Summary: | After updating Mesa 17.0.2 to 17.0.5 Grid Autosport fails compiling tesselation shader on Haswell | ||
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Product: | Mesa | Reporter: | Clemens Eisserer <linuxhippy> |
Component: | Drivers/DRI/i965 | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED MOVED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | 17.0 | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Clemens Eisserer
2017-05-07 21:27:01 UTC
Same issue here with the same game. I'm using Fedora 29, Mesa 18.2.4. Mesa 18.2.4 implementation error: Failed to compile tessellation evaluation shader: TES compile failed: no register to spill After the previous error, the game crashes (segfault). Hi Jean-Charles, I've reproduced segfault [28731.665163] OpenGL dispatch[26365]: segfault at 68 ip 00007f4177409b6b sp 00007f41097f9180 error 4 in i965_dri.so[7f417707c000+5e4000] when race is starting on my Haswell. Currently investigating this issue. Environment: Ubuntu 16.04; kernel 4.18.16; Haswell: CPU: Intel Core i5-4300M GPU: IntelĀ® HD Graphics 4600. Works well on mesa 13.1.0, but crashes on 17.0.0, 18.0.5, 18.3.0 for my Haswell. Bisected. Results of bisecting: e3123c8ca22e9a9337af6179dfd8383259f3ccc6 is the first bad commit commit e3123c8ca22e9a9337af6179dfd8383259f3ccc6 Author: Iago Toral Quiroga <itoral@igalia.com> Date: Tue Jan 3 09:27:09 2017 +0100 i965/gen7: Enable OpenGL 4.0 in Haswell when supported Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> :040000 040000 5ee1523ed7f7522c41ebe1435f72836cd2a5e051 4065c0d76167a984c67fc422104e1aff4cb2b8bc M src -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1594. |
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