Summary: | [NV17] Reduce GL_MAX_TEXTURE_SIZE to avoid memory overflow | ||
---|---|---|---|
Product: | Mesa | Reporter: | Balló György <ballogyor> |
Component: | Drivers/DRI/nouveau | Assignee: | Nouveau Project <nouveau> |
Status: | RESOLVED INVALID | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Reduce GL_MAX_TEXTURE_SIZE to avoid memory overflow |
Description
Balló György
2011-11-08 05:44:58 UTC
It appears that this bug report has laid dormant for quite a while. Sorry we haven't gotten to it. Since we fix bugs all the time, chances are pretty good that your issue has been fixed with the latest software. Please give it a shot. (Linux kernel 3.10.7, xf86-video-nouveau 1.0.9, mesa 9.1.6, or their git versions.) If upgrading to the latest isn't an option for you, your distro's bugzilla is probably the right destination for your bug report. In an effort to clean up our bug list, we're pre-emptively closing all bugs that haven't seen updates since 2011. If the original issue remains, please make sure to provide fresh info, see http://nouveau.freedesktop.org/wiki/Bugs/ for what we need to see, and re-open this one. Thanks, The Nouveau Team |
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