Summary: | [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts state.gl_texture* assertions | ||
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Product: | Mesa | Reporter: | Mark Janes <mark.a.janes> |
Component: | Drivers/DRI/i965 | Assignee: | Jason Ekstrand <jason> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Mark Janes
2017-04-05 15:03:58 UTC
Fixed by the following commit in master: commit c9c39812b91c8104bc0bea16053312547846249c Author: Jason Ekstrand <jason.ekstrand@intel.com> Date: Wed Apr 5 13:41:56 2017 -0700 i965/blorp: Bump the batch space estimate Commit f938354362655a378d474c5f79c52cea9852ab91 recently increased the alignment on vertex buffer data from 32 to 64. This caused us to consume a bit more batch than we were before and we now go over the estimate by a small amount on certain blits on gen8+. This commit bumps then gen8 batch estimate by a bit to compensate. Haswell and older still seems to be well within the limit. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100582 Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org> Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org> |
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