Created attachment 25107 [details] Sysprofile with mesa-master and mesa-7.4 glxgears performance. To begin with I am using Debian (sid) and my X stack is libdrm2 2.4.9-1 xserver-xorg-video-intel 2:2.7.0-1 xserver-xorg-core 2:1.6.1-1 libgl1-mesa-dri 7.4-2 libgl1-mesa-glx 7.4-2 libglu1-mesa 7.4-2 libosmesa6 7.4-2 In all cases CPU is set to performance governor # cpufreq-set -g performance My hardware is 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (rev 0c) and I use AccelMethod "UXA" I used to get 40-50fps with RegnumOnline game at some point when I was using mesa from master before 7.4 release. After 7.4 release a bug was introduced that textures are not rendered correctly so I was forced to use master again. Performance dropped to 20fps and then again after some commits to 8-15fps which is not playable. There are two regressions that overlaps so git-bisect with lots of luck might find last one, not the one that happened after 7.4 release. I am attaching sysprof results profiling both versions of mesa along with comparison of medians from 10 fps samples. With master glxgears for 10 samples x <- c(800.376, 848.689, 810.539, 797.115, 811.153, 810.357, 810.774, 809.774, 811.079, 809.032) > median(x) [1] 810.448 With 7.4 glxgears for 10 samples x <- c(1008.398, 1006.403, 1006.601, 1006.267, 1006.721, 1006.811, 1005.906, 1008.047, 1008.378, 1006.707) > median(x) [1] 1006.714
I am closing this, since 965 mesa driver became usable and glxgears is not benchmark. glxgears is showing 950fps instead of 1000, but game RegnumOnline is playable again and shows 23-32fps instead of 1-8.
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