|Summary:||[snb] GPU hangs and resets after extended period of time in Citra Emu|
|Component:||Drivers/DRI/i965||Assignee:||Intel 3D Bugs Mailing List <intel-3d-bugs>|
|Status:||NEW ---||QA Contact:||Intel 3D Bugs Mailing List <intel-3d-bugs>|
|i915 platform:||i915 features:|
|Attachments:||Crash dump and glxinfo|
Description Bee 2018-09-25 19:07:25 UTC
Created attachment 141741 [details] Crash dump and glxinfo After an extended period of time in Animal Crossing: New Leaf, the GPU will hang and reset, killing the x server and all open programs. I've looked around other bug reports, and I can't find anything relating to hangs with citra. It usually occurs about an hour into gameplay, and I don't believe its a hardware issue. My temps are well below the critical point, and the only other thing I have open with citra is a web browser with mostly text-based pages. My hardware is a Thinkpad T420 with a Core i5 2450m (or 2520m, basically the same thing.) I'm running Arch Linux with i3wm and no compositor, and the only changes to my driver/X config is a higher DPI. Linux thinkpad 4.18.9-arch1-1-ARCH #1 SMP PREEMPT Wed Sep 19 21:19:17 UTC 2018 x86_64 GNU/Linux 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) I've attached some more relevant info in text files, and I appreciate your taking the time to read my bug report.