Created attachment 30795 [details] xorg.0.log System Environment: -------------------------- Arch: x86_64 Platform: G45 Libdrm: (master)790097c51330090b2b7b90429b9ab8ddf259fd8e Mesa: (master)b8e638d4895d2d342306bb6443a455f73903ce20 Xserver: (master)84662e40c3d4141ebb298a1ad714f75056a4ab74 Xf86_video_intel: (master)6d025e679a99778496576af9a6a6fa8c043ae811 Kernel: (drm-intel-next)a83a4400415893d2599a256f6842ac4d871dffd7 Bug detailed description: ------------------------- glean cases depthStencil failed on G45. bisected it and find it was caused by the a mesa commit 8f81a6468fdbc7320800ea497791e3e1b8f782ca. commit 8f81a6468fdbc7320800ea497791e3e1b8f782ca Author: Eric Anholt <eric@anholt.net> Date: Mon Jun 22 11:00:11 2009 -0700 intel: Avoid trying to do blits to Y tiled regions. This is somewhat nasty, but we need to do Y-tiled depth for FBO support. May help with corruption and hangs since enabling texture tiling, and since switching depth textures to Y tiled. Fixes piglit depthtex.c on 965. Reproduce steps: ---------------- 1.xinit& 2. glean -r result -o -t depthStencil
Can't reproduce on GM45. Could you retest with Mesa master?
(In reply to comment #1) > Can't reproduce on GM45. Could you retest with Mesa master? Yes. It now works well with the newest code of Nov.1. So verified. Libdrm: (master)b0b96636dbf93445dd532b09b21fa4fc5ce6bdc7 Mesa: (master)1cc16e1b831cef8e1573cc998cee3e55179bb830 Xserver: (master)d30637339963950910e5f5fb755b8465ac7dddb4 Xf86_video_intel: (master)10946118dd3a63f1375a1bfde0b2f0542a93c1c2
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