Summary: | i915_surface.c:108:4: error: too few arguments to function ‘util_blitter_default_src_texture’ | ||
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Product: | Mesa | Reporter: | Fabio Pedretti <pedretti.fabio> |
Component: | Other | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | CC: | maraeo, nhaehnle |
Version: | git | Keywords: | bisected, regression |
Hardware: | All | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Fabio Pedretti
2017-06-08 06:59:50 UTC
commit a893c916973384ad64f20159cca04c0e71652f36 Author: Marek Olšák <marek.olsak@amd.com> Date: Tue May 30 23:52:07 2017 +0200 gallium/u_blitter: use 2D_ARRAY for cubemap blits if possible so that we can use TXF. The cubemap blit pixel shader code size: 148 -> 92 bytes Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Resolved, as pointed out by Vinson. |
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