When running Warcraft 3 on my rv280, I can fairly easily reproduce a lockup of the X server. A backtrace I got when I sshed in looks roughly like: __GI___ioctl+0x14 in libc.so.6 r200WaitIrq+0x1e (...) ./r200_ioctl.c:375 in r200_dri.so r200Finish+0x99 (...) ./r200_ioctl.c:846 in r200_dri.so _mesa_Finish+0x61 main/context.c:1870 in r200_dri.so wine_glFinish+0x24 dlls/opengl32/opengl_norm.c:1089 in opengl32 ... The code it's looping in (r200_ioctl.c:375): do { ret = drmCommandWrite( rmesa->dri.fd, DRM_RADEON_IRQ_WAIT, &rmesa->iw, sizeof(rmesa->iw) ); } while (ret && (errno == EINTR || errno == EBUSY)); drmCommandWrite is calling out an ioctl, and it's obviously not completing the operation. I can peek at what's in rmesa, but I don't know anything about it. :) I'm putting this up for more ideas while I study how to hack the code. BTW, my xorg.conf options: Option "EnablePageFlip" "on" Option "AGPmode" "8"
After testing it some more, I think that the problem is from overheating. Apparently passive cooling isn't enough for this chip.
Mass version move, cvs -> git
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