Bugzilla – Bug 56632
The game Tile Racer fails to run after loading (GM 45)
Last modified: 2013-06-07 22:45:35 UTC
used to run with Mesa 7.11 now just exists after loading a race. The game uses OpenGL 2 and pixel shader.
Broken on Mesa 8 and 9 and git.
Linux 3.5 (both 32 and 64 bit)
X.Org X Server 1.13.0
Mesa 8, 9 and git (both 32 and 64 bit)
Hardware: Intel GMA 4500 MHD (device id 2a42)
Fails to run is pretty vague. What happens? Does it crash? Emit some error message and exit? Catch your house on fire?
The game uses open source OGRE engine. What happens the game starts like normally it would then I gotta choose the map then it loads then at the end of loading it crashes to the terminal emitting no significant output.
Maybe I have to use some tracing software like Apitrace to find out more.
fixed in master My guess this commit fixes it