#0 0xb73cdbbb in BlitNtoNCopyAlpha () from /home/sa/Media/Games/Torchlight/lib/libSDL2-2.0.so.0 No symbol table info available. #1 0xb73bc900 in SDL_SoftBlit () from /home/sa/Media/Games/Torchlight/lib/libSDL2-2.0.so.0 No symbol table info available. #2 0xb73ec543 in SDL_LowerBlit () from /home/sa/Media/Games/Torchlight/lib/libSDL2-2.0.so.0 No symbol table info available. #3 0xb73ed4c0 in SDL_ConvertSurface () from /home/sa/Media/Games/Torchlight/lib/libSDL2-2.0.so.0 No symbol table info available. #4 0xb7409910 in X11_SetWindowIcon () from /home/sa/Media/Games/Torchlight/lib/libSDL2-2.0.so.0 No symbol table info available. #5 0xb73eef38 in SDL_SetWindowIcon () from /home/sa/Media/Games/Torchlight/lib/libSDL2-2.0.so.0 No symbol table info available. #6 0x083410f7 in CGame::createWindow(bool) () No symbol table info available. #7 0x08341890 in CGame::configure(bool) () No symbol table info available. #8 0x0833c0d9 in CGame::setup(bool) () No symbol table info available. #9 0x0833aefb in CGame::begin(void*) () No symbol table info available. #10 0x09017d57 in main () No symbol table info available. A debugging session is active. Inferior 1 [process 9507] will be killed. Quit anyway? (y or n)