Summary: | [regression, bisected] Bad flickering of items in steam, completely broken graphics in Rocket League | ||
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Product: | Mesa | Reporter: | Gregor Münch <gr.muench> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | normal | ||
Priority: | medium | CC: | bartos.petr |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
regressed steam menu
Rocket League ingame glxgears bug Layers of Fear segfault |
Description
Gregor Münch
2017-10-21 10:39:36 UTC
Created attachment 134975 [details]
Rocket League ingame
Rocket League is also badly broken. Reverting the commit also helps here.
This commit also breaks linux version of Layers of Fear (flickering lights/shadows in some areas), Clive Barkers Jericho (black background of menu instead of animated "flesh", white/overbrighted screen in-game) and even glxgears (weird pulsating lights) Created attachment 134979 [details]
glxgears bug
Fixed with https://cgit.freedesktop.org/mesa/mesa/commit/?id=3f8e3c2bd8f54ae6817f7496be47f4e1a8860d9c You also need to update LLVM 6.0 from git or switch to LLVM 5.0. Anything in between will lead to the same corruption. Created attachment 135156 [details]
Layers of Fear segfault
Hi,
I`ve upgraded to latest git versions of mesa, llvm, clang and compiler-rt. Jericho and glxgears are fixed, however Layers of Fear segfaults on start.
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