Summary: | Left 4 dead 2 crashes with GPU HANG: ecode 9:0:0x85dffffb, in hl2_linux [10777], reason: Hang on rcs0, action: reset | ||
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Product: | Mesa | Reporter: | Fla <flaburgan> |
Component: | Drivers/DRI/i965 | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | intel-gfx-bugs |
Version: | 17.2 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | /sys/class/drm/card0/error |
Description
Fla
2017-11-20 21:24:25 UTC
Probable dupe of bug 102226 Created attachment 135619 [details]
/sys/class/drm/card0/error
Sorry I had to chmod the log file, it created 500 error in bugzilla when uploading. My CPU is an Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz I just tried to bump Mesa to 17.3-rc4 with the Padoka Stable PPA https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/pkppa and the crash is still there. I'm downgrading to 17.0.2 where I was able to play correctly. Hello, this is most likely fixed in Mesa master by: commit ee57b15ec764736e2d5360beaef9fb2045ed0f68 Author: Jason Ekstrand <jason.ekstrand@intel.com> Date: Wed Nov 29 16:22:42 2017 -0800 i965: Disable regular fast-clears (CCS_D) on gen9+ This partially reverts commit 3e57e9494c2279580ad6a83ab8c065d01e7e634e which caused a bunch of GPU hangs on several Source titles. To date, we have no clue why these hangs are actually happening. This undoes the final effect of 3e57e9494c227 and gets us back to not hanging. Tested with Team Fortress 2. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102435 Fixes: 3e57e9494c2279580ad6a83ab8c065d01e7e634e Cc: mesa-stable@lists.freedesktop.org It should be fixed in Mesa 17.3.0 as well (once that's released). Please reopen if you still experience hangs. Left 4 Dead 2 appears to be working well for me locally. |
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