Bug 36182 - Game Trine from http://www.humblebundle.com/ needs ATI_draw_buffers
Summary: Game Trine from http://www.humblebundle.com/ needs ATI_draw_buffers
Status: RESOLVED WONTFIX
Alias: None
Product: Mesa
Classification: Unclassified
Component: Mesa core (show other bugs)
Version: 7.10
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: mesa-dev
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on: 34321
Blocks:
  Show dependency treegraph
 
Reported: 2011-04-12 13:19 UTC by Krzysztof A. Sobiecki
Modified: 2011-04-18 20:58 UTC (History)
10 users (show)

See Also:
i915 platform:
i915 features:


Attachments
RADEON_DEBUG=all MESA_GLSL=dump ./trine-bin (4.22 KB, text/plain)
2011-04-12 13:19 UTC, Krzysztof A. Sobiecki
Details
for debugging (828 bytes, patch)
2011-04-12 15:15 UTC, Marek Olšák
Details | Splinter Review
Output from game with patched mesa (243.90 KB, text/plain)
2011-04-12 16:26 UTC, Krzysztof A. Sobiecki
Details
terminal dump from game (debugging patch applied to Mesa) (242.75 KB, text/plain)
2011-04-14 09:59 UTC, Md Imam Hossain
Details

Description Krzysztof A. Sobiecki 2011-04-12 13:19:22 UTC
Created attachment 45555 [details]
RADEON_DEBUG=all MESA_GLSL=dump ./trine-bin

While trying to start game I got only this error

Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log.

I assume for now, that this problem is caused by lack of support for Shader Model 3.0 in MESA. Please correct me, if I'm wrong.

There is also a log containing this lines:

12.4.2011 [21:39]
INFO: Vertex profile: arbvp1
INFO: Vertex shader options:
INFO: NumTemps=32
INFO: MaxInstructions=1024
INFO: MaxAddressRegs=1
INFO: MaxLocalParams=1024
INFO: Pixel profile: arbfp1
INFO: Pixel shader options:
INFO: ARB_draw_buffers
INFO: NumTemps=128
INFO: NumInstructionSlots=512
INFO: NumTexInstructionSlots=512
INFO: NumMathInstructionSlots=512
INFO: MaxTexIndirections=511
INFO: MaxLocalParams=1024
INFO: MaxDrawBuffers=4
ERROR: Cg error: 4 4 (The program could not load.)

ERROR: Cg error: 4 4 (The program could not load.)

ERROR: Cg error: 4 4 (The program could not load.)

ERROR: Cg error: 4 4 (The program could not load.)

ERROR: Cg error: 4 4 (The program could not load.)

ERROR: Cg error: 4 4 (The program could not load.)

ERROR: Cg error: 4 4 (The program could not load.)

ERROR: Cg error: 4 4 (The program could not load.)

glxinfo:

name of display: :0
r300: DRM version: 2.8.0, Name: ATI RV530, ID: 0x71c1, GB: 1, Z: 2
r300: GART size: 509 MB, VRAM size: 256 MB
r300: AA compression: NO, Z compression: NO, HiZ: NO
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, 
    GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, 
    GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on ATI RV530
OpenGL version string: 2.1 Mesa 7.11-devel (git-f703ba8)
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_copy_texture, GL_EXT_polygon_offset, GL_EXT_subtexture, 
    GL_EXT_texture_object, GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, 
    GL_EXT_texture, GL_EXT_texture3D, GL_IBM_rasterpos_clip, 
    GL_ARB_point_parameters, GL_EXT_draw_range_elements, GL_EXT_packed_pixels, 
    GL_EXT_point_parameters, GL_EXT_rescale_normal, 
    GL_EXT_separate_specular_color, GL_EXT_texture_edge_clamp, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_ARB_multitexture, 
    GL_IBM_multimode_draw_arrays, GL_IBM_texture_mirrored_repeat, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix, 
    GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, 
    GL_EXT_secondary_color, GL_EXT_texture_env_add, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, 
    GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, 
    GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc, 
    GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_EXT_framebuffer_object, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_env_dot3, 
    GL_MESA_window_pos, GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, 
    GL_ARB_depth_texture, GL_ARB_occlusion_query, GL_ARB_shadow, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_window_pos, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, 
    GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_draw_buffers, 
    GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_texture_env_combine3, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert, 
    GL_MESA_ycbcr_texture, GL_ARB_fragment_program_shadow, 
    GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite, 
    GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two, 
    GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate, 
    GL_EXT_blend_equation_separate, GL_OES_read_format, 
    GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_rectangle, 
    GL_ATI_texture_compression_3dc, GL_EXT_pixel_buffer_object, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_rectangle, 
    GL_EXT_texture_sRGB, GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil, 
    GL_ARB_vertex_array_object, GL_ATI_separate_stencil, 
    GL_ATI_texture_mirror_once, GL_EXT_gpu_program_parameters, 
    GL_EXT_texture_compression_latc, GL_EXT_texture_env_combine, 
    GL_EXT_texture_sRGB_decode, GL_OES_EGL_image, GL_ARB_copy_buffer, 
    GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
    GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle, 
    GL_ARB_vertex_array_bgra, GL_EXT_separate_shader_objects, 
    GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra, 
    GL_NV_conditional_render, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, 
    GL_ARB_provoking_vertex, GL_ARB_sampler_objects, GL_EXT_provoking_vertex, 
    GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba, GL_NV_texture_barrier

96 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
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0x022 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0fe 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0ff 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x100 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x101 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x102 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x103 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x104 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x105 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x106 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x107 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x108 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x109 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x10a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x10b 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
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0x10d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x10e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x10f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x110 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x111 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x112 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x113 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x114 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x115 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x116 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x117 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x118 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x119 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x11a 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x11b 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x11c 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x11d 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x11e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x11f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x120 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x121 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x122 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x123 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x124 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x125 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x126 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x127 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
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0x129 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
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0x12d 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
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0x12f 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
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0x131 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x132 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x133 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
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0x135 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x136 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x137 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x138 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x139 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
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0x13b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x13c 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x13d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x13e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x13f 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x140 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x141 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x142 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x143 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x144 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x145 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x146 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x147 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x148 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x149 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x14a 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x14b 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x14c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x14d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x14e 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x14f 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x150 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x151 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x152 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x153 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x154 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x155 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x156 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x157 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x158 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x159 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x15a 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x06d 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None

144 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
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0x071 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
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0x075 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x076 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x077 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x078 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x079 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x07a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x07b 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x07c 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x07d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x07e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x07f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x080 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x081 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x082 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x083 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x084 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x085 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x086 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x087 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x088 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x089 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x08a 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x08b 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x08c 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x08d 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x08e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x08f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x090 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x091 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x092 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x093 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x094 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x095 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x096 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x097 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x098 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x099 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x09a 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x09b 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x09c 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x09d 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x09e  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x09f  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0a0  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0a1  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0a2  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0a3  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0a4  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0a5  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0a6  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0a7  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0a8  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0a9  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0aa  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0ab  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0ac  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0ad  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0ae  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0af  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0b0  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0b1  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0b2  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0b3  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0b4  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0b5  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0b6 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0b7 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0b8 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0b9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0ba 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0bb 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0bc 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x0bd 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x0be 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x0bf 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x0c0 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x0c1 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0 16 16 16 16  0 0 Slow
0x0c2 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0c3 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0c4 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0c5 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0c6 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0c7 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0c8 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0c9 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0ca 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0cb 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0cc 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0cd 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
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0x0cf 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0d0 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0d1 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0d2 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0d3 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0d4 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0d5 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0d6 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0d7 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0d8 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0d9 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0da 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0db 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0dc 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0dd 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0de 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0df 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0e0 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0e1 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0e2 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0e3 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0e4 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0e5 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
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0x0e8  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
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0x0ed  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
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0x0ef  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0f0  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0f1  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
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0x0f3  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0f4  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0f5  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0f6  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0f7  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0f8  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0f9  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0fa  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0fb  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0fc  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0fd  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8 16 16 16  0  0 0 Slow
Comment 1 Marek Olšák 2011-04-12 15:15:26 UTC
Created attachment 45557 [details] [review]
for debugging

It has nothing to do with SM3.0. Please apply the attached patch and post the output.
Comment 2 Ian Romanick 2011-04-12 15:47:17 UTC
(In reply to comment #0)
> Created an attachment (id=45555) [details]
> RADEON_DEBUG=all MESA_GLSL=dump ./trine-bin
> 
> While trying to start game I got only this error
> 
> Error compiling shaders. Make sure your GPU supports Shader Model 3.0.
> Additional details may be found in the log.
> 
> I assume for now, that this problem is caused by lack of support for Shader
> Model 3.0 in MESA. Please correct me, if I'm wrong.
> 
> There is also a log containing this lines:
> 
> 12.4.2011 [21:39]
> INFO: Vertex profile: arbvp1
> INFO: Vertex shader options:
> INFO: NumTemps=32
> INFO: MaxInstructions=1024
> INFO: MaxAddressRegs=1
> INFO: MaxLocalParams=1024
> INFO: Pixel profile: arbfp1
> INFO: Pixel shader options:
> INFO: ARB_draw_buffers

This is probably a dup of bug #34321.
Comment 3 Krzysztof A. Sobiecki 2011-04-12 16:26:34 UTC
Created attachment 45560 [details]
Output from game with patched mesa
Comment 4 Marek Olšák 2011-04-12 17:06:52 UTC
Thanks. The game needs ATI_draw_buffers. This extension is used by the NVIDIA Cg Toolkit, so we apparently should have it regardless of the fact how old it is.

I was working with Cg a lot in the past and there was a good reason people used ATI_draw_buffers: ARB_draw_buffers hadn't worked on ATI drivers. BTW, ATI_draw_buffers has been supported by NVIDIA too.

Bug 34321 needs to be fixed first though.

Reassigning to Mesa core.
Comment 5 Jeff Epler 2011-04-12 18:12:46 UTC
Similar trine log for
OpenGL renderer string: Mesa DRI Intel(R) 965GM GEM 20091221 2009Q4 
OpenGL version string: 2.1 Mesa 7.7.1
(debian squeeze)
Comment 6 Md Imam Hossain 2011-04-12 18:36:29 UTC
Similar error with Trine from Humble Bundle.
It needs Shader Model 3 then exists.

System:

Ubuntu 10.10
Linux 2.6.36.4
Mesa 7.10.2
Intel GMA 4500 256MB

Thanks
Comment 7 Marek Olšák 2011-04-12 18:40:56 UTC
(In reply to comment #6)
> Similar error with Trine from Humble Bundle.
> It needs Shader Model 3 then exists.

No, it doesn't. First, there is no Shader Model 3 in OpenGL per se. Second, ARB_fragment_program matches DX9's Shader Model 2, not 3, so the game lies about it.
Comment 8 Turo Lamminen 2011-04-13 01:14:32 UTC
(In reply to comment #7)
> No, it doesn't. First, there is no Shader Model 3 in OpenGL per se. Second,
> ARB_fragment_program matches DX9's Shader Model 2, not 3, so the game lies
> about it.
OpenGL does not allow for reliable detection of Shader Model 3 but it IS required because some of the shaders are too complex for Shader Model 2 hardware.

As for ATI_draw_buffers it should not be required if ARB_draw_buffers is present. This is some kind of issue with Nvidia Cg library which tries to use it even though it's not present and in fact the library has detected this. Check the log in ~/.frozenbyte/trine/logs/log.txt, you should see ARB_draw_buffers mentioned.

Implementing and advertising ATI_draw_buffers should allow the game to continue and the extensions are nearly identical in functionality.
Comment 9 Marek Olšák 2011-04-13 03:00:43 UTC
(In reply to comment #8)
> (In reply to comment #7)
> > No, it doesn't. First, there is no Shader Model 3 in OpenGL per se. Second,
> > ARB_fragment_program matches DX9's Shader Model 2, not 3, so the game lies
> > about it.
> OpenGL does not allow for reliable detection of Shader Model 3 but it IS
> required because some of the shaders are too complex for Shader Model 2
> hardware.

I don't see any shaders in that log that would need SM3.0. Yes, there is one with 454 instructions, but that's still well within the limits of SM2.0b.
Comment 10 Turo Lamminen 2011-04-13 03:33:29 UTC
(In reply to comment #9)
> I don't see any shaders in that log that would need SM3.0. Yes, there is one
> with 454 instructions, but that's still well within the limits of SM2.0b.
I once tried this on Geforce FX-class hardware with Nvidia proprietary driver and it failed. This was quite a while ago so I don't remember what the exact error was. Might have been about too many temporaries. Or maybe the Nvidia driver was bullshitting me.

The other reason for specifying SM3.0 was that the last driver available for GF FX did not support ARB_framebuffer_object which is necessary for this game. On ATI side they were dropping support for old hardware and mesa driver was not anywhere near ready.

But if you can make Trine run on Shader Model 2.0 HW good for you :)
Comment 11 Md Imam Hossain 2011-04-13 08:15:31 UTC
Sorry my glxinfo,

name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, 
    GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, 
    GLX_INTEL_swap_event
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset  x86/MMX/SSE2
OpenGL version string: 2.1 Mesa 7.10.2
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture, 
    GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, 
    GL_ARB_seamless_cube_map, GL_ARB_shader_objects, 
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
    GL_ARB_texture_rg, GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, 
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, 
    GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_shader_objects, 
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
    GL_EXT_texture3D, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, 
    GL_EXT_texture_object, GL_EXT_texture, GL_EXT_texture_rectangle, 
    GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra, 
    GL_EXT_vertex_array, GL_OES_EGL_image, GL_OES_read_format, 
    GL_3DFX_texture_compression_FXT1, GL_APPLE_client_storage, 
    GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, 
    GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate, 
    GL_ATI_envmap_bumpmap, GL_ATI_separate_stencil, 
    GL_ATI_texture_env_combine3, GL_IBM_multimode_draw_arrays, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_MESA_pack_invert, 
    GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_MESA_ycbcr_texture, 
    GL_NV_blend_square, GL_NV_depth_clamp, GL_NV_light_max_exponent, 
    GL_NV_packed_depth_stencil, GL_NV_texgen_reflection, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, 
    GL_NV_vertex_program1_1, GL_NV_vertex_program, GL_S3_s3tc, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

32 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x021 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x022 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x092 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x093 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x094 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x095 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x096 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x097 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x098 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x099 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x09a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x09b 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x09c 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x09d 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x09e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x09f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0a0 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0a1 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0a2 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0a3 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0a4 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0a5 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0a6 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0a7 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0a8 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0a9 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0aa 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0ab 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0ac 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0ad 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0ae 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x061 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None

48 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x062  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x063  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x064  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x065  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x066  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x067  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x068 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x069 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x06a 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x06b 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x06c 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x06d 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x06e 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x06f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x070 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x071 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x072 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x073 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x074  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x075  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x076 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x077 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x078 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x079 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x07a  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x07b  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x07c  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x07d  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x07e  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x07f  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x080 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x081 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x082 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x083 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x084 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x085 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x086 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x087 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x088 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x089 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x08a 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x08b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x08c  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x08d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x08e 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x08f 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x090 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x091 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
Comment 12 Md Imam Hossain 2011-04-13 08:22:41 UTC
I can run this game Windows version via WINE. I need to enable GLSL in WINE otherwise the game does not render all the scene properly. But the game is laggy. The plus point of WINE is, it can skip functionality check.

But I would love to play this game natively on Linux
Comment 13 Eric Anholt 2011-04-13 18:10:39 UTC
commit a9a02c8a39620515ec9fd0d774ce329cf67ecb4e
Author: Eric Anholt <eric@anholt.net>
Date:   Wed Apr 13 12:02:54 2011 -0700

    mesa: Expose ATI_draw_buffers.
    
    This is the same as ARB_draw_buffers (which derived from it), except
    for s/ARB/ATI/.  The glapi bits were already in place, and what was
    missing was just the ARB_fp part.  The new Humble Bundle game "trine"
    tries to use this extension without checking that it's exposed, which
    this works around.
    
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36182
    Reviewed-by: Brian Paul <brianp@vmware.com>
    Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Comment 14 Md Imam Hossain 2011-04-13 22:42:13 UTC
is this eligible for Mesa 7.10.2 or Mesa 7.10-series. So that Ubuntu 11.04 can use it.

Thank you
Comment 15 Md Imam Hossain 2011-04-13 23:28:52 UTC
just applied three patches to Mesa 7.10.2

28cec9e832b716b84c11ddabfcee74e0daf6ec49
a9a02c8a39620515ec9fd0d774ce329cf67ecb4e manually to match Mesa 7.10 convention
fb6e39737a24f9652b6cdc10067736b8915c61f9

and checked glxinfo | grep GL_ATI

    GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate, 
    GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_separate_stencil, 
    GL_ATI_texture_env_combine3, GL_IBM_multimode_draw_arrays,

and installed the game again and got this message again:

Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log.

and got this info from log file:

14.4.2011 [16:22]

INFO: Vertex profile: arbvp1

INFO: Vertex shader options:

INFO: NumTemps=32

INFO: MaxInstructions=4096

INFO: MaxAddressRegs=1

INFO: MaxLocalParams=1024

INFO: Pixel profile: arbfp1

INFO: Pixel shader options:

INFO: ARB_draw_buffers

INFO: NumTemps=256

INFO: NumInstructionSlots=16384

INFO: NumTexInstructionSlots=16384

INFO: NumMathInstructionSlots=16384

INFO: MaxTexIndirections=16384

INFO: MaxLocalParams=1024

INFO: MaxDrawBuffers=4

ERROR: Cg error: 4 4 (The program could not load.)


ERROR: Cg error: 4 4 (The program could not load.)


ERROR: Cg error: 4 4 (The program could not load.)


ERROR: Cg error: 4 4 (The program could not load.)


ERROR: Cg error: 4 4 (The program could not load.)


ERROR: Cg error: 4 4 (The program could not load.)


ERROR: Cg error: 4 4 (The program could not load.)


ERROR: Cg error: 4 4 (The program could not load.)


tried different setting (high to low) by game launcher




System:

Ubuntu 10.10
Linux 2.6.36-02063604-generic
Mesa 7.10.2 patched
Intel GMA 4500 256MB

Thank you
Comment 16 Marek Olšák 2011-04-14 07:57:31 UTC
(In reply to comment #15)
> just applied three patches to Mesa 7.10.2
> 
> 28cec9e832b716b84c11ddabfcee74e0daf6ec49
> a9a02c8a39620515ec9fd0d774ce329cf67ecb4e manually to match Mesa 7.10 convention
> fb6e39737a24f9652b6cdc10067736b8915c61f9
> 
> and checked glxinfo | grep GL_ATI
> 
>     GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate, 
>     GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_separate_stencil, 
>     GL_ATI_texture_env_combine3, GL_IBM_multimode_draw_arrays,
> 
> and installed the game again and got this message again:
> 
> Error compiling shaders. Make sure your GPU supports Shader Model 3.0.
> Additional details may be found in the log.

Please apply the attachment "for debugging" and post the output.
Comment 17 Md Imam Hossain 2011-04-14 09:59:16 UTC
Created attachment 45618 [details]
terminal dump from game (debugging patch applied to Mesa)

System:

Ubuntu 10.10
Linux 2.6.36-02063604-generic
Mesa 7.10.2 (patch applied to support GL_ATI_draw_buffers)
Intel GMA 4500 256MB
Comment 18 Md Imam Hossain 2011-04-18 10:23:02 UTC
Changed bug status, since it is not fixed in Mesa 7.10 stable branch.
Comment 19 Thomas Kowaliczek 2011-04-18 13:56:00 UTC
Trine needs S3TC Support. http://frozenbyte.com/help_humble/linuxfaq.html
Comment 20 Sven Arvidsson 2011-04-18 14:13:38 UTC
(In reply to comment #19)
> Trine needs S3TC Support. http://frozenbyte.com/help_humble/linuxfaq.html

The FAQ is wrong. 

Both Shadowgrounds games work (and have been for some time) with Mesa. They do however require the latest libtxc_dxtn (S3TC for Mesa) release:
http://cgit.freedesktop.org/~mareko/libtxc_dxtn/
Comment 21 Thomas Kowaliczek 2011-04-18 15:13:30 UTC
How can i say mesa that it should use this lib? Or must i recompile my mesa? when yes how?
Comment 22 Benjamin Bellec 2011-04-18 15:31:15 UTC
> How can i say mesa that it should use this lib? Or must i recompile my mesa?
> when yes how?

If libtxc_dxtn.so is in the mesa directory (/usr/lib or /usr/local/lib for instance, it depends on your distro/install), then this is enabled (if your mesa have enabled libtxc_dxtn at compile time, but by default it's set).

You can check with :
$ glewinfo | grep s3tc

But not all driver support s3tc, I know r300g and r600g (with kernel 2.6.39) do. But intel, nouveau, etc ?

To get libtxc_dtxn, extra repository can sometimes provide it (eg. RPM Fusion). Else, you can download libtxc_dxtn.tar.gz, make, make insall it. It's easy.
Comment 23 Md Imam Hossain 2011-04-18 19:13:20 UTC
Intel driver supports libtxc_dxtn-1.0.0 for a long time.

Test result is like this:

Shadowgrounds and Shadowgrounds Survivor both works beautifully.

The game Amnesia The Dark Descent works except minor graphical bugs.

The game Enemy Territory: Quake Wars works at High Setting at good speed without using shadow (using shadow is slower)

I have not used Mesa 7.11-devel because it has some other major shader bugs right at the moment (Just try The game Enemy Territory: Quake Wars)

Mesa 7.10.2 is pretty stable (Just like Mesa 7.8.3-rc1 and Mesa 7.7.1) and only have some minor bugs. (Just try Steel Storm Episode 1 and try different graphic settings)

Trine is not working at the moment with Mesa 7.10.2 (patch applied to support ATI_draw_buffers)
Comment 24 Md Imam Hossain 2011-04-18 20:58:44 UTC
Closing as this is fixed in cloned git as of today 19 April 2011.
Since we can run it on Mesa 7.11-devel and Mesa 7.11-devel looks like pretty stable (as I have tested today) and has more features, I hope everyone as well as me think it is kinda waste of time to fix it in Mesa 7.10.2.

glxinfo | grep OpenGL

OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset x86/MMX/SSE2
OpenGL version string: 2.1 Mesa 7.11-devel (git-f41e1db)
OpenGL shading language version string: 1.20
OpenGL extensions:

fixed in git.

Thank you


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