for 1D texture, with parameter and environment: GL_TEXTURE_ENV_MODE set to GL_REPLACE GL_TEXTURE_COMPARE_MODE_ARB set to GL_COMPARE_R_TO_TEXTURE_ARB GL_TEXTURE_COMPARE_FUNC_ARB set to GL_ALWAYS GL_DEPTH_TEXTURE_MODE_ARB set to GL_LUMINANCE draw a square with 1D texture enabled, but nothing is rendered.
Created attachment 11073 [details] test case
fixed in mesa git a0a5e8cfc04c14873441b50f7d594ef11806b9a8
verified on both 32-bit and 64-bit.
sorry for this, this issue also happens on i915 platform. Pls fix this on i915 too. Thanks
fixed in b422e5ad3716d32f2434ca38819f4a877c7eeeeb
*** Bug 13649 has been marked as a duplicate of this bug. ***
(In reply to comment #6) > *** Bug 13649 has been marked as a duplicate of this bug. *** > Bug 13649 isn't a duplicate of this bug
verified
Mass version move, cvs -> git
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