Bug 108061

Summary: [snb] GPU hangs and resets after extended period of time in Citra Emu
Product: Mesa Reporter: Bee <robertswire>
Component: Drivers/DRI/i965Assignee: Intel 3D Bugs Mailing List <intel-3d-bugs>
Status: NEW --- QA Contact: Intel 3D Bugs Mailing List <intel-3d-bugs>
Severity: minor    
Priority: medium CC: intel-gfx-bugs
Version: unspecified   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: Crash dump and glxinfo

Description Bee 2018-09-25 19:07:25 UTC
Created attachment 141741 [details]
Crash dump and glxinfo

After an extended period of time in Animal Crossing: New Leaf, the GPU will hang and reset, killing the x server and all open programs. I've looked around other bug reports, and I can't find anything relating to hangs with citra. 

It usually occurs about an hour into gameplay, and I don't believe its a hardware issue. My temps are well below the critical point, and the only other thing I have open with citra is a web browser with mostly text-based pages. 

My hardware is a Thinkpad T420 with a Core i5 2450m (or 2520m, basically the same thing.) I'm running Arch Linux with i3wm and no compositor, and the only changes to my driver/X config is a higher DPI. 

Linux thinkpad 4.18.9-arch1-1-ARCH #1 SMP PREEMPT Wed Sep 19 21:19:17 UTC 2018 x86_64 GNU/Linux

00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09)

I've attached some more relevant info in text files, and I appreciate your taking the time to read my bug report.

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