UT2004 demo windowed mode: cursor is working okay while in menu and during the game until the menu is invoked - after resuming the game the mouse movements seems to cause some random cursor movement events. UT2004 demo fullscreen mode: no cursor available. Painkiller:Overdose under wine: cursor available while in menu, unavailable during gameplay. Penumbra Overture windowed mode: cursor available while in menu, unavailable during gameplay. Penumbra Overture fullscreen mode: no cursor available. Cursor in all these games is working fine when system is run without KMS. GPU RV535, ATI ddx driver version: 52279251fae9df99c569c16e2522bbd346d8ec38 (origin/master) Xserver version: c73cd3b265c301b8a54ffe484d6c696f2abefb46 (origin/master) Radeon drm module: d42571efe33552cd519b7f3800a788b5f2d51798 (airlied/drm-next)
First of all, any X related bug report needs at least the full log file. Define 'cursor unavailable' - do you mean the cursor is not visible, or something else? Does xdpyinfo|grep DGA give any hits?
Created attachment 29698 [details] Xorg.log xdpyinfo | grep DGA returns: XFree86-DGA Yes, when saying cursor is unavailable I meant cursor is not visible.
Created attachment 29699 [details] [review] init dga on kms The kms path never inits DGA. Maybe something like this untested patch?
(In reply to comment #3) > Created an attachment (id=29699) [details] > init dga on kms > > The kms path never inits DGA. Maybe something like this untested patch? > Yes, this patch fixes all the problems. Thanks!
pushed as da7487f6ac7b32ed7866af53da2925aa52ed7aae However, as Keith pointed out on the xorg-devel: http://lists.freedesktop.org/archives/xorg-devel/2009-September/002113.html using DGA for graphics (not cursor or modesetting) won't work in this case.
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