If use mipmap, then draw a pixel, the texture is applied incorrect. In attached test case, the texel is minified.
Created attachment 13102 [details] test case If change the TEXSIZEX to 16, the bug does not exist.
I don't see this issue. Maybe it has been fixed
Yes, I also can not reproduce this bug.
Mass version move, cvs -> git
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.