Bug 107627

Summary: Shader cache causes Dota 2 crashes on amdgpu
Product: Mesa Reporter: Vibol <vibolvireak>
Component: Drivers/Gallium/radeonsiAssignee: Default DRI bug account <dri-devel>
Status: RESOLVED FIXED QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium    
Version: 18.1   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description Vibol 2018-08-20 17:44:53 UTC
I was recommend to open issue from
https://github.com/flathub/com.valvesoftware.Steam/issues/130#issuecomment-414398386
for my graphic card Radeon RX 550 4G.

For more information please kindly follow the issue above.

Remark

Now i can't play dota 2 on steam  using flatpak.
Comment 1 Timothy Arceri 2018-08-23 23:58:54 UTC
I've skimmed over the linked report and I've got no idea why you think this is a Mesa bug.

Help me help you, a proper bug report should contain all the information I need to start looking into the issue.
Comment 2 Daniel Stone 2018-08-24 07:31:53 UTC
(In reply to Timothy Arceri from comment #1)
> I've skimmed over the linked report and I've got no idea why you think this
> is a Mesa bug.
> 
> Help me help you, a proper bug report should contain all the information I
> need to start looking into the issue.

From a few comments, it's clear that deleting the Mesa shader cache, or setting MESA_GLSL_CACHE_DISABLE=true, is required to avoid crashes when starting Dota 2. He's using Mesa and the amdgpu driver on an RX550.
Comment 3 Daniel Stone 2018-08-26 15:56:17 UTC
Reporter has said in the original report this is now fixed.

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