Bug 108061

Summary: [snb] GPU hangs and resets after extended period of time in Citra Emu
Product: Mesa Reporter: Bee <robertswire>
Component: Drivers/DRI/i965Assignee: Intel 3D Bugs Mailing List <intel-3d-bugs>
Status: RESOLVED MOVED QA Contact: Intel 3D Bugs Mailing List <intel-3d-bugs>
Severity: minor    
Priority: medium CC: intel-gfx-bugs
Version: unspecified   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
i915 platform: i915 features:
Attachments: Crash dump and glxinfo

Description Bee 2018-09-25 19:07:25 UTC
Created attachment 141741 [details]
Crash dump and glxinfo

After an extended period of time in Animal Crossing: New Leaf, the GPU will hang and reset, killing the x server and all open programs. I've looked around other bug reports, and I can't find anything relating to hangs with citra. 

It usually occurs about an hour into gameplay, and I don't believe its a hardware issue. My temps are well below the critical point, and the only other thing I have open with citra is a web browser with mostly text-based pages. 

My hardware is a Thinkpad T420 with a Core i5 2450m (or 2520m, basically the same thing.) I'm running Arch Linux with i3wm and no compositor, and the only changes to my driver/X config is a higher DPI. 

Linux thinkpad 4.18.9-arch1-1-ARCH #1 SMP PREEMPT Wed Sep 19 21:19:17 UTC 2018 x86_64 GNU/Linux

00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09)

I've attached some more relevant info in text files, and I appreciate your taking the time to read my bug report.
Comment 1 GitLab Migration User 2019-09-25 19:14:09 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1761.

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