#0 0x00007fddb44cc907 in sched_yield () at ../sysdeps/unix/syscall-template.S:82 No locals. #1 0x00007fdda3def505 in ?? () from /usr/lib64/dri/r600_dri.so No symbol table info available. #2 0x00007fdda3e186dd in ?? () from /usr/lib64/dri/r600_dri.so No symbol table info available. #3 0x00007fddb731269d in dri2Throttle (reason=__DRI2_THROTTLE_SWAPBUFFER, psc=, draw=) at dri2_glx.c:485 ctx = #4 dri2SwapBuffers (pdraw=0x18b6fb0, target_msc=0, divisor=0, remainder=0) at dri2_glx.c:721 priv = 0x18b6fb0 dpyPriv = 0x1614fb0 psc = 0x16150a0 pdp = 0x16153f0 ret = 0 #5 0x00007fddb6b9abe8 in QGLContext::swapBuffers (this=) at qgl_x11.cpp:978 interval = 0 d = 0x1636880 #6 0x0000000000630f4d in pie_ScreenFlip (clearMode=4) at ../../../lib/ivis_opengl/piemode.cpp:98 clearFlags = 0 #7 0x00000000005128fb in renderLoop () at ../../src/loop.cpp:403 intRetVal = quitting = clearMode = #8 gameLoop () at ../../src/loop.cpp:690 renderBudget = 200 didTick = __FUNCTION__ = "gameLoop" lastFlushTime = 5161123 previousUpdateWasRender = true before = 5161136 renderReturn = GAMECODE_RESTARTGAME after = #9 0x00000000005143ad in runGameLoop () at ../../src/main.cpp:902 No locals. #10 mainLoop () at ../../src/main.cpp:1008 No locals. #11 0x000000000066161b in WzMainWindow::paintGL (this=0x1636640) at ../../../lib/qtgame/wzapp_qt.cpp:268 No locals. #12 0x00007fddb6b2de40 in QGLWidget::glDraw (this=0x1636640) at qgl.cpp:4521 d = 0x1636a20 #13 0x00007fddb6b2d7c9 in QGLWidget::paintEvent (this=0x1636640) at qgl.cpp:4319 No locals. #14 0x00007fddb609797d in QWidget::event (this=0x1636640, event=0x7fffff44ff00) at kernel/qwidget.cpp:8441 d = 0x1636a20 #15 0x00007fddb6b32e11 in QGLWidget::event (this=0x1636640, e=0x7fffff44ff00) at qgl.cpp:4302