/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at: * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Code. * * The Initial Developer of the Original Code is * The Mozilla Foundation * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ ////////////////////////////////////////////////////////////////////////////// // // Explanation: See bug 639842. Safely getting GL driver info on X11 is hard, because the only way to do // that is to create a GL context and call glGetString(), but with bad drivers, // just creating a GL context may crash. // // This file implements the idea to do that in a separate process. // // The only non-static function here is fire_glxtest_process(). It creates a pipe, publishes its 'read' end as the // mozilla::widget::glxtest_pipe global variable, forks, and runs that GLX probe in the child process, // which runs the glxtest() static function. This creates a X connection, a GLX context, calls glGetString, and writes that // to the 'write' end of the pipe. #include #include #include #include #include #include #include //#include "nscore.h" namespace mozilla { namespace widget { // the read end of the pipe, which will be used by GfxInfo extern int glxtest_pipe; // the PID of the glxtest process, to pass to waitpid() extern pid_t glxtest_pid; } } // the write end of the pipe, which we're going to write to static int write_end_of_the_pipe = -1; // C++ standard collides with C standard in that it doesn't allow casting void* to function pointer types. // So the work-around is to convert first to size_t. // http://www.trilithium.com/johan/2004/12/problem-with-dlsym/ template static func_ptr_type cast(void *ptr) { return reinterpret_cast( reinterpret_cast(ptr) ); } static void fatal_error(const char *str) { write(write_end_of_the_pipe, str, strlen(str)); write(write_end_of_the_pipe, "\n", 1); exit(EXIT_FAILURE); } static int x_error_handler(Display *, XErrorEvent *ev) { enum { bufsize = 1024 }; char buf[bufsize]; int length = snprintf(buf, bufsize, "X error occurred in GLX probe, error_code=%d, request_code=%d, minor_code=%d\n", ev->error_code, ev->request_code, ev->minor_code); write(write_end_of_the_pipe, buf, length); exit(EXIT_FAILURE); return 0; } static void glxtest() { ///// Open libGL and load needed symbols ///// void *libgl = dlopen("libGL.so.1", RTLD_LAZY); if (!libgl) fatal_error("Unable to load libGL.so.1"); typedef GLXFBConfig* (* PFNGLXQUERYEXTENSION) (Display *, int *, int *); PFNGLXQUERYEXTENSION glXQueryExtension = cast(dlsym(libgl, "glXQueryExtension")); typedef GLXFBConfig* (* PFNGLXQUERYVERSION) (Display *, int *, int *); PFNGLXQUERYVERSION glXQueryVersion = cast(dlsym(libgl, "glXQueryVersion")); typedef GLXFBConfig* (* PFNGLXCHOOSEFBCONFIG) (Display *, int, const int *, int *); PFNGLXCHOOSEFBCONFIG glXChooseFBConfig = cast(dlsym(libgl, "glXChooseFBConfig")); typedef XVisualInfo* (* PFNGLXGETVISUALFROMFBCONFIG) (Display *, GLXFBConfig); PFNGLXGETVISUALFROMFBCONFIG glXGetVisualFromFBConfig = cast(dlsym(libgl, "glXGetVisualFromFBConfig")); typedef GLXPixmap (* PFNGLXCREATEPIXMAP) (Display *, GLXFBConfig, Pixmap, const int *); PFNGLXCREATEPIXMAP glXCreatePixmap = cast(dlsym(libgl, "glXCreatePixmap")); typedef GLXContext (* PFNGLXCREATENEWCONTEXT) (Display *, GLXFBConfig, int, GLXContext, Bool); PFNGLXCREATENEWCONTEXT glXCreateNewContext = cast(dlsym(libgl, "glXCreateNewContext")); typedef Bool (* PFNGLXMAKECURRENT) (Display*, GLXDrawable, GLXContext); PFNGLXMAKECURRENT glXMakeCurrent = cast(dlsym(libgl, "glXMakeCurrent")); typedef void (* PFNGLXDESTROYPIXMAP) (Display *, GLXPixmap); PFNGLXDESTROYPIXMAP glXDestroyPixmap = cast(dlsym(libgl, "glXDestroyPixmap")); typedef void (* PFNGLXDESTROYCONTEXT) (Display*, GLXContext); PFNGLXDESTROYCONTEXT glXDestroyContext = cast(dlsym(libgl, "glXDestroyContext")); typedef GLubyte* (* PFNGLGETSTRING) (GLenum); PFNGLGETSTRING glGetString = cast(dlsym(libgl, "glGetString")); typedef void* (* PFNGLXGETPROCADDRESS) (const char *); PFNGLXGETPROCADDRESS glXGetProcAddress = cast(dlsym(libgl, "glXGetProcAddress")); if (!glXQueryExtension || !glXQueryVersion || !glXChooseFBConfig || !glXGetVisualFromFBConfig || !glXCreatePixmap || !glXCreateNewContext || !glXMakeCurrent || !glXDestroyPixmap || !glXDestroyContext || !glGetString || !glXGetProcAddress) { fatal_error("Unable to find required symbols in libGL.so.1"); } ///// Open a connection to the X server ///// Display *dpy = XOpenDisplay(NULL); if (!dpy) fatal_error("Unable to open a connection to the X server"); ///// Check that the GLX extension is present ///// if (!glXQueryExtension(dpy, NULL, NULL)) fatal_error("GLX extension missing"); ///// Check that the GLX version is >= 1.3, needed for glXCreatePixmap, bug 659932 ///// int majorVersion, minorVersion; if (!glXQueryVersion(dpy, &majorVersion, &minorVersion)) fatal_error("Unable to query GLX version"); if (majorVersion < 1 || (majorVersion == 1 && minorVersion < 3)) fatal_error("GLX version older than the required 1.3"); XSetErrorHandler(x_error_handler); ///// Get a FBConfig and a visual ///// int attribs[] = { GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, GLX_X_RENDERABLE, True, 0 }; int numReturned; GLXFBConfig *fbConfigs = glXChooseFBConfig(dpy, DefaultScreen(dpy), attribs, &numReturned ); if (!fbConfigs) fatal_error("No FBConfigs found"); XVisualInfo *vInfo = glXGetVisualFromFBConfig(dpy, fbConfigs[0]); if (!vInfo) fatal_error("No visual found for first FBConfig"); ///// Get a Pixmap and a GLXPixmap ///// Pixmap pixmap = XCreatePixmap(dpy, RootWindow(dpy, vInfo->screen), 4, 4, 32); GLXPixmap glxpixmap = glXCreatePixmap(dpy, fbConfigs[0], pixmap, NULL); ///// Get a GL context and make it current ////// GLXContext context = glXCreateNewContext(dpy, fbConfigs[0], GLX_RGBA_TYPE, NULL, True); glXMakeCurrent(dpy, glxpixmap, context); ///// Look for this symbol to determine texture_from_pixmap support ///// void* glXBindTexImageEXT = glXGetProcAddress("glXBindTexImageEXT"); ///// Get GL vendor/renderer/versions strings ///// enum { bufsize = 1024 }; char buf[bufsize]; const GLubyte *vendorString = glGetString(GL_VENDOR); const GLubyte *rendererString = glGetString(GL_RENDERER); const GLubyte *versionString = glGetString(GL_VERSION); if (!vendorString || !rendererString || !versionString) fatal_error("glGetString returned null"); int length = snprintf(buf, bufsize, "VENDOR\n%s\nRENDERER\n%s\nVERSION\n%s\nTFP\n%s\n", vendorString, rendererString, versionString, glXBindTexImageEXT ? "TRUE" : "FALSE"); if (length >= bufsize) fatal_error("GL strings length too large for buffer size"); ///// Check that no X error happened ///// // In case of X errors, our X error handler will exit() now. // We really want to make sure that the system is able to create a GL context without generating X errors, // as these would crash the application. XSync(dpy, False); ///// Finally write data to the pipe ///// write(write_end_of_the_pipe, buf, length); ///// Clean up. Indeed, the parent process might fail to kill us (e.g. if it doesn't need to check GL info) ///// so we might be staying alive for longer than expected, so it's important to consume as little memory as ///// possible. Also we want to check that we're able to do that too without generating X errors. glXMakeCurrent(dpy, None, NULL); // must release the GL context before destroying it glXDestroyContext(dpy, context); glXDestroyPixmap(dpy, glxpixmap); XFreePixmap(dpy, pixmap); XCloseDisplay(dpy); dlclose(libgl); } int main(int argc, char **argv) { glxtest(); return 0; }