If enable GL_POLYGON_STIPPLE, POLYGON is filled with incorrect color. With xlib or i965 driver, this bug does not exist.
Created attachment 10481 [details] test case The case will output: draw pixel at (50, 50): 1.000000 0.000000 0.000000 But the correct fill color should be: 0.000000 1.000000 0.000000
Fixed in git (same as the bug posted by Carlos Diogenes to mesa3d-users list).
commit: 0bf2479aef5def4d01bfc55b08992f41664f1431
Mass version move, cvs -> git
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