Program received signal SIGABRT, Aborted. 0xf7fdb430 in __kernel_vsyscall () #0 0xf7fdb430 in __kernel_vsyscall () #1 0xf7a40816 in raise () from /usr/lib32/libc.so.6 #2 0xf7a41fa3 in abort () from /usr/lib32/libc.so.6 #3 0xf7a39807 in __assert_fail_base () from /usr/lib32/libc.so.6 #4 0xf7a398b7 in __assert_fail () from /usr/lib32/libc.so.6 #5 0xf44b6122 in llvm::SlotIndexes::getInstructionIndex (this=0x43dd41e0, MI=0x44255300) at /home/chris/oldhome/build/lib32-llvm-svn/src/lib32-llvm/include/llvm/CodeGen/SlotIndexes.h:417 #6 0xf44b7036 in llvm::LiveIntervals::getInstructionIndex (this=0x433b0640, instr=0x44255300) at /home/chris/oldhome/build/lib32-llvm-svn/src/lib32-llvm/include/llvm/CodeGen/LiveIntervalAnalysis.h:194 #7 0xf44e420c in llvm::LiveIntervals::shrinkToUses (this=0x433b0640, li=0x437965a0, dead=0x41ee6328) at LiveIntervalAnalysis.cpp:333 #8 0xf44f354e in llvm::LiveRangeEdit::eliminateDeadDefs (this=0xffff657c, Dead=..., RegsBeingSpilled=...) at LiveRangeEdit.cpp:351 #9 0xf44bd304 in (anonymous namespace)::InlineSpiller::spillAll (this=0x41ee6240) at InlineSpiller.cpp:1311 #10 0xf44bd6c1 in (anonymous namespace)::InlineSpiller::spill (this=0x41ee6240, edit=...) at InlineSpiller.cpp:1354 #11 0xf45c4c7d in (anonymous namespace)::RAGreedy::selectOrSplitImpl (this=0x4394b000, VirtReg=..., NewVRegs=..., FixedRegisters=..., Depth=0) at RegAllocGreedy.cpp:2116 #12 0xf45c47d8 in (anonymous namespace)::RAGreedy::selectOrSplit (this=0x4394b000, VirtReg=..., NewVRegs=...) at RegAllocGreedy.cpp:2067 #13 0xf45b3f5b in llvm::RegAllocBase::allocatePhysRegs (this=0x4394b010) at RegAllocBase.cpp:108 #14 0xf45c514d in (anonymous namespace)::RAGreedy::runOnMachineFunction (this=0x4394b000, mf=...) at RegAllocGreedy.cpp:2162 #15 0xf4535600 in llvm::MachineFunctionPass::runOnFunction (this=0x4394b000, F=...) at MachineFunctionPass.cpp:33 #16 0xf3cc536d in llvm::FPPassManager::runOnFunction (this=0x31326600, F=...) at LegacyPassManager.cpp:1537 #17 0xf3cc550e in llvm::FPPassManager::runOnModule (this=0x31326600, M=...) at LegacyPassManager.cpp:1557 #18 0xf3cc5820 in (anonymous namespace)::MPPassManager::runOnModule (this=0x42b4f0e0, M=...) at LegacyPassManager.cpp:1615 #19 0xf3cc5ded in llvm::legacy::PassManagerImpl::run (this=0x3dfd0c40, M=...) at LegacyPassManager.cpp:1710 #20 0xf3cc5fec in llvm::legacy::PassManager::run (this=0xffff6978, M=...) at LegacyPassManager.cpp:1745 #21 0xf47d2901 in LLVMTargetMachineEmit (T=0x427b6380, M=0x43505230, OS=..., codegen=LLVMObjectFile, ErrorMessage=0xffff6aa0) at TargetMachineC.cpp:232 #22 0xf47d2ad2 in LLVMTargetMachineEmitToMemoryBuffer (T=T@entry=0x427b6380, M=M@entry=0x43505230, codegen=codegen@entry=LLVMObjectFile, ErrorMessage=ErrorMessage@entry=0xffff6aa0, OutMemBuf=OutMemBuf@entry=0xffff6a9c) at TargetMachineC.cpp:258 #23 0xf5f7fe8f in radeon_llvm_compile (M=M@entry=0x43505230, binary=binary@entry=0xffff6b4c, gpu_family=0xf6063fcf "pitcairn", dump=dump@entry=0) at radeon_llvm_emit.c:124 #24 0xf5f6afd8 in si_compile_llvm (sctx=sctx@entry=0xc2a7100, shader=shader@entry=0x43bb7800, mod=0x43505230) at si_shader.c:2286 #25 0xf5f6babc in si_pipe_shader_create (ctx=ctx@entry=0xc2a7100, shader=shader@entry=0x43bb7800) at si_shader.c:2561 #26 0xf5f71843 in si_shader_select (ctx=ctx@entry=0xc2a7100, sel=sel@entry=0x43b14780) at si_state.c:2263 #27 0xf5f71970 in si_create_shader_state (ctx=ctx@entry=0xc2a7100, state=state@entry=0x43c2a508, pipe_shader_type=pipe_shader_type@entry=1) at si_state.c:2295 #28 0xf5f719c2 in si_create_fs_state (ctx=0xc2a7100, state=0x43c2a508) at si_state.c:2307 #29 0xf5d8a8e9 in st_translate_fragment_program (st=st@entry=0x102df000, stfp=stfp@entry=0x3e17cd00, key=key@entry=0xffffb7a8) at state_tracker/st_program.c:782 #30 0xf5d8b8c9 in st_get_fp_variant (st=st@entry=0x102df000, stfp=stfp@entry=0x3e17cd00, key=key@entry=0xffffb7a8) at state_tracker/st_program.c:819 #31 0xf5d51539 in update_fp (st=0x102df000) at state_tracker/st_atom_shader.c:92 #32 0xf5d4e310 in st_validate_state (st=st@entry=0x102df000) at state_tracker/st_atom.c:222 #33 0xf5d65e1e in st_draw_vbo (ctx=ctx@entry=0xceda000, prims=prims@entry=0xffffb8e4, nr_prims=nr_prims@entry=1, ib=ib@entry=0xffffb900, index_bounds_valid=index_bounds_valid@entry=1 '\001', min_index=min_index@entry=0, max_index=max_index@entry=4, tfb_vertcount=tfb_vertcount@entry=0x0, indirect=indirect@entry=0x0) at state_tracker/st_draw.c:208 #34 0xf5d33016 in vbo_handle_primitive_restart (ctx=ctx@entry=0xceda000, prim=prim@entry=0xffffb8e4, nr_prims=nr_prims@entry=1, ib=ib@entry=0xffffb900, index_bounds_valid=index_bounds_valid@entry=1 '\001', min_index=min_index@entry=0, max_index=max_index@entry=4) at vbo/vbo_exec_array.c:585 #35 0xf5d340a0 in vbo_validated_drawrangeelements (ctx=ctx@entry=0xceda000, mode=mode@entry=4, index_bounds_valid=1 '\001', start=start@entry=0, end=end@entry=4, count=count@entry=6, type=type@entry=5123, indices=indices@entry=0x949d904 , basevertex=basevertex@entry=0, numInstances=numInstances@entry=1, baseInstance=baseInstance@entry=0) at vbo/vbo_exec_array.c:1006 #36 0xf5d34505 in vbo_exec_DrawRangeElementsBaseVertex (mode=mode@entry=4, start=start@entry=0, end=end@entry=4, count=count@entry=6, type=type@entry=5123, indices=indices@entry=0x949d904 , basevertex=basevertex@entry=0) at vbo/vbo_exec_array.c:1114 #37 0xf5d3454c in vbo_exec_DrawRangeElements (mode=4, start=0, end=4, count=6, type=5123, indices=0x949d904 ) at vbo/vbo_exec_array.c:1134 #38 0x08baac6b in RHIDrawIndexedPrimitiveUP (VertexDataStride=32, VertexData=0xffffb9f0, IndexDataStride=2, IndexData=0x949d904 , NumPrimitives=2, NumVertices=4, MinVertexIndex=0, PrimitiveType=0) at ../../Development/Src/Engine/Inc/RHIMethods.h:1658 #39 DrawDenormalizedQuad (X=0, Y=0, SizeX=480, SizeY=270, U=0, V=0, SizeU=480, SizeV=270, TargetSizeX=TargetSizeX@entry=482, TargetSizeY=272, TextureSizeX=TextureSizeX@entry=482, TextureSizeY=272, ClipSpaceQuadZ=ClipSpaceQuadZ@entry=0) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneFilterRendering.cpp:199 #40 0x08b76416 in ApplyRadialBlur (SourceFilterBuffer=SRTI_FilterColor1, DestFilterBuffer=SRTI_FilterColor0, BlurVectorScale=1, LightSceneInfo=0x41e84400, View=...) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/LightShaftRendering.cpp:872 #41 FSceneRenderer::RenderLightShafts (this=this@entry=0x43bb4300) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/LightShaftRendering.cpp:1113 #42 0x08bb6500 in FSceneRenderer::RenderDPGEnd (this=this@entry=0x43bb4300, DPGIndex=DPGIndex@entry=1, bDeferPrePostProcessResolve=bDeferPrePostProcessResolve@entry=1, bSceneColorDirty=@0xffffbd30: 1, bIsOcclusionTesting=1) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:2194 #43 0x08bc15ee in FSceneRenderer::Render (this=this@entry=0x43bb4300) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:2670 #44 0x08bc16c4 in RenderViewFamily_RenderThread (SceneRenderer=SceneRenderer@entry=0x43bb4300) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:4166 #45 0x08bc1877 in Execute (this=) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:4381 #46 BeginRenderingViewFamily (Canvas=0xffffc454, ViewFamily=0xffffc2a0) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:4381 #47 0x0882652e in UGameViewportClient::Draw (this=0x102d2000, Viewport=0xfd48244, Canvas=0xffffc454) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnPlayer.cpp:1081 #48 0x08564935 in FViewport::Draw (this=0xfd48244, bShouldPresent=bShouldPresent@entry=1) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnClient.cpp:823 #49 0x08643249 in UGameEngine::RedrawViewports (this=0xb2c3800, bShouldPresent=1) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnGame.cpp:76 #50 0x08649ae5 in UGameEngine::Tick (this=0xb2c3800, DeltaSeconds=0.0141518116) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnGame.cpp:4249 #51 0x08e7b6a2 in FEngineLoop::Tick (this=this@entry=0x95c6900 ) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Launch/Src/LaunchEngineLoop.cpp:3970 #52 0x08e8328c in EngineTick () at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Launch/Src/Launch.cpp:193 #53 GuardedMain (CmdLine=0x9695000 L" -resx=1920 -resy=1080", hInInstance=hInInstance@entry=0x0, hPrevInstance=hPrevInstance@entry=0x0, nCmdShow=nCmdShow@entry=0) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Launch/Src/Launch.cpp:290 #54 0x08e37f7d in main (argc=3, argv=0xffffc984) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Linux/Src/Linux.cpp:727 #0 0xf7fdb430 in __kernel_vsyscall () No symbol table info available. #1 0xf7a40816 in raise () from /usr/lib32/libc.so.6 No symbol table info available. #2 0xf7a41fa3 in abort () from /usr/lib32/libc.so.6 No symbol table info available. #3 0xf7a39807 in __assert_fail_base () from /usr/lib32/libc.so.6 No symbol table info available. #4 0xf7a398b7 in __assert_fail () from /usr/lib32/libc.so.6 No symbol table info available. #5 0xf44b6122 in llvm::SlotIndexes::getInstructionIndex (this=0x43dd41e0, MI=0x44255300) at /home/chris/oldhome/build/lib32-llvm-svn/src/lib32-llvm/include/llvm/CodeGen/SlotIndexes.h:417 itr = {Ptr = 0x43b9b000, End = 0x43b9b000} __PRETTY_FUNCTION__ = "llvm::SlotIndex llvm::SlotIndexes::getInstructionIndex(const llvm::MachineInstr*) const" #6 0xf44b7036 in llvm::LiveIntervals::getInstructionIndex (this=0x433b0640, instr=0x44255300) at /home/chris/oldhome/build/lib32-llvm-svn/src/lib32-llvm/include/llvm/CodeGen/LiveIntervalAnalysis.h:194 No locals. #7 0xf44e420c in llvm::LiveIntervals::shrinkToUses (this=0x433b0640, li=0x437965a0, dead=0x41ee6328) at LiveIntervalAnalysis.cpp:333 UseMI = 0x44255300 Idx = {lie = {Value = 1141781338}} LRQ = {EarlyVal = 0x440eef18, LateVal = 0x440eef18, EndPoint = {lie = {Value = 1141812746}}, Kill = false} VNI = 0x440eef18 I = {> = {}, Op = 0x0} __PRETTY_FUNCTION__ = "bool llvm::LiveIntervals::shrinkToUses(llvm::LiveInterval*, llvm::SmallVectorImpl*)" CanSeparate = 68 WorkList = { >> = {, true>> = {, void>> = { = { BeginX = 0xffff6238, EndX = 0xffff6240, CapacityX = 0xffff62b8}, FirstEl = {> = {buffer = "Z3\016D\030\357\016D"}, }}, }, }, Storage = {InlineElts = {{> = { buffer = "\020\360\272C\000\360\272C"}, }, {> = {buffer = "\000\360\272C\000\360\272C"}, }, {> = {buffer = "\260b\377\377\224\a\000"}, }, {> = { buffer = "Z\003\000\000\000", }, }, {> = {buffer = "(c\356A\340A\335C"}, }, {> = {buffer = "\250b\377\377\177r", }, }, {> = {buffer = "\000\360\272C\000\000\000"}, }, {> = {buffer = "\000\000\000\000\220\036\000\200"}, }, {> = { buffer = "j\370\377\177(\360\272C"}, }, {> = {buffer = "\fc\377\377y\275\232", }, }, {> = {buffer = "\220\036\000\200j\370\377\177"}, }, {> = {buffer = "\360\360\272C\001\000\000"}, }, {> = {buffer = "\000к\365(c\356A"}, }, {> = { buffer = "\330b\377\377\023^", }, }, {> = {buffer = "\000\360\272C\370\360\272C"}, }}}} LiveOut = {> = { = {SmallArray = 0xffff6194, CurArray = 0xffff6194, CurArraySize = 16, NumElements = 0, NumTombstones = 0}, }, SmallStorage = {0xffffffff }} NewLR = {segments = {> = {> = {> = { = {BeginX = 0x30, EndX = 0x43dd41e0, CapacityX = 0xf448a018 >::getPointer() const+20>}, FirstEl = {> = { buffer = "\370\255\016D\000к\365\000", }, }}, }, }, Storage = {InlineElts = {{> = {buffer = "v\375U\364Lb\377\377\fb\377\377"}, }, {> = {buffer = "\b\000\000\000[\214\\\364\000\360\272C"}, }, {> = {buffer = "|b\377\377\000к\365\000\360\272C"}, }}}}, valnos = {> = {> = {> = { = {BeginX = 0x80000794, EndX = 0xf5bad000, CapacityX = 0xf5bad000}, FirstEl = {> = {buffer = "\215\203", }, }}, }, }, Storage = {InlineElts = {{> = {buffer = "Lb\377\377"}, }, {> = {buffer = "pb\377\377"}, }, {> = {buffer = "tb\377\377"}, }}}}} UsedPHIs = {> = { = {SmallArray = 0x44258f08, CurArray = 0x44259148, CurArraySize = 0, NumElements = 4294926840, NumTombstones = 4099079131}, }, SmallStorage = {0x3ddb5d68, 0x44259148, 0x44259170, 0xf448a018 >::getPointer() const+20>, 0x440e3348, 0x45, 0xf5bad000, 0xf452c537 }} #8 0xf44f354e in llvm::LiveRangeEdit::eliminateDeadDefs (this=0xffff657c, Dead=..., RegsBeingSpilled=...) at LiveRangeEdit.cpp:351 BeingSpilled = 245 NumComp = 1141927944 Dups = {> = {> = {> = { = {BeginX = 0x2b9cad94, EndX = 0x0, CapacityX = 0x2b9cadac}, FirstEl = {> = {buffer = "\254\255\234+"}, }}, }, }, Storage = {InlineElts = {{> = {buffer = "\270c\377\377"}, }, {> = { buffer = "\270c\377\377"}, }, {> = {buffer = "xd\377\377"}, }, {> = {buffer = "\000\000\000"}, }, {> = { buffer = "\000p\020D"}, }, {> = {buffer = "\004e{B"}, }, {> = {buffer = "\000\000\000"}, }}}} LI = 0x437965a0 ConEQ = {LIS = @0xf5bad000, EqClass = {EC = {> = {> = {> = { = {BeginX = 0xf39ae375 , EndX = 0x80000796, CapacityX = 0x1000}, FirstEl = {> = {buffer = "\314u\275", }, }}, }, }, Storage = {InlineElts = { {> = {buffer = "\032\256\016D"}, }, {> = {buffer = "\354\001\000"}, }, {> = {buffer = "\000\000\000"}, }, {> = { buffer = "\000\000\000"}, }, {> = {buffer = "u\343\232", }, }, {> = {buffer = "\226\a\000\200"}, }, {> = { buffer = "\000\000\000"}, }}}}, NumClasses = 4122660864}} IsOriginal = 61 ToShrink = {set_ = {> = { = {SmallArray = 0xffff6410, CurArray = 0xffff6410, CurArraySize = 8, NumElements = 0, NumTombstones = 0}, }, SmallStorage = {0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff}}, vector_ = {> = {> = {> = { = {BeginX = 0xffff643c, EndX = 0xffff643c, CapacityX = 0xffff645c}, FirstEl = {> = {buffer = "\240eyC"}, }}, }, }, Storage = {InlineElts = {{> = {buffer = "Э\234+"}, }, {> = {buffer = " \212\b\023"}, }, {> = {buffer = "\227\a\000\200"}, }, {> = {buffer = "ܱ\226", }, }, {> = {buffer = "\204b\356A"}, }, {> = {buffer = "\226\a\000"}, }, {> = {buffer = "\000", }, }}}}} #9 0xf44bd304 in (anonymous namespace)::InlineSpiller::spillAll (this=0x41ee6240) at InlineSpiller.cpp:1311 __PRETTY_FUNCTION__ = "void {anonymous}::InlineSpiller::spillAll()" #10 0xf44bd6c1 in (anonymous namespace)::InlineSpiller::spill (this=0x41ee6240, edit=...) at InlineSpiller.cpp:1354 __PRETTY_FUNCTION__ = "virtual void {anonymous}::InlineSpiller::spill(llvm::LiveRangeEdit&)" #11 0xf45c4c7d in (anonymous namespace)::RAGreedy::selectOrSplitImpl (this=0x4394b000, VirtReg=..., NewVRegs=..., FixedRegisters=..., Depth=0) at RegAllocGreedy.cpp:2116 __PRETTY_FUNCTION__ = "unsigned int {anonymous}::RAGreedy::selectOrSplitImpl(llvm::LiveInterval&, llvm::SmallVectorImpl&, {anonymous}::RAGreedy::SmallVirtRegSet&, unsigned int)" LRE = { = {}, Parent = 0x3dd44660, NewRegs = @0xffff66ec, MRI = @0x43ad2008, LIS = @0x433b0640, VRM = 0x2f180780, TII = @0x438f5500, TheDelegate = 0x4394b05c, FirstNew = 0, ScannedRemattable = true, Remattable = {> = { = {SmallArray = 0xffff65b8, CurArray = 0xffff65b8, CurArraySize = 4, NumElements = 0, NumTombstones = 0}, }, SmallStorage = {0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff}}, Rematted = {> = { = {SmallArray = 0xffff65dc, CurArray = 0xffff65dc, CurArraySize = 4, NumElements = 0, NumTombstones = 0}, }, SmallStorage = {0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff}}} Order = {Hints = {> = {> = {> = { = {BeginX = 0xffff6550, EndX = 0xffff6552, CapacityX = 0xffff6570}, FirstEl = {> = {buffer = }, }}, }, }, Storage = {InlineElts = {{> = {buffer = "\272C"}, }, {> = { buffer = "\330", }, }, {> = {buffer = "\272C"}, }, {> = {buffer = "\v"}, }, {> = { buffer = "\000"}, }, {> = {buffer = }, }, {> = {buffer = "\272", }, }, {> = { buffer = }, }, {> = {buffer = "\272C"}, }, {> = {buffer = "\340A"}, }, {> = {buffer = "\335C"}, }, {> = {buffer = "\330e"}, }, {> = {buffer = "\377\377"}, }, {> = {buffer = "\230\177"}, }, {> = { buffer = }, }}}}, Order = {Data = 0x4347fe00, Length = 256}, Pos = 256} Stage = (anonymous namespace)::RAGreedy::RS_Split PhysReg = 0 T = { = {T = 0x0}, } #12 0xf45c47d8 in (anonymous namespace)::RAGreedy::selectOrSplit (this=0x4394b000, VirtReg=..., NewVRegs=...) at RegAllocGreedy.cpp:2067 FixedRegisters = {Vector = {> = {> = {> = { = {BeginX = 0xffff6658, EndX = 0xffff6658, CapacityX = 0xffff6698}, FirstEl = {> = {buffer = "\370\360\272C"}, }}, }, }, Storage = {InlineElts = {{> = {buffer = "\205\f\227", }, }, {> = {buffer = "\354f\377\377"}, }, {> = {buffer = "\020\000\000"}, }, {> = {buffer = "\000", }, }, {> = {buffer = "\355\315", }, }, {> = {buffer = "\254f\377\377"}, }, {> = {buffer = "p\221%D"}, }, {> = {buffer = "\001\000\000"}, }, {> = {buffer = "\346\342\226", }, }, {> = {buffer = "\354f\377\377"}, }, {> = {buffer = "\020\000\000"}, }, {> = {buffer = "\365\000\000"}, }, {> = {buffer = "Z\316", }, }, {> = {buffer = "\254f\377\377"}, }, {> = {buffer = "\250f\377\377"}, }}}}, Set = {_M_t = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0xffff669c, _M_right = 0xffff669c}, _M_node_count = 0}}}} #13 0xf45b3f5b in llvm::RegAllocBase::allocatePhysRegs (this=0x4394b010) at RegAllocBase.cpp:108 VirtReg = 0x3dd44660 SplitVRegs = {> = {> = {> = { = {BeginX = 0xffff66f8, EndX = 0xffff6704, CapacityX = 0xffff6708}, FirstEl = {> = {buffer = "\320\a\000\200"}, }}, }, }, Storage = {InlineElts = {{> = {buffer = "\321\a\000\200"}, }, {> = { buffer = "\322\a\000\200"}, }, {> = {buffer = "t\001\000\200"}, }}}} AvailablePhysReg = 2221 __PRETTY_FUNCTION__ = "void llvm::RegAllocBase::allocatePhysRegs()" #14 0xf45c514d in (anonymous namespace)::RAGreedy::runOnMachineFunction (this=0x4394b000, mf=...) at RegAllocGreedy.cpp:2162 No locals. #15 0xf4535600 in llvm::MachineFunctionPass::runOnFunction (this=0x4394b000, F=...) at MachineFunctionPass.cpp:33 MF = @0x3ddb5d10: {Fn = 0x2a865f50, Target = @0x427b6380, Ctx = @0x3dfc0810, MMI = @0x3dfc0800, GMI = 0x2a853d70, RegInfo = 0x43ad2008, MFInfo = 0x43ad22e0, FrameInfo = 0x43ad2078, ConstantPool = 0x43ad2260, JumpTableInfo = 0x0, MBBNumbering = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2b7ebcb8, _M_finish = 0x2b7ebcbc, _M_end_of_storage = 0x2b7ebcbc}}, }, Allocator = {SlabSize = 4096, SizeThreshold = 4096, DefaultSlabAllocator = { = {_vptr.SlabAllocator = 0xf5b9d228 }, Allocator = {}}, Allocator = @0x3ddb5d4c, CurSlab = 0x440e2000, CurPtr = 0x440e27d8 '\315' , ..., End = 0x440e3000 "", BytesAllocated = 418164}, InstructionRecycler = { FreeList = {> = {> = {> = {}, > = {}, > = {}, }, Sentinel = {Prev = 0x44237d50, Next = 0xb0c0d0d}}, Head = 0x44259148}}, OperandRecycler = { Bucket = {::FreeList*>> = {::FreeList*, true>> = {::FreeList*, void>> = { = {BeginX = 0x3ddb5d80, EndX = 0x3ddb5d90, CapacityX = 0x3ddb5da0}, FirstEl = {> = {buffer = "H%\255C"}, }}, }, }, Storage = {InlineElts = {{> = { buffer = "p\221%D"}, }, {> = {buffer = "\000\000\000"}, }, {> = {buffer = "\360}#D"}, }, {> = { buffer = "\022\023\023\021"}, }, {> = {buffer = "\022\022\022\022"}, }, {> = {buffer = "\017\r\v\f"}, }, {> = { buffer = "\f\r\r\r"}, }}}}}, BasicBlockRecycler = { FreeList = {> = {> = {> = {}, > = {}, > = {}, }, Sentinel = {Prev = 0xe0e0e0e, Next = 0xf0f0f0f}}, Head = 0x3ddb5da0}}, BasicBlocks = { >> = {> = {> = {> = {}, > = {}, > = {}, }, Sentinel = {Prev = 0x43ad2284}}, Head = 0x43ad2284}, }, FunctionNumber = 0, Alignment = 0, ExposesReturnsTwice = false, HasInlineAsm = false} #16 0xf3cc536d in llvm::FPPassManager::runOnFunction (this=0x31326600, F=...) at LegacyPassManager.cpp:1537 X = { = {_vptr.PrettyStackTraceEntry = 0xf5b8d8f8 , NextEntry = 0xffff688c}, P = 0x4394b000, V = 0x2a865f50, M = 0x0} PassTimer = {T = 0x0} FP = 0x4394b000 LocalChanged = false Index = 61 Changed = true #17 0xf3cc550e in llvm::FPPassManager::runOnModule (this=0x31326600, M=...) at LegacyPassManager.cpp:1557 I = {> = {}, NodePtr = 0x2a865f50} E = {> = {}, NodePtr = 0x43505218} Changed = false #18 0xf3cc5820 in (anonymous namespace)::MPPassManager::runOnModule (this=0x42b4f0e0, M=...) at LegacyPassManager.cpp:1615 X = { = {_vptr.PrettyStackTraceEntry = 0xf5b8d8f8 , NextEntry = 0x0}, P = 0x31326600, V = 0x0, M = 0x43505230} PassTimer = {T = 0x0} MP = 0x31326600 LocalChanged = false Index = 0 Changed = true #19 0xf3cc5ded in llvm::legacy::PassManagerImpl::run (this=0x3dfd0c40, M=...) at LegacyPassManager.cpp:1710 Index = 0 Changed = false IPV = @0x3dfd0d88: {> = {> = { = {BeginX = 0x2a5214b0, EndX = 0x2a5214e0, CapacityX = 0x2a5214f4}, FirstEl = {> = { buffer = "\360h\tD"}, }}, }, } #20 0xf3cc5fec in llvm::legacy::PassManager::run (this=0xffff6978, M=...) at LegacyPassManager.cpp:1745 No locals. #21 0xf47d2901 in LLVMTargetMachineEmit (T=0x427b6380, M=0x43505230, OS=..., codegen=LLVMObjectFile, ErrorMessage=0xffff6aa0) at TargetMachineC.cpp:232 td = 0x427b6434 ft = llvm::TargetMachine::CGFT_ObjectFile TM = 0x427b6380 Mod = 0x43505230 pass = { = {_vptr.PassManagerBase = 0xf5b8d5a8 }, PM = 0x3dfd0c40} error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7d0860c ""}} #22 0xf47d2ad2 in LLVMTargetMachineEmitToMemoryBuffer (T=T@entry=0x427b6380, M=M@entry=0x43505230, codegen=codegen@entry=LLVMObjectFile, ErrorMessage=ErrorMessage@entry=0xffff6aa0, OutMemBuf=OutMemBuf@entry=0xffff6a9c) at TargetMachineC.cpp:258 CodeString = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7d0860c ""}} OStream = { = {_vptr.raw_ostream = 0xf5b9e4e8 , OutBufStart = 0x0, OutBufEnd = 0x0, OutBufCur = 0x0, BufferMode = llvm::raw_ostream::Unbuffered}, OS = @0xffff6a04} Data = @0x2: Out = { = {_vptr.raw_ostream = 0xf5b9dd08 , OutBufStart = 0x43d55000 "", OutBufEnd = 0x43d57000 "", OutBufCur = 0x43d55000 "", BufferMode = llvm::raw_ostream::InternalBuffer}, static DELETE_STREAM = true, static PRESERVE_STREAM = false, TheStream = 0xffff69ec, DeleteStream = false, Position = {first = 0, second = 0}, Scanned = 0x0} Result = false #23 0xf5f7fe8f in radeon_llvm_compile (M=M@entry=0x43505230, binary=binary@entry=0xffff6b4c, gpu_family=0xf6063fcf "pitcairn", dump=dump@entry=0) at radeon_llvm_emit.c:124 target = 0xf5be4980 tm = 0x427b6380 cpu = "pitcairn", '\000' fs = '\000' err = 0x427b6380 "\bz\270\365\200I\276\365\214=N@\214\254\270B\f\206\320\367\060˘B@e21\250c{B" out_buffer = 0xf7d3cd5e buffer_size = buffer_data = triple = "r600--" elf_buffer = elf = section = 0x0 section_str_index = 4294945540 r = #24 0xf5f6afd8 in si_compile_llvm (sctx=sctx@entry=0xc2a7100, shader=shader@entry=0x43bb7800, mod=0x43505230) at si_shader.c:2286 i = ptr = binary = {code = 0x0, code_size = 0, config = 0x0, config_size = 0, disassembled = 0} dump = false #25 0xf5f6babc in si_pipe_shader_create (ctx=ctx@entry=0xc2a7100, shader=shader@entry=0x43bb7800) at si_shader.c:2561 sctx = 0xc2a7100 sel = 0x43b14780 si_shader_ctx = {radeon_bld = {soa = {bld_base = {base = {gallivm = 0xffffab04, type = {floating = 1, fixed = 0, sign = 1, norm = 0, width = 32, length = 1}, elem_type = 0x2c27fd20, vec_type = 0x2c27fd20, int_elem_type = 0x2c27fdc0, int_vec_type = 0x2c27fdc0, undef = 0x28fbfd20, zero = 0x44072c90, one = 0x44072c60}, uint_bld = {gallivm = 0xffffab04, type = {floating = 0, fixed = 0, sign = 0, norm = 0, width = 32, length = 1}, elem_type = 0x2c27fdc0, vec_type = 0x2c27fdc0, int_elem_type = 0x2c27fdc0, int_vec_type = 0x2c27fdc0, undef = 0x2b75c160, zero = 0x44072c00, one = 0x440733c0}, int_bld = {gallivm = 0xffffab04, type = {floating = 0, fixed = 0, sign = 1, norm = 0, width = 32, length = 1}, elem_type = 0x2c27fdc0, vec_type = 0x2c27fdc0, int_elem_type = 0x2c27fdc0, int_vec_type = 0x2c27fdc0, undef = 0x2b75c160, zero = 0x44072c00, one = 0x440733c0}, op_actions = {{fetch_args = 0x0, emit = 0xf5f810f4 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4be96 , intr_name = 0x0}, {fetch_args = 0xf5f4c4f1 , emit = 0xf5f4cee9 , intr_name = 0x0}, { fetch_args = 0xf5f4c85f , emit = 0xf5f4cd8d , intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0xf5f4bea4 , intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0xf5f4c676 , intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0xf5f4c7ba , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4ce36 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4cff3 , intr_name = 0x0}, { fetch_args = 0xf5f4c4bb , emit = 0xf5f4c291 , intr_name = 0x0}, {fetch_args = 0xf5f4c4a0 , emit = 0xf5f4bf3e , intr_name = 0x0}, {fetch_args = 0xf5f4c57d , emit = 0xf5f4c241 , intr_name = 0x0}, { fetch_args = 0x0, emit = 0xf5f4c927 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4c9a8 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f807ea , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f807ea , intr_name = 0x0}, { fetch_args = 0x0, emit = 0xf5f4c17f , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4cd42 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064e39 "llvm.AMDGPU.lrp"}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0xf5f4bede , intr_name = 0x0}, {fetch_args = 0xf5f4c624 , emit = 0xf5f4d1a0 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064de4 "llvm.AMDIL.fraction."}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064d83 "llvm.AMDIL.clamp."}, {fetch_args = 0x0, emit = 0xf5f82c01 , intr_name = 0xf5fe3864 "floor"}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064e56 "llvm.AMDIL.round.nearest."}, {fetch_args = 0xf5f4c85f , emit = 0xf5f82bde , intr_name = 0xf6064dd4 "llvm.AMDIL.exp."}, {fetch_args = 0xf5f4c85f , emit = 0xf5f82c01 , intr_name = 0xf6064e2b "llvm.log2.f32"}, { fetch_args = 0xf5f4c8b0 , emit = 0xf5f82c01 , intr_name = 0xf6064e49 "llvm.pow.f32"}, {fetch_args = 0xf5f4c485 , emit = 0xf5f4c0a4 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f82c01 , intr_name = 0xf6064d4b "fabs"}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0xf5f4c45c , emit = 0xf5f4bf3e , intr_name = 0x0}, { fetch_args = 0xf5f4c85f , emit = 0xf5f82c01 , intr_name = 0xf6064da7 "llvm.cos.f32"}, {fetch_args = 0xf5f82985 , emit = 0xf5f680ad , intr_name = 0xf6064db4 "llvm.AMDGPU.ddx"}, { fetch_args = 0xf5f82985 , emit = 0xf5f680ad , intr_name = 0xf6064dc4 "llvm.AMDGPU.ddy"}, {fetch_args = 0xf5f4d03e , emit = 0xf5f4b563 , intr_name = 0xf6062ebe "llvm.AMDGPU.kilp"}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f807ea , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4bf18 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f807ea , intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0xf5f82c01 , intr_name = 0xf6064e70 "llvm.sin.f32"}, {fetch_args = 0x0, emit = 0xf5f807ea , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f807ea , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4bf2b , intr_name = 0x0}, { fetch_args = 0xf5f6869e , emit = 0xf5f667ef , intr_name = 0xf6062fef "llvm.SI.sample."}, {fetch_args = 0xf5f6869e , emit = 0xf5f667ef , intr_name = 0xf6063010 "llvm.SI.sampled."}, { fetch_args = 0xf5f6869e , emit = 0xf5f667ef , intr_name = 0xf6062fef "llvm.SI.sample."}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, { fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4cf92 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80953 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064d95 "llvm.AMDGPU.cndlt"}, { fetch_args = 0xf5f4c85f , emit = 0xf5f4c703 , intr_name = 0x0}, {fetch_args = 0xf5f6869e , emit = 0xf5f667ef , intr_name = 0xf6062fff "llvm.SI.sampleb."}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, { fetch_args = 0x0, emit = 0xf5f4cdeb , intr_name = 0x0}, {fetch_args = 0xf5f4c4d6 , emit = 0xf5f4c34f , intr_name = 0x0}, {fetch_args = 0xf5f6869e , emit = 0xf5f667ef , intr_name = 0xf6063034 "llvm.SI.samplel."}, {fetch_args = 0x0, emit = 0xf5f81350 , intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0xf5f80fb3 , intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0xf5f8192e , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f8129f , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f811c8 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f82c01 , intr_name = 0xf5fe387a "ceil"}, {fetch_args = 0x0, emit = 0xf5f80c08 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f818bb , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064edd "llvm.AMDGPU.trunc"}, {fetch_args = 0x0, emit = 0xf5f8079f , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f81428 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80b17 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80b62 , intr_name = 0x0}, { fetch_args = 0x0, emit = 0xf5f8052b , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0xf5f6869e , emit = 0xf5f667ef , intr_name = 0xf6063021 "llvm.SI.imageload."}, { fetch_args = 0xf5f67361 , emit = 0xf5f667ab , intr_name = 0xf6063045 "llvm.SI.resinfo"}, {fetch_args = 0x0, emit = 0xf5f8131e , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f69497 , intr_name = 0x0}, { fetch_args = 0x0, emit = 0xf5f66f5f , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f81383 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f8115d , intr_name = 0x0}, { fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80d65 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80d65 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80d65 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80d65 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0x0, intr_name = 0x0}, { fetch_args = 0xf5f4d06a , emit = 0xf5f80bad , intr_name = 0xf6062ead "llvm.AMDGPU.kill"}, {fetch_args = 0x0, emit = 0xf5f4be87 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f810a9 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f81013 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064e09 "llvm.AMDGPU.imax"}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064e1a "llvm.AMDGPU.imin"}, {fetch_args = 0x0, emit = 0xf5f80e66 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80c53 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80e1b , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80c53 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f8105e , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80576 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f806a2 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80657 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4c11e , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064eef "llvm.AMDGPU.umax"}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064f00 "llvm.AMDGPU.umin"}, {fetch_args = 0x0, emit = 0xf5f8060c , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4cc6d , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80c53 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80c53 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f805c1 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80c53 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80c53 , intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0x0, intr_name = 0x0}, {fetch_args = 0xf5f4c85f , emit = 0x0, intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0} , {fetch_args = 0x0, emit = 0xf5f4be96 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f80492 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064df9 "llvm.AMDIL.abs."}, {fetch_args = 0x0, emit = 0xf5f80953 , intr_name = 0x0}, {fetch_args = 0x0, emit = 0x0, intr_name = 0x0} , {fetch_args = 0xf5f82985 , emit = 0x0, intr_name = 0xf6064e7d "llvm.AMDGPU.tex"}, {fetch_args = 0xf5f82985 , emit = 0x0, intr_name = 0xf6064e8d "llvm.AMDGPU.txb"}, { fetch_args = 0xf5f82985 , emit = 0x0, intr_name = 0xf6064ebd "llvm.AMDGPU.txl"}, {fetch_args = 0x0, emit = 0xf5f4cb4b , intr_name = 0x0}, {fetch_args = 0x0, emit = 0xf5f4ca29 , intr_name = 0x0}}, rsq_action = {fetch_args = 0x0, emit = 0xf5f82bde , intr_name = 0xf6064f11 "llvm.AMDGPU.rsq"}, sqrt_action = {fetch_args = 0x0, emit = 0x0, intr_name = 0x0}, info = 0xffff6ba8, emit_fetch_funcs = {0x0, 0xf5f678bc , 0xf5f81a6d , 0xf5f81a6d , 0xf5f81a6d , 0x0, 0x0, 0xf5f81a6d , 0x0, 0xf5f819cc , 0x0, 0x0}, emit_swizzle = 0xf5f8170b , emit_debug = 0x0, emit_store = 0xf5f81f32 , emit_declaration = 0xf5f81473 , emit_immediate = 0xf5f80427 , userdata = 0x0, soa = 1 '\001', pc = -1, instructions = 0x440cd000, max_instructions = 1024, num_instructions = 949, emit_prologue = 0x0, emit_epilogue = 0xf5f6a035 }, elem_bld = {gallivm = 0x0, type = { floating = 0, fixed = 0, sign = 0, norm = 0, width = 0, length = 0}, elem_type = 0x0, vec_type = 0x0, int_elem_type = 0x0, int_vec_type = 0x0, undef = 0x0, zero = 0x0, one = 0x0}, gs_iface = 0x0, emitted_prims_vec_ptr = 0x0, total_emitted_vertices_vec_ptr = 0x0, emitted_vertices_vec_ptr = 0x0, max_output_vertices_vec = 0x0, consts_ptr = 0x0, const_sizes_ptr = 0x0, inputs = 0x0, outputs = 0xffffa118, sampler = 0x0, sv = {{Resource = 0, ReturnTypeX = 0, ReturnTypeY = 0, ReturnTypeZ = 0, ReturnTypeW = 0} }, immediates = {{ 0x44072c00, 0x440740c0, 0x44074030, 0x44074000}, {0x44074bd0, 0x44074ba0, 0x44074600, 0x44074fc0}, {0x0, 0x0, 0x0, 0x0} }, temps = {{0x0, 0x0, 0x0, 0x0} }, addr = {{0x0, 0x0, 0x0, 0x0} }, preds = {{0x0, 0x0, 0x0, 0x0} }, temps_array = 0x0, outputs_array = 0x0, inputs_array = 0x0, imms_array = 0x0, system_values = {instance_id = 0x0, vertex_id = 0x0, prim_id = 0x0}, indirect_files = 0, mask = 0x0, exec_mask = {bld = 0x0, has_mask = 0 '\000', ret_in_main = 0 '\000', int_vec_type = 0x0, exec_mask = 0x0, ret_mask = 0x0, cond_mask = 0x0, switch_mask = 0x0, cont_mask = 0x0, break_mask = 0x0, function_stack = 0x0, function_stack_size = 0}, num_immediates = 2, use_immediates_array = 0 '\000'}, chip_class = 0, type = 0, face_gpr = 0, two_side = 0, clip_vertex = 0, inputs_count = 0, r600_inputs = 0x0, r600_outputs = 0x0, stream_outputs = 0x0, color_buffer_count = 0, fs_color_all = 0, alpha_to_one = 0, has_txq_cube_array_z_comp = 0, uses_tex_buffers = 0, has_compressed_msaa_texturing = 0, store_output_intr = 0xf6064d55 "llvm.AMDGPU.store.output.", swizzle_intr = 0xf6064d6f "llvm.AMDGPU.swizzle", load_input = 0xf5f6a702 , load_system_value = 0xf5f65d5d , userdata = 0x0, inputs = {0x42dc357c, 0x2d83dc7c, 0xb69696c, 0x42e4811c, 0x0 }, outputs = {{0x43b0cf4c, 0x43f9c30c, 0x43f9c14c, 0x43f9c10c}, {0x0, 0x0, 0x0, 0x0} }, output_reg_count = 1, temps = 0x41e7a360, temps_count = 9, system_values = {0x0, 0x0, 0x0, 0x0}, branch = {{endif_block = 0x440090f0, if_block = 0x44009b70, else_block = 0x44009b40, has_else = 1}, {endif_block = 0x0, if_block = 0x0, else_block = 0x0, has_else = 0} }, loop = {{loop_block = 0x0, endloop_block = 0x0} }, branch_depth = 0, loop_depth = 0, arrays = {{First = 0, Last = 0} }, num_arrays = 0, main_fn = 0x2a865f50, gallivm = {module = 0x43505230, engine = 0x0, provider = 0x0, target = 0x0, passmgr = 0x4298cb30, context = 0x2b72ebb8, builder = 0x2b7adf80, compiled = 0}}, parse = {Tokens = 0x43acb000, Position = 3304, FullHeader = {Header = {HeaderSize = 2, BodySize = 3302}, Processor = {Processor = 0, Padding = 0}}, FullToken = {Token = {Type = 2, NrTokens = 0, Padding = 117}, FullDeclaration = {Declaration = {Type = 2, NrTokens = 0, File = 5, UsageMask = 7, Dimension = 0, Semantic = 0, Interpolate = 0, Invariant = 0, Local = 0, Array = 0, Padding = 0}, Range = {First = 0, Last = 0}, Dim = {Index2D = 0, Padding = 0}, Interp = {Interpolate = 0, Centroid = 0, CylindricalWrap = 0, Padding = 0}, Semantic = {Name = 0, Index = 0, Padding = 0}, Resource = {Resource = 0, Raw = 0, Writable = 0, Padding = 0}, SamplerView = {Resource = 0, ReturnTypeX = 0, ReturnTypeY = 0, ReturnTypeZ = 0, ReturnTypeW = 0}, Array = {ArrayID = 0, Padding = 0}}, FullImmediate = {Immediate = {Type = 2, NrTokens = 13568, DataType = 1, Padding = 0}, u = {{Float = 0, Uint = 0, Int = 0}, {Float = 0, Uint = 0, Int = 0}, {Float = 0, Uint = 0, Int = 0}, {Float = 0, Uint = 0, Int = 0}}}, FullInstruction = {Instruction = {Type = 2, NrTokens = 0, Opcode = 117, Saturate = 0, NumDstRegs = 0, NumSrcRegs = 0, Predicate = 0, Label = 0, Texture = 0, Padding = 0}, Predicate = {Index = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, SwizzleW = 0, Negate = 0, Padding = 0}, Label = {Label = 0, Padding = 0}, Texture = {Texture = 0, NumOffsets = 0, Padding = 0}, Dst = {{Register = {File = 0, WriteMask = 0, Indirect = 0, Dimension = 0, Index = 0, Padding = 0}, Indirect = { File = 0, Index = 0, Swizzle = 0, ArrayID = 0}, Dimension = {Indirect = 0, Dimension = 0, Padding = 0, Index = 0}, DimIndirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}}, {Register = {File = 0, WriteMask = 0, Indirect = 0, Dimension = 0, Index = 0, Padding = 0}, Indirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}, Dimension = {Indirect = 0, Dimension = 0, Padding = 0, Index = 0}, DimIndirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}}}, Src = {{Register = {File = 0, Indirect = 0, Dimension = 0, Index = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, SwizzleW = 0, Absolute = 0, Negate = 0}, Indirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}, Dimension = {Indirect = 0, Dimension = 0, Padding = 0, Index = 0}, DimIndirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}}, {Register = { File = 0, Indirect = 0, Dimension = 0, Index = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, SwizzleW = 0, Absolute = 0, Negate = 0}, Indirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}, Dimension = {Indirect = 0, Dimension = 0, Padding = 0, Index = 0}, DimIndirect = { File = 0, Index = 0, Swizzle = 0, ArrayID = 0}}, {Register = {File = 0, Indirect = 0, Dimension = 0, Index = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, SwizzleW = 0, Absolute = 0, Negate = 0}, Indirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}, Dimension = { Indirect = 0, Dimension = 0, Padding = 0, Index = 0}, DimIndirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}}, {Register = {File = 0, Indirect = 0, Dimension = 0, Index = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, SwizzleW = 0, Absolute = 0, Negate = 0}, Indirect = { File = 0, Index = 0, Swizzle = 0, ArrayID = 0}, Dimension = {Indirect = 0, Dimension = 0, Padding = 0, Index = 0}, DimIndirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}}, {Register = {File = 0, Indirect = 0, Dimension = 0, Index = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, SwizzleW = 0, Absolute = 0, Negate = 0}, Indirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}, Dimension = {Indirect = 0, Dimension = 0, Padding = 0, Index = 0}, DimIndirect = {File = 0, Index = 0, Swizzle = 0, ArrayID = 0}}}, TexOffsets = {{Index = 0, File = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, Padding = 0}, {Index = 0, File = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, Padding = 0}, {Index = 0, File = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, Padding = 0}, {Index = 0, File = 0, SwizzleX = 0, SwizzleY = 0, SwizzleZ = 0, Padding = 0}}}, FullProperty = {Property = {Type = 2, NrTokens = 0, PropertyName = 117, Padding = 0}, u = {{Data = 0}, {Data = 0}, {Data = 0}, {Data = 0}, {Data = 0}, {Data = 0}, {Data = 0}, {Data = 0}}}}}, tokens = 0x43acb000, shader = 0x43bb7800, gs_for_vs = 0x0, type = 0, param_streamout_config = 0, param_streamout_write_index = 0, param_streamout_offset = {0, 0, 0, 0}, param_vertex_id = 0, param_instance_id = 0, const_md = 0x333fb280, const_resource = {0x43f9c38c, 0x0 }, ddxy_lds = 0x0, constants = {0x2a851940, 0x0 }, resources = 0x2ba8f200, samplers = 0x2b72ecf0, so_buffers = {0x0, 0x0, 0x0, 0x0}, gs_next_vertex = 0x0} shader_info = {num_tokens = 956, num_inputs = 1 '\001', num_outputs = 1 '\001', input_semantic_name = "\005", '\000' , input_semantic_index = '\000' , input_interpolate = "\002", '\000' , input_centroid = '\000' , input_usage_mask = "\003", '\000' , input_cylindrical_wrap = '\000' , output_semantic_name = "\001", '\000' , output_semantic_index = '\000' , num_system_values = 0 '\000', system_value_semantic_name = '\000' , processor = 0 '\000', file_mask = {0, 15, 1, 1, 511, 1, 0, 3, 0, 0, 0, 0}, file_count = {0, 4, 1, 1, 9, 1, 0, 2, 0, 0, 0, 0}, file_max = {-1, 3, 0, 0, 8, 0, -1, 1, -1, -1, -1, -1}, const_file_max = {3, -1 }, immediate_count = 2, num_instructions = 949, opcode_count = {0, 321, 0, 1, 2, 0, 0, 77, 31, 0, 0, 0, 33, 32, 0, 0, 128, 0 , 64, 0 , 2, 0, 0, 0, 0, 1, 0, 0, 0, 64, 0, 64, 64, 0 , 64, 0, 0, 0, 0, 0, 0, 0, 1, 0 }, reads_position = 0 '\000', reads_z = 0 '\000', writes_z = 0 '\000', writes_stencil = 0 '\000', writes_edgeflag = 0 '\000', uses_kill = 0 '\000', uses_instanceid = 0 '\000', uses_vertexid = 0 '\000', uses_primid = 0 '\000', uses_frontface = 0 '\000', origin_lower_left = 0 '\000', pixel_center_integer = 0 '\000', color0_writes_all_cbufs = 0 '\000', writes_viewport_index = 0 '\000', writes_layer = 0 '\000', is_msaa_sampler = '\000' , num_written_culldistance = 0, num_written_clipdistance = 0, indirect_files = 0, properties = {{name = 0, data = {0, 0, 0, 0, 0, 0, 0, 0}}, {name = 0, data = {0, 0, 0, 0, 0, 0, 0, 0}}, {name = 0, data = {0, 0, 0, 0, 0, 0, 0, 0}}, {name = 0, data = {0, 0, 0, 0, 0, 0, 0, 0}}, {name = 0, data = {0, 0, 0, 0, 0, 0, 0, 0}}, {name = 0, data = {0, 0, 0, 0, 0, 0, 0, 0}}, {name = 0, data = {0, 0, 0, 0, 0, 0, 0, 0}}, {name = 0, data = {0, 0, 0, 0, 0, 0, 0, 0}}}, num_properties = 0} bld_base = 0xffff7230 mod = r = 0 dump = false __PRETTY_FUNCTION__ = "si_pipe_shader_create" #26 0xf5f71843 in si_shader_select (ctx=ctx@entry=0xc2a7100, sel=sel@entry=0x43b14780) at si_state.c:2263 key = {ps = {export_16bpc = 3, nr_cbufs = 0, color_two_side = 0, alpha_func = 7, flatshade = 0, alpha_to_one = 0}, vs = {instance_divisors = {57347, 0 }, ucps_enabled = 0, as_es = 0}} shader = 0x43bb7800 r = __func__ = "si_shader_select" #27 0xf5f71970 in si_create_shader_state (ctx=ctx@entry=0xc2a7100, state=state@entry=0x43c2a508, pipe_shader_type=pipe_shader_type@entry=1) at si_state.c:2295 sel = 0x43b14780 r = #28 0xf5f719c2 in si_create_fs_state (ctx=0xc2a7100, state=0x43c2a508) at si_state.c:2307 No locals. #29 0xf5d8a8e9 in st_translate_fragment_program (st=st@entry=0x102df000, stfp=stfp@entry=0x3e17cd00, key=key@entry=0xffffb7a8) at state_tracker/st_program.c:782 pipe = 0xc2a7100 variant = 0x43c2a500 deleteFP = 0 '\000' outputMapping = {4294948716, 4294948712, 4294948708, 4294948704, 0, 4294948656, 4294948728, 4125384716, 0, 0, 0, 271446016} inputMapping = {4294967295, 4294967295, 4294967295, 4294967295, 0, 4294967295 } interpMode = {2, 4, 216760320, 4155797161, 35678, 4155797087, 4128317440, 4126562684, 15, 1105760280, 28, 2, 1141320848, 0, 0, 216760320, 0, 0, 0, 4128317440, 25, 1105760256, 204108032, 4126561257, 204108032, 1105760256, 204108032, 4126561257, 4128317440, 1111461888, 4, 4126561257} attr = inputsRead = ureg = 0x44097000 write_all = input_semantic_name = "\005\265\377\377\002\000\000\000\000\241\336A1\213\370\365\002\000\000\000\002\000\000\000\274\265\377\377\000\300\216" input_semantic_index = "\000\265\377\377\300\265\377\377\360̘B\000\200\353\f\206\002\264\367\035\003\264\367p\266\377\377\340\265\377\377" is_centroid = "\000̘B\000\000\000\000\360̘B\267.\342\b\360̘B", '\000' fs_num_inputs = 1 fs_output_semantic_name = "\001\t\000\000\064\300c\t\002\000\000\000\360̘B", '\000' , "\354\206\f\b\360̘B\360̘B\t\256\320\365\000\000\000" fs_output_semantic_index = "\000-\300C$-\300C\f\265\377\000^\315\323\367\000\240\355\f\000\240\355\f\001\000\000\000\000\000\000\000\300\350\024\fz\020\000\000@\327C\000\000 ", fs_num_outputs = #30 0xf5d8b8c9 in st_get_fp_variant (st=st@entry=0x102df000, stfp=stfp@entry=0x3e17cd00, key=key@entry=0xffffb7a8) at state_tracker/st_program.c:819 fpv = 0x0 #31 0xf5d51539 in update_fp (st=0x102df000) at state_tracker/st_atom_shader.c:92 key = {st = 0x102df000, bitmap = 0, drawpixels = 0, scaleAndBias = 0, pixelMaps = 0, drawpixels_z = 0, drawpixels_stencil = 0, clamp_color = 0} #32 0xf5d4e310 in st_validate_state (st=st@entry=0x102df000) at state_tracker/st_atom.c:222 state = 0x102dfe70 i = 3 #33 0xf5d65e1e in st_draw_vbo (ctx=ctx@entry=0xceda000, prims=prims@entry=0xffffb8e4, nr_prims=nr_prims@entry=1, ib=ib@entry=0xffffb900, index_bounds_valid=index_bounds_valid@entry=1 '\001', min_index=min_index@entry=0, max_index=max_index@entry=4, tfb_vertcount=tfb_vertcount@entry=0x0, indirect=indirect@entry=0x0) at state_tracker/st_draw.c:208 ibuffer = {index_size = 0, offset = 0, buffer = 0x0, user_buffer = 0x0} info = {indexed = 0 '\000', mode = 205848576, start = 216899584, count = 4128317440, start_instance = 4128317440, instance_count = 216899584, index_bias = -166649856, min_index = 4124161425, max_index = 216899584, primitive_restart = 0 '\000', restart_index = 902629376, count_from_stream_output = 0x43f10000} arrays = 0xc104ddc i = #34 0xf5d33016 in vbo_handle_primitive_restart (ctx=ctx@entry=0xceda000, prim=prim@entry=0xffffb8e4, nr_prims=nr_prims@entry=1, ib=ib@entry=0xffffb900, index_bounds_valid=index_bounds_valid@entry=1 '\001', min_index=min_index@entry=0, max_index=max_index@entry=4) at vbo/vbo_exec_array.c:585 No locals. #35 0xf5d340a0 in vbo_validated_drawrangeelements (ctx=ctx@entry=0xceda000, mode=mode@entry=4, index_bounds_valid=1 '\001', start=start@entry=0, end=end@entry=4, count=count@entry=6, type=type@entry=5123, indices=indices@entry=0x949d904 , basevertex=basevertex@entry=0, numInstances=numInstances@entry=1, baseInstance=baseInstance@entry=0) at vbo/vbo_exec_array.c:1006 exec = ib = {count = 6, type = 5123, obj = 0xc2acfa0, ptr = 0x949d904 } prim = {{mode = 4, indexed = 1, begin = 1, end = 1, weak = 0, no_current_update = 1, is_indirect = 0, pad = 0, start = 0, count = 6, basevertex = 0, num_instances = 1, base_instance = 0, indirect_offset = -171656015}} #36 0xf5d34505 in vbo_exec_DrawRangeElementsBaseVertex (mode=mode@entry=4, start=start@entry=0, end=end@entry=4, count=count@entry=6, type=type@entry=5123, indices=indices@entry=0x949d904 , basevertex=basevertex@entry=0) at vbo/vbo_exec_array.c:1114 warnCount = 0 index_bounds_valid = max_element = 2000000000 ctx = 0xceda000 #37 0xf5d3454c in vbo_exec_DrawRangeElements (mode=4, start=0, end=4, count=6, type=5123, indices=0x949d904 ) at vbo/vbo_exec_array.c:1134 No locals. #38 0x08baac6b in RHIDrawIndexedPrimitiveUP (VertexDataStride=32, VertexData=0xffffb9f0, IndexDataStride=2, IndexData=0x949d904 , NumPrimitives=2, NumVertices=4, MinVertexIndex=0, PrimitiveType=0) at ../../Development/Src/Engine/Inc/RHIMethods.h:1658 No locals. #39 DrawDenormalizedQuad (X=0, Y=0, SizeX=480, SizeY=270, U=0, V=0, SizeU=480, SizeV=270, TargetSizeX=TargetSizeX@entry=482, TargetSizeY=272, TextureSizeX=TextureSizeX@entry=482, TextureSizeY=272, ClipSpaceQuadZ=ClipSpaceQuadZ@entry=0) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneFilterRendering.cpp:199 Vertices = {{Position = {X = -1, Y = 1, Z = 0, W = 1}, UV = {X = 0, Y = 0}}, {Position = {X = 0.991701245, Y = 1, Z = 0, W = 1}, UV = {X = 0.995850682, Y = 0}}, {Position = {X = -1, Y = -0.985294104, Z = 0, W = 1}, UV = {X = 0, Y = 0.992647052}}, {Position = {X = 0.991701245, Y = -0.985294104, Z = 0, W = 1}, UV = {X = 0.995850682, Y = 0.992647052}}} Indices = {0, 1, 3, 0, 3, 2} #40 0x08b76416 in ApplyRadialBlur (SourceFilterBuffer=SRTI_FilterColor1, DestFilterBuffer=SRTI_FilterColor0, BlurVectorScale=1, LightSceneInfo=0x41e84400, View=...) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/LightShaftRendering.cpp:872 PassIndex = DownsampledSizeX = 480 DownsampledSizeY = 270 NumPasses = 1 DownsampledX = 0 DownsampledY = 0 #41 FSceneRenderer::RenderLightShafts (this=this@entry=0x43bb4300) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/LightShaftRendering.cpp:1113 DownsampleLightShaftsVertexShader = {Shader = 0x96980a0} ApplyLightShaftsPixelShader = DownsampledSizeX = 120 DownsampledSizeY = 67 ProjectedBlurOrigin = View = @0x43973100: { = {Family = 0x43bb4304, State = 0x27367800, ParentViewIndex = -1, ParentViewFamily = 0x0, ActorVisibilityHistory = 0x0, ViewActor = 0x29c08000, PostProcessChain = 0x278d31e0, PostProcessSettings = 0x27360768, PostProcessSceneProxies = {AllocatorInstance = { Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, Drawer = 0xffffbfd0, X = 0, Y = 0, ClipX = 0, ClipY = 0, SizeX = 1920, SizeY = 1080, RenderTargetX = 0, RenderTargetY = 0, RenderTargetSizeX = 1920, RenderTargetSizeY = 1080, FrameNumber = 9815, ViewMatrix = {{M = {{0.0448337644, -0.0524790213, 0.997615099, 0}, {0.99899441, 0.001972378, -0.0447919928, 0}, {0.000382966013, 0.998620093, 0.052514676, 0}, {2331.94727, -354.694183, -4586.92334, 1}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static Identity = }}, ProjectionMatrix = {{M = {{0.999999821, 0, 0, 0}, {0, 1.77777755, 0, 0}, {0, 0, 0.999000013, 1}, {0, 0, -9.98999977, 0}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static Identity = }}, BackgroundColor = {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = {0, 5.07705181e-06, 2.33280043e-05, 5.69217664e-05, 0.000107187363, 0.000175123976, 0.000261543755, 0.000367136265, 0.000492503808, 0.000638182857, 0.000804658514, 0.000992374262, 0.00120173953, 0.00143313454, 0.00168691529, 0.00196341611, 0.0022629532, 0.00258582551, 0.00293231825, 0.00330270315, 0.00369723956, 0.00411617709, 0.00455975486, 0.0050282036, 0.00552174496, 0.00604059361, 0.00658495724, 0.00715503702, 0.00775102759, 0.00837311801, 0.00902149174, 0.00969632901, 0.0103978021, 0.0111260824, 0.0118813347, 0.0126637202, 0.0134733971, 0.0143105192, 0.0151752383, 0.0160677005, 0.0169880521, 0.0179364327, 0.0189129841, 0.0199178383, 0.0209511314, 0.0220129956, 0.0231035557, 0.0242229421, 0.0253712777, 0.0265486836, 0.0277552791, 0.028991187, 0.0302565191, 0.0315513909, 0.0328759179, 0.0342302062, 0.0356143713, 0.0370285138, 0.0384727456, 0.0399471708, 0.04145189, 0.0429870114, 0.044552628, 0.0461488441, 0.0477757528, 0.0494334586, 0.0511220507, 0.0528416261, 0.0545922779, 0.0563740991, 0.0581871793, 0.0600316077, 0.061907474, 0.063814871, 0.0657538772, 0.067724593, 0.0697270855, 0.0717614517, 0.0738277659, 0.0759261176, 0.0780565888, 0.0802192613, 0.0824142024, 0.0846415088, 0.086901255, 0.089193508, 0.0915183499, 0.0938758701, 0.0962661207, 0.0986891985, 0.101145163, 0.103634097, 0.106156066, 0.108711153, 0.111299418, 0.113920934, 0.116575778, 0.119264014, 0.121985711, 0.124740943, 0.127529785, 0.130352274, 0.133208513, 0.136098549, 0.139022455, 0.14198029, 0.144972131, 0.14799802, 0.151058048, 0.154152259, 0.157280728, 0.160443515, 0.163640678, 0.166872278, 0.170138374, 0.173439041, 0.176774323, 0.180144295, 0.183549002, 0.186988503, 0.190462872, 0.19397217, 0.197516426, 0.20109573, 0.204710126, 0.208359659, 0.212044403, 0.215764403, 0.219519719, 0.223310411, 0.227136523, 0.230998129, 0.234895259, 0.238827989, 0.242796347, 0.246800423, 0.250840247, 0.254915863, 0.259027332, 0.263174713, 0.267358065, 0.271577418, 0.275832832, 0.280124366, 0.284452051, 0.288815975, 0.293216139, 0.297652632, 0.302125484, 0.306634754, 0.311180502, 0.315762758, 0.320381552, 0.325036973, 0.329729021, 0.334457815, 0.339223325, 0.344025671, 0.348864824, 0.353740901, 0.358653903, 0.36360389, 0.368590921, 0.373615026, 0.378676265, 0.383774638, 0.388910264, 0.394083112, 0.399293303, 0.404540837, 0.409825742, 0.415148079, 0.420507938, 0.425905287, 0.431340218, 0.436812758, 0.44232294, 0.447870851, 0.453456461, 0.459079891, 0.464741141, 0.470440239, 0.476177275, 0.48195225, 0.487765193, 0.493616194, 0.499505281, 0.505432487, 0.511397839, 0.517401397, 0.523443162, 0.529523194, 0.535641611, 0.541798353, 0.547993481, 0.554227114, 0.560499132, 0.566809714, 0.57315886, 0.57954663...}, static White = {R = 1, G = 1, B = 1, A = 1, static PowOneOver255Table = , static White = , static Gray = {R = 0.5, G = 0.5, B = 0.5, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = }}, static Black = }, static Gray = , static Black = }, OverlayColor = {R = 0, G = 0, B = 0, A = 0, static PowOneOver255Table = , static White = {R = 1, G = 1, B = 1, A = 1, static PowOneOver255Table = , static White = , static Gray = {R = 0.5, G = 0.5, B = 0.5, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = }}, static Black = }, static Gray = , static Black = }, ColorScale = {R = 1, G = 1, B = 1, A = 1, static PowOneOver255Table = , static White = {R = 1, G = 1, B = 1, A = 1, static PowOneOver255Table = , static White = , static Gray = {R = 0.5, G = 0.5, B = 0.5, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = }}, static Black = }, static Gray = , static Black = }, DiffuseOverrideParameter = {X = 0, Y = 0, Z = 0, W = 1}, SpecularOverrideParameter = {X = 0, Y = 0, Z = 0, W = 1}, HiddenPrimitives = {Elements = {Data = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, AllocationFlags = {::ForElementType> = {InlineData = {{> = {Padding = { Pad = "\252\321ݸ"}}, }, {> = {Padding = {Pad = "m\216\243\070"}}, }, {> = {Padding = {Pad = "!!\344\070"}}, }, {> = {Padding = { Pad = "\265\311p\270"}}, }}, SecondaryData = { = {Data = 0x0}, }}, NumBits = 0, MaxBits = 0}, FirstFreeIndex = 0, NumFreeIndices = 0}, Hash = {InlineData = {{> = {Padding = { Pad = "\337mP\270"}}, }}, SecondaryData = { = {Data = 0x0}, }}, HashSize = 0}, ScreenDoorRandomOffset = {X = 11996.8555, Y = 29238.8574}, DepthOfFieldParams = {FocusDistance = 0, FocusInnerRadius = 1000, FalloffExponent = 1, MaxNearBlurAmount = 0, MinBlurAmount = 0, MaxFarBlurAmount = 0}, TranslatedViewMatrix = {{M = {{0.0448337644, -0.0524790213, 0.997615099, 0}, {0.99899441, 0.001972378, -0.0447919928, 0}, {0.000382966013, 0.998620093, 0.052514676, 0}, {0.000159758813, -2.76092251e-05, -0.000198563706, 1}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static Identity = }}, TranslatedViewProjectionMatrix = {{M = {{0.044833757, -0.0932960287, 0.996617496, 0.997615099}, { 0.998994231, 0.00350644928, -0.0447471999, -0.0447919928}, {0.000382965954, 1.77532434, 0.0524621606, 0.052514676}, {0.000159758783, -4.90830607e-05, -9.99019814, -0.000198563706}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static Identity = }}, InvTranslatedViewProjectionMatrix = {{M = {{0.0448337682, 0.998994529, 0.000382965984, 2.98022412e-10}, {-0.0295194518, 0.0011094627, 0.561723888, -7.75472256e-11}, {-1.89668335e-05, 1.68606366e-05, -3.79754283e-06, -0.1001001}, {0.997633994, -0.0448088385, 0.0525184721, 0.100000001}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static Identity = }}, PreViewTranslation = {X = -4452.81982, Y = 2534.35986, Z = -594.192444, static ZeroVector = {X = 0, Y = 0, Z = 0, static ZeroVector = }}, TemporalAAParameters = {Offset = {X = 0.00026041668, Y = 0.000462962955}, StartDepth = 623.620483}, ViewProjectionMatrix = {{M = {{0.044833757, -0.0932960287, 0.996617496, 0.997615099}, {0.998994231, 0.00350644928, -0.0447471999, -0.0447919928}, {0.000382965954, 1.77532434, 0.0524621606, 0.052514676}, {2331.94678, -630.567383, -4592.32666, -4586.92334}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static Identity = }}, InvProjectionMatrix = {{M = {{1.00000024, -0, 0, -0}, {0, 0.562500119, 0, 0}, {0, 0, 0, -0.100100107}, {0, 0, 1, 0.100000009}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static 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-0.997615099, Y = 0.0447919928, Z = -0.052514676, static ZeroVector = {X = 0, Y = 0, Z = 0, static ZeroVector = }}, W = -4596.92334}, NearClippingDistance = 10, bReverseCulling = 0, InvDeviceZToWorldZTransform = {X = -9.98999977, Y = 0.999000013, Z = -0.1001001, W = -0.100000016}, ScreenPositionScaleBias = {X = 0.5, Y = -0.5, Z = 0.5, W = 0.5}, LODDistanceFactor = 1, LODDistanceFactorSquared = 1, bCameraCut = 0, bUseLDRSceneColor = 0, bIsGameView = 1, bForceLowestMassiveLOD = 0, bRenderTemporalAA = 0, DominantLightChannelAllocator = {NumChannels = -1, Lights = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, DomDirectionalLight = {LightId = -1, Priority = 0}}, RenderingOverrides = { bAllowAmbientOcclusion = 1, bAllowDominantWholeSceneDynamicShadows = 1, bAllowMotionBlurSkinning = 1, bAllowTemporalAA = 1, bAllowLightShafts = 1}, EditorViewBitflag = 1, OverrideLODViewOrigin = {X = 0, Y = 0, Z = 0, W = 0}, bAllowTranslucentPrimitivesInHitProxy = 1, SpriteCategoryVisibility 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20446}, StaticMeshVisibilityMap = {::ForElementType> = {InlineData = {{> = {Padding = { Pad = "Ф\250\271"}}, }, {> = {Padding = {Pad = "M\362J8"}}, }, {> = {Padding = {Pad = "kk\241\271"}}, }, {> = {Padding = {Pad = "\270\362ع"}}, }}, SecondaryData = {Data = 0x2da70a08}}, NumBits = 14728, MaxBits = 14728}, StaticMeshOccluderMap = {::ForElementType> = {InlineData = {{> = {Padding = {Pad = "\233\270\035\265"}}, }, {> = {Padding = {Pad = "\371\070B\270"}}, }, {> = {Padding = {Pad = "A(X\271"}}, }, {> = {Padding = {Pad = "\223\377\022\271"}}, }}, SecondaryData = {Data = 0x2da71140}}, NumBits = 14728, MaxBits = 14728}, StaticMeshVelocityMap = {::ForElementType> = {InlineData = {{> = {Padding = {Pad = "2x\036\272"}}, }, {> = {Padding = { Pad = "\372>ݹ"}}, }, {> = {Padding = {Pad = "#\253", }}, }, {> = {Padding = {Pad = "\340\367\061\070"}}, }}, SecondaryData = {Data = 0x2da71878}}, NumBits = 14728, MaxBits = 14728}, StaticMeshShadowDepthMap = {::ForElementType> = {InlineData = {{> = {Padding 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ArrayNum = 0, ArrayMax = 0}, {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}}, TranslucentPrimSet = {{SortedPreSceneColorPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedSceneColorPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedSeparateTranslucencyPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, LitTranslucencyDepthPrepassPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, LitTranslucencyDepthPostpassPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SoftMaskedSortedPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}}, {SortedPreSceneColorPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedPrims = {AllocatorInstance = {Data = 0x4358fe80}, ArrayNum = 3, ArrayMax = 4}, SortedSceneColorPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedSeparateTranslucencyPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, LitTranslucencyDepthPrepassPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, LitTranslucencyDepthPostpassPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SoftMaskedSortedPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}}, { SortedPreSceneColorPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedSceneColorPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedSeparateTranslucencyPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, LitTranslucencyDepthPrepassPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, LitTranslucencyDepthPostpassPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SoftMaskedSortedPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}}, {SortedPreSceneColorPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedSceneColorPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedSeparateTranslucencyPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, LitTranslucencyDepthPrepassPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, LitTranslucencyDepthPostpassPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SoftMaskedSortedPrims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}}}, DistortionPrimSet = {{Prims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, static ApplyScreenBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x957b1e0 , NextLink = 0x957cd44 , PrevLink = 0x957b1a8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x957b1e0 , NextLink = 0x957cd58 , PrevLink = 0x957b1bc }}, }, static ShaderComplexityTransferBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = { Element = 0x957b1a0 , NextLink = 0x957b1e4 , PrevLink = 0x957ac08 }, bInitialized = 1}, BoundShaderState = { Reference = 0x0}, GlobalListLink = {Element = 0x957b1a0 , NextLink = 0x957b1f8 , PrevLink = 0x957ac1c }}, }}, {Prims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, static ApplyScreenBoundShaderState = { = { = { _vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x957b1e0 , NextLink = 0x957cd44 , PrevLink = 0x957b1a8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x957b1e0 , NextLink = 0x957cd58 , PrevLink = 0x957b1bc }}, }, static ShaderComplexityTransferBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = { Element = 0x957b1a0 , NextLink = 0x957b1e4 , PrevLink = 0x957ac08 }, bInitialized = 1}, BoundShaderState = { Reference = 0x0}, GlobalListLink = {Element = 0x957b1a0 , NextLink = 0x957b1f8 , PrevLink = 0x957ac1c }}, }}, {Prims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, static ApplyScreenBoundShaderState = { = { = { _vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x957b1e0 , NextLink = 0x957cd44 , PrevLink = 0x957b1a8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x957b1e0 , NextLink = 0x957cd58 , PrevLink = 0x957b1bc }}, }, static ShaderComplexityTransferBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = { Element = 0x957b1a0 , NextLink = 0x957b1e4 , PrevLink = 0x957ac08 }, bInitialized = 1}, BoundShaderState = { Reference = 0x0}, GlobalListLink = {Element = 0x957b1a0 , NextLink = 0x957b1f8 , PrevLink = 0x957ac1c }}, }}, {Prims = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, static ApplyScreenBoundShaderState = { = { = { _vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x957b1e0 , NextLink = 0x957cd44 , PrevLink = 0x957b1a8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x957b1e0 , NextLink = 0x957cd58 , PrevLink = 0x957b1bc }}, }, static ShaderComplexityTransferBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = { Element = 0x957b1a0 , NextLink = 0x957b1e4 , PrevLink = 0x957ac08 }, bInitialized = 1}, BoundShaderState = { Reference = 0x0}, GlobalListLink = {Element = 0x957b1a0 , NextLink = 0x957b1f8 , PrevLink = 0x957ac1c }}, }}}, VisibleLightInfos = {AllocatorInstance = {Data = 0x43624008}, ArrayNum = 867, ArrayMax = 867}, BatchedViewElements = {{LineVertices = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, Points = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, ThickLines = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, Sprites = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, MaxMeshIndicesAllowed = 536870911, MaxMeshVerticesAllowed = 65535, MeshElements = {AllocatorInstance = {InlineData = {{> = {Padding = { Pad = "4\320\004\071\356u\251\067\016\301ٸ\352\376\210\270\300\235\225\070\316\312\a9\323\344\060\071\244s994\360S9\261f\006\071М$8\346:\034\070At鸧\323ݸ+\221\354N\270\236\363̶\031\336\005\071=;q9\370\372\001\071"}}, }}, SecondaryData = { = {Data = 0x0}, }}, ArrayNum = 0, ArrayMax = 0}, MeshVertices = {AllocatorInstance = {InlineData = {{> = {Padding = { Pad = "\242M\b\271ތ︑[l\271\370\031\344\270\316}\252\070\233[\003\071i\001\037\071\237\337W9XC\221\070\242\b\024\071\002\306x\270\027\336", }}, }, {> = {Padding = { Pad = "\"\201{8/\021L\267Vw\263\267\223'\325\070xt[9\204\303/9\245\202\003\071\370L\330\070\324\257h8\371\312\177\270\346\330ĸ̴\203\270"}}, }, {> = {Padding = { Pad = "d\334=\267\254뒸\017\066\200\270tn\362\064<\262n\270\212*0\271\t\207\223\271\377\204\063\271\235\273\021\270\\|\022\067i\024\\8\030\342\333\070"}}, }, {> = {Padding = { Pad = "x\265\254\070\356x\006\070\034hp\270\352\066ҷ\231\064ķCܹ\270*X\t\271S\360\027\270@\024\202\070\231\204\272\270|\335\027\271;\371", }}, }}, SecondaryData = { = { Data = 0x0}, }}, ArrayNum = 0, ArrayMax = 0}, QuadMeshElements = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, static SimpleBoundShaderState = { = { = { _vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4920 , NextLink = 0x95a4948 , PrevLink = 0x95a48e8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x95a4920 , NextLink = 0x95ae824 , PrevLink = 0x95a48fc }}, }, static RegularBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a48e0 , NextLink = 0x95a4924 , PrevLink = 0x95a48a8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x38e28f00}, GlobalListLink = {Element = 0x95a48e0 , NextLink = 0x95a4938 , PrevLink = 0x95a48bc }}, }, static MaskedBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a48a0 , NextLink = 0x95a48e4 , PrevLink = 0x95a4868 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a48a0 , NextLink = 0x95a48f8 , PrevLink = 0x95a487c }}, }, static DistanceFieldBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4860 , NextLink = 0x95a48a4 , PrevLink = 0x95a4828 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a4860 , NextLink = 0x95a48b8 , PrevLink = 0x95a483c }}, }, static HitTestingBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4820 , NextLink = 0x95a4864 , PrevLink = 0x95a47e8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a4820 , NextLink = 0x95a4878 , PrevLink = 0x95a47fc }}, }, static ColorChannelMaskShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a47e0 , NextLink = 0x95a4824 , PrevLink = 0x95a398c }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x95a47e0 , NextLink = 0x95a4838 , PrevLink = 0x95a397c }}, }}, {LineVertices = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, Points = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, ThickLines = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, Sprites = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, MaxMeshIndicesAllowed = 536870911, MaxMeshVerticesAllowed = 65535, MeshElements = {AllocatorInstance = { InlineData = {{> = {Padding = { Pad = "\277\330;\271[]5\271\v\023<\271\240\323Q\271\327\266\060\270\025z\351\270ul\215\270\366\003\246\266\341CR8Bfo\270d\336\b\271\001f\363\270\036\177\063\271\366o\035\271\224\257\357\270\306p\004\271\225\226M\267\312\307\036\070\232y\274\265&\363\232\070"}}, }}, SecondaryData = { = {Data = 0x0}, }}, ArrayNum = 0, ArrayMax = 0}, MeshVertices = {AllocatorInstance = {InlineData = {{> = {Padding = { Pad = "g\031\230\267\315\360\372\270t\020\353\270,\347p\270$\233X\270M\243\351\267/\322\365\267\272\330ٸD\256$\271۳\227\270\242\071\252\270\241<Ѹ"}}, }, {> = {Padding = { Pad = "=\244\200\270#*\341\067\244\017\372\067\221No\270,r\230\270\361\024\276\270UM\031\270\375X3\271A\330\372\270>\022k\267\236;/8:(!8"}}, }, {> = {Padding = { Pad = "͡\027\270\226\232\345\270)\323g\270\005\233\240\066\063YJ8W\210\f9u\376\030\071\344f\214\070Nl\340\270\030\254W\271\233\346-\271\371b8\271"}}, }, {> = {Padding = { Pad = "\301\322\346\267\070\377\272\070\301\001\023\071\321\005\n9\351\271L8#Iʷb\326\021\270\375\032\020\271\030R-\271|\005\341\266\331\301շ?.\270\066"}}, }}, SecondaryData = { = {Data = 0x0}, }}, ArrayNum = 0, ArrayMax = 0}, QuadMeshElements = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, static SimpleBoundShaderState = { = { = { _vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4920 , NextLink = 0x95a4948 , PrevLink = 0x95a48e8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x95a4920 , NextLink = 0x95ae824 , PrevLink = 0x95a48fc }}, }, static RegularBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a48e0 , NextLink = 0x95a4924 , PrevLink = 0x95a48a8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x38e28f00}, GlobalListLink = {Element = 0x95a48e0 , NextLink = 0x95a4938 , PrevLink = 0x95a48bc }}, }, static MaskedBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a48a0 , NextLink = 0x95a48e4 , PrevLink = 0x95a4868 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a48a0 , NextLink = 0x95a48f8 , PrevLink = 0x95a487c }}, }, static DistanceFieldBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4860 , NextLink = 0x95a48a4 , PrevLink = 0x95a4828 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a4860 , NextLink = 0x95a48b8 , PrevLink = 0x95a483c }}, }, static HitTestingBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4820 , NextLink = 0x95a4864 , PrevLink = 0x95a47e8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a4820 , NextLink = 0x95a4878 , PrevLink = 0x95a47fc }}, }, static ColorChannelMaskShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a47e0 , NextLink = 0x95a4824 , PrevLink = 0x95a398c }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x95a47e0 , NextLink = 0x95a4838 , PrevLink = 0x95a397c }}, }}, {LineVertices = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, Points = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, ThickLines = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, Sprites = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, MaxMeshIndicesAllowed = 536870911, MaxMeshVerticesAllowed = 65535, MeshElements = {AllocatorInstance = { InlineData = {{> = {Padding = { Pad = "\022_\307\070&\374\236\267\215B\332\066\252\071\340\067JZѶ/m\363\066C6\264\070\375\325\322\067\t\b\017\071\\\020\035\071\251}\345\070.xe\267\214\377-\270\376\246'\270\204.\023\067\333X\354\066\346\202\070\270=\265\227\070\224\276\350\070\213\071\022\071"}}, }}, SecondaryData = { = {Data = 0x0}, }}, ArrayNum = 0, ArrayMax = 0}, MeshVertices = {AllocatorInstance = {InlineData = {{> = {Padding = { Pad = "5*H8\333@\311\070\217\372e9\025h\035\071v\267\313\070\300\323\\8\300\323\\8v\267\313\070\025h\035\071\217\372e9\333@\311\070\065*H8"}}, }, {> = {Padding = { Pad = "\372@\v8m\243'\267\250\224\032\070\355\220\t8\204\355\316\070#\273%9\213\071\022\071\224\276\350\070=\265\227\070\346\202\070\270\333X\354\066\204.\023\067"}}, }, {> = {Padding = { Pad = "\376\246'\270\214\377-\270.xe\267\251}\345\070\\\020\035\071\t\b\017\071\375\325\322\067C6\264\070/m\363\066JZѶ\252\071\340\067\215B\332\066"}}, }, {> = {Padding = { Pad = "&\374\236\267\022_\307\070U\275<8\247ć\270\231\342\203\070w\373<\267\022\025\271\070\022\352\241\070\210\230\244\070W}}, SecondaryData = { = {Data = 0x0}, }}, ArrayNum = 0, ArrayMax = 0}, QuadMeshElements = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, static SimpleBoundShaderState = { = { = { _vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4920 , NextLink = 0x95a4948 , PrevLink = 0x95a48e8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x95a4920 , NextLink = 0x95ae824 , PrevLink = 0x95a48fc }}, }, static RegularBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a48e0 , NextLink = 0x95a4924 , PrevLink = 0x95a48a8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x38e28f00}, GlobalListLink = {Element = 0x95a48e0 , NextLink = 0x95a4938 , PrevLink = 0x95a48bc }}, }, static MaskedBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a48a0 , NextLink = 0x95a48e4 , PrevLink = 0x95a4868 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a48a0 , NextLink = 0x95a48f8 , PrevLink = 0x95a487c }}, }, static DistanceFieldBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4860 , NextLink = 0x95a48a4 , PrevLink = 0x95a4828 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a4860 , NextLink = 0x95a48b8 , PrevLink = 0x95a483c }}, }, static HitTestingBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4820 , NextLink = 0x95a4864 , PrevLink = 0x95a47e8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a4820 , NextLink = 0x95a4878 , PrevLink = 0x95a47fc }}, }, static ColorChannelMaskShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a47e0 , NextLink = 0x95a4824 , PrevLink = 0x95a398c }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x95a47e0 , NextLink = 0x95a4838 , PrevLink = 0x95a397c }}, }}, {LineVertices = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, Points = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, ThickLines = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, Sprites = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, MaxMeshIndicesAllowed = 536870911, MaxMeshVerticesAllowed = 65535, MeshElements = {AllocatorInstance = { InlineData = {{> = {Padding = { Pad = "8\377\272\070\301\322\346\267\371b8\271\233\346-\271\030\254W\271Nl\340\270\344f\214\070u\376\030\071W\210\f93YJ8\005\233\240\066)\323g\270\226\232\345\270͡\027\270:(!8\236;/8>\022k\267A\330\372\270\375X3\271UM\031\270"}}, }}, SecondaryData = { = {Data = 0x0}, }}, ArrayNum = 0, ArrayMax = 0}, MeshVertices = {AllocatorInstance = {InlineData = {{> = {Padding = { Pad = "\241<Ѹ\242\071\252\270۳\227\270D\256$\271\272\330ٸ/\322\365\267M\243\351\267$\233X\270,\347p\270t\020\353\270\315\360\372\270g\031\230\267"}}, }, {> = {Padding = { Pad = "\263\251:\270*\244\067\070vh\241\267ҩ\205\067w\301\360\067\257h\016\070&\363\232\070\232y\274\265\312\307\036\070\225\226M\267\306p\004\271\224\257", }}, }, {> = {Padding = { Pad = "\366o\035\271\036\177\063\271\001f\363\270d\336\b\271Bfo\270\341CR8\366\003\246\266ul\215\270\025z\351\270\327\266\060\270\240\323Q\271\v\023<\271"}}, }, {> = {Padding = { Pad = "[]5\271\277\330;\271V\322\032\270\205\002-8\254\031\070\067\262l̷\365\230E\270\374pN\271+\234.\271\221.\017\271\022\a\025\271Ѥ\027\270"}}, }}, SecondaryData = { = {Data = 0x0}, }}, ArrayNum = 0, ArrayMax = 0}, QuadMeshElements = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, static SimpleBoundShaderState = { = { = { _vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4920 , NextLink = 0x95a4948 , PrevLink = 0x95a48e8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x95a4920 , NextLink = 0x95ae824 , PrevLink = 0x95a48fc }}, }, static RegularBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a48e0 , NextLink = 0x95a4924 , PrevLink = 0x95a48a8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x38e28f00}, GlobalListLink = {Element = 0x95a48e0 , NextLink = 0x95a4938 , PrevLink = 0x95a48bc }}, }, static MaskedBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a48a0 , NextLink = 0x95a48e4 , PrevLink = 0x95a4868 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a48a0 , NextLink = 0x95a48f8 , PrevLink = 0x95a487c }}, }, static DistanceFieldBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4860 , NextLink = 0x95a48a4 , PrevLink = 0x95a4828 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a4860 , NextLink = 0x95a48b8 , PrevLink = 0x95a483c }}, }, static HitTestingBoundShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a4820 , NextLink = 0x95a4864 , PrevLink = 0x95a47e8 }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = { Element = 0x95a4820 , NextLink = 0x95a4878 , PrevLink = 0x95a47fc }}, }, static ColorChannelMaskShaderState = { = { = {_vptr.FRenderResource = 0x8f56888 +8>, ResourceLink = {Element = 0x95a47e0 , NextLink = 0x95a4824 , PrevLink = 0x95a398c }, bInitialized = 1}, BoundShaderState = {Reference = 0x0}, GlobalListLink = {Element = 0x95a47e0 , NextLink = 0x95a4838 , PrevLink = 0x95a397c }}, }}}, ViewMeshElements = {{> = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, }, {> = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, }, {> = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, }, {> = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, }}, bHasTranslucentViewMeshElements = 0, bHasDistortionViewMeshElements = 0, DynamicResources = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, HeightFogParams = {FogMinHeight = {Elements = {0, 0, 0, 0}}, FogMaxHeight = {Elements = {0, 0, 0, 0}}, FogDistanceScale = {Elements = {0, 0, 0, 0}}, FogExtinctionDistance = {Elements = {3.40282347e+38, 3.40282347e+38, 3.40282347e+38, 3.40282347e+38}}, FogInScattering = {Elements = {{R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = {0, 5.07705181e-06, 2.33280043e-05, 5.69217664e-05, 0.000107187363, 0.000175123976, 0.000261543755, 0.000367136265, 0.000492503808, 0.000638182857, 0.000804658514, 0.000992374262, 0.00120173953, 0.00143313454, 0.00168691529, 0.00196341611, 0.0022629532, 0.00258582551, 0.00293231825, 0.00330270315, 0.00369723956, 0.00411617709, 0.00455975486, 0.0050282036, 0.00552174496, 0.00604059361, 0.00658495724, 0.00715503702, 0.00775102759, 0.00837311801, 0.00902149174, 0.00969632901, 0.0103978021, 0.0111260824, 0.0118813347, 0.0126637202, 0.0134733971, 0.0143105192, 0.0151752383, 0.0160677005, 0.0169880521, 0.0179364327, 0.0189129841, 0.0199178383, 0.0209511314, 0.0220129956, 0.0231035557, 0.0242229421, 0.0253712777, 0.0265486836, 0.0277552791, 0.028991187, 0.0302565191, 0.0315513909, 0.0328759179, 0.0342302062, 0.0356143713, 0.0370285138, 0.0384727456, 0.0399471708, 0.04145189, 0.0429870114, 0.044552628, 0.0461488441, 0.0477757528, 0.0494334586, 0.0511220507, 0.0528416261, 0.0545922779, 0.0563740991, 0.0581871793, 0.0600316077, 0.061907474, 0.063814871, 0.0657538772, 0.067724593, 0.0697270855, 0.0717614517, 0.0738277659, 0.0759261176, 0.0780565888, 0.0802192613, 0.0824142024, 0.0846415088, 0.086901255, 0.089193508, 0.0915183499, 0.0938758701, 0.0962661207, 0.0986891985, 0.101145163, 0.103634097, 0.106156066, 0.108711153, 0.111299418, 0.113920934, 0.116575778, 0.119264014, 0.121985711, 0.124740943, 0.127529785, 0.130352274, 0.133208513, 0.136098549, 0.139022455, 0.14198029, 0.144972131, 0.14799802, 0.151058048, 0.154152259, 0.157280728, 0.160443515, 0.163640678, 0.166872278, 0.170138374, 0.173439041, 0.176774323, 0.180144295, 0.183549002, 0.186988503, 0.190462872, 0.19397217, 0.197516426, 0.20109573, 0.204710126, 0.208359659, 0.212044403, 0.215764403, 0.219519719, 0.223310411, 0.227136523, 0.230998129, 0.234895259, 0.238827989, 0.242796347, 0.246800423, 0.250840247, 0.254915863, 0.259027332, 0.263174713, 0.267358065, 0.271577418, 0.275832832, 0.280124366, 0.284452051, 0.288815975, 0.293216139, 0.297652632, 0.302125484, 0.306634754, 0.311180502, 0.315762758, 0.320381552, 0.325036973, 0.329729021, 0.334457815, 0.339223325, 0.344025671, 0.348864824, 0.353740901, 0.358653903, 0.36360389, 0.368590921, 0.373615026, 0.378676265, 0.383774638, 0.388910264, 0.394083112, 0.399293303, 0.404540837, 0.409825742, 0.415148079, 0.420507938, 0.425905287, 0.431340218, 0.436812758, 0.44232294, 0.447870851, 0.453456461, 0.459079891, 0.464741141, 0.470440239, 0.476177275, 0.48195225, 0.487765193, 0.493616194, 0.499505281, 0.505432487, 0.511397839, 0.517401397, 0.523443162, 0.529523194, 0.535641611, 0.541798353, 0.547993481, 0.554227114, 0.560499132, 0.566809714, 0.57315886, 0.57954663...}, static White = {R = 1, G = 1, B = 1, A = 1, static PowOneOver255Table = , static White = , static Gray = {R = 0.5, G = 0.5, B = 0.5, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = }}, static Black = }, static Gray = , static Black = }, {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = {R = 1, G = 1, B = 1, A = 1, static PowOneOver255Table = , static White = , static Gray = { R = 0.5, G = 0.5, B = 0.5, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = }}, static Black = }, static Gray = , static Black = }, {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = {R = 1, G = 1, B = 1, A = 1, static PowOneOver255Table = , static White = , static Gray = { R = 0.5, G = 0.5, B = 0.5, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = }}, static Black = }, static Gray = , static Black = }, {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = {R = 1, G = 1, B = 1, A = 1, static PowOneOver255Table = , static White = , static Gray = { R = 0.5, G = 0.5, B = 0.5, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = {R = 0, G = 0, B = 0, A = 1, static PowOneOver255Table = , static White = , static Gray = , static Black = }}, static Black = }, static Gray = , static Black = }}}, FogStartDistance = {Elements = {0, 0, 0, 0}}}, ExponentialFogParameters = {X = 0, Y = 0, Z = 1, W = 0}, ExponentialFogColor = {X = 0, Y = 0, Z = 0, static ZeroVector = {X = 0, Y = 0, Z = 0, static ZeroVector = }}, LightInscatteringColor = {X = 0, Y = 0, Z = 0, static ZeroVector = {X = 0, Y = 0, Z = 0, static ZeroVector = }}, DominantDirectionalLightDirection = {X = 0, Y = 0, Z = 0, static ZeroVector = {X = 0, Y = 0, Z = 0, static ZeroVector = }}, FogMaxOpacity = 1, bRenderExponentialFog = 0, bRequiresVelocities = 0, bRequiresPrevTransforms = 1, bPrevTransformsReset = 0, bIgnoreExistingQueries = 0, bDisableQuerySubmissions = 0, bOneLayerHeightFogRenderedInAO = 0, bDisableDistanceBasedFadeTransitions = 0, bRenderedToDoFBlurBuffer = 0, PrevViewProjMatrix = {{M = {{0.044833757, -0.0932960287, 0.996617496, 0.997615099}, {0.998994231, 0.00350644928, -0.0447471999, -0.0447919928}, {0.000382965954, 1.77532434, 0.0524621606, 0.052514676}, {2331.62036, -631.365112, -4586.12109, -4580.71191}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static Identity = }}, PrevViewRotationProjMatrix = {{M = {{0.044833757, -0.0932960287, 0.996617496, 0.997615099}, {0.998994231, 0.00350644928, -0.0447471999, -0.0447919928}, {0.000382965954, 1.77532434, 0.0524621606, 0.052514676}, {0, 0, -9.98999977, 0}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static Identity = }}, PrevTranslatedViewProjectionMatrix = {{M = {{0.044833757, -0.0932960287, 0.996617496, 0.997615099}, {0.998994231, 0.00350644928, -0.0447471999, -0.0447919928}, {0.000382965954, 1.77532434, 0.0524621606, 0.052514676}, {-3.44125074e-05, 3.52731804e-05, -9.98974037, 0.000259907829}}}, static Identity = {{M = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, static Identity = }}, PrevViewOrigin = {X = 4446.61475, Y = -2533.75488, Z = 594.314514, static ZeroVector = {X = 0, Y = 0, Z = 0, static ZeroVector = }}, MotionBlurParams = { MotionBlurAmount = 1, MaxVelocity = 1, bFullMotionBlur = 1, RotationThreshold = 45, TranslationThreshold = 10000, bPlayersOnly = 0}, PrevPreViewTranslation = {X = -4446.61475, Y = 2533.75488, Z = -594.314514, static ZeroVector = {X = 0, Y = 0, Z = 0, static ZeroVector = }}, PostProcessSceneProxies = {AllocatorInstance = {Data = 0x41dd0980}, ArrayNum = 1, ArrayMax = 4}, NumVisibleStaticMeshElements = 219, PrecomputedVisibilityData = 0x0, IndividualOcclusionQueries = { BatchOcclusionQueries = {AllocatorInstance = {Data = 0x43593698}, ArrayNum = 0, ArrayMax = 88}, Primitives = {AllocatorInstance = {Data = 0x435937f8}, ArrayNum = 0, ArrayMax = 88}, CurrentBatchOcclusionQuery = 0x0, MaxBatchedPrimitives = 1, NumBatchedPrimitives = 1, OcclusionQueryPool = 0x27367860}, GroupedOcclusionQueries = {BatchOcclusionQueries = {AllocatorInstance = {Data = 0x43593890}, ArrayNum = 0, ArrayMax = 7}, Primitives = {AllocatorInstance = {Data = 0x435938b0}, ArrayNum = 0, ArrayMax = 54}, CurrentBatchOcclusionQuery = 0x0, MaxBatchedPrimitives = 8, NumBatchedPrimitives = 6, OcclusionQueryPool = 0x27367860}, ActorVisibilitySet = 0x0, OneOverNumPossiblePixels = 4.82253085e-07} DownsampledX = 0 DownsampledY = 0 DistanceToBlurOrigin = ViewIndex = WorldSpaceBlurOrigin = {X = 4832.00439, Y = -1409.34387, Z = 601.754944, static ZeroVector = {X = 0, Y = 0, Z = 0, static ZeroVector = }} LightSceneInfo = 0x41e84400 LightIt = {::TBaseIterator> = {Array = @0x29eb7fe0, BitArrayIt = { = {DWORDIndex = 24, Mask = 8192}, Array = @0x29eb7fec, UnvisitedBitMask = 4294967295, CurrentBitIndex = 781, BaseBitIndex = 768}}, } bResolvedSceneColor = 1 bRenderedLightShafts = 1 bAnyViewAllowsLightShafts = #42 0x08bb6500 in FSceneRenderer::RenderDPGEnd (this=this@entry=0x43bb4300, DPGIndex=DPGIndex@entry=1, bDeferPrePostProcessResolve=bDeferPrePostProcessResolve@entry=1, bSceneColorDirty=@0xffffbd30: 1, bIsOcclusionTesting=1) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:2194 bRenderUnlitTranslucency = 1 bIsWorldDpg = 1 #43 0x08bc15ee in FSceneRenderer::Render (this=this@entry=0x43bb4300) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:2670 bIsViewFrozen = 0 bHasViewParent = 0 bIsOcclusionTesting = DPGIndex = 1 bIsWireframe = bRequiresClear = 0 bDeferPrePostProcessResolve = 1 bSceneColorDirty = 1 #44 0x08bc16c4 in RenderViewFamily_RenderThread (SceneRenderer=SceneRenderer@entry=0x43bb4300) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:4166 MemStackMark = {Mem = @0x95852a0, Top = 0x0, SavedChunk = 0x0, bPopped = 0, NextTopmostMark = 0x0} #45 0x08bc1877 in Execute (this=) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:4381 No locals. #46 BeginRenderingViewFamily (Canvas=0xffffc454, ViewFamily=0xffffc2a0) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:4381 SceneRenderer = 0x43bb4300 Scene = World = #47 0x0882652e in UGameViewportClient::Draw (this=0x102d2000, Viewport=0xfd48244, Canvas=0xffffc454) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnPlayer.cpp:1081 GameViewDrawer = { = {_vptr.FViewElementDrawer = 0x9038e80 }, } bHaveAudioSettingsBeenSet = 1 PlayerCameraRotation = {Pitch = 550, Yaw = -66003, Roll = -1, static ZeroRotator = {Pitch = 0, Yaw = 0, Roll = 0, static ZeroRotator = }} CanvasObject = 0x2edfd0a0 ViewFamily = { = {Views = {AllocatorInstance = {Data = 0x41ec0e80}, ArrayNum = 1, ArrayMax = 4}, RenderTarget = 0xfd48244, Scene = 0x29eb4000, ShowFlags = {static NumOfBits = , static NumBitsPerWord = 64, static NumWords = 2, Words = {72057589742961148, 79164845588480}}, CurrentWorldTime = 136.599747, DeltaWorldTime = 0.0141518116, CurrentRealTime = 136.599747, bRealtimeUpdate = 1, bAllowAmbientOcclusion = 1, bDeferClear = 0, bClearScene = 0, bResolveScene = 1, bWriteOpacityToAlpha = 0, GammaCorrection = 1, bDrawBaseInfo = 1}, } PlayerViewMap = {> = {> = {Pairs = {Elements = {Data = {AllocatorInstance = {Data = 0x42390540}, ArrayNum = 1, ArrayMax = 4}, AllocationFlags = {::ForElementType> = {InlineData = {{> = {Padding = {Pad = "\001\000\000"}}, }, {> = {Padding = {Pad = "\000\000\000"}}, }, {> = {Padding = {Pad = "\000\000\000"}}, }, {> = {Padding = {Pad = "\000\000\000"}}, }}, SecondaryData = { = {Data = 0x0}, }}, NumBits = 1, MaxBits = 128}, FirstFreeIndex = 0, NumFreeIndices = 0}, Hash = {InlineData = {{> = {Padding = {Pad = "\000\000\000"}}, }}, SecondaryData = { = {Data = 0x0}, }}, HashSize = 1}}, }, } PlayerCameraLocation = {X = 4452.81982, Y = -2534.35986, Z = 594.192444, static ZeroVector = {X = 0, Y = 0, Z = 0, static ZeroVector = }} #48 0x08564935 in FViewport::Draw (this=0xfd48244, bShouldPresent=bShouldPresent@entry=1) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnClient.cpp:823 Canvas = {AlphaModulate = 1, RenderTarget = 0xfd48244, bEnableDepthTest = 0, bRenderTargetDirty = 0, HitProxyConsumer = 0x0, CurrentHitProxy = {Reference = 0x0}, DepthSortKeyStack = {AllocatorInstance = {Data = 0x2b7eca90}, ArrayNum = 1, ArrayMax = 4}, TransformStack = {AllocatorInstance = { Data = 0x3eee3dc0}, ArrayNum = 1, ArrayMax = 4}, AllowedModes = 4294967295, MaskRegionStack = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedElements = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, SortedElementLookupMap = {> = {> = {Pairs = {Elements = {Data = {AllocatorInstance = {Data = 0x0}, ArrayNum = 0, ArrayMax = 0}, AllocationFlags = {::ForElementType> = {InlineData = {{> = {Padding = {Pad = "\000 -\020"}}, }, {> = {Padding = {Pad = "\245\271\307\v"}}, }, {> = {Padding = {Pad = "P\304\377\377"}}, }, {> = {Padding = {Pad = "\000\000\000"}}, }}, SecondaryData = { = {Data = 0x0}, }}, NumBits = 0, MaxBits = 0}, FirstFreeIndex = 0, NumFreeIndices = 0}, Hash = {InlineData = {{> = {Padding = {Pad = "0\325\017\b"}}, }}, SecondaryData = { = {Data = 0x0}, }}, HashSize = 0}}, }, }, LastElementIndex = -1} Params = bLockToVsync = #49 0x08643249 in UGameEngine::RedrawViewports (this=0xb2c3800, bShouldPresent=1) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnGame.cpp:76 No locals. #50 0x08649ae5 in UGameEngine::Tick (this=0xb2c3800, DeltaSeconds=0.0141518116) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnGame.cpp:4249 bFirstTime = 0 AVIWriter = 0x0 #51 0x08e7b6a2 in FEngineLoop::Tick (this=this@entry=0x95c6900 ) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Launch/Src/LaunchEngineLoop.cpp:3970 bIsFirstTick = 0 PreviousPendingCleanupObjects = FrameEndSync = {Event = {0x41ed1660, 0x41ed1600}, EventIndex = 0} #52 0x08e8328c in EngineTick () at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Launch/Src/Launch.cpp:193 No locals. #53 GuardedMain (CmdLine=0x9695000 L" -resx=1920 -resy=1080", hInInstance=hInInstance@entry=0x0, hPrevInstance=hPrevInstance@entry=0x0, nCmdShow=nCmdShow@entry=0) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Launch/Src/Launch.cpp:290 ErrorLevel = 0 #54 0x08e37f7d in main (argc=3, argv=0xffffc984) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Linux/Src/Linux.cpp:727 returnVal = quit A debugging session is active. Inferior 1 [process 5973] will be killed. Quit anyway? (y or n)