Bug 43292 - propose a sse version of software shader.
Summary: propose a sse version of software shader.
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i915 (show other bugs)
Version: 7.11
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: Ian Romanick
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2011-11-28 01:15 UTC by Jin Yang
Modified: 2019-09-18 19:34 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
prototype (55.50 KB, text/plain)
2011-11-28 01:15 UTC, Jin Yang
Details
updated prototype (55.97 KB, text/plain)
2011-12-06 20:34 UTC, Jin Yang
Details

Description Jin Yang 2011-11-28 01:15:59 UTC
Created attachment 53896 [details]
prototype

Propose we use sse to optimize the software shader, in my webgl case, the performance can gain 20%. 
The prototype is attached.
Comment 1 Jin Yang 2011-12-06 20:34:55 UTC
Created attachment 54168 [details]
updated prototype
Comment 2 Elizabeth 2017-10-27 19:53:24 UTC
Hello Jin Yang, is there any update with this prototype?? Otherwise closing ticket. Thank you.
Comment 3 GitLab Migration User 2019-09-18 19:34:31 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/704.


Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.