=0x19cdd48, region=1 [ 1243.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1243.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.409] gen4_render_composite_done() [ 1243.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1243.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1243.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1243.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1243.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1243.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1243.409] gen4_render_composite: 140x20, current mode=1 [ 1243.409] try_blt: already performing BLT [ 1243.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1243.409] sna_pixmap_move_to_gpu() [ 1243.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.409] sna_blt_composite: unsuported op [3] for blitting [ 1243.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1243.409] sna_pixmap_move_to_gpu() [ 1243.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1243.409] gen4_composite_picture: integer translation (0, 0), removing [ 1243.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1243.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1243.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1243.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1243.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1243.409] sna_pixmap_move_to_gpu() [ 1243.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.409] gen4_composite_get_binding_table(3b20) [ 1243.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1243.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1243.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1243.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.410] gen4_vertex_flush[a80] = 3 [ 1243.410] apply_damage: damage=0x19cdd48, region=1 [ 1243.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1243.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.410] gen4_render_composite_done() [ 1243.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1243.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1243.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1243.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1243.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1243.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1243.410] gen4_render_composite: 140x20, current mode=1 [ 1243.410] try_blt: already performing BLT [ 1243.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1243.410] sna_pixmap_move_to_gpu() [ 1243.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.410] sna_blt_composite: unsuported op [3] for blitting [ 1243.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1243.410] sna_pixmap_move_to_gpu() [ 1243.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1243.410] gen4_composite_picture: integer translation (0, 0), removing [ 1243.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1243.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1243.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1243.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1243.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1243.410] sna_pixmap_move_to_gpu() [ 1243.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.410] gen4_composite_get_binding_table(3b00) [ 1243.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1243.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1243.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1243.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.410] gen4_vertex_flush[ab4] = 3 [ 1243.410] apply_damage: damage=0x19cdd48, region=1 [ 1243.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1243.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.410] gen4_render_composite_done() [ 1243.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1243.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1243.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1243.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1243.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1243.410] sna_pixmap_move_to_gpu() [ 1243.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.410] gen4_render_fill_boxes(00000000 x 1) [ 1243.410] sna_render_get_solid(clear) [ 1243.410] gen4_composite_get_binding_table(3ae0) [ 1243.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1243.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1243.410] gen4_vertex_flush[b04] = 3 [ 1243.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1243.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1243.410] sna_block_handler [ 1243.908] sna_wakeup_handler [ 1243.908] sna_validate_gc [ 1243.908] sna_validate_gc: flushing stipple pixmap [ 1243.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1243.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1243.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1243.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1243.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1243.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1243.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1243.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1243.909] sna_write_boxes x 1 [ 1243.909] kgem_create_buffer: size=11200, flags=3 [ 1243.909] kgem_create_buffer(size=12288) new handle=33 [ 1243.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1243.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1243.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1243.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1243.909] = None [ 1243.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1243.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1243.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1243.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1243.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1243.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1243.909] gen4_render_composite: 140x20, current mode=3 [ 1243.909] try_blt: already performing BLT [ 1243.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1243.909] sna_pixmap_move_to_gpu() [ 1243.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.909] sna_blt_composite: unsuported op [3] for blitting [ 1243.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1243.909] sna_pixmap_move_to_gpu() [ 1243.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1243.909] gen4_composite_picture: integer translation (0, 0), removing [ 1243.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1243.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1243.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1243.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1243.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1243.909] sna_pixmap_move_to_gpu() [ 1243.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.909] gen4_composite_get_binding_table(3ac0) [ 1243.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1243.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1243.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1243.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.909] gen4_vertex_flush[b74] = 3 [ 1243.909] apply_damage: damage=0x19cdd48, region=1 [ 1243.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1243.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.909] gen4_render_composite_done() [ 1243.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1243.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1243.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1243.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1243.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1243.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1243.909] gen4_render_composite: 140x20, current mode=1 [ 1243.909] try_blt: already performing BLT [ 1243.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1243.909] sna_pixmap_move_to_gpu() [ 1243.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.909] sna_blt_composite: unsuported op [3] for blitting [ 1243.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1243.909] sna_pixmap_move_to_gpu() [ 1243.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1243.909] gen4_composite_picture: integer translation (0, 0), removing [ 1243.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1243.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1243.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1243.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1243.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1243.910] sna_pixmap_move_to_gpu() [ 1243.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.910] gen4_composite_get_binding_table(3aa0) [ 1243.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1243.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1243.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1243.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.910] gen4_vertex_flush[ba8] = 3 [ 1243.910] apply_damage: damage=0x19cdd48, region=1 [ 1243.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1243.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.910] gen4_render_composite_done() [ 1243.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1243.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1243.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1243.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1243.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1243.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1243.910] gen4_render_composite: 140x20, current mode=1 [ 1243.910] try_blt: already performing BLT [ 1243.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1243.910] sna_pixmap_move_to_gpu() [ 1243.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.910] sna_blt_composite: unsuported op [3] for blitting [ 1243.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1243.910] sna_pixmap_move_to_gpu() [ 1243.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1243.910] gen4_composite_picture: integer translation (0, 0), removing [ 1243.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1243.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1243.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1243.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1243.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1243.910] sna_pixmap_move_to_gpu() [ 1243.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.910] gen4_composite_get_binding_table(3a80) [ 1243.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1243.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1243.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1243.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1243.910] gen4_vertex_flush[bdc] = 3 [ 1243.910] apply_damage: damage=0x19cdd48, region=1 [ 1243.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1243.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.910] gen4_render_composite_done() [ 1243.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1243.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1243.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1243.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1243.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1243.910] sna_pixmap_move_to_gpu() [ 1243.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1243.910] gen4_render_fill_boxes(00000000 x 1) [ 1243.910] sna_render_get_solid(clear) [ 1243.910] gen4_composite_get_binding_table(3a60) [ 1243.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1243.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1243.910] gen4_vertex_flush[c2c] = 3 [ 1243.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1243.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.910] sna_validate_gc [ 1243.910] sna_validate_gc: flushing stipple pixmap [ 1243.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1243.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1243.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1243.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1243.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1243.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1243.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1243.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1243.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1243.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1243.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1243.911] blt_done: nbatch=791 [ 1243.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1243.911] sna_block_handler [ 1244.408] sna_wakeup_handler [ 1244.409] sna_validate_gc [ 1244.409] sna_validate_gc: flushing stipple pixmap [ 1244.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1244.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1244.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1244.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1244.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1244.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1244.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1244.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1244.409] sna_write_boxes x 1 [ 1244.409] kgem_create_buffer: size=11200, flags=3 [ 1244.409] kgem_create_buffer(size=12288) new handle=34 [ 1244.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1244.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1244.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1244.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1244.409] = None [ 1244.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1244.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1244.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1244.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1244.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1244.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1244.409] gen4_render_composite: 140x20, current mode=3 [ 1244.409] try_blt: already performing BLT [ 1244.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1244.409] sna_pixmap_move_to_gpu() [ 1244.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.409] sna_blt_composite: unsuported op [3] for blitting [ 1244.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1244.409] sna_pixmap_move_to_gpu() [ 1244.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1244.409] gen4_composite_picture: integer translation (0, 0), removing [ 1244.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1244.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1244.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1244.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1244.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1244.409] sna_pixmap_move_to_gpu() [ 1244.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.409] gen4_composite_get_binding_table(3a40) [ 1244.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1244.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1244.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1244.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.409] gen4_vertex_flush[cb4] = 3 [ 1244.409] apply_damage: damage=0x19cdd48, region=1 [ 1244.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1244.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.409] gen4_render_composite_done() [ 1244.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1244.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1244.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1244.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1244.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1244.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1244.410] gen4_render_composite: 140x20, current mode=1 [ 1244.410] try_blt: already performing BLT [ 1244.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1244.410] sna_pixmap_move_to_gpu() [ 1244.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.410] sna_blt_composite: unsuported op [3] for blitting [ 1244.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1244.410] sna_pixmap_move_to_gpu() [ 1244.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1244.410] gen4_composite_picture: integer translation (0, 0), removing [ 1244.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1244.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1244.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1244.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1244.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1244.410] sna_pixmap_move_to_gpu() [ 1244.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.410] gen4_composite_get_binding_table(3a20) [ 1244.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1244.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1244.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1244.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.410] gen4_vertex_flush[ce8] = 3 [ 1244.410] apply_damage: damage=0x19cdd48, region=1 [ 1244.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1244.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.410] gen4_render_composite_done() [ 1244.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1244.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1244.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1244.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1244.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1244.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1244.410] gen4_render_composite: 140x20, current mode=1 [ 1244.410] try_blt: already performing BLT [ 1244.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1244.410] sna_pixmap_move_to_gpu() [ 1244.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.410] sna_blt_composite: unsuported op [3] for blitting [ 1244.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1244.410] sna_pixmap_move_to_gpu() [ 1244.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1244.410] gen4_composite_picture: integer translation (0, 0), removing [ 1244.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1244.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1244.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1244.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1244.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1244.410] sna_pixmap_move_to_gpu() [ 1244.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.410] gen4_composite_get_binding_table(3a00) [ 1244.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1244.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1244.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1244.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.410] gen4_vertex_flush[d1c] = 3 [ 1244.410] apply_damage: damage=0x19cdd48, region=1 [ 1244.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1244.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.410] gen4_render_composite_done() [ 1244.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1244.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1244.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1244.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1244.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1244.410] sna_pixmap_move_to_gpu() [ 1244.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.410] gen4_render_fill_boxes(00000000 x 1) [ 1244.410] sna_render_get_solid(clear) [ 1244.410] gen4_composite_get_binding_table(39e0) [ 1244.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1244.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1244.411] gen4_vertex_flush[d6c] = 3 [ 1244.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1244.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1244.411] sna_block_handler [ 1244.909] sna_wakeup_handler [ 1244.909] sna_validate_gc [ 1244.909] sna_validate_gc: flushing stipple pixmap [ 1244.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1244.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1244.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1244.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1244.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1244.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1244.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1244.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1244.909] sna_write_boxes x 1 [ 1244.909] kgem_create_buffer: size=11200, flags=3 [ 1244.909] kgem_create_buffer(size=12288) new handle=35 [ 1244.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1244.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1244.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1244.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1244.909] = None [ 1244.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1244.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1244.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1244.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1244.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1244.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1244.909] gen4_render_composite: 140x20, current mode=3 [ 1244.909] try_blt: already performing BLT [ 1244.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1244.909] sna_pixmap_move_to_gpu() [ 1244.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.909] sna_blt_composite: unsuported op [3] for blitting [ 1244.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1244.909] sna_pixmap_move_to_gpu() [ 1244.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1244.909] gen4_composite_picture: integer translation (0, 0), removing [ 1244.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1244.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1244.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1244.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1244.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1244.909] sna_pixmap_move_to_gpu() [ 1244.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.909] gen4_composite_get_binding_table(39c0) [ 1244.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1244.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1244.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1244.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.909] gen4_vertex_flush[ddc] = 3 [ 1244.909] apply_damage: damage=0x19cdd48, region=1 [ 1244.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1244.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.909] gen4_render_composite_done() [ 1244.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1244.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1244.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1244.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1244.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1244.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1244.910] gen4_render_composite: 140x20, current mode=1 [ 1244.910] try_blt: already performing BLT [ 1244.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1244.910] sna_pixmap_move_to_gpu() [ 1244.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.910] sna_blt_composite: unsuported op [3] for blitting [ 1244.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1244.910] sna_pixmap_move_to_gpu() [ 1244.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1244.910] gen4_composite_picture: integer translation (0, 0), removing [ 1244.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1244.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1244.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1244.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1244.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1244.910] sna_pixmap_move_to_gpu() [ 1244.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.910] gen4_composite_get_binding_table(39a0) [ 1244.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1244.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1244.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1244.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.910] gen4_vertex_flush[e10] = 3 [ 1244.910] apply_damage: damage=0x19cdd48, region=1 [ 1244.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1244.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.910] gen4_render_composite_done() [ 1244.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1244.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1244.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1244.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1244.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1244.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1244.910] gen4_render_composite: 140x20, current mode=1 [ 1244.910] try_blt: already performing BLT [ 1244.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1244.910] sna_pixmap_move_to_gpu() [ 1244.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.910] sna_blt_composite: unsuported op [3] for blitting [ 1244.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1244.910] sna_pixmap_move_to_gpu() [ 1244.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1244.910] gen4_composite_picture: integer translation (0, 0), removing [ 1244.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1244.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1244.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1244.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1244.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1244.910] sna_pixmap_move_to_gpu() [ 1244.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.910] gen4_composite_get_binding_table(3980) [ 1244.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1244.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1244.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1244.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1244.910] gen4_vertex_flush[e44] = 3 [ 1244.910] apply_damage: damage=0x19cdd48, region=1 [ 1244.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1244.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.910] gen4_render_composite_done() [ 1244.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1244.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1244.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1244.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1244.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1244.911] sna_pixmap_move_to_gpu() [ 1244.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1244.911] gen4_render_fill_boxes(00000000 x 1) [ 1244.911] sna_render_get_solid(clear) [ 1244.911] gen4_composite_get_binding_table(3960) [ 1244.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1244.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1244.911] gen4_vertex_flush[e94] = 3 [ 1244.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1244.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.911] sna_validate_gc [ 1244.911] sna_validate_gc: flushing stipple pixmap [ 1244.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1244.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1244.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1244.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1244.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1244.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1244.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1244.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1244.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1244.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1244.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1244.911] blt_done: nbatch=945 [ 1244.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1244.911] sna_block_handler [ 1245.409] sna_wakeup_handler [ 1245.409] sna_validate_gc [ 1245.409] sna_validate_gc: flushing stipple pixmap [ 1245.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1245.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1245.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1245.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1245.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1245.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1245.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1245.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1245.409] sna_write_boxes x 1 [ 1245.409] kgem_create_buffer: size=11200, flags=3 [ 1245.409] kgem_create_buffer(size=12288) new handle=36 [ 1245.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1245.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1245.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1245.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1245.409] = None [ 1245.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1245.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1245.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1245.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1245.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1245.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1245.409] gen4_render_composite: 140x20, current mode=3 [ 1245.409] try_blt: already performing BLT [ 1245.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1245.409] sna_pixmap_move_to_gpu() [ 1245.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.409] sna_blt_composite: unsuported op [3] for blitting [ 1245.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1245.409] sna_pixmap_move_to_gpu() [ 1245.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1245.409] gen4_composite_picture: integer translation (0, 0), removing [ 1245.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1245.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1245.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1245.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1245.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1245.409] sna_pixmap_move_to_gpu() [ 1245.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.409] gen4_composite_get_binding_table(3940) [ 1245.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1245.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1245.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1245.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.409] gen4_vertex_flush[f1c] = 3 [ 1245.409] apply_damage: damage=0x19cdd48, region=1 [ 1245.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1245.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.409] gen4_render_composite_done() [ 1245.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1245.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1245.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1245.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1245.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1245.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1245.409] gen4_render_composite: 140x20, current mode=1 [ 1245.409] try_blt: already performing BLT [ 1245.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1245.410] sna_pixmap_move_to_gpu() [ 1245.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.410] sna_blt_composite: unsuported op [3] for blitting [ 1245.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1245.410] sna_pixmap_move_to_gpu() [ 1245.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1245.410] gen4_composite_picture: integer translation (0, 0), removing [ 1245.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1245.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1245.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1245.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1245.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1245.410] sna_pixmap_move_to_gpu() [ 1245.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.410] gen4_composite_get_binding_table(3920) [ 1245.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1245.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1245.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1245.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.410] gen4_vertex_flush[f50] = 3 [ 1245.410] apply_damage: damage=0x19cdd48, region=1 [ 1245.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1245.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.410] gen4_render_composite_done() [ 1245.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1245.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1245.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1245.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1245.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1245.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1245.410] gen4_render_composite: 140x20, current mode=1 [ 1245.410] try_blt: already performing BLT [ 1245.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1245.410] sna_pixmap_move_to_gpu() [ 1245.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.410] sna_blt_composite: unsuported op [3] for blitting [ 1245.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1245.410] sna_pixmap_move_to_gpu() [ 1245.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1245.410] gen4_composite_picture: integer translation (0, 0), removing [ 1245.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1245.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1245.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1245.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1245.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1245.410] sna_pixmap_move_to_gpu() [ 1245.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.410] gen4_composite_get_binding_table(3900) [ 1245.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1245.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1245.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1245.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.410] gen4_vertex_flush[f84] = 3 [ 1245.410] apply_damage: damage=0x19cdd48, region=1 [ 1245.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1245.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.410] gen4_render_composite_done() [ 1245.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1245.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1245.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1245.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1245.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1245.410] sna_pixmap_move_to_gpu() [ 1245.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.410] gen4_render_fill_boxes(00000000 x 1) [ 1245.410] sna_render_get_solid(clear) [ 1245.410] gen4_composite_get_binding_table(38e0) [ 1245.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1245.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1245.411] gen4_vertex_flush[fd4] = 3 [ 1245.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1245.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1245.411] sna_block_handler [ 1245.909] sna_wakeup_handler [ 1245.909] sna_validate_gc [ 1245.909] sna_validate_gc: flushing stipple pixmap [ 1245.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1245.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1245.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1245.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1245.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1245.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1245.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1245.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1245.909] sna_write_boxes x 1 [ 1245.909] kgem_create_buffer: size=11200, flags=3 [ 1245.909] kgem_create_buffer(size=12288) new handle=37 [ 1245.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1245.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1245.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1245.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1245.909] = None [ 1245.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1245.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1245.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1245.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1245.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1245.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1245.910] gen4_render_composite: 140x20, current mode=3 [ 1245.910] try_blt: already performing BLT [ 1245.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1245.910] sna_pixmap_move_to_gpu() [ 1245.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.910] sna_blt_composite: unsuported op [3] for blitting [ 1245.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1245.910] sna_pixmap_move_to_gpu() [ 1245.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1245.910] gen4_composite_picture: integer translation (0, 0), removing [ 1245.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1245.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1245.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1245.910] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1245.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1245.910] sna_pixmap_move_to_gpu() [ 1245.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.910] gen4_composite_get_binding_table(38c0) [ 1245.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1245.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1245.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1245.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.910] gen4_vertex_flush[1044] = 3 [ 1245.910] apply_damage: damage=0x19cdd48, region=1 [ 1245.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1245.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.910] gen4_render_composite_done() [ 1245.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1245.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1245.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1245.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1245.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1245.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1245.910] gen4_render_composite: 140x20, current mode=1 [ 1245.910] try_blt: already performing BLT [ 1245.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1245.910] sna_pixmap_move_to_gpu() [ 1245.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.910] sna_blt_composite: unsuported op [3] for blitting [ 1245.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1245.910] sna_pixmap_move_to_gpu() [ 1245.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1245.910] gen4_composite_picture: integer translation (0, 0), removing [ 1245.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1245.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1245.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1245.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1245.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1245.910] sna_pixmap_move_to_gpu() [ 1245.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.910] gen4_composite_get_binding_table(38a0) [ 1245.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1245.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1245.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1245.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.910] gen4_vertex_flush[1078] = 3 [ 1245.910] apply_damage: damage=0x19cdd48, region=1 [ 1245.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1245.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.910] gen4_render_composite_done() [ 1245.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1245.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1245.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1245.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1245.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1245.911] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1245.911] gen4_render_composite: 140x20, current mode=1 [ 1245.911] try_blt: already performing BLT [ 1245.911] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1245.911] sna_pixmap_move_to_gpu() [ 1245.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.911] sna_blt_composite: unsuported op [3] for blitting [ 1245.911] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1245.911] sna_pixmap_move_to_gpu() [ 1245.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.911] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1245.911] gen4_composite_picture: integer translation (0, 0), removing [ 1245.911] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1245.911] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1245.911] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1245.911] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1245.911] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1245.911] sna_pixmap_move_to_gpu() [ 1245.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.911] gen4_composite_get_binding_table(3880) [ 1245.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1245.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1245.911] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1245.911] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1245.911] gen4_vertex_flush[10ac] = 3 [ 1245.911] apply_damage: damage=0x19cdd48, region=1 [ 1245.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1245.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.911] gen4_render_composite_done() [ 1245.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1245.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1245.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1245.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1245.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1245.911] sna_pixmap_move_to_gpu() [ 1245.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1245.911] gen4_render_fill_boxes(00000000 x 1) [ 1245.911] sna_render_get_solid(clear) [ 1245.911] gen4_composite_get_binding_table(3860) [ 1245.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1245.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1245.911] gen4_vertex_flush[10fc] = 3 [ 1245.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1245.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.911] sna_validate_gc [ 1245.911] sna_validate_gc: flushing stipple pixmap [ 1245.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1245.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1245.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1245.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1245.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1245.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1245.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1245.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1245.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1245.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1245.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1245.911] blt_done: nbatch=1099 [ 1245.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1245.911] sna_block_handler [ 1246.409] sna_wakeup_handler [ 1246.409] sna_validate_gc [ 1246.409] sna_validate_gc: flushing stipple pixmap [ 1246.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1246.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1246.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1246.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1246.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1246.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1246.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1246.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1246.409] sna_write_boxes x 1 [ 1246.409] kgem_create_buffer: size=11200, flags=3 [ 1246.409] kgem_create_buffer(size=12288) new handle=38 [ 1246.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1246.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1246.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1246.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1246.409] = None [ 1246.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1246.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1246.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1246.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1246.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1246.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1246.409] gen4_render_composite: 140x20, current mode=3 [ 1246.409] try_blt: already performing BLT [ 1246.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1246.409] sna_pixmap_move_to_gpu() [ 1246.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.409] sna_blt_composite: unsuported op [3] for blitting [ 1246.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1246.409] sna_pixmap_move_to_gpu() [ 1246.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1246.409] gen4_composite_picture: integer translation (0, 0), removing [ 1246.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1246.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1246.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1246.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1246.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1246.409] sna_pixmap_move_to_gpu() [ 1246.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.409] gen4_composite_get_binding_table(3840) [ 1246.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1246.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1246.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1246.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.409] gen4_vertex_flush[1184] = 3 [ 1246.409] apply_damage: damage=0x19cdd48, region=1 [ 1246.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1246.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.410] gen4_render_composite_done() [ 1246.410] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1246.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1246.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1246.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1246.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1246.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1246.410] gen4_render_composite: 140x20, current mode=1 [ 1246.410] try_blt: already performing BLT [ 1246.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1246.410] sna_pixmap_move_to_gpu() [ 1246.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.410] sna_blt_composite: unsuported op [3] for blitting [ 1246.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1246.410] sna_pixmap_move_to_gpu() [ 1246.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1246.410] gen4_composite_picture: integer translation (0, 0), removing [ 1246.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1246.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1246.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1246.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1246.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1246.410] sna_pixmap_move_to_gpu() [ 1246.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.410] gen4_composite_get_binding_table(3820) [ 1246.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1246.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1246.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1246.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.410] gen4_vertex_flush[11b8] = 3 [ 1246.410] apply_damage: damage=0x19cdd48, region=1 [ 1246.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1246.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.410] gen4_render_composite_done() [ 1246.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1246.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1246.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1246.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1246.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1246.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1246.410] gen4_render_composite: 140x20, current mode=1 [ 1246.410] try_blt: already performing BLT [ 1246.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1246.410] sna_pixmap_move_to_gpu() [ 1246.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.410] sna_blt_composite: unsuported op [3] for blitting [ 1246.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1246.410] sna_pixmap_move_to_gpu() [ 1246.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1246.410] gen4_composite_picture: integer translation (0, 0), removing [ 1246.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1246.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1246.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1246.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1246.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1246.410] sna_pixmap_move_to_gpu() [ 1246.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.410] gen4_composite_get_binding_table(3800) [ 1246.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1246.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1246.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1246.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.410] gen4_vertex_flush[11ec] = 3 [ 1246.410] apply_damage: damage=0x19cdd48, region=1 [ 1246.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1246.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.411] gen4_render_composite_done() [ 1246.411] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1246.411] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1246.411] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1246.411] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1246.411] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1246.411] sna_pixmap_move_to_gpu() [ 1246.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.411] gen4_render_fill_boxes(00000000 x 1) [ 1246.411] sna_render_get_solid(clear) [ 1246.411] gen4_composite_get_binding_table(37e0) [ 1246.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1246.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1246.411] gen4_vertex_flush[123c] = 3 [ 1246.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1246.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1246.411] sna_block_handler [ 1246.909] sna_wakeup_handler [ 1246.909] sna_validate_gc [ 1246.909] sna_validate_gc: flushing stipple pixmap [ 1246.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1246.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1246.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1246.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1246.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1246.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1246.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1246.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1246.909] sna_write_boxes x 1 [ 1246.909] kgem_create_buffer: size=11200, flags=3 [ 1246.909] kgem_create_buffer(size=12288) new handle=39 [ 1246.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1246.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1246.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1246.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1246.909] = None [ 1246.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1246.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1246.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1246.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1246.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1246.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1246.909] gen4_render_composite: 140x20, current mode=3 [ 1246.909] try_blt: already performing BLT [ 1246.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1246.909] sna_pixmap_move_to_gpu() [ 1246.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.909] sna_blt_composite: unsuported op [3] for blitting [ 1246.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1246.909] sna_pixmap_move_to_gpu() [ 1246.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1246.909] gen4_composite_picture: integer translation (0, 0), removing [ 1246.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1246.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1246.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1246.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1246.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1246.909] sna_pixmap_move_to_gpu() [ 1246.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.910] gen4_composite_get_binding_table(37c0) [ 1246.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1246.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1246.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1246.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.910] gen4_vertex_flush[12ac] = 3 [ 1246.910] apply_damage: damage=0x19cdd48, region=1 [ 1246.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1246.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.910] gen4_render_composite_done() [ 1246.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1246.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1246.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1246.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1246.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1246.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1246.910] gen4_render_composite: 140x20, current mode=1 [ 1246.910] try_blt: already performing BLT [ 1246.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1246.910] sna_pixmap_move_to_gpu() [ 1246.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.910] sna_blt_composite: unsuported op [3] for blitting [ 1246.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1246.910] sna_pixmap_move_to_gpu() [ 1246.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1246.910] gen4_composite_picture: integer translation (0, 0), removing [ 1246.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1246.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1246.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1246.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1246.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1246.910] sna_pixmap_move_to_gpu() [ 1246.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.910] gen4_composite_get_binding_table(37a0) [ 1246.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1246.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1246.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1246.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.910] gen4_vertex_flush[12e0] = 3 [ 1246.910] apply_damage: damage=0x19cdd48, region=1 [ 1246.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1246.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.910] gen4_render_composite_done() [ 1246.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1246.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1246.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1246.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1246.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1246.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1246.910] gen4_render_composite: 140x20, current mode=1 [ 1246.910] try_blt: already performing BLT [ 1246.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1246.910] sna_pixmap_move_to_gpu() [ 1246.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.910] sna_blt_composite: unsuported op [3] for blitting [ 1246.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1246.910] sna_pixmap_move_to_gpu() [ 1246.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1246.910] gen4_composite_picture: integer translation (0, 0), removing [ 1246.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1246.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1246.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1246.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1246.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1246.910] sna_pixmap_move_to_gpu() [ 1246.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.911] gen4_composite_get_binding_table(3780) [ 1246.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1246.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1246.911] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1246.911] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1246.911] gen4_vertex_flush[1314] = 3 [ 1246.911] apply_damage: damage=0x19cdd48, region=1 [ 1246.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1246.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.911] gen4_render_composite_done() [ 1246.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1246.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1246.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1246.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1246.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1246.911] sna_pixmap_move_to_gpu() [ 1246.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1246.911] gen4_render_fill_boxes(00000000 x 1) [ 1246.911] sna_render_get_solid(clear) [ 1246.911] gen4_composite_get_binding_table(3760) [ 1246.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1246.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1246.911] gen4_vertex_flush[1364] = 3 [ 1246.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1246.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.911] sna_validate_gc [ 1246.911] sna_validate_gc: flushing stipple pixmap [ 1246.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1246.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1246.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1246.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1246.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1246.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1246.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1246.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1246.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1246.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1246.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1246.911] blt_done: nbatch=1253 [ 1246.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1246.911] sna_block_handler [ 1247.408] sna_wakeup_handler [ 1247.409] sna_validate_gc [ 1247.409] sna_validate_gc: flushing stipple pixmap [ 1247.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1247.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1247.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1247.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1247.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1247.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1247.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1247.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1247.409] sna_write_boxes x 1 [ 1247.409] kgem_create_buffer: size=11200, flags=3 [ 1247.409] kgem_create_buffer(size=12288) new handle=40 [ 1247.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1247.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1247.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1247.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1247.409] = None [ 1247.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1247.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1247.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1247.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1247.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1247.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1247.409] gen4_render_composite: 140x20, current mode=3 [ 1247.409] try_blt: already performing BLT [ 1247.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1247.409] sna_pixmap_move_to_gpu() [ 1247.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.409] sna_blt_composite: unsuported op [3] for blitting [ 1247.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1247.409] sna_pixmap_move_to_gpu() [ 1247.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1247.409] gen4_composite_picture: integer translation (0, 0), removing [ 1247.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1247.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1247.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1247.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1247.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1247.409] sna_pixmap_move_to_gpu() [ 1247.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.409] gen4_composite_get_binding_table(3740) [ 1247.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1247.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1247.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1247.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.409] gen4_vertex_flush[13ec] = 3 [ 1247.409] apply_damage: damage=0x19cdd48, region=1 [ 1247.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1247.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.409] gen4_render_composite_done() [ 1247.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1247.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1247.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1247.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1247.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1247.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1247.409] gen4_render_composite: 140x20, current mode=1 [ 1247.409] try_blt: already performing BLT [ 1247.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1247.409] sna_pixmap_move_to_gpu() [ 1247.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.410] sna_blt_composite: unsuported op [3] for blitting [ 1247.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1247.410] sna_pixmap_move_to_gpu() [ 1247.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1247.410] gen4_composite_picture: integer translation (0, 0), removing [ 1247.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1247.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1247.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1247.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1247.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1247.410] sna_pixmap_move_to_gpu() [ 1247.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.410] gen4_composite_get_binding_table(3720) [ 1247.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1247.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1247.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1247.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.410] gen4_vertex_flush[1420] = 3 [ 1247.410] apply_damage: damage=0x19cdd48, region=1 [ 1247.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1247.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.410] gen4_render_composite_done() [ 1247.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1247.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1247.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1247.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1247.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1247.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1247.410] gen4_render_composite: 140x20, current mode=1 [ 1247.410] try_blt: already performing BLT [ 1247.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1247.410] sna_pixmap_move_to_gpu() [ 1247.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.410] sna_blt_composite: unsuported op [3] for blitting [ 1247.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1247.410] sna_pixmap_move_to_gpu() [ 1247.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1247.410] gen4_composite_picture: integer translation (0, 0), removing [ 1247.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1247.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1247.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1247.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1247.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1247.410] sna_pixmap_move_to_gpu() [ 1247.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.410] gen4_composite_get_binding_table(3700) [ 1247.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1247.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1247.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1247.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.410] gen4_vertex_flush[1454] = 3 [ 1247.410] apply_damage: damage=0x19cdd48, region=1 [ 1247.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1247.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.410] gen4_render_composite_done() [ 1247.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1247.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1247.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1247.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1247.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1247.410] sna_pixmap_move_to_gpu() [ 1247.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.410] gen4_render_fill_boxes(00000000 x 1) [ 1247.410] sna_render_get_solid(clear) [ 1247.410] gen4_composite_get_binding_table(36e0) [ 1247.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1247.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1247.410] gen4_vertex_flush[14a4] = 3 [ 1247.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1247.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1247.411] sna_block_handler [ 1247.908] sna_wakeup_handler [ 1247.908] sna_validate_gc [ 1247.908] sna_validate_gc: flushing stipple pixmap [ 1247.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1247.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1247.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1247.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1247.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1247.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1247.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1247.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1247.908] sna_write_boxes x 1 [ 1247.908] kgem_create_buffer: size=11200, flags=3 [ 1247.908] kgem_create_buffer(size=12288) new handle=41 [ 1247.908] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1247.908] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1247.908] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1247.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1247.909] = None [ 1247.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1247.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1247.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1247.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1247.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1247.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1247.909] gen4_render_composite: 140x20, current mode=3 [ 1247.909] try_blt: already performing BLT [ 1247.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1247.909] sna_pixmap_move_to_gpu() [ 1247.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.909] sna_blt_composite: unsuported op [3] for blitting [ 1247.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1247.909] sna_pixmap_move_to_gpu() [ 1247.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1247.909] gen4_composite_picture: integer translation (0, 0), removing [ 1247.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1247.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1247.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1247.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1247.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1247.909] sna_pixmap_move_to_gpu() [ 1247.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.909] gen4_composite_get_binding_table(36c0) [ 1247.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1247.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1247.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1247.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.909] gen4_vertex_flush[1514] = 3 [ 1247.909] apply_damage: damage=0x19cdd48, region=1 [ 1247.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1247.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.909] gen4_render_composite_done() [ 1247.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1247.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1247.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1247.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1247.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1247.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1247.909] gen4_render_composite: 140x20, current mode=1 [ 1247.909] try_blt: already performing BLT [ 1247.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1247.909] sna_pixmap_move_to_gpu() [ 1247.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.909] sna_blt_composite: unsuported op [3] for blitting [ 1247.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1247.909] sna_pixmap_move_to_gpu() [ 1247.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1247.909] gen4_composite_picture: integer translation (0, 0), removing [ 1247.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1247.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1247.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1247.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1247.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1247.909] sna_pixmap_move_to_gpu() [ 1247.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.909] gen4_composite_get_binding_table(36a0) [ 1247.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1247.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1247.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1247.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.910] gen4_vertex_flush[1548] = 3 [ 1247.910] apply_damage: damage=0x19cdd48, region=1 [ 1247.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1247.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.910] gen4_render_composite_done() [ 1247.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1247.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1247.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1247.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1247.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1247.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1247.910] gen4_render_composite: 140x20, current mode=1 [ 1247.910] try_blt: already performing BLT [ 1247.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1247.910] sna_pixmap_move_to_gpu() [ 1247.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.910] sna_blt_composite: unsuported op [3] for blitting [ 1247.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1247.910] sna_pixmap_move_to_gpu() [ 1247.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1247.910] gen4_composite_picture: integer translation (0, 0), removing [ 1247.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1247.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1247.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1247.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1247.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1247.910] sna_pixmap_move_to_gpu() [ 1247.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.910] gen4_composite_get_binding_table(3680) [ 1247.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1247.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1247.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1247.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1247.910] gen4_vertex_flush[157c] = 3 [ 1247.910] apply_damage: damage=0x19cdd48, region=1 [ 1247.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1247.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.910] gen4_render_composite_done() [ 1247.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1247.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1247.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1247.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1247.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1247.910] sna_pixmap_move_to_gpu() [ 1247.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1247.910] gen4_render_fill_boxes(00000000 x 1) [ 1247.910] sna_render_get_solid(clear) [ 1247.910] gen4_composite_get_binding_table(3660) [ 1247.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1247.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1247.910] gen4_vertex_flush[15cc] = 3 [ 1247.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1247.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.910] sna_validate_gc [ 1247.910] sna_validate_gc: flushing stipple pixmap [ 1247.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1247.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1247.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1247.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1247.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1247.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1247.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1247.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1247.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1247.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1247.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1247.911] blt_done: nbatch=1407 [ 1247.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1247.911] sna_block_handler [ 1248.408] sna_wakeup_handler [ 1248.408] sna_validate_gc [ 1248.408] sna_validate_gc: flushing stipple pixmap [ 1248.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1248.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1248.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1248.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1248.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1248.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1248.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1248.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1248.408] sna_write_boxes x 1 [ 1248.408] kgem_create_buffer: size=11200, flags=3 [ 1248.408] kgem_create_buffer(size=12288) new handle=42 [ 1248.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1248.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1248.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1248.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1248.409] = None [ 1248.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1248.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1248.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1248.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1248.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1248.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1248.409] gen4_render_composite: 140x20, current mode=3 [ 1248.409] try_blt: already performing BLT [ 1248.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1248.409] sna_pixmap_move_to_gpu() [ 1248.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.409] sna_blt_composite: unsuported op [3] for blitting [ 1248.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1248.409] sna_pixmap_move_to_gpu() [ 1248.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1248.409] gen4_composite_picture: integer translation (0, 0), removing [ 1248.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1248.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1248.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1248.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1248.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1248.409] sna_pixmap_move_to_gpu() [ 1248.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.409] gen4_composite_get_binding_table(3640) [ 1248.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1248.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1248.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1248.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.409] gen4_vertex_flush[1654] = 3 [ 1248.409] apply_damage: damage=0x19cdd48, region=1 [ 1248.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1248.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.409] gen4_render_composite_done() [ 1248.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1248.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1248.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1248.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1248.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1248.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1248.409] gen4_render_composite: 140x20, current mode=1 [ 1248.409] try_blt: already performing BLT [ 1248.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1248.409] sna_pixmap_move_to_gpu() [ 1248.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.409] sna_blt_composite: unsuported op [3] for blitting [ 1248.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1248.409] sna_pixmap_move_to_gpu() [ 1248.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1248.409] gen4_composite_picture: integer translation (0, 0), removing [ 1248.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1248.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1248.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1248.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1248.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1248.409] sna_pixmap_move_to_gpu() [ 1248.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.409] gen4_composite_get_binding_table(3620) [ 1248.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1248.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1248.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1248.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.410] gen4_vertex_flush[1688] = 3 [ 1248.410] apply_damage: damage=0x19cdd48, region=1 [ 1248.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1248.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.410] gen4_render_composite_done() [ 1248.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1248.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1248.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1248.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1248.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1248.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1248.410] gen4_render_composite: 140x20, current mode=1 [ 1248.410] try_blt: already performing BLT [ 1248.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1248.410] sna_pixmap_move_to_gpu() [ 1248.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.410] sna_blt_composite: unsuported op [3] for blitting [ 1248.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1248.410] sna_pixmap_move_to_gpu() [ 1248.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1248.410] gen4_composite_picture: integer translation (0, 0), removing [ 1248.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1248.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1248.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1248.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1248.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1248.410] sna_pixmap_move_to_gpu() [ 1248.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.410] gen4_composite_get_binding_table(3600) [ 1248.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1248.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1248.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1248.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.410] gen4_vertex_flush[16bc] = 3 [ 1248.410] apply_damage: damage=0x19cdd48, region=1 [ 1248.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1248.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.410] gen4_render_composite_done() [ 1248.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1248.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1248.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1248.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1248.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1248.410] sna_pixmap_move_to_gpu() [ 1248.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.410] gen4_render_fill_boxes(00000000 x 1) [ 1248.410] sna_render_get_solid(clear) [ 1248.410] gen4_composite_get_binding_table(35e0) [ 1248.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1248.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1248.410] gen4_vertex_flush[170c] = 3 [ 1248.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1248.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1248.410] sna_block_handler [ 1248.908] sna_wakeup_handler [ 1248.908] sna_validate_gc [ 1248.908] sna_validate_gc: flushing stipple pixmap [ 1248.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1248.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1248.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1248.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1248.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1248.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1248.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1248.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1248.909] sna_write_boxes x 1 [ 1248.909] kgem_create_buffer: size=11200, flags=3 [ 1248.909] kgem_create_buffer(size=12288) new handle=43 [ 1248.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1248.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1248.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1248.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1248.909] = None [ 1248.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1248.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1248.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1248.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1248.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1248.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1248.909] gen4_render_composite: 140x20, current mode=3 [ 1248.909] try_blt: already performing BLT [ 1248.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1248.909] sna_pixmap_move_to_gpu() [ 1248.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.909] sna_blt_composite: unsuported op [3] for blitting [ 1248.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1248.909] sna_pixmap_move_to_gpu() [ 1248.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1248.909] gen4_composite_picture: integer translation (0, 0), removing [ 1248.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1248.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1248.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1248.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1248.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1248.909] sna_pixmap_move_to_gpu() [ 1248.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.909] gen4_composite_get_binding_table(35c0) [ 1248.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1248.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1248.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1248.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.909] gen4_vertex_flush[177c] = 3 [ 1248.909] apply_damage: damage=0x19cdd48, region=1 [ 1248.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1248.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.909] gen4_render_composite_done() [ 1248.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1248.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1248.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1248.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1248.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1248.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1248.909] gen4_render_composite: 140x20, current mode=1 [ 1248.909] try_blt: already performing BLT [ 1248.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1248.909] sna_pixmap_move_to_gpu() [ 1248.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.909] sna_blt_composite: unsuported op [3] for blitting [ 1248.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1248.909] sna_pixmap_move_to_gpu() [ 1248.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1248.909] gen4_composite_picture: integer translation (0, 0), removing [ 1248.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1248.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1248.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1248.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1248.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1248.910] sna_pixmap_move_to_gpu() [ 1248.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.910] gen4_composite_get_binding_table(35a0) [ 1248.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1248.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1248.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1248.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.910] gen4_vertex_flush[17b0] = 3 [ 1248.910] apply_damage: damage=0x19cdd48, region=1 [ 1248.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1248.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.910] gen4_render_composite_done() [ 1248.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1248.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1248.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1248.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1248.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1248.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1248.910] gen4_render_composite: 140x20, current mode=1 [ 1248.910] try_blt: already performing BLT [ 1248.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1248.910] sna_pixmap_move_to_gpu() [ 1248.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.910] sna_blt_composite: unsuported op [3] for blitting [ 1248.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1248.910] sna_pixmap_move_to_gpu() [ 1248.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1248.910] gen4_composite_picture: integer translation (0, 0), removing [ 1248.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1248.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1248.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1248.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1248.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1248.910] sna_pixmap_move_to_gpu() [ 1248.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.910] gen4_composite_get_binding_table(3580) [ 1248.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1248.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1248.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1248.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1248.910] gen4_vertex_flush[17e4] = 3 [ 1248.910] apply_damage: damage=0x19cdd48, region=1 [ 1248.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1248.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.910] gen4_render_composite_done() [ 1248.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1248.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1248.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1248.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1248.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1248.910] sna_pixmap_move_to_gpu() [ 1248.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1248.910] gen4_render_fill_boxes(00000000 x 1) [ 1248.910] sna_render_get_solid(clear) [ 1248.910] gen4_composite_get_binding_table(3560) [ 1248.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1248.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1248.910] gen4_vertex_flush[1834] = 3 [ 1248.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1248.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.910] sna_validate_gc [ 1248.910] sna_validate_gc: flushing stipple pixmap [ 1248.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1248.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1248.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1248.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1248.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1248.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1248.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1248.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1248.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1248.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1248.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1248.911] blt_done: nbatch=1561 [ 1248.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1248.911] sna_block_handler [ 1249.408] sna_wakeup_handler [ 1249.408] sna_validate_gc [ 1249.408] sna_validate_gc: flushing stipple pixmap [ 1249.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1249.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1249.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1249.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1249.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1249.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1249.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1249.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1249.408] sna_write_boxes x 1 [ 1249.408] kgem_create_buffer: size=11200, flags=3 [ 1249.408] kgem_create_buffer(size=12288) new handle=44 [ 1249.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1249.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1249.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1249.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1249.409] = None [ 1249.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1249.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1249.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1249.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1249.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1249.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1249.409] gen4_render_composite: 140x20, current mode=3 [ 1249.409] try_blt: already performing BLT [ 1249.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1249.409] sna_pixmap_move_to_gpu() [ 1249.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.409] sna_blt_composite: unsuported op [3] for blitting [ 1249.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1249.409] sna_pixmap_move_to_gpu() [ 1249.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1249.409] gen4_composite_picture: integer translation (0, 0), removing [ 1249.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1249.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1249.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1249.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1249.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1249.409] sna_pixmap_move_to_gpu() [ 1249.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.409] gen4_composite_get_binding_table(3540) [ 1249.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1249.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1249.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1249.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.409] gen4_vertex_flush[18bc] = 3 [ 1249.409] apply_damage: damage=0x19cdd48, region=1 [ 1249.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1249.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.409] gen4_render_composite_done() [ 1249.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1249.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1249.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1249.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1249.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1249.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1249.409] gen4_render_composite: 140x20, current mode=1 [ 1249.409] try_blt: already performing BLT [ 1249.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1249.409] sna_pixmap_move_to_gpu() [ 1249.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.409] sna_blt_composite: unsuported op [3] for blitting [ 1249.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1249.409] sna_pixmap_move_to_gpu() [ 1249.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1249.409] gen4_composite_picture: integer translation (0, 0), removing [ 1249.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1249.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1249.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1249.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1249.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1249.409] sna_pixmap_move_to_gpu() [ 1249.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.409] gen4_composite_get_binding_table(3520) [ 1249.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1249.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1249.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1249.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.409] gen4_vertex_flush[18f0] = 3 [ 1249.410] apply_damage: damage=0x19cdd48, region=1 [ 1249.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1249.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.410] gen4_render_composite_done() [ 1249.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1249.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1249.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1249.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1249.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1249.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1249.410] gen4_render_composite: 140x20, current mode=1 [ 1249.410] try_blt: already performing BLT [ 1249.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1249.410] sna_pixmap_move_to_gpu() [ 1249.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.410] sna_blt_composite: unsuported op [3] for blitting [ 1249.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1249.410] sna_pixmap_move_to_gpu() [ 1249.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1249.410] gen4_composite_picture: integer translation (0, 0), removing [ 1249.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1249.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1249.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1249.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1249.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1249.410] sna_pixmap_move_to_gpu() [ 1249.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.410] gen4_composite_get_binding_table(3500) [ 1249.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1249.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1249.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1249.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.410] gen4_vertex_flush[1924] = 3 [ 1249.410] apply_damage: damage=0x19cdd48, region=1 [ 1249.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1249.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.410] gen4_render_composite_done() [ 1249.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1249.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1249.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1249.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1249.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1249.410] sna_pixmap_move_to_gpu() [ 1249.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.410] gen4_render_fill_boxes(00000000 x 1) [ 1249.410] sna_render_get_solid(clear) [ 1249.410] gen4_composite_get_binding_table(34e0) [ 1249.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1249.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1249.410] gen4_vertex_flush[1974] = 3 [ 1249.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1249.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1249.410] sna_block_handler [ 1249.908] sna_wakeup_handler [ 1249.908] sna_validate_gc [ 1249.908] sna_validate_gc: flushing stipple pixmap [ 1249.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1249.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1249.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1249.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1249.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1249.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1249.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1249.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1249.908] sna_write_boxes x 1 [ 1249.908] kgem_create_buffer: size=11200, flags=3 [ 1249.908] kgem_create_buffer(size=12288) new handle=45 [ 1249.908] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1249.908] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1249.908] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1249.908] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1249.909] = None [ 1249.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1249.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1249.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1249.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1249.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1249.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1249.909] gen4_render_composite: 140x20, current mode=3 [ 1249.909] try_blt: already performing BLT [ 1249.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1249.909] sna_pixmap_move_to_gpu() [ 1249.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.909] sna_blt_composite: unsuported op [3] for blitting [ 1249.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1249.909] sna_pixmap_move_to_gpu() [ 1249.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1249.909] gen4_composite_picture: integer translation (0, 0), removing [ 1249.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1249.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1249.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1249.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1249.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1249.909] sna_pixmap_move_to_gpu() [ 1249.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.909] gen4_composite_get_binding_table(34c0) [ 1249.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1249.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1249.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1249.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.909] gen4_vertex_flush[19e4] = 3 [ 1249.909] apply_damage: damage=0x19cdd48, region=1 [ 1249.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1249.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.909] gen4_render_composite_done() [ 1249.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1249.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1249.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1249.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1249.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1249.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1249.909] gen4_render_composite: 140x20, current mode=1 [ 1249.909] try_blt: already performing BLT [ 1249.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1249.909] sna_pixmap_move_to_gpu() [ 1249.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.909] sna_blt_composite: unsuported op [3] for blitting [ 1249.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1249.909] sna_pixmap_move_to_gpu() [ 1249.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1249.909] gen4_composite_picture: integer translation (0, 0), removing [ 1249.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1249.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1249.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1249.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1249.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1249.909] sna_pixmap_move_to_gpu() [ 1249.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.909] gen4_composite_get_binding_table(34a0) [ 1249.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1249.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1249.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1249.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.910] gen4_vertex_flush[1a18] = 3 [ 1249.910] apply_damage: damage=0x19cdd48, region=1 [ 1249.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1249.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.910] gen4_render_composite_done() [ 1249.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1249.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1249.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1249.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1249.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1249.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1249.910] gen4_render_composite: 140x20, current mode=1 [ 1249.910] try_blt: already performing BLT [ 1249.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1249.910] sna_pixmap_move_to_gpu() [ 1249.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.910] sna_blt_composite: unsuported op [3] for blitting [ 1249.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1249.910] sna_pixmap_move_to_gpu() [ 1249.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1249.910] gen4_composite_picture: integer translation (0, 0), removing [ 1249.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1249.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1249.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1249.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1249.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1249.910] sna_pixmap_move_to_gpu() [ 1249.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.910] gen4_composite_get_binding_table(3480) [ 1249.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1249.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1249.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1249.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1249.910] gen4_vertex_flush[1a4c] = 3 [ 1249.910] apply_damage: damage=0x19cdd48, region=1 [ 1249.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1249.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.910] gen4_render_composite_done() [ 1249.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1249.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1249.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1249.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1249.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1249.910] sna_pixmap_move_to_gpu() [ 1249.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1249.910] gen4_render_fill_boxes(00000000 x 1) [ 1249.910] sna_render_get_solid(clear) [ 1249.910] gen4_composite_get_binding_table(3460) [ 1249.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1249.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1249.910] gen4_vertex_flush[1a9c] = 3 [ 1249.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1249.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.910] sna_validate_gc [ 1249.910] sna_validate_gc: flushing stipple pixmap [ 1249.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1249.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1249.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1249.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1249.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1249.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1249.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1249.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1249.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1249.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1249.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1249.911] blt_done: nbatch=1715 [ 1249.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1249.911] sna_block_handler [ 1249.993] sna_wakeup_handler [ 1249.993] sna_block_handler [ 1249.993] sna_accel_expire (time=1249993) [ 1249.993] kgem_expire_cache: purge? 0 -- expired 5 objects, 73728 bytes, idle? 1 [ 1249.993] _sna_accel_disarm_timer[1] (time=1249993) [ 1250.408] sna_wakeup_handler [ 1250.408] sna_validate_gc [ 1250.408] sna_validate_gc: flushing stipple pixmap [ 1250.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1250.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1250.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1250.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1250.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1250.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1250.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1250.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1250.408] sna_write_boxes x 1 [ 1250.408] kgem_create_buffer: size=11200, flags=3 [ 1250.408] kgem_create_buffer(size=12288) new handle=7 [ 1250.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1250.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1250.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1250.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1250.408] = None [ 1250.408] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1250.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1250.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1250.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1250.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1250.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1250.409] gen4_render_composite: 140x20, current mode=3 [ 1250.409] try_blt: already performing BLT [ 1250.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1250.409] sna_pixmap_move_to_gpu() [ 1250.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.409] sna_blt_composite: unsuported op [3] for blitting [ 1250.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1250.409] sna_pixmap_move_to_gpu() [ 1250.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1250.409] gen4_composite_picture: integer translation (0, 0), removing [ 1250.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1250.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1250.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1250.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1250.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1250.409] sna_pixmap_move_to_gpu() [ 1250.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.409] gen4_composite_get_binding_table(3440) [ 1250.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1250.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1250.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1250.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.409] gen4_vertex_flush[1b24] = 3 [ 1250.409] apply_damage: damage=0x19cdd48, region=1 [ 1250.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1250.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.409] gen4_render_composite_done() [ 1250.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1250.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1250.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1250.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1250.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1250.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1250.409] gen4_render_composite: 140x20, current mode=1 [ 1250.409] try_blt: already performing BLT [ 1250.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1250.409] sna_pixmap_move_to_gpu() [ 1250.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.409] sna_blt_composite: unsuported op [3] for blitting [ 1250.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1250.409] sna_pixmap_move_to_gpu() [ 1250.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1250.409] gen4_composite_picture: integer translation (0, 0), removing [ 1250.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1250.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1250.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1250.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1250.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1250.409] sna_pixmap_move_to_gpu() [ 1250.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.409] gen4_composite_get_binding_table(3420) [ 1250.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1250.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1250.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1250.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.409] gen4_vertex_flush[1b58] = 3 [ 1250.409] apply_damage: damage=0x19cdd48, region=1 [ 1250.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1250.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.409] gen4_render_composite_done() [ 1250.409] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1250.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1250.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1250.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1250.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1250.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1250.410] gen4_render_composite: 140x20, current mode=1 [ 1250.410] try_blt: already performing BLT [ 1250.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1250.410] sna_pixmap_move_to_gpu() [ 1250.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.410] sna_blt_composite: unsuported op [3] for blitting [ 1250.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1250.410] sna_pixmap_move_to_gpu() [ 1250.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1250.410] gen4_composite_picture: integer translation (0, 0), removing [ 1250.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1250.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1250.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1250.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1250.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1250.410] sna_pixmap_move_to_gpu() [ 1250.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.410] gen4_composite_get_binding_table(3400) [ 1250.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1250.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1250.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1250.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.410] gen4_vertex_flush[1b8c] = 3 [ 1250.410] apply_damage: damage=0x19cdd48, region=1 [ 1250.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1250.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.410] gen4_render_composite_done() [ 1250.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1250.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1250.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1250.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1250.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1250.410] sna_pixmap_move_to_gpu() [ 1250.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.410] gen4_render_fill_boxes(00000000 x 1) [ 1250.410] sna_render_get_solid(clear) [ 1250.410] gen4_composite_get_binding_table(33e0) [ 1250.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1250.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1250.410] gen4_vertex_flush[1bdc] = 3 [ 1250.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1250.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1250.410] sna_block_handler [ 1250.908] sna_wakeup_handler [ 1250.908] sna_validate_gc [ 1250.908] sna_validate_gc: flushing stipple pixmap [ 1250.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1250.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1250.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1250.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1250.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1250.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1250.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1250.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1250.909] sna_write_boxes x 1 [ 1250.909] kgem_create_buffer: size=11200, flags=3 [ 1250.909] kgem_create_buffer(size=12288) new handle=10 [ 1250.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1250.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1250.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1250.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1250.909] = None [ 1250.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1250.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1250.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1250.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1250.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1250.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1250.909] gen4_render_composite: 140x20, current mode=3 [ 1250.909] try_blt: already performing BLT [ 1250.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1250.909] sna_pixmap_move_to_gpu() [ 1250.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.909] sna_blt_composite: unsuported op [3] for blitting [ 1250.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1250.909] sna_pixmap_move_to_gpu() [ 1250.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1250.909] gen4_composite_picture: integer translation (0, 0), removing [ 1250.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1250.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1250.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1250.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1250.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1250.909] sna_pixmap_move_to_gpu() [ 1250.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.909] gen4_composite_get_binding_table(33c0) [ 1250.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1250.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1250.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1250.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.909] gen4_vertex_flush[1c4c] = 3 [ 1250.909] apply_damage: damage=0x19cdd48, region=1 [ 1250.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1250.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.909] gen4_render_composite_done() [ 1250.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1250.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1250.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1250.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1250.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1250.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1250.909] gen4_render_composite: 140x20, current mode=1 [ 1250.909] try_blt: already performing BLT [ 1250.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1250.909] sna_pixmap_move_to_gpu() [ 1250.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.909] sna_blt_composite: unsuported op [3] for blitting [ 1250.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1250.909] sna_pixmap_move_to_gpu() [ 1250.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1250.909] gen4_composite_picture: integer translation (0, 0), removing [ 1250.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1250.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1250.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1250.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1250.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1250.909] sna_pixmap_move_to_gpu() [ 1250.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.909] gen4_composite_get_binding_table(33a0) [ 1250.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1250.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1250.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1250.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.910] gen4_vertex_flush[1c80] = 3 [ 1250.910] apply_damage: damage=0x19cdd48, region=1 [ 1250.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1250.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.910] gen4_render_composite_done() [ 1250.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1250.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1250.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1250.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1250.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1250.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1250.910] gen4_render_composite: 140x20, current mode=1 [ 1250.910] try_blt: already performing BLT [ 1250.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1250.910] sna_pixmap_move_to_gpu() [ 1250.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.910] sna_blt_composite: unsuported op [3] for blitting [ 1250.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1250.910] sna_pixmap_move_to_gpu() [ 1250.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1250.910] gen4_composite_picture: integer translation (0, 0), removing [ 1250.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1250.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1250.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1250.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1250.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1250.910] sna_pixmap_move_to_gpu() [ 1250.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.910] gen4_composite_get_binding_table(3380) [ 1250.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1250.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1250.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1250.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1250.910] gen4_vertex_flush[1cb4] = 3 [ 1250.910] apply_damage: damage=0x19cdd48, region=1 [ 1250.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1250.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.910] gen4_render_composite_done() [ 1250.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1250.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1250.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1250.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1250.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1250.910] sna_pixmap_move_to_gpu() [ 1250.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1250.910] gen4_render_fill_boxes(00000000 x 1) [ 1250.910] sna_render_get_solid(clear) [ 1250.910] gen4_composite_get_binding_table(3360) [ 1250.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1250.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1250.910] gen4_vertex_flush[1d04] = 3 [ 1250.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1250.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.910] sna_validate_gc [ 1250.910] sna_validate_gc: flushing stipple pixmap [ 1250.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1250.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1250.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1250.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1250.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1250.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1250.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1250.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1250.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1250.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1250.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1250.911] blt_done: nbatch=1869 [ 1250.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1250.911] sna_block_handler [ 1251.408] sna_wakeup_handler [ 1251.408] sna_validate_gc [ 1251.408] sna_validate_gc: flushing stipple pixmap [ 1251.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1251.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1251.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1251.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1251.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1251.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1251.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1251.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1251.408] sna_write_boxes x 1 [ 1251.408] kgem_create_buffer: size=11200, flags=3 [ 1251.408] kgem_create_buffer(size=12288) new handle=15 [ 1251.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1251.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1251.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1251.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1251.408] = None [ 1251.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1251.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1251.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1251.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1251.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1251.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1251.409] gen4_render_composite: 140x20, current mode=3 [ 1251.409] try_blt: already performing BLT [ 1251.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1251.409] sna_pixmap_move_to_gpu() [ 1251.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.409] sna_blt_composite: unsuported op [3] for blitting [ 1251.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1251.409] sna_pixmap_move_to_gpu() [ 1251.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1251.409] gen4_composite_picture: integer translation (0, 0), removing [ 1251.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1251.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1251.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1251.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1251.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1251.409] sna_pixmap_move_to_gpu() [ 1251.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.409] gen4_composite_get_binding_table(3340) [ 1251.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1251.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1251.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1251.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.409] gen4_vertex_flush[1d8c] = 3 [ 1251.409] apply_damage: damage=0x19cdd48, region=1 [ 1251.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1251.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.409] gen4_render_composite_done() [ 1251.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1251.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1251.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1251.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1251.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1251.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1251.409] gen4_render_composite: 140x20, current mode=1 [ 1251.409] try_blt: already performing BLT [ 1251.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1251.409] sna_pixmap_move_to_gpu() [ 1251.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.409] sna_blt_composite: unsuported op [3] for blitting [ 1251.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1251.409] sna_pixmap_move_to_gpu() [ 1251.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1251.409] gen4_composite_picture: integer translation (0, 0), removing [ 1251.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1251.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1251.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1251.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1251.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1251.409] sna_pixmap_move_to_gpu() [ 1251.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.409] gen4_composite_get_binding_table(3320) [ 1251.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1251.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1251.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1251.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.410] gen4_vertex_flush[1dc0] = 3 [ 1251.410] apply_damage: damage=0x19cdd48, region=1 [ 1251.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1251.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.410] gen4_render_composite_done() [ 1251.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1251.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1251.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1251.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1251.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1251.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1251.410] gen4_render_composite: 140x20, current mode=1 [ 1251.410] try_blt: already performing BLT [ 1251.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1251.410] sna_pixmap_move_to_gpu() [ 1251.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.410] sna_blt_composite: unsuported op [3] for blitting [ 1251.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1251.410] sna_pixmap_move_to_gpu() [ 1251.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1251.410] gen4_composite_picture: integer translation (0, 0), removing [ 1251.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1251.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1251.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1251.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1251.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1251.410] sna_pixmap_move_to_gpu() [ 1251.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.410] gen4_composite_get_binding_table(3300) [ 1251.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1251.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1251.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1251.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.410] gen4_vertex_flush[1df4] = 3 [ 1251.410] apply_damage: damage=0x19cdd48, region=1 [ 1251.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1251.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.410] gen4_render_composite_done() [ 1251.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1251.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1251.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1251.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1251.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1251.410] sna_pixmap_move_to_gpu() [ 1251.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.410] gen4_render_fill_boxes(00000000 x 1) [ 1251.410] sna_render_get_solid(clear) [ 1251.410] gen4_composite_get_binding_table(32e0) [ 1251.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1251.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1251.410] gen4_vertex_flush[1e44] = 3 [ 1251.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1251.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1251.410] sna_block_handler [ 1251.908] sna_wakeup_handler [ 1251.908] sna_validate_gc [ 1251.908] sna_validate_gc: flushing stipple pixmap [ 1251.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1251.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1251.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1251.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1251.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1251.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1251.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1251.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1251.909] sna_write_boxes x 1 [ 1251.909] kgem_create_buffer: size=11200, flags=3 [ 1251.909] kgem_create_buffer(size=12288) new handle=20 [ 1251.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1251.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1251.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1251.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1251.909] = None [ 1251.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1251.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1251.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1251.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1251.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1251.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1251.909] gen4_render_composite: 140x20, current mode=3 [ 1251.909] try_blt: already performing BLT [ 1251.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1251.909] sna_pixmap_move_to_gpu() [ 1251.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.909] sna_blt_composite: unsuported op [3] for blitting [ 1251.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1251.909] sna_pixmap_move_to_gpu() [ 1251.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1251.909] gen4_composite_picture: integer translation (0, 0), removing [ 1251.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1251.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1251.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1251.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1251.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1251.909] sna_pixmap_move_to_gpu() [ 1251.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.909] gen4_composite_get_binding_table(32c0) [ 1251.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1251.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1251.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1251.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.909] gen4_vertex_flush[1eb4] = 3 [ 1251.909] apply_damage: damage=0x19cdd48, region=1 [ 1251.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1251.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.909] gen4_render_composite_done() [ 1251.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1251.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1251.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1251.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1251.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1251.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1251.909] gen4_render_composite: 140x20, current mode=1 [ 1251.909] try_blt: already performing BLT [ 1251.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1251.909] sna_pixmap_move_to_gpu() [ 1251.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.909] sna_blt_composite: unsuported op [3] for blitting [ 1251.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1251.909] sna_pixmap_move_to_gpu() [ 1251.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1251.909] gen4_composite_picture: integer translation (0, 0), removing [ 1251.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1251.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1251.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1251.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1251.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1251.910] sna_pixmap_move_to_gpu() [ 1251.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.910] gen4_composite_get_binding_table(32a0) [ 1251.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1251.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1251.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1251.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.910] gen4_vertex_flush[1ee8] = 3 [ 1251.910] apply_damage: damage=0x19cdd48, region=1 [ 1251.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1251.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.910] gen4_render_composite_done() [ 1251.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1251.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1251.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1251.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1251.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1251.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1251.910] gen4_render_composite: 140x20, current mode=1 [ 1251.910] try_blt: already performing BLT [ 1251.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1251.910] sna_pixmap_move_to_gpu() [ 1251.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.910] sna_blt_composite: unsuported op [3] for blitting [ 1251.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1251.910] sna_pixmap_move_to_gpu() [ 1251.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1251.910] gen4_composite_picture: integer translation (0, 0), removing [ 1251.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1251.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1251.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1251.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1251.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1251.910] sna_pixmap_move_to_gpu() [ 1251.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.910] gen4_composite_get_binding_table(3280) [ 1251.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1251.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1251.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1251.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1251.910] gen4_vertex_flush[1f1c] = 3 [ 1251.910] apply_damage: damage=0x19cdd48, region=1 [ 1251.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1251.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.910] gen4_render_composite_done() [ 1251.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1251.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1251.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1251.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1251.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1251.910] sna_pixmap_move_to_gpu() [ 1251.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1251.910] gen4_render_fill_boxes(00000000 x 1) [ 1251.910] sna_render_get_solid(clear) [ 1251.910] gen4_composite_get_binding_table(3260) [ 1251.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1251.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1251.910] gen4_vertex_flush[1f6c] = 3 [ 1251.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1251.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.910] sna_validate_gc [ 1251.910] sna_validate_gc: flushing stipple pixmap [ 1251.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1251.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1251.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1251.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1251.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1251.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1251.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1251.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1251.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1251.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1251.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1251.911] blt_done: nbatch=2023 [ 1251.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1251.911] sna_block_handler [ 1252.408] sna_wakeup_handler [ 1252.408] sna_validate_gc [ 1252.408] sna_validate_gc: flushing stipple pixmap [ 1252.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1252.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1252.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1252.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1252.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1252.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1252.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1252.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1252.408] sna_write_boxes x 1 [ 1252.408] kgem_create_buffer: size=11200, flags=3 [ 1252.408] kgem_create_buffer(size=12288) new handle=25 [ 1252.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1252.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1252.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1252.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1252.408] = None [ 1252.408] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1252.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1252.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1252.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1252.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1252.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1252.409] gen4_render_composite: 140x20, current mode=3 [ 1252.409] try_blt: already performing BLT [ 1252.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1252.409] sna_pixmap_move_to_gpu() [ 1252.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.409] sna_blt_composite: unsuported op [3] for blitting [ 1252.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1252.409] sna_pixmap_move_to_gpu() [ 1252.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1252.409] gen4_composite_picture: integer translation (0, 0), removing [ 1252.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1252.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1252.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1252.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1252.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1252.409] sna_pixmap_move_to_gpu() [ 1252.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.409] gen4_composite_get_binding_table(3240) [ 1252.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1252.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1252.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1252.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.409] gen4_vertex_flush[1ff4] = 3 [ 1252.409] apply_damage: damage=0x19cdd48, region=1 [ 1252.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1252.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.409] gen4_render_composite_done() [ 1252.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1252.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1252.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1252.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1252.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1252.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1252.409] gen4_render_composite: 140x20, current mode=1 [ 1252.409] try_blt: already performing BLT [ 1252.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1252.409] sna_pixmap_move_to_gpu() [ 1252.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.409] sna_blt_composite: unsuported op [3] for blitting [ 1252.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1252.409] sna_pixmap_move_to_gpu() [ 1252.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1252.409] gen4_composite_picture: integer translation (0, 0), removing [ 1252.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1252.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1252.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1252.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1252.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1252.409] sna_pixmap_move_to_gpu() [ 1252.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.409] gen4_composite_get_binding_table(3220) [ 1252.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1252.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1252.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1252.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.409] gen4_vertex_flush[2028] = 3 [ 1252.409] apply_damage: damage=0x19cdd48, region=1 [ 1252.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1252.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.409] gen4_render_composite_done() [ 1252.409] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1252.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1252.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1252.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1252.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1252.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1252.410] gen4_render_composite: 140x20, current mode=1 [ 1252.410] try_blt: already performing BLT [ 1252.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1252.410] sna_pixmap_move_to_gpu() [ 1252.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.410] sna_blt_composite: unsuported op [3] for blitting [ 1252.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1252.410] sna_pixmap_move_to_gpu() [ 1252.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1252.410] gen4_composite_picture: integer translation (0, 0), removing [ 1252.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1252.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1252.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1252.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1252.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1252.410] sna_pixmap_move_to_gpu() [ 1252.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.410] gen4_composite_get_binding_table(3200) [ 1252.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1252.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1252.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1252.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.410] gen4_vertex_flush[205c] = 3 [ 1252.410] apply_damage: damage=0x19cdd48, region=1 [ 1252.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1252.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.410] gen4_render_composite_done() [ 1252.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1252.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1252.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1252.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1252.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1252.410] sna_pixmap_move_to_gpu() [ 1252.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.410] gen4_render_fill_boxes(00000000 x 1) [ 1252.410] sna_render_get_solid(clear) [ 1252.410] gen4_composite_get_binding_table(31e0) [ 1252.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1252.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1252.410] gen4_vertex_flush[20ac] = 3 [ 1252.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1252.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1252.410] sna_block_handler [ 1252.908] sna_wakeup_handler [ 1252.908] sna_validate_gc [ 1252.908] sna_validate_gc: flushing stipple pixmap [ 1252.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1252.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1252.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1252.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1252.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1252.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1252.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1252.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1252.908] sna_write_boxes x 1 [ 1252.909] kgem_create_buffer: size=11200, flags=3 [ 1252.909] kgem_create_buffer(size=12288) new handle=46 [ 1252.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1252.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1252.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1252.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1252.909] = None [ 1252.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1252.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1252.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1252.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1252.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1252.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1252.909] gen4_render_composite: 140x20, current mode=3 [ 1252.909] try_blt: already performing BLT [ 1252.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1252.909] sna_pixmap_move_to_gpu() [ 1252.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.909] sna_blt_composite: unsuported op [3] for blitting [ 1252.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1252.909] sna_pixmap_move_to_gpu() [ 1252.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1252.909] gen4_composite_picture: integer translation (0, 0), removing [ 1252.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1252.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1252.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1252.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1252.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1252.909] sna_pixmap_move_to_gpu() [ 1252.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.909] gen4_composite_get_binding_table(31c0) [ 1252.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1252.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1252.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1252.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.909] gen4_vertex_flush[211c] = 3 [ 1252.909] apply_damage: damage=0x19cdd48, region=1 [ 1252.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1252.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.909] gen4_render_composite_done() [ 1252.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1252.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1252.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1252.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1252.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1252.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1252.909] gen4_render_composite: 140x20, current mode=1 [ 1252.909] try_blt: already performing BLT [ 1252.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1252.909] sna_pixmap_move_to_gpu() [ 1252.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.909] sna_blt_composite: unsuported op [3] for blitting [ 1252.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1252.909] sna_pixmap_move_to_gpu() [ 1252.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1252.910] gen4_composite_picture: integer translation (0, 0), removing [ 1252.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1252.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1252.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1252.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1252.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1252.910] sna_pixmap_move_to_gpu() [ 1252.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.910] gen4_composite_get_binding_table(31a0) [ 1252.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1252.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1252.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1252.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.910] gen4_vertex_flush[2150] = 3 [ 1252.910] apply_damage: damage=0x19cdd48, region=1 [ 1252.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1252.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.910] gen4_render_composite_done() [ 1252.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1252.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1252.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1252.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1252.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1252.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1252.910] gen4_render_composite: 140x20, current mode=1 [ 1252.910] try_blt: already performing BLT [ 1252.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1252.910] sna_pixmap_move_to_gpu() [ 1252.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.910] sna_blt_composite: unsuported op [3] for blitting [ 1252.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1252.910] sna_pixmap_move_to_gpu() [ 1252.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1252.910] gen4_composite_picture: integer translation (0, 0), removing [ 1252.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1252.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1252.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1252.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1252.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1252.910] sna_pixmap_move_to_gpu() [ 1252.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.910] gen4_composite_get_binding_table(3180) [ 1252.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1252.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1252.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1252.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1252.910] gen4_vertex_flush[2184] = 3 [ 1252.910] apply_damage: damage=0x19cdd48, region=1 [ 1252.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1252.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.910] gen4_render_composite_done() [ 1252.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1252.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1252.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1252.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1252.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1252.910] sna_pixmap_move_to_gpu() [ 1252.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1252.910] gen4_render_fill_boxes(00000000 x 1) [ 1252.910] sna_render_get_solid(clear) [ 1252.910] gen4_composite_get_binding_table(3160) [ 1252.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1252.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1252.911] gen4_vertex_flush[21d4] = 3 [ 1252.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1252.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.911] sna_validate_gc [ 1252.911] sna_validate_gc: flushing stipple pixmap [ 1252.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1252.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1252.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1252.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1252.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1252.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1252.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1252.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1252.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1252.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1252.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1252.911] blt_done: nbatch=2177 [ 1252.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1252.911] sna_block_handler [ 1253.408] sna_wakeup_handler [ 1253.408] sna_validate_gc [ 1253.408] sna_validate_gc: flushing stipple pixmap [ 1253.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1253.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1253.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1253.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1253.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1253.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1253.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1253.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1253.408] sna_write_boxes x 1 [ 1253.408] kgem_create_buffer: size=11200, flags=3 [ 1253.408] kgem_create_buffer(size=12288) new handle=47 [ 1253.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1253.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1253.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1253.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1253.409] = None [ 1253.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1253.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1253.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1253.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1253.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1253.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1253.409] gen4_render_composite: 140x20, current mode=3 [ 1253.409] try_blt: already performing BLT [ 1253.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1253.409] sna_pixmap_move_to_gpu() [ 1253.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.409] sna_blt_composite: unsuported op [3] for blitting [ 1253.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1253.409] sna_pixmap_move_to_gpu() [ 1253.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1253.409] gen4_composite_picture: integer translation (0, 0), removing [ 1253.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1253.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1253.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1253.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1253.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1253.409] sna_pixmap_move_to_gpu() [ 1253.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.409] gen4_composite_get_binding_table(3140) [ 1253.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1253.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1253.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1253.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.409] gen4_vertex_flush[225c] = 3 [ 1253.409] apply_damage: damage=0x19cdd48, region=1 [ 1253.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1253.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.409] gen4_render_composite_done() [ 1253.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1253.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1253.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1253.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1253.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1253.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1253.409] gen4_render_composite: 140x20, current mode=1 [ 1253.409] try_blt: already performing BLT [ 1253.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1253.410] sna_pixmap_move_to_gpu() [ 1253.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.410] sna_blt_composite: unsuported op [3] for blitting [ 1253.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1253.410] sna_pixmap_move_to_gpu() [ 1253.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1253.410] gen4_composite_picture: integer translation (0, 0), removing [ 1253.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1253.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1253.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1253.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1253.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1253.410] sna_pixmap_move_to_gpu() [ 1253.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.410] gen4_composite_get_binding_table(3120) [ 1253.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1253.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1253.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1253.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.410] gen4_vertex_flush[2290] = 3 [ 1253.410] apply_damage: damage=0x19cdd48, region=1 [ 1253.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1253.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.410] gen4_render_composite_done() [ 1253.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1253.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1253.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1253.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1253.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1253.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1253.410] gen4_render_composite: 140x20, current mode=1 [ 1253.410] try_blt: already performing BLT [ 1253.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1253.410] sna_pixmap_move_to_gpu() [ 1253.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.410] sna_blt_composite: unsuported op [3] for blitting [ 1253.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1253.410] sna_pixmap_move_to_gpu() [ 1253.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1253.410] gen4_composite_picture: integer translation (0, 0), removing [ 1253.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1253.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1253.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1253.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1253.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1253.410] sna_pixmap_move_to_gpu() [ 1253.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.410] gen4_composite_get_binding_table(3100) [ 1253.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1253.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1253.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1253.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.410] gen4_vertex_flush[22c4] = 3 [ 1253.410] apply_damage: damage=0x19cdd48, region=1 [ 1253.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1253.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.410] gen4_render_composite_done() [ 1253.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1253.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1253.411] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1253.411] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1253.411] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1253.411] sna_pixmap_move_to_gpu() [ 1253.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.411] gen4_render_fill_boxes(00000000 x 1) [ 1253.411] sna_render_get_solid(clear) [ 1253.411] gen4_composite_get_binding_table(30e0) [ 1253.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1253.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1253.411] gen4_vertex_flush[2314] = 3 [ 1253.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1253.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1253.411] sna_block_handler [ 1253.908] sna_wakeup_handler [ 1253.908] sna_validate_gc [ 1253.908] sna_validate_gc: flushing stipple pixmap [ 1253.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1253.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1253.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1253.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1253.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1253.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1253.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1253.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1253.909] sna_write_boxes x 1 [ 1253.909] kgem_create_buffer: size=11200, flags=3 [ 1253.909] kgem_create_buffer(size=12288) new handle=48 [ 1253.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1253.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1253.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1253.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1253.909] = None [ 1253.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1253.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1253.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1253.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1253.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1253.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1253.909] gen4_render_composite: 140x20, current mode=3 [ 1253.909] try_blt: already performing BLT [ 1253.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1253.909] sna_pixmap_move_to_gpu() [ 1253.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.909] sna_blt_composite: unsuported op [3] for blitting [ 1253.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1253.909] sna_pixmap_move_to_gpu() [ 1253.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1253.909] gen4_composite_picture: integer translation (0, 0), removing [ 1253.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1253.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1253.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1253.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1253.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1253.909] sna_pixmap_move_to_gpu() [ 1253.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.909] gen4_composite_get_binding_table(30c0) [ 1253.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1253.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1253.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1253.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.909] gen4_vertex_flush[2384] = 3 [ 1253.909] apply_damage: damage=0x19cdd48, region=1 [ 1253.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1253.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.909] gen4_render_composite_done() [ 1253.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1253.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1253.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1253.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1253.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1253.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1253.909] gen4_render_composite: 140x20, current mode=1 [ 1253.909] try_blt: already performing BLT [ 1253.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1253.909] sna_pixmap_move_to_gpu() [ 1253.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.909] sna_blt_composite: unsuported op [3] for blitting [ 1253.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1253.909] sna_pixmap_move_to_gpu() [ 1253.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1253.909] gen4_composite_picture: integer translation (0, 0), removing [ 1253.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1253.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1253.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1253.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1253.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1253.910] sna_pixmap_move_to_gpu() [ 1253.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.910] gen4_composite_get_binding_table(30a0) [ 1253.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1253.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1253.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1253.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.910] gen4_vertex_flush[23b8] = 3 [ 1253.910] apply_damage: damage=0x19cdd48, region=1 [ 1253.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1253.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.910] gen4_render_composite_done() [ 1253.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1253.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1253.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1253.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1253.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1253.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1253.910] gen4_render_composite: 140x20, current mode=1 [ 1253.910] try_blt: already performing BLT [ 1253.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1253.910] sna_pixmap_move_to_gpu() [ 1253.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.910] sna_blt_composite: unsuported op [3] for blitting [ 1253.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1253.910] sna_pixmap_move_to_gpu() [ 1253.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1253.910] gen4_composite_picture: integer translation (0, 0), removing [ 1253.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1253.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1253.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1253.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1253.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1253.910] sna_pixmap_move_to_gpu() [ 1253.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.910] gen4_composite_get_binding_table(3080) [ 1253.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1253.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1253.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1253.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1253.910] gen4_vertex_flush[23ec] = 3 [ 1253.910] apply_damage: damage=0x19cdd48, region=1 [ 1253.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1253.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.910] gen4_render_composite_done() [ 1253.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1253.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1253.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1253.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1253.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1253.910] sna_pixmap_move_to_gpu() [ 1253.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1253.910] gen4_render_fill_boxes(00000000 x 1) [ 1253.910] sna_render_get_solid(clear) [ 1253.910] gen4_composite_get_binding_table(3060) [ 1253.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1253.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1253.910] gen4_vertex_flush[243c] = 3 [ 1253.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1253.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.910] sna_validate_gc [ 1253.910] sna_validate_gc: flushing stipple pixmap [ 1253.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1253.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1253.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1253.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1253.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1253.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1253.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1253.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1253.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1253.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1253.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1253.911] blt_done: nbatch=2331 [ 1253.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1253.911] sna_block_handler [ 1254.408] sna_wakeup_handler [ 1254.444] sna_validate_gc [ 1254.444] sna_validate_gc: flushing stipple pixmap [ 1254.444] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1254.444] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1254.444] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1254.444] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1254.444] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1254.444] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1254.444] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1254.444] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1254.444] sna_write_boxes x 1 [ 1254.444] kgem_create_buffer: size=11200, flags=3 [ 1254.444] kgem_create_buffer(size=12288) new handle=49 [ 1254.444] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1254.444] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1254.444] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1254.444] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.444] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1254.444] = None [ 1254.444] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.444] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1254.444] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1254.444] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1254.444] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1254.444] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1254.444] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1254.444] gen4_render_composite: 140x20, current mode=3 [ 1254.444] try_blt: already performing BLT [ 1254.444] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1254.444] sna_pixmap_move_to_gpu() [ 1254.444] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.444] sna_blt_composite: unsuported op [3] for blitting [ 1254.444] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1254.444] sna_pixmap_move_to_gpu() [ 1254.444] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.445] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1254.445] gen4_composite_picture: integer translation (0, 0), removing [ 1254.445] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1254.445] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1254.445] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1254.445] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1254.445] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1254.445] sna_pixmap_move_to_gpu() [ 1254.445] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.445] gen4_composite_get_binding_table(3040) [ 1254.445] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1254.445] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1254.445] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1254.445] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.445] gen4_vertex_flush[24c4] = 3 [ 1254.445] apply_damage: damage=0x19cdd48, region=1 [ 1254.445] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1254.445] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.445] gen4_render_composite_done() [ 1254.445] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.445] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1254.445] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1254.445] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1254.445] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1254.445] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1254.445] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1254.445] gen4_render_composite: 140x20, current mode=1 [ 1254.445] try_blt: already performing BLT [ 1254.445] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1254.445] sna_pixmap_move_to_gpu() [ 1254.445] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.445] sna_blt_composite: unsuported op [3] for blitting [ 1254.445] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1254.445] sna_pixmap_move_to_gpu() [ 1254.445] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.445] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1254.445] gen4_composite_picture: integer translation (0, 0), removing [ 1254.445] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1254.445] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1254.445] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1254.445] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1254.445] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1254.445] sna_pixmap_move_to_gpu() [ 1254.445] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.445] gen4_composite_get_binding_table(3020) [ 1254.445] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1254.445] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1254.445] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1254.445] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.445] gen4_vertex_flush[24f8] = 3 [ 1254.445] apply_damage: damage=0x19cdd48, region=1 [ 1254.445] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1254.445] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.445] gen4_render_composite_done() [ 1254.445] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.445] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1254.445] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1254.445] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1254.445] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1254.445] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1254.445] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1254.445] gen4_render_composite: 140x20, current mode=1 [ 1254.445] try_blt: already performing BLT [ 1254.445] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1254.445] sna_pixmap_move_to_gpu() [ 1254.445] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.445] sna_blt_composite: unsuported op [3] for blitting [ 1254.446] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1254.446] sna_pixmap_move_to_gpu() [ 1254.446] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.446] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1254.446] gen4_composite_picture: integer translation (0, 0), removing [ 1254.446] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1254.446] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1254.446] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1254.446] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1254.446] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1254.446] sna_pixmap_move_to_gpu() [ 1254.446] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.446] gen4_composite_get_binding_table(3000) [ 1254.446] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1254.446] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1254.446] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1254.446] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.446] gen4_vertex_flush[252c] = 3 [ 1254.446] apply_damage: damage=0x19cdd48, region=1 [ 1254.446] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1254.446] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.446] gen4_render_composite_done() [ 1254.446] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1254.446] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1254.446] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1254.446] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1254.446] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1254.446] sna_pixmap_move_to_gpu() [ 1254.446] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.446] gen4_render_fill_boxes(00000000 x 1) [ 1254.446] sna_render_get_solid(clear) [ 1254.446] gen4_composite_get_binding_table(2fe0) [ 1254.446] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1254.446] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1254.446] gen4_vertex_flush[257c] = 3 [ 1254.446] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1254.446] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.446] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1254.446] sna_block_handler [ 1254.909] sna_wakeup_handler [ 1254.909] sna_validate_gc [ 1254.909] sna_validate_gc: flushing stipple pixmap [ 1254.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1254.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1254.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1254.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1254.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1254.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1254.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1254.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1254.909] sna_write_boxes x 1 [ 1254.909] kgem_create_buffer: size=11200, flags=3 [ 1254.909] kgem_create_buffer(size=12288) new handle=50 [ 1254.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1254.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1254.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1254.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1254.909] = None [ 1254.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1254.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1254.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1254.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1254.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1254.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1254.909] gen4_render_composite: 140x20, current mode=3 [ 1254.909] try_blt: already performing BLT [ 1254.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1254.909] sna_pixmap_move_to_gpu() [ 1254.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.909] sna_blt_composite: unsuported op [3] for blitting [ 1254.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1254.909] sna_pixmap_move_to_gpu() [ 1254.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1254.909] gen4_composite_picture: integer translation (0, 0), removing [ 1254.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1254.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1254.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1254.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1254.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1254.909] sna_pixmap_move_to_gpu() [ 1254.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.909] gen4_composite_get_binding_table(2fc0) [ 1254.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1254.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1254.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1254.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.909] gen4_vertex_flush[25ec] = 3 [ 1254.909] apply_damage: damage=0x19cdd48, region=1 [ 1254.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1254.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.909] gen4_render_composite_done() [ 1254.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1254.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1254.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1254.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1254.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1254.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1254.909] gen4_render_composite: 140x20, current mode=1 [ 1254.910] try_blt: already performing BLT [ 1254.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1254.910] sna_pixmap_move_to_gpu() [ 1254.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.910] sna_blt_composite: unsuported op [3] for blitting [ 1254.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1254.910] sna_pixmap_move_to_gpu() [ 1254.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1254.910] gen4_composite_picture: integer translation (0, 0), removing [ 1254.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1254.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1254.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1254.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1254.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1254.910] sna_pixmap_move_to_gpu() [ 1254.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.910] gen4_composite_get_binding_table(2fa0) [ 1254.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1254.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1254.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1254.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.910] gen4_vertex_flush[2620] = 3 [ 1254.910] apply_damage: damage=0x19cdd48, region=1 [ 1254.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1254.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.910] gen4_render_composite_done() [ 1254.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1254.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1254.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1254.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1254.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1254.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1254.910] gen4_render_composite: 140x20, current mode=1 [ 1254.910] try_blt: already performing BLT [ 1254.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1254.910] sna_pixmap_move_to_gpu() [ 1254.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.910] sna_blt_composite: unsuported op [3] for blitting [ 1254.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1254.910] sna_pixmap_move_to_gpu() [ 1254.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1254.910] gen4_composite_picture: integer translation (0, 0), removing [ 1254.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1254.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1254.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1254.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1254.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1254.910] sna_pixmap_move_to_gpu() [ 1254.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.910] gen4_composite_get_binding_table(2f80) [ 1254.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1254.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1254.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1254.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1254.910] gen4_vertex_flush[2654] = 3 [ 1254.910] apply_damage: damage=0x19cdd48, region=1 [ 1254.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1254.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.910] gen4_render_composite_done() [ 1254.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1254.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1254.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1254.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1254.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1254.910] sna_pixmap_move_to_gpu() [ 1254.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1254.911] gen4_render_fill_boxes(00000000 x 1) [ 1254.911] sna_render_get_solid(clear) [ 1254.911] gen4_composite_get_binding_table(2f60) [ 1254.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1254.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1254.911] gen4_vertex_flush[26a4] = 3 [ 1254.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1254.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.911] sna_validate_gc [ 1254.911] sna_validate_gc: flushing stipple pixmap [ 1254.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1254.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1254.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1254.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1254.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1254.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1254.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1254.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1254.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1254.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1254.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1254.911] blt_done: nbatch=2485 [ 1254.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1254.911] sna_block_handler [ 1255.408] sna_wakeup_handler [ 1255.408] sna_validate_gc [ 1255.408] sna_validate_gc: flushing stipple pixmap [ 1255.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1255.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1255.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1255.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1255.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1255.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1255.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1255.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1255.408] sna_write_boxes x 1 [ 1255.408] kgem_create_buffer: size=11200, flags=3 [ 1255.408] kgem_create_buffer(size=12288) new handle=51 [ 1255.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1255.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1255.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1255.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1255.409] = None [ 1255.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1255.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1255.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1255.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1255.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1255.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1255.409] gen4_render_composite: 140x20, current mode=3 [ 1255.409] try_blt: already performing BLT [ 1255.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1255.409] sna_pixmap_move_to_gpu() [ 1255.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.409] sna_blt_composite: unsuported op [3] for blitting [ 1255.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1255.409] sna_pixmap_move_to_gpu() [ 1255.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1255.409] gen4_composite_picture: integer translation (0, 0), removing [ 1255.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1255.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1255.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1255.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1255.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1255.409] sna_pixmap_move_to_gpu() [ 1255.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.409] gen4_composite_get_binding_table(2f40) [ 1255.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1255.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1255.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1255.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.409] gen4_vertex_flush[272c] = 3 [ 1255.409] apply_damage: damage=0x19cdd48, region=1 [ 1255.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1255.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.409] gen4_render_composite_done() [ 1255.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1255.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1255.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1255.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1255.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1255.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1255.409] gen4_render_composite: 140x20, current mode=1 [ 1255.409] try_blt: already performing BLT [ 1255.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1255.409] sna_pixmap_move_to_gpu() [ 1255.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.409] sna_blt_composite: unsuported op [3] for blitting [ 1255.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1255.409] sna_pixmap_move_to_gpu() [ 1255.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1255.409] gen4_composite_picture: integer translation (0, 0), removing [ 1255.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1255.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1255.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1255.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1255.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1255.409] sna_pixmap_move_to_gpu() [ 1255.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.409] gen4_composite_get_binding_table(2f20) [ 1255.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1255.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1255.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1255.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.410] gen4_vertex_flush[2760] = 3 [ 1255.410] apply_damage: damage=0x19cdd48, region=1 [ 1255.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1255.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.410] gen4_render_composite_done() [ 1255.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1255.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1255.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1255.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1255.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1255.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1255.410] gen4_render_composite: 140x20, current mode=1 [ 1255.410] try_blt: already performing BLT [ 1255.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1255.410] sna_pixmap_move_to_gpu() [ 1255.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.410] sna_blt_composite: unsuported op [3] for blitting [ 1255.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1255.410] sna_pixmap_move_to_gpu() [ 1255.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1255.410] gen4_composite_picture: integer translation (0, 0), removing [ 1255.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1255.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1255.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1255.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1255.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1255.410] sna_pixmap_move_to_gpu() [ 1255.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.410] gen4_composite_get_binding_table(2f00) [ 1255.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1255.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1255.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1255.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.410] gen4_vertex_flush[2794] = 3 [ 1255.410] apply_damage: damage=0x19cdd48, region=1 [ 1255.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1255.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.410] gen4_render_composite_done() [ 1255.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1255.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1255.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1255.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1255.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1255.410] sna_pixmap_move_to_gpu() [ 1255.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.410] gen4_render_fill_boxes(00000000 x 1) [ 1255.410] sna_render_get_solid(clear) [ 1255.410] gen4_composite_get_binding_table(2ee0) [ 1255.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1255.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1255.410] gen4_vertex_flush[27e4] = 3 [ 1255.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1255.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1255.410] sna_block_handler [ 1255.908] sna_wakeup_handler [ 1255.908] sna_validate_gc [ 1255.908] sna_validate_gc: flushing stipple pixmap [ 1255.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1255.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1255.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1255.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1255.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1255.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1255.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1255.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1255.909] sna_write_boxes x 1 [ 1255.909] kgem_create_buffer: size=11200, flags=3 [ 1255.909] kgem_create_buffer(size=12288) new handle=52 [ 1255.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1255.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1255.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1255.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1255.909] = None [ 1255.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1255.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1255.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1255.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1255.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1255.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1255.909] gen4_render_composite: 140x20, current mode=3 [ 1255.909] try_blt: already performing BLT [ 1255.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1255.909] sna_pixmap_move_to_gpu() [ 1255.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.909] sna_blt_composite: unsuported op [3] for blitting [ 1255.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1255.909] sna_pixmap_move_to_gpu() [ 1255.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1255.909] gen4_composite_picture: integer translation (0, 0), removing [ 1255.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1255.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1255.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1255.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1255.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1255.909] sna_pixmap_move_to_gpu() [ 1255.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.909] gen4_composite_get_binding_table(2ec0) [ 1255.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1255.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1255.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1255.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.909] gen4_vertex_flush[2854] = 3 [ 1255.909] apply_damage: damage=0x19cdd48, region=1 [ 1255.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1255.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.909] gen4_render_composite_done() [ 1255.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1255.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1255.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1255.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1255.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1255.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1255.909] gen4_render_composite: 140x20, current mode=1 [ 1255.909] try_blt: already performing BLT [ 1255.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1255.909] sna_pixmap_move_to_gpu() [ 1255.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.909] sna_blt_composite: unsuported op [3] for blitting [ 1255.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1255.909] sna_pixmap_move_to_gpu() [ 1255.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1255.909] gen4_composite_picture: integer translation (0, 0), removing [ 1255.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1255.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1255.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1255.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1255.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1255.910] sna_pixmap_move_to_gpu() [ 1255.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.910] gen4_composite_get_binding_table(2ea0) [ 1255.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1255.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1255.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1255.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.910] gen4_vertex_flush[2888] = 3 [ 1255.910] apply_damage: damage=0x19cdd48, region=1 [ 1255.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1255.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.910] gen4_render_composite_done() [ 1255.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1255.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1255.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1255.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1255.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1255.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1255.910] gen4_render_composite: 140x20, current mode=1 [ 1255.910] try_blt: already performing BLT [ 1255.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1255.910] sna_pixmap_move_to_gpu() [ 1255.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.910] sna_blt_composite: unsuported op [3] for blitting [ 1255.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1255.910] sna_pixmap_move_to_gpu() [ 1255.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1255.910] gen4_composite_picture: integer translation (0, 0), removing [ 1255.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1255.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1255.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1255.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1255.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1255.910] sna_pixmap_move_to_gpu() [ 1255.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.910] gen4_composite_get_binding_table(2e80) [ 1255.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1255.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1255.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1255.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1255.910] gen4_vertex_flush[28bc] = 3 [ 1255.910] apply_damage: damage=0x19cdd48, region=1 [ 1255.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1255.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.910] gen4_render_composite_done() [ 1255.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1255.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1255.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1255.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1255.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1255.910] sna_pixmap_move_to_gpu() [ 1255.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1255.910] gen4_render_fill_boxes(00000000 x 1) [ 1255.910] sna_render_get_solid(clear) [ 1255.910] gen4_composite_get_binding_table(2e60) [ 1255.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1255.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1255.910] gen4_vertex_flush[290c] = 3 [ 1255.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1255.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.910] sna_validate_gc [ 1255.910] sna_validate_gc: flushing stipple pixmap [ 1255.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1255.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1255.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1255.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1255.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1255.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1255.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1255.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1255.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1255.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1255.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1255.911] blt_done: nbatch=2639 [ 1255.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1255.911] sna_block_handler [ 1256.408] sna_wakeup_handler [ 1256.408] sna_validate_gc [ 1256.408] sna_validate_gc: flushing stipple pixmap [ 1256.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1256.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1256.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1256.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1256.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1256.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1256.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1256.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1256.408] sna_write_boxes x 1 [ 1256.408] kgem_create_buffer: size=11200, flags=3 [ 1256.408] kgem_create_buffer(size=12288) new handle=53 [ 1256.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1256.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1256.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1256.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1256.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1256.408] = None [ 1256.408] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1256.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1256.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1256.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1256.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1256.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1256.409] gen4_render_composite: 140x20, current mode=3 [ 1256.409] try_blt: already performing BLT [ 1256.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1256.409] sna_pixmap_move_to_gpu() [ 1256.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.409] sna_blt_composite: unsuported op [3] for blitting [ 1256.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1256.409] sna_pixmap_move_to_gpu() [ 1256.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1256.409] gen4_composite_picture: integer translation (0, 0), removing [ 1256.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1256.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1256.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1256.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1256.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1256.409] sna_pixmap_move_to_gpu() [ 1256.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.409] gen4_composite_get_binding_table(2e40) [ 1256.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1256.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1256.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1256.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.409] gen4_vertex_flush[2994] = 3 [ 1256.409] apply_damage: damage=0x19cdd48, region=1 [ 1256.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1256.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1256.409] gen4_render_composite_done() [ 1256.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1256.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1256.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1256.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1256.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1256.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1256.409] gen4_render_composite: 140x20, current mode=1 [ 1256.409] try_blt: already performing BLT [ 1256.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1256.409] sna_pixmap_move_to_gpu() [ 1256.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.409] sna_blt_composite: unsuported op [3] for blitting [ 1256.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1256.409] sna_pixmap_move_to_gpu() [ 1256.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1256.409] gen4_composite_picture: integer translation (0, 0), removing [ 1256.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1256.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1256.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1256.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1256.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1256.409] sna_pixmap_move_to_gpu() [ 1256.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.409] gen4_composite_get_binding_table(2e20) [ 1256.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1256.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1256.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1256.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.409] gen4_vertex_flush[29c8] = 3 [ 1256.409] apply_damage: damage=0x19cdd48, region=1 [ 1256.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1256.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1256.409] gen4_render_composite_done() [ 1256.409] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1256.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1256.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1256.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1256.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1256.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1256.410] gen4_render_composite: 140x20, current mode=1 [ 1256.410] try_blt: already performing BLT [ 1256.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1256.410] sna_pixmap_move_to_gpu() [ 1256.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.410] sna_blt_composite: unsuported op [3] for blitting [ 1256.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1256.410] sna_pixmap_move_to_gpu() [ 1256.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1256.410] gen4_composite_picture: integer translation (0, 0), removing [ 1256.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1256.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1256.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1256.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1256.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1256.410] sna_pixmap_move_to_gpu() [ 1256.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.410] gen4_composite_get_binding_table(2e00) [ 1256.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1256.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1256.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1256.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.410] gen4_vertex_flush[29fc] = 3 [ 1256.410] apply_damage: damage=0x19cdd48, region=1 [ 1256.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1256.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1256.410] gen4_render_composite_done() [ 1256.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1256.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1256.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1256.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1256.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1256.410] sna_pixmap_move_to_gpu() [ 1256.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.410] gen4_render_fill_boxes(00000000 x 1) [ 1256.410] sna_render_get_solid(clear) [ 1256.410] gen4_composite_get_binding_table(2de0) [ 1256.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1256.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1256.410] gen4_vertex_flush[2a4c] = 3 [ 1256.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1256.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1256.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1256.410] sna_block_handler [ 1256.908] sna_wakeup_handler [ 1256.908] sna_validate_gc [ 1256.908] sna_validate_gc: flushing stipple pixmap [ 1256.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1256.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1256.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1256.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1256.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1256.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1256.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1256.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1256.908] sna_write_boxes x 1 [ 1256.908] kgem_create_buffer: size=11200, flags=3 [ 1256.908] kgem_create_buffer(size=12288) new handle=54 [ 1256.908] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1256.908] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1256.908] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1256.908] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1256.908] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1256.908] = None [ 1256.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1256.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1256.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1256.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1256.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1256.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1256.909] gen4_render_composite: 140x20, current mode=3 [ 1256.909] try_blt: already performing BLT [ 1256.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1256.909] sna_pixmap_move_to_gpu() [ 1256.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.909] sna_blt_composite: unsuported op [3] for blitting [ 1256.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1256.909] sna_pixmap_move_to_gpu() [ 1256.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1256.909] gen4_composite_picture: integer translation (0, 0), removing [ 1256.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1256.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1256.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1256.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1256.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1256.909] sna_pixmap_move_to_gpu() [ 1256.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.909] gen4_composite_get_binding_table(2dc0) [ 1256.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1256.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1256.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1256.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.909] gen4_vertex_flush[2abc] = 3 [ 1256.909] apply_damage: damage=0x19cdd48, region=1 [ 1256.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1256.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1256.909] gen4_render_composite_done() [ 1256.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1256.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1256.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1256.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1256.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1256.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1256.909] gen4_render_composite: 140x20, current mode=1 [ 1256.909] try_blt: already performing BLT [ 1256.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1256.909] sna_pixmap_move_to_gpu() [ 1256.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.909] sna_blt_composite: unsuported op [3] for blitting [ 1256.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1256.909] sna_pixmap_move_to_gpu() [ 1256.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1256.909] gen4_composite_picture: integer translation (0, 0), removing [ 1256.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1256.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1256.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1256.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1256.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1256.909] sna_pixmap_move_to_gpu() [ 1256.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.909] gen4_composite_get_binding_table(2da0) [ 1256.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1256.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1256.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1256.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.910] gen4_vertex_flush[2af0] = 3 [ 1256.910] apply_damage: damage=0x19cdd48, region=1 [ 1256.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1256.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1256.910] gen4_render_composite_done() [ 1256.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1256.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1256.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1256.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1256.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1256.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1256.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1256.910] gen4_render_composite: 140x20, current mode=1 [ 1256.910] try_blt: already performing BLT [ 1256.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1256.910] sna_pixmap_move_to_gpu() [ 1256.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.910] sna_blt_composite: unsuported op [3] for blitting [ 1256.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1256.910] sna_pixmap_move_to_gpu() [ 1256.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1256.910] gen4_composite_picture: integer translation (0, 0), removing [ 1256.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1256.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1256.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1256.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1256.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1256.910] sna_pixmap_move_to_gpu() [ 1256.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1256.910] gen4_get_batch: flushing batch: 166 < 150+32 [ 1256.910] kgem_create_linear(5112) [ 1256.910] kgem_create_linear: new handle=55 [ 1256.910] gem_write(handle=55, offset=0, len=5112) [ 1256.910] gen4_vertex_finish: new vbo: 1278 [ 1256.910] gen4_vertex_finish: reloc[1] = 39 [ 1256.910] batch[1/0]: 2756 2756 2920, nreloc=95, nexec=42, nfence=0, aperture=5734400 [ 1256.910] 0x00000000: 0x02000004: MI_FLUSH [ 1256.910] 0x00000004: 0x69040000: 3DSTATE_PIPELINE_SELECT [ 1256.910] 0x00000008: 0x61020000: STATE_SIP [ 1256.910] 0x0000000c: 0x00000000: dword 1 [ 1256.910] 0x00000010: 0x61010004: STATE_BASE_ADDRESS [ 1256.910] 0x00000014: 0x037b5001: general state base address 0x037b5000 [ 1256.910] 0x00000018: 0x00000001: surface state base address 0x00000000 [ 1256.910] 0x0000001c: 0x00000000: media state base not updated [ 1256.910] 0x00000020: 0x00000001: general state upper bound disabled [ 1256.910] 0x00000024: 0x00000000: media state upper bound not updated [ 1256.910] 0x00000028: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.910] 0x0000002c: 0x00000000: VS binding table [ 1256.910] 0x00000030: 0x00000000: GS binding table [ 1256.910] 0x00000034: 0x00000000: CLIP binding table [ 1256.910] 0x00000038: 0x00000000: SF binding table [ 1256.910] 0x0000003c: 0x00003fe0: WM binding table [ 1256.910] 0x00000040: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.910] 0x00000044: 0x00002220: dword 1 [ 1256.910] 0x00000048: 0x00000000: dword 2 [ 1256.910] 0x0000004c: 0x00000000: dword 3 [ 1256.910] 0x00000050: 0x00002240: dword 4 [ 1256.910] 0x00000054: 0x00002280: dword 5 [ 1256.910] 0x00000058: 0x0000d4c0: dword 6 [ 1256.910] 0x0000005c: 0x60002f01: URB_FENCE: cs sf clip gs vs [ 1256.911] 0x00000060: 0x00802008: vs fence: 8, gs_fence: 8, clip_fence: 8 [ 1256.911] 0x00000064: 0x00a0000a: sf fence: 10, vfe_fence: 0, cs_fence: 10 [ 1256.911] 0x00000068: 0x60010000: CS_URB_STATE [ 1256.911] 0x0000006c: 0x00000000: entry_size: 0 [64 bytes], n_entries: 0 [ 1256.911] 0x00000070: 0x78090003: 3DSTATE_VERTEX_ELEMENTS [ 1256.911] 0x00000074: 0x0cf60000: buffer 1: valid, type 0x00f6, src offset 0x0000 bytes [ 1256.911] 0x00000078: 0x11330004: (X, Y, 1.0, 1.0), dst offset 0x10 bytes [ 1256.911] 0x0000007c: 0x0c850004: buffer 1: valid, type 0x0085, src offset 0x0004 bytes [ 1256.911] 0x00000080: 0x11330008: (X, Y, 1.0, 1.0), dst offset 0x20 bytes [ 1256.911] 0x00000084: 0x79000002: 3DSTATE_DRAWING_RECTANGLE [ 1256.911] 0x00000088: 0x00000000: top left: 0,0 [ 1256.911] 0x0000008c: 0x031f04ff: bottom right: 1279,799 [ 1256.911] 0x00000090: 0x00000000: origin: 0,0 [ 1256.911] 0x00000094: 0x78080003: 3DSTATE_VERTEX_BUFFERS [ 1256.911] gem_mmap(handle=55, size=8192, prot=read-only) [ 1256.911] 0x00000098: 0x0800000c: buffer 1: sequential, pitch 12b [ 1256.911] 0x0000009c: 0x00000000: buffer address [ 1256.911] 0x000000a0: 0x00000000: max index [ 1256.911] 0x000000a4: 0x00000000: mbz [ 1256.911] 0x000000a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.911] 0x000000ac: 0x00000003: vertex count [ 1256.911] 0x000000b0: 0x00000000: start vertex [ 1256.911] 0x000000b4: 0x00000001: instance count [ 1256.911] 0x000000b8: 0x00000000: start instance [ 1256.911] 0x000000bc: 0x00000000: index bias [ 1256.911] [0:0] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.911] [1:1] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.911] [2:2] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.911] 0x000000c0: 0x02000004: MI_FLUSH [ 1256.911] 0x000000c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.911] 0x000000c8: 0x00000000: VS binding table [ 1256.911] 0x000000cc: 0x00000000: GS binding table [ 1256.911] 0x000000d0: 0x00000000: CLIP binding table [ 1256.911] 0x000000d4: 0x00000000: SF binding table [ 1256.912] 0x000000d8: 0x00003f80: WM binding table [ 1256.912] 0x000000dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.912] 0x000000e0: 0x00000003: vertex count [ 1256.912] 0x000000e4: 0x00000003: start vertex [ 1256.912] 0x000000e8: 0x00000001: instance count [ 1256.912] 0x000000ec: 0x00000000: start instance [ 1256.912] 0x000000f0: 0x00000000: index bias [ 1256.912] [0:3] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.912] [1:4] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.912] [2:5] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.912] 0x000000f4: 0x02000004: MI_FLUSH [ 1256.912] 0x000000f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.912] 0x000000fc: 0x00000000: VS binding table [ 1256.912] 0x00000100: 0x00000000: GS binding table [ 1256.912] 0x00000104: 0x00000000: CLIP binding table [ 1256.912] 0x00000108: 0x00000000: SF binding table [ 1256.912] 0x0000010c: 0x00003f40: WM binding table [ 1256.912] 0x00000110: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.912] 0x00000114: 0x00000003: vertex count [ 1256.912] 0x00000118: 0x00000006: start vertex [ 1256.912] 0x0000011c: 0x00000001: instance count [ 1256.912] 0x00000120: 0x00000000: start instance [ 1256.912] 0x00000124: 0x00000000: index bias [ 1256.912] [0:6] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.912] [1:7] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.912] [2:8] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.913] 0x00000128: 0x02000004: MI_FLUSH [ 1256.913] 0x0000012c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.913] 0x00000130: 0x00000000: VS binding table [ 1256.913] 0x00000134: 0x00000000: GS binding table [ 1256.913] 0x00000138: 0x00000000: CLIP binding table [ 1256.913] 0x0000013c: 0x00000000: SF binding table [ 1256.913] 0x00000140: 0x00003f00: WM binding table [ 1256.913] 0x00000144: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.913] 0x00000148: 0x00002220: dword 1 [ 1256.913] 0x0000014c: 0x00000000: dword 2 [ 1256.913] 0x00000150: 0x00000000: dword 3 [ 1256.913] 0x00000154: 0x00002240: dword 4 [ 1256.913] 0x00000158: 0x00003680: dword 5 [ 1256.913] 0x0000015c: 0x0000d4c0: dword 6 [ 1256.913] 0x00000160: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.913] 0x00000164: 0x00000003: vertex count [ 1256.913] 0x00000168: 0x00000009: start vertex [ 1256.913] 0x0000016c: 0x00000001: instance count [ 1256.913] 0x00000170: 0x00000000: start instance [ 1256.913] 0x00000174: 0x00000000: index bias [ 1256.913] [0:9] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.913] [1:10] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.913] [2:11] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.913] 0x00000178: 0x02000004: MI_FLUSH [ 1256.913] 0x0000017c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.913] 0x00000180: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.913] 0x00000184: 0x01a2024d: dst (589,418) [ 1256.913] 0x00000188: 0x01b602d9: dst (729,438) [ 1256.913] 0x0000018c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.913] 0x00000190: 0x00000000: src (0,0) [ 1256.913] 0x00000194: 0x00000230: src pitch 560 [ 1256.913] 0x00000198: 0x037c9000: src offset 0x037c9000 [handle=14, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.913] 0x0000019c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.913] 0x000001a0: 0x00000000: VS binding table [ 1256.913] 0x000001a4: 0x00000000: GS binding table [ 1256.913] 0x000001a8: 0x00000000: CLIP binding table [ 1256.913] 0x000001ac: 0x00000000: SF binding table [ 1256.913] 0x000001b0: 0x00003ec0: WM binding table [ 1256.913] 0x000001b4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.913] 0x000001b8: 0x00002220: dword 1 [ 1256.913] 0x000001bc: 0x00000000: dword 2 [ 1256.913] 0x000001c0: 0x00000000: dword 3 [ 1256.914] 0x000001c4: 0x00002240: dword 4 [ 1256.914] 0x000001c8: 0x00002280: dword 5 [ 1256.914] 0x000001cc: 0x0000d4c0: dword 6 [ 1256.914] 0x000001d0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.914] 0x000001d4: 0x00000003: vertex count [ 1256.914] 0x000001d8: 0x0000000c: start vertex [ 1256.914] 0x000001dc: 0x00000001: instance count [ 1256.914] 0x000001e0: 0x00000000: start instance [ 1256.914] 0x000001e4: 0x00000000: index bias [ 1256.914] [0:12] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.914] [1:13] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.914] [2:14] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.914] 0x000001e8: 0x02000004: MI_FLUSH [ 1256.914] 0x000001ec: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.914] 0x000001f0: 0x00000000: VS binding table [ 1256.914] 0x000001f4: 0x00000000: GS binding table [ 1256.914] 0x000001f8: 0x00000000: CLIP binding table [ 1256.914] 0x000001fc: 0x00000000: SF binding table [ 1256.914] 0x00000200: 0x00003ea0: WM binding table [ 1256.914] 0x00000204: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.914] 0x00000208: 0x00000003: vertex count [ 1256.914] 0x0000020c: 0x0000000f: start vertex [ 1256.914] 0x00000210: 0x00000001: instance count [ 1256.914] 0x00000214: 0x00000000: start instance [ 1256.914] 0x00000218: 0x00000000: index bias [ 1256.914] [0:15] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.914] [1:16] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.914] [2:17] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.915] 0x0000021c: 0x02000004: MI_FLUSH [ 1256.915] 0x00000220: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.915] 0x00000224: 0x00000000: VS binding table [ 1256.915] 0x00000228: 0x00000000: GS binding table [ 1256.915] 0x0000022c: 0x00000000: CLIP binding table [ 1256.915] 0x00000230: 0x00000000: SF binding table [ 1256.915] 0x00000234: 0x00003e80: WM binding table [ 1256.915] 0x00000238: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.915] 0x0000023c: 0x00000003: vertex count [ 1256.915] 0x00000240: 0x00000012: start vertex [ 1256.915] 0x00000244: 0x00000001: instance count [ 1256.915] 0x00000248: 0x00000000: start instance [ 1256.915] 0x0000024c: 0x00000000: index bias [ 1256.915] [0:18] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.915] [1:19] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.915] [2:20] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.915] 0x00000250: 0x02000004: MI_FLUSH [ 1256.915] 0x00000254: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.915] 0x00000258: 0x00000000: VS binding table [ 1256.915] 0x0000025c: 0x00000000: GS binding table [ 1256.915] 0x00000260: 0x00000000: CLIP binding table [ 1256.915] 0x00000264: 0x00000000: SF binding table [ 1256.915] 0x00000268: 0x00003e60: WM binding table [ 1256.915] 0x0000026c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.915] 0x00000270: 0x00002220: dword 1 [ 1256.915] 0x00000274: 0x00000000: dword 2 [ 1256.915] 0x00000278: 0x00000000: dword 3 [ 1256.915] 0x0000027c: 0x00002240: dword 4 [ 1256.915] 0x00000280: 0x00003680: dword 5 [ 1256.915] 0x00000284: 0x0000d4c0: dword 6 [ 1256.915] 0x00000288: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.915] 0x0000028c: 0x00000003: vertex count [ 1256.915] 0x00000290: 0x00000015: start vertex [ 1256.915] 0x00000294: 0x00000001: instance count [ 1256.915] 0x00000298: 0x00000000: start instance [ 1256.915] 0x0000029c: 0x00000000: index bias [ 1256.915] [0:21] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.916] [1:22] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.916] [2:23] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.916] 0x000002a0: 0x02000004: MI_FLUSH [ 1256.916] 0x000002a4: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.916] 0x000002a8: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.916] 0x000002ac: 0x01a30251: (593,419) [ 1256.916] 0x000002b0: 0x01b60252: (594,438) [ 1256.916] 0x000002b4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.916] 0x000002b8: 0x000b678c: color [ 1256.916] 0x000002bc: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.916] 0x000002c0: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.916] 0x000002c4: 0x01a2024d: dst (589,418) [ 1256.916] 0x000002c8: 0x01b602d9: dst (729,438) [ 1256.916] 0x000002cc: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.916] 0x000002d0: 0x00000000: src (0,0) [ 1256.916] 0x000002d4: 0x00000230: src pitch 560 [ 1256.916] 0x000002d8: 0x00000000: src offset 0x00000000 [handle=26, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.916] 0x000002dc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.916] 0x000002e0: 0x00000000: VS binding table [ 1256.916] 0x000002e4: 0x00000000: GS binding table [ 1256.916] 0x000002e8: 0x00000000: CLIP binding table [ 1256.916] 0x000002ec: 0x00000000: SF binding table [ 1256.916] 0x000002f0: 0x00003e40: WM binding table [ 1256.916] 0x000002f4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.916] 0x000002f8: 0x00002220: dword 1 [ 1256.916] 0x000002fc: 0x00000000: dword 2 [ 1256.916] 0x00000300: 0x00000000: dword 3 [ 1256.916] 0x00000304: 0x00002240: dword 4 [ 1256.916] 0x00000308: 0x00002280: dword 5 [ 1256.916] 0x0000030c: 0x0000d4c0: dword 6 [ 1256.916] 0x00000310: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.916] 0x00000314: 0x00000003: vertex count [ 1256.916] 0x00000318: 0x00000018: start vertex [ 1256.916] 0x0000031c: 0x00000001: instance count [ 1256.916] 0x00000320: 0x00000000: start instance [ 1256.916] 0x00000324: 0x00000000: index bias [ 1256.916] [0:24] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.916] [1:25] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.917] [2:26] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.917] 0x00000328: 0x02000004: MI_FLUSH [ 1256.917] 0x0000032c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.917] 0x00000330: 0x00000000: VS binding table [ 1256.917] 0x00000334: 0x00000000: GS binding table [ 1256.917] 0x00000338: 0x00000000: CLIP binding table [ 1256.917] 0x0000033c: 0x00000000: SF binding table [ 1256.917] 0x00000340: 0x00003e20: WM binding table [ 1256.917] 0x00000344: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.917] 0x00000348: 0x00000003: vertex count [ 1256.917] 0x0000034c: 0x0000001b: start vertex [ 1256.917] 0x00000350: 0x00000001: instance count [ 1256.917] 0x00000354: 0x00000000: start instance [ 1256.917] 0x00000358: 0x00000000: index bias [ 1256.917] [0:27] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.917] [1:28] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.917] [2:29] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.917] 0x0000035c: 0x02000004: MI_FLUSH [ 1256.917] 0x00000360: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.917] 0x00000364: 0x00000000: VS binding table [ 1256.917] 0x00000368: 0x00000000: GS binding table [ 1256.917] 0x0000036c: 0x00000000: CLIP binding table [ 1256.917] 0x00000370: 0x00000000: SF binding table [ 1256.917] 0x00000374: 0x00003e00: WM binding table [ 1256.917] 0x00000378: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.917] 0x0000037c: 0x00000003: vertex count [ 1256.917] 0x00000380: 0x0000001e: start vertex [ 1256.917] 0x00000384: 0x00000001: instance count [ 1256.917] 0x00000388: 0x00000000: start instance [ 1256.917] 0x0000038c: 0x00000000: index bias [ 1256.917] [0:30] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.918] [1:31] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.918] [2:32] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.918] 0x00000390: 0x02000004: MI_FLUSH [ 1256.918] 0x00000394: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.918] 0x00000398: 0x00000000: VS binding table [ 1256.918] 0x0000039c: 0x00000000: GS binding table [ 1256.918] 0x000003a0: 0x00000000: CLIP binding table [ 1256.918] 0x000003a4: 0x00000000: SF binding table [ 1256.918] 0x000003a8: 0x00003de0: WM binding table [ 1256.918] 0x000003ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.918] 0x000003b0: 0x00002220: dword 1 [ 1256.918] 0x000003b4: 0x00000000: dword 2 [ 1256.918] 0x000003b8: 0x00000000: dword 3 [ 1256.918] 0x000003bc: 0x00002240: dword 4 [ 1256.918] 0x000003c0: 0x00003680: dword 5 [ 1256.918] 0x000003c4: 0x0000d4c0: dword 6 [ 1256.918] 0x000003c8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.918] 0x000003cc: 0x00000003: vertex count [ 1256.918] 0x000003d0: 0x00000021: start vertex [ 1256.918] 0x000003d4: 0x00000001: instance count [ 1256.918] 0x000003d8: 0x00000000: start instance [ 1256.918] 0x000003dc: 0x00000000: index bias [ 1256.918] [0:33] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.918] [1:34] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.918] [2:35] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.918] 0x000003e0: 0x02000004: MI_FLUSH [ 1256.918] 0x000003e4: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.918] 0x000003e8: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.918] 0x000003ec: 0x01a2024d: dst (589,418) [ 1256.918] 0x000003f0: 0x01b602d9: dst (729,438) [ 1256.918] 0x000003f4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.918] 0x000003f8: 0x00000000: src (0,0) [ 1256.919] 0x000003fc: 0x00000230: src pitch 560 [ 1256.919] 0x00000400: 0x00000000: src offset 0x00000000 [handle=27, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.919] 0x00000404: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.919] 0x00000408: 0x00000000: VS binding table [ 1256.919] 0x0000040c: 0x00000000: GS binding table [ 1256.919] 0x00000410: 0x00000000: CLIP binding table [ 1256.919] 0x00000414: 0x00000000: SF binding table [ 1256.919] 0x00000418: 0x00003dc0: WM binding table [ 1256.919] 0x0000041c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.919] 0x00000420: 0x00002220: dword 1 [ 1256.919] 0x00000424: 0x00000000: dword 2 [ 1256.919] 0x00000428: 0x00000000: dword 3 [ 1256.919] 0x0000042c: 0x00002240: dword 4 [ 1256.919] 0x00000430: 0x00002280: dword 5 [ 1256.919] 0x00000434: 0x0000d4c0: dword 6 [ 1256.919] 0x00000438: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.919] 0x0000043c: 0x00000003: vertex count [ 1256.919] 0x00000440: 0x00000024: start vertex [ 1256.919] 0x00000444: 0x00000001: instance count [ 1256.919] 0x00000448: 0x00000000: start instance [ 1256.919] 0x0000044c: 0x00000000: index bias [ 1256.919] [0:36] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.919] [1:37] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.919] [2:38] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.919] 0x00000450: 0x02000004: MI_FLUSH [ 1256.919] 0x00000454: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.919] 0x00000458: 0x00000000: VS binding table [ 1256.919] 0x0000045c: 0x00000000: GS binding table [ 1256.919] 0x00000460: 0x00000000: CLIP binding table [ 1256.919] 0x00000464: 0x00000000: SF binding table [ 1256.919] 0x00000468: 0x00003da0: WM binding table [ 1256.919] 0x0000046c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.919] 0x00000470: 0x00000003: vertex count [ 1256.919] 0x00000474: 0x00000027: start vertex [ 1256.919] 0x00000478: 0x00000001: instance count [ 1256.919] 0x0000047c: 0x00000000: start instance [ 1256.919] 0x00000480: 0x00000000: index bias [ 1256.919] [0:39] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.919] [1:40] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.920] [2:41] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.920] 0x00000484: 0x02000004: MI_FLUSH [ 1256.920] 0x00000488: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.920] 0x0000048c: 0x00000000: VS binding table [ 1256.920] 0x00000490: 0x00000000: GS binding table [ 1256.920] 0x00000494: 0x00000000: CLIP binding table [ 1256.920] 0x00000498: 0x00000000: SF binding table [ 1256.920] 0x0000049c: 0x00003d80: WM binding table [ 1256.920] 0x000004a0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.920] 0x000004a4: 0x00000003: vertex count [ 1256.920] 0x000004a8: 0x0000002a: start vertex [ 1256.920] 0x000004ac: 0x00000001: instance count [ 1256.920] 0x000004b0: 0x00000000: start instance [ 1256.920] 0x000004b4: 0x00000000: index bias [ 1256.920] [0:42] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.920] [1:43] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.920] [2:44] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.920] 0x000004b8: 0x02000004: MI_FLUSH [ 1256.920] 0x000004bc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.920] 0x000004c0: 0x00000000: VS binding table [ 1256.920] 0x000004c4: 0x00000000: GS binding table [ 1256.920] 0x000004c8: 0x00000000: CLIP binding table [ 1256.920] 0x000004cc: 0x00000000: SF binding table [ 1256.920] 0x000004d0: 0x00003d60: WM binding table [ 1256.920] 0x000004d4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.920] 0x000004d8: 0x00002220: dword 1 [ 1256.920] 0x000004dc: 0x00000000: dword 2 [ 1256.920] 0x000004e0: 0x00000000: dword 3 [ 1256.920] 0x000004e4: 0x00002240: dword 4 [ 1256.920] 0x000004e8: 0x00003680: dword 5 [ 1256.920] 0x000004ec: 0x0000d4c0: dword 6 [ 1256.920] 0x000004f0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.920] 0x000004f4: 0x00000003: vertex count [ 1256.920] 0x000004f8: 0x0000002d: start vertex [ 1256.920] 0x000004fc: 0x00000001: instance count [ 1256.921] 0x00000500: 0x00000000: start instance [ 1256.921] 0x00000504: 0x00000000: index bias [ 1256.921] [0:45] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.921] [1:46] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.921] [2:47] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.921] 0x00000508: 0x02000004: MI_FLUSH [ 1256.921] 0x0000050c: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.921] 0x00000510: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.921] 0x00000514: 0x01a30251: (593,419) [ 1256.921] 0x00000518: 0x01b60252: (594,438) [ 1256.921] 0x0000051c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.921] 0x00000520: 0x000b678c: color [ 1256.921] 0x00000524: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.921] 0x00000528: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.921] 0x0000052c: 0x01a2024d: dst (589,418) [ 1256.921] 0x00000530: 0x01b602d9: dst (729,438) [ 1256.921] 0x00000534: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.921] 0x00000538: 0x00000000: src (0,0) [ 1256.921] 0x0000053c: 0x00000230: src pitch 560 [ 1256.921] 0x00000540: 0x00000000: src offset 0x00000000 [handle=28, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.921] 0x00000544: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.921] 0x00000548: 0x00000000: VS binding table [ 1256.921] 0x0000054c: 0x00000000: GS binding table [ 1256.921] 0x00000550: 0x00000000: CLIP binding table [ 1256.921] 0x00000554: 0x00000000: SF binding table [ 1256.921] 0x00000558: 0x00003d40: WM binding table [ 1256.921] 0x0000055c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.921] 0x00000560: 0x00002220: dword 1 [ 1256.921] 0x00000564: 0x00000000: dword 2 [ 1256.921] 0x00000568: 0x00000000: dword 3 [ 1256.921] 0x0000056c: 0x00002240: dword 4 [ 1256.921] 0x00000570: 0x00002280: dword 5 [ 1256.921] 0x00000574: 0x0000d4c0: dword 6 [ 1256.921] 0x00000578: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.921] 0x0000057c: 0x00000003: vertex count [ 1256.921] 0x00000580: 0x00000030: start vertex [ 1256.921] 0x00000584: 0x00000001: instance count [ 1256.921] 0x00000588: 0x00000000: start instance [ 1256.921] 0x0000058c: 0x00000000: index bias [ 1256.921] [0:48] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.922] [1:49] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.922] [2:50] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.922] 0x00000590: 0x02000004: MI_FLUSH [ 1256.922] 0x00000594: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.922] 0x00000598: 0x00000000: VS binding table [ 1256.922] 0x0000059c: 0x00000000: GS binding table [ 1256.922] 0x000005a0: 0x00000000: CLIP binding table [ 1256.922] 0x000005a4: 0x00000000: SF binding table [ 1256.922] 0x000005a8: 0x00003d20: WM binding table [ 1256.922] 0x000005ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.922] 0x000005b0: 0x00000003: vertex count [ 1256.922] 0x000005b4: 0x00000033: start vertex [ 1256.922] 0x000005b8: 0x00000001: instance count [ 1256.922] 0x000005bc: 0x00000000: start instance [ 1256.922] 0x000005c0: 0x00000000: index bias [ 1256.922] [0:51] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.922] [1:52] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.922] [2:53] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.922] 0x000005c4: 0x02000004: MI_FLUSH [ 1256.922] 0x000005c8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.922] 0x000005cc: 0x00000000: VS binding table [ 1256.922] 0x000005d0: 0x00000000: GS binding table [ 1256.922] 0x000005d4: 0x00000000: CLIP binding table [ 1256.922] 0x000005d8: 0x00000000: SF binding table [ 1256.922] 0x000005dc: 0x00003d00: WM binding table [ 1256.922] 0x000005e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.922] 0x000005e4: 0x00000003: vertex count [ 1256.922] 0x000005e8: 0x00000036: start vertex [ 1256.922] 0x000005ec: 0x00000001: instance count [ 1256.922] 0x000005f0: 0x00000000: start instance [ 1256.923] 0x000005f4: 0x00000000: index bias [ 1256.923] [0:54] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.923] [1:55] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.923] [2:56] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.923] 0x000005f8: 0x02000004: MI_FLUSH [ 1256.923] 0x000005fc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.923] 0x00000600: 0x00000000: VS binding table [ 1256.923] 0x00000604: 0x00000000: GS binding table [ 1256.923] 0x00000608: 0x00000000: CLIP binding table [ 1256.923] 0x0000060c: 0x00000000: SF binding table [ 1256.923] 0x00000610: 0x00003ce0: WM binding table [ 1256.923] 0x00000614: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.923] 0x00000618: 0x00002220: dword 1 [ 1256.923] 0x0000061c: 0x00000000: dword 2 [ 1256.923] 0x00000620: 0x00000000: dword 3 [ 1256.923] 0x00000624: 0x00002240: dword 4 [ 1256.923] 0x00000628: 0x00003680: dword 5 [ 1256.923] 0x0000062c: 0x0000d4c0: dword 6 [ 1256.923] 0x00000630: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.923] 0x00000634: 0x00000003: vertex count [ 1256.923] 0x00000638: 0x00000039: start vertex [ 1256.923] 0x0000063c: 0x00000001: instance count [ 1256.923] 0x00000640: 0x00000000: start instance [ 1256.923] 0x00000644: 0x00000000: index bias [ 1256.923] [0:57] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.923] [1:58] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.923] [2:59] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.924] 0x00000648: 0x02000004: MI_FLUSH [ 1256.924] 0x0000064c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.924] 0x00000650: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.924] 0x00000654: 0x01a2024d: dst (589,418) [ 1256.924] 0x00000658: 0x01b602d9: dst (729,438) [ 1256.924] 0x0000065c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.924] 0x00000660: 0x00000000: src (0,0) [ 1256.924] 0x00000664: 0x00000230: src pitch 560 [ 1256.924] 0x00000668: 0x00000000: src offset 0x00000000 [handle=29, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.924] 0x0000066c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.924] 0x00000670: 0x00000000: VS binding table [ 1256.924] 0x00000674: 0x00000000: GS binding table [ 1256.924] 0x00000678: 0x00000000: CLIP binding table [ 1256.924] 0x0000067c: 0x00000000: SF binding table [ 1256.924] 0x00000680: 0x00003cc0: WM binding table [ 1256.924] 0x00000684: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.924] 0x00000688: 0x00002220: dword 1 [ 1256.924] 0x0000068c: 0x00000000: dword 2 [ 1256.924] 0x00000690: 0x00000000: dword 3 [ 1256.924] 0x00000694: 0x00002240: dword 4 [ 1256.924] 0x00000698: 0x00002280: dword 5 [ 1256.924] 0x0000069c: 0x0000d4c0: dword 6 [ 1256.924] 0x000006a0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.924] 0x000006a4: 0x00000003: vertex count [ 1256.924] 0x000006a8: 0x0000003c: start vertex [ 1256.924] 0x000006ac: 0x00000001: instance count [ 1256.924] 0x000006b0: 0x00000000: start instance [ 1256.924] 0x000006b4: 0x00000000: index bias [ 1256.924] [0:60] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.924] [1:61] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.924] [2:62] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.924] 0x000006b8: 0x02000004: MI_FLUSH [ 1256.924] 0x000006bc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.924] 0x000006c0: 0x00000000: VS binding table [ 1256.924] 0x000006c4: 0x00000000: GS binding table [ 1256.924] 0x000006c8: 0x00000000: CLIP binding table [ 1256.924] 0x000006cc: 0x00000000: SF binding table [ 1256.924] 0x000006d0: 0x00003ca0: WM binding table [ 1256.924] 0x000006d4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.924] 0x000006d8: 0x00000003: vertex count [ 1256.924] 0x000006dc: 0x0000003f: start vertex [ 1256.924] 0x000006e0: 0x00000001: instance count [ 1256.924] 0x000006e4: 0x00000000: start instance [ 1256.924] 0x000006e8: 0x00000000: index bias [ 1256.925] [0:63] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.925] [1:64] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.925] [2:65] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.925] 0x000006ec: 0x02000004: MI_FLUSH [ 1256.925] 0x000006f0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.925] 0x000006f4: 0x00000000: VS binding table [ 1256.925] 0x000006f8: 0x00000000: GS binding table [ 1256.925] 0x000006fc: 0x00000000: CLIP binding table [ 1256.925] 0x00000700: 0x00000000: SF binding table [ 1256.925] 0x00000704: 0x00003c80: WM binding table [ 1256.925] 0x00000708: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.925] 0x0000070c: 0x00000003: vertex count [ 1256.925] 0x00000710: 0x00000042: start vertex [ 1256.925] 0x00000714: 0x00000001: instance count [ 1256.925] 0x00000718: 0x00000000: start instance [ 1256.925] 0x0000071c: 0x00000000: index bias [ 1256.925] [0:66] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.925] [1:67] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.925] [2:68] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.925] 0x00000720: 0x02000004: MI_FLUSH [ 1256.925] 0x00000724: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.925] 0x00000728: 0x00000000: VS binding table [ 1256.926] 0x0000072c: 0x00000000: GS binding table [ 1256.926] 0x00000730: 0x00000000: CLIP binding table [ 1256.926] 0x00000734: 0x00000000: SF binding table [ 1256.926] 0x00000738: 0x00003c60: WM binding table [ 1256.926] 0x0000073c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.926] 0x00000740: 0x00002220: dword 1 [ 1256.926] 0x00000744: 0x00000000: dword 2 [ 1256.926] 0x00000748: 0x00000000: dword 3 [ 1256.926] 0x0000074c: 0x00002240: dword 4 [ 1256.926] 0x00000750: 0x00003680: dword 5 [ 1256.926] 0x00000754: 0x0000d4c0: dword 6 [ 1256.926] 0x00000758: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.926] 0x0000075c: 0x00000003: vertex count [ 1256.926] 0x00000760: 0x00000045: start vertex [ 1256.926] 0x00000764: 0x00000001: instance count [ 1256.926] 0x00000768: 0x00000000: start instance [ 1256.926] 0x0000076c: 0x00000000: index bias [ 1256.926] [0:69] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.926] [1:70] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.926] [2:71] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.926] 0x00000770: 0x02000004: MI_FLUSH [ 1256.926] 0x00000774: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.926] 0x00000778: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.926] 0x0000077c: 0x01a30251: (593,419) [ 1256.926] 0x00000780: 0x01b60252: (594,438) [ 1256.926] 0x00000784: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.926] 0x00000788: 0x000b678c: color [ 1256.926] 0x0000078c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.926] 0x00000790: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.926] 0x00000794: 0x01a2024d: dst (589,418) [ 1256.926] 0x00000798: 0x01b602d9: dst (729,438) [ 1256.926] 0x0000079c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.926] 0x000007a0: 0x00000000: src (0,0) [ 1256.926] 0x000007a4: 0x00000230: src pitch 560 [ 1256.926] 0x000007a8: 0x00000000: src offset 0x00000000 [handle=30, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.926] 0x000007ac: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.926] 0x000007b0: 0x00000000: VS binding table [ 1256.926] 0x000007b4: 0x00000000: GS binding table [ 1256.926] 0x000007b8: 0x00000000: CLIP binding table [ 1256.926] 0x000007bc: 0x00000000: SF binding table [ 1256.926] 0x000007c0: 0x00003c40: WM binding table [ 1256.926] 0x000007c4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.926] 0x000007c8: 0x00002220: dword 1 [ 1256.926] 0x000007cc: 0x00000000: dword 2 [ 1256.926] 0x000007d0: 0x00000000: dword 3 [ 1256.926] 0x000007d4: 0x00002240: dword 4 [ 1256.926] 0x000007d8: 0x00002280: dword 5 [ 1256.927] 0x000007dc: 0x0000d4c0: dword 6 [ 1256.927] 0x000007e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.927] 0x000007e4: 0x00000003: vertex count [ 1256.927] 0x000007e8: 0x00000048: start vertex [ 1256.927] 0x000007ec: 0x00000001: instance count [ 1256.927] 0x000007f0: 0x00000000: start instance [ 1256.927] 0x000007f4: 0x00000000: index bias [ 1256.927] [0:72] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.927] [1:73] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.927] [2:74] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.927] 0x000007f8: 0x02000004: MI_FLUSH [ 1256.927] 0x000007fc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.927] 0x00000800: 0x00000000: VS binding table [ 1256.927] 0x00000804: 0x00000000: GS binding table [ 1256.927] 0x00000808: 0x00000000: CLIP binding table [ 1256.927] 0x0000080c: 0x00000000: SF binding table [ 1256.927] 0x00000810: 0x00003c20: WM binding table [ 1256.927] 0x00000814: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.927] 0x00000818: 0x00000003: vertex count [ 1256.927] 0x0000081c: 0x0000004b: start vertex [ 1256.927] 0x00000820: 0x00000001: instance count [ 1256.927] 0x00000824: 0x00000000: start instance [ 1256.927] 0x00000828: 0x00000000: index bias [ 1256.927] [0:75] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.927] [1:76] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.927] [2:77] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.928] 0x0000082c: 0x02000004: MI_FLUSH [ 1256.928] 0x00000830: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.928] 0x00000834: 0x00000000: VS binding table [ 1256.928] 0x00000838: 0x00000000: GS binding table [ 1256.928] 0x0000083c: 0x00000000: CLIP binding table [ 1256.928] 0x00000840: 0x00000000: SF binding table [ 1256.928] 0x00000844: 0x00003c00: WM binding table [ 1256.928] 0x00000848: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.928] 0x0000084c: 0x00000003: vertex count [ 1256.928] 0x00000850: 0x0000004e: start vertex [ 1256.928] 0x00000854: 0x00000001: instance count [ 1256.928] 0x00000858: 0x00000000: start instance [ 1256.928] 0x0000085c: 0x00000000: index bias [ 1256.928] [0:78] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.928] [1:79] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.928] [2:80] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.928] 0x00000860: 0x02000004: MI_FLUSH [ 1256.928] 0x00000864: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.928] 0x00000868: 0x00000000: VS binding table [ 1256.928] 0x0000086c: 0x00000000: GS binding table [ 1256.928] 0x00000870: 0x00000000: CLIP binding table [ 1256.928] 0x00000874: 0x00000000: SF binding table [ 1256.928] 0x00000878: 0x00003be0: WM binding table [ 1256.928] 0x0000087c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.928] 0x00000880: 0x00002220: dword 1 [ 1256.928] 0x00000884: 0x00000000: dword 2 [ 1256.928] 0x00000888: 0x00000000: dword 3 [ 1256.928] 0x0000088c: 0x00002240: dword 4 [ 1256.928] 0x00000890: 0x00003680: dword 5 [ 1256.928] 0x00000894: 0x0000d4c0: dword 6 [ 1256.928] 0x00000898: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.928] 0x0000089c: 0x00000003: vertex count [ 1256.928] 0x000008a0: 0x00000051: start vertex [ 1256.928] 0x000008a4: 0x00000001: instance count [ 1256.928] 0x000008a8: 0x00000000: start instance [ 1256.928] 0x000008ac: 0x00000000: index bias [ 1256.928] [0:81] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.929] [1:82] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.929] [2:83] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.929] 0x000008b0: 0x02000004: MI_FLUSH [ 1256.929] 0x000008b4: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.929] 0x000008b8: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.929] 0x000008bc: 0x01a2024d: dst (589,418) [ 1256.929] 0x000008c0: 0x01b602d9: dst (729,438) [ 1256.929] 0x000008c4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.929] 0x000008c8: 0x00000000: src (0,0) [ 1256.929] 0x000008cc: 0x00000230: src pitch 560 [ 1256.929] 0x000008d0: 0x00000000: src offset 0x00000000 [handle=31, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.929] 0x000008d4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.929] 0x000008d8: 0x00000000: VS binding table [ 1256.929] 0x000008dc: 0x00000000: GS binding table [ 1256.929] 0x000008e0: 0x00000000: CLIP binding table [ 1256.929] 0x000008e4: 0x00000000: SF binding table [ 1256.929] 0x000008e8: 0x00003bc0: WM binding table [ 1256.929] 0x000008ec: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.929] 0x000008f0: 0x00002220: dword 1 [ 1256.929] 0x000008f4: 0x00000000: dword 2 [ 1256.929] 0x000008f8: 0x00000000: dword 3 [ 1256.929] 0x000008fc: 0x00002240: dword 4 [ 1256.929] 0x00000900: 0x00002280: dword 5 [ 1256.929] 0x00000904: 0x0000d4c0: dword 6 [ 1256.929] 0x00000908: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.929] 0x0000090c: 0x00000003: vertex count [ 1256.929] 0x00000910: 0x00000054: start vertex [ 1256.929] 0x00000914: 0x00000001: instance count [ 1256.929] 0x00000918: 0x00000000: start instance [ 1256.929] 0x0000091c: 0x00000000: index bias [ 1256.929] [0:84] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.929] [1:85] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.929] [2:86] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.930] 0x00000920: 0x02000004: MI_FLUSH [ 1256.930] 0x00000924: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.930] 0x00000928: 0x00000000: VS binding table [ 1256.930] 0x0000092c: 0x00000000: GS binding table [ 1256.930] 0x00000930: 0x00000000: CLIP binding table [ 1256.930] 0x00000934: 0x00000000: SF binding table [ 1256.930] 0x00000938: 0x00003ba0: WM binding table [ 1256.930] 0x0000093c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.930] 0x00000940: 0x00000003: vertex count [ 1256.930] 0x00000944: 0x00000057: start vertex [ 1256.930] 0x00000948: 0x00000001: instance count [ 1256.930] 0x0000094c: 0x00000000: start instance [ 1256.930] 0x00000950: 0x00000000: index bias [ 1256.930] [0:87] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.930] [1:88] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.930] [2:89] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.930] 0x00000954: 0x02000004: MI_FLUSH [ 1256.930] 0x00000958: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.930] 0x0000095c: 0x00000000: VS binding table [ 1256.930] 0x00000960: 0x00000000: GS binding table [ 1256.930] 0x00000964: 0x00000000: CLIP binding table [ 1256.930] 0x00000968: 0x00000000: SF binding table [ 1256.930] 0x0000096c: 0x00003b80: WM binding table [ 1256.930] 0x00000970: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.930] 0x00000974: 0x00000003: vertex count [ 1256.930] 0x00000978: 0x0000005a: start vertex [ 1256.930] 0x0000097c: 0x00000001: instance count [ 1256.930] 0x00000980: 0x00000000: start instance [ 1256.930] 0x00000984: 0x00000000: index bias [ 1256.930] [0:90] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.930] [1:91] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.931] [2:92] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.931] 0x00000988: 0x02000004: MI_FLUSH [ 1256.931] 0x0000098c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.931] 0x00000990: 0x00000000: VS binding table [ 1256.931] 0x00000994: 0x00000000: GS binding table [ 1256.931] 0x00000998: 0x00000000: CLIP binding table [ 1256.931] 0x0000099c: 0x00000000: SF binding table [ 1256.931] 0x000009a0: 0x00003b60: WM binding table [ 1256.931] 0x000009a4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.931] 0x000009a8: 0x00002220: dword 1 [ 1256.931] 0x000009ac: 0x00000000: dword 2 [ 1256.931] 0x000009b0: 0x00000000: dword 3 [ 1256.931] 0x000009b4: 0x00002240: dword 4 [ 1256.931] 0x000009b8: 0x00003680: dword 5 [ 1256.931] 0x000009bc: 0x0000d4c0: dword 6 [ 1256.931] 0x000009c0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.931] 0x000009c4: 0x00000003: vertex count [ 1256.931] 0x000009c8: 0x0000005d: start vertex [ 1256.931] 0x000009cc: 0x00000001: instance count [ 1256.931] 0x000009d0: 0x00000000: start instance [ 1256.931] 0x000009d4: 0x00000000: index bias [ 1256.931] [0:93] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.931] [1:94] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.931] [2:95] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.931] 0x000009d8: 0x02000004: MI_FLUSH [ 1256.931] 0x000009dc: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.931] 0x000009e0: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.931] 0x000009e4: 0x01a30251: (593,419) [ 1256.931] 0x000009e8: 0x01b60252: (594,438) [ 1256.931] 0x000009ec: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.931] 0x000009f0: 0x000b678c: color [ 1256.931] 0x000009f4: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.931] 0x000009f8: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.931] 0x000009fc: 0x01a2024d: dst (589,418) [ 1256.931] 0x00000a00: 0x01b602d9: dst (729,438) [ 1256.932] 0x00000a04: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.932] 0x00000a08: 0x00000000: src (0,0) [ 1256.932] 0x00000a0c: 0x00000230: src pitch 560 [ 1256.932] 0x00000a10: 0x00000000: src offset 0x00000000 [handle=32, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.932] 0x00000a14: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.932] 0x00000a18: 0x00000000: VS binding table [ 1256.932] 0x00000a1c: 0x00000000: GS binding table [ 1256.932] 0x00000a20: 0x00000000: CLIP binding table [ 1256.932] 0x00000a24: 0x00000000: SF binding table [ 1256.932] 0x00000a28: 0x00003b40: WM binding table [ 1256.932] 0x00000a2c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.932] 0x00000a30: 0x00002220: dword 1 [ 1256.932] 0x00000a34: 0x00000000: dword 2 [ 1256.932] 0x00000a38: 0x00000000: dword 3 [ 1256.932] 0x00000a3c: 0x00002240: dword 4 [ 1256.932] 0x00000a40: 0x00002280: dword 5 [ 1256.932] 0x00000a44: 0x0000d4c0: dword 6 [ 1256.932] 0x00000a48: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.932] 0x00000a4c: 0x00000003: vertex count [ 1256.932] 0x00000a50: 0x00000060: start vertex [ 1256.932] 0x00000a54: 0x00000001: instance count [ 1256.932] 0x00000a58: 0x00000000: start instance [ 1256.932] 0x00000a5c: 0x00000000: index bias [ 1256.932] [0:96] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.932] [1:97] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.932] [2:98] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.932] 0x00000a60: 0x02000004: MI_FLUSH [ 1256.932] 0x00000a64: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.932] 0x00000a68: 0x00000000: VS binding table [ 1256.932] 0x00000a6c: 0x00000000: GS binding table [ 1256.932] 0x00000a70: 0x00000000: CLIP binding table [ 1256.932] 0x00000a74: 0x00000000: SF binding table [ 1256.932] 0x00000a78: 0x00003b20: WM binding table [ 1256.932] 0x00000a7c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.932] 0x00000a80: 0x00000003: vertex count [ 1256.932] 0x00000a84: 0x00000063: start vertex [ 1256.932] 0x00000a88: 0x00000001: instance count [ 1256.932] 0x00000a8c: 0x00000000: start instance [ 1256.932] 0x00000a90: 0x00000000: index bias [ 1256.932] [0:99] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.933] [1:100] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.933] [2:101] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.933] 0x00000a94: 0x02000004: MI_FLUSH [ 1256.933] 0x00000a98: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.933] 0x00000a9c: 0x00000000: VS binding table [ 1256.933] 0x00000aa0: 0x00000000: GS binding table [ 1256.933] 0x00000aa4: 0x00000000: CLIP binding table [ 1256.933] 0x00000aa8: 0x00000000: SF binding table [ 1256.933] 0x00000aac: 0x00003b00: WM binding table [ 1256.933] 0x00000ab0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.933] 0x00000ab4: 0x00000003: vertex count [ 1256.933] 0x00000ab8: 0x00000066: start vertex [ 1256.933] 0x00000abc: 0x00000001: instance count [ 1256.933] 0x00000ac0: 0x00000000: start instance [ 1256.933] 0x00000ac4: 0x00000000: index bias [ 1256.933] [0:102] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.933] [1:103] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.933] [2:104] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.933] 0x00000ac8: 0x02000004: MI_FLUSH [ 1256.933] 0x00000acc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.933] 0x00000ad0: 0x00000000: VS binding table [ 1256.933] 0x00000ad4: 0x00000000: GS binding table [ 1256.933] 0x00000ad8: 0x00000000: CLIP binding table [ 1256.933] 0x00000adc: 0x00000000: SF binding table [ 1256.933] 0x00000ae0: 0x00003ae0: WM binding table [ 1256.933] 0x00000ae4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.933] 0x00000ae8: 0x00002220: dword 1 [ 1256.934] 0x00000aec: 0x00000000: dword 2 [ 1256.934] 0x00000af0: 0x00000000: dword 3 [ 1256.934] 0x00000af4: 0x00002240: dword 4 [ 1256.934] 0x00000af8: 0x00003680: dword 5 [ 1256.934] 0x00000afc: 0x0000d4c0: dword 6 [ 1256.934] 0x00000b00: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.934] 0x00000b04: 0x00000003: vertex count [ 1256.934] 0x00000b08: 0x00000069: start vertex [ 1256.934] 0x00000b0c: 0x00000001: instance count [ 1256.934] 0x00000b10: 0x00000000: start instance [ 1256.934] 0x00000b14: 0x00000000: index bias [ 1256.934] [0:105] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.934] [1:106] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.934] [2:107] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.934] 0x00000b18: 0x02000004: MI_FLUSH [ 1256.934] 0x00000b1c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.934] 0x00000b20: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.934] 0x00000b24: 0x01a2024d: dst (589,418) [ 1256.934] 0x00000b28: 0x01b602d9: dst (729,438) [ 1256.934] 0x00000b2c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.934] 0x00000b30: 0x00000000: src (0,0) [ 1256.934] 0x00000b34: 0x00000230: src pitch 560 [ 1256.934] 0x00000b38: 0x00000000: src offset 0x00000000 [handle=33, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.934] 0x00000b3c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.934] 0x00000b40: 0x00000000: VS binding table [ 1256.934] 0x00000b44: 0x00000000: GS binding table [ 1256.934] 0x00000b48: 0x00000000: CLIP binding table [ 1256.934] 0x00000b4c: 0x00000000: SF binding table [ 1256.934] 0x00000b50: 0x00003ac0: WM binding table [ 1256.934] 0x00000b54: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.934] 0x00000b58: 0x00002220: dword 1 [ 1256.934] 0x00000b5c: 0x00000000: dword 2 [ 1256.934] 0x00000b60: 0x00000000: dword 3 [ 1256.934] 0x00000b64: 0x00002240: dword 4 [ 1256.934] 0x00000b68: 0x00002280: dword 5 [ 1256.934] 0x00000b6c: 0x0000d4c0: dword 6 [ 1256.934] 0x00000b70: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.934] 0x00000b74: 0x00000003: vertex count [ 1256.934] 0x00000b78: 0x0000006c: start vertex [ 1256.934] 0x00000b7c: 0x00000001: instance count [ 1256.934] 0x00000b80: 0x00000000: start instance [ 1256.934] 0x00000b84: 0x00000000: index bias [ 1256.934] [0:108] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.935] [1:109] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.935] [2:110] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.935] 0x00000b88: 0x02000004: MI_FLUSH [ 1256.935] 0x00000b8c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.935] 0x00000b90: 0x00000000: VS binding table [ 1256.935] 0x00000b94: 0x00000000: GS binding table [ 1256.935] 0x00000b98: 0x00000000: CLIP binding table [ 1256.935] 0x00000b9c: 0x00000000: SF binding table [ 1256.935] 0x00000ba0: 0x00003aa0: WM binding table [ 1256.935] 0x00000ba4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.935] 0x00000ba8: 0x00000003: vertex count [ 1256.935] 0x00000bac: 0x0000006f: start vertex [ 1256.935] 0x00000bb0: 0x00000001: instance count [ 1256.935] 0x00000bb4: 0x00000000: start instance [ 1256.935] 0x00000bb8: 0x00000000: index bias [ 1256.935] [0:111] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.935] [1:112] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.935] [2:113] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.935] 0x00000bbc: 0x02000004: MI_FLUSH [ 1256.935] 0x00000bc0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.935] 0x00000bc4: 0x00000000: VS binding table [ 1256.935] 0x00000bc8: 0x00000000: GS binding table [ 1256.935] 0x00000bcc: 0x00000000: CLIP binding table [ 1256.935] 0x00000bd0: 0x00000000: SF binding table [ 1256.935] 0x00000bd4: 0x00003a80: WM binding table [ 1256.935] 0x00000bd8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.935] 0x00000bdc: 0x00000003: vertex count [ 1256.936] 0x00000be0: 0x00000072: start vertex [ 1256.936] 0x00000be4: 0x00000001: instance count [ 1256.936] 0x00000be8: 0x00000000: start instance [ 1256.936] 0x00000bec: 0x00000000: index bias [ 1256.936] [0:114] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.936] [1:115] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.936] [2:116] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.936] 0x00000bf0: 0x02000004: MI_FLUSH [ 1256.936] 0x00000bf4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.936] 0x00000bf8: 0x00000000: VS binding table [ 1256.936] 0x00000bfc: 0x00000000: GS binding table [ 1256.936] 0x00000c00: 0x00000000: CLIP binding table [ 1256.936] 0x00000c04: 0x00000000: SF binding table [ 1256.936] 0x00000c08: 0x00003a60: WM binding table [ 1256.936] 0x00000c0c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.936] 0x00000c10: 0x00002220: dword 1 [ 1256.936] 0x00000c14: 0x00000000: dword 2 [ 1256.936] 0x00000c18: 0x00000000: dword 3 [ 1256.936] 0x00000c1c: 0x00002240: dword 4 [ 1256.936] 0x00000c20: 0x00003680: dword 5 [ 1256.936] 0x00000c24: 0x0000d4c0: dword 6 [ 1256.936] 0x00000c28: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.936] 0x00000c2c: 0x00000003: vertex count [ 1256.936] 0x00000c30: 0x00000075: start vertex [ 1256.936] 0x00000c34: 0x00000001: instance count [ 1256.936] 0x00000c38: 0x00000000: start instance [ 1256.936] 0x00000c3c: 0x00000000: index bias [ 1256.936] [0:117] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.936] [1:118] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.936] [2:119] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.937] 0x00000c40: 0x02000004: MI_FLUSH [ 1256.937] 0x00000c44: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.937] 0x00000c48: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.937] 0x00000c4c: 0x01a30251: (593,419) [ 1256.937] 0x00000c50: 0x01b60252: (594,438) [ 1256.937] 0x00000c54: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.937] 0x00000c58: 0x000b678c: color [ 1256.937] 0x00000c5c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.937] 0x00000c60: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.937] 0x00000c64: 0x01a2024d: dst (589,418) [ 1256.937] 0x00000c68: 0x01b602d9: dst (729,438) [ 1256.937] 0x00000c6c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.937] 0x00000c70: 0x00000000: src (0,0) [ 1256.937] 0x00000c74: 0x00000230: src pitch 560 [ 1256.937] 0x00000c78: 0x00000000: src offset 0x00000000 [handle=34, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.937] 0x00000c7c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.937] 0x00000c80: 0x00000000: VS binding table [ 1256.937] 0x00000c84: 0x00000000: GS binding table [ 1256.937] 0x00000c88: 0x00000000: CLIP binding table [ 1256.937] 0x00000c8c: 0x00000000: SF binding table [ 1256.937] 0x00000c90: 0x00003a40: WM binding table [ 1256.937] 0x00000c94: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.937] 0x00000c98: 0x00002220: dword 1 [ 1256.937] 0x00000c9c: 0x00000000: dword 2 [ 1256.937] 0x00000ca0: 0x00000000: dword 3 [ 1256.937] 0x00000ca4: 0x00002240: dword 4 [ 1256.937] 0x00000ca8: 0x00002280: dword 5 [ 1256.937] 0x00000cac: 0x0000d4c0: dword 6 [ 1256.937] 0x00000cb0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.937] 0x00000cb4: 0x00000003: vertex count [ 1256.937] 0x00000cb8: 0x00000078: start vertex [ 1256.937] 0x00000cbc: 0x00000001: instance count [ 1256.937] 0x00000cc0: 0x00000000: start instance [ 1256.937] 0x00000cc4: 0x00000000: index bias [ 1256.937] [0:120] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.937] [1:121] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.937] [2:122] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.937] 0x00000cc8: 0x02000004: MI_FLUSH [ 1256.937] 0x00000ccc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.937] 0x00000cd0: 0x00000000: VS binding table [ 1256.938] 0x00000cd4: 0x00000000: GS binding table [ 1256.938] 0x00000cd8: 0x00000000: CLIP binding table [ 1256.938] 0x00000cdc: 0x00000000: SF binding table [ 1256.938] 0x00000ce0: 0x00003a20: WM binding table [ 1256.938] 0x00000ce4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.938] 0x00000ce8: 0x00000003: vertex count [ 1256.938] 0x00000cec: 0x0000007b: start vertex [ 1256.938] 0x00000cf0: 0x00000001: instance count [ 1256.938] 0x00000cf4: 0x00000000: start instance [ 1256.938] 0x00000cf8: 0x00000000: index bias [ 1256.938] [0:123] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.938] [1:124] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.938] [2:125] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.938] 0x00000cfc: 0x02000004: MI_FLUSH [ 1256.938] 0x00000d00: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.938] 0x00000d04: 0x00000000: VS binding table [ 1256.938] 0x00000d08: 0x00000000: GS binding table [ 1256.938] 0x00000d0c: 0x00000000: CLIP binding table [ 1256.938] 0x00000d10: 0x00000000: SF binding table [ 1256.938] 0x00000d14: 0x00003a00: WM binding table [ 1256.938] 0x00000d18: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.938] 0x00000d1c: 0x00000003: vertex count [ 1256.938] 0x00000d20: 0x0000007e: start vertex [ 1256.938] 0x00000d24: 0x00000001: instance count [ 1256.938] 0x00000d28: 0x00000000: start instance [ 1256.938] 0x00000d2c: 0x00000000: index bias [ 1256.938] [0:126] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.938] [1:127] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.939] [2:128] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.939] 0x00000d30: 0x02000004: MI_FLUSH [ 1256.939] 0x00000d34: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.939] 0x00000d38: 0x00000000: VS binding table [ 1256.939] 0x00000d3c: 0x00000000: GS binding table [ 1256.939] 0x00000d40: 0x00000000: CLIP binding table [ 1256.939] 0x00000d44: 0x00000000: SF binding table [ 1256.939] 0x00000d48: 0x000039e0: WM binding table [ 1256.939] 0x00000d4c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.939] 0x00000d50: 0x00002220: dword 1 [ 1256.939] 0x00000d54: 0x00000000: dword 2 [ 1256.939] 0x00000d58: 0x00000000: dword 3 [ 1256.939] 0x00000d5c: 0x00002240: dword 4 [ 1256.939] 0x00000d60: 0x00003680: dword 5 [ 1256.939] 0x00000d64: 0x0000d4c0: dword 6 [ 1256.939] 0x00000d68: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.939] 0x00000d6c: 0x00000003: vertex count [ 1256.939] 0x00000d70: 0x00000081: start vertex [ 1256.939] 0x00000d74: 0x00000001: instance count [ 1256.939] 0x00000d78: 0x00000000: start instance [ 1256.939] 0x00000d7c: 0x00000000: index bias [ 1256.939] [0:129] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.939] [1:130] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.939] [2:131] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.939] 0x00000d80: 0x02000004: MI_FLUSH [ 1256.939] 0x00000d84: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.939] 0x00000d88: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.940] 0x00000d8c: 0x01a2024d: dst (589,418) [ 1256.940] 0x00000d90: 0x01b602d9: dst (729,438) [ 1256.940] 0x00000d94: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.940] 0x00000d98: 0x00000000: src (0,0) [ 1256.940] 0x00000d9c: 0x00000230: src pitch 560 [ 1256.940] 0x00000da0: 0x00000000: src offset 0x00000000 [handle=35, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.940] 0x00000da4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.940] 0x00000da8: 0x00000000: VS binding table [ 1256.940] 0x00000dac: 0x00000000: GS binding table [ 1256.940] 0x00000db0: 0x00000000: CLIP binding table [ 1256.940] 0x00000db4: 0x00000000: SF binding table [ 1256.940] 0x00000db8: 0x000039c0: WM binding table [ 1256.940] 0x00000dbc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.940] 0x00000dc0: 0x00002220: dword 1 [ 1256.940] 0x00000dc4: 0x00000000: dword 2 [ 1256.940] 0x00000dc8: 0x00000000: dword 3 [ 1256.940] 0x00000dcc: 0x00002240: dword 4 [ 1256.940] 0x00000dd0: 0x00002280: dword 5 [ 1256.940] 0x00000dd4: 0x0000d4c0: dword 6 [ 1256.940] 0x00000dd8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.940] 0x00000ddc: 0x00000003: vertex count [ 1256.940] 0x00000de0: 0x00000084: start vertex [ 1256.940] 0x00000de4: 0x00000001: instance count [ 1256.940] 0x00000de8: 0x00000000: start instance [ 1256.940] 0x00000dec: 0x00000000: index bias [ 1256.940] [0:132] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.940] [1:133] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.940] [2:134] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.940] 0x00000df0: 0x02000004: MI_FLUSH [ 1256.940] 0x00000df4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.940] 0x00000df8: 0x00000000: VS binding table [ 1256.940] 0x00000dfc: 0x00000000: GS binding table [ 1256.940] 0x00000e00: 0x00000000: CLIP binding table [ 1256.940] 0x00000e04: 0x00000000: SF binding table [ 1256.940] 0x00000e08: 0x000039a0: WM binding table [ 1256.940] 0x00000e0c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.940] 0x00000e10: 0x00000003: vertex count [ 1256.940] 0x00000e14: 0x00000087: start vertex [ 1256.940] 0x00000e18: 0x00000001: instance count [ 1256.940] 0x00000e1c: 0x00000000: start instance [ 1256.941] 0x00000e20: 0x00000000: index bias [ 1256.941] [0:135] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.941] [1:136] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.941] [2:137] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.941] 0x00000e24: 0x02000004: MI_FLUSH [ 1256.941] 0x00000e28: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.941] 0x00000e2c: 0x00000000: VS binding table [ 1256.941] 0x00000e30: 0x00000000: GS binding table [ 1256.941] 0x00000e34: 0x00000000: CLIP binding table [ 1256.941] 0x00000e38: 0x00000000: SF binding table [ 1256.941] 0x00000e3c: 0x00003980: WM binding table [ 1256.941] 0x00000e40: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.941] 0x00000e44: 0x00000003: vertex count [ 1256.941] 0x00000e48: 0x0000008a: start vertex [ 1256.941] 0x00000e4c: 0x00000001: instance count [ 1256.941] 0x00000e50: 0x00000000: start instance [ 1256.941] 0x00000e54: 0x00000000: index bias [ 1256.941] [0:138] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.941] [1:139] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.941] [2:140] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.942] 0x00000e58: 0x02000004: MI_FLUSH [ 1256.942] 0x00000e5c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.942] 0x00000e60: 0x00000000: VS binding table [ 1256.942] 0x00000e64: 0x00000000: GS binding table [ 1256.942] 0x00000e68: 0x00000000: CLIP binding table [ 1256.942] 0x00000e6c: 0x00000000: SF binding table [ 1256.942] 0x00000e70: 0x00003960: WM binding table [ 1256.942] 0x00000e74: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.942] 0x00000e78: 0x00002220: dword 1 [ 1256.942] 0x00000e7c: 0x00000000: dword 2 [ 1256.942] 0x00000e80: 0x00000000: dword 3 [ 1256.942] 0x00000e84: 0x00002240: dword 4 [ 1256.942] 0x00000e88: 0x00003680: dword 5 [ 1256.942] 0x00000e8c: 0x0000d4c0: dword 6 [ 1256.942] 0x00000e90: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.942] 0x00000e94: 0x00000003: vertex count [ 1256.942] 0x00000e98: 0x0000008d: start vertex [ 1256.942] 0x00000e9c: 0x00000001: instance count [ 1256.942] 0x00000ea0: 0x00000000: start instance [ 1256.942] 0x00000ea4: 0x00000000: index bias [ 1256.942] [0:141] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.942] [1:142] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.942] [2:143] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.942] 0x00000ea8: 0x02000004: MI_FLUSH [ 1256.942] 0x00000eac: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.942] 0x00000eb0: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.942] 0x00000eb4: 0x01a30251: (593,419) [ 1256.942] 0x00000eb8: 0x01b60252: (594,438) [ 1256.942] 0x00000ebc: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.942] 0x00000ec0: 0x000b678c: color [ 1256.942] 0x00000ec4: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.942] 0x00000ec8: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.942] 0x00000ecc: 0x01a2024d: dst (589,418) [ 1256.942] 0x00000ed0: 0x01b602d9: dst (729,438) [ 1256.942] 0x00000ed4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.942] 0x00000ed8: 0x00000000: src (0,0) [ 1256.943] 0x00000edc: 0x00000230: src pitch 560 [ 1256.943] 0x00000ee0: 0x00000000: src offset 0x00000000 [handle=36, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.943] 0x00000ee4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.943] 0x00000ee8: 0x00000000: VS binding table [ 1256.943] 0x00000eec: 0x00000000: GS binding table [ 1256.943] 0x00000ef0: 0x00000000: CLIP binding table [ 1256.943] 0x00000ef4: 0x00000000: SF binding table [ 1256.943] 0x00000ef8: 0x00003940: WM binding table [ 1256.943] 0x00000efc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.943] 0x00000f00: 0x00002220: dword 1 [ 1256.943] 0x00000f04: 0x00000000: dword 2 [ 1256.943] 0x00000f08: 0x00000000: dword 3 [ 1256.943] 0x00000f0c: 0x00002240: dword 4 [ 1256.943] 0x00000f10: 0x00002280: dword 5 [ 1256.943] 0x00000f14: 0x0000d4c0: dword 6 [ 1256.943] 0x00000f18: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.943] 0x00000f1c: 0x00000003: vertex count [ 1256.943] 0x00000f20: 0x00000090: start vertex [ 1256.943] 0x00000f24: 0x00000001: instance count [ 1256.943] 0x00000f28: 0x00000000: start instance [ 1256.943] 0x00000f2c: 0x00000000: index bias [ 1256.943] [0:144] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.943] [1:145] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.943] [2:146] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.943] 0x00000f30: 0x02000004: MI_FLUSH [ 1256.943] 0x00000f34: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.943] 0x00000f38: 0x00000000: VS binding table [ 1256.943] 0x00000f3c: 0x00000000: GS binding table [ 1256.943] 0x00000f40: 0x00000000: CLIP binding table [ 1256.943] 0x00000f44: 0x00000000: SF binding table [ 1256.943] 0x00000f48: 0x00003920: WM binding table [ 1256.943] 0x00000f4c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.943] 0x00000f50: 0x00000003: vertex count [ 1256.943] 0x00000f54: 0x00000093: start vertex [ 1256.943] 0x00000f58: 0x00000001: instance count [ 1256.943] 0x00000f5c: 0x00000000: start instance [ 1256.943] 0x00000f60: 0x00000000: index bias [ 1256.943] [0:147] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.944] [1:148] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.944] [2:149] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.944] 0x00000f64: 0x02000004: MI_FLUSH [ 1256.944] 0x00000f68: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.944] 0x00000f6c: 0x00000000: VS binding table [ 1256.944] 0x00000f70: 0x00000000: GS binding table [ 1256.944] 0x00000f74: 0x00000000: CLIP binding table [ 1256.944] 0x00000f78: 0x00000000: SF binding table [ 1256.944] 0x00000f7c: 0x00003900: WM binding table [ 1256.944] 0x00000f80: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.944] 0x00000f84: 0x00000003: vertex count [ 1256.944] 0x00000f88: 0x00000096: start vertex [ 1256.944] 0x00000f8c: 0x00000001: instance count [ 1256.944] 0x00000f90: 0x00000000: start instance [ 1256.944] 0x00000f94: 0x00000000: index bias [ 1256.944] [0:150] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.944] [1:151] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.944] [2:152] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.944] 0x00000f98: 0x02000004: MI_FLUSH [ 1256.944] 0x00000f9c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.944] 0x00000fa0: 0x00000000: VS binding table [ 1256.944] 0x00000fa4: 0x00000000: GS binding table [ 1256.944] 0x00000fa8: 0x00000000: CLIP binding table [ 1256.944] 0x00000fac: 0x00000000: SF binding table [ 1256.944] 0x00000fb0: 0x000038e0: WM binding table [ 1256.944] 0x00000fb4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.944] 0x00000fb8: 0x00002220: dword 1 [ 1256.944] 0x00000fbc: 0x00000000: dword 2 [ 1256.944] 0x00000fc0: 0x00000000: dword 3 [ 1256.944] 0x00000fc4: 0x00002240: dword 4 [ 1256.945] 0x00000fc8: 0x00003680: dword 5 [ 1256.945] 0x00000fcc: 0x0000d4c0: dword 6 [ 1256.945] 0x00000fd0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.945] 0x00000fd4: 0x00000003: vertex count [ 1256.945] 0x00000fd8: 0x00000099: start vertex [ 1256.945] 0x00000fdc: 0x00000001: instance count [ 1256.945] 0x00000fe0: 0x00000000: start instance [ 1256.945] 0x00000fe4: 0x00000000: index bias [ 1256.945] [0:153] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.945] [1:154] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.945] [2:155] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.945] 0x00000fe8: 0x02000004: MI_FLUSH [ 1256.945] 0x00000fec: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.945] 0x00000ff0: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.945] 0x00000ff4: 0x01a2024d: dst (589,418) [ 1256.945] 0x00000ff8: 0x01b602d9: dst (729,438) [ 1256.945] 0x00000ffc: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.945] 0x00001000: 0x00000000: src (0,0) [ 1256.945] 0x00001004: 0x00000230: src pitch 560 [ 1256.945] 0x00001008: 0x00000000: src offset 0x00000000 [handle=37, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.945] 0x0000100c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.945] 0x00001010: 0x00000000: VS binding table [ 1256.945] 0x00001014: 0x00000000: GS binding table [ 1256.945] 0x00001018: 0x00000000: CLIP binding table [ 1256.945] 0x0000101c: 0x00000000: SF binding table [ 1256.945] 0x00001020: 0x000038c0: WM binding table [ 1256.945] 0x00001024: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.945] 0x00001028: 0x00002220: dword 1 [ 1256.945] 0x0000102c: 0x00000000: dword 2 [ 1256.945] 0x00001030: 0x00000000: dword 3 [ 1256.945] 0x00001034: 0x00002240: dword 4 [ 1256.945] 0x00001038: 0x00002280: dword 5 [ 1256.945] 0x0000103c: 0x0000d4c0: dword 6 [ 1256.945] 0x00001040: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.945] 0x00001044: 0x00000003: vertex count [ 1256.945] 0x00001048: 0x0000009c: start vertex [ 1256.945] 0x0000104c: 0x00000001: instance count [ 1256.945] 0x00001050: 0x00000000: start instance [ 1256.945] 0x00001054: 0x00000000: index bias [ 1256.945] [0:156] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.946] [1:157] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.946] [2:158] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.946] 0x00001058: 0x02000004: MI_FLUSH [ 1256.946] 0x0000105c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.946] 0x00001060: 0x00000000: VS binding table [ 1256.946] 0x00001064: 0x00000000: GS binding table [ 1256.946] 0x00001068: 0x00000000: CLIP binding table [ 1256.946] 0x0000106c: 0x00000000: SF binding table [ 1256.946] 0x00001070: 0x000038a0: WM binding table [ 1256.946] 0x00001074: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.946] 0x00001078: 0x00000003: vertex count [ 1256.946] 0x0000107c: 0x0000009f: start vertex [ 1256.946] 0x00001080: 0x00000001: instance count [ 1256.946] 0x00001084: 0x00000000: start instance [ 1256.946] 0x00001088: 0x00000000: index bias [ 1256.946] [0:159] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.946] [1:160] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.946] [2:161] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.946] 0x0000108c: 0x02000004: MI_FLUSH [ 1256.946] 0x00001090: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.946] 0x00001094: 0x00000000: VS binding table [ 1256.946] 0x00001098: 0x00000000: GS binding table [ 1256.946] 0x0000109c: 0x00000000: CLIP binding table [ 1256.946] 0x000010a0: 0x00000000: SF binding table [ 1256.946] 0x000010a4: 0x00003880: WM binding table [ 1256.946] 0x000010a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.946] 0x000010ac: 0x00000003: vertex count [ 1256.946] 0x000010b0: 0x000000a2: start vertex [ 1256.946] 0x000010b4: 0x00000001: instance count [ 1256.946] 0x000010b8: 0x00000000: start instance [ 1256.947] 0x000010bc: 0x00000000: index bias [ 1256.947] [0:162] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.947] [1:163] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.947] [2:164] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.947] 0x000010c0: 0x02000004: MI_FLUSH [ 1256.947] 0x000010c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.947] 0x000010c8: 0x00000000: VS binding table [ 1256.947] 0x000010cc: 0x00000000: GS binding table [ 1256.947] 0x000010d0: 0x00000000: CLIP binding table [ 1256.947] 0x000010d4: 0x00000000: SF binding table [ 1256.947] 0x000010d8: 0x00003860: WM binding table [ 1256.947] 0x000010dc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.947] 0x000010e0: 0x00002220: dword 1 [ 1256.947] 0x000010e4: 0x00000000: dword 2 [ 1256.947] 0x000010e8: 0x00000000: dword 3 [ 1256.947] 0x000010ec: 0x00002240: dword 4 [ 1256.947] 0x000010f0: 0x00003680: dword 5 [ 1256.947] 0x000010f4: 0x0000d4c0: dword 6 [ 1256.947] 0x000010f8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.947] 0x000010fc: 0x00000003: vertex count [ 1256.947] 0x00001100: 0x000000a5: start vertex [ 1256.947] 0x00001104: 0x00000001: instance count [ 1256.947] 0x00001108: 0x00000000: start instance [ 1256.947] 0x0000110c: 0x00000000: index bias [ 1256.947] [0:165] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.947] [1:166] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.947] [2:167] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.948] 0x00001110: 0x02000004: MI_FLUSH [ 1256.948] 0x00001114: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.948] 0x00001118: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.948] 0x0000111c: 0x01a30251: (593,419) [ 1256.948] 0x00001120: 0x01b60252: (594,438) [ 1256.948] 0x00001124: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.948] 0x00001128: 0x000b678c: color [ 1256.948] 0x0000112c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.948] 0x00001130: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.948] 0x00001134: 0x01a2024d: dst (589,418) [ 1256.948] 0x00001138: 0x01b602d9: dst (729,438) [ 1256.948] 0x0000113c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.948] 0x00001140: 0x00000000: src (0,0) [ 1256.948] 0x00001144: 0x00000230: src pitch 560 [ 1256.948] 0x00001148: 0x00000000: src offset 0x00000000 [handle=38, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.948] 0x0000114c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.948] 0x00001150: 0x00000000: VS binding table [ 1256.948] 0x00001154: 0x00000000: GS binding table [ 1256.948] 0x00001158: 0x00000000: CLIP binding table [ 1256.948] 0x0000115c: 0x00000000: SF binding table [ 1256.948] 0x00001160: 0x00003840: WM binding table [ 1256.948] 0x00001164: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.948] 0x00001168: 0x00002220: dword 1 [ 1256.948] 0x0000116c: 0x00000000: dword 2 [ 1256.948] 0x00001170: 0x00000000: dword 3 [ 1256.948] 0x00001174: 0x00002240: dword 4 [ 1256.948] 0x00001178: 0x00002280: dword 5 [ 1256.948] 0x0000117c: 0x0000d4c0: dword 6 [ 1256.948] 0x00001180: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.948] 0x00001184: 0x00000003: vertex count [ 1256.948] 0x00001188: 0x000000a8: start vertex [ 1256.948] 0x0000118c: 0x00000001: instance count [ 1256.948] 0x00001190: 0x00000000: start instance [ 1256.948] 0x00001194: 0x00000000: index bias [ 1256.948] [0:168] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.948] [1:169] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.948] [2:170] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.948] 0x00001198: 0x02000004: MI_FLUSH [ 1256.948] 0x0000119c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.948] 0x000011a0: 0x00000000: VS binding table [ 1256.948] 0x000011a4: 0x00000000: GS binding table [ 1256.948] 0x000011a8: 0x00000000: CLIP binding table [ 1256.949] 0x000011ac: 0x00000000: SF binding table [ 1256.949] 0x000011b0: 0x00003820: WM binding table [ 1256.949] 0x000011b4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.949] 0x000011b8: 0x00000003: vertex count [ 1256.949] 0x000011bc: 0x000000ab: start vertex [ 1256.949] 0x000011c0: 0x00000001: instance count [ 1256.949] 0x000011c4: 0x00000000: start instance [ 1256.949] 0x000011c8: 0x00000000: index bias [ 1256.949] [0:171] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.949] [1:172] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.949] [2:173] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.949] 0x000011cc: 0x02000004: MI_FLUSH [ 1256.949] 0x000011d0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.949] 0x000011d4: 0x00000000: VS binding table [ 1256.949] 0x000011d8: 0x00000000: GS binding table [ 1256.949] 0x000011dc: 0x00000000: CLIP binding table [ 1256.949] 0x000011e0: 0x00000000: SF binding table [ 1256.949] 0x000011e4: 0x00003800: WM binding table [ 1256.949] 0x000011e8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.949] 0x000011ec: 0x00000003: vertex count [ 1256.949] 0x000011f0: 0x000000ae: start vertex [ 1256.949] 0x000011f4: 0x00000001: instance count [ 1256.949] 0x000011f8: 0x00000000: start instance [ 1256.949] 0x000011fc: 0x00000000: index bias [ 1256.949] [0:174] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.949] [1:175] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.949] [2:176] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.950] 0x00001200: 0x02000004: MI_FLUSH [ 1256.950] 0x00001204: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.950] 0x00001208: 0x00000000: VS binding table [ 1256.950] 0x0000120c: 0x00000000: GS binding table [ 1256.950] 0x00001210: 0x00000000: CLIP binding table [ 1256.950] 0x00001214: 0x00000000: SF binding table [ 1256.950] 0x00001218: 0x000037e0: WM binding table [ 1256.950] 0x0000121c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.950] 0x00001220: 0x00002220: dword 1 [ 1256.950] 0x00001224: 0x00000000: dword 2 [ 1256.950] 0x00001228: 0x00000000: dword 3 [ 1256.950] 0x0000122c: 0x00002240: dword 4 [ 1256.950] 0x00001230: 0x00003680: dword 5 [ 1256.950] 0x00001234: 0x0000d4c0: dword 6 [ 1256.950] 0x00001238: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.950] 0x0000123c: 0x00000003: vertex count [ 1256.950] 0x00001240: 0x000000b1: start vertex [ 1256.950] 0x00001244: 0x00000001: instance count [ 1256.950] 0x00001248: 0x00000000: start instance [ 1256.950] 0x0000124c: 0x00000000: index bias [ 1256.950] [0:177] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.950] [1:178] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.950] [2:179] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.950] 0x00001250: 0x02000004: MI_FLUSH [ 1256.950] 0x00001254: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.950] 0x00001258: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.950] 0x0000125c: 0x01a2024d: dst (589,418) [ 1256.950] 0x00001260: 0x01b602d9: dst (729,438) [ 1256.950] 0x00001264: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.950] 0x00001268: 0x00000000: src (0,0) [ 1256.950] 0x0000126c: 0x00000230: src pitch 560 [ 1256.950] 0x00001270: 0x00000000: src offset 0x00000000 [handle=39, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.950] 0x00001274: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.950] 0x00001278: 0x00000000: VS binding table [ 1256.950] 0x0000127c: 0x00000000: GS binding table [ 1256.950] 0x00001280: 0x00000000: CLIP binding table [ 1256.950] 0x00001284: 0x00000000: SF binding table [ 1256.950] 0x00001288: 0x000037c0: WM binding table [ 1256.950] 0x0000128c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.950] 0x00001290: 0x00002220: dword 1 [ 1256.950] 0x00001294: 0x00000000: dword 2 [ 1256.950] 0x00001298: 0x00000000: dword 3 [ 1256.951] 0x0000129c: 0x00002240: dword 4 [ 1256.951] 0x000012a0: 0x00002280: dword 5 [ 1256.951] 0x000012a4: 0x0000d4c0: dword 6 [ 1256.951] 0x000012a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.951] 0x000012ac: 0x00000003: vertex count [ 1256.951] 0x000012b0: 0x000000b4: start vertex [ 1256.951] 0x000012b4: 0x00000001: instance count [ 1256.951] 0x000012b8: 0x00000000: start instance [ 1256.951] 0x000012bc: 0x00000000: index bias [ 1256.951] [0:180] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.951] [1:181] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.951] [2:182] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.951] 0x000012c0: 0x02000004: MI_FLUSH [ 1256.951] 0x000012c4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.951] 0x000012c8: 0x00000000: VS binding table [ 1256.951] 0x000012cc: 0x00000000: GS binding table [ 1256.951] 0x000012d0: 0x00000000: CLIP binding table [ 1256.951] 0x000012d4: 0x00000000: SF binding table [ 1256.951] 0x000012d8: 0x000037a0: WM binding table [ 1256.951] 0x000012dc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.951] 0x000012e0: 0x00000003: vertex count [ 1256.951] 0x000012e4: 0x000000b7: start vertex [ 1256.951] 0x000012e8: 0x00000001: instance count [ 1256.951] 0x000012ec: 0x00000000: start instance [ 1256.951] 0x000012f0: 0x00000000: index bias [ 1256.951] [0:183] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.951] [1:184] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.951] [2:185] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.952] 0x000012f4: 0x02000004: MI_FLUSH [ 1256.952] 0x000012f8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.952] 0x000012fc: 0x00000000: VS binding table [ 1256.952] 0x00001300: 0x00000000: GS binding table [ 1256.952] 0x00001304: 0x00000000: CLIP binding table [ 1256.952] 0x00001308: 0x00000000: SF binding table [ 1256.952] 0x0000130c: 0x00003780: WM binding table [ 1256.952] 0x00001310: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.952] 0x00001314: 0x00000003: vertex count [ 1256.952] 0x00001318: 0x000000ba: start vertex [ 1256.952] 0x0000131c: 0x00000001: instance count [ 1256.952] 0x00001320: 0x00000000: start instance [ 1256.952] 0x00001324: 0x00000000: index bias [ 1256.952] [0:186] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.952] [1:187] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.952] [2:188] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.952] 0x00001328: 0x02000004: MI_FLUSH [ 1256.952] 0x0000132c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.952] 0x00001330: 0x00000000: VS binding table [ 1256.952] 0x00001334: 0x00000000: GS binding table [ 1256.952] 0x00001338: 0x00000000: CLIP binding table [ 1256.952] 0x0000133c: 0x00000000: SF binding table [ 1256.952] 0x00001340: 0x00003760: WM binding table [ 1256.952] 0x00001344: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.952] 0x00001348: 0x00002220: dword 1 [ 1256.952] 0x0000134c: 0x00000000: dword 2 [ 1256.952] 0x00001350: 0x00000000: dword 3 [ 1256.952] 0x00001354: 0x00002240: dword 4 [ 1256.952] 0x00001358: 0x00003680: dword 5 [ 1256.952] 0x0000135c: 0x0000d4c0: dword 6 [ 1256.952] 0x00001360: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.952] 0x00001364: 0x00000003: vertex count [ 1256.952] 0x00001368: 0x000000bd: start vertex [ 1256.952] 0x0000136c: 0x00000001: instance count [ 1256.952] 0x00001370: 0x00000000: start instance [ 1256.952] 0x00001374: 0x00000000: index bias [ 1256.952] [0:189] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.953] [1:190] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.953] [2:191] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.953] 0x00001378: 0x02000004: MI_FLUSH [ 1256.953] 0x0000137c: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.953] 0x00001380: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.953] 0x00001384: 0x01a30251: (593,419) [ 1256.953] 0x00001388: 0x01b60252: (594,438) [ 1256.953] 0x0000138c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.953] 0x00001390: 0x000b678c: color [ 1256.953] 0x00001394: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.953] 0x00001398: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.953] 0x0000139c: 0x01a2024d: dst (589,418) [ 1256.953] 0x000013a0: 0x01b602d9: dst (729,438) [ 1256.953] 0x000013a4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.953] 0x000013a8: 0x00000000: src (0,0) [ 1256.953] 0x000013ac: 0x00000230: src pitch 560 [ 1256.953] 0x000013b0: 0x00000000: src offset 0x00000000 [handle=40, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.953] 0x000013b4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.953] 0x000013b8: 0x00000000: VS binding table [ 1256.953] 0x000013bc: 0x00000000: GS binding table [ 1256.953] 0x000013c0: 0x00000000: CLIP binding table [ 1256.953] 0x000013c4: 0x00000000: SF binding table [ 1256.953] 0x000013c8: 0x00003740: WM binding table [ 1256.953] 0x000013cc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.953] 0x000013d0: 0x00002220: dword 1 [ 1256.953] 0x000013d4: 0x00000000: dword 2 [ 1256.953] 0x000013d8: 0x00000000: dword 3 [ 1256.953] 0x000013dc: 0x00002240: dword 4 [ 1256.953] 0x000013e0: 0x00002280: dword 5 [ 1256.953] 0x000013e4: 0x0000d4c0: dword 6 [ 1256.953] 0x000013e8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.953] 0x000013ec: 0x00000003: vertex count [ 1256.953] 0x000013f0: 0x000000c0: start vertex [ 1256.953] 0x000013f4: 0x00000001: instance count [ 1256.953] 0x000013f8: 0x00000000: start instance [ 1256.953] 0x000013fc: 0x00000000: index bias [ 1256.953] [0:192] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.953] [1:193] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.954] [2:194] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.954] 0x00001400: 0x02000004: MI_FLUSH [ 1256.954] 0x00001404: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.954] 0x00001408: 0x00000000: VS binding table [ 1256.954] 0x0000140c: 0x00000000: GS binding table [ 1256.954] 0x00001410: 0x00000000: CLIP binding table [ 1256.954] 0x00001414: 0x00000000: SF binding table [ 1256.954] 0x00001418: 0x00003720: WM binding table [ 1256.954] 0x0000141c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.954] 0x00001420: 0x00000003: vertex count [ 1256.954] 0x00001424: 0x000000c3: start vertex [ 1256.954] 0x00001428: 0x00000001: instance count [ 1256.954] 0x0000142c: 0x00000000: start instance [ 1256.954] 0x00001430: 0x00000000: index bias [ 1256.954] [0:195] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.954] [1:196] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.954] [2:197] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.954] 0x00001434: 0x02000004: MI_FLUSH [ 1256.954] 0x00001438: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.954] 0x0000143c: 0x00000000: VS binding table [ 1256.954] 0x00001440: 0x00000000: GS binding table [ 1256.954] 0x00001444: 0x00000000: CLIP binding table [ 1256.954] 0x00001448: 0x00000000: SF binding table [ 1256.954] 0x0000144c: 0x00003700: WM binding table [ 1256.954] 0x00001450: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.954] 0x00001454: 0x00000003: vertex count [ 1256.954] 0x00001458: 0x000000c6: start vertex [ 1256.954] 0x0000145c: 0x00000001: instance count [ 1256.954] 0x00001460: 0x00000000: start instance [ 1256.954] 0x00001464: 0x00000000: index bias [ 1256.954] [0:198] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.955] [1:199] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.955] [2:200] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.955] 0x00001468: 0x02000004: MI_FLUSH [ 1256.955] 0x0000146c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.955] 0x00001470: 0x00000000: VS binding table [ 1256.955] 0x00001474: 0x00000000: GS binding table [ 1256.955] 0x00001478: 0x00000000: CLIP binding table [ 1256.955] 0x0000147c: 0x00000000: SF binding table [ 1256.955] 0x00001480: 0x000036e0: WM binding table [ 1256.955] 0x00001484: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.955] 0x00001488: 0x00002220: dword 1 [ 1256.955] 0x0000148c: 0x00000000: dword 2 [ 1256.955] 0x00001490: 0x00000000: dword 3 [ 1256.955] 0x00001494: 0x00002240: dword 4 [ 1256.955] 0x00001498: 0x00003680: dword 5 [ 1256.955] 0x0000149c: 0x0000d4c0: dword 6 [ 1256.955] 0x000014a0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.955] 0x000014a4: 0x00000003: vertex count [ 1256.955] 0x000014a8: 0x000000c9: start vertex [ 1256.955] 0x000014ac: 0x00000001: instance count [ 1256.955] 0x000014b0: 0x00000000: start instance [ 1256.955] 0x000014b4: 0x00000000: index bias [ 1256.955] [0:201] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.955] [1:202] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.955] [2:203] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.955] 0x000014b8: 0x02000004: MI_FLUSH [ 1256.956] 0x000014bc: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.956] 0x000014c0: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.956] 0x000014c4: 0x01a2024d: dst (589,418) [ 1256.956] 0x000014c8: 0x01b602d9: dst (729,438) [ 1256.956] 0x000014cc: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.956] 0x000014d0: 0x00000000: src (0,0) [ 1256.956] 0x000014d4: 0x00000230: src pitch 560 [ 1256.956] 0x000014d8: 0x00000000: src offset 0x00000000 [handle=41, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.956] 0x000014dc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.956] 0x000014e0: 0x00000000: VS binding table [ 1256.956] 0x000014e4: 0x00000000: GS binding table [ 1256.956] 0x000014e8: 0x00000000: CLIP binding table [ 1256.956] 0x000014ec: 0x00000000: SF binding table [ 1256.956] 0x000014f0: 0x000036c0: WM binding table [ 1256.956] 0x000014f4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.956] 0x000014f8: 0x00002220: dword 1 [ 1256.956] 0x000014fc: 0x00000000: dword 2 [ 1256.956] 0x00001500: 0x00000000: dword 3 [ 1256.956] 0x00001504: 0x00002240: dword 4 [ 1256.956] 0x00001508: 0x00002280: dword 5 [ 1256.956] 0x0000150c: 0x0000d4c0: dword 6 [ 1256.956] 0x00001510: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.956] 0x00001514: 0x00000003: vertex count [ 1256.956] 0x00001518: 0x000000cc: start vertex [ 1256.956] 0x0000151c: 0x00000001: instance count [ 1256.956] 0x00001520: 0x00000000: start instance [ 1256.956] 0x00001524: 0x00000000: index bias [ 1256.956] [0:204] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.956] [1:205] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.956] [2:206] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.956] 0x00001528: 0x02000004: MI_FLUSH [ 1256.956] 0x0000152c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.956] 0x00001530: 0x00000000: VS binding table [ 1256.956] 0x00001534: 0x00000000: GS binding table [ 1256.956] 0x00001538: 0x00000000: CLIP binding table [ 1256.956] 0x0000153c: 0x00000000: SF binding table [ 1256.956] 0x00001540: 0x000036a0: WM binding table [ 1256.956] 0x00001544: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.956] 0x00001548: 0x00000003: vertex count [ 1256.956] 0x0000154c: 0x000000cf: start vertex [ 1256.956] 0x00001550: 0x00000001: instance count [ 1256.956] 0x00001554: 0x00000000: start instance [ 1256.956] 0x00001558: 0x00000000: index bias [ 1256.956] [0:207] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.957] [1:208] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.957] [2:209] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.957] 0x0000155c: 0x02000004: MI_FLUSH [ 1256.957] 0x00001560: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.957] 0x00001564: 0x00000000: VS binding table [ 1256.957] 0x00001568: 0x00000000: GS binding table [ 1256.957] 0x0000156c: 0x00000000: CLIP binding table [ 1256.957] 0x00001570: 0x00000000: SF binding table [ 1256.957] 0x00001574: 0x00003680: WM binding table [ 1256.957] 0x00001578: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.957] 0x0000157c: 0x00000003: vertex count [ 1256.957] 0x00001580: 0x000000d2: start vertex [ 1256.957] 0x00001584: 0x00000001: instance count [ 1256.957] 0x00001588: 0x00000000: start instance [ 1256.957] 0x0000158c: 0x00000000: index bias [ 1256.957] [0:210] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.957] [1:211] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.957] [2:212] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.957] 0x00001590: 0x02000004: MI_FLUSH [ 1256.957] 0x00001594: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.957] 0x00001598: 0x00000000: VS binding table [ 1256.957] 0x0000159c: 0x00000000: GS binding table [ 1256.957] 0x000015a0: 0x00000000: CLIP binding table [ 1256.957] 0x000015a4: 0x00000000: SF binding table [ 1256.957] 0x000015a8: 0x00003660: WM binding table [ 1256.958] 0x000015ac: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.958] 0x000015b0: 0x00002220: dword 1 [ 1256.958] 0x000015b4: 0x00000000: dword 2 [ 1256.958] 0x000015b8: 0x00000000: dword 3 [ 1256.958] 0x000015bc: 0x00002240: dword 4 [ 1256.958] 0x000015c0: 0x00003680: dword 5 [ 1256.958] 0x000015c4: 0x0000d4c0: dword 6 [ 1256.958] 0x000015c8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.958] 0x000015cc: 0x00000003: vertex count [ 1256.958] 0x000015d0: 0x000000d5: start vertex [ 1256.958] 0x000015d4: 0x00000001: instance count [ 1256.958] 0x000015d8: 0x00000000: start instance [ 1256.958] 0x000015dc: 0x00000000: index bias [ 1256.958] [0:213] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.958] [1:214] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.958] [2:215] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.958] 0x000015e0: 0x02000004: MI_FLUSH [ 1256.958] 0x000015e4: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.958] 0x000015e8: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.958] 0x000015ec: 0x01a30251: (593,419) [ 1256.958] 0x000015f0: 0x01b60252: (594,438) [ 1256.958] 0x000015f4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.958] 0x000015f8: 0x000b678c: color [ 1256.958] 0x000015fc: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.958] 0x00001600: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.958] 0x00001604: 0x01a2024d: dst (589,418) [ 1256.958] 0x00001608: 0x01b602d9: dst (729,438) [ 1256.958] 0x0000160c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.958] 0x00001610: 0x00000000: src (0,0) [ 1256.958] 0x00001614: 0x00000230: src pitch 560 [ 1256.958] 0x00001618: 0x00000000: src offset 0x00000000 [handle=42, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.958] 0x0000161c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.958] 0x00001620: 0x00000000: VS binding table [ 1256.958] 0x00001624: 0x00000000: GS binding table [ 1256.958] 0x00001628: 0x00000000: CLIP binding table [ 1256.958] 0x0000162c: 0x00000000: SF binding table [ 1256.958] 0x00001630: 0x00003640: WM binding table [ 1256.958] 0x00001634: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.958] 0x00001638: 0x00002220: dword 1 [ 1256.958] 0x0000163c: 0x00000000: dword 2 [ 1256.958] 0x00001640: 0x00000000: dword 3 [ 1256.958] 0x00001644: 0x00002240: dword 4 [ 1256.958] 0x00001648: 0x00002280: dword 5 [ 1256.958] 0x0000164c: 0x0000d4c0: dword 6 [ 1256.958] 0x00001650: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.958] 0x00001654: 0x00000003: vertex count [ 1256.958] 0x00001658: 0x000000d8: start vertex [ 1256.958] 0x0000165c: 0x00000001: instance count [ 1256.959] 0x00001660: 0x00000000: start instance [ 1256.959] 0x00001664: 0x00000000: index bias [ 1256.959] [0:216] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.959] [1:217] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.959] [2:218] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.959] 0x00001668: 0x02000004: MI_FLUSH [ 1256.959] 0x0000166c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.959] 0x00001670: 0x00000000: VS binding table [ 1256.959] 0x00001674: 0x00000000: GS binding table [ 1256.959] 0x00001678: 0x00000000: CLIP binding table [ 1256.959] 0x0000167c: 0x00000000: SF binding table [ 1256.959] 0x00001680: 0x00003620: WM binding table [ 1256.959] 0x00001684: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.959] 0x00001688: 0x00000003: vertex count [ 1256.959] 0x0000168c: 0x000000db: start vertex [ 1256.959] 0x00001690: 0x00000001: instance count [ 1256.959] 0x00001694: 0x00000000: start instance [ 1256.959] 0x00001698: 0x00000000: index bias [ 1256.959] [0:219] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.959] [1:220] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.959] [2:221] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.959] 0x0000169c: 0x02000004: MI_FLUSH [ 1256.959] 0x000016a0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.960] 0x000016a4: 0x00000000: VS binding table [ 1256.960] 0x000016a8: 0x00000000: GS binding table [ 1256.960] 0x000016ac: 0x00000000: CLIP binding table [ 1256.960] 0x000016b0: 0x00000000: SF binding table [ 1256.960] 0x000016b4: 0x00003600: WM binding table [ 1256.960] 0x000016b8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.960] 0x000016bc: 0x00000003: vertex count [ 1256.960] 0x000016c0: 0x000000de: start vertex [ 1256.960] 0x000016c4: 0x00000001: instance count [ 1256.960] 0x000016c8: 0x00000000: start instance [ 1256.960] 0x000016cc: 0x00000000: index bias [ 1256.960] [0:222] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.960] [1:223] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.960] [2:224] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.960] 0x000016d0: 0x02000004: MI_FLUSH [ 1256.960] 0x000016d4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.960] 0x000016d8: 0x00000000: VS binding table [ 1256.960] 0x000016dc: 0x00000000: GS binding table [ 1256.960] 0x000016e0: 0x00000000: CLIP binding table [ 1256.960] 0x000016e4: 0x00000000: SF binding table [ 1256.960] 0x000016e8: 0x000035e0: WM binding table [ 1256.960] 0x000016ec: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.960] 0x000016f0: 0x00002220: dword 1 [ 1256.960] 0x000016f4: 0x00000000: dword 2 [ 1256.960] 0x000016f8: 0x00000000: dword 3 [ 1256.960] 0x000016fc: 0x00002240: dword 4 [ 1256.960] 0x00001700: 0x00003680: dword 5 [ 1256.960] 0x00001704: 0x0000d4c0: dword 6 [ 1256.960] 0x00001708: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.960] 0x0000170c: 0x00000003: vertex count [ 1256.960] 0x00001710: 0x000000e1: start vertex [ 1256.960] 0x00001714: 0x00000001: instance count [ 1256.960] 0x00001718: 0x00000000: start instance [ 1256.960] 0x0000171c: 0x00000000: index bias [ 1256.960] [0:225] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.960] [1:226] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.961] [2:227] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.961] 0x00001720: 0x02000004: MI_FLUSH [ 1256.961] 0x00001724: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.961] 0x00001728: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.961] 0x0000172c: 0x01a2024d: dst (589,418) [ 1256.961] 0x00001730: 0x01b602d9: dst (729,438) [ 1256.961] 0x00001734: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.961] 0x00001738: 0x00000000: src (0,0) [ 1256.961] 0x0000173c: 0x00000230: src pitch 560 [ 1256.961] 0x00001740: 0x00000000: src offset 0x00000000 [handle=43, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.961] 0x00001744: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.961] 0x00001748: 0x00000000: VS binding table [ 1256.961] 0x0000174c: 0x00000000: GS binding table [ 1256.961] 0x00001750: 0x00000000: CLIP binding table [ 1256.961] 0x00001754: 0x00000000: SF binding table [ 1256.961] 0x00001758: 0x000035c0: WM binding table [ 1256.961] 0x0000175c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.961] 0x00001760: 0x00002220: dword 1 [ 1256.961] 0x00001764: 0x00000000: dword 2 [ 1256.961] 0x00001768: 0x00000000: dword 3 [ 1256.961] 0x0000176c: 0x00002240: dword 4 [ 1256.961] 0x00001770: 0x00002280: dword 5 [ 1256.961] 0x00001774: 0x0000d4c0: dword 6 [ 1256.961] 0x00001778: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.961] 0x0000177c: 0x00000003: vertex count [ 1256.961] 0x00001780: 0x000000e4: start vertex [ 1256.961] 0x00001784: 0x00000001: instance count [ 1256.961] 0x00001788: 0x00000000: start instance [ 1256.961] 0x0000178c: 0x00000000: index bias [ 1256.961] [0:228] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.961] [1:229] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.961] [2:230] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.961] 0x00001790: 0x02000004: MI_FLUSH [ 1256.961] 0x00001794: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.961] 0x00001798: 0x00000000: VS binding table [ 1256.962] 0x0000179c: 0x00000000: GS binding table [ 1256.962] 0x000017a0: 0x00000000: CLIP binding table [ 1256.962] 0x000017a4: 0x00000000: SF binding table [ 1256.962] 0x000017a8: 0x000035a0: WM binding table [ 1256.962] 0x000017ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.962] 0x000017b0: 0x00000003: vertex count [ 1256.962] 0x000017b4: 0x000000e7: start vertex [ 1256.962] 0x000017b8: 0x00000001: instance count [ 1256.962] 0x000017bc: 0x00000000: start instance [ 1256.962] 0x000017c0: 0x00000000: index bias [ 1256.962] [0:231] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.962] [1:232] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.962] [2:233] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.962] 0x000017c4: 0x02000004: MI_FLUSH [ 1256.962] 0x000017c8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.962] 0x000017cc: 0x00000000: VS binding table [ 1256.962] 0x000017d0: 0x00000000: GS binding table [ 1256.962] 0x000017d4: 0x00000000: CLIP binding table [ 1256.962] 0x000017d8: 0x00000000: SF binding table [ 1256.962] 0x000017dc: 0x00003580: WM binding table [ 1256.962] 0x000017e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.962] 0x000017e4: 0x00000003: vertex count [ 1256.962] 0x000017e8: 0x000000ea: start vertex [ 1256.962] 0x000017ec: 0x00000001: instance count [ 1256.962] 0x000017f0: 0x00000000: start instance [ 1256.962] 0x000017f4: 0x00000000: index bias [ 1256.962] [0:234] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.962] [1:235] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.962] [2:236] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.963] 0x000017f8: 0x02000004: MI_FLUSH [ 1256.963] 0x000017fc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.963] 0x00001800: 0x00000000: VS binding table [ 1256.963] 0x00001804: 0x00000000: GS binding table [ 1256.963] 0x00001808: 0x00000000: CLIP binding table [ 1256.963] 0x0000180c: 0x00000000: SF binding table [ 1256.963] 0x00001810: 0x00003560: WM binding table [ 1256.963] 0x00001814: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.963] 0x00001818: 0x00002220: dword 1 [ 1256.963] 0x0000181c: 0x00000000: dword 2 [ 1256.963] 0x00001820: 0x00000000: dword 3 [ 1256.963] 0x00001824: 0x00002240: dword 4 [ 1256.963] 0x00001828: 0x00003680: dword 5 [ 1256.963] 0x0000182c: 0x0000d4c0: dword 6 [ 1256.963] 0x00001830: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.963] 0x00001834: 0x00000003: vertex count [ 1256.963] 0x00001838: 0x000000ed: start vertex [ 1256.963] 0x0000183c: 0x00000001: instance count [ 1256.963] 0x00001840: 0x00000000: start instance [ 1256.963] 0x00001844: 0x00000000: index bias [ 1256.963] [0:237] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.963] [1:238] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.963] [2:239] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.963] 0x00001848: 0x02000004: MI_FLUSH [ 1256.963] 0x0000184c: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.963] 0x00001850: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.963] 0x00001854: 0x01a30251: (593,419) [ 1256.963] 0x00001858: 0x01b60252: (594,438) [ 1256.963] 0x0000185c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.963] 0x00001860: 0x000b678c: color [ 1256.963] 0x00001864: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.963] 0x00001868: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.963] 0x0000186c: 0x01a2024d: dst (589,418) [ 1256.963] 0x00001870: 0x01b602d9: dst (729,438) [ 1256.963] 0x00001874: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.963] 0x00001878: 0x00000000: src (0,0) [ 1256.963] 0x0000187c: 0x00000230: src pitch 560 [ 1256.963] 0x00001880: 0x00000000: src offset 0x00000000 [handle=44, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.963] 0x00001884: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.963] 0x00001888: 0x00000000: VS binding table [ 1256.963] 0x0000188c: 0x00000000: GS binding table [ 1256.964] 0x00001890: 0x00000000: CLIP binding table [ 1256.964] 0x00001894: 0x00000000: SF binding table [ 1256.964] 0x00001898: 0x00003540: WM binding table [ 1256.964] 0x0000189c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.964] 0x000018a0: 0x00002220: dword 1 [ 1256.964] 0x000018a4: 0x00000000: dword 2 [ 1256.964] 0x000018a8: 0x00000000: dword 3 [ 1256.964] 0x000018ac: 0x00002240: dword 4 [ 1256.964] 0x000018b0: 0x00002280: dword 5 [ 1256.964] 0x000018b4: 0x0000d4c0: dword 6 [ 1256.964] 0x000018b8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.964] 0x000018bc: 0x00000003: vertex count [ 1256.964] 0x000018c0: 0x000000f0: start vertex [ 1256.964] 0x000018c4: 0x00000001: instance count [ 1256.964] 0x000018c8: 0x00000000: start instance [ 1256.964] 0x000018cc: 0x00000000: index bias [ 1256.964] [0:240] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.964] [1:241] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.964] [2:242] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.964] 0x000018d0: 0x02000004: MI_FLUSH [ 1256.964] 0x000018d4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.964] 0x000018d8: 0x00000000: VS binding table [ 1256.964] 0x000018dc: 0x00000000: GS binding table [ 1256.964] 0x000018e0: 0x00000000: CLIP binding table [ 1256.964] 0x000018e4: 0x00000000: SF binding table [ 1256.964] 0x000018e8: 0x00003520: WM binding table [ 1256.964] 0x000018ec: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.964] 0x000018f0: 0x00000003: vertex count [ 1256.964] 0x000018f4: 0x000000f3: start vertex [ 1256.964] 0x000018f8: 0x00000001: instance count [ 1256.964] 0x000018fc: 0x00000000: start instance [ 1256.964] 0x00001900: 0x00000000: index bias [ 1256.964] [0:243] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.964] [1:244] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.965] [2:245] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.965] 0x00001904: 0x02000004: MI_FLUSH [ 1256.965] 0x00001908: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.965] 0x0000190c: 0x00000000: VS binding table [ 1256.965] 0x00001910: 0x00000000: GS binding table [ 1256.965] 0x00001914: 0x00000000: CLIP binding table [ 1256.965] 0x00001918: 0x00000000: SF binding table [ 1256.965] 0x0000191c: 0x00003500: WM binding table [ 1256.965] 0x00001920: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.965] 0x00001924: 0x00000003: vertex count [ 1256.965] 0x00001928: 0x000000f6: start vertex [ 1256.965] 0x0000192c: 0x00000001: instance count [ 1256.965] 0x00001930: 0x00000000: start instance [ 1256.965] 0x00001934: 0x00000000: index bias [ 1256.965] [0:246] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.965] [1:247] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.965] [2:248] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.965] 0x00001938: 0x02000004: MI_FLUSH [ 1256.965] 0x0000193c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.965] 0x00001940: 0x00000000: VS binding table [ 1256.965] 0x00001944: 0x00000000: GS binding table [ 1256.965] 0x00001948: 0x00000000: CLIP binding table [ 1256.965] 0x0000194c: 0x00000000: SF binding table [ 1256.965] 0x00001950: 0x000034e0: WM binding table [ 1256.965] 0x00001954: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.965] 0x00001958: 0x00002220: dword 1 [ 1256.965] 0x0000195c: 0x00000000: dword 2 [ 1256.965] 0x00001960: 0x00000000: dword 3 [ 1256.965] 0x00001964: 0x00002240: dword 4 [ 1256.965] 0x00001968: 0x00003680: dword 5 [ 1256.965] 0x0000196c: 0x0000d4c0: dword 6 [ 1256.965] 0x00001970: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.965] 0x00001974: 0x00000003: vertex count [ 1256.965] 0x00001978: 0x000000f9: start vertex [ 1256.965] 0x0000197c: 0x00000001: instance count [ 1256.966] 0x00001980: 0x00000000: start instance [ 1256.966] 0x00001984: 0x00000000: index bias [ 1256.966] [0:249] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.966] [1:250] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.966] [2:251] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.966] 0x00001988: 0x02000004: MI_FLUSH [ 1256.966] 0x0000198c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.966] 0x00001990: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.966] 0x00001994: 0x01a2024d: dst (589,418) [ 1256.966] 0x00001998: 0x01b602d9: dst (729,438) [ 1256.966] 0x0000199c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.966] 0x000019a0: 0x00000000: src (0,0) [ 1256.966] 0x000019a4: 0x00000230: src pitch 560 [ 1256.966] 0x000019a8: 0x00000000: src offset 0x00000000 [handle=45, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.966] 0x000019ac: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.966] 0x000019b0: 0x00000000: VS binding table [ 1256.966] 0x000019b4: 0x00000000: GS binding table [ 1256.966] 0x000019b8: 0x00000000: CLIP binding table [ 1256.966] 0x000019bc: 0x00000000: SF binding table [ 1256.966] 0x000019c0: 0x000034c0: WM binding table [ 1256.966] 0x000019c4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.966] 0x000019c8: 0x00002220: dword 1 [ 1256.966] 0x000019cc: 0x00000000: dword 2 [ 1256.966] 0x000019d0: 0x00000000: dword 3 [ 1256.966] 0x000019d4: 0x00002240: dword 4 [ 1256.966] 0x000019d8: 0x00002280: dword 5 [ 1256.966] 0x000019dc: 0x0000d4c0: dword 6 [ 1256.966] 0x000019e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.966] 0x000019e4: 0x00000003: vertex count [ 1256.966] 0x000019e8: 0x000000fc: start vertex [ 1256.966] 0x000019ec: 0x00000001: instance count [ 1256.966] 0x000019f0: 0x00000000: start instance [ 1256.966] 0x000019f4: 0x00000000: index bias [ 1256.966] [0:252] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.966] [1:253] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.967] [2:254] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.967] 0x000019f8: 0x02000004: MI_FLUSH [ 1256.967] 0x000019fc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.967] 0x00001a00: 0x00000000: VS binding table [ 1256.967] 0x00001a04: 0x00000000: GS binding table [ 1256.967] 0x00001a08: 0x00000000: CLIP binding table [ 1256.967] 0x00001a0c: 0x00000000: SF binding table [ 1256.967] 0x00001a10: 0x000034a0: WM binding table [ 1256.967] 0x00001a14: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.967] 0x00001a18: 0x00000003: vertex count [ 1256.967] 0x00001a1c: 0x000000ff: start vertex [ 1256.967] 0x00001a20: 0x00000001: instance count [ 1256.967] 0x00001a24: 0x00000000: start instance [ 1256.967] 0x00001a28: 0x00000000: index bias [ 1256.967] [0:255] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.967] [1:256] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.967] [2:257] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.967] 0x00001a2c: 0x02000004: MI_FLUSH [ 1256.967] 0x00001a30: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.967] 0x00001a34: 0x00000000: VS binding table [ 1256.967] 0x00001a38: 0x00000000: GS binding table [ 1256.967] 0x00001a3c: 0x00000000: CLIP binding table [ 1256.967] 0x00001a40: 0x00000000: SF binding table [ 1256.967] 0x00001a44: 0x00003480: WM binding table [ 1256.967] 0x00001a48: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.967] 0x00001a4c: 0x00000003: vertex count [ 1256.967] 0x00001a50: 0x00000102: start vertex [ 1256.967] 0x00001a54: 0x00000001: instance count [ 1256.967] 0x00001a58: 0x00000000: start instance [ 1256.967] 0x00001a5c: 0x00000000: index bias [ 1256.967] [0:258] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.968] [1:259] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.968] [2:260] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.968] 0x00001a60: 0x02000004: MI_FLUSH [ 1256.968] 0x00001a64: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.968] 0x00001a68: 0x00000000: VS binding table [ 1256.968] 0x00001a6c: 0x00000000: GS binding table [ 1256.968] 0x00001a70: 0x00000000: CLIP binding table [ 1256.968] 0x00001a74: 0x00000000: SF binding table [ 1256.968] 0x00001a78: 0x00003460: WM binding table [ 1256.968] 0x00001a7c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.968] 0x00001a80: 0x00002220: dword 1 [ 1256.968] 0x00001a84: 0x00000000: dword 2 [ 1256.968] 0x00001a88: 0x00000000: dword 3 [ 1256.968] 0x00001a8c: 0x00002240: dword 4 [ 1256.968] 0x00001a90: 0x00003680: dword 5 [ 1256.968] 0x00001a94: 0x0000d4c0: dword 6 [ 1256.968] 0x00001a98: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.968] 0x00001a9c: 0x00000003: vertex count [ 1256.968] 0x00001aa0: 0x00000105: start vertex [ 1256.968] 0x00001aa4: 0x00000001: instance count [ 1256.968] 0x00001aa8: 0x00000000: start instance [ 1256.968] 0x00001aac: 0x00000000: index bias [ 1256.968] [0:261] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.968] [1:262] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.968] [2:263] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.969] 0x00001ab0: 0x02000004: MI_FLUSH [ 1256.969] 0x00001ab4: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.969] 0x00001ab8: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.969] 0x00001abc: 0x01a30251: (593,419) [ 1256.969] 0x00001ac0: 0x01b60252: (594,438) [ 1256.969] 0x00001ac4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.969] 0x00001ac8: 0x000b678c: color [ 1256.969] 0x00001acc: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.969] 0x00001ad0: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.969] 0x00001ad4: 0x01a2024d: dst (589,418) [ 1256.969] 0x00001ad8: 0x01b602d9: dst (729,438) [ 1256.969] 0x00001adc: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.969] 0x00001ae0: 0x00000000: src (0,0) [ 1256.969] 0x00001ae4: 0x00000230: src pitch 560 [ 1256.969] 0x00001ae8: 0x00000000: src offset 0x00000000 [handle=7, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.969] 0x00001aec: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.969] 0x00001af0: 0x00000000: VS binding table [ 1256.969] 0x00001af4: 0x00000000: GS binding table [ 1256.969] 0x00001af8: 0x00000000: CLIP binding table [ 1256.969] 0x00001afc: 0x00000000: SF binding table [ 1256.969] 0x00001b00: 0x00003440: WM binding table [ 1256.969] 0x00001b04: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.969] 0x00001b08: 0x00002220: dword 1 [ 1256.969] 0x00001b0c: 0x00000000: dword 2 [ 1256.969] 0x00001b10: 0x00000000: dword 3 [ 1256.969] 0x00001b14: 0x00002240: dword 4 [ 1256.969] 0x00001b18: 0x00002280: dword 5 [ 1256.969] 0x00001b1c: 0x0000d4c0: dword 6 [ 1256.969] 0x00001b20: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.969] 0x00001b24: 0x00000003: vertex count [ 1256.969] 0x00001b28: 0x00000108: start vertex [ 1256.969] 0x00001b2c: 0x00000001: instance count [ 1256.969] 0x00001b30: 0x00000000: start instance [ 1256.969] 0x00001b34: 0x00000000: index bias [ 1256.969] [0:264] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.969] [1:265] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.969] [2:266] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.970] 0x00001b38: 0x02000004: MI_FLUSH [ 1256.970] 0x00001b3c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.970] 0x00001b40: 0x00000000: VS binding table [ 1256.970] 0x00001b44: 0x00000000: GS binding table [ 1256.970] 0x00001b48: 0x00000000: CLIP binding table [ 1256.970] 0x00001b4c: 0x00000000: SF binding table [ 1256.970] 0x00001b50: 0x00003420: WM binding table [ 1256.970] 0x00001b54: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.970] 0x00001b58: 0x00000003: vertex count [ 1256.970] 0x00001b5c: 0x0000010b: start vertex [ 1256.970] 0x00001b60: 0x00000001: instance count [ 1256.970] 0x00001b64: 0x00000000: start instance [ 1256.970] 0x00001b68: 0x00000000: index bias [ 1256.970] [0:267] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.970] [1:268] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.970] [2:269] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.970] 0x00001b6c: 0x02000004: MI_FLUSH [ 1256.970] 0x00001b70: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.970] 0x00001b74: 0x00000000: VS binding table [ 1256.970] 0x00001b78: 0x00000000: GS binding table [ 1256.970] 0x00001b7c: 0x00000000: CLIP binding table [ 1256.970] 0x00001b80: 0x00000000: SF binding table [ 1256.970] 0x00001b84: 0x00003400: WM binding table [ 1256.970] 0x00001b88: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.970] 0x00001b8c: 0x00000003: vertex count [ 1256.970] 0x00001b90: 0x0000010e: start vertex [ 1256.970] 0x00001b94: 0x00000001: instance count [ 1256.970] 0x00001b98: 0x00000000: start instance [ 1256.970] 0x00001b9c: 0x00000000: index bias [ 1256.970] [0:270] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.971] [1:271] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.971] [2:272] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.971] 0x00001ba0: 0x02000004: MI_FLUSH [ 1256.971] 0x00001ba4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.971] 0x00001ba8: 0x00000000: VS binding table [ 1256.971] 0x00001bac: 0x00000000: GS binding table [ 1256.971] 0x00001bb0: 0x00000000: CLIP binding table [ 1256.971] 0x00001bb4: 0x00000000: SF binding table [ 1256.971] 0x00001bb8: 0x000033e0: WM binding table [ 1256.971] 0x00001bbc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.971] 0x00001bc0: 0x00002220: dword 1 [ 1256.971] 0x00001bc4: 0x00000000: dword 2 [ 1256.971] 0x00001bc8: 0x00000000: dword 3 [ 1256.971] 0x00001bcc: 0x00002240: dword 4 [ 1256.971] 0x00001bd0: 0x00003680: dword 5 [ 1256.971] 0x00001bd4: 0x0000d4c0: dword 6 [ 1256.971] 0x00001bd8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.971] 0x00001bdc: 0x00000003: vertex count [ 1256.971] 0x00001be0: 0x00000111: start vertex [ 1256.971] 0x00001be4: 0x00000001: instance count [ 1256.971] 0x00001be8: 0x00000000: start instance [ 1256.971] 0x00001bec: 0x00000000: index bias [ 1256.971] [0:273] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.971] [1:274] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.971] [2:275] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.972] 0x00001bf0: 0x02000004: MI_FLUSH [ 1256.972] 0x00001bf4: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.972] 0x00001bf8: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.972] 0x00001bfc: 0x01a2024d: dst (589,418) [ 1256.972] 0x00001c00: 0x01b602d9: dst (729,438) [ 1256.972] 0x00001c04: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.972] 0x00001c08: 0x00000000: src (0,0) [ 1256.972] 0x00001c0c: 0x00000230: src pitch 560 [ 1256.972] 0x00001c10: 0x00000000: src offset 0x00000000 [handle=10, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.972] 0x00001c14: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.972] 0x00001c18: 0x00000000: VS binding table [ 1256.972] 0x00001c1c: 0x00000000: GS binding table [ 1256.972] 0x00001c20: 0x00000000: CLIP binding table [ 1256.972] 0x00001c24: 0x00000000: SF binding table [ 1256.972] 0x00001c28: 0x000033c0: WM binding table [ 1256.972] 0x00001c2c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.972] 0x00001c30: 0x00002220: dword 1 [ 1256.972] 0x00001c34: 0x00000000: dword 2 [ 1256.972] 0x00001c38: 0x00000000: dword 3 [ 1256.972] 0x00001c3c: 0x00002240: dword 4 [ 1256.972] 0x00001c40: 0x00002280: dword 5 [ 1256.972] 0x00001c44: 0x0000d4c0: dword 6 [ 1256.972] 0x00001c48: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.972] 0x00001c4c: 0x00000003: vertex count [ 1256.972] 0x00001c50: 0x00000114: start vertex [ 1256.972] 0x00001c54: 0x00000001: instance count [ 1256.972] 0x00001c58: 0x00000000: start instance [ 1256.972] 0x00001c5c: 0x00000000: index bias [ 1256.972] [0:276] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.972] [1:277] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.972] [2:278] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.972] 0x00001c60: 0x02000004: MI_FLUSH [ 1256.972] 0x00001c64: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.972] 0x00001c68: 0x00000000: VS binding table [ 1256.972] 0x00001c6c: 0x00000000: GS binding table [ 1256.973] 0x00001c70: 0x00000000: CLIP binding table [ 1256.973] 0x00001c74: 0x00000000: SF binding table [ 1256.973] 0x00001c78: 0x000033a0: WM binding table [ 1256.973] 0x00001c7c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.973] 0x00001c80: 0x00000003: vertex count [ 1256.973] 0x00001c84: 0x00000117: start vertex [ 1256.973] 0x00001c88: 0x00000001: instance count [ 1256.973] 0x00001c8c: 0x00000000: start instance [ 1256.973] 0x00001c90: 0x00000000: index bias [ 1256.973] [0:279] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.973] [1:280] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.973] [2:281] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.973] 0x00001c94: 0x02000004: MI_FLUSH [ 1256.973] 0x00001c98: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.973] 0x00001c9c: 0x00000000: VS binding table [ 1256.973] 0x00001ca0: 0x00000000: GS binding table [ 1256.973] 0x00001ca4: 0x00000000: CLIP binding table [ 1256.973] 0x00001ca8: 0x00000000: SF binding table [ 1256.973] 0x00001cac: 0x00003380: WM binding table [ 1256.973] 0x00001cb0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.973] 0x00001cb4: 0x00000003: vertex count [ 1256.973] 0x00001cb8: 0x0000011a: start vertex [ 1256.973] 0x00001cbc: 0x00000001: instance count [ 1256.973] 0x00001cc0: 0x00000000: start instance [ 1256.973] 0x00001cc4: 0x00000000: index bias [ 1256.973] [0:282] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.973] [1:283] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.973] [2:284] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.974] 0x00001cc8: 0x02000004: MI_FLUSH [ 1256.974] 0x00001ccc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.974] 0x00001cd0: 0x00000000: VS binding table [ 1256.974] 0x00001cd4: 0x00000000: GS binding table [ 1256.974] 0x00001cd8: 0x00000000: CLIP binding table [ 1256.974] 0x00001cdc: 0x00000000: SF binding table [ 1256.974] 0x00001ce0: 0x00003360: WM binding table [ 1256.974] 0x00001ce4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.974] 0x00001ce8: 0x00002220: dword 1 [ 1256.974] 0x00001cec: 0x00000000: dword 2 [ 1256.974] 0x00001cf0: 0x00000000: dword 3 [ 1256.974] 0x00001cf4: 0x00002240: dword 4 [ 1256.974] 0x00001cf8: 0x00003680: dword 5 [ 1256.974] 0x00001cfc: 0x0000d4c0: dword 6 [ 1256.974] 0x00001d00: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.974] 0x00001d04: 0x00000003: vertex count [ 1256.974] 0x00001d08: 0x0000011d: start vertex [ 1256.974] 0x00001d0c: 0x00000001: instance count [ 1256.974] 0x00001d10: 0x00000000: start instance [ 1256.974] 0x00001d14: 0x00000000: index bias [ 1256.974] [0:285] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.974] [1:286] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.974] [2:287] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.974] 0x00001d18: 0x02000004: MI_FLUSH [ 1256.974] 0x00001d1c: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.974] 0x00001d20: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.974] 0x00001d24: 0x01a30251: (593,419) [ 1256.974] 0x00001d28: 0x01b60252: (594,438) [ 1256.974] 0x00001d2c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.974] 0x00001d30: 0x000b678c: color [ 1256.974] 0x00001d34: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.974] 0x00001d38: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.974] 0x00001d3c: 0x01a2024d: dst (589,418) [ 1256.974] 0x00001d40: 0x01b602d9: dst (729,438) [ 1256.974] 0x00001d44: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.975] 0x00001d48: 0x00000000: src (0,0) [ 1256.975] 0x00001d4c: 0x00000230: src pitch 560 [ 1256.975] 0x00001d50: 0x00000000: src offset 0x00000000 [handle=15, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.975] 0x00001d54: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.975] 0x00001d58: 0x00000000: VS binding table [ 1256.975] 0x00001d5c: 0x00000000: GS binding table [ 1256.975] 0x00001d60: 0x00000000: CLIP binding table [ 1256.975] 0x00001d64: 0x00000000: SF binding table [ 1256.975] 0x00001d68: 0x00003340: WM binding table [ 1256.975] 0x00001d6c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.975] 0x00001d70: 0x00002220: dword 1 [ 1256.975] 0x00001d74: 0x00000000: dword 2 [ 1256.975] 0x00001d78: 0x00000000: dword 3 [ 1256.975] 0x00001d7c: 0x00002240: dword 4 [ 1256.975] 0x00001d80: 0x00002280: dword 5 [ 1256.975] 0x00001d84: 0x0000d4c0: dword 6 [ 1256.975] 0x00001d88: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.975] 0x00001d8c: 0x00000003: vertex count [ 1256.975] 0x00001d90: 0x00000120: start vertex [ 1256.975] 0x00001d94: 0x00000001: instance count [ 1256.975] 0x00001d98: 0x00000000: start instance [ 1256.975] 0x00001d9c: 0x00000000: index bias [ 1256.975] [0:288] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.975] [1:289] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.975] [2:290] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.975] 0x00001da0: 0x02000004: MI_FLUSH [ 1256.975] 0x00001da4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.975] 0x00001da8: 0x00000000: VS binding table [ 1256.975] 0x00001dac: 0x00000000: GS binding table [ 1256.975] 0x00001db0: 0x00000000: CLIP binding table [ 1256.975] 0x00001db4: 0x00000000: SF binding table [ 1256.975] 0x00001db8: 0x00003320: WM binding table [ 1256.975] 0x00001dbc: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.975] 0x00001dc0: 0x00000003: vertex count [ 1256.975] 0x00001dc4: 0x00000123: start vertex [ 1256.975] 0x00001dc8: 0x00000001: instance count [ 1256.975] 0x00001dcc: 0x00000000: start instance [ 1256.975] 0x00001dd0: 0x00000000: index bias [ 1256.975] [0:291] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.975] [1:292] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.976] [2:293] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.976] 0x00001dd4: 0x02000004: MI_FLUSH [ 1256.976] 0x00001dd8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.976] 0x00001ddc: 0x00000000: VS binding table [ 1256.976] 0x00001de0: 0x00000000: GS binding table [ 1256.976] 0x00001de4: 0x00000000: CLIP binding table [ 1256.976] 0x00001de8: 0x00000000: SF binding table [ 1256.976] 0x00001dec: 0x00003300: WM binding table [ 1256.976] 0x00001df0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.976] 0x00001df4: 0x00000003: vertex count [ 1256.976] 0x00001df8: 0x00000126: start vertex [ 1256.976] 0x00001dfc: 0x00000001: instance count [ 1256.976] 0x00001e00: 0x00000000: start instance [ 1256.976] 0x00001e04: 0x00000000: index bias [ 1256.976] [0:294] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.976] [1:295] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.976] [2:296] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.976] 0x00001e08: 0x02000004: MI_FLUSH [ 1256.976] 0x00001e0c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.976] 0x00001e10: 0x00000000: VS binding table [ 1256.976] 0x00001e14: 0x00000000: GS binding table [ 1256.976] 0x00001e18: 0x00000000: CLIP binding table [ 1256.976] 0x00001e1c: 0x00000000: SF binding table [ 1256.976] 0x00001e20: 0x000032e0: WM binding table [ 1256.976] 0x00001e24: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.976] 0x00001e28: 0x00002220: dword 1 [ 1256.976] 0x00001e2c: 0x00000000: dword 2 [ 1256.976] 0x00001e30: 0x00000000: dword 3 [ 1256.976] 0x00001e34: 0x00002240: dword 4 [ 1256.976] 0x00001e38: 0x00003680: dword 5 [ 1256.976] 0x00001e3c: 0x0000d4c0: dword 6 [ 1256.977] 0x00001e40: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.977] 0x00001e44: 0x00000003: vertex count [ 1256.977] 0x00001e48: 0x00000129: start vertex [ 1256.977] 0x00001e4c: 0x00000001: instance count [ 1256.977] 0x00001e50: 0x00000000: start instance [ 1256.977] 0x00001e54: 0x00000000: index bias [ 1256.977] [0:297] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.977] [1:298] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.977] [2:299] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.977] 0x00001e58: 0x02000004: MI_FLUSH [ 1256.977] 0x00001e5c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.977] 0x00001e60: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.977] 0x00001e64: 0x01a2024d: dst (589,418) [ 1256.977] 0x00001e68: 0x01b602d9: dst (729,438) [ 1256.977] 0x00001e6c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.977] 0x00001e70: 0x00000000: src (0,0) [ 1256.977] 0x00001e74: 0x00000230: src pitch 560 [ 1256.977] 0x00001e78: 0x00000000: src offset 0x00000000 [handle=20, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.977] 0x00001e7c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.977] 0x00001e80: 0x00000000: VS binding table [ 1256.977] 0x00001e84: 0x00000000: GS binding table [ 1256.977] 0x00001e88: 0x00000000: CLIP binding table [ 1256.977] 0x00001e8c: 0x00000000: SF binding table [ 1256.977] 0x00001e90: 0x000032c0: WM binding table [ 1256.977] 0x00001e94: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.977] 0x00001e98: 0x00002220: dword 1 [ 1256.977] 0x00001e9c: 0x00000000: dword 2 [ 1256.977] 0x00001ea0: 0x00000000: dword 3 [ 1256.977] 0x00001ea4: 0x00002240: dword 4 [ 1256.977] 0x00001ea8: 0x00002280: dword 5 [ 1256.977] 0x00001eac: 0x0000d4c0: dword 6 [ 1256.977] 0x00001eb0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.977] 0x00001eb4: 0x00000003: vertex count [ 1256.977] 0x00001eb8: 0x0000012c: start vertex [ 1256.977] 0x00001ebc: 0x00000001: instance count [ 1256.977] 0x00001ec0: 0x00000000: start instance [ 1256.977] 0x00001ec4: 0x00000000: index bias [ 1256.977] [0:300] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.977] [1:301] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.978] [2:302] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.978] 0x00001ec8: 0x02000004: MI_FLUSH [ 1256.978] 0x00001ecc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.978] 0x00001ed0: 0x00000000: VS binding table [ 1256.978] 0x00001ed4: 0x00000000: GS binding table [ 1256.978] 0x00001ed8: 0x00000000: CLIP binding table [ 1256.978] 0x00001edc: 0x00000000: SF binding table [ 1256.978] 0x00001ee0: 0x000032a0: WM binding table [ 1256.978] 0x00001ee4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.978] 0x00001ee8: 0x00000003: vertex count [ 1256.978] 0x00001eec: 0x0000012f: start vertex [ 1256.978] 0x00001ef0: 0x00000001: instance count [ 1256.978] 0x00001ef4: 0x00000000: start instance [ 1256.978] 0x00001ef8: 0x00000000: index bias [ 1256.978] [0:303] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.978] [1:304] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.978] [2:305] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.978] 0x00001efc: 0x02000004: MI_FLUSH [ 1256.978] 0x00001f00: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.978] 0x00001f04: 0x00000000: VS binding table [ 1256.978] 0x00001f08: 0x00000000: GS binding table [ 1256.978] 0x00001f0c: 0x00000000: CLIP binding table [ 1256.978] 0x00001f10: 0x00000000: SF binding table [ 1256.978] 0x00001f14: 0x00003280: WM binding table [ 1256.978] 0x00001f18: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.978] 0x00001f1c: 0x00000003: vertex count [ 1256.978] 0x00001f20: 0x00000132: start vertex [ 1256.978] 0x00001f24: 0x00000001: instance count [ 1256.978] 0x00001f28: 0x00000000: start instance [ 1256.978] 0x00001f2c: 0x00000000: index bias [ 1256.978] [0:306] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.979] [1:307] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.979] [2:308] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.979] 0x00001f30: 0x02000004: MI_FLUSH [ 1256.979] 0x00001f34: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.979] 0x00001f38: 0x00000000: VS binding table [ 1256.979] 0x00001f3c: 0x00000000: GS binding table [ 1256.979] 0x00001f40: 0x00000000: CLIP binding table [ 1256.979] 0x00001f44: 0x00000000: SF binding table [ 1256.979] 0x00001f48: 0x00003260: WM binding table [ 1256.979] 0x00001f4c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.979] 0x00001f50: 0x00002220: dword 1 [ 1256.979] 0x00001f54: 0x00000000: dword 2 [ 1256.979] 0x00001f58: 0x00000000: dword 3 [ 1256.979] 0x00001f5c: 0x00002240: dword 4 [ 1256.979] 0x00001f60: 0x00003680: dword 5 [ 1256.979] 0x00001f64: 0x0000d4c0: dword 6 [ 1256.979] 0x00001f68: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.979] 0x00001f6c: 0x00000003: vertex count [ 1256.979] 0x00001f70: 0x00000135: start vertex [ 1256.979] 0x00001f74: 0x00000001: instance count [ 1256.979] 0x00001f78: 0x00000000: start instance [ 1256.979] 0x00001f7c: 0x00000000: index bias [ 1256.979] [0:309] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.979] [1:310] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.979] [2:311] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.979] 0x00001f80: 0x02000004: MI_FLUSH [ 1256.980] 0x00001f84: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.980] 0x00001f88: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.980] 0x00001f8c: 0x01a30251: (593,419) [ 1256.980] 0x00001f90: 0x01b60252: (594,438) [ 1256.980] 0x00001f94: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.980] 0x00001f98: 0x000b678c: color [ 1256.980] 0x00001f9c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.980] 0x00001fa0: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.980] 0x00001fa4: 0x01a2024d: dst (589,418) [ 1256.980] 0x00001fa8: 0x01b602d9: dst (729,438) [ 1256.980] 0x00001fac: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.980] 0x00001fb0: 0x00000000: src (0,0) [ 1256.980] 0x00001fb4: 0x00000230: src pitch 560 [ 1256.980] 0x00001fb8: 0x00000000: src offset 0x00000000 [handle=25, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.980] 0x00001fbc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.980] 0x00001fc0: 0x00000000: VS binding table [ 1256.980] 0x00001fc4: 0x00000000: GS binding table [ 1256.980] 0x00001fc8: 0x00000000: CLIP binding table [ 1256.980] 0x00001fcc: 0x00000000: SF binding table [ 1256.980] 0x00001fd0: 0x00003240: WM binding table [ 1256.980] 0x00001fd4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.980] 0x00001fd8: 0x00002220: dword 1 [ 1256.980] 0x00001fdc: 0x00000000: dword 2 [ 1256.980] 0x00001fe0: 0x00000000: dword 3 [ 1256.980] 0x00001fe4: 0x00002240: dword 4 [ 1256.980] 0x00001fe8: 0x00002280: dword 5 [ 1256.980] 0x00001fec: 0x0000d4c0: dword 6 [ 1256.980] 0x00001ff0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.980] 0x00001ff4: 0x00000003: vertex count [ 1256.980] 0x00001ff8: 0x00000138: start vertex [ 1256.980] 0x00001ffc: 0x00000001: instance count [ 1256.980] 0x00002000: 0x00000000: start instance [ 1256.980] 0x00002004: 0x00000000: index bias [ 1256.980] [0:312] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.980] [1:313] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.980] [2:314] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.980] 0x00002008: 0x02000004: MI_FLUSH [ 1256.980] 0x0000200c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.980] 0x00002010: 0x00000000: VS binding table [ 1256.980] 0x00002014: 0x00000000: GS binding table [ 1256.980] 0x00002018: 0x00000000: CLIP binding table [ 1256.980] 0x0000201c: 0x00000000: SF binding table [ 1256.980] 0x00002020: 0x00003220: WM binding table [ 1256.980] 0x00002024: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.980] 0x00002028: 0x00000003: vertex count [ 1256.980] 0x0000202c: 0x0000013b: start vertex [ 1256.980] 0x00002030: 0x00000001: instance count [ 1256.981] 0x00002034: 0x00000000: start instance [ 1256.981] 0x00002038: 0x00000000: index bias [ 1256.981] [0:315] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.981] [1:316] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.981] [2:317] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.981] 0x0000203c: 0x02000004: MI_FLUSH [ 1256.981] 0x00002040: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.981] 0x00002044: 0x00000000: VS binding table [ 1256.981] 0x00002048: 0x00000000: GS binding table [ 1256.981] 0x0000204c: 0x00000000: CLIP binding table [ 1256.981] 0x00002050: 0x00000000: SF binding table [ 1256.981] 0x00002054: 0x00003200: WM binding table [ 1256.981] 0x00002058: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.981] 0x0000205c: 0x00000003: vertex count [ 1256.981] 0x00002060: 0x0000013e: start vertex [ 1256.981] 0x00002064: 0x00000001: instance count [ 1256.981] 0x00002068: 0x00000000: start instance [ 1256.981] 0x0000206c: 0x00000000: index bias [ 1256.981] [0:318] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.981] [1:319] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.981] [2:320] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.981] 0x00002070: 0x02000004: MI_FLUSH [ 1256.982] 0x00002074: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.982] 0x00002078: 0x00000000: VS binding table [ 1256.982] 0x0000207c: 0x00000000: GS binding table [ 1256.982] 0x00002080: 0x00000000: CLIP binding table [ 1256.982] 0x00002084: 0x00000000: SF binding table [ 1256.982] 0x00002088: 0x000031e0: WM binding table [ 1256.982] 0x0000208c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.982] 0x00002090: 0x00002220: dword 1 [ 1256.982] 0x00002094: 0x00000000: dword 2 [ 1256.982] 0x00002098: 0x00000000: dword 3 [ 1256.982] 0x0000209c: 0x00002240: dword 4 [ 1256.982] 0x000020a0: 0x00003680: dword 5 [ 1256.982] 0x000020a4: 0x0000d4c0: dword 6 [ 1256.982] 0x000020a8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.982] 0x000020ac: 0x00000003: vertex count [ 1256.982] 0x000020b0: 0x00000141: start vertex [ 1256.982] 0x000020b4: 0x00000001: instance count [ 1256.982] 0x000020b8: 0x00000000: start instance [ 1256.982] 0x000020bc: 0x00000000: index bias [ 1256.982] [0:321] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.982] [1:322] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.982] [2:323] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.982] 0x000020c0: 0x02000004: MI_FLUSH [ 1256.982] 0x000020c4: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.982] 0x000020c8: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.982] 0x000020cc: 0x01a2024d: dst (589,418) [ 1256.982] 0x000020d0: 0x01b602d9: dst (729,438) [ 1256.982] 0x000020d4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.982] 0x000020d8: 0x00000000: src (0,0) [ 1256.982] 0x000020dc: 0x00000230: src pitch 560 [ 1256.982] 0x000020e0: 0x00000000: src offset 0x00000000 [handle=46, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.982] 0x000020e4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.982] 0x000020e8: 0x00000000: VS binding table [ 1256.982] 0x000020ec: 0x00000000: GS binding table [ 1256.982] 0x000020f0: 0x00000000: CLIP binding table [ 1256.982] 0x000020f4: 0x00000000: SF binding table [ 1256.982] 0x000020f8: 0x000031c0: WM binding table [ 1256.982] 0x000020fc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.982] 0x00002100: 0x00002220: dword 1 [ 1256.982] 0x00002104: 0x00000000: dword 2 [ 1256.982] 0x00002108: 0x00000000: dword 3 [ 1256.982] 0x0000210c: 0x00002240: dword 4 [ 1256.982] 0x00002110: 0x00002280: dword 5 [ 1256.982] 0x00002114: 0x0000d4c0: dword 6 [ 1256.982] 0x00002118: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.982] 0x0000211c: 0x00000003: vertex count [ 1256.982] 0x00002120: 0x00000144: start vertex [ 1256.982] 0x00002124: 0x00000001: instance count [ 1256.983] 0x00002128: 0x00000000: start instance [ 1256.983] 0x0000212c: 0x00000000: index bias [ 1256.983] [0:324] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.983] [1:325] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.983] [2:326] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.983] 0x00002130: 0x02000004: MI_FLUSH [ 1256.983] 0x00002134: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.983] 0x00002138: 0x00000000: VS binding table [ 1256.983] 0x0000213c: 0x00000000: GS binding table [ 1256.983] 0x00002140: 0x00000000: CLIP binding table [ 1256.983] 0x00002144: 0x00000000: SF binding table [ 1256.983] 0x00002148: 0x000031a0: WM binding table [ 1256.983] 0x0000214c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.983] 0x00002150: 0x00000003: vertex count [ 1256.983] 0x00002154: 0x00000147: start vertex [ 1256.983] 0x00002158: 0x00000001: instance count [ 1256.983] 0x0000215c: 0x00000000: start instance [ 1256.983] 0x00002160: 0x00000000: index bias [ 1256.983] [0:327] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.983] [1:328] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.983] [2:329] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.983] 0x00002164: 0x02000004: MI_FLUSH [ 1256.984] 0x00002168: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.984] 0x0000216c: 0x00000000: VS binding table [ 1256.984] 0x00002170: 0x00000000: GS binding table [ 1256.984] 0x00002174: 0x00000000: CLIP binding table [ 1256.984] 0x00002178: 0x00000000: SF binding table [ 1256.984] 0x0000217c: 0x00003180: WM binding table [ 1256.984] 0x00002180: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.984] 0x00002184: 0x00000003: vertex count [ 1256.984] 0x00002188: 0x0000014a: start vertex [ 1256.984] 0x0000218c: 0x00000001: instance count [ 1256.984] 0x00002190: 0x00000000: start instance [ 1256.984] 0x00002194: 0x00000000: index bias [ 1256.984] [0:330] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.984] [1:331] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.984] [2:332] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.984] 0x00002198: 0x02000004: MI_FLUSH [ 1256.984] 0x0000219c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.984] 0x000021a0: 0x00000000: VS binding table [ 1256.984] 0x000021a4: 0x00000000: GS binding table [ 1256.984] 0x000021a8: 0x00000000: CLIP binding table [ 1256.984] 0x000021ac: 0x00000000: SF binding table [ 1256.984] 0x000021b0: 0x00003160: WM binding table [ 1256.984] 0x000021b4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.984] 0x000021b8: 0x00002220: dword 1 [ 1256.984] 0x000021bc: 0x00000000: dword 2 [ 1256.984] 0x000021c0: 0x00000000: dword 3 [ 1256.984] 0x000021c4: 0x00002240: dword 4 [ 1256.984] 0x000021c8: 0x00003680: dword 5 [ 1256.984] 0x000021cc: 0x0000d4c0: dword 6 [ 1256.984] 0x000021d0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.984] 0x000021d4: 0x00000003: vertex count [ 1256.984] 0x000021d8: 0x0000014d: start vertex [ 1256.984] 0x000021dc: 0x00000001: instance count [ 1256.984] 0x000021e0: 0x00000000: start instance [ 1256.984] 0x000021e4: 0x00000000: index bias [ 1256.984] [0:333] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.984] [1:334] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.985] [2:335] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.985] 0x000021e8: 0x02000004: MI_FLUSH [ 1256.985] 0x000021ec: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.985] 0x000021f0: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.985] 0x000021f4: 0x01a30251: (593,419) [ 1256.985] 0x000021f8: 0x01b60252: (594,438) [ 1256.985] 0x000021fc: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.985] 0x00002200: 0x000b678c: color [ 1256.985] 0x00002204: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.985] 0x00002208: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.985] 0x0000220c: 0x01a2024d: dst (589,418) [ 1256.985] 0x00002210: 0x01b602d9: dst (729,438) [ 1256.985] 0x00002214: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.985] 0x00002218: 0x00000000: src (0,0) [ 1256.985] 0x0000221c: 0x00000230: src pitch 560 [ 1256.985] 0x00002220: 0x00000000: src offset 0x00000000 [handle=47, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.985] 0x00002224: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.985] 0x00002228: 0x00000000: VS binding table [ 1256.985] 0x0000222c: 0x00000000: GS binding table [ 1256.985] 0x00002230: 0x00000000: CLIP binding table [ 1256.985] 0x00002234: 0x00000000: SF binding table [ 1256.985] 0x00002238: 0x00003140: WM binding table [ 1256.985] 0x0000223c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.985] 0x00002240: 0x00002220: dword 1 [ 1256.985] 0x00002244: 0x00000000: dword 2 [ 1256.985] 0x00002248: 0x00000000: dword 3 [ 1256.985] 0x0000224c: 0x00002240: dword 4 [ 1256.985] 0x00002250: 0x00002280: dword 5 [ 1256.985] 0x00002254: 0x0000d4c0: dword 6 [ 1256.985] 0x00002258: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.985] 0x0000225c: 0x00000003: vertex count [ 1256.985] 0x00002260: 0x00000150: start vertex [ 1256.985] 0x00002264: 0x00000001: instance count [ 1256.985] 0x00002268: 0x00000000: start instance [ 1256.985] 0x0000226c: 0x00000000: index bias [ 1256.985] [0:336] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.985] [1:337] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.985] [2:338] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.986] 0x00002270: 0x02000004: MI_FLUSH [ 1256.986] 0x00002274: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.986] 0x00002278: 0x00000000: VS binding table [ 1256.986] 0x0000227c: 0x00000000: GS binding table [ 1256.986] 0x00002280: 0x00000000: CLIP binding table [ 1256.986] 0x00002284: 0x00000000: SF binding table [ 1256.986] 0x00002288: 0x00003120: WM binding table [ 1256.986] 0x0000228c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.986] 0x00002290: 0x00000003: vertex count [ 1256.986] 0x00002294: 0x00000153: start vertex [ 1256.986] 0x00002298: 0x00000001: instance count [ 1256.986] 0x0000229c: 0x00000000: start instance [ 1256.986] 0x000022a0: 0x00000000: index bias [ 1256.986] [0:339] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.986] [1:340] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.986] [2:341] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.986] 0x000022a4: 0x02000004: MI_FLUSH [ 1256.986] 0x000022a8: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.986] 0x000022ac: 0x00000000: VS binding table [ 1256.986] 0x000022b0: 0x00000000: GS binding table [ 1256.986] 0x000022b4: 0x00000000: CLIP binding table [ 1256.986] 0x000022b8: 0x00000000: SF binding table [ 1256.986] 0x000022bc: 0x00003100: WM binding table [ 1256.986] 0x000022c0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.986] 0x000022c4: 0x00000003: vertex count [ 1256.986] 0x000022c8: 0x00000156: start vertex [ 1256.986] 0x000022cc: 0x00000001: instance count [ 1256.986] 0x000022d0: 0x00000000: start instance [ 1256.986] 0x000022d4: 0x00000000: index bias [ 1256.986] [0:342] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.986] [1:343] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.987] [2:344] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.987] 0x000022d8: 0x02000004: MI_FLUSH [ 1256.987] 0x000022dc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.987] 0x000022e0: 0x00000000: VS binding table [ 1256.987] 0x000022e4: 0x00000000: GS binding table [ 1256.987] 0x000022e8: 0x00000000: CLIP binding table [ 1256.987] 0x000022ec: 0x00000000: SF binding table [ 1256.987] 0x000022f0: 0x000030e0: WM binding table [ 1256.987] 0x000022f4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.987] 0x000022f8: 0x00002220: dword 1 [ 1256.987] 0x000022fc: 0x00000000: dword 2 [ 1256.987] 0x00002300: 0x00000000: dword 3 [ 1256.987] 0x00002304: 0x00002240: dword 4 [ 1256.987] 0x00002308: 0x00003680: dword 5 [ 1256.987] 0x0000230c: 0x0000d4c0: dword 6 [ 1256.987] 0x00002310: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.987] 0x00002314: 0x00000003: vertex count [ 1256.987] 0x00002318: 0x00000159: start vertex [ 1256.987] 0x0000231c: 0x00000001: instance count [ 1256.987] 0x00002320: 0x00000000: start instance [ 1256.987] 0x00002324: 0x00000000: index bias [ 1256.987] [0:345] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.987] [1:346] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.987] [2:347] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.987] 0x00002328: 0x02000004: MI_FLUSH [ 1256.987] 0x0000232c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.987] 0x00002330: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.987] 0x00002334: 0x01a2024d: dst (589,418) [ 1256.987] 0x00002338: 0x01b602d9: dst (729,438) [ 1256.987] 0x0000233c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.987] 0x00002340: 0x00000000: src (0,0) [ 1256.987] 0x00002344: 0x00000230: src pitch 560 [ 1256.987] 0x00002348: 0x00000000: src offset 0x00000000 [handle=48, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.987] 0x0000234c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.988] 0x00002350: 0x00000000: VS binding table [ 1256.988] 0x00002354: 0x00000000: GS binding table [ 1256.988] 0x00002358: 0x00000000: CLIP binding table [ 1256.988] 0x0000235c: 0x00000000: SF binding table [ 1256.988] 0x00002360: 0x000030c0: WM binding table [ 1256.988] 0x00002364: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.988] 0x00002368: 0x00002220: dword 1 [ 1256.988] 0x0000236c: 0x00000000: dword 2 [ 1256.988] 0x00002370: 0x00000000: dword 3 [ 1256.988] 0x00002374: 0x00002240: dword 4 [ 1256.988] 0x00002378: 0x00002280: dword 5 [ 1256.988] 0x0000237c: 0x0000d4c0: dword 6 [ 1256.988] 0x00002380: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.988] 0x00002384: 0x00000003: vertex count [ 1256.988] 0x00002388: 0x0000015c: start vertex [ 1256.988] 0x0000238c: 0x00000001: instance count [ 1256.988] 0x00002390: 0x00000000: start instance [ 1256.988] 0x00002394: 0x00000000: index bias [ 1256.988] [0:348] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.988] [1:349] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.988] [2:350] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.988] 0x00002398: 0x02000004: MI_FLUSH [ 1256.988] 0x0000239c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.988] 0x000023a0: 0x00000000: VS binding table [ 1256.988] 0x000023a4: 0x00000000: GS binding table [ 1256.988] 0x000023a8: 0x00000000: CLIP binding table [ 1256.988] 0x000023ac: 0x00000000: SF binding table [ 1256.988] 0x000023b0: 0x000030a0: WM binding table [ 1256.988] 0x000023b4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.988] 0x000023b8: 0x00000003: vertex count [ 1256.988] 0x000023bc: 0x0000015f: start vertex [ 1256.988] 0x000023c0: 0x00000001: instance count [ 1256.988] 0x000023c4: 0x00000000: start instance [ 1256.988] 0x000023c8: 0x00000000: index bias [ 1256.988] [0:351] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.988] [1:352] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.989] [2:353] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.989] 0x000023cc: 0x02000004: MI_FLUSH [ 1256.989] 0x000023d0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.989] 0x000023d4: 0x00000000: VS binding table [ 1256.989] 0x000023d8: 0x00000000: GS binding table [ 1256.989] 0x000023dc: 0x00000000: CLIP binding table [ 1256.989] 0x000023e0: 0x00000000: SF binding table [ 1256.989] 0x000023e4: 0x00003080: WM binding table [ 1256.989] 0x000023e8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.989] 0x000023ec: 0x00000003: vertex count [ 1256.989] 0x000023f0: 0x00000162: start vertex [ 1256.989] 0x000023f4: 0x00000001: instance count [ 1256.989] 0x000023f8: 0x00000000: start instance [ 1256.989] 0x000023fc: 0x00000000: index bias [ 1256.989] [0:354] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.989] [1:355] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.989] [2:356] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.989] 0x00002400: 0x02000004: MI_FLUSH [ 1256.989] 0x00002404: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.989] 0x00002408: 0x00000000: VS binding table [ 1256.989] 0x0000240c: 0x00000000: GS binding table [ 1256.989] 0x00002410: 0x00000000: CLIP binding table [ 1256.989] 0x00002414: 0x00000000: SF binding table [ 1256.989] 0x00002418: 0x00003060: WM binding table [ 1256.989] 0x0000241c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.989] 0x00002420: 0x00002220: dword 1 [ 1256.989] 0x00002424: 0x00000000: dword 2 [ 1256.989] 0x00002428: 0x00000000: dword 3 [ 1256.989] 0x0000242c: 0x00002240: dword 4 [ 1256.989] 0x00002430: 0x00003680: dword 5 [ 1256.989] 0x00002434: 0x0000d4c0: dword 6 [ 1256.989] 0x00002438: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.989] 0x0000243c: 0x00000003: vertex count [ 1256.990] 0x00002440: 0x00000165: start vertex [ 1256.990] 0x00002444: 0x00000001: instance count [ 1256.990] 0x00002448: 0x00000000: start instance [ 1256.990] 0x0000244c: 0x00000000: index bias [ 1256.990] [0:357] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.990] [1:358] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.990] [2:359] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.990] 0x00002450: 0x02000004: MI_FLUSH [ 1256.990] 0x00002454: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.990] 0x00002458: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.990] 0x0000245c: 0x01a30251: (593,419) [ 1256.990] 0x00002460: 0x01b60252: (594,438) [ 1256.990] 0x00002464: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.990] 0x00002468: 0x000b678c: color [ 1256.990] 0x0000246c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.990] 0x00002470: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.990] 0x00002474: 0x01a2024d: dst (589,418) [ 1256.990] 0x00002478: 0x01b602d9: dst (729,438) [ 1256.990] 0x0000247c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.990] 0x00002480: 0x00000000: src (0,0) [ 1256.990] 0x00002484: 0x00000230: src pitch 560 [ 1256.990] 0x00002488: 0x00000000: src offset 0x00000000 [handle=49, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.990] 0x0000248c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.990] 0x00002490: 0x00000000: VS binding table [ 1256.990] 0x00002494: 0x00000000: GS binding table [ 1256.990] 0x00002498: 0x00000000: CLIP binding table [ 1256.990] 0x0000249c: 0x00000000: SF binding table [ 1256.990] 0x000024a0: 0x00003040: WM binding table [ 1256.990] 0x000024a4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.990] 0x000024a8: 0x00002220: dword 1 [ 1256.990] 0x000024ac: 0x00000000: dword 2 [ 1256.990] 0x000024b0: 0x00000000: dword 3 [ 1256.990] 0x000024b4: 0x00002240: dword 4 [ 1256.990] 0x000024b8: 0x00002280: dword 5 [ 1256.990] 0x000024bc: 0x0000d4c0: dword 6 [ 1256.990] 0x000024c0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.990] 0x000024c4: 0x00000003: vertex count [ 1256.990] 0x000024c8: 0x00000168: start vertex [ 1256.990] 0x000024cc: 0x00000001: instance count [ 1256.990] 0x000024d0: 0x00000000: start instance [ 1256.990] 0x000024d4: 0x00000000: index bias [ 1256.990] [0:360] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.991] [1:361] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.991] [2:362] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.991] 0x000024d8: 0x02000004: MI_FLUSH [ 1256.991] 0x000024dc: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.991] 0x000024e0: 0x00000000: VS binding table [ 1256.991] 0x000024e4: 0x00000000: GS binding table [ 1256.991] 0x000024e8: 0x00000000: CLIP binding table [ 1256.991] 0x000024ec: 0x00000000: SF binding table [ 1256.991] 0x000024f0: 0x00003020: WM binding table [ 1256.991] 0x000024f4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.991] 0x000024f8: 0x00000003: vertex count [ 1256.991] 0x000024fc: 0x0000016b: start vertex [ 1256.991] 0x00002500: 0x00000001: instance count [ 1256.991] 0x00002504: 0x00000000: start instance [ 1256.991] 0x00002508: 0x00000000: index bias [ 1256.991] [0:363] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.991] [1:364] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.991] [2:365] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.991] 0x0000250c: 0x02000004: MI_FLUSH [ 1256.991] 0x00002510: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.991] 0x00002514: 0x00000000: VS binding table [ 1256.991] 0x00002518: 0x00000000: GS binding table [ 1256.991] 0x0000251c: 0x00000000: CLIP binding table [ 1256.991] 0x00002520: 0x00000000: SF binding table [ 1256.991] 0x00002524: 0x00003000: WM binding table [ 1256.991] 0x00002528: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.991] 0x0000252c: 0x00000003: vertex count [ 1256.991] 0x00002530: 0x0000016e: start vertex [ 1256.991] 0x00002534: 0x00000001: instance count [ 1256.992] 0x00002538: 0x00000000: start instance [ 1256.992] 0x0000253c: 0x00000000: index bias [ 1256.992] [0:366] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.992] [1:367] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.992] [2:368] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.992] 0x00002540: 0x02000004: MI_FLUSH [ 1256.992] 0x00002544: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.992] 0x00002548: 0x00000000: VS binding table [ 1256.992] 0x0000254c: 0x00000000: GS binding table [ 1256.992] 0x00002550: 0x00000000: CLIP binding table [ 1256.992] 0x00002554: 0x00000000: SF binding table [ 1256.992] 0x00002558: 0x00002fe0: WM binding table [ 1256.992] 0x0000255c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.992] 0x00002560: 0x00002220: dword 1 [ 1256.992] 0x00002564: 0x00000000: dword 2 [ 1256.992] 0x00002568: 0x00000000: dword 3 [ 1256.992] 0x0000256c: 0x00002240: dword 4 [ 1256.992] 0x00002570: 0x00003680: dword 5 [ 1256.992] 0x00002574: 0x0000d4c0: dword 6 [ 1256.992] 0x00002578: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.992] 0x0000257c: 0x00000003: vertex count [ 1256.992] 0x00002580: 0x00000171: start vertex [ 1256.992] 0x00002584: 0x00000001: instance count [ 1256.992] 0x00002588: 0x00000000: start instance [ 1256.992] 0x0000258c: 0x00000000: index bias [ 1256.992] [0:369] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.992] [1:370] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.992] [2:371] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.993] 0x00002590: 0x02000004: MI_FLUSH [ 1256.993] 0x00002594: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.993] 0x00002598: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.993] 0x0000259c: 0x01a2024d: dst (589,418) [ 1256.993] 0x000025a0: 0x01b602d9: dst (729,438) [ 1256.993] 0x000025a4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.993] 0x000025a8: 0x00000000: src (0,0) [ 1256.993] 0x000025ac: 0x00000230: src pitch 560 [ 1256.993] 0x000025b0: 0x00000000: src offset 0x00000000 [handle=50, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.993] 0x000025b4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.993] 0x000025b8: 0x00000000: VS binding table [ 1256.993] 0x000025bc: 0x00000000: GS binding table [ 1256.993] 0x000025c0: 0x00000000: CLIP binding table [ 1256.993] 0x000025c4: 0x00000000: SF binding table [ 1256.993] 0x000025c8: 0x00002fc0: WM binding table [ 1256.993] 0x000025cc: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.993] 0x000025d0: 0x00002220: dword 1 [ 1256.993] 0x000025d4: 0x00000000: dword 2 [ 1256.993] 0x000025d8: 0x00000000: dword 3 [ 1256.993] 0x000025dc: 0x00002240: dword 4 [ 1256.993] 0x000025e0: 0x00002280: dword 5 [ 1256.993] 0x000025e4: 0x0000d4c0: dword 6 [ 1256.993] 0x000025e8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.993] 0x000025ec: 0x00000003: vertex count [ 1256.993] 0x000025f0: 0x00000174: start vertex [ 1256.993] 0x000025f4: 0x00000001: instance count [ 1256.993] 0x000025f8: 0x00000000: start instance [ 1256.993] 0x000025fc: 0x00000000: index bias [ 1256.993] [0:372] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.993] [1:373] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.993] [2:374] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.993] 0x00002600: 0x02000004: MI_FLUSH [ 1256.993] 0x00002604: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.993] 0x00002608: 0x00000000: VS binding table [ 1256.993] 0x0000260c: 0x00000000: GS binding table [ 1256.993] 0x00002610: 0x00000000: CLIP binding table [ 1256.993] 0x00002614: 0x00000000: SF binding table [ 1256.993] 0x00002618: 0x00002fa0: WM binding table [ 1256.993] 0x0000261c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.993] 0x00002620: 0x00000003: vertex count [ 1256.993] 0x00002624: 0x00000177: start vertex [ 1256.993] 0x00002628: 0x00000001: instance count [ 1256.993] 0x0000262c: 0x00000000: start instance [ 1256.993] 0x00002630: 0x00000000: index bias [ 1256.994] [0:375] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.994] [1:376] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.994] [2:377] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.994] 0x00002634: 0x02000004: MI_FLUSH [ 1256.994] 0x00002638: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.994] 0x0000263c: 0x00000000: VS binding table [ 1256.994] 0x00002640: 0x00000000: GS binding table [ 1256.994] 0x00002644: 0x00000000: CLIP binding table [ 1256.994] 0x00002648: 0x00000000: SF binding table [ 1256.994] 0x0000264c: 0x00002f80: WM binding table [ 1256.994] 0x00002650: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.994] 0x00002654: 0x00000003: vertex count [ 1256.994] 0x00002658: 0x0000017a: start vertex [ 1256.994] 0x0000265c: 0x00000001: instance count [ 1256.994] 0x00002660: 0x00000000: start instance [ 1256.994] 0x00002664: 0x00000000: index bias [ 1256.994] [0:378] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.994] [1:379] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.994] [2:380] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.994] 0x00002668: 0x02000004: MI_FLUSH [ 1256.994] 0x0000266c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.995] 0x00002670: 0x00000000: VS binding table [ 1256.995] 0x00002674: 0x00000000: GS binding table [ 1256.995] 0x00002678: 0x00000000: CLIP binding table [ 1256.995] 0x0000267c: 0x00000000: SF binding table [ 1256.995] 0x00002680: 0x00002f60: WM binding table [ 1256.995] 0x00002684: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.995] 0x00002688: 0x00002220: dword 1 [ 1256.995] 0x0000268c: 0x00000000: dword 2 [ 1256.995] 0x00002690: 0x00000000: dword 3 [ 1256.995] 0x00002694: 0x00002240: dword 4 [ 1256.995] 0x00002698: 0x00003680: dword 5 [ 1256.995] 0x0000269c: 0x0000d4c0: dword 6 [ 1256.995] 0x000026a0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.995] 0x000026a4: 0x00000003: vertex count [ 1256.995] 0x000026a8: 0x0000017d: start vertex [ 1256.995] 0x000026ac: 0x00000001: instance count [ 1256.995] 0x000026b0: 0x00000000: start instance [ 1256.995] 0x000026b4: 0x00000000: index bias [ 1256.995] [0:381] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.995] [1:382] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.995] [2:383] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.995] 0x000026b8: 0x02000004: MI_FLUSH [ 1256.995] 0x000026bc: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1256.995] 0x000026c0: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1256.995] 0x000026c4: 0x01a30251: (593,419) [ 1256.995] 0x000026c8: 0x01b60252: (594,438) [ 1256.995] 0x000026cc: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1256.995] 0x000026d0: 0x000b678c: color [ 1256.995] 0x000026d4: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.995] 0x000026d8: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.995] 0x000026dc: 0x01a2024d: dst (589,418) [ 1256.995] 0x000026e0: 0x01b602d9: dst (729,438) [ 1256.995] 0x000026e4: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.995] 0x000026e8: 0x00000000: src (0,0) [ 1256.995] 0x000026ec: 0x00000230: src pitch 560 [ 1256.995] 0x000026f0: 0x00000000: src offset 0x00000000 [handle=51, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.995] 0x000026f4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.995] 0x000026f8: 0x00000000: VS binding table [ 1256.995] 0x000026fc: 0x00000000: GS binding table [ 1256.995] 0x00002700: 0x00000000: CLIP binding table [ 1256.995] 0x00002704: 0x00000000: SF binding table [ 1256.995] 0x00002708: 0x00002f40: WM binding table [ 1256.995] 0x0000270c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.995] 0x00002710: 0x00002220: dword 1 [ 1256.995] 0x00002714: 0x00000000: dword 2 [ 1256.995] 0x00002718: 0x00000000: dword 3 [ 1256.996] 0x0000271c: 0x00002240: dword 4 [ 1256.996] 0x00002720: 0x00002280: dword 5 [ 1256.996] 0x00002724: 0x0000d4c0: dword 6 [ 1256.996] 0x00002728: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.996] 0x0000272c: 0x00000003: vertex count [ 1256.996] 0x00002730: 0x00000180: start vertex [ 1256.996] 0x00002734: 0x00000001: instance count [ 1256.996] 0x00002738: 0x00000000: start instance [ 1256.996] 0x0000273c: 0x00000000: index bias [ 1256.996] [0:384] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.996] [1:385] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.996] [2:386] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.996] 0x00002740: 0x02000004: MI_FLUSH [ 1256.996] 0x00002744: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.996] 0x00002748: 0x00000000: VS binding table [ 1256.996] 0x0000274c: 0x00000000: GS binding table [ 1256.996] 0x00002750: 0x00000000: CLIP binding table [ 1256.996] 0x00002754: 0x00000000: SF binding table [ 1256.996] 0x00002758: 0x00002f20: WM binding table [ 1256.996] 0x0000275c: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.996] 0x00002760: 0x00000003: vertex count [ 1256.996] 0x00002764: 0x00000183: start vertex [ 1256.996] 0x00002768: 0x00000001: instance count [ 1256.996] 0x0000276c: 0x00000000: start instance [ 1256.996] 0x00002770: 0x00000000: index bias [ 1256.996] [0:387] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.996] [1:388] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.996] [2:389] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.997] 0x00002774: 0x02000004: MI_FLUSH [ 1256.997] 0x00002778: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.997] 0x0000277c: 0x00000000: VS binding table [ 1256.997] 0x00002780: 0x00000000: GS binding table [ 1256.997] 0x00002784: 0x00000000: CLIP binding table [ 1256.997] 0x00002788: 0x00000000: SF binding table [ 1256.997] 0x0000278c: 0x00002f00: WM binding table [ 1256.997] 0x00002790: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.997] 0x00002794: 0x00000003: vertex count [ 1256.997] 0x00002798: 0x00000186: start vertex [ 1256.997] 0x0000279c: 0x00000001: instance count [ 1256.997] 0x000027a0: 0x00000000: start instance [ 1256.997] 0x000027a4: 0x00000000: index bias [ 1256.997] [0:390] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.997] [1:391] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1256.997] [2:392] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1256.997] 0x000027a8: 0x02000004: MI_FLUSH [ 1256.997] 0x000027ac: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.997] 0x000027b0: 0x00000000: VS binding table [ 1256.997] 0x000027b4: 0x00000000: GS binding table [ 1256.997] 0x000027b8: 0x00000000: CLIP binding table [ 1256.997] 0x000027bc: 0x00000000: SF binding table [ 1256.997] 0x000027c0: 0x00002ee0: WM binding table [ 1256.997] 0x000027c4: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.997] 0x000027c8: 0x00002220: dword 1 [ 1256.997] 0x000027cc: 0x00000000: dword 2 [ 1256.997] 0x000027d0: 0x00000000: dword 3 [ 1256.997] 0x000027d4: 0x00002240: dword 4 [ 1256.997] 0x000027d8: 0x00003680: dword 5 [ 1256.997] 0x000027dc: 0x0000d4c0: dword 6 [ 1256.997] 0x000027e0: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.997] 0x000027e4: 0x00000003: vertex count [ 1256.997] 0x000027e8: 0x00000189: start vertex [ 1256.997] 0x000027ec: 0x00000001: instance count [ 1256.997] 0x000027f0: 0x00000000: start instance [ 1256.997] 0x000027f4: 0x00000000: index bias [ 1256.997] [0:393] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1256.998] [1:394] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1256.998] [2:395] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1256.998] 0x000027f8: 0x02000004: MI_FLUSH [ 1256.998] 0x000027fc: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1256.998] 0x00002800: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1256.998] 0x00002804: 0x01a2024d: dst (589,418) [ 1256.998] 0x00002808: 0x01b602d9: dst (729,438) [ 1256.998] 0x0000280c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1256.998] 0x00002810: 0x00000000: src (0,0) [ 1256.998] 0x00002814: 0x00000230: src pitch 560 [ 1256.998] 0x00002818: 0x00000000: src offset 0x00000000 [handle=52, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1256.998] 0x0000281c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.998] 0x00002820: 0x00000000: VS binding table [ 1256.998] 0x00002824: 0x00000000: GS binding table [ 1256.998] 0x00002828: 0x00000000: CLIP binding table [ 1256.998] 0x0000282c: 0x00000000: SF binding table [ 1256.998] 0x00002830: 0x00002ec0: WM binding table [ 1256.998] 0x00002834: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1256.998] 0x00002838: 0x00002220: dword 1 [ 1256.998] 0x0000283c: 0x00000000: dword 2 [ 1256.998] 0x00002840: 0x00000000: dword 3 [ 1256.998] 0x00002844: 0x00002240: dword 4 [ 1256.998] 0x00002848: 0x00002280: dword 5 [ 1256.998] 0x0000284c: 0x0000d4c0: dword 6 [ 1256.998] 0x00002850: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.998] 0x00002854: 0x00000003: vertex count [ 1256.998] 0x00002858: 0x0000018c: start vertex [ 1256.998] 0x0000285c: 0x00000001: instance count [ 1256.998] 0x00002860: 0x00000000: start instance [ 1256.998] 0x00002864: 0x00000000: index bias [ 1256.998] [0:396] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.998] [1:397] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.998] [2:398] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.999] 0x00002868: 0x02000004: MI_FLUSH [ 1256.999] 0x0000286c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.999] 0x00002870: 0x00000000: VS binding table [ 1256.999] 0x00002874: 0x00000000: GS binding table [ 1256.999] 0x00002878: 0x00000000: CLIP binding table [ 1256.999] 0x0000287c: 0x00000000: SF binding table [ 1256.999] 0x00002880: 0x00002ea0: WM binding table [ 1256.999] 0x00002884: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.999] 0x00002888: 0x00000003: vertex count [ 1256.999] 0x0000288c: 0x0000018f: start vertex [ 1256.999] 0x00002890: 0x00000001: instance count [ 1256.999] 0x00002894: 0x00000000: start instance [ 1256.999] 0x00002898: 0x00000000: index bias [ 1256.999] [0:399] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1256.999] [1:400] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1256.999] [2:401] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1256.999] 0x0000289c: 0x02000004: MI_FLUSH [ 1256.999] 0x000028a0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1256.999] 0x000028a4: 0x00000000: VS binding table [ 1256.999] 0x000028a8: 0x00000000: GS binding table [ 1256.999] 0x000028ac: 0x00000000: CLIP binding table [ 1256.999] 0x000028b0: 0x00000000: SF binding table [ 1256.999] 0x000028b4: 0x00002e80: WM binding table [ 1256.999] 0x000028b8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1256.999] 0x000028bc: 0x00000003: vertex count [ 1256.999] 0x000028c0: 0x00000192: start vertex [ 1256.999] 0x000028c4: 0x00000001: instance count [ 1256.999] 0x000028c8: 0x00000000: start instance [ 1256.999] 0x000028cc: 0x00000000: index bias [ 1256.999] [0:402] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1256.999] [1:403] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1257.000] [2:404] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1257.000] 0x000028d0: 0x02000004: MI_FLUSH [ 1257.000] 0x000028d4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1257.000] 0x000028d8: 0x00000000: VS binding table [ 1257.000] 0x000028dc: 0x00000000: GS binding table [ 1257.000] 0x000028e0: 0x00000000: CLIP binding table [ 1257.000] 0x000028e4: 0x00000000: SF binding table [ 1257.000] 0x000028e8: 0x00002e60: WM binding table [ 1257.000] 0x000028ec: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1257.000] 0x000028f0: 0x00002220: dword 1 [ 1257.000] 0x000028f4: 0x00000000: dword 2 [ 1257.000] 0x000028f8: 0x00000000: dword 3 [ 1257.000] 0x000028fc: 0x00002240: dword 4 [ 1257.000] 0x00002900: 0x00003680: dword 5 [ 1257.000] 0x00002904: 0x0000d4c0: dword 6 [ 1257.000] 0x00002908: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1257.000] 0x0000290c: 0x00000003: vertex count [ 1257.000] 0x00002910: 0x00000195: start vertex [ 1257.000] 0x00002914: 0x00000001: instance count [ 1257.000] 0x00002918: 0x00000000: start instance [ 1257.000] 0x0000291c: 0x00000000: index bias [ 1257.000] [0:405] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1257.000] [1:406] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1257.000] [2:407] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1257.000] 0x00002920: 0x02000004: MI_FLUSH [ 1257.000] 0x00002924: 0x54300804: XY_COLOR_BLT (rgb enabled, alpha enabled, dst tile 1) [ 1257.001] 0x00002928: 0x03f00500: format 8888, pitch 1280, clipping disabled [ 1257.001] 0x0000292c: 0x01a30251: (593,419) [ 1257.001] 0x00002930: 0x01b60252: (594,438) [ 1257.001] 0x00002934: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2 (fenced? 0, tiling? 1)] [ 1257.001] 0x00002938: 0x000b678c: color [ 1257.001] 0x0000293c: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1257.001] 0x00002940: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1257.001] 0x00002944: 0x01a2024d: dst (589,418) [ 1257.001] 0x00002948: 0x01b602d9: dst (729,438) [ 1257.001] 0x0000294c: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1257.001] 0x00002950: 0x00000000: src (0,0) [ 1257.001] 0x00002954: 0x00000230: src pitch 560 [ 1257.001] 0x00002958: 0x00000000: src offset 0x00000000 [handle=53, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1257.001] 0x0000295c: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1257.001] 0x00002960: 0x00000000: VS binding table [ 1257.001] 0x00002964: 0x00000000: GS binding table [ 1257.001] 0x00002968: 0x00000000: CLIP binding table [ 1257.001] 0x0000296c: 0x00000000: SF binding table [ 1257.001] 0x00002970: 0x00002e40: WM binding table [ 1257.001] 0x00002974: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1257.001] 0x00002978: 0x00002220: dword 1 [ 1257.001] 0x0000297c: 0x00000000: dword 2 [ 1257.001] 0x00002980: 0x00000000: dword 3 [ 1257.001] 0x00002984: 0x00002240: dword 4 [ 1257.001] 0x00002988: 0x00002280: dword 5 [ 1257.001] 0x0000298c: 0x0000d4c0: dword 6 [ 1257.001] 0x00002990: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1257.001] 0x00002994: 0x00000003: vertex count [ 1257.001] 0x00002998: 0x00000198: start vertex [ 1257.001] 0x0000299c: 0x00000001: instance count [ 1257.001] 0x000029a0: 0x00000000: start instance [ 1257.001] 0x000029a4: 0x00000000: index bias [ 1257.001] [0:408] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1257.001] [1:409] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1257.001] [2:410] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1257.002] 0x000029a8: 0x02000004: MI_FLUSH [ 1257.002] 0x000029ac: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1257.002] 0x000029b0: 0x00000000: VS binding table [ 1257.002] 0x000029b4: 0x00000000: GS binding table [ 1257.002] 0x000029b8: 0x00000000: CLIP binding table [ 1257.002] 0x000029bc: 0x00000000: SF binding table [ 1257.002] 0x000029c0: 0x00002e20: WM binding table [ 1257.002] 0x000029c4: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1257.002] 0x000029c8: 0x00000003: vertex count [ 1257.002] 0x000029cc: 0x0000019b: start vertex [ 1257.002] 0x000029d0: 0x00000001: instance count [ 1257.002] 0x000029d4: 0x00000000: start instance [ 1257.002] 0x000029d8: 0x00000000: index bias [ 1257.002] [0:411] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1257.002] [1:412] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1257.002] [2:413] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1257.002] 0x000029dc: 0x02000004: MI_FLUSH [ 1257.002] 0x000029e0: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1257.002] 0x000029e4: 0x00000000: VS binding table [ 1257.002] 0x000029e8: 0x00000000: GS binding table [ 1257.002] 0x000029ec: 0x00000000: CLIP binding table [ 1257.002] 0x000029f0: 0x00000000: SF binding table [ 1257.002] 0x000029f4: 0x00002e00: WM binding table [ 1257.002] 0x000029f8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1257.002] 0x000029fc: 0x00000003: vertex count [ 1257.002] 0x00002a00: 0x0000019e: start vertex [ 1257.002] 0x00002a04: 0x00000001: instance count [ 1257.002] 0x00002a08: 0x00000000: start instance [ 1257.002] 0x00002a0c: 0x00000000: index bias [ 1257.002] [0:414] = (729, 438, 1.0, 1.0), (0.942308, 0.812500, 1.0, 1.0) [ 1257.003] [1:415] = (589, 438, 1.0, 1.0), (0.044872, 0.812500, 1.0, 1.0) [ 1257.003] [2:416] = (589, 418, 1.0, 1.0), (0.044872, 0.187500, 1.0, 1.0) [ 1257.003] 0x00002a10: 0x02000004: MI_FLUSH [ 1257.003] 0x00002a14: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1257.003] 0x00002a18: 0x00000000: VS binding table [ 1257.003] 0x00002a1c: 0x00000000: GS binding table [ 1257.003] 0x00002a20: 0x00000000: CLIP binding table [ 1257.003] 0x00002a24: 0x00000000: SF binding table [ 1257.003] 0x00002a28: 0x00002de0: WM binding table [ 1257.003] 0x00002a2c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1257.003] 0x00002a30: 0x00002220: dword 1 [ 1257.003] 0x00002a34: 0x00000000: dword 2 [ 1257.003] 0x00002a38: 0x00000000: dword 3 [ 1257.003] 0x00002a3c: 0x00002240: dword 4 [ 1257.003] 0x00002a40: 0x00003680: dword 5 [ 1257.003] 0x00002a44: 0x0000d4c0: dword 6 [ 1257.003] 0x00002a48: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1257.003] 0x00002a4c: 0x00000003: vertex count [ 1257.003] 0x00002a50: 0x000001a1: start vertex [ 1257.003] 0x00002a54: 0x00000001: instance count [ 1257.003] 0x00002a58: 0x00000000: start instance [ 1257.003] 0x00002a5c: 0x00000000: index bias [ 1257.003] [0:417] = (727, 436, 1.0, 1.0), (1.000000, 1.000000, 1.0, 1.0) [ 1257.003] [1:418] = (591, 436, 1.0, 1.0), (0.000000, 1.000000, 1.0, 1.0) [ 1257.004] [2:419] = (591, 420, 1.0, 1.0), (0.000000, 0.000000, 1.0, 1.0) [ 1257.004] 0x00002a60: 0x02000004: MI_FLUSH [ 1257.004] 0x00002a64: 0x54f00806: XY_SRC_COPY_BLT (rgb enabled, alpha enabled, src tile 0, dst tile 1) [ 1257.004] 0x00002a68: 0x03cc0500: format 8888, dst pitch 1280, clipping disabled [ 1257.004] 0x00002a6c: 0x01a2024d: dst (589,418) [ 1257.004] 0x00002a70: 0x01b602d9: dst (729,438) [ 1257.004] 0x00002a74: 0x03297000: dst offset 0x03297000 [handle=11, delta=0, read=2, write=2, (fenced? 0, tiling? 1)] [ 1257.004] 0x00002a78: 0x00000000: src (0,0) [ 1257.004] 0x00002a7c: 0x00000230: src pitch 560 [ 1257.004] 0x00002a80: 0x00000000: src offset 0x00000000 [handle=54, delta=0, read=2, write=0 (fenced? 0, tiling? 0)] [ 1257.004] 0x00002a84: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1257.004] 0x00002a88: 0x00000000: VS binding table [ 1257.004] 0x00002a8c: 0x00000000: GS binding table [ 1257.004] 0x00002a90: 0x00000000: CLIP binding table [ 1257.004] 0x00002a94: 0x00000000: SF binding table [ 1257.004] 0x00002a98: 0x00002dc0: WM binding table [ 1257.004] 0x00002a9c: 0x78000005: 3DSTATE_PIPELINED_POINTERS [ 1257.004] 0x00002aa0: 0x00002220: dword 1 [ 1257.004] 0x00002aa4: 0x00000000: dword 2 [ 1257.004] 0x00002aa8: 0x00000000: dword 3 [ 1257.004] 0x00002aac: 0x00002240: dword 4 [ 1257.004] 0x00002ab0: 0x00002280: dword 5 [ 1257.004] 0x00002ab4: 0x0000d4c0: dword 6 [ 1257.004] 0x00002ab8: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1257.004] 0x00002abc: 0x00000003: vertex count [ 1257.004] 0x00002ac0: 0x000001a4: start vertex [ 1257.004] 0x00002ac4: 0x00000001: instance count [ 1257.004] 0x00002ac8: 0x00000000: start instance [ 1257.004] 0x00002acc: 0x00000000: index bias [ 1257.004] [0:420] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1257.004] [1:421] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1257.004] [2:422] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1257.004] 0x00002ad0: 0x02000004: MI_FLUSH [ 1257.004] 0x00002ad4: 0x78010004: 3DSTATE_BINDING_TABLE_POINTERS [ 1257.004] 0x00002ad8: 0x00000000: VS binding table [ 1257.004] 0x00002adc: 0x00000000: GS binding table [ 1257.005] 0x00002ae0: 0x00000000: CLIP binding table [ 1257.005] 0x00002ae4: 0x00000000: SF binding table [ 1257.005] 0x00002ae8: 0x00002da0: WM binding table [ 1257.005] 0x00002aec: 0x7b003c04: 3DPRIMITIVE: rect list sequential [ 1257.005] 0x00002af0: 0x00000003: vertex count [ 1257.005] 0x00002af4: 0x000001a7: start vertex [ 1257.005] 0x00002af8: 0x00000001: instance count [ 1257.005] 0x00002afc: 0x00000000: start instance [ 1257.005] 0x00002b00: 0x00000000: index bias [ 1257.005] [0:423] = (729, 438, 1.0, 1.0), (0.713942, 0.645038, 1.0, 1.0) [ 1257.005] [1:424] = (589, 438, 1.0, 1.0), (0.377404, 0.645038, 1.0, 1.0) [ 1257.005] [2:425] = (589, 418, 1.0, 1.0), (0.377404, 0.568702, 1.0, 1.0) [ 1257.005] 0x00002b04: 0x02000004: MI_FLUSH [ 1257.005] 0x00002b08: 0x05000000: MI_BATCH_BUFFER_END [ 1257.005] 0x00002b0c: 0x00000000: MI_NOOP [ 1257.005] kgem_create_linear(16384) [ 1257.005] kgem_create_linear: new handle=56 [ 1257.005] kgem_finish_partials: handle=54, uploading 11200/12288 [ 1257.005] gem_write(handle=54, offset=0, len=11200) [ 1257.005] kgem_finish_partials: handle=53, uploading 11200/12288 [ 1257.005] gem_write(handle=53, offset=0, len=11200) [ 1257.005] kgem_finish_partials: handle=52, uploading 11200/12288 [ 1257.005] gem_write(handle=52, offset=0, len=11200) [ 1257.005] kgem_finish_partials: handle=51, uploading 11200/12288 [ 1257.005] gem_write(handle=51, offset=0, len=11200) [ 1257.005] kgem_finish_partials: handle=50, uploading 11200/12288 [ 1257.005] gem_write(handle=50, offset=0, len=11200) [ 1257.005] kgem_finish_partials: handle=49, uploading 11200/12288 [ 1257.005] gem_write(handle=49, offset=0, len=11200) [ 1257.005] kgem_finish_partials: handle=48, uploading 11200/12288 [ 1257.005] gem_write(handle=48, offset=0, len=11200) [ 1257.005] kgem_finish_partials: handle=47, uploading 11200/12288 [ 1257.005] gem_write(handle=47, offset=0, len=11200) [ 1257.005] kgem_finish_partials: handle=46, uploading 11200/12288 [ 1257.005] gem_write(handle=46, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=25, uploading 11200/12288 [ 1257.006] gem_write(handle=25, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=20, uploading 11200/12288 [ 1257.006] gem_write(handle=20, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=15, uploading 11200/12288 [ 1257.006] gem_write(handle=15, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=10, uploading 11200/12288 [ 1257.006] gem_write(handle=10, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=7, uploading 11200/12288 [ 1257.006] gem_write(handle=7, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=45, uploading 11200/12288 [ 1257.006] gem_write(handle=45, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=44, uploading 11200/12288 [ 1257.006] gem_write(handle=44, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=43, uploading 11200/12288 [ 1257.006] gem_write(handle=43, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=42, uploading 11200/12288 [ 1257.006] gem_write(handle=42, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=41, uploading 11200/12288 [ 1257.006] gem_write(handle=41, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=40, uploading 11200/12288 [ 1257.006] gem_write(handle=40, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=39, uploading 11200/12288 [ 1257.006] gem_write(handle=39, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=38, uploading 11200/12288 [ 1257.006] gem_write(handle=38, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=37, uploading 11200/12288 [ 1257.006] gem_write(handle=37, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=36, uploading 11200/12288 [ 1257.006] gem_write(handle=36, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=35, uploading 11200/12288 [ 1257.006] gem_write(handle=35, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=34, uploading 11200/12288 [ 1257.006] gem_write(handle=34, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=33, uploading 11200/12288 [ 1257.006] gem_write(handle=33, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=32, uploading 11200/12288 [ 1257.006] gem_write(handle=32, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=31, uploading 11200/12288 [ 1257.006] gem_write(handle=31, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=30, uploading 11200/12288 [ 1257.006] gem_write(handle=30, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=29, uploading 11200/12288 [ 1257.006] gem_write(handle=29, offset=0, len=11200) [ 1257.006] kgem_finish_partials: handle=28, uploading 11200/12288 [ 1257.006] gem_write(handle=28, offset=0, len=11200) [ 1257.007] kgem_finish_partials: handle=27, uploading 11200/12288 [ 1257.007] gem_write(handle=27, offset=0, len=11200) [ 1257.007] kgem_finish_partials: handle=26, uploading 11200/12288 [ 1257.007] gem_write(handle=26, offset=0, len=11200) [ 1257.007] kgem_finish_partials: handle=14, uploading 11200/12288 [ 1257.007] gem_write(handle=14, offset=0, len=11200) [ 1257.007] gem_write(handle=56, offset=0, len=16384) [ 1257.007] gen4_composite_get_binding_table(3fe0) [ 1257.007] [3fc0] bind bo(handle=11, addr=53047296), format=192, width=1280, height=800, pitch=5120, tiling=1 -> render [ 1257.007] [3fa0] bind bo(handle=19, addr=58306560), format=192, width=156, height=32, pitch=1024, tiling=1 -> sampler [ 1257.007] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.007] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.007] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1257.007] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.007] gen4_vertex_flush[ac] = 3 [ 1257.007] apply_damage: damage=0x19cdd48, region=1 [ 1257.007] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1257.007] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.007] gen4_render_composite_done() [ 1257.007] sna_block_handler [ 1257.007] sna_accel_throttle (time=1257007) [ 1257.007] sna_wakeup_handler [ 1257.007] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1257.007] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1257.007] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1257.007] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1257.007] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1257.007] sna_pixmap_move_to_gpu() [ 1257.007] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.007] gen4_render_fill_boxes(00000000 x 1) [ 1257.008] sna_render_get_solid(clear) [ 1257.008] gen4_composite_get_binding_table(3f80) [ 1257.008] [3f60] bind bo(handle=21, addr=62754816), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1257.008] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.008] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.008] gen4_vertex_flush[fc] = 3 [ 1257.008] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1257.008] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.008] sna_validate_gc [ 1257.008] sna_validate_gc: flushing stipple pixmap [ 1257.008] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1257.008] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1257.008] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1257.008] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1257.008] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1257.008] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1257.008] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1257.008] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1257.008] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1257.008] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1257.008] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.008] blt_done: nbatch=75 [ 1257.008] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1257.008] sna_block_handler [ 1257.008] sna_accel_throttle (time=1257008) [ 1257.408] sna_wakeup_handler [ 1257.408] sna_validate_gc [ 1257.408] sna_validate_gc: flushing stipple pixmap [ 1257.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1257.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1257.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1257.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1257.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1257.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1257.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1257.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1257.408] sna_write_boxes x 1 [ 1257.408] kgem_create_buffer: size=11200, flags=3 [ 1257.408] search_linear_cache: found handle=14 (size=12288) in linear inactive cache [ 1257.408] kgem_create_buffer(size=12288) new handle=14 [ 1257.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1257.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1257.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1257.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1257.409] = None [ 1257.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1257.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1257.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1257.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1257.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1257.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1257.409] gen4_render_composite: 140x20, current mode=3 [ 1257.409] try_blt: already performing BLT [ 1257.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1257.409] sna_pixmap_move_to_gpu() [ 1257.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.409] sna_blt_composite: unsuported op [3] for blitting [ 1257.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1257.409] sna_pixmap_move_to_gpu() [ 1257.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1257.409] gen4_composite_picture: integer translation (0, 0), removing [ 1257.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1257.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1257.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1257.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1257.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1257.409] sna_pixmap_move_to_gpu() [ 1257.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.409] gen4_composite_get_binding_table(3f40) [ 1257.409] [3f20] bind bo(handle=12, addr=57143296), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1257.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1257.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.409] gen4_vertex_flush[184] = 3 [ 1257.409] apply_damage: damage=0x19cdd48, region=1 [ 1257.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1257.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.409] gen4_render_composite_done() [ 1257.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1257.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1257.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1257.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1257.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1257.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1257.409] gen4_render_composite: 140x20, current mode=1 [ 1257.409] try_blt: already performing BLT [ 1257.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1257.409] sna_pixmap_move_to_gpu() [ 1257.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.409] sna_blt_composite: unsuported op [3] for blitting [ 1257.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1257.409] sna_pixmap_move_to_gpu() [ 1257.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1257.409] gen4_composite_picture: integer translation (0, 0), removing [ 1257.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1257.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1257.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1257.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1257.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1257.409] sna_pixmap_move_to_gpu() [ 1257.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.409] gen4_composite_get_binding_table(3f00) [ 1257.409] [3ee0] bind bo(handle=13, addr=57683968), format=192, width=416, height=262, pitch=2048, tiling=1 -> sampler [ 1257.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1257.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.410] gen4_vertex_flush[1b8] = 3 [ 1257.410] apply_damage: damage=0x19cdd48, region=1 [ 1257.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1257.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.410] gen4_render_composite_done() [ 1257.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1257.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1257.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1257.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1257.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1257.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1257.410] gen4_render_composite: 140x20, current mode=1 [ 1257.410] try_blt: already performing BLT [ 1257.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1257.410] sna_pixmap_move_to_gpu() [ 1257.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.410] sna_blt_composite: unsuported op [3] for blitting [ 1257.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1257.410] sna_pixmap_move_to_gpu() [ 1257.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1257.410] gen4_composite_picture: integer translation (0, 0), removing [ 1257.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1257.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1257.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1257.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1257.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1257.410] sna_pixmap_move_to_gpu() [ 1257.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.410] gen4_composite_get_binding_table(3ec0) [ 1257.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1257.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.410] gen4_vertex_flush[1ec] = 3 [ 1257.410] apply_damage: damage=0x19cdd48, region=1 [ 1257.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1257.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.410] gen4_render_composite_done() [ 1257.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1257.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1257.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1257.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1257.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1257.410] sna_pixmap_move_to_gpu() [ 1257.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.410] gen4_render_fill_boxes(00000000 x 1) [ 1257.410] sna_render_get_solid(clear) [ 1257.410] gen4_composite_get_binding_table(3ea0) [ 1257.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.410] gen4_vertex_flush[23c] = 3 [ 1257.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1257.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1257.410] sna_block_handler [ 1257.908] sna_wakeup_handler [ 1257.908] sna_validate_gc [ 1257.908] sna_validate_gc: flushing stipple pixmap [ 1257.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1257.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1257.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1257.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1257.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1257.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1257.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1257.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1257.909] sna_write_boxes x 1 [ 1257.909] kgem_create_buffer: size=11200, flags=3 [ 1257.909] search_linear_cache: found handle=26 (size=12288) in linear inactive cache [ 1257.909] kgem_create_buffer(size=12288) new handle=26 [ 1257.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1257.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1257.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1257.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1257.909] = None [ 1257.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1257.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1257.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1257.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1257.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1257.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1257.909] gen4_render_composite: 140x20, current mode=3 [ 1257.909] try_blt: already performing BLT [ 1257.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1257.909] sna_pixmap_move_to_gpu() [ 1257.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.909] sna_blt_composite: unsuported op [3] for blitting [ 1257.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1257.909] sna_pixmap_move_to_gpu() [ 1257.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1257.909] gen4_composite_picture: integer translation (0, 0), removing [ 1257.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1257.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1257.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1257.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1257.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1257.909] sna_pixmap_move_to_gpu() [ 1257.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.909] gen4_composite_get_binding_table(3e80) [ 1257.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1257.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.909] gen4_vertex_flush[2ac] = 3 [ 1257.909] apply_damage: damage=0x19cdd48, region=1 [ 1257.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1257.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.909] gen4_render_composite_done() [ 1257.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1257.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1257.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1257.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1257.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1257.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1257.909] gen4_render_composite: 140x20, current mode=1 [ 1257.909] try_blt: already performing BLT [ 1257.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1257.909] sna_pixmap_move_to_gpu() [ 1257.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.909] sna_blt_composite: unsuported op [3] for blitting [ 1257.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1257.909] sna_pixmap_move_to_gpu() [ 1257.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1257.909] gen4_composite_picture: integer translation (0, 0), removing [ 1257.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1257.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1257.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1257.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1257.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1257.909] sna_pixmap_move_to_gpu() [ 1257.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.910] gen4_composite_get_binding_table(3e60) [ 1257.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1257.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.910] gen4_vertex_flush[2e0] = 3 [ 1257.910] apply_damage: damage=0x19cdd48, region=1 [ 1257.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1257.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.910] gen4_render_composite_done() [ 1257.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1257.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1257.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1257.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1257.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1257.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1257.910] gen4_render_composite: 140x20, current mode=1 [ 1257.910] try_blt: already performing BLT [ 1257.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1257.910] sna_pixmap_move_to_gpu() [ 1257.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.910] sna_blt_composite: unsuported op [3] for blitting [ 1257.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1257.910] sna_pixmap_move_to_gpu() [ 1257.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1257.910] gen4_composite_picture: integer translation (0, 0), removing [ 1257.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1257.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1257.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1257.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1257.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1257.910] sna_pixmap_move_to_gpu() [ 1257.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.910] gen4_composite_get_binding_table(3e40) [ 1257.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1257.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1257.910] gen4_vertex_flush[314] = 3 [ 1257.910] apply_damage: damage=0x19cdd48, region=1 [ 1257.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1257.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.910] gen4_render_composite_done() [ 1257.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1257.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1257.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1257.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1257.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1257.910] sna_pixmap_move_to_gpu() [ 1257.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1257.910] gen4_render_fill_boxes(00000000 x 1) [ 1257.910] sna_render_get_solid(clear) [ 1257.910] gen4_composite_get_binding_table(3e20) [ 1257.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1257.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1257.910] gen4_vertex_flush[364] = 3 [ 1257.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1257.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.910] sna_validate_gc [ 1257.910] sna_validate_gc: flushing stipple pixmap [ 1257.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1257.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1257.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1257.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1257.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1257.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1257.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1257.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1257.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1257.910] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1257.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1257.911] blt_done: nbatch=229 [ 1257.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1257.911] sna_block_handler [ 1258.408] sna_wakeup_handler [ 1258.408] sna_validate_gc [ 1258.408] sna_validate_gc: flushing stipple pixmap [ 1258.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1258.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1258.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1258.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1258.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1258.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1258.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1258.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1258.408] sna_write_boxes x 1 [ 1258.408] kgem_create_buffer: size=11200, flags=3 [ 1258.408] search_linear_cache: found handle=27 (size=12288) in linear inactive cache [ 1258.408] kgem_create_buffer(size=12288) new handle=27 [ 1258.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1258.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1258.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1258.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1258.408] = None [ 1258.408] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.408] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1258.408] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1258.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1258.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1258.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1258.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1258.409] gen4_render_composite: 140x20, current mode=3 [ 1258.409] try_blt: already performing BLT [ 1258.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1258.409] sna_pixmap_move_to_gpu() [ 1258.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.409] sna_blt_composite: unsuported op [3] for blitting [ 1258.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1258.409] sna_pixmap_move_to_gpu() [ 1258.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1258.409] gen4_composite_picture: integer translation (0, 0), removing [ 1258.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1258.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1258.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1258.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1258.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1258.409] sna_pixmap_move_to_gpu() [ 1258.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.409] gen4_composite_get_binding_table(3e00) [ 1258.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1258.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1258.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1258.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.409] gen4_vertex_flush[3ec] = 3 [ 1258.409] apply_damage: damage=0x19cdd48, region=1 [ 1258.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1258.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.409] gen4_render_composite_done() [ 1258.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1258.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1258.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1258.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1258.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1258.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1258.409] gen4_render_composite: 140x20, current mode=1 [ 1258.409] try_blt: already performing BLT [ 1258.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1258.409] sna_pixmap_move_to_gpu() [ 1258.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.409] sna_blt_composite: unsuported op [3] for blitting [ 1258.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1258.409] sna_pixmap_move_to_gpu() [ 1258.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1258.409] gen4_composite_picture: integer translation (0, 0), removing [ 1258.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1258.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1258.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1258.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1258.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1258.409] sna_pixmap_move_to_gpu() [ 1258.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.409] gen4_composite_get_binding_table(3de0) [ 1258.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1258.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1258.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1258.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.409] gen4_vertex_flush[420] = 3 [ 1258.410] apply_damage: damage=0x19cdd48, region=1 [ 1258.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1258.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.410] gen4_render_composite_done() [ 1258.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1258.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1258.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1258.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1258.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1258.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1258.410] gen4_render_composite: 140x20, current mode=1 [ 1258.410] try_blt: already performing BLT [ 1258.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1258.410] sna_pixmap_move_to_gpu() [ 1258.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.410] sna_blt_composite: unsuported op [3] for blitting [ 1258.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1258.410] sna_pixmap_move_to_gpu() [ 1258.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1258.410] gen4_composite_picture: integer translation (0, 0), removing [ 1258.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1258.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1258.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1258.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1258.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1258.410] sna_pixmap_move_to_gpu() [ 1258.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.410] gen4_composite_get_binding_table(3dc0) [ 1258.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1258.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1258.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1258.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.410] gen4_vertex_flush[454] = 3 [ 1258.410] apply_damage: damage=0x19cdd48, region=1 [ 1258.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1258.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.410] gen4_render_composite_done() [ 1258.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1258.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1258.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1258.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1258.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1258.410] sna_pixmap_move_to_gpu() [ 1258.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.410] gen4_render_fill_boxes(00000000 x 1) [ 1258.410] sna_render_get_solid(clear) [ 1258.410] gen4_composite_get_binding_table(3da0) [ 1258.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1258.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1258.410] gen4_vertex_flush[4a4] = 3 [ 1258.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1258.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1258.410] sna_block_handler [ 1258.908] sna_wakeup_handler [ 1258.908] sna_validate_gc [ 1258.908] sna_validate_gc: flushing stipple pixmap [ 1258.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1258.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1258.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1258.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1258.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1258.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1258.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1258.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1258.908] sna_write_boxes x 1 [ 1258.908] kgem_create_buffer: size=11200, flags=3 [ 1258.908] search_linear_cache: found handle=28 (size=12288) in linear inactive cache [ 1258.908] kgem_create_buffer(size=12288) new handle=28 [ 1258.908] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1258.908] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1258.908] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1258.908] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.908] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1258.908] = None [ 1258.908] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1258.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1258.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1258.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1258.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1258.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1258.909] gen4_render_composite: 140x20, current mode=3 [ 1258.909] try_blt: already performing BLT [ 1258.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1258.909] sna_pixmap_move_to_gpu() [ 1258.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.909] sna_blt_composite: unsuported op [3] for blitting [ 1258.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1258.909] sna_pixmap_move_to_gpu() [ 1258.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1258.909] gen4_composite_picture: integer translation (0, 0), removing [ 1258.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1258.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1258.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1258.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1258.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1258.909] sna_pixmap_move_to_gpu() [ 1258.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.909] gen4_composite_get_binding_table(3d80) [ 1258.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1258.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1258.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1258.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.909] gen4_vertex_flush[514] = 3 [ 1258.909] apply_damage: damage=0x19cdd48, region=1 [ 1258.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1258.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.909] gen4_render_composite_done() [ 1258.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1258.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1258.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1258.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1258.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1258.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1258.909] gen4_render_composite: 140x20, current mode=1 [ 1258.909] try_blt: already performing BLT [ 1258.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1258.909] sna_pixmap_move_to_gpu() [ 1258.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.909] sna_blt_composite: unsuported op [3] for blitting [ 1258.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1258.909] sna_pixmap_move_to_gpu() [ 1258.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1258.909] gen4_composite_picture: integer translation (0, 0), removing [ 1258.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1258.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1258.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1258.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1258.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1258.909] sna_pixmap_move_to_gpu() [ 1258.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.909] gen4_composite_get_binding_table(3d60) [ 1258.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1258.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1258.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1258.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.909] gen4_vertex_flush[548] = 3 [ 1258.909] apply_damage: damage=0x19cdd48, region=1 [ 1258.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1258.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.909] gen4_render_composite_done() [ 1258.909] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1258.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1258.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1258.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1258.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1258.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1258.910] gen4_render_composite: 140x20, current mode=1 [ 1258.910] try_blt: already performing BLT [ 1258.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1258.910] sna_pixmap_move_to_gpu() [ 1258.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.910] sna_blt_composite: unsuported op [3] for blitting [ 1258.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1258.910] sna_pixmap_move_to_gpu() [ 1258.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1258.910] gen4_composite_picture: integer translation (0, 0), removing [ 1258.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1258.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1258.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1258.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1258.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1258.910] sna_pixmap_move_to_gpu() [ 1258.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.910] gen4_composite_get_binding_table(3d40) [ 1258.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1258.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1258.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1258.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1258.910] gen4_vertex_flush[57c] = 3 [ 1258.910] apply_damage: damage=0x19cdd48, region=1 [ 1258.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1258.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.910] gen4_render_composite_done() [ 1258.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1258.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1258.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1258.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1258.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1258.910] sna_pixmap_move_to_gpu() [ 1258.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1258.910] gen4_render_fill_boxes(00000000 x 1) [ 1258.910] sna_render_get_solid(clear) [ 1258.910] gen4_composite_get_binding_table(3d20) [ 1258.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1258.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1258.910] gen4_vertex_flush[5cc] = 3 [ 1258.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1258.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.910] sna_validate_gc [ 1258.910] sna_validate_gc: flushing stipple pixmap [ 1258.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1258.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1258.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1258.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1258.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1258.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1258.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1258.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1258.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1258.910] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1258.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1258.910] blt_done: nbatch=383 [ 1258.910] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1258.910] sna_block_handler [ 1259.409] sna_wakeup_handler [ 1259.409] sna_validate_gc [ 1259.409] sna_validate_gc: flushing stipple pixmap [ 1259.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1259.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1259.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1259.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1259.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1259.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1259.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1259.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1259.409] sna_write_boxes x 1 [ 1259.409] kgem_create_buffer: size=11200, flags=3 [ 1259.409] search_linear_cache: found handle=29 (size=12288) in linear inactive cache [ 1259.409] kgem_create_buffer(size=12288) new handle=29 [ 1259.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1259.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1259.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1259.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1259.409] = None [ 1259.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1259.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1259.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1259.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1259.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1259.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1259.409] gen4_render_composite: 140x20, current mode=3 [ 1259.409] try_blt: already performing BLT [ 1259.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1259.409] sna_pixmap_move_to_gpu() [ 1259.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.409] sna_blt_composite: unsuported op [3] for blitting [ 1259.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1259.409] sna_pixmap_move_to_gpu() [ 1259.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1259.409] gen4_composite_picture: integer translation (0, 0), removing [ 1259.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1259.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1259.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1259.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1259.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1259.409] sna_pixmap_move_to_gpu() [ 1259.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.409] gen4_composite_get_binding_table(3d00) [ 1259.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1259.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1259.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1259.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.409] gen4_vertex_flush[654] = 3 [ 1259.409] apply_damage: damage=0x19cdd48, region=1 [ 1259.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1259.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.409] gen4_render_composite_done() [ 1259.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1259.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1259.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1259.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1259.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1259.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1259.410] gen4_render_composite: 140x20, current mode=1 [ 1259.410] try_blt: already performing BLT [ 1259.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1259.410] sna_pixmap_move_to_gpu() [ 1259.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.410] sna_blt_composite: unsuported op [3] for blitting [ 1259.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1259.410] sna_pixmap_move_to_gpu() [ 1259.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1259.410] gen4_composite_picture: integer translation (0, 0), removing [ 1259.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1259.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1259.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1259.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1259.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1259.410] sna_pixmap_move_to_gpu() [ 1259.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.410] gen4_composite_get_binding_table(3ce0) [ 1259.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1259.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1259.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1259.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.410] gen4_vertex_flush[688] = 3 [ 1259.410] apply_damage: damage=0x19cdd48, region=1 [ 1259.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1259.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.410] gen4_render_composite_done() [ 1259.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1259.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1259.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1259.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1259.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1259.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1259.410] gen4_render_composite: 140x20, current mode=1 [ 1259.410] try_blt: already performing BLT [ 1259.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1259.410] sna_pixmap_move_to_gpu() [ 1259.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.410] sna_blt_composite: unsuported op [3] for blitting [ 1259.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1259.410] sna_pixmap_move_to_gpu() [ 1259.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1259.410] gen4_composite_picture: integer translation (0, 0), removing [ 1259.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1259.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1259.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1259.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1259.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1259.410] sna_pixmap_move_to_gpu() [ 1259.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.410] gen4_composite_get_binding_table(3cc0) [ 1259.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1259.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1259.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1259.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.410] gen4_vertex_flush[6bc] = 3 [ 1259.410] apply_damage: damage=0x19cdd48, region=1 [ 1259.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1259.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.410] gen4_render_composite_done() [ 1259.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1259.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1259.411] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1259.411] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1259.411] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1259.411] sna_pixmap_move_to_gpu() [ 1259.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.411] gen4_render_fill_boxes(00000000 x 1) [ 1259.411] sna_render_get_solid(clear) [ 1259.411] gen4_composite_get_binding_table(3ca0) [ 1259.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1259.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1259.411] gen4_vertex_flush[70c] = 3 [ 1259.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1259.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1259.411] sna_block_handler [ 1259.909] sna_wakeup_handler [ 1259.909] sna_validate_gc [ 1259.909] sna_validate_gc: flushing stipple pixmap [ 1259.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1259.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1259.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1259.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1259.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1259.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1259.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1259.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1259.909] sna_write_boxes x 1 [ 1259.909] kgem_create_buffer: size=11200, flags=3 [ 1259.909] search_linear_cache: found handle=30 (size=12288) in linear inactive cache [ 1259.909] kgem_create_buffer(size=12288) new handle=30 [ 1259.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1259.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1259.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1259.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1259.909] = None [ 1259.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1259.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1259.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1259.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1259.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1259.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1259.909] gen4_render_composite: 140x20, current mode=3 [ 1259.909] try_blt: already performing BLT [ 1259.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1259.909] sna_pixmap_move_to_gpu() [ 1259.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.909] sna_blt_composite: unsuported op [3] for blitting [ 1259.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1259.909] sna_pixmap_move_to_gpu() [ 1259.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1259.909] gen4_composite_picture: integer translation (0, 0), removing [ 1259.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1259.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1259.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1259.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1259.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1259.909] sna_pixmap_move_to_gpu() [ 1259.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.909] gen4_composite_get_binding_table(3c80) [ 1259.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1259.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1259.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1259.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.910] gen4_vertex_flush[77c] = 3 [ 1259.910] apply_damage: damage=0x19cdd48, region=1 [ 1259.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1259.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.910] gen4_render_composite_done() [ 1259.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1259.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1259.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1259.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1259.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1259.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1259.910] gen4_render_composite: 140x20, current mode=1 [ 1259.910] try_blt: already performing BLT [ 1259.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1259.910] sna_pixmap_move_to_gpu() [ 1259.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.910] sna_blt_composite: unsuported op [3] for blitting [ 1259.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1259.910] sna_pixmap_move_to_gpu() [ 1259.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1259.910] gen4_composite_picture: integer translation (0, 0), removing [ 1259.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1259.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1259.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1259.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1259.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1259.910] sna_pixmap_move_to_gpu() [ 1259.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.910] gen4_composite_get_binding_table(3c60) [ 1259.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1259.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1259.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1259.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.910] gen4_vertex_flush[7b0] = 3 [ 1259.910] apply_damage: damage=0x19cdd48, region=1 [ 1259.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1259.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.910] gen4_render_composite_done() [ 1259.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1259.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1259.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1259.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1259.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1259.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1259.910] gen4_render_composite: 140x20, current mode=1 [ 1259.910] try_blt: already performing BLT [ 1259.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1259.910] sna_pixmap_move_to_gpu() [ 1259.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.910] sna_blt_composite: unsuported op [3] for blitting [ 1259.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1259.910] sna_pixmap_move_to_gpu() [ 1259.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1259.910] gen4_composite_picture: integer translation (0, 0), removing [ 1259.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1259.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1259.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1259.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1259.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1259.910] sna_pixmap_move_to_gpu() [ 1259.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.910] gen4_composite_get_binding_table(3c40) [ 1259.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1259.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1259.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1259.911] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1259.911] gen4_vertex_flush[7e4] = 3 [ 1259.911] apply_damage: damage=0x19cdd48, region=1 [ 1259.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1259.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.911] gen4_render_composite_done() [ 1259.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1259.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1259.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1259.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1259.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1259.911] sna_pixmap_move_to_gpu() [ 1259.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1259.911] gen4_render_fill_boxes(00000000 x 1) [ 1259.911] sna_render_get_solid(clear) [ 1259.911] gen4_composite_get_binding_table(3c20) [ 1259.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1259.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1259.911] gen4_vertex_flush[834] = 3 [ 1259.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1259.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.911] sna_validate_gc [ 1259.911] sna_validate_gc: flushing stipple pixmap [ 1259.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1259.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1259.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1259.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1259.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1259.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1259.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1259.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1259.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1259.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1259.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1259.911] blt_done: nbatch=537 [ 1259.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1259.911] sna_block_handler [ 1260.408] sna_wakeup_handler [ 1260.408] sna_validate_gc [ 1260.408] sna_validate_gc: flushing stipple pixmap [ 1260.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1260.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1260.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1260.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1260.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1260.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1260.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1260.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1260.408] sna_write_boxes x 1 [ 1260.408] kgem_create_buffer: size=11200, flags=3 [ 1260.408] search_linear_cache: found handle=31 (size=12288) in linear inactive cache [ 1260.408] kgem_create_buffer(size=12288) new handle=31 [ 1260.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1260.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1260.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1260.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1260.408] = None [ 1260.408] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.408] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1260.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1260.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1260.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1260.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1260.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1260.409] gen4_render_composite: 140x20, current mode=3 [ 1260.409] try_blt: already performing BLT [ 1260.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1260.409] sna_pixmap_move_to_gpu() [ 1260.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.409] sna_blt_composite: unsuported op [3] for blitting [ 1260.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1260.409] sna_pixmap_move_to_gpu() [ 1260.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1260.409] gen4_composite_picture: integer translation (0, 0), removing [ 1260.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1260.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1260.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1260.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1260.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1260.409] sna_pixmap_move_to_gpu() [ 1260.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.409] gen4_composite_get_binding_table(3c00) [ 1260.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1260.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1260.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1260.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.409] gen4_vertex_flush[8bc] = 3 [ 1260.409] apply_damage: damage=0x19cdd48, region=1 [ 1260.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1260.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.409] gen4_render_composite_done() [ 1260.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1260.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1260.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1260.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1260.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1260.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1260.409] gen4_render_composite: 140x20, current mode=1 [ 1260.409] try_blt: already performing BLT [ 1260.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1260.409] sna_pixmap_move_to_gpu() [ 1260.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.409] sna_blt_composite: unsuported op [3] for blitting [ 1260.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1260.409] sna_pixmap_move_to_gpu() [ 1260.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1260.409] gen4_composite_picture: integer translation (0, 0), removing [ 1260.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1260.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1260.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1260.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1260.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1260.409] sna_pixmap_move_to_gpu() [ 1260.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.409] gen4_composite_get_binding_table(3be0) [ 1260.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1260.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1260.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1260.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.409] gen4_vertex_flush[8f0] = 3 [ 1260.410] apply_damage: damage=0x19cdd48, region=1 [ 1260.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1260.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.410] gen4_render_composite_done() [ 1260.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1260.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1260.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1260.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1260.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1260.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1260.410] gen4_render_composite: 140x20, current mode=1 [ 1260.410] try_blt: already performing BLT [ 1260.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1260.410] sna_pixmap_move_to_gpu() [ 1260.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.410] sna_blt_composite: unsuported op [3] for blitting [ 1260.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1260.410] sna_pixmap_move_to_gpu() [ 1260.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1260.410] gen4_composite_picture: integer translation (0, 0), removing [ 1260.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1260.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1260.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1260.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1260.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1260.410] sna_pixmap_move_to_gpu() [ 1260.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.410] gen4_composite_get_binding_table(3bc0) [ 1260.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1260.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1260.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1260.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.410] gen4_vertex_flush[924] = 3 [ 1260.410] apply_damage: damage=0x19cdd48, region=1 [ 1260.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1260.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.410] gen4_render_composite_done() [ 1260.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1260.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1260.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1260.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1260.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1260.410] sna_pixmap_move_to_gpu() [ 1260.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.410] gen4_render_fill_boxes(00000000 x 1) [ 1260.410] sna_render_get_solid(clear) [ 1260.410] gen4_composite_get_binding_table(3ba0) [ 1260.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1260.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1260.410] gen4_vertex_flush[974] = 3 [ 1260.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1260.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1260.410] sna_block_handler [ 1260.908] sna_wakeup_handler [ 1260.908] sna_validate_gc [ 1260.908] sna_validate_gc: flushing stipple pixmap [ 1260.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1260.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1260.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1260.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1260.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1260.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1260.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1260.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1260.909] sna_write_boxes x 1 [ 1260.909] kgem_create_buffer: size=11200, flags=3 [ 1260.909] search_linear_cache: found handle=32 (size=12288) in linear inactive cache [ 1260.909] kgem_create_buffer(size=12288) new handle=32 [ 1260.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1260.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1260.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1260.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1260.909] = None [ 1260.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1260.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1260.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1260.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1260.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1260.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1260.909] gen4_render_composite: 140x20, current mode=3 [ 1260.909] try_blt: already performing BLT [ 1260.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1260.909] sna_pixmap_move_to_gpu() [ 1260.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.909] sna_blt_composite: unsuported op [3] for blitting [ 1260.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1260.909] sna_pixmap_move_to_gpu() [ 1260.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1260.909] gen4_composite_picture: integer translation (0, 0), removing [ 1260.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1260.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1260.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1260.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1260.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1260.909] sna_pixmap_move_to_gpu() [ 1260.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.909] gen4_composite_get_binding_table(3b80) [ 1260.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1260.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1260.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1260.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.909] gen4_vertex_flush[9e4] = 3 [ 1260.909] apply_damage: damage=0x19cdd48, region=1 [ 1260.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1260.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.909] gen4_render_composite_done() [ 1260.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1260.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1260.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1260.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1260.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1260.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1260.909] gen4_render_composite: 140x20, current mode=1 [ 1260.909] try_blt: already performing BLT [ 1260.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1260.909] sna_pixmap_move_to_gpu() [ 1260.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.909] sna_blt_composite: unsuported op [3] for blitting [ 1260.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1260.909] sna_pixmap_move_to_gpu() [ 1260.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1260.909] gen4_composite_picture: integer translation (0, 0), removing [ 1260.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1260.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1260.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1260.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1260.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1260.909] sna_pixmap_move_to_gpu() [ 1260.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.910] gen4_composite_get_binding_table(3b60) [ 1260.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1260.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1260.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1260.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.910] gen4_vertex_flush[a18] = 3 [ 1260.910] apply_damage: damage=0x19cdd48, region=1 [ 1260.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1260.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.910] gen4_render_composite_done() [ 1260.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1260.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1260.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1260.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1260.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1260.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1260.910] gen4_render_composite: 140x20, current mode=1 [ 1260.910] try_blt: already performing BLT [ 1260.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1260.910] sna_pixmap_move_to_gpu() [ 1260.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.910] sna_blt_composite: unsuported op [3] for blitting [ 1260.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1260.910] sna_pixmap_move_to_gpu() [ 1260.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1260.910] gen4_composite_picture: integer translation (0, 0), removing [ 1260.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1260.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1260.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1260.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1260.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1260.910] sna_pixmap_move_to_gpu() [ 1260.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.910] gen4_composite_get_binding_table(3b40) [ 1260.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1260.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1260.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1260.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1260.910] gen4_vertex_flush[a4c] = 3 [ 1260.910] apply_damage: damage=0x19cdd48, region=1 [ 1260.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1260.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.910] gen4_render_composite_done() [ 1260.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1260.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1260.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1260.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1260.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1260.910] sna_pixmap_move_to_gpu() [ 1260.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1260.910] gen4_render_fill_boxes(00000000 x 1) [ 1260.910] sna_render_get_solid(clear) [ 1260.910] gen4_composite_get_binding_table(3b20) [ 1260.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1260.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1260.910] gen4_vertex_flush[a9c] = 3 [ 1260.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1260.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.910] sna_validate_gc [ 1260.910] sna_validate_gc: flushing stipple pixmap [ 1260.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1260.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1260.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1260.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1260.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1260.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1260.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1260.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1260.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1260.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1260.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1260.911] blt_done: nbatch=691 [ 1260.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1260.911] sna_block_handler [ 1261.408] sna_wakeup_handler [ 1261.408] sna_validate_gc [ 1261.408] sna_validate_gc: flushing stipple pixmap [ 1261.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1261.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1261.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1261.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1261.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1261.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1261.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1261.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1261.408] sna_write_boxes x 1 [ 1261.408] kgem_create_buffer: size=11200, flags=3 [ 1261.408] search_linear_cache: found handle=33 (size=12288) in linear inactive cache [ 1261.408] kgem_create_buffer(size=12288) new handle=33 [ 1261.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1261.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1261.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1261.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1261.408] = None [ 1261.408] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.408] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1261.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1261.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1261.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1261.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1261.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1261.409] gen4_render_composite: 140x20, current mode=3 [ 1261.409] try_blt: already performing BLT [ 1261.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1261.409] sna_pixmap_move_to_gpu() [ 1261.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.409] sna_blt_composite: unsuported op [3] for blitting [ 1261.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1261.409] sna_pixmap_move_to_gpu() [ 1261.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1261.409] gen4_composite_picture: integer translation (0, 0), removing [ 1261.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1261.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1261.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1261.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1261.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1261.409] sna_pixmap_move_to_gpu() [ 1261.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.409] gen4_composite_get_binding_table(3b00) [ 1261.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1261.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1261.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1261.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.409] gen4_vertex_flush[b24] = 3 [ 1261.409] apply_damage: damage=0x19cdd48, region=1 [ 1261.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1261.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.409] gen4_render_composite_done() [ 1261.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1261.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1261.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1261.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1261.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1261.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1261.409] gen4_render_composite: 140x20, current mode=1 [ 1261.409] try_blt: already performing BLT [ 1261.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1261.409] sna_pixmap_move_to_gpu() [ 1261.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.409] sna_blt_composite: unsuported op [3] for blitting [ 1261.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1261.409] sna_pixmap_move_to_gpu() [ 1261.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1261.409] gen4_composite_picture: integer translation (0, 0), removing [ 1261.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1261.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1261.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1261.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1261.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1261.409] sna_pixmap_move_to_gpu() [ 1261.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.409] gen4_composite_get_binding_table(3ae0) [ 1261.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1261.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1261.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1261.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.409] gen4_vertex_flush[b58] = 3 [ 1261.409] apply_damage: damage=0x19cdd48, region=1 [ 1261.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1261.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.409] gen4_render_composite_done() [ 1261.409] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1261.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1261.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1261.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1261.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1261.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1261.410] gen4_render_composite: 140x20, current mode=1 [ 1261.410] try_blt: already performing BLT [ 1261.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1261.410] sna_pixmap_move_to_gpu() [ 1261.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.410] sna_blt_composite: unsuported op [3] for blitting [ 1261.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1261.410] sna_pixmap_move_to_gpu() [ 1261.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1261.410] gen4_composite_picture: integer translation (0, 0), removing [ 1261.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1261.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1261.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1261.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1261.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1261.410] sna_pixmap_move_to_gpu() [ 1261.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.410] gen4_composite_get_binding_table(3ac0) [ 1261.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1261.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1261.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1261.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.410] gen4_vertex_flush[b8c] = 3 [ 1261.410] apply_damage: damage=0x19cdd48, region=1 [ 1261.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1261.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.410] gen4_render_composite_done() [ 1261.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1261.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1261.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1261.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1261.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1261.410] sna_pixmap_move_to_gpu() [ 1261.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.410] gen4_render_fill_boxes(00000000 x 1) [ 1261.410] sna_render_get_solid(clear) [ 1261.410] gen4_composite_get_binding_table(3aa0) [ 1261.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1261.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1261.410] gen4_vertex_flush[bdc] = 3 [ 1261.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1261.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1261.410] sna_block_handler [ 1261.908] sna_wakeup_handler [ 1261.908] sna_validate_gc [ 1261.908] sna_validate_gc: flushing stipple pixmap [ 1261.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1261.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1261.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1261.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1261.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1261.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1261.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1261.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1261.908] sna_write_boxes x 1 [ 1261.908] kgem_create_buffer: size=11200, flags=3 [ 1261.908] search_linear_cache: found handle=34 (size=12288) in linear inactive cache [ 1261.909] kgem_create_buffer(size=12288) new handle=34 [ 1261.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1261.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1261.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1261.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1261.909] = None [ 1261.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1261.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1261.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1261.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1261.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1261.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1261.909] gen4_render_composite: 140x20, current mode=3 [ 1261.909] try_blt: already performing BLT [ 1261.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1261.909] sna_pixmap_move_to_gpu() [ 1261.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.909] sna_blt_composite: unsuported op [3] for blitting [ 1261.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1261.909] sna_pixmap_move_to_gpu() [ 1261.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1261.909] gen4_composite_picture: integer translation (0, 0), removing [ 1261.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1261.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1261.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1261.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1261.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1261.909] sna_pixmap_move_to_gpu() [ 1261.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.909] gen4_composite_get_binding_table(3a80) [ 1261.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1261.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1261.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1261.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.909] gen4_vertex_flush[c4c] = 3 [ 1261.909] apply_damage: damage=0x19cdd48, region=1 [ 1261.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1261.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.909] gen4_render_composite_done() [ 1261.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1261.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1261.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1261.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1261.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1261.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1261.909] gen4_render_composite: 140x20, current mode=1 [ 1261.909] try_blt: already performing BLT [ 1261.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1261.909] sna_pixmap_move_to_gpu() [ 1261.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.909] sna_blt_composite: unsuported op [3] for blitting [ 1261.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1261.909] sna_pixmap_move_to_gpu() [ 1261.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1261.909] gen4_composite_picture: integer translation (0, 0), removing [ 1261.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1261.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1261.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1261.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1261.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1261.909] sna_pixmap_move_to_gpu() [ 1261.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.909] gen4_composite_get_binding_table(3a60) [ 1261.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1261.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1261.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1261.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.910] gen4_vertex_flush[c80] = 3 [ 1261.910] apply_damage: damage=0x19cdd48, region=1 [ 1261.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1261.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.910] gen4_render_composite_done() [ 1261.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1261.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1261.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1261.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1261.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1261.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1261.910] gen4_render_composite: 140x20, current mode=1 [ 1261.910] try_blt: already performing BLT [ 1261.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1261.910] sna_pixmap_move_to_gpu() [ 1261.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.910] sna_blt_composite: unsuported op [3] for blitting [ 1261.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1261.910] sna_pixmap_move_to_gpu() [ 1261.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1261.910] gen4_composite_picture: integer translation (0, 0), removing [ 1261.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1261.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1261.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1261.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1261.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1261.910] sna_pixmap_move_to_gpu() [ 1261.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.910] gen4_composite_get_binding_table(3a40) [ 1261.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1261.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1261.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1261.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1261.910] gen4_vertex_flush[cb4] = 3 [ 1261.910] apply_damage: damage=0x19cdd48, region=1 [ 1261.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1261.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.910] gen4_render_composite_done() [ 1261.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1261.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1261.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1261.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1261.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1261.910] sna_pixmap_move_to_gpu() [ 1261.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1261.910] gen4_render_fill_boxes(00000000 x 1) [ 1261.910] sna_render_get_solid(clear) [ 1261.910] gen4_composite_get_binding_table(3a20) [ 1261.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1261.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1261.910] gen4_vertex_flush[d04] = 3 [ 1261.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1261.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.910] sna_validate_gc [ 1261.910] sna_validate_gc: flushing stipple pixmap [ 1261.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1261.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1261.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1261.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1261.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1261.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1261.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1261.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1261.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1261.910] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1261.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1261.910] blt_done: nbatch=845 [ 1261.910] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1261.911] sna_block_handler [ 1262.008] sna_wakeup_handler [ 1262.008] sna_block_handler [ 1262.008] sna_accel_expire (time=1262008) [ 1262.408] sna_wakeup_handler [ 1262.408] sna_validate_gc [ 1262.408] sna_validate_gc: flushing stipple pixmap [ 1262.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1262.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1262.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1262.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1262.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1262.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1262.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1262.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1262.408] sna_write_boxes x 1 [ 1262.408] kgem_create_buffer: size=11200, flags=3 [ 1262.408] search_linear_cache: found handle=35 (size=12288) in linear inactive cache [ 1262.408] kgem_create_buffer(size=12288) new handle=35 [ 1262.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1262.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1262.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1262.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1262.409] = None [ 1262.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1262.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1262.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1262.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1262.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1262.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1262.409] gen4_render_composite: 140x20, current mode=3 [ 1262.409] try_blt: already performing BLT [ 1262.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1262.409] sna_pixmap_move_to_gpu() [ 1262.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.409] sna_blt_composite: unsuported op [3] for blitting [ 1262.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1262.409] sna_pixmap_move_to_gpu() [ 1262.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1262.409] gen4_composite_picture: integer translation (0, 0), removing [ 1262.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1262.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1262.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1262.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1262.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1262.409] sna_pixmap_move_to_gpu() [ 1262.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.409] gen4_composite_get_binding_table(3a00) [ 1262.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1262.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1262.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1262.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.409] gen4_vertex_flush[d8c] = 3 [ 1262.409] apply_damage: damage=0x19cdd48, region=1 [ 1262.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1262.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.409] gen4_render_composite_done() [ 1262.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1262.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1262.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1262.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1262.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1262.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1262.409] gen4_render_composite: 140x20, current mode=1 [ 1262.409] try_blt: already performing BLT [ 1262.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1262.409] sna_pixmap_move_to_gpu() [ 1262.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.409] sna_blt_composite: unsuported op [3] for blitting [ 1262.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1262.409] sna_pixmap_move_to_gpu() [ 1262.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1262.409] gen4_composite_picture: integer translation (0, 0), removing [ 1262.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1262.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1262.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1262.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1262.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1262.409] sna_pixmap_move_to_gpu() [ 1262.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.409] gen4_composite_get_binding_table(39e0) [ 1262.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1262.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1262.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1262.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.409] gen4_vertex_flush[dc0] = 3 [ 1262.409] apply_damage: damage=0x19cdd48, region=1 [ 1262.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1262.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.410] gen4_render_composite_done() [ 1262.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1262.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1262.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1262.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1262.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1262.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1262.410] gen4_render_composite: 140x20, current mode=1 [ 1262.410] try_blt: already performing BLT [ 1262.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1262.410] sna_pixmap_move_to_gpu() [ 1262.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.410] sna_blt_composite: unsuported op [3] for blitting [ 1262.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1262.410] sna_pixmap_move_to_gpu() [ 1262.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1262.410] gen4_composite_picture: integer translation (0, 0), removing [ 1262.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1262.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1262.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1262.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1262.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1262.410] sna_pixmap_move_to_gpu() [ 1262.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.410] gen4_composite_get_binding_table(39c0) [ 1262.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1262.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1262.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1262.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.410] gen4_vertex_flush[df4] = 3 [ 1262.410] apply_damage: damage=0x19cdd48, region=1 [ 1262.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1262.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.410] gen4_render_composite_done() [ 1262.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1262.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1262.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1262.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1262.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1262.410] sna_pixmap_move_to_gpu() [ 1262.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.410] gen4_render_fill_boxes(00000000 x 1) [ 1262.410] sna_render_get_solid(clear) [ 1262.410] gen4_composite_get_binding_table(39a0) [ 1262.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1262.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1262.410] gen4_vertex_flush[e44] = 3 [ 1262.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1262.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1262.410] sna_block_handler [ 1262.908] sna_wakeup_handler [ 1262.908] sna_validate_gc [ 1262.908] sna_validate_gc: flushing stipple pixmap [ 1262.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1262.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1262.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1262.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1262.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1262.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1262.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1262.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1262.908] sna_write_boxes x 1 [ 1262.908] kgem_create_buffer: size=11200, flags=3 [ 1262.909] search_linear_cache: found handle=36 (size=12288) in linear inactive cache [ 1262.909] kgem_create_buffer(size=12288) new handle=36 [ 1262.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1262.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1262.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1262.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1262.909] = None [ 1262.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1262.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1262.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1262.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1262.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1262.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1262.909] gen4_render_composite: 140x20, current mode=3 [ 1262.909] try_blt: already performing BLT [ 1262.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1262.909] sna_pixmap_move_to_gpu() [ 1262.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.909] sna_blt_composite: unsuported op [3] for blitting [ 1262.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1262.909] sna_pixmap_move_to_gpu() [ 1262.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1262.909] gen4_composite_picture: integer translation (0, 0), removing [ 1262.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1262.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1262.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1262.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1262.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1262.909] sna_pixmap_move_to_gpu() [ 1262.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.909] gen4_composite_get_binding_table(3980) [ 1262.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1262.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1262.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1262.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.909] gen4_vertex_flush[eb4] = 3 [ 1262.909] apply_damage: damage=0x19cdd48, region=1 [ 1262.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1262.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.909] gen4_render_composite_done() [ 1262.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1262.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1262.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1262.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1262.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1262.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1262.909] gen4_render_composite: 140x20, current mode=1 [ 1262.909] try_blt: already performing BLT [ 1262.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1262.909] sna_pixmap_move_to_gpu() [ 1262.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.909] sna_blt_composite: unsuported op [3] for blitting [ 1262.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1262.909] sna_pixmap_move_to_gpu() [ 1262.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1262.909] gen4_composite_picture: integer translation (0, 0), removing [ 1262.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1262.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1262.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1262.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1262.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1262.909] sna_pixmap_move_to_gpu() [ 1262.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.909] gen4_composite_get_binding_table(3960) [ 1262.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1262.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1262.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1262.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.910] gen4_vertex_flush[ee8] = 3 [ 1262.910] apply_damage: damage=0x19cdd48, region=1 [ 1262.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1262.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.910] gen4_render_composite_done() [ 1262.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1262.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1262.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1262.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1262.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1262.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1262.910] gen4_render_composite: 140x20, current mode=1 [ 1262.910] try_blt: already performing BLT [ 1262.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1262.910] sna_pixmap_move_to_gpu() [ 1262.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.910] sna_blt_composite: unsuported op [3] for blitting [ 1262.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1262.910] sna_pixmap_move_to_gpu() [ 1262.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1262.910] gen4_composite_picture: integer translation (0, 0), removing [ 1262.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1262.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1262.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1262.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1262.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1262.910] sna_pixmap_move_to_gpu() [ 1262.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.910] gen4_composite_get_binding_table(3940) [ 1262.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1262.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1262.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1262.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1262.910] gen4_vertex_flush[f1c] = 3 [ 1262.910] apply_damage: damage=0x19cdd48, region=1 [ 1262.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1262.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.910] gen4_render_composite_done() [ 1262.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1262.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1262.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1262.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1262.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1262.910] sna_pixmap_move_to_gpu() [ 1262.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1262.910] gen4_render_fill_boxes(00000000 x 1) [ 1262.910] sna_render_get_solid(clear) [ 1262.910] gen4_composite_get_binding_table(3920) [ 1262.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1262.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1262.910] gen4_vertex_flush[f6c] = 3 [ 1262.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1262.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.910] sna_validate_gc [ 1262.910] sna_validate_gc: flushing stipple pixmap [ 1262.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1262.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1262.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1262.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1262.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1262.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1262.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1262.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1262.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1262.910] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1262.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1262.911] blt_done: nbatch=999 [ 1262.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1262.911] sna_block_handler [ 1263.408] sna_wakeup_handler [ 1263.408] sna_validate_gc [ 1263.408] sna_validate_gc: flushing stipple pixmap [ 1263.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1263.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1263.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1263.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1263.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1263.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1263.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1263.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1263.408] sna_write_boxes x 1 [ 1263.408] kgem_create_buffer: size=11200, flags=3 [ 1263.408] search_linear_cache: found handle=37 (size=12288) in linear inactive cache [ 1263.408] kgem_create_buffer(size=12288) new handle=37 [ 1263.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1263.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1263.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1263.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1263.408] = None [ 1263.408] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.408] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1263.408] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1263.408] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1263.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1263.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1263.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1263.409] gen4_render_composite: 140x20, current mode=3 [ 1263.409] try_blt: already performing BLT [ 1263.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1263.409] sna_pixmap_move_to_gpu() [ 1263.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.409] sna_blt_composite: unsuported op [3] for blitting [ 1263.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1263.409] sna_pixmap_move_to_gpu() [ 1263.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1263.409] gen4_composite_picture: integer translation (0, 0), removing [ 1263.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1263.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1263.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1263.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1263.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1263.409] sna_pixmap_move_to_gpu() [ 1263.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.409] gen4_composite_get_binding_table(3900) [ 1263.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1263.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1263.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1263.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.409] gen4_vertex_flush[ff4] = 3 [ 1263.409] apply_damage: damage=0x19cdd48, region=1 [ 1263.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1263.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.409] gen4_render_composite_done() [ 1263.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1263.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1263.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1263.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1263.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1263.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1263.409] gen4_render_composite: 140x20, current mode=1 [ 1263.409] try_blt: already performing BLT [ 1263.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1263.409] sna_pixmap_move_to_gpu() [ 1263.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.409] sna_blt_composite: unsuported op [3] for blitting [ 1263.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1263.409] sna_pixmap_move_to_gpu() [ 1263.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1263.409] gen4_composite_picture: integer translation (0, 0), removing [ 1263.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1263.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1263.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1263.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1263.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1263.409] sna_pixmap_move_to_gpu() [ 1263.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.409] gen4_composite_get_binding_table(38e0) [ 1263.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1263.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1263.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1263.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.409] gen4_vertex_flush[1028] = 3 [ 1263.409] apply_damage: damage=0x19cdd48, region=1 [ 1263.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1263.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.410] gen4_render_composite_done() [ 1263.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1263.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1263.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1263.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1263.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1263.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1263.410] gen4_render_composite: 140x20, current mode=1 [ 1263.410] try_blt: already performing BLT [ 1263.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1263.410] sna_pixmap_move_to_gpu() [ 1263.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.410] sna_blt_composite: unsuported op [3] for blitting [ 1263.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1263.410] sna_pixmap_move_to_gpu() [ 1263.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1263.410] gen4_composite_picture: integer translation (0, 0), removing [ 1263.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1263.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1263.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1263.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1263.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1263.410] sna_pixmap_move_to_gpu() [ 1263.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.410] gen4_composite_get_binding_table(38c0) [ 1263.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1263.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1263.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1263.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.410] gen4_vertex_flush[105c] = 3 [ 1263.410] apply_damage: damage=0x19cdd48, region=1 [ 1263.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1263.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.410] gen4_render_composite_done() [ 1263.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1263.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1263.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1263.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1263.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1263.410] sna_pixmap_move_to_gpu() [ 1263.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.410] gen4_render_fill_boxes(00000000 x 1) [ 1263.410] sna_render_get_solid(clear) [ 1263.410] gen4_composite_get_binding_table(38a0) [ 1263.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1263.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1263.410] gen4_vertex_flush[10ac] = 3 [ 1263.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1263.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1263.410] sna_block_handler [ 1263.908] sna_wakeup_handler [ 1263.908] sna_validate_gc [ 1263.908] sna_validate_gc: flushing stipple pixmap [ 1263.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1263.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1263.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1263.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1263.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1263.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1263.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1263.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1263.908] sna_write_boxes x 1 [ 1263.908] kgem_create_buffer: size=11200, flags=3 [ 1263.908] search_linear_cache: found handle=38 (size=12288) in linear inactive cache [ 1263.908] kgem_create_buffer(size=12288) new handle=38 [ 1263.908] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1263.908] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1263.908] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1263.908] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.908] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1263.908] = None [ 1263.908] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.908] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1263.908] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1263.908] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1263.908] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1263.908] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1263.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1263.909] gen4_render_composite: 140x20, current mode=3 [ 1263.909] try_blt: already performing BLT [ 1263.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1263.909] sna_pixmap_move_to_gpu() [ 1263.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.909] sna_blt_composite: unsuported op [3] for blitting [ 1263.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1263.909] sna_pixmap_move_to_gpu() [ 1263.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1263.909] gen4_composite_picture: integer translation (0, 0), removing [ 1263.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1263.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1263.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1263.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1263.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1263.909] sna_pixmap_move_to_gpu() [ 1263.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.909] gen4_composite_get_binding_table(3880) [ 1263.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1263.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1263.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1263.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.909] gen4_vertex_flush[111c] = 3 [ 1263.909] apply_damage: damage=0x19cdd48, region=1 [ 1263.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1263.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.909] gen4_render_composite_done() [ 1263.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1263.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1263.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1263.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1263.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1263.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1263.909] gen4_render_composite: 140x20, current mode=1 [ 1263.909] try_blt: already performing BLT [ 1263.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1263.909] sna_pixmap_move_to_gpu() [ 1263.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.909] sna_blt_composite: unsuported op [3] for blitting [ 1263.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1263.909] sna_pixmap_move_to_gpu() [ 1263.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1263.909] gen4_composite_picture: integer translation (0, 0), removing [ 1263.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1263.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1263.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1263.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1263.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1263.909] sna_pixmap_move_to_gpu() [ 1263.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.909] gen4_composite_get_binding_table(3860) [ 1263.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1263.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1263.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1263.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.909] gen4_vertex_flush[1150] = 3 [ 1263.909] apply_damage: damage=0x19cdd48, region=1 [ 1263.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1263.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.909] gen4_render_composite_done() [ 1263.909] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1263.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1263.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1263.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1263.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1263.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1263.910] gen4_render_composite: 140x20, current mode=1 [ 1263.910] try_blt: already performing BLT [ 1263.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1263.910] sna_pixmap_move_to_gpu() [ 1263.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.910] sna_blt_composite: unsuported op [3] for blitting [ 1263.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1263.910] sna_pixmap_move_to_gpu() [ 1263.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1263.910] gen4_composite_picture: integer translation (0, 0), removing [ 1263.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1263.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1263.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1263.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1263.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1263.910] sna_pixmap_move_to_gpu() [ 1263.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.910] gen4_composite_get_binding_table(3840) [ 1263.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1263.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1263.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1263.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1263.910] gen4_vertex_flush[1184] = 3 [ 1263.910] apply_damage: damage=0x19cdd48, region=1 [ 1263.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1263.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.910] gen4_render_composite_done() [ 1263.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1263.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1263.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1263.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1263.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1263.910] sna_pixmap_move_to_gpu() [ 1263.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1263.910] gen4_render_fill_boxes(00000000 x 1) [ 1263.910] sna_render_get_solid(clear) [ 1263.910] gen4_composite_get_binding_table(3820) [ 1263.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1263.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1263.910] gen4_vertex_flush[11d4] = 3 [ 1263.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1263.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.910] sna_validate_gc [ 1263.910] sna_validate_gc: flushing stipple pixmap [ 1263.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1263.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1263.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1263.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1263.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1263.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1263.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1263.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1263.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1263.910] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1263.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1263.910] blt_done: nbatch=1153 [ 1263.910] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1263.910] sna_block_handler [ 1264.408] sna_wakeup_handler [ 1264.408] sna_validate_gc [ 1264.408] sna_validate_gc: flushing stipple pixmap [ 1264.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1264.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1264.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1264.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1264.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1264.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1264.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1264.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1264.408] sna_write_boxes x 1 [ 1264.408] kgem_create_buffer: size=11200, flags=3 [ 1264.408] search_linear_cache: found handle=39 (size=12288) in linear inactive cache [ 1264.408] kgem_create_buffer(size=12288) new handle=39 [ 1264.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1264.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1264.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1264.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1264.409] = None [ 1264.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1264.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1264.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1264.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1264.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1264.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1264.409] gen4_render_composite: 140x20, current mode=3 [ 1264.409] try_blt: already performing BLT [ 1264.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1264.409] sna_pixmap_move_to_gpu() [ 1264.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.409] sna_blt_composite: unsuported op [3] for blitting [ 1264.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1264.409] sna_pixmap_move_to_gpu() [ 1264.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1264.409] gen4_composite_picture: integer translation (0, 0), removing [ 1264.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1264.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1264.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1264.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1264.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1264.409] sna_pixmap_move_to_gpu() [ 1264.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.409] gen4_composite_get_binding_table(3800) [ 1264.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1264.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1264.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1264.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.409] gen4_vertex_flush[125c] = 3 [ 1264.409] apply_damage: damage=0x19cdd48, region=1 [ 1264.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1264.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.409] gen4_render_composite_done() [ 1264.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1264.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1264.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1264.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1264.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1264.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1264.409] gen4_render_composite: 140x20, current mode=1 [ 1264.409] try_blt: already performing BLT [ 1264.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1264.409] sna_pixmap_move_to_gpu() [ 1264.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.409] sna_blt_composite: unsuported op [3] for blitting [ 1264.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1264.409] sna_pixmap_move_to_gpu() [ 1264.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1264.409] gen4_composite_picture: integer translation (0, 0), removing [ 1264.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1264.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1264.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1264.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1264.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1264.409] sna_pixmap_move_to_gpu() [ 1264.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.410] gen4_composite_get_binding_table(37e0) [ 1264.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1264.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1264.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1264.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.410] gen4_vertex_flush[1290] = 3 [ 1264.410] apply_damage: damage=0x19cdd48, region=1 [ 1264.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1264.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.410] gen4_render_composite_done() [ 1264.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1264.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1264.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1264.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1264.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1264.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1264.410] gen4_render_composite: 140x20, current mode=1 [ 1264.410] try_blt: already performing BLT [ 1264.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1264.410] sna_pixmap_move_to_gpu() [ 1264.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.410] sna_blt_composite: unsuported op [3] for blitting [ 1264.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1264.410] sna_pixmap_move_to_gpu() [ 1264.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1264.410] gen4_composite_picture: integer translation (0, 0), removing [ 1264.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1264.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1264.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1264.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1264.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1264.410] sna_pixmap_move_to_gpu() [ 1264.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.410] gen4_composite_get_binding_table(37c0) [ 1264.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1264.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1264.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1264.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.410] gen4_vertex_flush[12c4] = 3 [ 1264.410] apply_damage: damage=0x19cdd48, region=1 [ 1264.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1264.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.410] gen4_render_composite_done() [ 1264.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1264.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1264.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1264.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1264.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1264.410] sna_pixmap_move_to_gpu() [ 1264.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.410] gen4_render_fill_boxes(00000000 x 1) [ 1264.410] sna_render_get_solid(clear) [ 1264.410] gen4_composite_get_binding_table(37a0) [ 1264.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1264.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1264.410] gen4_vertex_flush[1314] = 3 [ 1264.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1264.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1264.410] sna_block_handler [ 1264.908] sna_wakeup_handler [ 1264.908] sna_validate_gc [ 1264.908] sna_validate_gc: flushing stipple pixmap [ 1264.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1264.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1264.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1264.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1264.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1264.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1264.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1264.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1264.909] sna_write_boxes x 1 [ 1264.909] kgem_create_buffer: size=11200, flags=3 [ 1264.909] search_linear_cache: found handle=40 (size=12288) in linear inactive cache [ 1264.909] kgem_create_buffer(size=12288) new handle=40 [ 1264.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1264.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1264.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1264.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1264.909] = None [ 1264.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1264.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1264.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1264.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1264.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1264.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1264.909] gen4_render_composite: 140x20, current mode=3 [ 1264.909] try_blt: already performing BLT [ 1264.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1264.909] sna_pixmap_move_to_gpu() [ 1264.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.909] sna_blt_composite: unsuported op [3] for blitting [ 1264.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1264.909] sna_pixmap_move_to_gpu() [ 1264.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1264.909] gen4_composite_picture: integer translation (0, 0), removing [ 1264.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1264.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1264.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1264.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1264.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1264.909] sna_pixmap_move_to_gpu() [ 1264.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.909] gen4_composite_get_binding_table(3780) [ 1264.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1264.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1264.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1264.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.909] gen4_vertex_flush[1384] = 3 [ 1264.909] apply_damage: damage=0x19cdd48, region=1 [ 1264.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1264.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.909] gen4_render_composite_done() [ 1264.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1264.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1264.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1264.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1264.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1264.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1264.909] gen4_render_composite: 140x20, current mode=1 [ 1264.909] try_blt: already performing BLT [ 1264.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1264.909] sna_pixmap_move_to_gpu() [ 1264.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.909] sna_blt_composite: unsuported op [3] for blitting [ 1264.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1264.909] sna_pixmap_move_to_gpu() [ 1264.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1264.909] gen4_composite_picture: integer translation (0, 0), removing [ 1264.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1264.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1264.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1264.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1264.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1264.909] sna_pixmap_move_to_gpu() [ 1264.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.910] gen4_composite_get_binding_table(3760) [ 1264.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1264.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1264.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1264.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.910] gen4_vertex_flush[13b8] = 3 [ 1264.910] apply_damage: damage=0x19cdd48, region=1 [ 1264.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1264.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.910] gen4_render_composite_done() [ 1264.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1264.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1264.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1264.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1264.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1264.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1264.910] gen4_render_composite: 140x20, current mode=1 [ 1264.910] try_blt: already performing BLT [ 1264.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1264.910] sna_pixmap_move_to_gpu() [ 1264.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.910] sna_blt_composite: unsuported op [3] for blitting [ 1264.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1264.910] sna_pixmap_move_to_gpu() [ 1264.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1264.910] gen4_composite_picture: integer translation (0, 0), removing [ 1264.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1264.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1264.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1264.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1264.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1264.910] sna_pixmap_move_to_gpu() [ 1264.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.910] gen4_composite_get_binding_table(3740) [ 1264.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1264.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1264.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1264.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1264.910] gen4_vertex_flush[13ec] = 3 [ 1264.910] apply_damage: damage=0x19cdd48, region=1 [ 1264.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1264.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.910] gen4_render_composite_done() [ 1264.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1264.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1264.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1264.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1264.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1264.910] sna_pixmap_move_to_gpu() [ 1264.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1264.910] gen4_render_fill_boxes(00000000 x 1) [ 1264.910] sna_render_get_solid(clear) [ 1264.910] gen4_composite_get_binding_table(3720) [ 1264.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1264.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1264.910] gen4_vertex_flush[143c] = 3 [ 1264.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1264.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.910] sna_validate_gc [ 1264.910] sna_validate_gc: flushing stipple pixmap [ 1264.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1264.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1264.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1264.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1264.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1264.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1264.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1264.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1264.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1264.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1264.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1264.911] blt_done: nbatch=1307 [ 1264.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1264.911] sna_block_handler [ 1265.408] sna_wakeup_handler [ 1265.408] sna_validate_gc [ 1265.408] sna_validate_gc: flushing stipple pixmap [ 1265.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1265.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1265.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1265.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1265.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1265.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1265.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1265.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1265.408] sna_write_boxes x 1 [ 1265.408] kgem_create_buffer: size=11200, flags=3 [ 1265.408] search_linear_cache: found handle=41 (size=12288) in linear inactive cache [ 1265.408] kgem_create_buffer(size=12288) new handle=41 [ 1265.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1265.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1265.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1265.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1265.408] = None [ 1265.408] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.408] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1265.408] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1265.408] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1265.408] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1265.408] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1265.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1265.409] gen4_render_composite: 140x20, current mode=3 [ 1265.409] try_blt: already performing BLT [ 1265.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1265.409] sna_pixmap_move_to_gpu() [ 1265.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.409] sna_blt_composite: unsuported op [3] for blitting [ 1265.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1265.409] sna_pixmap_move_to_gpu() [ 1265.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1265.409] gen4_composite_picture: integer translation (0, 0), removing [ 1265.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1265.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1265.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1265.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1265.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1265.409] sna_pixmap_move_to_gpu() [ 1265.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.409] gen4_composite_get_binding_table(3700) [ 1265.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1265.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1265.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1265.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.409] gen4_vertex_flush[14c4] = 3 [ 1265.409] apply_damage: damage=0x19cdd48, region=1 [ 1265.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1265.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.409] gen4_render_composite_done() [ 1265.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1265.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1265.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1265.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1265.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1265.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1265.409] gen4_render_composite: 140x20, current mode=1 [ 1265.409] try_blt: already performing BLT [ 1265.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1265.409] sna_pixmap_move_to_gpu() [ 1265.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.409] sna_blt_composite: unsuported op [3] for blitting [ 1265.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1265.409] sna_pixmap_move_to_gpu() [ 1265.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1265.409] gen4_composite_picture: integer translation (0, 0), removing [ 1265.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1265.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1265.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1265.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1265.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1265.409] sna_pixmap_move_to_gpu() [ 1265.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.409] gen4_composite_get_binding_table(36e0) [ 1265.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1265.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1265.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1265.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.409] gen4_vertex_flush[14f8] = 3 [ 1265.409] apply_damage: damage=0x19cdd48, region=1 [ 1265.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1265.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.409] gen4_render_composite_done() [ 1265.409] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1265.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1265.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1265.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1265.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1265.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1265.410] gen4_render_composite: 140x20, current mode=1 [ 1265.410] try_blt: already performing BLT [ 1265.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1265.410] sna_pixmap_move_to_gpu() [ 1265.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.410] sna_blt_composite: unsuported op [3] for blitting [ 1265.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1265.410] sna_pixmap_move_to_gpu() [ 1265.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1265.410] gen4_composite_picture: integer translation (0, 0), removing [ 1265.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1265.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1265.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1265.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1265.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1265.410] sna_pixmap_move_to_gpu() [ 1265.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.410] gen4_composite_get_binding_table(36c0) [ 1265.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1265.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1265.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1265.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.410] gen4_vertex_flush[152c] = 3 [ 1265.410] apply_damage: damage=0x19cdd48, region=1 [ 1265.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1265.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.410] gen4_render_composite_done() [ 1265.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1265.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1265.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1265.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1265.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1265.410] sna_pixmap_move_to_gpu() [ 1265.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.410] gen4_render_fill_boxes(00000000 x 1) [ 1265.410] sna_render_get_solid(clear) [ 1265.410] gen4_composite_get_binding_table(36a0) [ 1265.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1265.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1265.410] gen4_vertex_flush[157c] = 3 [ 1265.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1265.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1265.410] sna_block_handler [ 1265.908] sna_wakeup_handler [ 1265.908] sna_validate_gc [ 1265.908] sna_validate_gc: flushing stipple pixmap [ 1265.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1265.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1265.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1265.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1265.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1265.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1265.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1265.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1265.908] sna_write_boxes x 1 [ 1265.908] kgem_create_buffer: size=11200, flags=3 [ 1265.908] search_linear_cache: found handle=42 (size=12288) in linear inactive cache [ 1265.908] kgem_create_buffer(size=12288) new handle=42 [ 1265.908] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1265.908] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1265.908] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1265.908] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.908] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1265.908] = None [ 1265.908] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.908] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1265.908] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1265.908] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1265.908] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1265.908] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1265.908] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1265.909] gen4_render_composite: 140x20, current mode=3 [ 1265.909] try_blt: already performing BLT [ 1265.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1265.909] sna_pixmap_move_to_gpu() [ 1265.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.909] sna_blt_composite: unsuported op [3] for blitting [ 1265.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1265.909] sna_pixmap_move_to_gpu() [ 1265.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1265.909] gen4_composite_picture: integer translation (0, 0), removing [ 1265.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1265.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1265.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1265.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1265.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1265.909] sna_pixmap_move_to_gpu() [ 1265.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.909] gen4_composite_get_binding_table(3680) [ 1265.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1265.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1265.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1265.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.909] gen4_vertex_flush[15ec] = 3 [ 1265.909] apply_damage: damage=0x19cdd48, region=1 [ 1265.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1265.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.909] gen4_render_composite_done() [ 1265.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1265.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1265.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1265.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1265.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1265.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1265.909] gen4_render_composite: 140x20, current mode=1 [ 1265.909] try_blt: already performing BLT [ 1265.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1265.909] sna_pixmap_move_to_gpu() [ 1265.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.909] sna_blt_composite: unsuported op [3] for blitting [ 1265.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1265.909] sna_pixmap_move_to_gpu() [ 1265.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1265.909] gen4_composite_picture: integer translation (0, 0), removing [ 1265.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1265.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1265.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1265.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1265.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1265.909] sna_pixmap_move_to_gpu() [ 1265.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.909] gen4_composite_get_binding_table(3660) [ 1265.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1265.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1265.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1265.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.909] gen4_vertex_flush[1620] = 3 [ 1265.909] apply_damage: damage=0x19cdd48, region=1 [ 1265.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1265.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.909] gen4_render_composite_done() [ 1265.909] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1265.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1265.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1265.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1265.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1265.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1265.909] gen4_render_composite: 140x20, current mode=1 [ 1265.910] try_blt: already performing BLT [ 1265.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1265.910] sna_pixmap_move_to_gpu() [ 1265.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.910] sna_blt_composite: unsuported op [3] for blitting [ 1265.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1265.910] sna_pixmap_move_to_gpu() [ 1265.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1265.910] gen4_composite_picture: integer translation (0, 0), removing [ 1265.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1265.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1265.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1265.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1265.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1265.910] sna_pixmap_move_to_gpu() [ 1265.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.910] gen4_composite_get_binding_table(3640) [ 1265.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1265.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1265.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1265.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1265.910] gen4_vertex_flush[1654] = 3 [ 1265.910] apply_damage: damage=0x19cdd48, region=1 [ 1265.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1265.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.910] gen4_render_composite_done() [ 1265.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1265.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1265.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1265.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1265.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1265.910] sna_pixmap_move_to_gpu() [ 1265.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1265.910] gen4_render_fill_boxes(00000000 x 1) [ 1265.910] sna_render_get_solid(clear) [ 1265.910] gen4_composite_get_binding_table(3620) [ 1265.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1265.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1265.910] gen4_vertex_flush[16a4] = 3 [ 1265.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1265.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.910] sna_validate_gc [ 1265.910] sna_validate_gc: flushing stipple pixmap [ 1265.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1265.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1265.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1265.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1265.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1265.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1265.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1265.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1265.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1265.910] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1265.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1265.910] blt_done: nbatch=1461 [ 1265.910] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1265.910] sna_block_handler [ 1266.387] sna_wakeup_handler [ 1266.387] sna_validate_gc [ 1266.387] sna_validate_gc: flushing stipple pixmap [ 1266.387] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1266.387] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1266.387] sna_copy_area: src=(702, 611)x(131, 13) -> dst=(702, 498) [ 1266.387] sna_copy_boxes (boxes=1x[(702, 498), (833, 511)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1266.387] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1266.387] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(702, 611), (833, 624)], write=0) [ 1266.387] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1266.387] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1266.387] sna_write_boxes x 1 [ 1266.387] kgem_create_buffer: size=6812, flags=3 [ 1266.387] search_linear_cache: found handle=43 (size=12288) in linear inactive cache [ 1266.387] kgem_create_buffer(size=8192) new handle=43 [ 1266.387] sna_write_boxes: box src=(702, 611), dst=(702, 498) size=(131, 13), dst offset=0, dst pitch=524 [ 1266.387] memcpy_blt: src=(702, 611), dst=(0, 0), size=131x13, pitch=5120/524 [ 1266.387] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(702, 498), (833, 511)]) [ 1266.387] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.387] _sna_damage_subtract(None - [(702, 498), (833, 511)])... [ 1266.387] = None [ 1266.387] sna_composite(3 src=(270, 229), mask=(0, 0), dst=(702, 498)+(0, 0), size=(131, 13) [ 1266.387] sna_compute_composite_region: dst=(702, 498)x(131, 13) [ 1266.387] sna_compute_composite_region: initial clip against dst->pDrawable: (702, 498), (833, 511) [ 1266.387] clip_to_dst: region: 1x[(702, 498), (833, 511)], clip: 1x[(702, 498), (833, 511)] [ 1266.387] sna_compute_composite_region: clip against dst->pCompositeClip: (702, 498), (833, 511) [ 1266.387] sna_compute_composite_region: clip against src: (702, 498), (833, 511) [ 1266.387] sna_composite: composite region extents:+(0, 0) -> (702, 498), (833, 511) + (0, 0) [ 1266.387] gen4_render_composite: 131x13, current mode=3 [ 1266.387] try_blt: already performing BLT [ 1266.388] sna_blt_composite (270, 229), (702, 498), 131x13 [ 1266.388] sna_pixmap_move_to_gpu() [ 1266.388] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.388] sna_blt_composite: unsuported op [3] for blitting [ 1266.388] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1266.388] sna_pixmap_move_to_gpu() [ 1266.388] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.388] gen4_composite_picture: (270, 229)x(131, 13), dst=(702, 498) [ 1266.388] gen4_composite_picture: integer translation (0, 0), removing [ 1266.388] sna_render_pixmap_bo (270, 229)x(131, 13) [ 1266.388] sna_render_pixmap_bo box=(270, 229), (401, 242): (131, 13)/(416, 262) [ 1266.388] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1266.388] texture_is_cpu(pixmap=0x7f20d833a010, box=((270, 229), (401, 242)) = 0 [ 1266.388] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1266.388] sna_pixmap_move_to_gpu() [ 1266.388] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.388] gen4_composite_get_binding_table(3600) [ 1266.388] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.388] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.388] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1266.388] gen4_render_composite_blt: src=(702, 498)+(-432, -269), mask=(702, 498)+(0, 0), dst=(702, 498)+(0, 0), size=(131, 13) [ 1266.388] gen4_vertex_flush[172c] = 3 [ 1266.388] apply_damage: damage=0x19cdd48, region=1 [ 1266.388] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(702, 498), (833, 511)]) [ 1266.388] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.388] gen4_render_composite_done() [ 1266.388] sna_composite(3 src=(270, 229), mask=(0, 0), dst=(702, 498)+(0, 0), size=(131, 13) [ 1266.388] sna_compute_composite_region: dst=(702, 498)x(131, 13) [ 1266.388] sna_compute_composite_region: initial clip against dst->pDrawable: (702, 498), (833, 511) [ 1266.388] clip_to_dst: region: 1x[(702, 498), (833, 511)], clip: 1x[(702, 498), (833, 511)] [ 1266.388] sna_compute_composite_region: clip against dst->pCompositeClip: (702, 498), (833, 511) [ 1266.388] sna_compute_composite_region: clip against src: (702, 498), (833, 511) [ 1266.388] sna_composite: composite region extents:+(0, 0) -> (702, 498), (833, 511) + (0, 0) [ 1266.388] gen4_render_composite: 131x13, current mode=1 [ 1266.388] try_blt: already performing BLT [ 1266.388] sna_blt_composite (270, 229), (702, 498), 131x13 [ 1266.388] sna_pixmap_move_to_gpu() [ 1266.388] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.388] sna_blt_composite: unsuported op [3] for blitting [ 1266.388] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1266.388] sna_pixmap_move_to_gpu() [ 1266.388] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.388] gen4_composite_picture: (270, 229)x(131, 13), dst=(702, 498) [ 1266.388] gen4_composite_picture: integer translation (0, 0), removing [ 1266.388] sna_render_pixmap_bo (270, 229)x(131, 13) [ 1266.388] sna_render_pixmap_bo box=(270, 229), (401, 242): (131, 13)/(416, 262) [ 1266.388] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1266.388] texture_is_cpu(pixmap=0x7f20d82cf010, box=((270, 229), (401, 242)) = 0 [ 1266.388] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1266.388] sna_pixmap_move_to_gpu() [ 1266.388] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.388] gen4_composite_get_binding_table(35e0) [ 1266.388] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.388] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.388] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1266.388] gen4_render_composite_blt: src=(702, 498)+(-432, -269), mask=(702, 498)+(0, 0), dst=(702, 498)+(0, 0), size=(131, 13) [ 1266.388] gen4_vertex_flush[1760] = 3 [ 1266.388] apply_damage: damage=0x19cdd48, region=1 [ 1266.388] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(702, 498), (833, 511)]) [ 1266.388] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.388] gen4_render_composite_done() [ 1266.388] sna_glyphs(op=3, nlist=1, src=(0, 0)) [ 1266.388] glyphs_via_mask(op=3, src=(0, 0), nlist=1, dst=(702, 508)+(0, 0)) [ 1266.388] glyphs_via_mask: bounds=((702, 499), (825, 510)) [ 1266.388] sna_compute_composite_extents: dst=(702, 499)x(123, 11) [ 1266.388] sna_compute_composite_extents: initial clip against dst->pDrawable: (702, 499), (825, 510) [ 1266.388] trim_extents: trim((702, 499), (825, 510)) against ((702, 498), (833, 511)) + (0, 0) [ 1266.388] sna_compute_composite_extents: clip against dst: (702, 499), (825, 510) [ 1266.388] trim_source_extents: -> (702, 499), (825, 510) [ 1266.388] glyphs_via_mask: extents=((702, 499), (825, 510)) [ 1266.389] sna_create_pixmap(123, 11, 32, usage=1) [ 1266.389] sna_pixmap_create_scratch(123, 11, 32, tiling=2) [ 1266.389] kgem_choose_tiling: 123x11 -> 2 [ 1266.389] kgem_can_create_2d(123x11, bpp=32, tiling=2) = 1 [ 1266.389] kgem_create_2d(123x11, bpp=32, tiling=2, exact=0, inactive=0) [ 1266.389] searched 0 active, no match [ 1266.389] from inactive: pitch=512, tiling=2: handle=56, id=25 [ 1266.389] sna_blt_fill_boxes (32, 00000000, 0) x 1 [ 1266.389] sna_blt_fill_boxes: fallback -- dst uses Y-tiling [ 1266.389] gen4_render_fill_boxes(00000000 x 1) [ 1266.389] sna_render_get_solid(clear) [ 1266.389] gen4_composite_get_binding_table(35c0) [ 1266.389] [35a0] bind bo(handle=56, addr=62767104), format=192, width=123, height=11, pitch=512, tiling=2 -> render [ 1266.389] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=1, ca=0, format=20028888 [ 1266.389] blend op=1, dst=20028888 [A=8] => src=1, dst=17 => offset=980 [ 1266.389] gen4_vertex_flush[17c0] = 3 [ 1266.389] gen4_render_composite: 0x0, current mode=1 [ 1266.389] try_blt: already performing BLT [ 1266.389] sna_blt_composite (0, 0), (0, 0), 0x0 [ 1266.389] sna_pixmap_move_to_gpu() [ 1266.389] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.389] sna_blt_composite: dst not on the gpu or using Y-tiling [ 1266.389] sna_pixmap_force_to_gpu(pixmap=0x19ca160) [ 1266.389] sna_pixmap_move_to_gpu() [ 1266.389] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.389] gen4_composite_picture: (0, 0)x(0, 0), dst=(0, 0) [ 1266.389] gen4_composite_picture: integer translation (0, 0), removing [ 1266.389] sna_render_pixmap_bo (0, 0)x(0, 0) [ 1266.389] sna_render_pixmap_bo box=(0, 0), (1024, 1024): (1024, 1024)/(1024, 1024) [ 1266.389] sna_render_pixmap_bo: offset=(0, 0), size=(1024, 1024) [ 1266.389] texture_is_cpu(pixmap=0x16588b0, box=((0, 0), (1024, 1024)) = 0 [ 1266.389] sna_pixmap_force_to_gpu(pixmap=0x16588b0) [ 1266.389] sna_pixmap_move_to_gpu() [ 1266.389] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.389] gen4_composite_get_binding_table(3580) [ 1266.389] [3560] bind bo(handle=6, addr=58511360), format=192, width=1024, height=1024, pitch=4096, tiling=2 -> sampler [ 1266.389] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=12, ca=0, format=20028888 [ 1266.389] blend op=12, dst=20028888 [A=8] => src=1, dst=1 => offset=580 [ 1266.389] glyphs_via_mask: blt glyph origin (0, 9), offset (0, 6), src (48, 0), size (7, 6) [ 1266.389] gen4_render_composite_blt: src=(48, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(0, 3)+(0, 0), size=(7, 6) [ 1266.389] gen4_vertex_flush[1810] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (7, 9), offset (0, 6), src (56, 0), size (8, 6) [ 1266.389] gen4_render_composite_blt: src=(56, 0)+(0, 0), mask=(0, 0)+(0, 0), dst=(7, 3)+(0, 0), size=(8, 6) [ 1266.389] gen4_vertex_flush[182c] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (15, 9), offset (0, 9), src (32, 16), size (8, 9) [ 1266.389] gen4_render_composite_blt: src=(32, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(15, 0)+(0, 0), size=(8, 9) [ 1266.389] gen4_vertex_flush[1848] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (27, 9), offset (0, 8), src (48, 16), size (8, 8) [ 1266.389] gen4_render_composite_blt: src=(48, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(27, 1)+(0, 0), size=(8, 8) [ 1266.389] gen4_vertex_flush[1864] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (35, 9), offset (0, 8), src (56, 16), size (8, 8) [ 1266.389] gen4_render_composite_blt: src=(56, 16)+(0, 0), mask=(0, 0)+(0, 0), dst=(35, 1)+(0, 0), size=(8, 8) [ 1266.389] gen4_vertex_flush[1880] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (47, 9), offset (0, 9), src (0, 32), size (4, 9) [ 1266.389] gen4_render_composite_blt: src=(0, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(47, 0)+(0, 0), size=(4, 9) [ 1266.389] gen4_vertex_flush[189c] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (51, 9), offset (0, 6), src (16, 32), size (8, 6) [ 1266.389] gen4_render_composite_blt: src=(16, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(51, 3)+(0, 0), size=(8, 6) [ 1266.389] gen4_vertex_flush[18b8] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (59, 9), offset (0, 6), src (24, 32), size (8, 8) [ 1266.389] gen4_render_composite_blt: src=(24, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(59, 3)+(0, 0), size=(8, 8) [ 1266.389] gen4_vertex_flush[18d4] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (67, 9), offset (0, 9), src (0, 32), size (4, 9) [ 1266.389] gen4_render_composite_blt: src=(0, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(67, 0)+(0, 0), size=(4, 9) [ 1266.389] gen4_vertex_flush[18f0] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (71, 9), offset (0, 9), src (0, 48), size (4, 9) [ 1266.389] gen4_render_composite_blt: src=(0, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(71, 0)+(0, 0), size=(4, 9) [ 1266.389] gen4_vertex_flush[190c] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (75, 9), offset (0, 6), src (16, 48), size (8, 6) [ 1266.389] gen4_render_composite_blt: src=(16, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(75, 3)+(0, 0), size=(8, 6) [ 1266.389] gen4_vertex_flush[1928] = 3 [ 1266.389] glyphs_via_mask: blt glyph origin (87, 9), offset (0, 8), src (24, 48), size (8, 8) [ 1266.390] gen4_render_composite_blt: src=(24, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(87, 1)+(0, 0), size=(8, 8) [ 1266.390] gen4_vertex_flush[1944] = 3 [ 1266.390] glyphs_via_mask: blt glyph origin (95, 9), offset (0, 8), src (16, 56), size (8, 8) [ 1266.390] gen4_render_composite_blt: src=(16, 56)+(0, 0), mask=(0, 0)+(0, 0), dst=(95, 1)+(0, 0), size=(8, 8) [ 1266.390] gen4_vertex_flush[1960] = 3 [ 1266.390] glyphs_via_mask: blt glyph origin (103, 9), offset (0, 6), src (24, 56), size (4, 6) [ 1266.390] gen4_render_composite_blt: src=(24, 56)+(0, 0), mask=(0, 0)+(0, 0), dst=(103, 3)+(0, 0), size=(4, 6) [ 1266.390] gen4_vertex_flush[197c] = 3 [ 1266.390] glyphs_via_mask: blt glyph origin (107, 9), offset (0, 8), src (32, 32), size (8, 8) [ 1266.390] gen4_render_composite_blt: src=(32, 32)+(0, 0), mask=(0, 0)+(0, 0), dst=(107, 1)+(0, 0), size=(8, 8) [ 1266.390] gen4_vertex_flush[1998] = 3 [ 1266.390] glyphs_via_mask: blt glyph origin (115, 9), offset (0, 8), src (24, 48), size (8, 8) [ 1266.390] gen4_render_composite_blt: src=(24, 48)+(0, 0), mask=(0, 0)+(0, 0), dst=(115, 1)+(0, 0), size=(8, 8) [ 1266.390] gen4_vertex_flush[19b4] = 3 [ 1266.390] gen4_render_composite_done() [ 1266.390] sna_composite(3 src=(0, -9), mask=(0, 0), dst=(702, 499)+(0, 0), size=(123, 11) [ 1266.390] sna_compute_composite_region: dst=(702, 499)x(123, 11) [ 1266.390] sna_compute_composite_region: initial clip against dst->pDrawable: (702, 499), (825, 510) [ 1266.390] clip_to_dst: region: 1x[(702, 499), (825, 510)], clip: 1x[(702, 498), (833, 511)] [ 1266.390] sna_compute_composite_region: clip against dst->pCompositeClip: (702, 499), (825, 510) [ 1266.390] sna_compute_composite_region: clip against src: (702, 499), (825, 510) [ 1266.390] sna_compute_composite_region: clip against mask: (702, 499), (825, 510) [ 1266.390] sna_composite: composite region extents:+(0, 0) -> (702, 499), (825, 510) + (0, 0) [ 1266.390] gen4_render_composite: 123x11, current mode=1 [ 1266.390] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1266.390] sna_pixmap_move_to_gpu() [ 1266.390] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.390] gen4_composite_picture: (0, -9)x(123, 11), dst=(702, 499) [ 1266.390] get_pixel: 0x19902e0 [ 1266.390] sna_pixmap_move_to_cpu(pixmap=0x19902e0, write=0) [ 1266.390] sna_pixmap_move_to_cpu: gpu_bo=(nil), gpu_damage=(nil), gpu_only=0 [ 1266.390] sna_pixmap_move_to_cpu: no GPU bo [ 1266.390] color_convert: src=ff0b678c [20028888] [ 1266.390] color_convert: dst=ff0b678c [20028888] [ 1266.390] sna_render_get_solid(2) = ff0b678c (old) [ 1266.390] gen4_composite_picture: (0, 0)x(123, 11), dst=(702, 499) [ 1266.390] gen4_composite_picture: integer translation (0, 0), removing [ 1266.390] sna_render_pixmap_bo (0, 0)x(123, 11) [ 1266.390] sna_render_pixmap_bo box=(0, 0), (123, 11): (123, 11)/(123, 11) [ 1266.390] sna_render_pixmap_bo: offset=(-702, -499), size=(123, 11) [ 1266.390] texture_is_cpu(pixmap=0x19ca160, box=((0, 0), (123, 11)) = 0 [ 1266.390] sna_pixmap_force_to_gpu(pixmap=0x19ca160) [ 1266.390] sna_pixmap_move_to_gpu() [ 1266.390] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.390] kgem_emit_flush() [ 1266.390] gen4_composite_get_binding_table(3540) [ 1266.390] [3520] bind bo(handle=21, addr=62754824), format=192, width=1, height=1, pitch=4, tiling=0 -> sampler [ 1266.390] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1266.390] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1266.390] aligning vertex: was 3, now 5 floats per vertex, 279->168 [ 1266.390] gen4_render_composite_boxes(1) delta=(0, 0), src=(0, 0)/(1, 1), mask=(-702, -499)/(123, 11) [ 1266.390] gen4_render_composite_blt: src=(702, 499)+(0, 0), mask=(702, 499)+(-702, -499), dst=(702, 499)+(0, 0), size=(123, 11) [ 1266.390] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=6, blend=8, ca=1, format=20020888 [ 1266.390] blend op=8, dst=20020888 [A=0] => src=17, dst=18 => offset=5dc0 [ 1266.390] gen4_vertex_flush[1a44] = 3 [ 1266.390] gen4_magic_ca_pass: CA fixup [ 1266.390] gen4_emit_pipelined_pointers: has_mask=1, src=(0, 1), mask=(0, 0),kernel=4, blend=12, ca=1, format=20020888 [ 1266.390] blend op=12, dst=20020888 [A=0] => src=1, dst=1 => offset=580 [ 1266.390] apply_damage: damage=(nil), region=1 [ 1266.390] gen4_render_composite_done() [ 1266.390] sna_copy_area: src=(702, 498)x(131, 13) -> dst=(702, 498) [ 1266.390] sna_block_handler [ 1266.408] sna_wakeup_handler [ 1266.408] sna_validate_gc [ 1266.408] sna_validate_gc: flushing stipple pixmap [ 1266.408] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1266.408] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1266.408] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1266.408] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1266.408] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1266.408] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1266.408] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1266.408] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1266.408] sna_write_boxes x 1 [ 1266.408] kgem_create_buffer: size=11200, flags=3 [ 1266.408] search_linear_cache: found handle=44 (size=12288) in linear inactive cache [ 1266.408] kgem_create_buffer(size=12288) new handle=44 [ 1266.408] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1266.408] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1266.408] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1266.408] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.408] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1266.408] = None [ 1266.408] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.408] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1266.408] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1266.408] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1266.408] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1266.408] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1266.408] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1266.408] gen4_render_composite: 140x20, current mode=3 [ 1266.409] try_blt: already performing BLT [ 1266.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1266.409] sna_pixmap_move_to_gpu() [ 1266.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.409] sna_blt_composite: unsuported op [3] for blitting [ 1266.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1266.409] sna_pixmap_move_to_gpu() [ 1266.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1266.409] gen4_composite_picture: integer translation (0, 0), removing [ 1266.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1266.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1266.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1266.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1266.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1266.409] sna_pixmap_move_to_gpu() [ 1266.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.409] gen4_composite_get_binding_table(3500) [ 1266.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.409] aligning vertex: was 5, now 3 floats per vertex, 171->285 [ 1266.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1266.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.409] gen4_vertex_flush[1b00] = 3 [ 1266.409] apply_damage: damage=0x19cdd48, region=1 [ 1266.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1266.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.409] gen4_render_composite_done() [ 1266.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1266.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1266.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1266.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1266.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1266.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1266.409] gen4_render_composite: 140x20, current mode=1 [ 1266.409] try_blt: already performing BLT [ 1266.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1266.409] sna_pixmap_move_to_gpu() [ 1266.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.409] sna_blt_composite: unsuported op [3] for blitting [ 1266.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1266.409] sna_pixmap_move_to_gpu() [ 1266.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1266.409] gen4_composite_picture: integer translation (0, 0), removing [ 1266.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1266.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1266.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1266.409] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1266.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1266.409] sna_pixmap_move_to_gpu() [ 1266.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.409] gen4_composite_get_binding_table(34e0) [ 1266.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1266.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.409] gen4_vertex_flush[1b34] = 3 [ 1266.409] apply_damage: damage=0x19cdd48, region=1 [ 1266.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1266.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.409] gen4_render_composite_done() [ 1266.409] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1266.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1266.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1266.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1266.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1266.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1266.409] gen4_render_composite: 140x20, current mode=1 [ 1266.409] try_blt: already performing BLT [ 1266.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1266.410] sna_pixmap_move_to_gpu() [ 1266.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.410] sna_blt_composite: unsuported op [3] for blitting [ 1266.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1266.410] sna_pixmap_move_to_gpu() [ 1266.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1266.410] gen4_composite_picture: integer translation (0, 0), removing [ 1266.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1266.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1266.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1266.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1266.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1266.410] sna_pixmap_move_to_gpu() [ 1266.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.410] gen4_composite_get_binding_table(34c0) [ 1266.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1266.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.410] gen4_vertex_flush[1b68] = 3 [ 1266.410] apply_damage: damage=0x19cdd48, region=1 [ 1266.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1266.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.410] gen4_render_composite_done() [ 1266.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1266.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1266.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1266.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1266.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1266.410] sna_pixmap_move_to_gpu() [ 1266.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.410] gen4_render_fill_boxes(00000000 x 1) [ 1266.410] sna_render_get_solid(clear) [ 1266.410] gen4_composite_get_binding_table(34a0) [ 1266.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.410] gen4_vertex_flush[1bb8] = 3 [ 1266.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1266.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1266.410] sna_block_handler [ 1266.908] sna_wakeup_handler [ 1266.908] sna_validate_gc [ 1266.908] sna_validate_gc: flushing stipple pixmap [ 1266.908] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1266.908] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1266.908] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1266.908] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1266.908] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1266.908] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1266.908] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1266.908] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1266.908] sna_write_boxes x 1 [ 1266.908] kgem_create_buffer: size=11200, flags=3 [ 1266.908] search_linear_cache: found handle=45 (size=12288) in linear inactive cache [ 1266.908] kgem_create_buffer(size=12288) new handle=45 [ 1266.908] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1266.908] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1266.908] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1266.908] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.908] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1266.908] = None [ 1266.908] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.908] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1266.908] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1266.908] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1266.908] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1266.908] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1266.908] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1266.909] gen4_render_composite: 140x20, current mode=3 [ 1266.909] try_blt: already performing BLT [ 1266.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1266.909] sna_pixmap_move_to_gpu() [ 1266.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.909] sna_blt_composite: unsuported op [3] for blitting [ 1266.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1266.909] sna_pixmap_move_to_gpu() [ 1266.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1266.909] gen4_composite_picture: integer translation (0, 0), removing [ 1266.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1266.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1266.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1266.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1266.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1266.909] sna_pixmap_move_to_gpu() [ 1266.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.909] gen4_composite_get_binding_table(3480) [ 1266.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1266.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.909] gen4_vertex_flush[1c28] = 3 [ 1266.909] apply_damage: damage=0x19cdd48, region=1 [ 1266.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1266.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.909] gen4_render_composite_done() [ 1266.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1266.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1266.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1266.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1266.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1266.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1266.909] gen4_render_composite: 140x20, current mode=1 [ 1266.909] try_blt: already performing BLT [ 1266.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1266.909] sna_pixmap_move_to_gpu() [ 1266.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.909] sna_blt_composite: unsuported op [3] for blitting [ 1266.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1266.909] sna_pixmap_move_to_gpu() [ 1266.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1266.909] gen4_composite_picture: integer translation (0, 0), removing [ 1266.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1266.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1266.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1266.909] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1266.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1266.909] sna_pixmap_move_to_gpu() [ 1266.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.909] gen4_composite_get_binding_table(3460) [ 1266.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1266.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.909] gen4_vertex_flush[1c5c] = 3 [ 1266.909] apply_damage: damage=0x19cdd48, region=1 [ 1266.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1266.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.909] gen4_render_composite_done() [ 1266.909] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1266.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1266.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1266.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1266.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1266.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1266.910] gen4_render_composite: 140x20, current mode=1 [ 1266.910] try_blt: already performing BLT [ 1266.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1266.910] sna_pixmap_move_to_gpu() [ 1266.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.910] sna_blt_composite: unsuported op [3] for blitting [ 1266.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1266.910] sna_pixmap_move_to_gpu() [ 1266.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1266.910] gen4_composite_picture: integer translation (0, 0), removing [ 1266.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1266.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1266.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1266.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1266.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1266.910] sna_pixmap_move_to_gpu() [ 1266.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.910] gen4_composite_get_binding_table(3440) [ 1266.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1266.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1266.910] gen4_vertex_flush[1c90] = 3 [ 1266.910] apply_damage: damage=0x19cdd48, region=1 [ 1266.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1266.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.910] gen4_render_composite_done() [ 1266.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1266.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1266.910] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1266.910] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1266.910] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1266.910] sna_pixmap_move_to_gpu() [ 1266.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1266.910] gen4_render_fill_boxes(00000000 x 1) [ 1266.910] sna_render_get_solid(clear) [ 1266.910] gen4_composite_get_binding_table(3420) [ 1266.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1266.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1266.910] gen4_vertex_flush[1ce0] = 3 [ 1266.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1266.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.910] sna_validate_gc [ 1266.910] sna_validate_gc: flushing stipple pixmap [ 1266.910] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1266.910] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1266.910] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1266.910] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1266.910] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1266.910] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1266.910] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1266.910] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1266.910] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1266.910] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1266.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1266.910] blt_done: nbatch=1860 [ 1266.910] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1266.910] sna_block_handler [ 1267.409] sna_wakeup_handler [ 1267.409] sna_validate_gc [ 1267.409] sna_validate_gc: flushing stipple pixmap [ 1267.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1267.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1267.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1267.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1267.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1267.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1267.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1267.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1267.409] sna_write_boxes x 1 [ 1267.409] kgem_create_buffer: size=11200, flags=3 [ 1267.409] search_linear_cache: found handle=7 (size=12288) in linear inactive cache [ 1267.409] kgem_create_buffer(size=12288) new handle=7 [ 1267.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1267.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1267.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1267.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1267.409] = None [ 1267.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1267.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1267.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1267.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1267.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1267.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1267.409] gen4_render_composite: 140x20, current mode=3 [ 1267.409] try_blt: already performing BLT [ 1267.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1267.409] sna_pixmap_move_to_gpu() [ 1267.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.409] sna_blt_composite: unsuported op [3] for blitting [ 1267.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1267.409] sna_pixmap_move_to_gpu() [ 1267.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1267.409] gen4_composite_picture: integer translation (0, 0), removing [ 1267.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1267.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1267.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1267.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1267.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1267.409] sna_pixmap_move_to_gpu() [ 1267.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.409] gen4_composite_get_binding_table(3400) [ 1267.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1267.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1267.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1267.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.409] gen4_vertex_flush[1d68] = 3 [ 1267.409] apply_damage: damage=0x19cdd48, region=1 [ 1267.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1267.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.409] gen4_render_composite_done() [ 1267.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1267.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1267.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1267.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1267.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1267.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1267.409] gen4_render_composite: 140x20, current mode=1 [ 1267.409] try_blt: already performing BLT [ 1267.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1267.409] sna_pixmap_move_to_gpu() [ 1267.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.410] sna_blt_composite: unsuported op [3] for blitting [ 1267.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1267.410] sna_pixmap_move_to_gpu() [ 1267.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1267.410] gen4_composite_picture: integer translation (0, 0), removing [ 1267.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1267.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1267.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1267.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1267.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1267.410] sna_pixmap_move_to_gpu() [ 1267.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.410] gen4_composite_get_binding_table(33e0) [ 1267.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1267.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1267.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1267.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.410] gen4_vertex_flush[1d9c] = 3 [ 1267.410] apply_damage: damage=0x19cdd48, region=1 [ 1267.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1267.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.410] gen4_render_composite_done() [ 1267.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1267.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1267.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1267.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1267.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1267.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1267.410] gen4_render_composite: 140x20, current mode=1 [ 1267.410] try_blt: already performing BLT [ 1267.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1267.410] sna_pixmap_move_to_gpu() [ 1267.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.410] sna_blt_composite: unsuported op [3] for blitting [ 1267.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1267.410] sna_pixmap_move_to_gpu() [ 1267.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1267.410] gen4_composite_picture: integer translation (0, 0), removing [ 1267.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1267.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1267.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1267.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1267.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1267.410] sna_pixmap_move_to_gpu() [ 1267.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.410] gen4_composite_get_binding_table(33c0) [ 1267.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1267.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1267.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1267.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.410] gen4_vertex_flush[1dd0] = 3 [ 1267.410] apply_damage: damage=0x19cdd48, region=1 [ 1267.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1267.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.410] gen4_render_composite_done() [ 1267.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1267.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1267.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1267.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1267.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1267.410] sna_pixmap_move_to_gpu() [ 1267.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.410] gen4_render_fill_boxes(00000000 x 1) [ 1267.410] sna_render_get_solid(clear) [ 1267.410] gen4_composite_get_binding_table(33a0) [ 1267.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1267.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1267.410] gen4_vertex_flush[1e20] = 3 [ 1267.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1267.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1267.411] sna_block_handler [ 1267.909] sna_wakeup_handler [ 1267.909] sna_validate_gc [ 1267.909] sna_validate_gc: flushing stipple pixmap [ 1267.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1267.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1267.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1267.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1267.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1267.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1267.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1267.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1267.909] sna_write_boxes x 1 [ 1267.909] kgem_create_buffer: size=11200, flags=3 [ 1267.909] search_linear_cache: found handle=10 (size=12288) in linear inactive cache [ 1267.909] kgem_create_buffer(size=12288) new handle=10 [ 1267.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1267.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1267.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1267.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1267.909] = None [ 1267.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1267.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1267.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1267.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1267.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1267.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1267.909] gen4_render_composite: 140x20, current mode=3 [ 1267.909] try_blt: already performing BLT [ 1267.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1267.909] sna_pixmap_move_to_gpu() [ 1267.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.909] sna_blt_composite: unsuported op [3] for blitting [ 1267.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1267.909] sna_pixmap_move_to_gpu() [ 1267.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1267.909] gen4_composite_picture: integer translation (0, 0), removing [ 1267.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1267.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1267.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1267.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1267.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1267.909] sna_pixmap_move_to_gpu() [ 1267.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.909] gen4_composite_get_binding_table(3380) [ 1267.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1267.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1267.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1267.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.909] gen4_vertex_flush[1e90] = 3 [ 1267.909] apply_damage: damage=0x19cdd48, region=1 [ 1267.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1267.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.910] gen4_render_composite_done() [ 1267.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1267.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1267.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1267.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1267.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1267.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1267.910] gen4_render_composite: 140x20, current mode=1 [ 1267.910] try_blt: already performing BLT [ 1267.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1267.910] sna_pixmap_move_to_gpu() [ 1267.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.910] sna_blt_composite: unsuported op [3] for blitting [ 1267.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1267.910] sna_pixmap_move_to_gpu() [ 1267.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1267.910] gen4_composite_picture: integer translation (0, 0), removing [ 1267.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1267.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1267.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1267.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1267.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1267.910] sna_pixmap_move_to_gpu() [ 1267.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.910] gen4_composite_get_binding_table(3360) [ 1267.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1267.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1267.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1267.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.910] gen4_vertex_flush[1ec4] = 3 [ 1267.910] apply_damage: damage=0x19cdd48, region=1 [ 1267.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1267.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.910] gen4_render_composite_done() [ 1267.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1267.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1267.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1267.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1267.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1267.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1267.910] gen4_render_composite: 140x20, current mode=1 [ 1267.910] try_blt: already performing BLT [ 1267.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1267.910] sna_pixmap_move_to_gpu() [ 1267.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.910] sna_blt_composite: unsuported op [3] for blitting [ 1267.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1267.910] sna_pixmap_move_to_gpu() [ 1267.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1267.910] gen4_composite_picture: integer translation (0, 0), removing [ 1267.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1267.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1267.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1267.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1267.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1267.910] sna_pixmap_move_to_gpu() [ 1267.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.910] gen4_composite_get_binding_table(3340) [ 1267.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1267.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1267.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1267.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1267.910] gen4_vertex_flush[1ef8] = 3 [ 1267.910] apply_damage: damage=0x19cdd48, region=1 [ 1267.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1267.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.910] gen4_render_composite_done() [ 1267.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1267.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1267.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1267.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1267.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1267.911] sna_pixmap_move_to_gpu() [ 1267.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1267.911] gen4_render_fill_boxes(00000000 x 1) [ 1267.911] sna_render_get_solid(clear) [ 1267.911] gen4_composite_get_binding_table(3320) [ 1267.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1267.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1267.911] gen4_vertex_flush[1f48] = 3 [ 1267.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1267.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.911] sna_validate_gc [ 1267.911] sna_validate_gc: flushing stipple pixmap [ 1267.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1267.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1267.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1267.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1267.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1267.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1267.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1267.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1267.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1267.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1267.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1267.911] blt_done: nbatch=2014 [ 1267.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1267.911] sna_block_handler [ 1268.409] sna_wakeup_handler [ 1268.409] sna_validate_gc [ 1268.409] sna_validate_gc: flushing stipple pixmap [ 1268.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1268.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1268.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1268.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1268.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1268.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1268.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1268.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1268.409] sna_write_boxes x 1 [ 1268.409] kgem_create_buffer: size=11200, flags=3 [ 1268.409] search_linear_cache: found handle=15 (size=12288) in linear inactive cache [ 1268.409] kgem_create_buffer(size=12288) new handle=15 [ 1268.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1268.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1268.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1268.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1268.409] = None [ 1268.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1268.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1268.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1268.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1268.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1268.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1268.409] gen4_render_composite: 140x20, current mode=3 [ 1268.409] try_blt: already performing BLT [ 1268.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1268.409] sna_pixmap_move_to_gpu() [ 1268.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.409] sna_blt_composite: unsuported op [3] for blitting [ 1268.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1268.409] sna_pixmap_move_to_gpu() [ 1268.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1268.409] gen4_composite_picture: integer translation (0, 0), removing [ 1268.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1268.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1268.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1268.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1268.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1268.409] sna_pixmap_move_to_gpu() [ 1268.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.409] gen4_composite_get_binding_table(3300) [ 1268.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1268.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1268.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1268.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.409] gen4_vertex_flush[1fd0] = 3 [ 1268.409] apply_damage: damage=0x19cdd48, region=1 [ 1268.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1268.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.409] gen4_render_composite_done() [ 1268.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1268.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1268.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1268.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1268.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1268.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1268.410] gen4_render_composite: 140x20, current mode=1 [ 1268.410] try_blt: already performing BLT [ 1268.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1268.410] sna_pixmap_move_to_gpu() [ 1268.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.410] sna_blt_composite: unsuported op [3] for blitting [ 1268.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1268.410] sna_pixmap_move_to_gpu() [ 1268.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1268.410] gen4_composite_picture: integer translation (0, 0), removing [ 1268.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1268.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1268.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1268.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1268.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1268.410] sna_pixmap_move_to_gpu() [ 1268.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.410] gen4_composite_get_binding_table(32e0) [ 1268.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1268.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1268.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1268.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.410] gen4_vertex_flush[2004] = 3 [ 1268.410] apply_damage: damage=0x19cdd48, region=1 [ 1268.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1268.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.410] gen4_render_composite_done() [ 1268.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1268.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1268.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1268.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1268.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1268.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1268.410] gen4_render_composite: 140x20, current mode=1 [ 1268.410] try_blt: already performing BLT [ 1268.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1268.410] sna_pixmap_move_to_gpu() [ 1268.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.410] sna_blt_composite: unsuported op [3] for blitting [ 1268.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1268.410] sna_pixmap_move_to_gpu() [ 1268.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1268.410] gen4_composite_picture: integer translation (0, 0), removing [ 1268.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1268.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1268.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1268.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1268.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1268.410] sna_pixmap_move_to_gpu() [ 1268.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.410] gen4_composite_get_binding_table(32c0) [ 1268.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1268.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1268.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1268.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.410] gen4_vertex_flush[2038] = 3 [ 1268.410] apply_damage: damage=0x19cdd48, region=1 [ 1268.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1268.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.411] gen4_render_composite_done() [ 1268.411] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1268.411] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1268.411] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1268.411] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1268.411] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1268.411] sna_pixmap_move_to_gpu() [ 1268.411] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.411] gen4_render_fill_boxes(00000000 x 1) [ 1268.411] sna_render_get_solid(clear) [ 1268.411] gen4_composite_get_binding_table(32a0) [ 1268.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1268.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1268.411] gen4_vertex_flush[2088] = 3 [ 1268.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1268.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1268.411] sna_block_handler [ 1268.909] sna_wakeup_handler [ 1268.909] sna_validate_gc [ 1268.909] sna_validate_gc: flushing stipple pixmap [ 1268.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1268.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1268.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1268.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1268.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1268.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1268.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1268.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1268.909] sna_write_boxes x 1 [ 1268.909] kgem_create_buffer: size=11200, flags=3 [ 1268.909] search_linear_cache: found handle=20 (size=12288) in linear inactive cache [ 1268.909] kgem_create_buffer(size=12288) new handle=20 [ 1268.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1268.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1268.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1268.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1268.909] = None [ 1268.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1268.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1268.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1268.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1268.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1268.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1268.909] gen4_render_composite: 140x20, current mode=3 [ 1268.909] try_blt: already performing BLT [ 1268.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1268.909] sna_pixmap_move_to_gpu() [ 1268.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.909] sna_blt_composite: unsuported op [3] for blitting [ 1268.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1268.909] sna_pixmap_move_to_gpu() [ 1268.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1268.909] gen4_composite_picture: integer translation (0, 0), removing [ 1268.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1268.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1268.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1268.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1268.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1268.909] sna_pixmap_move_to_gpu() [ 1268.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.909] gen4_composite_get_binding_table(3280) [ 1268.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1268.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1268.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1268.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.909] gen4_vertex_flush[20f8] = 3 [ 1268.909] apply_damage: damage=0x19cdd48, region=1 [ 1268.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1268.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.910] gen4_render_composite_done() [ 1268.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1268.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1268.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1268.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1268.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1268.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1268.910] gen4_render_composite: 140x20, current mode=1 [ 1268.910] try_blt: already performing BLT [ 1268.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1268.910] sna_pixmap_move_to_gpu() [ 1268.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.910] sna_blt_composite: unsuported op [3] for blitting [ 1268.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1268.910] sna_pixmap_move_to_gpu() [ 1268.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1268.910] gen4_composite_picture: integer translation (0, 0), removing [ 1268.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1268.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1268.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1268.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1268.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1268.910] sna_pixmap_move_to_gpu() [ 1268.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.910] gen4_composite_get_binding_table(3260) [ 1268.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1268.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1268.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1268.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.910] gen4_vertex_flush[212c] = 3 [ 1268.910] apply_damage: damage=0x19cdd48, region=1 [ 1268.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1268.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.910] gen4_render_composite_done() [ 1268.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1268.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1268.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1268.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1268.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1268.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1268.910] gen4_render_composite: 140x20, current mode=1 [ 1268.910] try_blt: already performing BLT [ 1268.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1268.910] sna_pixmap_move_to_gpu() [ 1268.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.910] sna_blt_composite: unsuported op [3] for blitting [ 1268.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1268.910] sna_pixmap_move_to_gpu() [ 1268.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1268.910] gen4_composite_picture: integer translation (0, 0), removing [ 1268.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1268.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1268.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1268.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1268.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1268.910] sna_pixmap_move_to_gpu() [ 1268.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.910] gen4_composite_get_binding_table(3240) [ 1268.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1268.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1268.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1268.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1268.910] gen4_vertex_flush[2160] = 3 [ 1268.910] apply_damage: damage=0x19cdd48, region=1 [ 1268.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1268.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.910] gen4_render_composite_done() [ 1268.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1268.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1268.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1268.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1268.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1268.911] sna_pixmap_move_to_gpu() [ 1268.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1268.911] gen4_render_fill_boxes(00000000 x 1) [ 1268.911] sna_render_get_solid(clear) [ 1268.911] gen4_composite_get_binding_table(3220) [ 1268.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1268.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1268.911] gen4_vertex_flush[21b0] = 3 [ 1268.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1268.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.911] sna_validate_gc [ 1268.911] sna_validate_gc: flushing stipple pixmap [ 1268.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1268.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1268.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1268.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1268.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1268.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1268.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1268.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1268.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1268.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1268.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1268.911] blt_done: nbatch=2168 [ 1268.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1268.911] sna_block_handler [ 1269.409] sna_wakeup_handler [ 1269.409] sna_validate_gc [ 1269.409] sna_validate_gc: flushing stipple pixmap [ 1269.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1269.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1269.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1269.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1269.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1269.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1269.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1269.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1269.409] sna_write_boxes x 1 [ 1269.409] kgem_create_buffer: size=11200, flags=3 [ 1269.409] search_linear_cache: found handle=25 (size=12288) in linear inactive cache [ 1269.409] kgem_create_buffer(size=12288) new handle=25 [ 1269.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1269.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1269.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1269.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1269.409] = None [ 1269.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1269.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1269.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1269.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1269.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1269.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1269.409] gen4_render_composite: 140x20, current mode=3 [ 1269.409] try_blt: already performing BLT [ 1269.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1269.409] sna_pixmap_move_to_gpu() [ 1269.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.409] sna_blt_composite: unsuported op [3] for blitting [ 1269.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1269.409] sna_pixmap_move_to_gpu() [ 1269.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1269.409] gen4_composite_picture: integer translation (0, 0), removing [ 1269.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1269.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1269.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1269.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1269.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1269.409] sna_pixmap_move_to_gpu() [ 1269.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.409] gen4_composite_get_binding_table(3200) [ 1269.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1269.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1269.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1269.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.409] gen4_vertex_flush[2238] = 3 [ 1269.409] apply_damage: damage=0x19cdd48, region=1 [ 1269.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1269.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.409] gen4_render_composite_done() [ 1269.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1269.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1269.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1269.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1269.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1269.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1269.410] gen4_render_composite: 140x20, current mode=1 [ 1269.410] try_blt: already performing BLT [ 1269.410] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1269.410] sna_pixmap_move_to_gpu() [ 1269.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.410] sna_blt_composite: unsuported op [3] for blitting [ 1269.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1269.410] sna_pixmap_move_to_gpu() [ 1269.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1269.410] gen4_composite_picture: integer translation (0, 0), removing [ 1269.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1269.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1269.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1269.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1269.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1269.410] sna_pixmap_move_to_gpu() [ 1269.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.410] gen4_composite_get_binding_table(31e0) [ 1269.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1269.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1269.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1269.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.410] gen4_vertex_flush[226c] = 3 [ 1269.410] apply_damage: damage=0x19cdd48, region=1 [ 1269.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1269.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.410] gen4_render_composite_done() [ 1269.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1269.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1269.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1269.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1269.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1269.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1269.410] gen4_render_composite: 140x20, current mode=1 [ 1269.410] try_blt: already performing BLT [ 1269.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1269.410] sna_pixmap_move_to_gpu() [ 1269.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.410] sna_blt_composite: unsuported op [3] for blitting [ 1269.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1269.410] sna_pixmap_move_to_gpu() [ 1269.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1269.410] gen4_composite_picture: integer translation (0, 0), removing [ 1269.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1269.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1269.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1269.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1269.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1269.410] sna_pixmap_move_to_gpu() [ 1269.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.410] gen4_composite_get_binding_table(31c0) [ 1269.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1269.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1269.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1269.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.410] gen4_vertex_flush[22a0] = 3 [ 1269.410] apply_damage: damage=0x19cdd48, region=1 [ 1269.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1269.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.410] gen4_render_composite_done() [ 1269.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1269.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1269.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1269.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1269.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1269.410] sna_pixmap_move_to_gpu() [ 1269.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.410] gen4_render_fill_boxes(00000000 x 1) [ 1269.411] sna_render_get_solid(clear) [ 1269.411] gen4_composite_get_binding_table(31a0) [ 1269.411] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1269.411] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1269.411] gen4_vertex_flush[22f0] = 3 [ 1269.411] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1269.411] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.411] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1269.411] sna_block_handler [ 1269.909] sna_wakeup_handler [ 1269.909] sna_validate_gc [ 1269.909] sna_validate_gc: flushing stipple pixmap [ 1269.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1269.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1269.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1269.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1269.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1269.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1269.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1269.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1269.909] sna_write_boxes x 1 [ 1269.909] kgem_create_buffer: size=11200, flags=3 [ 1269.909] search_linear_cache: found handle=46 (size=12288) in linear inactive cache [ 1269.909] kgem_create_buffer(size=12288) new handle=46 [ 1269.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1269.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1269.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1269.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1269.909] = None [ 1269.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1269.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1269.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1269.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1269.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1269.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1269.909] gen4_render_composite: 140x20, current mode=3 [ 1269.909] try_blt: already performing BLT [ 1269.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1269.909] sna_pixmap_move_to_gpu() [ 1269.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.909] sna_blt_composite: unsuported op [3] for blitting [ 1269.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1269.909] sna_pixmap_move_to_gpu() [ 1269.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1269.909] gen4_composite_picture: integer translation (0, 0), removing [ 1269.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1269.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1269.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1269.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1269.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1269.909] sna_pixmap_move_to_gpu() [ 1269.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.909] gen4_composite_get_binding_table(3180) [ 1269.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1269.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1269.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1269.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.909] gen4_vertex_flush[2360] = 3 [ 1269.909] apply_damage: damage=0x19cdd48, region=1 [ 1269.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1269.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.910] gen4_render_composite_done() [ 1269.910] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1269.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1269.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1269.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1269.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1269.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1269.910] gen4_render_composite: 140x20, current mode=1 [ 1269.910] try_blt: already performing BLT [ 1269.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1269.910] sna_pixmap_move_to_gpu() [ 1269.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.910] sna_blt_composite: unsuported op [3] for blitting [ 1269.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1269.910] sna_pixmap_move_to_gpu() [ 1269.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1269.910] gen4_composite_picture: integer translation (0, 0), removing [ 1269.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1269.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1269.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1269.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1269.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1269.910] sna_pixmap_move_to_gpu() [ 1269.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.910] gen4_composite_get_binding_table(3160) [ 1269.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1269.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1269.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1269.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.910] gen4_vertex_flush[2394] = 3 [ 1269.910] apply_damage: damage=0x19cdd48, region=1 [ 1269.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1269.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.910] gen4_render_composite_done() [ 1269.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1269.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1269.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1269.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1269.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1269.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1269.910] gen4_render_composite: 140x20, current mode=1 [ 1269.910] try_blt: already performing BLT [ 1269.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1269.910] sna_pixmap_move_to_gpu() [ 1269.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.910] sna_blt_composite: unsuported op [3] for blitting [ 1269.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1269.910] sna_pixmap_move_to_gpu() [ 1269.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1269.910] gen4_composite_picture: integer translation (0, 0), removing [ 1269.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1269.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1269.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1269.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1269.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1269.910] sna_pixmap_move_to_gpu() [ 1269.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.910] gen4_composite_get_binding_table(3140) [ 1269.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1269.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1269.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1269.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1269.910] gen4_vertex_flush[23c8] = 3 [ 1269.910] apply_damage: damage=0x19cdd48, region=1 [ 1269.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1269.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.911] gen4_render_composite_done() [ 1269.911] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1269.911] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1269.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1269.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1269.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1269.911] sna_pixmap_move_to_gpu() [ 1269.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1269.911] gen4_render_fill_boxes(00000000 x 1) [ 1269.911] sna_render_get_solid(clear) [ 1269.911] gen4_composite_get_binding_table(3120) [ 1269.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1269.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1269.911] gen4_vertex_flush[2418] = 3 [ 1269.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1269.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.911] sna_validate_gc [ 1269.911] sna_validate_gc: flushing stipple pixmap [ 1269.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1269.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1269.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1269.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1269.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1269.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1269.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1269.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1269.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1269.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1269.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1269.911] blt_done: nbatch=2322 [ 1269.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1269.911] sna_block_handler [ 1270.409] sna_wakeup_handler [ 1270.409] sna_validate_gc [ 1270.409] sna_validate_gc: flushing stipple pixmap [ 1270.409] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1270.409] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1270.409] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1270.409] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1270.409] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1270.409] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1270.409] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1270.409] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1270.409] sna_write_boxes x 1 [ 1270.409] kgem_create_buffer: size=11200, flags=3 [ 1270.409] search_linear_cache: found handle=47 (size=12288) in linear inactive cache [ 1270.409] kgem_create_buffer(size=12288) new handle=47 [ 1270.409] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1270.409] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1270.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1270.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.409] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1270.409] = None [ 1270.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1270.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1270.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1270.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1270.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1270.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1270.409] gen4_render_composite: 140x20, current mode=3 [ 1270.409] try_blt: already performing BLT [ 1270.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1270.409] sna_pixmap_move_to_gpu() [ 1270.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.409] sna_blt_composite: unsuported op [3] for blitting [ 1270.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1270.409] sna_pixmap_move_to_gpu() [ 1270.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.409] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1270.409] gen4_composite_picture: integer translation (0, 0), removing [ 1270.409] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1270.409] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1270.409] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1270.409] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1270.409] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1270.409] sna_pixmap_move_to_gpu() [ 1270.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.409] gen4_composite_get_binding_table(3100) [ 1270.409] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1270.409] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1270.409] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1270.409] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.409] gen4_vertex_flush[24a0] = 3 [ 1270.409] apply_damage: damage=0x19cdd48, region=1 [ 1270.409] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1270.409] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.409] gen4_render_composite_done() [ 1270.409] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.409] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1270.409] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1270.409] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1270.409] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1270.409] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1270.409] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1270.409] gen4_render_composite: 140x20, current mode=1 [ 1270.409] try_blt: already performing BLT [ 1270.409] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1270.409] sna_pixmap_move_to_gpu() [ 1270.409] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.409] sna_blt_composite: unsuported op [3] for blitting [ 1270.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1270.410] sna_pixmap_move_to_gpu() [ 1270.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.410] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1270.410] gen4_composite_picture: integer translation (0, 0), removing [ 1270.410] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1270.410] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1270.410] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1270.410] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1270.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1270.410] sna_pixmap_move_to_gpu() [ 1270.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.410] gen4_composite_get_binding_table(30e0) [ 1270.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1270.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1270.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1270.410] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.410] gen4_vertex_flush[24d4] = 3 [ 1270.410] apply_damage: damage=0x19cdd48, region=1 [ 1270.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1270.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.410] gen4_render_composite_done() [ 1270.410] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.410] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1270.410] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1270.410] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1270.410] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1270.410] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1270.410] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1270.410] gen4_render_composite: 140x20, current mode=1 [ 1270.410] try_blt: already performing BLT [ 1270.410] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1270.410] sna_pixmap_move_to_gpu() [ 1270.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.410] sna_blt_composite: unsuported op [3] for blitting [ 1270.410] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1270.410] sna_pixmap_move_to_gpu() [ 1270.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.410] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1270.410] gen4_composite_picture: integer translation (0, 0), removing [ 1270.410] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1270.410] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1270.410] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1270.410] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1270.410] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1270.410] sna_pixmap_move_to_gpu() [ 1270.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.410] gen4_composite_get_binding_table(30c0) [ 1270.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1270.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1270.410] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1270.410] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.410] gen4_vertex_flush[2508] = 3 [ 1270.410] apply_damage: damage=0x19cdd48, region=1 [ 1270.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1270.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.410] gen4_render_composite_done() [ 1270.410] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1270.410] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1270.410] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1270.410] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1270.410] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1270.410] sna_pixmap_move_to_gpu() [ 1270.410] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.410] gen4_render_fill_boxes(00000000 x 1) [ 1270.410] sna_render_get_solid(clear) [ 1270.410] gen4_composite_get_binding_table(30a0) [ 1270.410] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1270.410] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1270.410] gen4_vertex_flush[2558] = 3 [ 1270.410] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1270.410] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.410] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1270.411] sna_block_handler [ 1270.909] sna_wakeup_handler [ 1270.909] sna_validate_gc [ 1270.909] sna_validate_gc: flushing stipple pixmap [ 1270.909] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1270.909] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1270.909] sna_copy_area: src=(589, 531)x(140, 20) -> dst=(589, 418) [ 1270.909] sna_copy_boxes (boxes=1x[(589, 418), (729, 438)...], src=+(0, 113), alu=3, src.size=1280x1025, dst.size=1280x800) [ 1270.909] sna_copy_boxes: dst=(priv=0x19cdd30, gpu_bo=0x19cfe20, cpu_bo=(nil)), src=(priv=0x1993fe0, gpu_bo=(nil), cpu_bo=(nil)), replaces=0 [ 1270.909] sna_drawable_move_region_to_cpu(pixmap=0x7f20d878e010, [(589, 531), (729, 551)], write=0) [ 1270.909] sna_drawable_move_region_to_cpu: delta=(0, 0) [ 1270.909] sna_copy_boxes: dst is on the GPU, src is on the CPU, uploading [ 1270.909] sna_write_boxes x 1 [ 1270.909] kgem_create_buffer: size=11200, flags=3 [ 1270.909] search_linear_cache: found handle=48 (size=12288) in linear inactive cache [ 1270.909] kgem_create_buffer(size=12288) new handle=48 [ 1270.909] sna_write_boxes: box src=(589, 531), dst=(589, 418) size=(140, 20), dst offset=0, dst pitch=560 [ 1270.909] memcpy_blt: src=(589, 531), dst=(0, 0), size=140x20, pitch=5120/560 [ 1270.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1270.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.909] _sna_damage_subtract(None - [(589, 418), (729, 438)])... [ 1270.909] = None [ 1270.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1270.909] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1270.909] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1270.909] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1270.909] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1270.909] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1270.909] gen4_render_composite: 140x20, current mode=3 [ 1270.909] try_blt: already performing BLT [ 1270.909] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1270.909] sna_pixmap_move_to_gpu() [ 1270.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.909] sna_blt_composite: unsuported op [3] for blitting [ 1270.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1270.909] sna_pixmap_move_to_gpu() [ 1270.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.909] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1270.909] gen4_composite_picture: integer translation (0, 0), removing [ 1270.909] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1270.909] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1270.909] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1270.909] texture_is_cpu(pixmap=0x7f20d833a010, box=((157, 149), (297, 169)) = 0 [ 1270.909] sna_pixmap_force_to_gpu(pixmap=0x7f20d833a010) [ 1270.909] sna_pixmap_move_to_gpu() [ 1270.909] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.909] gen4_composite_get_binding_table(3080) [ 1270.909] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1270.909] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1270.909] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1270.909] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.909] gen4_vertex_flush[25c8] = 3 [ 1270.909] apply_damage: damage=0x19cdd48, region=1 [ 1270.909] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1270.909] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.909] gen4_render_composite_done() [ 1270.909] sna_composite(3 src=(157, 149), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.909] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1270.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1270.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1270.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1270.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1270.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1270.910] gen4_render_composite: 140x20, current mode=1 [ 1270.910] try_blt: already performing BLT [ 1270.910] sna_blt_composite (157, 149), (589, 418), 140x20 [ 1270.910] sna_pixmap_move_to_gpu() [ 1270.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.910] sna_blt_composite: unsuported op [3] for blitting [ 1270.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1270.910] sna_pixmap_move_to_gpu() [ 1270.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.910] gen4_composite_picture: (157, 149)x(140, 20), dst=(589, 418) [ 1270.910] gen4_composite_picture: integer translation (0, 0), removing [ 1270.910] sna_render_pixmap_bo (157, 149)x(140, 20) [ 1270.910] sna_render_pixmap_bo box=(157, 149), (297, 169): (140, 20)/(416, 262) [ 1270.910] sna_render_pixmap_bo: offset=(-432, -269), size=(416, 262) [ 1270.910] texture_is_cpu(pixmap=0x7f20d82cf010, box=((157, 149), (297, 169)) = 0 [ 1270.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d82cf010) [ 1270.910] sna_pixmap_move_to_gpu() [ 1270.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.910] gen4_composite_get_binding_table(3060) [ 1270.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1270.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1270.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-432, -269)/(416, 262), mask=(0, 0)/(0, 0) [ 1270.910] gen4_render_composite_blt: src=(589, 418)+(-432, -269), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.910] gen4_vertex_flush[25fc] = 3 [ 1270.910] apply_damage: damage=0x19cdd48, region=1 [ 1270.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1270.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.910] gen4_render_composite_done() [ 1270.910] sna_composite(3 src=(7, 6), mask=(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.910] sna_compute_composite_region: dst=(589, 418)x(140, 20) [ 1270.910] sna_compute_composite_region: initial clip against dst->pDrawable: (589, 418), (729, 438) [ 1270.910] clip_to_dst: region: 1x[(589, 418), (729, 438)], clip: 1x[(589, 418), (729, 438)] [ 1270.910] sna_compute_composite_region: clip against dst->pCompositeClip: (589, 418), (729, 438) [ 1270.910] sna_compute_composite_region: clip against src: (589, 418), (729, 438) [ 1270.910] sna_composite: composite region extents:+(0, 0) -> (589, 418), (729, 438) + (0, 0) [ 1270.910] gen4_render_composite: 140x20, current mode=1 [ 1270.910] try_blt: already performing BLT [ 1270.910] sna_blt_composite (7, 6), (589, 418), 140x20 [ 1270.910] sna_pixmap_move_to_gpu() [ 1270.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.910] sna_blt_composite: unsuported op [3] for blitting [ 1270.910] sna_pixmap_force_to_gpu(pixmap=0x7f20d83a5010) [ 1270.910] sna_pixmap_move_to_gpu() [ 1270.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.910] gen4_composite_picture: (7, 6)x(140, 20), dst=(589, 418) [ 1270.910] gen4_composite_picture: integer translation (0, 0), removing [ 1270.910] sna_render_pixmap_bo (7, 6)x(140, 20) [ 1270.910] sna_render_pixmap_bo box=(7, 6), (147, 26): (140, 20)/(156, 32) [ 1270.910] sna_render_pixmap_bo: offset=(-582, -412), size=(156, 32) [ 1270.910] texture_is_cpu(pixmap=0x19e50a0, box=((7, 6), (147, 26)) = 0 [ 1270.910] sna_pixmap_force_to_gpu(pixmap=0x19e50a0) [ 1270.910] sna_pixmap_move_to_gpu() [ 1270.910] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.910] gen4_composite_get_binding_table(3040) [ 1270.910] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 0), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1270.910] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1270.910] gen4_render_composite_boxes(1) delta=(0, 0), src=(-582, -412)/(156, 32), mask=(0, 0)/(0, 0) [ 1270.910] gen4_render_composite_blt: src=(589, 418)+(-582, -412), mask=(589, 418)+(0, 0), dst=(589, 418)+(0, 0), size=(140, 20) [ 1270.910] gen4_vertex_flush[2630] = 3 [ 1270.910] apply_damage: damage=0x19cdd48, region=1 [ 1270.910] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(589, 418), (729, 438)]) [ 1270.910] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.910] gen4_render_composite_done() [ 1270.910] sna_composite_rectangles(op=3, 00000000 x 1 [(591, 420)x(136, 16) ...]) [ 1270.910] _pixman_region_init_clipped_rectangles: nrects=1, region=(591, 420), (727, 436) x 1 [ 1270.911] sna_composite_rectangles: drawable extents (591, 420),(727, 436) x 1 [ 1270.911] sna_composite_rectangles: clipped extents (591, 420),(727, 436) x 1 [ 1270.911] sna_composite_rectangles: pixmap +(0, 0) extents (591, 420),(727, 436) [ 1270.911] sna_pixmap_move_to_gpu() [ 1270.911] sna_pixmap_move_to_gpu: CPU damage? 0 [ 1270.911] gen4_render_fill_boxes(00000000 x 1) [ 1270.911] sna_render_get_solid(clear) [ 1270.911] gen4_composite_get_binding_table(3020) [ 1270.911] gen4_emit_pipelined_pointers: has_mask=0, src=(0, 1), mask=(0, 0),kernel=0, blend=3, ca=0, format=20020888 [ 1270.911] blend op=3, dst=20020888 [A=0] => src=1, dst=19 => offset=a00 [ 1270.911] gen4_vertex_flush[2680] = 3 [ 1270.911] _sna_damage_add([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(591, 420), (727, 436)]) [ 1270.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.911] sna_validate_gc [ 1270.911] sna_validate_gc: flushing stipple pixmap [ 1270.911] sna_pixmap_move_to_cpu(pixmap=0x1679530, write=1) [ 1270.911] sna_pixmap_move_to_cpu: not attached to 0x1679530 [ 1270.911] sna_poly_fill_rect(n=1, PlaneMask: ffffffffffffffff (solid 1), solid fill: 1 [style=0, tileIsPixel=1], alu=3) [ 1270.911] sna_poly_fill_rect_extents: [0] = (593, 419)x(1, 19) [ 1270.911] sna_poly_fill_rect: solid fill [000b678c], testing for blt [ 1270.911] sna_drawable_use_gpu_bo((593, 419), (594, 438)) = 1 [ 1270.911] sna_poly_fill_rect_blt x 1 [(593, 419)+(1, 19)...] [ 1270.911] sna_blt_fill(alu=3, pixel=b678c, bpp=32) [ 1270.911] sna_blt_fill_one: (593, 419) x (1, 19): 000b678c [ 1270.911] _sna_damage_add_box([[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] + [(593, 419), (594, 438)]) [ 1270.911] = [[(0, 0), (1280, 800)]: [(0, 0), (1280, 800)] + [0 : ...]] [ 1270.911] blt_done: nbatch=2476 [ 1270.911] sna_copy_area: src=(589, 418)x(140, 20) -> dst=(589, 418) [ 1270.911] sna_block_handler