piglit/tests/shaders/glsl-vs-vec4-indexing-{2,3} have been fail since added in May. Output: cannot get location of uniform "i" PIGLIT: {'result': 'fail' }
Fixed in glsl2 branch.
glsl2 branch is merged.
verified with mesa master d442a01ac14382d83cdaac87d2832315ceb3e963.
bug/show.html.tmpl processed on Mar 20, 2017 at 09:46:54. (provided by the Example extension).