Bug 28837 - varying vec4 index support
varying vec4 index support
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965
All All
: medium normal
Assigned To: Eric Anholt
Depends on:
Blocks: 29044
  Show dependency treegraph
Reported: 2010-06-29 22:41 UTC by Gordon Jin
Modified: 2010-08-18 19:49 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Note You need to log in before you can comment on or make changes to this bug.
Description Gordon Jin 2010-06-29 22:41:36 UTC
piglit/tests/shaders/glsl-vs-vec4-indexing-{2,3} have been fail since added in May.

cannot get location of uniform "i"
PIGLIT: {'result': 'fail' }
Comment 1 Eric Anholt 2010-07-11 22:06:18 UTC
Fixed in glsl2 branch.
Comment 2 Eric Anholt 2010-08-16 23:49:25 UTC
glsl2 branch is merged.
Comment 3 Gordon Jin 2010-08-18 19:49:43 UTC
verified with mesa master d442a01ac14382d83cdaac87d2832315ceb3e963.