System Environment: -------------------------- --Platform:945 --Architecture(32-bit,64-bit,compatiblity):32bit Kernel: 2.6.26-rc5 Libdrm_gem: drm-gem branch 500c81d194115fb3c4b97d742519689478eeb4e8 3D driver: drm-gem branch f5d03af109e0c6fdd7cc6786f8ae40f8ae626f5a Xserver: master 656d5d98855eb608ec6581f8c574f343a216ea32 2D driver:drm-gem branch e930c0dc5b5f98d256a4167ed70ba813c88924d2 Bug detailed description: ------------------------- startx ,run terrain ,font wrong. You can see the photo for the detail. Reproduce steps: ---------------- 1. export INTEL_NO_GEM=1 2. startx 3 ./terrain Current result: ---------------- font wrong Expected result: ---------------- run normally
Created attachment 17086 [details] Xorg.0.log
Created attachment 17087 [details] wrong font photo
Hard to tell from the photo, but in running it here it looks like classic-mode fencing is wrong and the software fallback is racing to beat the hardware rendering it's supposed to come after.
Fixed with accelerated glBitmap support.
Verified,close it.
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