Summary: | 4x MSAA with RG32F shows garbage on triangle edges | ||
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Product: | Mesa | Reporter: | maister |
Component: | Drivers/Vulkan/radeon | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | ||
Version: | 17.2 | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Bug |
Are you saying it worked with 17.2.5? No idea, haven't tried this on any other drivers. RADV that is. Works on other driver stacks I've tested. Is this still an issue as of git master with the recent multisample resolve fixes? (e.g. has commits up to https://cgit.freedesktop.org/mesa/mesa/commit/?id=a636208ace00e5ba7ddb331362b3e95fd4cea422) Still buggy on latest git. @maister could you host your apitrace and share it here? This seems to work fine now on 17.3.7. Here's a renderdoc 1.0 capture on RX470 for reference: https://drive.google.com/file/d/1e9zIRVhZxtdA5DodASi3FK75fuRBuqxO/view?usp=sharing Cool, could try again mesa master to confirm the issue is really fixed? Thanks! We fixed a bunch of multisample resolve issues recently, and if it works fine with mesa 17.3.7 it should be OK on master. Closing, please re-open if the issue still occurs. |
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Created attachment 135833 [details] Bug On 17.2.6, edges don't resolve correctly in MSAA. I'm using pResolveAttachments for this. I could upload a renderdoc trace, but it's too big for the tracker (90MB). Tested on RX470.