| Summary: | Rise of the Tomb Raider Segmentation Fault when the game starts | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | fin4478 |
| Component: | Drivers/Vulkan/radeon | Assignee: | mesa-dev |
| Status: | RESOLVED FIXED | QA Contact: | mesa-dev |
| Severity: | normal | ||
| Priority: | medium | CC: | 0xe2.0x9a.0x9b |
| Version: | git | ||
| Hardware: | Other | ||
| OS: | All | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
|
Description
fin4478
2018-08-17 05:25:41 UTC
Deleting all folders and files in the ~/.cache/mesa_shader_cache/ folder fixes this bug. (In reply to fin4478 from comment #1) > Deleting all folders and files in the ~/.cache/mesa_shader_cache/ folder > fixes this bug. This should never be required. There is likely a subtle bug somewhere, this bug is probably related to bug 105904 |
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