_show_subtitles 1 ai::feel_vision off ai::feel_vision_ex off ai::graph off ai::graph::links off ai::graph::normals off ai::graph::radius 10. ai::look_body off ai::look_head off ai::path::detail off ai::path::patrol off ai::path::vertex off ai::patrol off ai::space_restrictions off aim_assist 1. auto_aim_border 0.25 unbindall bind retranslate kF5 bind changemenumap kESCAPE bind wpn_2 k1 bind wpn_3 k2 bind special k3 bind wpn_4 k4 bind wpn_5 k5 bind popup_weapons kTAB bind medkit kQ bind forward kW bind use kE bind wpn_reload kR bind filter kT bind chat kY bind wpn_next kLBRACKET bind wpn_prev kRBRACKET bind menu_enter kRETURN bind crouch kLCONTROL bind lstrafe kA bind back kS bind rstrafe kD bind wpn_light kF bind gasmask kG bind console kGRAVE bind sprint kLSHIFT bind crouch_toggle kZ bind accel kX bind wpn_dynamite kC bind wpn_fast_knife kV bind nightvision kN bind map kM bind jump kSPACE bind cam_zoom_out kSUBTRACT bind cam_zoom_in kADD bind pause kPAUSE bind up kUP bind left kLEFT bind right kRIGHT bind down kDOWN bind wpn_fire mouse0 bind wpn_aim mouse1 bind wpn_knife mouse2 bind wpn_4 x_dpad_up bind gasmask x_dpad_down bind wpn_3 x_dpad_left bind wpn_2 x_dpad_right bind changemenumap x_start bind map x_back bind sprint x_left_thumb bind wpn_light x_right_thumb bind medkit x_left_shoulder bind wpn_fast_knife x_right_shoulder bind jump x_a bind crouch_toggle x_b bind wpn_reload x_x bind use x_y bind wpn_aim x_left_trigger bind wpn_fire x_right_trigger bind retranslate kf5 dbg_cameratrack 0 dbg_look_params 0 fast_wpn_change 1 g_autopickup on g_diff_start -1 g_game_difficulty 0 g_input_hand 0 g_laser 1 g_long 1 g_quick_hints 1 g_show_crosshair on g_unlimitedammo 0 gamepad_preset 0 g_god 0 inv_y_controller 0 invert_y_axis off joy_boost_max 2.70000005 joy_boost_speed 2. joy_sens_adhersion 0.69999999 joy_sens_aiming_x 0.30000001 joy_sens_frict 0.7 joy_sens_linear 1. joy_sens_x 0.40000001 joy_sens_y_scale 0.89999998 joy_slowdown 0.30000001 joy_zone_boost 0.99000001 joy_zone_peak 0.89999998 joy_zone_slow 0.17 karma_hit_debug off lang_sound us lang_text us mouse_curve_coef 70. mouse_curve_num 1 mouse_sens_inventory 2. mp_log on msaa 0 name must net_friendly_fire 1 net_stats off npc_debug_draw 0 ph_advanced_physX 0 ph_ce_sound_distance 70. ph_ce_sound_maxvelocity 50. ph_ce_sound_minvelocity 1. ph_dbg_render 1 ph_dump_stats 0 ph_enable_int_coll 1 ph_log_awaken 0 ph_log_triggers 0 phv_actor_axes 0 phv_anim_mixing 0 phv_awake_only 1 phv_body_ang_velocity 0 phv_body_axes 0 phv_body_lin_velocity 0 phv_body_mass_axes 0 phv_buoyancy 0 phv_ccd_sceletons 0 phv_cloth_mesh 0 phv_cloths 0 phv_collision_aabbs 0 phv_collision_axes 0 phv_collision_compounds 0 phv_collision_dynamic 1 phv_collision_edges 0 phv_collision_fnormals 0 phv_collision_free 0 phv_collision_sap 0 phv_collision_shapes 1 phv_collision_spheres 0 phv_collision_static 0 phv_collision_vnormals 0 phv_contact_error 0 phv_contact_force 0 phv_contact_normal 0 phv_contact_point 0 phv_daff_dir 1 phv_dynamic 1 phv_fluids 0 phv_joints 0 phv_kinematic 1 phv_trigger_shapes_only 0 phv_use_zbuffer 0 phv_world_axes 0 physx_connect_to_agperfmon 0 physx_connect_to_debugger 0 player_item_debug 0 r_af_level 1 r_api 2 r_can_miniformat 0 r_dao 0 r_dbg_portals 0 r_dbg_texture_usage 0 r_deblur_dist 10. r_dx11_dof 0 r_dx11_tess 0 r_fullscreen off r_gamma 1. r_gi 0 r_gi_distance 16. r_gi_intensity 2. r_gi_overlap 0.5 r_gi_quality 0.40000001 r_hud_weapon on r_light_frames2sleep 10 r_mipcolor 0 r_msaa_level 0 r_quality_level 1 r_res_hor 1024 r_res_vert 768 r_safe_area 0 r_show 0 r_show_fps off r_sun_near_border 0.66600001 r_sun_near_range 16. r_sun_tsm_bias -0. r_supersample 1. r_vsync off r_wireframe 0 role_border0 100. role_border1 1000. role_time0 2. role_time1 0.5 s_dbg_draw 0 s_dbg_draw_name 1 s_dbg_draw_stopped 1 s_dbg_peak_meter 0 s_dbg_portals 0 s_dbg_stat_active 1 s_hdr_graph 0 s_master_volume 1.00 s_music_volume 1.00 sens 0.40000001 sens_border 0.5 show_game_ui 1 sick_camera 0. sick_mblur 0. sick_mouse 0. sick_slowmo 0. stats off stats_graph 100.000000,400,5.000000,1,0.000000 stats_graph_rect 300,200,1000,200 stats_simple off vibration 2 ui_center 1