Summary: | texture3d, a SaschaWillems demo, assert fails | ||
---|---|---|---|
Product: | Mesa | Reporter: | Nanley Chery <nanleychery> |
Component: | Drivers/Vulkan/intel | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | eero.t.tamminen, jason |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
See Also: | https://bugs.freedesktop.org/show_bug.cgi?id=106147 | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Nanley Chery
2018-03-07 00:19:07 UTC
*** Bug 106147 has been marked as a duplicate of this bug. *** Fix from Jason: https://patchwork.freedesktop.org/patch/218165/ This is fixed in master by the following commit: commit 3db93f9128e5329f6658c9018cf23eb31807c24c Author: Jason Ekstrand <jason.ekstrand@intel.com> Date: Fri Apr 20 21:52:41 2018 -0700 anv/allocator: Don't shrink either end of the block pool Previously, we only tried to ensure that we didn't shrink either end below what was already handed out. However, due to the way we handle relocations with block pools, we can't shrink the back end at all. It's probably best to not shrink in either direction. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105374 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106147 Tested-by: Eero Tamminen <eero.t.tamminen@intel.com> Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com> Cc: mesa-stable@lists.freedesktop.org |
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