#0 0x00007fd1c615b5ab in ?? () from /lib64/libgcc_s.so.1 No symbol table info available. #1 0x00007fd1c615c069 in _Unwind_Backtrace () from /lib64/libgcc_s.so.1 No symbol table info available. #2 0x00007fd1c5e9fb98 in backtrace () from /lib64/libc.so.6 No symbol table info available. #3 0x0000000000a6a363 in CrashHandler::Stacktrace (keepRunning=0x7fff6a0c2dfe, hThread=0x0, threadName=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/System/Platform/Linux/CrashHandler.cpp:349 buffer = std::vector of length 12, capacity 12 = {0xa6a363, 0xa6abc0, 0x7fd1c5dd4290, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0} numLines = lines = containsOglSo = false containedAIInterfaceSo = false containedSkirmishAISo = false symbols = std::vector of length 0, capacity 0 _keepRunning = false stacktrace = std::vector of length 0, capacity 0 numLine = #4 0x0000000000a6abc0 in CrashHandler::HandleSignal (signal=11) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/System/Platform/Linux/CrashHandler.cpp:481 error = "Segmentation fault (SIGSEGV)" keepRunning = false #5 No symbol table info available. #6 0xffffffffffffffff in ?? () No symbol table info available. #7 0x00007fd1b9f858d5 in pipe_surface_reference (ptr=0x7fd1ae5a1a58, surf=) at ../../src/gallium/auxiliary/util/u_inlines.h:112 old_surf = #8 st_renderbuffer_delete (rb=0x7fd1ae5a19b0) at state_tracker/st_cb_fbo.c:181 strb = 0x7fd1ae5a19b0 #9 0x00007fd1b9f59c30 in _mesa_reference_renderbuffer_ (ptr=0x7fd1ae596998, rb=0x0) at main/renderbuffer.c:186 deleteFlag = 1 '\001' oldRb = 0x7fd1ae5a19b0 #10 0x00007fd1b9f30b1e in _mesa_reference_renderbuffer (rb=0x0, ptr=0x7fd1ae596998) at main/renderbuffer.h:62 No locals. #11 _mesa_free_framebuffer_data (fb=0x7fd1ae596740) at main/framebuffer.c:216 att = 0x7fd1ae596990 i = __PRETTY_FUNCTION__ = "_mesa_free_framebuffer_data" #12 0x00007fd1b9f30bfe in _mesa_destroy_framebuffer (fb=0x7fd1ae596740) at main/framebuffer.c:193 No locals. #13 0x00007fd1b9f30cb3 in _mesa_reference_framebuffer_ (ptr=0x7fff6a0c34a8, fb=0x0) at main/framebuffer.c:253 deleteFlag = 1 '\001' oldFb = 0x7fd1ae596740 #14 0x00007fd1b9f2c304 in _mesa_reference_framebuffer (fb=0x0, ptr=0x7fff6a0c34a8) at main/framebuffer.h:62 No locals. #15 _mesa_DeleteFramebuffersEXT (n=1, framebuffers=) at main/fbobject.c:1832 fb = 0x7fd1ae596740 i = ctx = 0x35108f0 #16 0x0000000000671769 in LuaTextures::FreeFBO (this=, name=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/Lua/LuaTextures.cpp:173 tex = @0x7fd1ae592758 #17 0x00000000006238bf in LuaOpenGL::DeleteTextureFBO (L=0x7fd1ad5916a0) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/Lua/LuaOpenGL.cpp:3652 texture = "!8" #18 0x0000000000add355 in luaD_precall (L=0x7fd1ad5916a0, func=0x7fd1aea22d30, nresults=0) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/ldo.cpp:319 ci = n = cl = funcr = #19 0x0000000000aebb90 in luaV_execute (L=0x7fd1ad5916a0, nexeccalls=1) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/lvm.cpp:612 b = 2 nresults = 0 i = ra = 0x7fd1aea22d30 cl = 0x7fd1ae16c610 base = k = 0x7fd1ae1591b0 pc = 0x7fd1ae159424 #20 0x0000000000add6cd in luaD_call (L=0x7fd1ad5916a0, func=0x7fd1aea22cf0, nResults=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/ldo.cpp:377 No locals. #21 0x0000000000adcaaa in luaD_rawrunprotected (L=0x7fd1ad5916a0, f=, ud=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/ldo.cpp:116 lj = {previous = 0x7fff6a0c3900, b = -1140850656, status = 0} #22 0x0000000000add85e in luaD_pcall (L=0x7fd1ad5916a0, func=, u=, old_top=384, ef=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/ldo.cpp:463 status = old_ci = 200 old_errfunc = 0 oldnCcalls = 1 old_allowhooks = 1 '\001' #23 0x0000000000ad7206 in lua_pcall (L=0x7fd1ad5916a0, nargs=3, nresults=-1, errfunc=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/lapi.cpp:833 c = {func = 0x7fd1aea22cf0, nresults = -1} status = func = #24 0x0000000000ad92a8 in luaB_pcall (L=0x7fd1ad5916a0) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/lbaselib.cpp:377 status = #25 0x0000000000add355 in luaD_precall (L=0x7fd1ad5916a0, func=0x7fd1aea22ce0, nresults=-1) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/ldo.cpp:319 ci = n = cl = funcr = #26 0x0000000000aebb90 in luaV_execute (L=0x7fd1ad5916a0, nexeccalls=4) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/lvm.cpp:612 b = 0 nresults = -1 i = ra = 0x7fd1aea22ce0 cl = 0x7fd1ae4e4820 base = k = 0x7fd1ae000b70 pc = 0x7fd1ae000048 #27 0x0000000000add6cd in luaD_call (L=0x7fd1ad5916a0, func=0x7fd1aea22b80, nResults=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/ldo.cpp:377 No locals. #28 0x0000000000adcaaa in luaD_rawrunprotected (L=0x7fd1ad5916a0, f=, ud=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/ldo.cpp:116 lj = {previous = 0x0, b = 0, status = 0} #29 0x0000000000add85e in luaD_pcall (L=0x7fd1ad5916a0, func=, u=, old_top=16, ef=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/ldo.cpp:463 status = old_ci = 0 old_errfunc = 0 oldnCcalls = 0 old_allowhooks = 1 '\001' #30 0x0000000000ad7206 in lua_pcall (L=0x7fd1ad5916a0, nargs=2, nresults=0, errfunc=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/lib/lua/src/lapi.cpp:833 c = {func = 0x7fd1aea22b80, nresults = 0} status = func = #31 0x00000000005fd755 in CLuaHandle::RunCallInTraceback (this=0x7fd1adc9ce00, inArgs=2, outArgs=0, errfuncIndex=0, traceback="") at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/Lua/LuaHandle.cpp:446 L = 0x7fd1ad5916a0 orig = 0x0 error = #32 0x00000000005fd84b in CLuaHandle::RunCallInTraceback (this=0x7fd1adc9ce00, hs=..., inArgs=, outArgs=, errfuncIndex=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/Lua/LuaHandle.cpp:474 traceback = "" error = #33 0x0000000000602c41 in RunCallIn (outArgs=0, inArgs=2, hs=..., this=0x7fd1adc9ce00) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/Lua/LuaHandle.h:472 No locals. #34 RunCallInUnsynced (outArgs=0, inArgs=2, hs=..., this=0x7fd1adc9ce00) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/Lua/LuaHandle.h:479 No locals. #35 CLuaHandle::DrawScreen (this=0x7fd1adc9ce00) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/Lua/LuaHandle.cpp:2132 L = 0x7fd1ad5916a0 cmdStr = {str = "DrawScreen", hash = 3651032054} #36 0x00000000009a29a0 in CEventHandler::DrawScreen (this=0x1396ec0) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/System/EventHandler.cpp:604 ec = i = count = 2 #37 0x00000000004c2c57 in CGame::Draw (this=0x39a3fa0) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/Game/Game.cpp:1173 rcvr = inputReceivers = std::deque with 8 elements = {0x7fd1ad4538e0, 0x7fd1ac2ead00, 0x7fd1ac2ea7f0, 0x7fd1ac9e7160, 0x7fd1ac2db5c0, 0x7fd1ac60adb0, 0x7fd1ac2daa70, 0x7fd1ac2dba30} myScopedTimerFromMakro = { = { = {}, name = "InputReceivers::Draw", starttime = 6394}, autoShowGraph = false} doDrawWorld = gd = currentTime = 20268896 myScopedTimerFromMakro = { = { = {}, name = "Game::DrawScreen", starttime = 6394}, autoShowGraph = false} start = -1369826896 #38 0x00000000009f068f in SpringApp::Update (this=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/System/SpringApp.cpp:932 cputimer = { = { = {}, name = "GameController::Draw", starttime = 6314}, autoShowGraph = false} ret = #39 0x00000000009fa9c1 in SpringApp::Run (this=0x7fff6a0c3c70, argc=, argv=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/System/SpringApp.cpp:1008 No locals. #40 0x00000000009cb79f in MainFunc (argc=3, argv=0x7fff6a0c3fe8, ret=0x7fff6a0c3ee8) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/System/Main.cpp:51 app = {cmdline = 0x32f6e60, binaryName = "spring"} #41 0x00000000009cbc0d in Run (argc=3, argv=) at /var/tmp/portage/games-strategy/spring-85.0/work/spring_85.0/rts/System/Main.cpp:62 ret = -1 err = #42 0x00007fd1c5dbf02c in __libc_start_main () from /lib64/libc.so.6 No symbol table info available. #43 0x0000000000494229 in _start () No symbol table info available. #7 0x00007fd1b9f858d5 in pipe_surface_reference (ptr=0x7fd1ae5a1a58, surf=) at ../../src/gallium/auxiliary/util/u_inlines.h:112 112 old_surf->context->surface_destroy(old_surf->context, old_surf); $6 = (struct pipe_surface *) 0x7fd1ae5a1b20 $7 = {reference = {count = 0}, texture = 0x7fd1ae5946d0, context = 0x3a3f310, format = PIPE_FORMAT_R8G8B8A8_UNORM, width = 1, height = 1, usage = 2, u = {tex = { level = 0, first_layer = 0, last_layer = 0}, buf = {first_element = 0, last_element = 0}}} #8 st_renderbuffer_delete (rb=0x7fd1ae5a19b0) at state_tracker/st_cb_fbo.c:181 181 pipe_surface_reference(&strb->surface, NULL); $8 = {Mutex = {__data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0, __kind = 0, __spins = 0, __list = {__prev = 0x0, __next = 0x0}}, __size = '\000' , __align = 0}, ClassID = 0, Name = 397, RefCount = 0, Width = 1, Height = 1, RowStride = 0, Purgeable = 0 '\000', AttachedAnytime = 0 '\000', NumSamples = 0 '\000', InternalFormat = 32856, _BaseFormat = 6408, Format = MESA_FORMAT_RGBA8888_REV, DataType = 5121, Data = 0x0, Wrapped = 0x7fd1ae5a19b0, Delete = 0x7fd1b9f85860 , AllocStorage = 0, GetPointer = 0x7fd1b9f84ec0 , GetRow = 0, GetValues = 0, PutRow = 0, PutValues = 0}