Bug 43292

Summary: propose a sse version of software shader.
Product: Mesa Reporter: Jin Yang <jin.a.yang>
Component: Drivers/DRI/i915Assignee: Ian Romanick <idr>
Status: RESOLVED MOVED QA Contact:
Severity: normal    
Priority: medium    
Version: 7.11   
Hardware: x86 (IA32)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: prototype
updated prototype

Description Jin Yang 2011-11-28 01:15:59 UTC
Created attachment 53896 [details]
prototype

Propose we use sse to optimize the software shader, in my webgl case, the performance can gain 20%. 
The prototype is attached.
Comment 1 Jin Yang 2011-12-06 20:34:55 UTC
Created attachment 54168 [details]
updated prototype
Comment 2 Elizabeth 2017-10-27 19:53:24 UTC
Hello Jin Yang, is there any update with this prototype?? Otherwise closing ticket. Thank you.
Comment 3 GitLab Migration User 2019-09-18 19:34:31 UTC
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