Summary: | steam not rendering correctly on VEGA 56 | ||
---|---|---|---|
Product: | DRI | Reporter: | Tom Englund <tomenglund26> |
Component: | DRM/AMDgpu | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | XOrg git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Tom Englund
2017-09-15 16:28:50 UTC
apitrace of steam , apitrace32 --api gl steam-native https://gist.github.com/gulafaran/bb1499808c777b33032297d18d28e3fc tried with dri2 and xorg modesetting. same rendering issue. using LIBGL_ALWAYS_SOFTWARE=true steam , makes it render just like it should, so i would assume the issue is somewhere in mesa with vega. its fixed with one of the components today. OpenGL renderer string: AMD VEGA10 (DRM 3.20.0 / 4.12.0-1-amdgpu-zen-4.12, LLVM 6.0.0) OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel (git-7343d27136) its rendering correctly now. Thanks for the followup, glad it's working now. |
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