Summary: | Using glDrawElements with GL_UNSIGNED_INT type in draw_border | ||
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Product: | Wayland | Reporter: | Stanislav Vorobiov <sheffmail> |
Component: | weston | Assignee: | Wayland bug list <wayland-bugs> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | 1.0.x | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Stanislav Vorobiov
2013-08-20 13:13:01 UTC
Ah, right and mesa implements GL_OES_element_index_uint which is why it works here. Pushed to master: commit 73db924ad314fcaa1030725aa46686c57b0933b8 Author: Kristian Høgsberg <krh@bitplanet.net> Date: Wed Aug 28 23:05:29 2013 -0700 gl-renderer: Use GL_UNSIGNED_SHORT for index array type GL_UNSIGNED_INT is only supported when GL_OES_element_index_uint is available (mesa implements that extension). We don't need 32-bit indices, so just use GL_UNSIGNED_SHORT. |
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