Bug 98978

Summary: [IVB] No geometry is displayed when running Majora’s Mask in Dolphin with Vulkan
Product: Mesa Reporter: Link Mauve <bugs>
Component: Drivers/Vulkan/intelAssignee: Intel 3D Bugs Mailing List <intel-3d-bugs>
Status: RESOLVED FIXED QA Contact: Intel 3D Bugs Mailing List <intel-3d-bugs>
Severity: normal    
Priority: medium CC: jason
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Link Mauve 2016-12-03 00:05:26 UTC
Here is a dff reproducing that issue (Dolphin’s equivalent of apitrace, too big to attach here): https://linkmauve.fr/files/zmm.dff.xz

This issue happens on Mesa a7b510f656dfbda0afb1de78926037a337449140, using Dolphin master, and isn’t present on either OpenGL/i965 on the same machine, or Vulkan/Nvidia/Windows from another tester.
Comment 1 Link Mauve 2016-12-25 12:14:38 UTC
This is on commit 88b5acfa09d4efa2aea1fc9cc4f8169a48c40286 btw, built yesterday, but has been happening for a while.
Comment 2 Link Mauve 2016-12-25 12:37:47 UTC
Oops, wrong bug report. ^^'

I’ve been able to test this one on bdw too and the bug was also present, but that was on an old 13.something Mesa, we’ve been unable to test on a newer Mesa.
Comment 3 Link Mauve 2018-11-03 16:43:56 UTC
I can’t reproduce this anymore, the dff renders fine on the same computer using Mesa 18.2.4.

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