Bugzilla – Bug 74428
hyperz causes gpu hang in Counter-strike: Source
Last modified: 2014-09-20 20:27:51 UTC
Created attachment 93259 [details]
normal setup (radeon.dpm=1)
AMD A8-3530MX APU [BeaverCreek Radeon HD6620G (SUMO)]
Mesa 10.1.0-devel (git-9f26ad0)
Counter-strike: Source would play just fine. After a while though, it can bring the whole system down.
Here are a couple netconsole logs of the incident.
Created attachment 93260 [details]
Created attachment 93261 [details]
Does disabling hyperz help? set env var: R600_DEBUG=nohyperz
Yes. Nothing goes wrong with hyperz disabled.
Is this fixed with current Mesa git?
If not, could you please make and upload a trace file using apitrace:
I can't reproduce this on git-f976b4c.
Mesa-3D today git,
HD 6550D on 3870K
Counter Strike Global Offensive (also Source engine) - worked without any lockup.