|Summary:||[IVB] No geometry is displayed when running Majora’s Mask in Dolphin with Vulkan|
|Product:||Mesa||Reporter:||Link Mauve <bugs>|
|Component:||Drivers/Vulkan/intel||Assignee:||Intel 3D Bugs Mailing List <intel-3d-bugs>|
|Status:||RESOLVED FIXED||QA Contact:||Intel 3D Bugs Mailing List <intel-3d-bugs>|
|i915 platform:||i915 features:|
Description Link Mauve 2016-12-03 00:05:26 UTC
Here is a dff reproducing that issue (Dolphin’s equivalent of apitrace, too big to attach here): https://linkmauve.fr/files/zmm.dff.xz This issue happens on Mesa a7b510f656dfbda0afb1de78926037a337449140, using Dolphin master, and isn’t present on either OpenGL/i965 on the same machine, or Vulkan/Nvidia/Windows from another tester.
Comment 1 Link Mauve 2016-12-25 12:14:38 UTC
This is on commit 88b5acfa09d4efa2aea1fc9cc4f8169a48c40286 btw, built yesterday, but has been happening for a while.
Comment 2 Link Mauve 2016-12-25 12:37:47 UTC
Oops, wrong bug report. ^^' I’ve been able to test this one on bdw too and the bug was also present, but that was on an old 13.something Mesa, we’ve been unable to test on a newer Mesa.
Comment 3 Link Mauve 2018-11-03 16:43:56 UTC
I can’t reproduce this anymore, the dff renders fine on the same computer using Mesa 18.2.4.