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Who | When | What | Removed | Added |
---|---|---|---|---|
alexandre.f.demers | 2013-12-30 06:15:06 UTC | Summary | [BISECTED] Serious Sam 3 crashes with R600_LLVM=1 (CAYMAN) | [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games with R600_LLVM=1 |
alexandre.f.demers | 2014-01-04 04:34:09 UTC | CC | maraeo | |
alexdeucher | 2014-01-10 00:27:16 UTC | CC | tstellar, vljn | |
alexandre.f.demers | 2014-01-14 05:33:20 UTC | Summary | [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games with R600_LLVM=1 | [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games when R600_LLVM=1 with LLVM < 3.4 |
alexandre.f.demers | 2014-01-31 23:34:51 UTC | Status | NEW | RESOLVED |
Resolution | --- | FIXED |
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