FlightGear loads very slowly, then falls into software mode. I tried to change rendering options but everything seams to be disabled. (--) PCI:*(1:0:0) ATI Technologies Inc Radeon R350 [Radeon 9800 Pro] rev 0, Mem @ 0xe8000000/27, 0xfbe00000/16, I/O @ 0xe000/8, BIOS @ 0xfbd00000/17 (...) (--) RADEON(0): Chipset: "ATI Radeon 9800PRO NH (AGP)" (ChipID = 0x4e48) flightgear 1.0.0 xorg-server 1.4.0.90 xf86-video-ati 6.7.197 libgl 7.0.1 kernel26 2.6.23.12 libdrm 2.3.0 (ArchLinux) NeverBall, FooBillard and Blender works in accelerated mode. FlightGear console output: [jp@darkwood ~]$ fgfs libGL warning: 3D driver claims to not support visual 0x6a Model Author: Unknown Creation Date: 2002-01-01 Version: $Id: c172p.xml,v 1.18 2007-01-15 12:50:45 ehofman Exp $ Description: Cessna C-172 *********************************WARN_ONCE********************************* File r300_render.c function r300Fallback line 471 Software fallback:ctx->Line.SmoothFlag *************************************************************************** Initializing Nasal Electrical System power up *********************************WARN_ONCE********************************* File r300_render.c function r300Fallback line 470 Software fallback:ctx->Line.StippleFlag *************************************************************************** freeglut ERROR: Function <glutSetCursor> called without first calling 'glutInit'. Blender console output: [jp@darkwood ~]$ blender Compiled with Python version 2.5.1. Checking for installed Python... got it! libGL warning: 3D driver claims to not support visual 0x6a *********************************WARN_ONCE********************************* File r300_render.c function r300Fallback line 471 Software fallback:ctx->Line.SmoothFlag *************************************************************************** *********************************WARN_ONCE********************************* File r300_render.c function r300Fallback line 470 Software fallback:ctx->Line.StippleFlag ***************************************************************************
The driver can't do (though the chip might) smooth lines and line stippling. Use driconf to disable low impact fallbacks (or set "disable_lowimpact_fallback" env var to false), I'm not sure though that mesa 7.0.1 is new enough for this to work.
It works, thanks. Why it isn't needed in Blender, which displays similiar messages?
(In reply to comment #2) > It works, thanks. > Why it isn't needed in Blender, which displays similiar messages? > It depends how extensively those features are used in each app.
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