Bug 69684 - [r600g][GLAMOR] Crash when trying to play a game in WINE
Summary: [r600g][GLAMOR] Crash when trying to play a game in WINE
Status: RESOLVED NOTABUG
Alias: None
Product: xorg
Classification: Unclassified
Component: Driver/Radeon (show other bugs)
Version: git
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: xf86-video-ati maintainers
QA Contact: Xorg Project Team
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2013-09-22 21:37 UTC by Shawn Starr
Modified: 2013-09-27 03:56 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
X crashes w/ GLAMOR enabled while using WINE trying to play game (67.88 KB, text/plain)
2013-09-22 21:37 UTC, Shawn Starr
no flags Details

Description Shawn Starr 2013-09-22 21:37:16 UTC
Created attachment 86331 [details]
X crashes w/ GLAMOR enabled while using WINE trying to play game

When trying to load a game with WINE, the game crashes the X server

more info:

ATI DDX:     xorg-x11-drv-ati-7.2.0-0.fc21.x86_64
libdrm:         libdrm-2.4.46-1.fc19.x86_64
kernel:         kernel-3.12.0-0.rc1.git4.2.fc21.x86_64 (non-debug release repo)
mesa:          mesa-dri-drivers-9.2-1.20130919.fc19.x86_64
X:                xorg-x11-server-Xorg-1.14.3-1.fc19.x86_64
GLAMOR:  xorg-x11-glamor-0.5.1-1.20130921git29c0907.fc19.x86_64

Custom compiled from git master + patch from http://lists.freedesktop.org/archives/glamor/2013-September/000386.html but this doesn't change this.

Attached is crash dump  from the X server
Comment 1 Michel Dänzer 2013-09-25 09:55:53 UTC
Looks like it's trying to use GLX indirect rendering, make sure you have 32-bit Mesa properly set up for Wine.
Comment 2 Shawn Starr 2013-09-27 03:56:03 UTC
Close it... i was missing DRI 32bit RPM... though X crashing isn't nice


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