| Summary: | segfault in intel_update_image_buffers on alt+tab | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Märt <anon> |
| Component: | Drivers/DRI/i965 | Assignee: | vadym <vadym.shovkoplias> |
| Status: | RESOLVED DUPLICATE | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
| Severity: | normal | ||
| Priority: | medium | CC: | evangelos, freedesktop.org |
| Version: | 17.3 | ||
| Hardware: | Other | ||
| OS: | All | ||
| See Also: |
https://bugs.freedesktop.org/show_bug.cgi?id=104376 https://bugs.freedesktop.org/show_bug.cgi?id=104301 https://bugs.freedesktop.org/show_bug.cgi?id=104342 https://bugs.freedesktop.org/show_bug.cgi?id=104443 |
||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: | gdb log with the crash info | ||
Able to reproduce the same issue on HP Zbook with Ubuntu 16.04:
System Information
Manufacturer: HP
Product Name: HP ZBook 14u G4
Version:
Serial Number: 5CG7442WKZ
UUID: C8764034-3466-44AD-4BD7-92CFB70F9AD0
Wake-up Type: Power Switch
SKU Number: 1LL55AV
Family: 103C_5336AN HP EliteBook
# glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2) x86/MMX/SSE2 (0x5916)
Version: 17.4.0
Accelerated: yes
Video memory: 1536MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2) x86/MMX/SSE2
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.4.0-devel (git-42f421cbbf)
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.0 Mesa 17.4.0-devel (git-42f421cbbf)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 17.4.0-devel (git-42f421cbbf)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Issue is reproducible on 17.4.0-devel mesa and not reproducible on 17.2.4 mesa.
I'll try to bisect it.
Created attachment 136660 [details]
gdb log with the crash info
(In reply to vadym from comment #1) > Issue is reproducible on 17.4.0-devel mesa and not reproducible on 17.2.4 > mesa. > I'll try to bisect it. Likely a duplicate of bug 104214; might want to try the patch from comment 29 on that bug. (In reply to Evangelos Foutras from comment #3) > (In reply to vadym from comment #1) > > Issue is reproducible on 17.4.0-devel mesa and not reproducible on 17.2.4 > > mesa. > > I'll try to bisect it. > > Likely a duplicate of bug 104214; might want to try the patch from comment > 29 on that bug. Issue is no longer reproducible with the patch from comment 29. So bug can be closed. *** This bug has been marked as a duplicate of bug 104214 *** |
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When playing SHENZHEN_IO and switching to another window using alt+tab, the game crashes: Thread 1 (Thread 0x7f69b0d32780 (LWP 27202)): #0 0x00007f69b01f4890 in __waitpid (pid=pid@entry=27356, stat_loc=stat_loc@entry=0x7f69b0d6301c, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #1 0x00000000004524fc in mono_handle_native_sigsegv (signal=signal@entry=11, ctx=ctx@entry=0x7f69b0d639c0, info=info@entry=0x7f69b0d63af0) at mini-exceptions.c:2427 #2 0x0000000000607832 in mono_arch_handle_altstack_exception (sigctx=sigctx@entry=0x7f69b0d639c0, siginfo=siginfo@entry=0x7f69b0d63af0, fault_addr=<optimized out>, stack_ovf=stack_ovf@entry=0) at exceptions-amd64.c:795 #3 0x0000000000461a17 in mono_sigsegv_signal_handler (_dummy=11, _info=0x7f69b0d63af0, context=0x7f69b0d639c0) at mini-runtime.c:2865 #4 <signal handler called> #5 0x00007f69a4965513 in intel_update_image_buffers (brw=brw@entry=0x154a6d0, drawable=drawable@entry=0x13c2020) at mesa/drivers/dri/i965/brw_context.c:1698 #6 0x00007f69a496783e in intel_update_renderbuffers (context=context@entry=0x15a4ac0, drawable=drawable@entry=0x13c2020) at mesa/drivers/dri/i965/brw_context.c:1358 #7 0x00007f69a49678f7 in intel_prepare_render (brw=brw@entry=0x154a6d0) at mesa/drivers/dri/i965/brw_context.c:1379 #8 0x00007f69a49632a0 in brw_clear (ctx=0x154a6d0, mask=256) at mesa/drivers/dri/i965/brw_clear.c:278 #9 0x00007f69a4597ce5 in clear (no_error=false, mask=16384, ctx=0x154a6d0) at mesa/main/clear.c:221 #10 _mesa_Clear (mask=<optimized out>) at mesa/main/clear.c:242 Looks like a segfault at mesa/drivers/dri/i965/brw_context.c:1698 1697 if (images.image_mask & __DRI_IMAGE_BUFFER_BACK) { 1698 drawable->w = images.back->width; 1699 drawable->h = images.back->height; 1700 intel_update_image_buffer(brw, 1701 drawable, 1702 back_rb, 1703 images.back, 1704 __DRI_IMAGE_BUFFER_BACK); 1705 } mesa 17.3.0 kde plasma 5.11.4 xorg-server 1.19.5 + glamor kernel 4.14.8 gentoo ~amd64 Extended renderer info (GLX_MESA_query_renderer): Vendor: Intel Open Source Technology Center (0x8086) Device: Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2) (0x5916) Reproduces very reliably, but not every time. Just start the game and alt-tab between konsole/firefox/game 2-3 times.