Bug 11804 - polygon point applied incorrect texture when point_sprite enabled
Summary: polygon point applied incorrect texture when point_sprite enabled
Status: VERIFIED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: git
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: Zou Nan hai
QA Contact:
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Depends on:
Blocks:
 
Reported: 2007-08-01 19:46 UTC by WuNian
Modified: 2009-08-24 12:27 UTC (History)
3 users (show)

See Also:
i915 platform:
i915 features:


Attachments
test case (2.46 KB, text/plain)
2007-08-01 19:48 UTC, WuNian
Details

Description WuNian 2007-08-01 19:46:16 UTC
When enables point_sprite and set the polygon mode to GL_POINT, the polygon points are applied with incorrect texture.
Comment 1 WuNian 2007-08-01 19:48:29 UTC
Created attachment 10950 [details]
test case

The texel has different color, but the dest pixels of polygon point are applied with same texel, so the dest pixels have the same color.
Comment 2 Zou Nan hai 2007-08-02 00:32:06 UTC
fixed in mesa, commit 
505453a04e8ba5e394c34401bd9ec320ffce2423
Comment 3 Adam Jackson 2009-08-24 12:27:29 UTC
Mass version move, cvs -> git


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