Wed Sep 18 2019 00:53:33 UTC
[marnanel] programming X is like reading one of those French philosophers where afterwards you start wondering whether you really know anything for sure
Hide Search Description
29 bugs found.
ID Product Comp Assignee Status Resolution Summary Changed
111578 Mesa glsl-com mesa-dev NEW --- ineg of b2i32 optimization does not trigger 2019-09-09
109532 Mesa glsl-com mesa-dev NEW --- ir_variable has maximum access out of bounds -- but it's not out of bounds 2019-09-06
109064 Mesa glsl-com mesa-dev NEW --- temp_comp_access::get_required_live_range: enclosing_scope_first_write is NULL 2019-02-15
108498 Mesa glsl-com mesa-dev NEW --- ir_dereference_record nullptr segfault in 2018-10-19
108160 Mesa glsl-com mesa-dev NEW --- GLSL version >=1.30 built-in functions present in version <1.30 2018-10-31
107089 Mesa glsl-com mesa-dev NEW --- [GLSL] "Multiplication by zero" optimization for floating point expression should be skipped 2018-09-11
106996 Mesa glsl-com mesa-dev NEW --- Compiler diagnostic for sampler declared as "out" parameter of function is terrible 2018-09-20
106915 Mesa glsl-com mesa-dev NEED --- [GLSL] Unused arrays declared without a size should be handled like arrays of size 1. 2018-09-11
106590 Mesa glsl-com mesa-dev NEW --- Wrong line numbers expanded while compiling shaders 2018-08-21
104553 Mesa glsl-com mesa-dev NEED --- mat4: m[i][j] incorrect result with row_major UBO & SSBO 2019-05-05
103895 Mesa glsl-com mesa-dev NEW --- Spurious “used uninitialized” warning 2017-11-25
102021 Mesa glsl-com mesa-dev NEW --- ir validation assert on valid GLSL 2017-08-03
96727 Mesa glsl-com idr NEW --- Wrong column number in shader compilation info log 2016-07-09
96320 Mesa glsl-com mattst88 REOP --- [glsl] C-style const arrays trigger assertion in GLSL 4.30 2016-06-06
94747 Mesa glsl-com idr NEW --- Convert phi nodes to logical operations 2019-01-29
94744 Mesa glsl-com idr NEW --- Merge similar if-statements 2018-07-18
93681 Mesa glsl-com jason NEW --- GLSL compilation can be very slow 2019-06-03
92822 Mesa glsl-com t_arceri ASSI --- arb_program_interface_query.arb_program_interface_query-getprogramresourceindex regression 2019-02-16
91645 Mesa glsl-com idr NEW --- Several -Woverloaded-virtual warnings when building mesa 2015-08-15
89064 Mesa glsl-com kenneth NEW --- [radeonsi] [bisected] reaction-game crashes with GLSL compiler error 2018-03-06
88815 Mesa glsl-com idr NEW --- Incorrect handling of GLSL #line directive 2015-12-18
77456 Mesa glsl-com idr NEW --- i965/fs generates slow code for vector comparisons 2014-04-28
74819 Mesa glsl-com idr NEED --- Using a shared global uniform struct in both vertex and fragment shader prevents the program from linking 2014-02-12
71912 Mesa glsl-com idr NEW --- Compounded macros in shaders: huge memory consumption 2013-12-18
71574 Mesa glsl-com idr NEW --- Long expressions in shaders crash Mesa 2015-11-25
70922 Mesa glsl-com idr NEW --- [PIGLIT,radeonsi] SIGSEGV for shaders/glsl-vs-inline-explosion 2014-03-22
70920 Mesa glsl-com idr NEW --- [GLSL compiler] SIGSEGV for shaders/glsl-fs-inline-explosion 2016-12-25
55153 Mesa glsl-com idr NEW --- Mesa could optimize repeated multiplication of a varying by a constant factor in the fragment shader 2014-04-16
55151 Mesa glsl-com idr NEW --- Mesa fails to optimize the sum of multiple vector multiplications into a matrix multiplication 2014-11-05
29 bugs found.


File a new bug in the "glsl-compiler" component of the "Mesa" product

Use of services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.