If texture format is GL_LUMINANCE_ALPHA, then texture is applied incorrect. See attached test case for more info.
Created attachment 12924 [details] test case The test case draws a 32x32 texture image, but only 32x16 size is drawn with i915 driver. With i965 driver or Mesa 7.0.2, the texture is applied correct.
Note that you're requesting an internalFormat of 1, which is GL_LUMINANCE, not LUMINANCE_ALPHA. There's nothing wrong with that, but the bug could be rather with this internalFormat. Not sure what's wrong though, maybe some pitch alignment problem (in this case related to the reported mipmap bugs possibly).
I do not mean the alpha channel on this bug. The image drawn only is half size with current i915 driver.
(In reply to comment #3) > I do not mean the alpha channel on this bug. > The image drawn only is half size with current i915 driver. I never suggested it has something to do with the alpha channel, rather that it might not be the texture format which matters here but that the internalFormat of GL_LUMINANCE might be the culprit instead.
The bug also exists with i965 driver.
fixed in mesa e45e33854289222cabb491d4605bf381b1631054
verified. Thanks.
Mass version move, cvs -> git
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