Bug 56632 - The game Tile Racer fails to run after loading (GM 45)
Summary: The game Tile Racer fails to run after loading (GM 45)
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: 9.0
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: Ian Romanick
QA Contact:
Depends on:
Reported: 2012-11-01 08:33 UTC by Md Imam Hossain
Modified: 2013-06-07 22:45 UTC (History)
0 users

See Also:
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i915 features:


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Description Md Imam Hossain 2012-11-01 08:33:06 UTC
The Game


used to run with Mesa 7.11 now just exists after loading a race. The game uses OpenGL 2 and pixel shader.

Broken on Mesa 8 and 9 and git.

Tested On:

Ubuntu 12.10
Linux 3.5 (both 32 and 64 bit)
X.Org X Server 1.13.0
xf86-video-intel 2.20.10
libdrm 2.4.39
Mesa 8, 9 and git (both 32 and 64 bit)

Hardware: Intel GMA 4500 MHD (device id 2a42)
Comment 1 Ian Romanick 2012-11-01 18:26:40 UTC
Fails to run is pretty vague.  What happens?  Does it crash?  Emit some error message and exit?  Catch your house on fire?
Comment 2 Md Imam Hossain 2012-11-02 00:28:42 UTC
The game uses open source OGRE engine. What happens the game starts like normally it would then I gotta choose the map then it loads then at the end of loading it crashes to the terminal emitting no significant output.

Maybe I have to use some tracing software like Apitrace to find out more.
Comment 3 Md Imam Hossain 2013-06-07 22:45:35 UTC
fixed in master My guess this commit fixes it



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