Summary: | GPU randomly hangs while playing game Rise of the Tomb Rider | ||||||
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Product: | DRI | Reporter: | mikhail.v.gavrilov | ||||
Component: | DRM/AMDgpu | Assignee: | Default DRI bug account <dri-devel> | ||||
Status: | RESOLVED FIXED | QA Contact: | |||||
Severity: | normal | ||||||
Priority: | medium | CC: | sonichedgehog_hyperblast00 | ||||
Version: | XOrg git | ||||||
Hardware: | Other | ||||||
OS: | All | ||||||
Whiteboard: | |||||||
i915 platform: | i915 features: | ||||||
Attachments: |
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Description
mikhail.v.gavrilov
2018-04-23 20:28:10 UTC
Mainline kernels do have a partially implemented amdgpu driver, compare the diff column at kernel.org to this: https://cgit.freedesktop.org/~agd5f/linux/log/?h=drm-next-4.18-wip Fixed release Mesa does have old and buggy code, use a rolling release repository. Fedora has one and with Debian testing you can use the Oibaf ppa Mesa bionic version. Use the drm-next-4.18-wip or amd-staging-drm-next kernel from ~agd5f repository. I am fighting in the final chapter of the Rise of the Tomb Raider game and the game works fine with my system: xfce@ryzenpc:~$ inxi -bM System: Host: ryzenpc Kernel: 4.16.0-rc7+ x86_64 bits: 64 Desktop: Xfce 4.12.4 Distro: Debian GNU/Linux buster/sid Machine: Type: Desktop Mobo: ASUSTeK model: PRIME B350M-K v: Rev X.0x serial: N/A UEFI: American Megatrends v: 4008 date: 04/13/2018 CPU: 6-Core: AMD Ryzen 5 1600 type: MT MCP speed: 2872 MHz Graphics: Card-1: Advanced Micro Devices [AMD/ATI] Baffin [Polaris11] driver: amdgpu v: kernel Display: x11 server: X.Org 1.19.6 driver: amdgpu,ati unloaded: fbdev,modesetting,radeon,vesa resolution: 1920x1080~60Hz OpenGL: renderer: Radeon RX 560 Series (POLARIS11 DRM 3.26.0 4.16.0-rc7+ LLVM 6.0.0) v: 4.5 Mesa 18.2.0-devel Network: Card-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet driver: r8169 Drives: HDD Total Size: 238.47 GiB used: 92.00 GiB (38.6%) Info: Processes: 236 Uptime: 46m Memory: 7.79 GiB used: 704.6 MiB (8.8%) Shell: bash inxi: 3.0.07 |
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