Bug 11987 - GL_TEXTURE_LOD_BIAS didn't work when it's set for both for texture unit and texture object
Summary: GL_TEXTURE_LOD_BIAS didn't work when it's set for both for texture unit and t...
Status: VERIFIED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: git
Hardware: Other Linux (All)
: medium normal
Assignee: haihao
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Reported: 2007-08-13 20:40 UTC by Shuang He
Modified: 2009-08-24 12:27 UTC (History)
1 user (show)

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i915 platform:
i915 features:


Attachments
test case (2.91 KB, application/octet-stream)
2007-08-13 20:43 UTC, Shuang He
Details

Description Shuang He 2007-08-13 20:40:30 UTC
when LOD_BIAS is set for both texture unit and texture object, the Mipmap level selection is incorrect.
it's correct in non-dri mode.
Comment 1 Shuang He 2007-08-13 20:43:01 UTC
Created attachment 11130 [details]
test case
Comment 2 haihao 2007-09-11 01:51:10 UTC
fixed in mesa git 241b7bc0a3e6277e15bb45887ad5533ffe692428
Comment 3 Shuang He 2007-09-11 18:18:50 UTC
verified on Q965(32bit) and G965(64bit)
Comment 4 Adam Jackson 2009-08-24 12:27:44 UTC
Mass version move, cvs -> git


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