--- ./programs/Xserver/hw/xwin/save_winmultiwindowwndproc.c 2006-07-09 22:49:10.000000000 +0100 +++ ./programs/Xserver/hw/xwin/winmultiwindowwndproc.c 2006-07-09 22:48:34.000000000 +0100 @@ -304,7 +304,6 @@ winScreenInfo *s_pScreenInfo = NULL; HWND hwndScreen = NULL; DrawablePtr pDraw = NULL; - int iX, iY, iWidth, iHeight, iBorder; winWMMessageRec wmMsg; Bool fWMMsgInitialized = FALSE; static Bool s_fTracking = FALSE; @@ -442,20 +450,19 @@ /* BeginPaint gives us an hdc that clips to the invalidated region */ hdcUpdate = BeginPaint (hwnd, &ps); - - /* Get the position and dimensions of the window */ - iBorder = wBorderWidth (pWin); - iX = pWin->drawable.x; - iY = pWin->drawable.y; - iWidth = pWin->drawable.width; - iHeight = pWin->drawable.height; + /* Avoid the BitBlt's if the PAINTSTRUCT is bogus */ + if (ps.rcPaint.right==0 && ps.rcPaint.bottom==0 && ps.rcPaint.left==0 && ps.rcPaint.top==0) + { + EndPaint (hwndScreen, &ps); + return 0; + } /* Try to copy from the shadow buffer */ if (!BitBlt (hdcUpdate, - 0, 0, - iWidth, iHeight, + ps.rcPaint.left, ps.rcPaint.top, + ps.rcPaint.right - ps.rcPaint.left, ps.rcPaint.bottom - ps.rcPaint.top, s_pScreenPriv->hdcShadow, - iX, iY, + ps.rcPaint.left + pWin->drawable.x, ps.rcPaint.top + pWin->drawable.y, SRCCOPY)) { LPVOID lpMsgBuf; --- ./programs/Xserver/hw/xwin/save_winshadgdi.c 2006-07-10 16:19:05.000000000 +0100 +++ ./programs/Xserver/hw/xwin/winshadgdi.c 2006-07-10 16:18:27.000000000 +0100 @@ -540,8 +540,9 @@ * handle large regions by creating a clipping region and * doing a single blit constrained to that clipping region. */ - if (pScreenInfo->dwClipUpdatesNBoxes == 0 - || dwBox < pScreenInfo->dwClipUpdatesNBoxes) + if (!pScreenInfo->fMultiWindow && + (pScreenInfo->dwClipUpdatesNBoxes == 0 || + dwBox < pScreenInfo->dwClipUpdatesNBoxes)) { /* Loop through all boxes in the damaged region */ while (dwBox--) @@ -566,7 +567,7 @@ ++pBox; } } - else + else if (!pScreenInfo->fMultiWindow) { /* Compute a GDI region from the damaged region */ hrgnCombined = CreateRectRgn (pBox->x1, pBox->y1, pBox->x2, pBox->y2);