name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Desktop OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.0 OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_performance_monitor, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_base_instance, GL_ARB_blend_func_extended, GL_ARB_clear_buffer_object, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, GL_ARB_sync, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_pixel_buffer_object, GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, GL_KHR_debug, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc OpenGL version string: 3.0 Mesa 10.1.0 OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions: GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_performance_monitor, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_blend_func_extended, GL_ARB_clear_buffer_object, GL_ARB_color_buffer_float, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_KHR_debug, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays 20 GLX Visuals Visual ID: 20 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 21 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 8c depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 8d depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 8e depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 8f depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. Visual ID: 90 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. Visual ID: 91 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. Visual ID: 92 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. Visual ID: 93 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. Visual ID: 94 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 95 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 96 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 97 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 98 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. Visual ID: 99 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. Visual ID: 9a depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. Visual ID: 9b depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. Visual ID: 9c depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. Visual ID: 5f depth=32 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. 44 GLXFBConfigs: FBConfig ID: 60 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 61 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 62 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 63 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 64 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 65 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 66 Visual ID=8c depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 67 Visual ID=8d depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 68 Visual ID=20 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 69 Visual ID=8e depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 6a Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 6b Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. FBConfig ID: 6c Visual ID=5f depth=32 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 6d Visual ID=8f depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. FBConfig ID: 6e Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 6f Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 70 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 71 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 72 Visual ID=90 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 73 Visual ID=91 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 74 Visual ID=92 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 75 Visual ID=93 depth=24 class=TrueColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 76 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 77 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 78 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 79 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 7a Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 7b Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 7c Visual ID=94 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 7d Visual ID=95 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 7e Visual ID=21 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 7f Visual ID=96 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 80 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 81 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. FBConfig ID: 82 Visual ID=97 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. FBConfig ID: 83 Visual ID=98 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. FBConfig ID: 84 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 85 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 86 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 87 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N auxBuffers=0 depthSize=16 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 88 Visual ID=99 depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 89 Visual ID=9a depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=0 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 8a Visual ID=9b depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=4 multiSampleBuffers=1 visualCaveat=None Opaque. FBConfig ID: 8b Visual ID=9c depth=24 class=DirectColor, type=window,pixmap,pbuffer bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=8 multiSampleBuffers=1 visualCaveat=None Opaque.