Summary: | cerbero bootstrap failed on Mac os x 10.8.2 | ||
---|---|---|---|
Product: | GStreamer SDK | Reporter: | jettatang |
Component: | General | Assignee: | bugs |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | guravabjit |
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Mac OS X (All) | ||
See Also: | https://bugs.freedesktop.org/show_bug.cgi?id=63974 | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Fix the issue handling new path for GL headers in 10.8 |
Description
jettatang
2012-10-29 08:36:28 UTC
Sorry, change the traceback: ./cerbero-uninstalled bootstrap WARNING: Using default configuration because /Users/apple/.cerbero/cerbero.cbc is missing Traceback (most recent call last): File "./cerbero/main.py", line 89, in load_config self.config.load(self.args.config) File "./cerbero/config.py", line 119, in load self._load_platform_config() File "./cerbero/config.py", line 289, in _load_platform_config self.parse(config_path, reset=False) File "./cerbero/config.py", line 154, in parse filename) ConfigurationError: Configuration Error: Could not include config file (/Users/apple/Dev/Gstreamer-sdk/cerbero/config/darwin.config) Configuration Error: Could not include config file (/Users/apple/Dev/Gstreamer-sdk/cerbero/config/darwin.config) Hi, Using the default configuration shouldn't throw an exception in any case. The current traceback when loading the config file fails is not very helpful and that's now fixed upstream. Could you please pull master, run the same command again and post back the traceback so that we can debug what's wrong in the config file? It looks like the 10.8 SDK install the GL headers in a different place. I can't install this SDK right now you so I would appreciate if you can help us a bit. Could you please confirm that the following path exists /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/? Is there any folder named GL in this path? Thanks (In reply to comment #3) > It looks like the 10.8 SDK install the GL headers in a different place. I > can't install this SDK right now you so I would appreciate if you can help > us a bit. > Could you please confirm that the following path exists > /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/ > Developer/SDKs/MacOSX10.8.sdk/? > Is there any folder named GL in this path? > > Thanks cd /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/ find . -name "GL*" (Is this right?) ./System/Library/Frameworks/GLKit.framework ./System/Library/Frameworks/GLKit.framework/GLKit ./System/Library/Frameworks/GLKit.framework/Versions/A/GLKit ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKBaseEffect.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKEffectProperty.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKEffectPropertyFog.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKEffectPropertyLight.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKEffectPropertyMaterial.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKEffectPropertyTexture.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKEffectPropertyTransform.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKEffects.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKit.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKitBase.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKMath.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKMathTypes.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKMathUtils.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKMatrix3.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKMatrix4.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKMatrixStack.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKNamedEffect.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKQuaternion.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKReflectionMapEffect.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKSkyboxEffect.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKTextureLoader.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKVector2.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKVector3.h ./System/Library/Frameworks/GLKit.framework/Versions/A/Headers/GLKVector4.h ./System/Library/Frameworks/GLUT.framework ./System/Library/Frameworks/GLUT.framework/GLUT ./System/Library/Frameworks/GLUT.framework/Versions/A/GLUT I just can find the GL folder in MacOSX10.7 sdk: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk/usr/X11/include/GL (In reply to comment #3) > It looks like the 10.8 SDK install the GL headers in a different place. I > can't install this SDK right now you so I would appreciate if you can help > us a bit. > Could you please confirm that the following path exists > /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/ > Developer/SDKs/MacOSX10.8.sdk/? > Is there any folder named GL in this path? > > Thanks (In reply to comment #2) > Hi, > > Using the default configuration shouldn't throw an exception in any case. > The current traceback when loading the config file fails is not very helpful > and that's now fixed upstream. Could you please pull master, run the same > command again and post back the traceback so that we can debug what's wrong > in the config file? WARNING: Using default configuration because /Users/apple/.cerbero/cerbero.cbc is missing Traceback (most recent call last): File "./cerbero/utils/__init__.py", line 234, in parse_file execfile(filename, dict) File "/Users/apple/Dev/Gstreamer-sdk/cerbero/config/darwin.config", line 101, in <module> raise Exception ("GL headers path not found: %s" % gl_headers) Exception: GL headers path not found: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/usr/X11/include/GL Configuration Error: Could not include config file (/Users/apple/Dev/Gstreamer-sdk/cerbero/config/darwin.config) Created attachment 73251 [details] [review] Fix the issue handling new path for GL headers in 10.8 Comment on attachment 73251 [details] [review] Fix the issue handling new path for GL headers in 10.8 Review of attachment 73251 [details] [review]: ----------------------------------------------------------------- Looks good to me! |
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