This commit breaks some textures (it hides half of a rectangular texture leaving a triangle) in sauerbraten (example: the explosion texture on a wall on justice map) with r300g. It's fine with llvmpipe. 45920d2ecb38b14fdda5253fecce996570c22863 is the first bad commit commit 45920d2ecb38b14fdda5253fecce996570c22863 Author: pepp <pelloux@gmail.com> Date: Mon Apr 11 17:16:45 2011 +0200 u_vbuf_mgr: fixed vbo max_index calculation Signed-off-by: Marek Olšák <maraeo@gmail.com> :040000 040000 56baa6ab66d41990ebd6052fe2fdb723e1e6a480 a4065a7d1586baeb169a05d6194d01735dc3025e M src
This also affects ut2004. Some examples: one triangle is missing from the health vials, on AS-Convoy the sky is missing a triangle and half of the floor of the boarding platform is missing.
Fixed by 51095f74cf92d3cada7366ce898ade7693570b48. Closing.
Unfortunately, commit 51095f74cf92d3cada7366ce898ade7693570b48 doesn't fix the missing triangles in ut2004.
(In reply to comment #3) > Unfortunately, commit 51095f74cf92d3cada7366ce898ade7693570b48 doesn't fix the > missing triangles in ut2004. Is this still an issue? If yes is 45920d2ecb38b14fdda5253fecce996570c22863 the first bad commit? Maybe this should be moved to a new bug since my original problem is fixed.
almos, does 578d4539ba72a9f52e0cb3f615bb04bf9407b574 fix it? If not, please attach a screenshot demontrating the problem.
The issue with sauerbraten has been fixed. If you are still experiencing problems with ut2004, please file a new bug and attach a screenshot demonstrating the bug.
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