Guest OS Type : Linux
Bug detailed description:
After setup the resolution, the game will abort. On the terminal we can find some error info as follows:
unknown blend mode 'gl_one_minus_dst_color' in shader 'menuback_blueish', substituting GL_ONE
Received signal 11, exiting...
----- CL_Shutdown -----
Additionally, I also tried the commit'Mesa (8.0)3d657b14b4cab98a2945904823e78cd8950944f4' and, did not find this issue, So, It is a regression.
3.select: setup -> system -> resolution -> 1366x768 or 1024x768 -> accept
This issue also exist on master.
The Sandybridge have the same issue.
Bisect on 8.0 branch?
Works for me.
OKay, I checked it with latest commit on branch 8.0 and found this issue had fixed.
the commit info as follows:
Author: Brian Paul <firstname.lastname@example.org>
AuthorDate: Mon Jul 16 14:14:07 2012 -0600
Commit: Ian Romanick <email@example.com>
CommitDate: Tue Jul 31 12:25:50 2012 -0700
st/egl: fix uninitialized pointer bug
If no format is matched in the loop the value of xconf was undefined.
NOTE: This is a candidate for the 8.0 branch.
(cherry picked from commit fe2a7b7e7fca599659b1d248e160d480f2b92ba2)
This works for me, apparently worked for Eric, and according to the final comment, now works for the reporter. Marking as "WORKSFORME" since there was never an actual "fix" pinpointed.
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