Summary: | SpaceEngine can't render main scenery properly | ||
---|---|---|---|
Product: | Mesa | Reporter: | Fabian Maurer <dark.shadow4> |
Component: | Other | Assignee: | mesa-dev |
Status: | RESOLVED NOTOURBUG | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | CC: | Hi-Angel |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Screenshot showing the corruption |
Description
Fabian Maurer
2017-08-28 21:08:05 UTC
There are so many errors its hard to know where to begin. The game appears to depend on a full implementation of glProgramBinary() which we do not currently support, it seems like it doesn't have the required fallback paths it should for this extension. It also seems to use GL_EXT_gpu_shader4 which we don't support. There are a bunch of other errors, however capturing a trace on the proprietary AMD drivers and trying to reply on the Mesa drivers is not a very good idea as Mesa might be missing extensions the trace is expecting. Anyway I don't see any clear driver issues here so closing this for now. @Fabian Maurer on aside note I wanted to mention that it's your right to demand from the original author to get SpaceEngine working at least in Wine. The donations SpaceEngine got long time crossed the 25k$ needed for native GNU/Linux support http://old.spaceengine.org/index/funding_and_donations/0-26 I can understand that SpaceEngineer is working (mostly?) alone on the project, and don't have enough resources to do stuff — but really, making it to work in Wine is the least he could do. |
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